1 Commits

Author SHA1 Message Date
LQ63
01741ad781 feat(ui): FRO-34 Lobby
Started Lobby Component
2025-12-11 02:05:58 +01:00
28 changed files with 180 additions and 319 deletions

View File

@@ -103,15 +103,3 @@
### Features
* FRO-25 Create Game Info Component ([#19](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/19)) ([06f27d6](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/06f27d6813f625af25e734de3dcbcf07b10f3a1a))
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.12.0...0.0.0) (2025-12-10)
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.12.1...0.0.0) (2025-12-11)
### Features
* **ui:** FRO-35 Animations ([#22](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/22)) ([d73b4f3](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/d73b4f396be89b4f8ce2a446afe47c604cfe8598))
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.13.0...0.0.0) (2025-12-15)
### Features
* **ui:** FRO-34 Lobby ([#21](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/21)) ([bb6355d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/bb6355d9ed6745b4852a52040d880ee1dcc6d797))
* **ui:** FRO-5 Animation Card Played ([#23](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/23)) ([70a44fd](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/70a44fd1ea119d43f875e6cfac56fb25747d8913))

2
env.d.ts vendored
View File

@@ -1,7 +1,7 @@
/// <reference types="vite/client" />
declare global {
interface Window { __RUNTIME_CONFIG__?: { API_URL?: string; WEBSOCKET_URL?: string } }
interface Window { __RUNTIME_CONFIG__?: { API_URL?: string } }
}
export {};

25
package-lock.json generated
View File

@@ -10,7 +10,6 @@
"dependencies": {
"@quasar/extras": "^1.17.0",
"@tsparticles/vue3": "~3.0.1",
"animate.css": "^4.1.1",
"axios": "^1.13.2",
"pinia": "^3.0.4",
"quasar": "^2.18.6",
@@ -74,6 +73,7 @@
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"dev": true,
"license": "MIT",
"peer": true,
"dependencies": {
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"@babel/generator": "^7.28.5",
@@ -2574,6 +2574,7 @@
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"license": "MIT",
"peer": true,
"dependencies": {
"undici-types": "~7.16.0"
}
@@ -2624,6 +2625,7 @@
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"license": "MIT",
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"dependencies": {
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"@typescript-eslint/types": "8.48.1",
@@ -2841,6 +2843,7 @@
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"dependencies": {
"@rolldown/pluginutils": "1.0.0-beta.50"
},
@@ -3227,6 +3230,7 @@
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"dev": true,
"license": "MIT",
"peer": true,
"bin": {
"acorn": "bin/acorn"
},
@@ -3268,12 +3272,6 @@
"dev": true,
"license": "MIT"
},
"node_modules/animate.css": {
"version": "4.1.1",
