fix: NCS-32 Queenside Castle doesn't care about pieces in the way (#23)
Build & Test (NowChessSystems) TeamCity build finished
Build & Test (NowChessSystems) TeamCity build finished
Reviewed-on: #23 Co-authored-by: Janis <janis.e.20@gmx.de> Co-committed-by: Janis <janis.e.20@gmx.de>
This commit was merged in pull request #23.
This commit is contained in:
@@ -52,7 +52,7 @@ class DefaultRulesTest extends AnyFunSuite with Matchers:
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val moves = rules.allLegalMoves(context)
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// King must move; e2 should be valid but d1 might be blocked by rook if still on same file
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moves.filter(m => m.from == Square(File.E, Rank.R1)).nonEmpty shouldBe true
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moves.exists(m => m.from == Square(File.E, Rank.R1)) shouldBe true
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test("king cannot move to square attacked by opponent"):
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// FEN: white king e1, black rook e2 defended by black king e3
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@@ -109,6 +109,28 @@ class DefaultRulesTest extends AnyFunSuite with Matchers:
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val castles = moves.filter(m => m.moveType == MoveType.CastleKingside)
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castles.isEmpty shouldBe true
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test("castling queenside is illegal when knight blocks on b8"):
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// Black king e8, black rook a8, black knight b8 (blocks queenside path)
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val board = Board(Map(
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Square(File.A, Rank.R8) -> Piece(Color.Black, PieceType.Rook),
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Square(File.B, Rank.R8) -> Piece(Color.Black, PieceType.Knight),
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Square(File.E, Rank.R8) -> Piece(Color.Black, PieceType.King),
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Square(File.A, Rank.R1) -> Piece(Color.White, PieceType.Rook),
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Square(File.E, Rank.R1) -> Piece(Color.White, PieceType.King)
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))
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val context = GameContext(
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board = board,
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turn = Color.Black,
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castlingRights = CastlingRights(whiteKingSide = true, whiteQueenSide = true, blackKingSide = true, blackQueenSide = true),
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enPassantSquare = None,
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halfMoveClock = 0,
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moves = List.empty
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)
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val moves = rules.allLegalMoves(context)
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val castles = moves.filter(m => m.moveType == MoveType.CastleQueenside)
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castles.isEmpty shouldBe true
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// ── En passant legality ──────────────────────────────────────────
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test("en passant is legal when en passant square is set"):
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