17 Commits

Author SHA1 Message Date
TeamCity
43920b25f3 ci: bump version to v0.10.0 2025-12-10 15:47:51 +00:00
21db939d34 feat: FRO-24 Create Played Cards Component (#17)
Reviewed-on: #17
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-10 16:46:34 +01:00
TeamCity
0b05cba25f ci: bump version to v0.9.0 2025-12-10 14:47:18 +00:00
14e001cae6 feat(api): FRO-15 Join Game (#16)
Added join game functionality

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #16
Reviewed-by: Janis <janis-e@gmx.de>
Co-authored-by: lq64 <lq@blackhole.local>
Co-committed-by: lq64 <lq@blackhole.local>
2025-12-10 15:45:56 +01:00
TeamCity
fc60234faf ci: bump version to v0.8.0 2025-12-10 14:44:38 +00:00
b20ec0a363 feat: FRO-23 Create Player Hand Component (#15)
Reviewed-on: #15
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-10 15:43:27 +01:00
TeamCity
027095f874 ci: bump version to v0.7.0 2025-12-10 14:22:13 +00:00
df61db2730 feat(api): FRO-14 Create Game (#14)
Added functionality to create Game so that it creates a game in the Backend

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #14
Reviewed-by: Janis <janis-e@gmx.de>
Co-authored-by: lq64 <lq@blackhole.local>
Co-committed-by: lq64 <lq@blackhole.local>
2025-12-10 15:20:33 +01:00
TeamCity
8758f95fcd ci: bump version to v0.6.0 2025-12-10 14:12:10 +00:00
ecb38510de feat: FRO-21 Create Turn Component (#13)
Reviewed-on: #13
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-10 15:10:54 +01:00
TeamCity
e2f8dc23ab ci: bump version to v0.5.0 2025-12-10 13:17:38 +00:00
97a9f85758 feat: FRO-20 Create scoreboard component (#12)
Reviewed-on: #12
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-10 14:16:14 +01:00
TeamCity
4f04cf7dfe ci: bump version to v0.4.0 2025-12-10 13:13:18 +00:00
adbe2be534 feat: FRO-17 Added Rule Component and changed Mainmenu structure (#11)
Added a Rule Component and changed MainMenu Structure

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #11
Reviewed-by: Janis <janis-e@gmx.de>
Co-authored-by: lq64 <lq@blackhole.local>
Co-committed-by: lq64 <lq@blackhole.local>
2025-12-10 14:12:12 +01:00
TeamCity
b2f56bcd6f ci: bump version to v0.3.1 2025-12-10 11:15:32 +00:00
458230622b revert: deleted MainMenuBoxes.vue (#10)
Reviewed-on: #10
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-10 12:14:05 +01:00
946550f0ab fix: removed defaults (#9)
Reviewed-on: #9
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-10 11:50:53 +01:00
87 changed files with 521 additions and 370 deletions

View File

@@ -49,3 +49,47 @@
### Features ### Features
* FRO-2 Implement Login Component ([#8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/8)) ([eac315b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/eac315bea1a2075858648bbc49c200b8020e1ff7)) * FRO-2 Implement Login Component ([#8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/8)) ([eac315b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/eac315bea1a2075858648bbc49c200b8020e1ff7))
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.3.0...0.0.0) (2025-12-10)
### Bug Fixes
* removed defaults ([#9](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/9)) ([946550f](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/946550f0ab141a8352f94b6c4ab5fa53cb81c53b))
### Reverts
* deleted MainMenuBoxes.vue ([#10](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/10)) ([4582306](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/458230622bcf0a5d6f5fe5cec028ab46651b6760))
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.3.1...0.0.0) (2025-12-10)
### Features
* FRO-17 Added Rule Component and changed Mainmenu structure ([#11](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/11)) ([adbe2be](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/adbe2be5345b95cd3bcd9deba936614b489268fd))
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.4.0...0.0.0) (2025-12-10)
### Features
* FRO-20 Create scoreboard component ([#12](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/12)) ([97a9f85](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/97a9f857586eb41feb056d7af0a5d8553d2bcf80))
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.5.0...0.0.0) (2025-12-10)
### Features
* FRO-21 Create Turn Component ([#13](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/13)) ([ecb3851](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/ecb38510de53b811eaaee2a39fc1ae423aed71c6))
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.6.0...0.0.0) (2025-12-10)
### Features
* **api:** FRO-14 Create Game ([#14](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/14)) ([df61db2](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/df61db2730b5e6b2796cbe58d1d224f1d5d6f085))
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.7.0...0.0.0) (2025-12-10)
### Features
* FRO-23 Create Player Hand Component ([#15](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/15)) ([b20ec0a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/b20ec0a3638649155f2f9c5984014d75eb2ba618))
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.8.0...0.0.0) (2025-12-10)
### Features
* **api:** FRO-15 Join Game ([#16](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/16)) ([14e001c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/14e001cae67592c5ea15786905aa3574df9a9e6c))
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.9.0...0.0.0) (2025-12-10)
### Features
* FRO-24 Create Played Cards Component ([#17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/17)) ([21db939](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/21db939d342c72f5ad5fad3b4f873e902d1e5a0f))

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@@ -1 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 261.76 226.69"><path d="M161.096.001l-30.225 52.351L100.647.001H-.005l130.877 226.688L261.749.001z" fill="#41b883"/><path d="M161.096.001l-30.225 52.351L100.647.001H52.346l78.526 136.01L209.398.001z" fill="#34495e"/></svg>