"resolved": "https://registry.npmjs.org/animate.css/-/animate.css-4.1.1.tgz",
"integrity": "sha512-+mRmCTv6SbCmtYJCN4faJMNFVNN5EuCTTprDTAo7YzIGji2KADmakjVA3+8mVDkZ2Bf09vayB35lSQIex2+QaQ==",
"license": "MIT"
},
"node_modules/ansi-styles": {
"version": "4.3.0",
"resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-4.3.0.tgz",
@@ -3318,6 +3316,7 @@
"resolved": "https://registry.npmjs.org/axios/-/axios-1.13.2.tgz",
"integrity": "sha512-VPk9ebNqPcy5lRGuSlKx752IlDatOjT9paPlm8A7yOuW2Fbvp4X3JznJtT4f0GzGLLiWE9W8onz51SqLYwzGaA==",
"license": "MIT",
"peer": true,
"dependencies": {
"follow-redirects": "^1.15.6",
"form-data": "^4.0.4",
@@ -3400,6 +3399,7 @@
}
],
"license": "MIT",
"peer": true,
"dependencies": {
"baseline-browser-mapping": "^2.9.0",
"caniuse-lite": "^1.0.30001759",
@@ -3867,6 +3867,7 @@
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"dev": true,
"license": "MIT",
"peer": true,
"dependencies": {
"@eslint-community/eslint-utils": "^4.8.0",
"@eslint-community/regexpp": "^4.12.1",
@@ -3927,6 +3928,7 @@
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"license": "MIT",
"peer": true,
"bin": {
"eslint-config-prettier": "bin/cli.js"
},
@@ -3974,6 +3976,7 @@
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"license": "MIT",
"peer": true,
"dependencies": {
"@eslint-community/eslint-utils": "^4.4.0",
"natural-compare": "^1.4.0",
@@ -4655,6 +4658,7 @@
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"dev": true,
"license": "MIT",
"peer": true,
"bin": {
"jiti": "lib/jiti-cli.mjs"
}
@@ -5340,6 +5344,7 @@
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"dev": true,
"license": "MIT",
"peer": true,
"bin": {
"prettier": "bin/prettier.cjs"
},
@@ -5384,6 +5389,7 @@
"resolved": "https://registry.npmjs.org/quasar/-/quasar-2.18.6.tgz",
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"license": "MIT",
"peer": true,
"engines": {
"node": ">= 10.18.1",
"npm": ">= 6.13.4",
@@ -6144,6 +6150,7 @@
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"dev": true,
"license": "MIT",
"peer": true,
"engines": {
"node": ">=12"
},
@@ -6248,6 +6255,7 @@
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"devOptional": true,
"license": "Apache-2.0",
"peer": true,
"bin": {
"tsc": "bin/tsc",
"tsserver": "bin/tsserver"
@@ -6378,6 +6386,7 @@
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"dev": true,
"license": "MIT",
"peer": true,
"dependencies": {
"esbuild": "^0.25.0",
"fdir": "^6.5.0",
@@ -6628,6 +6637,7 @@
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"dev": true,
"license": "MIT",
"peer": true,
"engines": {
"node": ">=12"
},
@@ -6647,6 +6657,7 @@
"resolved": "https://registry.npmjs.org/vue/-/vue-3.5.25.tgz",
"integrity": "sha512-YLVdgv2K13WJ6n+kD5owehKtEXwdwXuj2TTyJMsO7pSeKw2bfRNZGjhB7YzrpbMYj5b5QsUebHpOqR3R3ziy/g==",
"license": "MIT",
"peer": true,
"dependencies": {
"@vue/compiler-dom": "3.5.25",
"@vue/compiler-sfc": "3.5.25",

