feat: Update routing and websocket configuration for game state management
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@@ -2,13 +2,18 @@
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// Reads runtime configuration injected into window.__RUNTIME_CONFIG__ (created by env.js at container start)
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declare global {
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interface Window { __RUNTIME_CONFIG__?: { API_URL?: string } }
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interface Window { __RUNTIME_CONFIG__?: { API_URL?: string; WEBSOCKET_URL?: string } }
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}
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const runtime = (globalThis as any).__RUNTIME_CONFIG__ || {};
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export const API_URL = runtime.API_URL || (import.meta.env.VITE_API_URL as string) || 'http://localhost:9000';
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export const WEBSOCKET_URL = runtime.API_URL || (import.meta.env.VITE_WEBSOCKET_URL as string) || 'http://localhost:9000';
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export function getApiUrl(): string {
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return API_URL;
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}
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export function getWebsocketUrl(): string {
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return WEBSOCKET_URL;
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}
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