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@@ -0,0 +1,21 @@
<script setup lang="ts">
import MainMenuBoxes from "@/components/MainMenuBoxes.vue";
</script>
<template>
<header class="text-center q-mb-xl">
<p
class="text-h5 text-grey-4 q-mt-md"
style="max-width: 900px; margin-left: auto; margin-right: auto;"
>
Welcome to KnockOutWhist! In this game you have to "knock-out" your opponents until you are the last player standing.
Do you have what it takes to be crowned the champion?
</p>
</header>
<MainMenuBoxes />
</template>
<style scoped>
</style>

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@@ -1,41 +0,0 @@
<script setup lang="ts">
defineProps<{
msg: string
}>()
</script>
<template>
<div class="greetings">
<h1 class="green">{{ msg }}</h1>
<h3>
Youve successfully created a project with
<a href="https://vite.dev/" target="_blank" rel="noopener">Vite</a> +
<a href="https://vuejs.org/" target="_blank" rel="noopener">Vue 3</a>. What's next?
</h3>
</div>
</template>
<style scoped>
h1 {
font-weight: 500;
font-size: 2.6rem;
position: relative;
top: -10px;
}
h3 {
font-size: 1.2rem;
}
.greetings h1,
.greetings h3 {
text-align: center;
}
@media (min-width: 1024px) {
.greetings h1,
.greetings h3 {
text-align: left;
}
}
</style>

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@@ -23,6 +23,13 @@ const menuItems = [
icon: 'settings', icon: 'settings',
routeName: 'settings', routeName: 'settings',
color: 'grey-8' color: 'grey-8'
},
{
title: 'Rules',
description: 'Look at the rules to have a clear understanding for playing the game.',
icon: 'settings',
routeName: 'rules-Game',
color: 'grey-8'
} }
]; ];

107
src/components/Rules.vue Normal file
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@@ -0,0 +1,107 @@
<script setup lang="ts">
</script>
<template>
<div class="q-pa-md row justify-center">
<div style="width: 100%; max-width: 980px; min-width: 980px;">
<q-card class="rules-card bg-grey-10 text-white shadow-10">
<q-card-section class="text-center bg-grey-9 q-py-md">
<div class="text-h5 text-weight-bold rules-title">
<q-icon name="menu_book" class="q-mr-sm" /> Game Rules Overview
</div>
</q-card-section>
<q-card-section class="q-pa-none">
<q-list class="rules-list">
<QExpansionItem
icon="groups"
label="Players"
header-class="text-weight-bold bg-grey-8"
>
<q-card-section>
Two to seven players. The aim is to be the last player left in the game.
</q-card-section>
</QExpansionItem>
<QExpansionItem
icon="style"
label="Equipment & Card Ranks"
header-class="text-weight-bold bg-grey-8"
>
<q-card-section>
<p>A standard 52-card pack is used.</p>
<p>In each suit, cards rank from highest to lowest: **A K Q J 10 9 8 7 6 5 4 3 2**.</p>
</q-card-section>
</QExpansionItem>
<QExpansionItem
icon="casino"
label="Deal and Trumps"
header-class="text-weight-bold bg-grey-8"
>
<q-card-section>
<div class="text-subtitle1 text-primary q-mb-sm">First Hand (Deal)</div>
<p>The dealer deals seven cards to each player. One card is turned up to determine the trump suit for the round.</p>
<q-separator inset dark class="q-my-sm"/>
<div class="text-subtitle1 text-primary q-mb-sm">Subsequent Hands (Deal)</div>
<p>The deal rotates clockwise. The player who took the most tricks in the previous hand selects the trump suit. If there's a tie, players cut cards to decide who calls trumps. **One fewer card is dealt in each successive hand until the final hand consists of one card each.**</p>
</q-card-section>
</QExpansionItem>
<QExpansionItem
icon="play_circle_outline"
label="Play & Winning a Trick"
header-class="text-weight-bold bg-grey-8"
>
<q-card-section>
<div class="text-subtitle1 text-primary q-mb-sm">Play</div>
<p>The player to the dealer's left (eldest hand) leads the first trick. Any card can be led. Other players must follow suit if possible. A player with no cards of the suit led may play any card.</p>
<div class="text-subtitle1 text-primary q-my-sm">Winning a Trick</div>
<p>The highest card of the suit led wins, **unless** a trump is played, in which case the highest trump wins. The winner of the trick leads the next.</p>
<div class="text-subtitle1 text-primary q-my-sm">Leading Trumps</div>
<p>Some rules disallow leading trumps before the suit has been 'broken' (a trump has been played to the lead of another suit). Leading trumps is always permissible if a player holds only trumps.</p>
</q-card-section>
</QExpansionItem>
<QExpansionItem
icon="flare"
label="Knockout & Dog's Life (Special Rules)"
header-class="text-weight-bold bg-red-9"
>
<q-card-section>
<div class="text-subtitle1 text-red-4 q-mb-sm">Knockout</div>
<p>At the end of each hand, any player who took no tricks is knocked out and takes no further part in the game.</p>
<div class="text-subtitle1 text-red-4 q-my-sm">Winning the Game</div>
<p>The game is won when a player takes all the tricks in a round, as all other players are knocked out, leaving only one player remaining.</p>
<q-separator inset dark class="q-my-sm"/>
<div class="text-subtitle1 text-red-4 q-my-sm">Dog's Life (Optional)</div>
<p>The first player who takes no tricks is awarded a "dog's life". In the next hand, that player is dealt one card and can decide which trick to play it to. Each time a trick is played the dog may either play the card or knock on the table and wait to play it later. If the dog wins a trick, the player to the left leads the next and the dog re-enters the game properly in the next hand. If the dog fails, they are knocked out.</p>
</q-card-section>
</QExpansionItem>
</q-list>
</q-card-section>
</q-card>
</div>
</div>
</template>
<style scoped>
.rules-card {
width: 100%;
border: 2px solid #5a5a5a;
}
.rules-list .q-item {
border-bottom: 1px solid #333;
}
</style>

