feat: FRO-17 Added Rule Component and changed Mainmenu structure (#11)
Added a Rule Component and changed MainMenu Structure Co-authored-by: LQ63 <lkhermann@web.de> Reviewed-on: #11 Reviewed-by: Janis <janis-e@gmx.de> Co-authored-by: lq64 <lq@blackhole.local> Co-committed-by: lq64 <lq@blackhole.local>
This commit is contained in:
21
src/components/DefaultMenu.vue
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21
src/components/DefaultMenu.vue
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<script setup lang="ts">
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import MainMenuBoxes from "@/components/MainMenuBoxes.vue";
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</script>
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<template>
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<header class="text-center q-mb-xl">
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<p
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class="text-h5 text-grey-4 q-mt-md"
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style="max-width: 900px; margin-left: auto; margin-right: auto;"
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>
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Welcome to KnockOutWhist! In this game you have to "knock-out" your opponents until you are the last player standing.
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Do you have what it takes to be crowned the champion?
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</p>
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</header>
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<MainMenuBoxes />
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</template>
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<style scoped>
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</style>
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@@ -23,6 +23,13 @@ const menuItems = [
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icon: 'settings',
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routeName: 'settings',
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color: 'grey-8'
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},
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{
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title: 'Rules',
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description: 'Look at the rules to have a clear understanding for playing the game.',
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icon: 'settings',
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routeName: 'rules-Game',
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color: 'grey-8'
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}
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];
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107
src/components/Rules.vue
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107
src/components/Rules.vue
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<script setup lang="ts">
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</script>
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<template>
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<div class="q-pa-md row justify-center">
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<div style="width: 100%; max-width: 980px; min-width: 980px;">
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<q-card class="rules-card bg-grey-10 text-white shadow-10">
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<q-card-section class="text-center bg-grey-9 q-py-md">
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<div class="text-h5 text-weight-bold rules-title">
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<q-icon name="menu_book" class="q-mr-sm" /> Game Rules Overview
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</div>
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</q-card-section>
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<q-card-section class="q-pa-none">
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<q-list class="rules-list">
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<QExpansionItem
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icon="groups"
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label="Players"
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header-class="text-weight-bold bg-grey-8"
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>
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<q-card-section>
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Two to seven players. The aim is to be the last player left in the game.
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</q-card-section>
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</QExpansionItem>
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<QExpansionItem
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icon="style"
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label="Equipment & Card Ranks"
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header-class="text-weight-bold bg-grey-8"
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>
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<q-card-section>
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<p>A standard 52-card pack is used.</p>
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<p>In each suit, cards rank from highest to lowest: **A K Q J 10 9 8 7 6 5 4 3 2**.</p>
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</q-card-section>
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</QExpansionItem>
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<QExpansionItem
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icon="casino"
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label="Deal and Trumps"
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header-class="text-weight-bold bg-grey-8"
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>
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<q-card-section>
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<div class="text-subtitle1 text-primary q-mb-sm">First Hand (Deal)</div>
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<p>The dealer deals seven cards to each player. One card is turned up to determine the trump suit for the round.</p>
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<q-separator inset dark class="q-my-sm"/>
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<div class="text-subtitle1 text-primary q-mb-sm">Subsequent Hands (Deal)</div>
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<p>The deal rotates clockwise. The player who took the most tricks in the previous hand selects the trump suit. If there's a tie, players cut cards to decide who calls trumps. **One fewer card is dealt in each successive hand until the final hand consists of one card each.**</p>
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</q-card-section>
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</QExpansionItem>
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<QExpansionItem
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icon="play_circle_outline"
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label="Play & Winning a Trick"
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header-class="text-weight-bold bg-grey-8"
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>
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<q-card-section>
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<div class="text-subtitle1 text-primary q-mb-sm">Play</div>
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<p>The player to the dealer's left (eldest hand) leads the first trick. Any card can be led. Other players must follow suit if possible. A player with no cards of the suit led may play any card.</p>
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<div class="text-subtitle1 text-primary q-my-sm">Winning a Trick</div>
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<p>The highest card of the suit led wins, **unless** a trump is played, in which case the highest trump wins. The winner of the trick leads the next.</p>
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<div class="text-subtitle1 text-primary q-my-sm">Leading Trumps</div>
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<p>Some rules disallow leading trumps before the suit has been 'broken' (a trump has been played to the lead of another suit). Leading trumps is always permissible if a player holds only trumps.</p>
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</q-card-section>
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</QExpansionItem>
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<QExpansionItem
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icon="flare"
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label="Knockout & Dog's Life (Special Rules)"
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header-class="text-weight-bold bg-red-9"
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>
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<q-card-section>
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<div class="text-subtitle1 text-red-4 q-mb-sm">Knockout</div>
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<p>At the end of each hand, any player who took no tricks is knocked out and takes no further part in the game.</p>
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<div class="text-subtitle1 text-red-4 q-my-sm">Winning the Game</div>
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<p>The game is won when a player takes all the tricks in a round, as all other players are knocked out, leaving only one player remaining.</p>
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<q-separator inset dark class="q-my-sm"/>
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<div class="text-subtitle1 text-red-4 q-my-sm">Dog's Life (Optional)</div>
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<p>The first player who takes no tricks is awarded a "dog's life". In the next hand, that player is dealt one card and can decide which trick to play it to. Each time a trick is played the dog may either play the card or knock on the table and wait to play it later. If the dog wins a trick, the player to the left leads the next and the dog re-enters the game properly in the next hand. If the dog fails, they are knocked out.</p>
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</q-card-section>
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</QExpansionItem>
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</q-list>
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</q-card-section>
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</q-card>
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</div>
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</div>
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</template>
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<style scoped>
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.rules-card {
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width: 100%;
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border: 2px solid #5a5a5a;
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}
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.rules-list .q-item {
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border-bottom: 1px solid #333;
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}
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</style>
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@@ -5,7 +5,7 @@ import App from './App.vue'
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import router from './router'
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import Particles from "@tsparticles/vue3";
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import { loadFull } from "tsparticles";
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import { Quasar, Notify } from 'quasar'