View File

@@ -17,15 +17,14 @@
},
"dependencies": {
"@quasar/extras": "^1.17.0",
"@tsparticles/vue3": "~3.0.1",
"animate.css": "^4.1.1",
"axios": "^1.13.2",
"pinia": "^3.0.4",
"quasar": "^2.18.6",
"tsparticles": "~3.9.1",
"vue": "^3.5.25",
"vue-router": "^4.6.3",
"tsparticles": "~3.9.1",
"@tsparticles/vue3": "~3.0.1",
"axios": "^1.13.2",
"vue-axios": "^3.5.2",
"vue-router": "^4.6.3"
"pinia": "^3.0.4"
},
"devDependencies": {
"@quasar/vite-plugin": "^1.10.0",

View File

@@ -1,5 +1,4 @@
window.__RUNTIME_CONFIG__ = {
API_URL: "http://localhost:9000",
WEBSOCKET_API_URL: "ws://localhost:9000/websocket"
API_URL: "http://localhost:9000"
};

View File

@@ -1,5 +1,4 @@
window.__RUNTIME_CONFIG__ = {
API_URL: "${API_URL}",
WEBSOCKET_API_URL: "${WEBSOCKET_API_URL}"
API_URL: "${API_URL}"
};

View File

@@ -13,45 +13,38 @@ const ig = useIngame()
</script>
<template>
<q-layout>
<q-page-container>
<q-page class="game-field-background vh-100 ingame-side-shadow">
<div class="py-5 container-xxl">
<q-page class="game-field-background vh-100 ingame-side-shadow">
<div class="py-5 container-xxl">
<div class="fit row wrap justify-center items-center content-start">
<div class="mt-5 ml-4 self-start col-2">
<TurnC v-if="(ig.data as GameInfo)?.playerQueue" :queue="(ig.data as GameInfo).playerQueue!"/>
</div>
<q-row class="q-gutter-md q-mx-md">
<q-col cols="4" class="mt-5 text-start">
<TurnC v-if="(ig.data as GameInfo)?.playerQueue" :queue="(ig.data as GameInfo).playerQueue!"/>
</q-col>
<div class="text-center col-6">
<ScoreboardC v-if="(ig.data as GameInfo)?.currentRound" :current-round="(ig.data as GameInfo).currentRound!" />
</div>
<q-col cols="4" class="text-center">
<ScoreboardC v-if="(ig.data as GameInfo)?.currentRound" :current-round="(ig.data as GameInfo).currentRound!" />
<div class="mt-5 ml-4 self-end col-2" style="margin-left: 6em">
<GameInfoC v-if="(ig.data as GameInfo)?.currentRound"
:first-card="(ig.data as GameInfo).currentTrick?.firstCard ?? null"
:trumpsuit="(ig.data as GameInfo).currentRound!.trumpSuit"/>
</div>
<div class="d-flex justify-content-center g-3 mb-5">
<PlayedCardsC v-if="(ig.data as GameInfo)?.currentTrick" :trick="(ig.data as GameInfo).currentTrick!" />
</div>
</q-col>
<div class="fit row wrap justify-center items-center content-start">
<div class="mt-4 ml-4 col-3 justify-content-center">
<div class="d-flex justify-content-center g-3 mb-5">
<PlayedCardsC v-if="(ig.data as GameInfo)?.currentTrick" :trick="(ig.data as GameInfo).currentTrick!" />
</div>
</div>
</div>
<div class="q-gutter-sm mt-4 bottom-div justify-content-center row" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
<div class="flex justify-center col-12">
<HandC v-if="(ig.data as GameInfo)?.hand && (ig.data as GameInfo)?.self"/>
</div>
</div>
</div>
</q-page>
</q-page-container>
</q-layout>
<q-col cols="4" class="mt-5 text-end">
<GameInfoC v-if="(ig.data as GameInfo)?.currentRound"
:first-card="(ig.data as GameInfo).currentTrick?.firstCard ?? null"
:trumpsuit="(ig.data as GameInfo).currentRound!.trumpSuit"/>
</q-col>
</q-row>
<q-row justify="center" class="q-gutter-sm mt-4 bottom-div" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
<q-col cols="12" class="flex justify-center">
<HandC v-if="(ig.data as GameInfo)?.hand && (ig.data as GameInfo)?.self" :hand="(ig.data as GameInfo).hand!" :self="(ig.data as GameInfo).self"/>
</q-col>
</q-row>
</div>
</q-page>
</template>
<style scoped>
@@ -66,15 +59,4 @@ const ig = useIngame()
.ingame-side-shadow {
box-shadow: 0 1px 15px 0 #000000
}
.bottom-div {
position: fixed;
bottom: 0;
left: 50%;
transform: translateX(-50%);
max-width: 1400px;
width: 100%;
margin: 0;
text-align: center;
padding: 10px;
}
</style>

View File

@@ -39,20 +39,12 @@ const navigateTo = (routeName: string) => {
</script>
<template>
<transition-group
appear
enter-active-class="animate__animated animate__fadeIn"
leave-active-class="animate__animated animate__fadeOut"
<div class="row q-col-gutter-md justify-center" style="width: 100%; max-width: 1000px;">
tag="div"
class="row q-col-gutter-md justify-center"
style="width: 100%; max-width: 1000px;"
>
<div
v-for="(item, index) in menuItems"
:key="index"
class="col-12 col-sm-6 col-md-4"
:style="{ animationDuration: '1.6s', animationDelay: `${index * 0.3 + 0.5}s` }"
>
<q-card
class="menu-card bg-dark text-white q-pa-sm cursor-pointer"
@@ -76,7 +68,7 @@ const navigateTo = (routeName: string) => {
</q-card-section>
</q-card>
</div>
</transition-group>
</div>
</template>
<style scoped>
@@ -85,6 +77,7 @@ const navigateTo = (routeName: string) => {
border: 1px solid rgba(255, 255, 255, 0.1);
}
/* Hover-Effekt für die Karten */
.menu-card:hover {
transform: translateY(-5px);
background-color: #2c3e50 !important;