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@@ -1,95 +0,0 @@
<script setup lang="ts">
import WelcomeItem from './WelcomeItem.vue'
import DocumentationIcon from './icons/IconDocumentation.vue'
import ToolingIcon from './icons/IconTooling.vue'
import EcosystemIcon from './icons/IconEcosystem.vue'
import CommunityIcon from './icons/IconCommunity.vue'
import SupportIcon from './icons/IconSupport.vue'
const openReadmeInEditor = () => fetch('/__open-in-editor?file=README.md')
</script>
<template>
<WelcomeItem>
<template #icon>
<DocumentationIcon />
</template>
<template #heading>Documentation</template>
Vues
<a href="https://vuejs.org/" target="_blank" rel="noopener">official documentation</a>
provides you with all information you need to get started.
</WelcomeItem>
<WelcomeItem>
<template #icon>
<ToolingIcon />
</template>
<template #heading>Tooling</template>
This project is served and bundled with
<a href="https://vite.dev/guide/features.html" target="_blank" rel="noopener">Vite</a>. The
recommended IDE setup is
<a href="https://code.visualstudio.com/" target="_blank" rel="noopener">VSCode</a>
+
<a href="https://github.com/vuejs/language-tools" target="_blank" rel="noopener"
>Vue - Official</a
>. If you need to test your components and web pages, check out
<a href="https://vitest.dev/" target="_blank" rel="noopener">Vitest</a>
and
<a href="https://www.cypress.io/" target="_blank" rel="noopener">Cypress</a>
/
<a href="https://playwright.dev/" target="_blank" rel="noopener">Playwright</a>.
<br />
More instructions are available in
<a href="javascript:void(0)" @click="openReadmeInEditor"><code>README.md</code></a
>.
</WelcomeItem>
<WelcomeItem>
<template #icon>
<EcosystemIcon />
</template>
<template #heading>Ecosystem</template>
Get official tools and libraries for your project:
<a href="https://pinia.vuejs.org/" target="_blank" rel="noopener">Pinia</a>,
<a href="https://router.vuejs.org/" target="_blank" rel="noopener">Vue Router</a>,
<a href="https://test-utils.vuejs.org/" target="_blank" rel="noopener">Vue Test Utils</a>, and
<a href="https://github.com/vuejs/devtools" target="_blank" rel="noopener">Vue Dev Tools</a>. If
you need more resources, we suggest paying
<a href="https://github.com/vuejs/awesome-vue" target="_blank" rel="noopener">Awesome Vue</a>
a visit.
</WelcomeItem>
<WelcomeItem>
<template #icon>
<CommunityIcon />
</template>
<template #heading>Community</template>
Got stuck? Ask your question on
<a href="https://chat.vuejs.org" target="_blank" rel="noopener">Vue Land</a>
(our official Discord server), or
<a href="https://stackoverflow.com/questions/tagged/vue.js" target="_blank" rel="noopener"
>StackOverflow</a
>. You should also follow the official
<a href="https://bsky.app/profile/vuejs.org" target="_blank" rel="noopener">@vuejs.org</a>
Bluesky account or the
<a href="https://x.com/vuejs" target="_blank" rel="noopener">@vuejs</a>
X account for latest news in the Vue world.
</WelcomeItem>
<WelcomeItem>
<template #icon>
<SupportIcon />
</template>
<template #heading>Support Vue</template>
As an independent project, Vue relies on community backing for its sustainability. You can help
us by
<a href="https://vuejs.org/sponsor/" target="_blank" rel="noopener">becoming a sponsor</a>.
</WelcomeItem>
</template>

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@@ -1,87 +0,0 @@
<template>
<div class="item">
<i>
<slot name="icon"></slot>
</i>
<div class="details">
<h3>
<slot name="heading"></slot>
</h3>
<slot></slot>
</div>
</div>
</template>
<style scoped>
.item {
margin-top: 2rem;
display: flex;
position: relative;
}
.details {
flex: 1;
margin-left: 1rem;
}
i {
display: flex;
place-items: center;
place-content: center;
width: 32px;
height: 32px;
color: var(--color-text);
}
h3 {
font-size: 1.2rem;
font-weight: 500;
margin-bottom: 0.4rem;
color: var(--color-heading);
}
@media (min-width: 1024px) {
.item {
margin-top: 0;
padding: 0.4rem 0 1rem calc(var(--section-gap) / 2);
}
i {
top: calc(50% - 25px);
left: -26px;
position: absolute;
border: 1px solid var(--color-border);
background: var(--color-background);
border-radius: 8px;
width: 50px;
height: 50px;
}
.item:before {
content: ' ';
border-left: 1px solid var(--color-border);
position: absolute;
left: 0;
bottom: calc(50% + 25px);
height: calc(50% - 25px);
}
.item:after {
content: ' ';
border-left: 1px solid var(--color-border);
position: absolute;
left: 0;
top: calc(50% + 25px);
height: calc(50% - 25px);
}
.item:first-of-type:before {
display: none;
}
.item:last-of-type:after {
display: none;
}
}
</style>

