Files
NowChessSystems/modules/io/src/main/scala/de/nowchess/io/GameFileService.scala
T
Janis fd4e67d4f7
Build & Test (NowChessSystems) TeamCity build finished
feat: NCS-25 Add linters to keep quality up (#27)
Reviewed-on: #27
Reviewed-by: Leon Hermann <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2026-04-12 20:58:39 +02:00

39 lines
1.4 KiB
Scala

package de.nowchess.io
import de.nowchess.api.game.GameContext
import java.nio.file.{Files, Path}
import java.nio.charset.StandardCharsets
import scala.util.Try
/** Service for persisting and loading game states to/from disk.
*
* Abstracts file I/O operations away from the UI layer. Handles both reading and writing game files.
*/
trait GameFileService:
def saveGameToFile(context: GameContext, path: Path, exporter: GameContextExport): Either[String, Unit]
def loadGameFromFile(path: Path, importer: GameContextImport): Either[String, GameContext]
/** Default implementation using the file system. */
object FileSystemGameService extends GameFileService:
/** Save a game context to a file using the specified exporter. */
def saveGameToFile(context: GameContext, path: Path, exporter: GameContextExport): Either[String, Unit] =
Try {
val json = exporter.exportGameContext(context)
Files.write(path, json.getBytes(StandardCharsets.UTF_8))
()
}.fold(
ex => Left(s"Failed to save file: ${ex.getMessage}"),
_ => Right(()),
)
/** Load a game context from a file using the specified importer. */
def loadGameFromFile(path: Path, importer: GameContextImport): Either[String, GameContext] =
Try {
val json = new String(Files.readAllBytes(path), StandardCharsets.UTF_8)
importer.importGameContext(json)
}.fold(
ex => Left(s"Failed to load file: ${ex.getMessage}"),
result => result,
)