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import { Quasar, Notify, QExpansionItem } from 'quasar'
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import '@quasar/extras/material-icons/material-icons.css'
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import 'quasar/dist/quasar.css'
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import { createPinia } from 'pinia'
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@@ -22,6 +22,9 @@ app.use(Quasar, {
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plugins: {
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Notify
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},
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components: {
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QExpansionItem
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}
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})
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app.use(VueAxios, axios)
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app.use(Particles, {
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@@ -3,8 +3,10 @@ import LoginView from '../views/LoginView.vue'
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import MainMenuView from '../views/MainMenuView.vue'
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import createGameView from '../views/CreateGame.vue'
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import joinGameView from "@/views/JoinGameView.vue";
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import defaultMenu from "../components/DefaultMenu.vue"
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import axios from "axios";
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import { useUserInfo } from "@/composables/useUserInfo";
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import rulesView from "../components/Rules.vue";
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const api = window?.__RUNTIME_CONFIG__?.API_URL;
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@@ -12,10 +14,35 @@ const router = createRouter({
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history: createWebHistory(import.meta.env.BASE_URL),
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routes: [
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{
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path: '/',
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name: 'mainmenu',
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path: '/mainmenu/',
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component: MainMenuView,
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meta: { requiresAuth: true }
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meta: { requiresAuth: true },
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children: [
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{
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path: '',
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name: 'mainmenu',
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component: defaultMenu,
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meta: { requiresAuth: true }
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},
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{
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path: 'create',
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name: 'create-Game',
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component: createGameView,
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meta: {requiresAuth: true }
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},
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{
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path: 'join',
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name: 'join-Game',
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component: joinGameView,
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meta: {requiresAuth: true }
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},
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{
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path: 'rules',
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name: 'rules-Game',
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component: rulesView,
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meta: {requiresAuth: true }
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},
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],
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},
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{
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path: '/login',
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@@ -23,18 +50,6 @@ const router = createRouter({
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component: LoginView,
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meta: { requiresAuth: false }
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},
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{
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path: '/create',
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name: 'create-Game',
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component: createGameView,
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meta: { requiresAuth: true }
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},
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{
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path: '/join',
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name: 'join-Game',
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component: joinGameView,
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meta: { requiresAuth: true }
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}
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],
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})
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@@ -30,24 +30,16 @@ const createGameQuasar = async () => {
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</script>
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<template>
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<q-layout>
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<q-page-container>
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<q-page class="flex justify-start items-center column ">
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<header class="text-center q-mb-xl">
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<h1 class="game-title text-white q-my-none">
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KnockOutWhist
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</h1>
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<p
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class="text-h5 text-grey-4 q-mt-md"
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style="max-width: 900px; margin-left: auto; margin-right: auto;"
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>
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Are you ready to play? Please select a lobbyname of your choice, the amount of players you want
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to play with and you are ready to go!
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</p>
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</header>
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<header class="text-center q-mb-xl">
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<p
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class="text-h5 text-grey-4 q-mt-md"
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style="max-width: 900px; margin-left: auto; margin-right: auto;"
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>
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Are you ready to play? Please select a lobbyname of your choice, the amount of players you want
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to play with and you are ready to go!
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</p>
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</header>
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<div class="q-pa-md" style="width: 100%; max-width: 400px;">
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<div>
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<q-input
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v-model="lobbyName"
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@@ -108,9 +100,6 @@ const createGameQuasar = async () => {
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</div>
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</div>
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</q-page>
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</q-page-container>
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</q-layout>
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</template>
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<style scoped>
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@@ -27,13 +27,7 @@ const startGameQuasar = async() => {
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</script>
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<template>
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<q-layout>
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<q-page-container>
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<q-page class="flex justify-start items-center column ">
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<header class="text-center q-mb-xl">
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<h1 class="game-title text-white q-my-none">
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KnockOutWhist
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</h1>
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<p
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class="text-h5 text-grey-4 q-mt-md"
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style="max-width: 900px; margin-left: auto; margin-right: auto;"
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@@ -70,9 +64,6 @@ const startGameQuasar = async() => {
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</div>
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</div>
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</q-page>
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</q-page-container>
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</q-layout>
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</template>
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<style scoped>
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@@ -11,17 +11,8 @@ import MainMenuBoxes from "@/components/MainMenuBoxes.vue";
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<h1 class="game-title text-white q-my-none">
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KnockOutWhist
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</h1>
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<p
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class="text-h5 text-grey-4 q-mt-md"
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style="max-width: 900px; margin-left: auto; margin-right: auto;"
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>
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Welcome to KnockOutWhist! In this game you have to "knock-out" your opponents until you are the last player standing.
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Do you have what it takes to be crowned the champion?
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</p>
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</header>
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<MainMenuBoxes />
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<router-view></router-view>
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</q-page>
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</q-page-container>
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</q-layout>
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