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@@ -1,7 +0,0 @@
<template>
<svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" fill="currentColor">
<path
d="M15 4a1 1 0 1 0 0 2V4zm0 11v-1a1 1 0 0 0-1 1h1zm0 4l-.707.707A1 1 0 0 0 16 19h-1zm-4-4l.707-.707A1 1 0 0 0 11 14v1zm-4.707-1.293a1 1 0 0 0-1.414 1.414l1.414-1.414zm-.707.707l-.707-.707.707.707zM9 11v-1a1 1 0 0 0-.707.293L9 11zm-4 0h1a1 1 0 0 0-1-1v1zm0 4H4a1 1 0 0 0 1.707.707L5 15zm10-9h2V4h-2v2zm2 0a1 1 0 0 1 1 1h2a3 3 0 0 0-3-3v2zm1 1v6h2V7h-2zm0 6a1 1 0 0 1-1 1v2a3 3 0 0 0 3-3h-2zm-1 1h-2v2h2v-2zm-3 1v4h2v-4h-2zm1.707 3.293l-4-4-1.414 1.414 4 4 1.414-1.414zM11 14H7v2h4v-2zm-4 0c-.276 0-.525-.111-.707-.293l-1.414 1.414C5.42 15.663 6.172 16 7 16v-2zm-.707 1.121l3.414-3.414-1.414-1.414-3.414 3.414 1.414 1.414zM9 12h4v-2H9v2zm4 0a3 3 0 0 0 3-3h-2a1 1 0 0 1-1 1v2zm3-3V3h-2v6h2zm0-6a3 3 0 0 0-3-3v2a1 1 0 0 1 1 1h2zm-3-3H3v2h10V0zM3 0a3 3 0 0 0-3 3h2a1 1 0 0 1 1-1V0zM0 3v6h2V3H0zm0 6a3 3 0 0 0 3 3v-2a1 1 0 0 1-1-1H0zm3 3h2v-2H3v2zm1-1v4h2v-4H4zm1.707 4.707l.586-.586-1.414-1.414-.586.586 1.414 1.414z"
/>
</svg>
</template>

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@@ -1,7 +0,0 @@
<template>
<svg xmlns="http://www.w3.org/2000/svg" width="20" height="17" fill="currentColor">
<path
d="M11 2.253a1 1 0 1 0-2 0h2zm-2 13a1 1 0 1 0 2 0H9zm.447-12.167a1 1 0 1 0 1.107-1.666L9.447 3.086zM1 2.253L.447 1.42A1 1 0 0 0 0 2.253h1zm0 13H0a1 1 0 0 0 1.553.833L1 15.253zm8.447.833a1 1 0 1 0 1.107-1.666l-1.107 1.666zm0-14.666a1 1 0 1 0 1.107 1.666L9.447 1.42zM19 2.253h1a1 1 0 0 0-.447-.833L19 2.253zm0 13l-.553.833A1 1 0 0 0 20 15.253h-1zm-9.553-.833a1 1 0 1 0 1.107 1.666L9.447 14.42zM9 2.253v13h2v-13H9zm1.553-.833C9.203.523 7.42 0 5.5 0v2c1.572 0 2.961.431 3.947 1.086l1.107-1.666zM5.5 0C3.58 0 1.797.523.447 1.42l1.107 1.666C2.539 2.431 3.928 2 5.5 2V0zM0 2.253v13h2v-13H0zm1.553 13.833C2.539 15.431 3.928 15 5.5 15v-2c-1.92 0-3.703.523-5.053 1.42l1.107 1.666zM5.5 15c1.572 0 2.961.431 3.947 1.086l1.107-1.666C9.203 13.523 7.42 13 5.5 13v2zm5.053-11.914C11.539 2.431 12.928 2 14.5 2V0c-1.92 0-3.703.523-5.053 1.42l1.107 1.666zM14.5 2c1.573 0 2.961.431 3.947 1.086l1.107-1.666C18.203.523 16.421 0 14.5 0v2zm3.5.253v13h2v-13h-2zm1.553 12.167C18.203 13.523 16.421 13 14.5 13v2c1.573 0 2.961.431 3.947 1.086l1.107-1.666zM14.5 13c-1.92 0-3.703.523-5.053 1.42l1.107 1.666C11.539 15.431 12.928 15 14.5 15v-2z"
/>
</svg>
</template>