View File

@@ -11,7 +11,7 @@ const {trumpsuit, firstCard} = toRefs(props)
const trumpName = computed(() => {
switch (trumpsuit.value.identifier.charAt(1) as string) {
switch (trumpsuit.value.path.charAt(trumpsuit.value.path.length - 1)) {
case 'S':
return 'Spades'
case 'H':
@@ -36,12 +36,14 @@ const trumpName = computed(() => {
<div class="q-mt-md">
<div class="text-subtitle1 q-mb-xs q-font-medium">First Card</div>
<div id="first-card-container" class="q-pa-sm rounded shadow-2"
<div id="first-card-container" class="q-pa-sm bg-grey-2 rounded shadow-2"
style="display:inline-block;">
<q-img v-if="firstCard" :src="firstCard.path" alt="First Card" class="firstbox"
style="width: 80px; border-radius: 6px;"/>
<q-img v-else src="/images/cards/1B.png" alt="First Card" class="firstbox"
style="width: 80px; border-radius: 6px;"/>
<div v-else class="q-pa-sm"
style="width: 80px; height: 120px; display:flex; align-items:center; justify-content:center; border-radius:6px; background: #ffffff; color: #666;">
No image
</div>
</div>
</div>
</div>

View File

@@ -1,49 +1,45 @@
<script lang="ts" setup>
import {toRefs} from 'vue'
import type {Hand, Player} from "@/types/GameSubTypes.ts";
import {useWebSocket} from "@/composables/useWebsocket.ts";
import {useIngame} from "@/composables/useIngame.ts";
import type {GameInfo} from "@/types/GameTypes.ts";
import {useQuasar} from "quasar";
import { ref } from 'vue';
const wb = useWebSocket()
const wi = useIngame()
const $q = useQuasar();
const wiggleIdx = ref<number | null>(null)
let wiggleTimer: ReturnType<typeof setTimeout> | null = null
const props = defineProps<{
hand: Hand
isHandInactive?: boolean
self: Player | null
}>()
function triggerWiggle(index: number) {
// clear previous timer if any
if (wiggleTimer) clearTimeout(wiggleTimer)
wiggleIdx.value = index
wiggleTimer = setTimeout(() => {
wiggleIdx.value = null
wiggleTimer = null
}, 700)
}
const { hand, isHandInactive, self } = toRefs(props)
function handlePlayCard(index: number | null) {
function handlePlayCard(element: any, index: number | null) {
if (index === null) return
if (isHandInactive?.value) return
isHandInactive.value = true
wb.sendAndWait("PlayCard", { cardindex: index }).catch((error) => {
triggerWiggle(index)
const wiggleKeyframes = [
{ transform: 'translateX(0)' },
{ transform: 'translateX(-5px)' },
{ transform: 'translateX(5px)' },
{ transform: 'translateX(-5px)' },
{ transform: 'translateX(0)' }
];
$q.notify({
message: error.message,
color: "negative",
position: "top"
})
const wiggleTiming = {
duration: 400,
iterations: 1,
easing: 'ease-in-out',
fill: 'forwards'
};
wb.sendAndWait("PlayCard", { cardindex: index })
.catch(() => {
element.animate(wiggleKeyframes, wiggleTiming);
isHandInactive.value = false;
})
}
function onBeforeLeave(el: Element) {
const element = el as HTMLElement;
const { marginLeft, marginTop, width, height } = window.getComputedStyle(element);
element.style.left = `${element.offsetLeft - parseFloat(marginLeft)}px`;
element.style.top = `${element.offsetTop - parseFloat(marginTop)}px`;
element.style.width = width;
element.style.height = height;
}
function handleSkipDogLife() {
//TODO: Add some animation or feedback for skipping turn
}
@@ -56,22 +52,16 @@ function getCardImagePath(cardPath: string) {
</script>
<template>
<div class="hand-container">
<div id="card-slide" class="ingame-cards-slide">
<transition-group
tag="div"
class="cards-row"
name="card-move"
enter-active-class="animate__animated animate__fadeIn"
@before-leave="onBeforeLeave"
move-class="card-moving">
<div v-for="card in (<GameInfo>wi.data)?.hand?.cards" :key="card.identifier" :class="['handcard', { wiggle: wiggleIdx === card.idx }]">
<div class="card-btn" aria-label="Play card">
<q-img :src="getCardImagePath(card.path)" v-on:click="handlePlayCard(card.idx)" :alt="card.identifier" class="card" />
<div class="bottom-div hand-container">
<div id="card-slide" :class="'ingame-cards-slide ' + (isHandInactive ? 'inactive' : '' )">
<div class="cards-row">
<div v-for="card in hand.cards" :key="card.identifier" class="handcard">
<div class="card-btn" @click="handlePlayCard(this, card.idx)" aria-label="Play card">
<q-img :src="getCardImagePath(card.path)" :alt="card.identifier" class="card" />
</div>
</div>
</transition-group>
<div v-if="(<GameInfo>wi.data)?.self?.dogLife" class="dog-actions">
</div>
<div v-if="self?.dogLife" class="dog-actions">
<q-btn color="negative" label="Skip Turn" @click="handleSkipDogLife" />
</div>
</div>
@@ -129,18 +119,6 @@ function getCardImagePath(cardPath: string) {
width:120px;
border-radius:6px
}
.wiggle {
animation: wiggle 700ms ease-in-out;
}
@keyframes wiggle {
0% { transform: translateY(0) rotate(0deg); }
15% { transform: translateY(-8px) rotate(-6deg); }
35% { transform: translateY(0) rotate(6deg); }
55% { transform: translateY(-4px) rotate(-3deg); }
75% { transform: translateY(0) rotate(2deg); }
100% { transform: translateY(0) rotate(0deg); }
}
@media (max-height: 500px) {
.card {
@@ -148,18 +126,4 @@ function getCardImagePath(cardPath: string) {
border-radius: 4px;
}
}
.card-moving {
transition: transform 0.5s ease;
transition-delay: 1s;
}
.card-move-leave-active {
position: absolute;
transition: all 0.5s ease;
pointer-events: none;
}
.card-move-leave-to {
opacity: 0;
transform: translateY(-400px);
}
</style>

