feat(events): migrate game-creation and bot flows to Redis Streams
Build & Test (NowChessSystems) TeamCity build failed

Replace synchronous account→core game-creation HTTP call and plain
pub/sub bot game-start events with Redis Streams using consumer groups,
XACK, retry, and a Dead Letter Queue for at-least-once delivery and
observability.

- account: GameCreationStreamClient publishes game-creation requests and
  correlates responses via a per-instance consumer group (NCS-91)
- core: GameCreationStreamListener consumes requests, calls
  GameCreationService, publishes response events, retries, and routes
  exhausted/unparseable events to the DLQ (NCS-91, NCS-93, NCS-94)
- official-bots: bot game-start events migrated from pub/sub to Streams
  with consumer group, XACK, retry, and DLQ (NCS-92)
- account EventPublisher dual-writes to the stream and legacy pub/sub
  channel for backward compatibility
- all flows use the typed EventEnvelope (eventId/type/payload/timestamp/
  correlationId) with DLQ error context (eventType, error, attempt)
- register new DTOs and EventEnvelope/EventType for native reflection

Closes NCS-91, NCS-92, NCS-93, NCS-94

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Janis Eccarius
2026-06-06 16:44:11 +02:00
parent 11826356c1
commit e7a49a2f3e
14 changed files with 564 additions and 35 deletions
@@ -0,0 +1,10 @@
package de.nowchess.api.dto
import de.nowchess.api.game.GameMode
final case class GameCreationRequestDto(
white: Option[PlayerInfoDto],
black: Option[PlayerInfoDto],
timeControl: Option[TimeControlDto],
mode: Option[GameMode] = None,
)
@@ -0,0 +1,6 @@
package de.nowchess.api.dto
final case class GameCreationResponseDto(
gameId: Option[String],
error: Option[String] = None,
)