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@@ -1,7 +0,0 @@
<template>
<svg xmlns="http://www.w3.org/2000/svg" width="18" height="20" fill="currentColor">
<path
d="M11.447 8.894a1 1 0 1 0-.894-1.789l.894 1.789zm-2.894-.789a1 1 0 1 0 .894 1.789l-.894-1.789zm0 1.789a1 1 0 1 0 .894-1.789l-.894 1.789zM7.447 7.106a1 1 0 1 0-.894 1.789l.894-1.789zM10 9a1 1 0 1 0-2 0h2zm-2 2.5a1 1 0 1 0 2 0H8zm9.447-5.606a1 1 0 1 0-.894-1.789l.894 1.789zm-2.894-.789a1 1 0 1 0 .894 1.789l-.894-1.789zm2 .789a1 1 0 1 0 .894-1.789l-.894 1.789zm-1.106-2.789a1 1 0 1 0-.894 1.789l.894-1.789zM18 5a1 1 0 1 0-2 0h2zm-2 2.5a1 1 0 1 0 2 0h-2zm-5.447-4.606a1 1 0 1 0 .894-1.789l-.894 1.789zM9 1l.447-.894a1 1 0 0 0-.894 0L9 1zm-2.447.106a1 1 0 1 0 .894 1.789l-.894-1.789zm-6 3a1 1 0 1 0 .894 1.789L.553 4.106zm2.894.789a1 1 0 1 0-.894-1.789l.894 1.789zm-2-.789a1 1 0 1 0-.894 1.789l.894-1.789zm1.106 2.789a1 1 0 1 0 .894-1.789l-.894 1.789zM2 5a1 1 0 1 0-2 0h2zM0 7.5a1 1 0 1 0 2 0H0zm8.553 12.394a1 1 0 1 0 .894-1.789l-.894 1.789zm-1.106-2.789a1 1 0 1 0-.894 1.789l.894-1.789zm1.106 1a1 1 0 1 0 .894 1.789l-.894-1.789zm2.894.789a1 1 0 1 0-.894-1.789l.894 1.789zM8 19a1 1 0 1 0 2 0H8zm2-2.5a1 1 0 1 0-2 0h2zm-7.447.394a1 1 0 1 0 .894-1.789l-.894 1.789zM1 15H0a1 1 0 0 0 .553.894L1 15zm1-2.5a1 1 0 1 0-2 0h2zm12.553 2.606a1 1 0 1 0 .894 1.789l-.894-1.789zM17 15l.447.894A1 1 0 0 0 18 15h-1zm1-2.5a1 1 0 1 0-2 0h2zm-7.447-5.394l-2 1 .894 1.789 2-1-.894-1.789zm-1.106 1l-2-1-.894 1.789 2 1 .894-1.789zM8 9v2.5h2V9H8zm8.553-4.894l-2 1 .894 1.789 2-1-.894-1.789zm.894 0l-2-1-.894 1.789 2 1 .894-1.789zM16 5v2.5h2V5h-2zm-4.553-3.894l-2-1-.894 1.789 2 1 .894-1.789zm-2.894-1l-2 1 .894 1.789 2-1L8.553.106zM1.447 5.894l2-1-.894-1.789-2 1 .894 1.789zm-.894 0l2 1 .894-1.789-2-1-.894 1.789zM0 5v2.5h2V5H0zm9.447 13.106l-2-1-.894 1.789 2 1 .894-1.789zm0 1.789l2-1-.894-1.789-2 1 .894 1.789zM10 19v-2.5H8V19h2zm-6.553-3.894l-2-1-.894 1.789 2 1 .894-1.789zM2 15v-2.5H0V15h2zm13.447 1.894l2-1-.894-1.789-2 1 .894 1.789zM18 15v-2.5h-2V15h2z"
/>
</svg>
</template>

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@@ -1,7 +0,0 @@
<template>
<svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" fill="currentColor">
<path
d="M10 3.22l-.61-.6a5.5 5.5 0 0 0-7.666.105 5.5 5.5 0 0 0-.114 7.665L10 18.78l8.39-8.4a5.5 5.5 0 0 0-.114-7.665 5.5 5.5 0 0 0-7.666-.105l-.61.61z"
/>
</svg>
</template>

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@@ -1,19 +0,0 @@
<!-- This icon is from <https://github.com/Templarian/MaterialDesign>, distributed under Apache 2.0 (https://www.apache.org/licenses/LICENSE-2.0) license-->
<template>
<svg
xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
aria-hidden="true"
role="img"
class="iconify iconify--mdi"
width="24"
height="24"
preserveAspectRatio="xMidYMid meet"
viewBox="0 0 24 24"
>
<path
d="M20 18v-4h-3v1h-2v-1H9v1H7v-1H4v4h16M6.33 8l-1.74 4H7v-1h2v1h6v-1h2v1h2.41l-1.74-4H6.33M9 5v1h6V5H9m12.84 7.61c.1.22.16.48.16.8V18c0 .53-.21 1-.6 1.41c-.4.4-.85.59-1.4.59H4c-.55 0-1-.19-1.4-.59C2.21 19 2 18.53 2 18v-4.59c0-.32.06-.58.16-.8L4.5 7.22C4.84 6.41 5.45 6 6.33 6H7V5c0-.55.18-1 .57-1.41C7.96 3.2 8.44 3 9 3h6c.56 0 1.04.2 1.43.59c.39.41.57.86.57 1.41v1h.67c.88 0 1.49.41 1.83 1.22l2.34 5.39z"
fill="currentColor"
></path>
</svg>
</template>