View File

@@ -6,15 +6,12 @@ const props = defineProps<{ trick: Trick }>()
const {trick } = toRefs(props)
const playedCards = computed(() => {
if (!trick.value) return []
let result: { cardId: string, player: string }[] = []
for (const key in trick.value.cards) {
result.push({
cardId: trick.value.cards[key]?.path ?? '',
player: key
})
}
return result;
return [...trick.value.cards].map(card => {
return {
cardId: card[1].path,
player: card[0].name
}
})
})
function getCardImagePath(cardPath: string) {

View File

@@ -1,18 +1,15 @@
<script setup lang="ts">
import type {Round} from "@/types/GameSubTypes.ts";
import {computed, type ComputedRef} from "vue";
interface PlayerScore { name: string; tricks: number }
const props = defineProps<{ currentRound: Round }>()
const playerScores: ComputedRef<PlayerScore[]> = computed(() => {
return props.currentRound.playersIn.map(player => {
return {
name: player.name,
tricks: props.currentRound.trickList.filter(trick => {
return trick.winner?.id === player.id
}).length
}
})
const playerScores: PlayerScore[] = props.currentRound.playersIn.map(player => {
return {
name: player.name,
tricks: props.currentRound.trickList.filter(trick => {
return trick.winner?.id === player.id
}).length
}
})
</script>

View File

@@ -1,26 +1,26 @@
<script setup lang="ts">
import {computed, toRefs} from 'vue'
import { computed } from 'vue'
import type {PlayerQueue} from "@/types/GameSubTypes.ts";
import {useIngame} from "@/composables/useIngame.ts";
import type {GameInfo} from "@/types/GameTypes.ts";
const ig = useIngame()
const currentPlayer = computed(() => (<GameInfo>ig.data).playerQueue.currentPlayer)
const queue = computed(() => { return (<GameInfo>ig.data).playerQueue.queue ?? []})
const props = defineProps<{
queue: PlayerQueue
}>()
const safeNextPlayers = computed(() => props.queue.players ?? [])
</script>
<template>
<q-card flat class="turn-tracker-container q-pa-md no-background">
<q-card flat class="turn-tracker-container q-pa-md">
<q-card-section>
<div class="text-subtitle2 q-mb-xs">Current Player</div>
<div id="current-player-name" class="text-h6 text-weight-bold text-positive">{{
currentPlayer?.name
props.queue.currentPlayer?.name
}}</div>
<div v-if="queue.length > 0" class="q-mt-md">
<div v-if="safeNextPlayers.length > 0" class="q-mt-md">
<div id="next-players-text" class="text-subtitle2 q-mb-xs">Next Players</div>
<q-list id="next-players-container" dense>
<q-item v-for="player in queue" :key="player.id">
<q-item v-for="player in safeNextPlayers" :key="player.id">
<q-item-section>
<div class="text-body1 text-primary">{{ player.name }}</div>
</q-item-section>
@@ -35,7 +35,4 @@ const queue = computed(() => { return (<GameInfo>ig.data).playerQueue.queue ?? [
.turn-tracker-container {
max-width: 320px;
}
.no-background {
background: none !important;
}
</style>