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@@ -0,0 +1,110 @@
<script lang="ts" setup>
import {toRefs} from 'vue'
import type {Hand, Player} from "@/types/GameSubTypes.ts";
const props = defineProps<{
hand: Hand
isHandInactive?: boolean
self: Player | null
}>()
const emit = defineEmits<{
(e: 'play-card', idx: number): void
(e: 'skip-dog'): void
}>()
const { hand, isHandInactive, self } = toRefs(props)
function handlePlayCard(idx: number | null) {
if (idx === null) return
if (isHandInactive?.value) return
emit('play-card', idx)
}
function handleSkipDogLife() {
emit('skip-dog')
}
function getCardImagePath(cardPath: string) {
if (!cardPath) return ''
if (cardPath.includes('://') || cardPath.startsWith('/')) return cardPath
return `/${cardPath}`
}
</script>
<template>
<div class="bottom-div hand-container">
<div id="card-slide" :class="'ingame-cards-slide ' + (isHandInactive ? 'inactive' : '' )">
<div class="cards-row">
<div v-for="card in hand.cards" :key="card.identifier" class="handcard">
<div class="card-btn" @click="handlePlayCard(card.idx)" aria-label="Play card">
<q-img :src="getCardImagePath(card.path)" :alt="card.identifier" class="card" />
</div>
</div>
</div>
<div v-if="self?.dogLife" class="dog-actions">
<q-btn color="negative" label="Skip Turn" @click="handleSkipDogLife" />
</div>
</div>
</div>
</template>
<style scoped>
.bottom-div {
position: fixed;
bottom: 0;
left: 50%;
transform: translateX(-50%);
max-width: 1400px;
width: 100%;
margin: 0;
text-align: center;
padding: 10px;
}
.hand-container {
margin-left: 0;
margin-right: 0;
}
.ingame-cards-slide {
display: flex;
flex-direction: column;
align-items: center;
gap: 8px;
}
.cards-row {
display: flex;
flex-wrap: nowrap;
gap: 8px;
align-items: flex-end;
justify-content: center;
}
.handcard {
border-radius: 6px;
}
.card-btn {
padding: 0;
min-width: 0;
border-radius: 6px;
}
.inactive {
opacity: 0.6;
pointer-events: none;
}
.dog-actions {
margin-top: 8px;
}
.handcard :hover {
box-shadow: 3px 3px 3px #000000;
}
.card {
width:120px;
border-radius:6px
}
@media (max-height: 500px) {
.card {
width: 80px;
border-radius: 4px;
}
}
</style>

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@@ -0,0 +1,43 @@
<script lang="ts" setup>
import {computed, defineProps, toRefs} from 'vue'
import type {Trick} from "@/types/GameSubTypes.ts";
const props = defineProps<{ trick: Trick }>()
const {trick } = toRefs(props)
const playedCards = computed(() => {
return [...trick.value.cards].map(card => {
return {
cardId: card[1].path,
player: card[0].name
}
})
})
function getCardImagePath(cardPath: string) {
if (!cardPath) return ''
if (cardPath.includes('://') || cardPath.startsWith('/')) return cardPath
return `/${cardPath}`
}
</script>
<template>
<div class="row items-center justify-center q-gutter-sm" id="trick-cards-content">
<div v-for="(play, index) in playedCards" :key="index" class="col-auto">
<q-card flat class="bg-transparent trick-card" style="width: 7rem; backdrop-filter: blur(4px);">
<q-card-section class="q-pa-sm q-pb-xs">
<q-img :src="getCardImagePath(play.cardId)" alt="card" style="border-radius: 6px; width:100%" />
</q-card-section>
<q-card-section class="q-pa-sm q-pt-xs text-center bg-transparent">
<div class="text-subtitle2 text-grey-7">{{ play.player }}</div>
</q-card-section>
</q-card>
</div>
</div>
</template>
<style scoped>
.trick-card {
box-shadow: 0 1px 6px rgba(0,0,0,0.08);
}
</style>

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@@ -0,0 +1,69 @@
<script setup lang="ts">
import type {Round} from "@/types/GameSubTypes.ts";
interface PlayerScore { name: string; tricks: number }
const props = defineProps<{ currentRound: Round }>()
const playerScores: PlayerScore[] = props.currentRound.playersIn.map(player => {
return {
name: player.name,
tricks: props.currentRound.trickList.filter(trick => {
return trick.winner?.id === player.id
}).length
}
})
</script>
<template>
<q-card class="score-card q-mt-md" id="score-table-container">
<q-card-section class="row items-center q-px-md q-pt-md">
<div class="col">
<div class="text-h6 fw-bold">Tricks Won</div>
</div>
</q-card-section>
<q-separator />
<q-list dense class="q-pa-sm">
<q-item class="score-header">
<q-item-section style="width:50%">PLAYER</q-item-section>
<q-item-section side style="width:50%" class="text-right">TRICKS</q-item-section>
</q-item>
<q-separator inset />
<div v-if="playerScores.length">
<q-item v-for="player in playerScores" :key="player.name" class="score-row">
<q-item-section style="width:50%" class="text-truncate">{{ player.name }}</q-item-section>
<q-item-section side style="width:50%" class="text-right">{{ player.tricks }}</q-item-section>
</q-item>
</div>
<div v-else>
<q-item>
<q-item-section class="text-grey">No scores yet</q-item-section>
</q-item>
</div>
</q-list>
</q-card>
</template>
<style scoped>
.score-card {
background-color: rgba(255, 255, 255, 0.08);
border-radius: 8px;
backdrop-filter: blur(8px);
box-shadow: 0 4px 6px rgba(0,0,0,0.08);
}
.score-header {
font-weight: 700;
color: #000000;
border-bottom: 1px solid rgba(255,255,255,0.06);
}
.score-row {
color: #000000;
}
.text-right { text-align: right; }
</style>

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@@ -0,0 +1,38 @@
<script setup lang="ts">
import { computed } from 'vue'
import type {PlayerQueue} from "@/types/GameSubTypes.ts";
const props = defineProps<{
queue: PlayerQueue
}>()
const safeNextPlayers = computed(() => props.queue.players ?? [])
</script>
<template>
<q-card flat class="turn-tracker-container q-pa-md">
<q-card-section>
<div class="text-subtitle2 q-mb-xs">Current Player</div>
<div id="current-player-name" class="text-h6 text-weight-bold text-positive">{{
props.queue.currentPlayer?.name
}}</div>
<div v-if="safeNextPlayers.length > 0" class="q-mt-md">
<div id="next-players-text" class="text-subtitle2 q-mb-xs">Next Players</div>
<q-list id="next-players-container" dense>
<q-item v-for="player in safeNextPlayers" :key="player.id">
<q-item-section>
<div class="text-body1 text-primary">{{ player.name }}</div>
</q-item-section>
</q-item>
</q-list>
</div>
</q-card-section>
</q-card>
</template>
<style scoped>
.turn-tracker-container {
max-width: 320px;
}
</style>