View File

@@ -1,63 +1,38 @@
<script setup lang="ts">
import type {User} from "@/types/GameSubTypes.ts";
import {useIngame} from "@/composables/useIngame.ts";
import type {LobbyInfo} from "@/types/GameTypes.ts";
import {useWebSocket} from "@/composables/useWebsocket.ts";
import {computed} from "vue";
import router from "@/router";
import {useQuasar} from "quasar";
import type {User} from "@/types/GameSubTypes.ts";
const wb = useWebSocket()
const ig = useIngame();
const $q = useQuasar();
const maxPlayers = computed(() => (<LobbyInfo>ig.data).maxPlayers);
const isHost = computed(() => (<LobbyInfo>ig.data).self.host);
const players = computed(() => {
return (<LobbyInfo>ig.data).users;
})
const lobbyName = computed(() => {
return `${ig.data?.gameId}`
});
const props = defineProps<{
lobbyInfo: LobbyInfo
}>()
const emit = defineEmits<{
(e: 'kick-player', user: User): void;
(e: 'start-game'): void;
(e: 'leave-game', user: User): void;
}>();
const isHost = props.lobbyInfo.self.host;
const players = props.lobbyInfo.users;
const lobbyName = `${props.lobbyInfo.gameId}`;
const handleKickPlayer = (user: User) => {
if (isHost) {
wb.send("KickPlayer", {playerId: user.id})
emit('kick-player', user);
}
};
const handleStartGame = () => {
if (isHost) {
wb.sendAndWait("StartGame", {})
emit('start-game');
}
};
const handleLeaveGame = (user: User) => {
wb.sendAndWait("LeaveGame", {user: user})
emit('leave-game', user);
};
wb.useEvent("SessionClosed", () => {
$q.notify({
message: `You left the lobby.`,
color: "positive"
})
router.replace("/")
})
wb.useEvent("LeftEvent", () => {
$q.notify({
message: `You left the lobby.`,
color: "positive"
})
router.replace("/")
})
wb.useEvent("KickEvent", () => {
$q.notify({
message: `You were kicked from the lobby!`,
color: "amber"
})
router.replace("/")
})
const profileIcon = 'person';
</script>
@@ -69,14 +44,14 @@ const profileIcon = 'person';
<q-btn
color="negative"
label="Exit"
@click="handleLeaveGame((<LobbyInfo>ig.data).self)"
@click="handleLeaveGame(props.lobbyInfo.self)"
class="q-ml-auto"
/>
</div>
<div class="row q-pb-md">
<div class="col text-center text-subtitle1">
Players: {{ players.length }} / {{ maxPlayers }}
Players: {{ players.length }} / {{ props.lobbyInfo.maxPlayers }}
</div>
</div>
@@ -90,7 +65,7 @@ const profileIcon = 'person';
<q-card-section>
<div class="text-h6">
{{ player.username }} <q-badge v-if="player.id === (<LobbyInfo>ig.data).self.id" color="orange" align="middle" class="q-ml-xs">
{{ player.username }} <q-badge v-if="player.id === props.lobbyInfo.self.id" color="orange" align="middle" class="q-ml-xs">
(You)
</q-badge>
<q-badge v-else-if="player.host" color="blue" align="middle" class="q-ml-xs">
@@ -101,10 +76,10 @@ const profileIcon = 'person';
<q-card-actions align="center" v-if="isHost">
<q-btn
v-if="player.id !== (<LobbyInfo>ig.data).self.id"
v-if="player.id !== props.lobbyInfo.self.id"
color="negative"
label="Remove"
@click="handleKickPlayer(player)"
@click="handleKickPlayer(props.lobbyInfo.self)"
class="full-width"
/>
<q-btn

View File

@@ -2,7 +2,6 @@ import { defineStore } from 'pinia'
import {ref, type Ref} from 'vue'
import type {GameInfo, LobbyInfo, TieInfo, TrumpInfo, WonInfo} from "@/types/GameTypes.ts";
import axios from "axios";
import {initWebSocket} from "@/services/ws.ts";
const api = window?.__RUNTIME_CONFIG__?.API_URL;
@@ -15,8 +14,8 @@ export const useIngame = defineStore('ingame', () => {
data.value = newData;
}
async function requestGame(gameId: string) {
await axios.get(`${api}/status/${gameId}`, {withCredentials: true}).then((response) => {
function requestGame(gameId: string) {
axios.get(`${api}/status/${gameId}`, {withCredentials: true}).then((response) => {
setIngame(response.data.state, response.data.data);
});
}

View File

@@ -18,15 +18,14 @@ export const useUserInfo = defineStore('userInfo', () => {
gameId.value = id;
}
async function requestState() {
await axios.get(`${api}/status`, {withCredentials: true}).then((response) => {
function requestState() {
axios.get(`${api}/status`, {withCredentials: true}).then((response) => {
console.log("STATUS DATA:" + response.data.status + response.data.inGame)
username.value = response.data.username;
if (response.data.gameId) {
console.log("GAMEID:" + response.data.gameId)
if (response.data.ingame) {
gameId.value = response.data.gameId;
}
})
});
}
function clearUserInfo() {

View File

@@ -37,12 +37,10 @@ export function useWebSocket() {
};
onMounted(() => {
console.log("Registering event handler for " + event);
onEvent(event, wrapped);
});
onBeforeUnmount(() => {
console.log("Unregistering event handler for " + event);
onEvent(event, () => {});
});
}

View File

@@ -12,7 +12,6 @@ import { createPinia } from 'pinia'
import axios from 'axios'
import VueAxios from 'vue-axios'
import {useUserInfo} from "@/composables/useUserInfo.ts";
import 'animate.css/animate.min.css';
import {useIngame} from "@/composables/useIngame.ts";
import {initWebSocket} from "@/services/ws.ts";
@@ -20,8 +19,8 @@ const app = createApp(App)
const pinia = createPinia()
app.use(pinia)
const ui = useIngame();
initWebSocket(ui);
const ingameStore = useIngame();
initWebSocket(ingameStore)
app.use(router)
app.use(Quasar, {
plugins: {

View File

@@ -7,14 +7,15 @@ import defaultMenu from "../components/DefaultMenu.vue"
import axios from "axios";
import { useUserInfo } from "@/composables/useUserInfo";
import rulesView from "../components/Rules.vue";
import Game from "@/views/Game.vue";
import LobbyView from "@/views/LobbyView.vue";
import GameView from "@/views/Game.vue"
const api = window?.__RUNTIME_CONFIG__?.API_URL;
const router = createRouter({
history: createWebHistory(import.meta.env.BASE_URL),
routes: [
{
path: '/',
path: '/mainmenu/',
component: MainMenuView,
meta: { requiresAuth: true },
children: [
@@ -51,9 +52,9 @@ const router = createRouter({
meta: { requiresAuth: false }
},
{
path: '/game',
name: 'game',
component: Game,
path: '/lobby',
name: 'lobby',
component: LobbyView,
meta: {requiresAuth: true }
}
],

View File

@@ -2,18 +2,13 @@
// Reads runtime configuration injected into window.__RUNTIME_CONFIG__ (created by env.js at container start)
declare global {
interface Window { __RUNTIME_CONFIG__?: { API_URL?: string; WEBSOCKET_URL?: string } }
interface Window { __RUNTIME_CONFIG__?: { API_URL?: string } }
}
const runtime = (globalThis as any).__RUNTIME_CONFIG__ || {};
export const API_URL = runtime.API_URL || (import.meta.env.VITE_API_URL as string) || 'http://localhost:9000';
export const WEBSOCKET_URL = runtime.API_URL || (import.meta.env.VITE_WEBSOCKET_URL as string) || 'http://localhost:9000';
export function getApiUrl(): string {
return API_URL;
}
export function getWebsocketUrl(): string {
return WEBSOCKET_URL;
}