View File

@@ -5,7 +5,7 @@ import App from './App.vue'
import router from './router' import router from './router'
import Particles from "@tsparticles/vue3"; import Particles from "@tsparticles/vue3";
import { loadFull } from "tsparticles"; import { loadFull } from "tsparticles";
import { Quasar, Notify } from 'quasar' import { Quasar, Notify, QExpansionItem } from 'quasar'
import '@quasar/extras/material-icons/material-icons.css' import '@quasar/extras/material-icons/material-icons.css'
import 'quasar/dist/quasar.css' import 'quasar/dist/quasar.css'
import { createPinia } from 'pinia' import { createPinia } from 'pinia'
@@ -22,6 +22,9 @@ app.use(Quasar, {
plugins: { plugins: {
Notify Notify
}, },
components: {
QExpansionItem
}
}) })
app.use(VueAxios, axios) app.use(VueAxios, axios)
app.use(Particles, { app.use(Particles, {

View File

@@ -3,8 +3,10 @@ import LoginView from '../views/LoginView.vue'
import MainMenuView from '../views/MainMenuView.vue' import MainMenuView from '../views/MainMenuView.vue'
import createGameView from '../views/CreateGame.vue' import createGameView from '../views/CreateGame.vue'
import joinGameView from "@/views/JoinGameView.vue"; import joinGameView from "@/views/JoinGameView.vue";
import defaultMenu from "../components/DefaultMenu.vue"
import axios from "axios"; import axios from "axios";
import { useUserInfo } from "@/composables/useUserInfo"; import { useUserInfo } from "@/composables/useUserInfo";
import rulesView from "../components/Rules.vue";
const api = window?.__RUNTIME_CONFIG__?.API_URL; const api = window?.__RUNTIME_CONFIG__?.API_URL;
@@ -12,29 +14,42 @@ const router = createRouter({
history: createWebHistory(import.meta.env.BASE_URL), history: createWebHistory(import.meta.env.BASE_URL),
routes: [ routes: [
{ {
path: '/', path: '/mainmenu/',
name: 'mainmenu',
component: MainMenuView, component: MainMenuView,
meta: { requiresAuth: true },
children: [
{
path: '',
name: 'mainmenu',
component: defaultMenu,
meta: { requiresAuth: true } meta: { requiresAuth: true }
}, },
{
path: 'create',
name: 'create-Game',
component: createGameView,
meta: {requiresAuth: true }
},
{
path: 'join',
name: 'join-Game',
component: joinGameView,
meta: {requiresAuth: true }
},
{
path: 'rules',
name: 'rules-Game',
component: rulesView,
meta: {requiresAuth: true }
},
],
},
{ {
path: '/login', path: '/login',
name: 'login', name: 'login',
component: LoginView, component: LoginView,
meta: { requiresAuth: false } meta: { requiresAuth: false }
}, },
{
path: '/create',
name: 'create-Game',
component: createGameView,
meta: { requiresAuth: true }
},
{
path: '/join',
name: 'join-Game',
component: joinGameView,
meta: { requiresAuth: true }
}
], ],
}) })

View File

@@ -11,7 +11,7 @@ type Hand = {
type Player = { type Player = {
id: string id: string
name: string name: string
dogLife: string dogLife: boolean
} }
type PlayerQueue = { type PlayerQueue = {
@@ -28,12 +28,13 @@ type PodiumPlayer = {
type Round = { type Round = {
trumpSuit: Card trumpSuit: Card
playersIn: Player[]
firstRound: boolean firstRound: boolean
trickList: Trick[] trickList: Trick[]
} }
type Trick = { type Trick = {
cards: { [player: string]: Card } cards: Map<Player, Card>
firstCard: Card | null firstCard: Card | null
winner: Player | null winner: Player | null
} }

View File

@@ -1,15 +0,0 @@
<template>
<div class="about">
<h1>This is an about page</h1>
</div>
</template>
<style>
@media (min-width: 1024px) {
.about {
min-height: 100vh;
display: flex;
align-items: center;
}
}
</style>