View File

@@ -1,8 +1,7 @@
import {useIngame} from "@/composables/useIngame.ts";
import type {GameInfo, LobbyInfo, TieInfo, TrumpInfo, WonInfo} from "@/types/GameTypes.ts";
import router from "@/router";
const api = "localhost:9000"
const api = window.__RUNTIME_CONFIG__?.API_URL;
// ---------- Types ---------------------------------------------------------
@@ -108,9 +107,7 @@ function setupSocketHandlers(socket: WebSocket) {
}
if (state && stateData) {
console.debug("[WS] State change:", state, stateData);
if(uState) {
console.debug("[WS] State change cascade:", state, stateData);
uState.setIngame(state, stateData);
}
}
@@ -167,7 +164,7 @@ function setupSocketHandlers(socket: WebSocket) {
}
// You redirect here — if you dont want auto reconnect, keep as is.
router.replace("/");
location.href = "/mainmenu";
};
}

View File

@@ -16,7 +16,7 @@ type Player = {
type PlayerQueue = {
currentPlayer: Player | null
queue: Player[]
players: Player[]
}
type PodiumPlayer = {
@@ -34,7 +34,7 @@ type Round = {
}
type Trick = {
cards: { [key: string]: Card} | null
cards: Map<Player, Card>
firstCard: Card | null
winner: Player | null
}

View File

@@ -26,7 +26,7 @@ const createGameQuasar = async () => {
icon: 'check_circle',
position: 'top'
});
router.replace("/game")
router.push("/lobby")
}).catch((err) => {
console.log("ERROR:" + err)
}).finally(() =>

View File

@@ -1,40 +1,26 @@
<script lang="ts" setup>
<script setup lang="ts">
import {useWebSocket} from "@/composables/useWebsocket.ts";
import {useIngame} from "@/composables/useIngame.ts";
import Ingame from "@/components/Ingame.vue";
import {useUserInfo} from "@/composables/useUserInfo.ts";
import LobbyComponent from "@/components/lobby/LobbyComponent.vue";
import {storeToRefs} from "pinia";
import {useQuasar} from "quasar";
import router from "@/router";
const wb = useWebSocket()
const ig = useIngame()
const { state } = storeToRefs(ig)
const ui = useUserInfo()
const $q = useQuasar();
ui.requestState().then(() => {
if (ui.gameId == null) {
$q.notify({
message: "You're not in any game!",
color: "negative"
})
router.replace("/")
} else {
ig.requestGame(ui.gameId).then(() => {
wb.connect()
})
}
})
ui.requestState()
if (ui.gameId) {
ig.requestGame(ui.gameId)
wb.connect()
} else {
router.replace("/")
}
</script>
<template>
<div class="lobby-background">
<Ingame v-if="state === 'InGame'"/>
<lobby-component v-if="state === 'Lobby'"/>
<Ingame v-if="ig.state === 'InGame'" />
</div>
</template>
@@ -42,6 +28,6 @@ ui.requestState().then(() => {
.lobby-background {
background-color: var(--body-background-color);
width: 100%;
min-height: 100vh;
min-height:100vh;
}
</style>

View File

@@ -22,7 +22,7 @@ const startGameQuasar = async() => {
icon: 'check_circle',
position: 'top'
});
router.replace("/game")
router.push("/lobby")
}).catch(() => {
$q.notify({
message: `Lobby "${lobbyCode.value}" nicht gefunden`,

View File

@@ -80,7 +80,7 @@ const onSubmit = () => {
loginError.value = ''
axios.post(`${api}/login`, {username: username.value, password: password.value}, {withCredentials: true}).then((response) => {
uInfo.setUserInfo(response.data.user.username, response.data.user.id)
router.push("/")
router.push("/mainmenu")
}).catch(() => {
loginError.value = 'Invalid username or password'
}).finally(() =>

View File

@@ -14,26 +14,10 @@ import UserStatusArea from '../components/User.vue'
</q-header>
<q-page-container>
<q-page class="flex justify-start items-center column q-pa-md">
<header class="text-center q-mb-xl q-mt-md">
<transition
appear
enter-active-class="animate__fadeInDown"
leave-active-class="animate__fadeOutUp"
>
<div
class="animate__animated"
:style="{ animationDuration: '1.6s' }"
>
<h1 class="game-title text-white q-my-none">
KnockOutWhist
</h1>
</div>
</transition>
<q-page class="flex justify-start items-center column q-pa-md"> <header class="text-center q-mb-xl q-mt-md"> <h1 class="game-title text-white q-my-none">
KnockOutWhist
</h1>
</header>
<router-view></router-view>
</q-page>
</q-page-container>

View File

@@ -1,3 +1,3 @@
MAJOR=0
MINOR=14
MINOR=12
PATCH=0