View File

@@ -2,7 +2,9 @@
import { ref } from 'vue'; import { ref } from 'vue';
import { useQuasar } from 'quasar'; import { useQuasar } from 'quasar';
import { useRouter } from 'vue-router'; import { useRouter } from 'vue-router';
import axios from "axios";
const api = window?.__RUNTIME_CONFIG__?.API_URL;
const lobbyName = ref(''); const lobbyName = ref('');
const isPublic = ref(false); const isPublic = ref(false);
const playerAmount = ref(2); const playerAmount = ref(2);
@@ -16,27 +18,26 @@ const createGameQuasar = async () => {
return; return;
} }
isLoading.value = true; isLoading.value = true;
//TODO: Implement Logic to Create the Game and Redirect to Lobby axios.post(`${api}/createGame`, {lobbyname: lobbyName.value, playeramount: playerAmount.value.toString()}, {withCredentials: true}).then((response) => {
await delay(3000) const responseData = response.data
isLoading.value = false; console.log("Response" + responseData.status)
$q.notify({ $q.notify({
message: `Lobby "${lobbyName.value}" erfolgreich erstellt!`, message: `Lobby "${lobbyName.value}" erfolgreich erstellt mit gameId ${responseData.gameId}!`,
color: 'green-6', color: 'green-6',
icon: 'check_circle', icon: 'check_circle',
position: 'top' position: 'top'
}); });
router.push({ name: 'mainmenu'}); router.push("/lobby")
}).catch((err) => {
console.log("ERROR:" + err)
}).finally(() =>
isLoading.value = false
)
} }
</script> </script>
<template> <template>
<q-layout>
<q-page-container>
<q-page class="flex justify-start items-center column ">
<header class="text-center q-mb-xl"> <header class="text-center q-mb-xl">
<h1 class="game-title text-white q-my-none">
KnockOutWhist
</h1>
<p <p
class="text-h5 text-grey-4 q-mt-md" class="text-h5 text-grey-4 q-mt-md"
style="max-width: 900px; margin-left: auto; margin-right: auto;" style="max-width: 900px; margin-left: auto; margin-right: auto;"
@@ -45,9 +46,7 @@ const createGameQuasar = async () => {
to play with and you are ready to go! to play with and you are ready to go!
</p> </p>
</header> </header>
<div class="q-pa-md" style="width: 100%; max-width: 400px;"> <div class="q-pa-md" style="width: 100%; max-width: 400px;">
<div> <div>
<q-input <q-input
v-model="lobbyName" v-model="lobbyName"
@@ -108,9 +107,6 @@ const createGameQuasar = async () => {
</div> </div>
</div> </div>
</q-page>
</q-page-container>
</q-layout>
</template> </template>
<style scoped> <style scoped>

View File

@@ -1,9 +0,0 @@
<script setup lang="ts">
import TheWelcome from '../components/TheWelcome.vue'
</script>
<template>
<main>
<TheWelcome />
</main>
</template>

View File

@@ -2,38 +2,42 @@
import {ref} from "vue"; import {ref} from "vue";
import { useRouter } from 'vue-router'; import { useRouter } from 'vue-router';
import {useQuasar} from "quasar"; import {useQuasar} from "quasar";
import axios from "axios";
const router = useRouter(); const router = useRouter();
const lobbyCode = ref(''); const lobbyCode = ref('');
const isLoading = ref(false); const isLoading = ref(false);
const $q = useQuasar(); const $q = useQuasar();
const delay = (ms: number) => new Promise(resolve => setTimeout(resolve, ms)); const api = window?.__RUNTIME_CONFIG__?.API_URL;
const startGameQuasar = async() => { const startGameQuasar = async() => {
if (!lobbyCode.value) { if (!lobbyCode.value) {
$q.notify({ message: 'Lobby-Name wird benötigt', color: 'red', position: 'top', icon: 'cancel' }); $q.notify({ message: 'Lobby-Name wird benötigt', color: 'red', position: 'top', icon: 'cancel' });
return; return;
} }
isLoading.value = true; isLoading.value = true;
//TODO: Implement Logic to Start the Game and Redirect to Ingame axios.post(`${api}/joinGame`, {gameId: lobbyCode.value.toString()}, {withCredentials: true}).then(response => {
await delay(3000) const responseData = response.data
isLoading.value = false;
$q.notify({ $q.notify({
message: `Lobby "${lobbyCode.value}" erfolgreich gefunden`, message: `Lobby "${lobbyCode.value}" erfolgreich gefunden`,
color: 'green-6', color: 'green-6',
icon: 'check_circle', icon: 'check_circle',
position: 'top' position: 'top'
}); });
router.push({ name: 'mainmenu'}); router.push("/lobby")
}).catch(() => {
$q.notify({
message: `Lobby "${lobbyCode.value}" nicht gefunden`,
color: 'red-6',
icon: 'cancel',
position: 'top'
})
}).finally(() =>
isLoading.value = false
)
} }
</script> </script>
<template> <template>
<q-layout>
<q-page-container>
<q-page class="flex justify-start items-center column ">
<header class="text-center q-mb-xl"> <header class="text-center q-mb-xl">
<h1 class="game-title text-white q-my-none">
KnockOutWhist
</h1>
<p <p
class="text-h5 text-grey-4 q-mt-md" class="text-h5 text-grey-4 q-mt-md"
style="max-width: 900px; margin-left: auto; margin-right: auto;" style="max-width: 900px; margin-left: auto; margin-right: auto;"
@@ -70,9 +74,6 @@ const startGameQuasar = async() => {
</div> </div>
</div> </div>
</q-page>
</q-page-container>
</q-layout>
</template> </template>
<style scoped> <style scoped>

View File

@@ -80,7 +80,7 @@ const onSubmit = () => {
loginError.value = '' loginError.value = ''
axios.post(`${api}/login`, {username: username.value, password: password.value}, {withCredentials: true}).then((response) => { axios.post(`${api}/login`, {username: username.value, password: password.value}, {withCredentials: true}).then((response) => {
uInfo.setUserInfo(response.data.user.username, response.data.user.id) uInfo.setUserInfo(response.data.user.username, response.data.user.id)
router.push("/") router.push("/mainmenu")
}).catch(() => { }).catch(() => {
loginError.value = 'Invalid username or password' loginError.value = 'Invalid username or password'
}).finally(() => }).finally(() =>

View File

@@ -11,17 +11,8 @@ import MainMenuBoxes from "@/components/MainMenuBoxes.vue";
<h1 class="game-title text-white q-my-none"> <h1 class="game-title text-white q-my-none">
KnockOutWhist KnockOutWhist
</h1> </h1>
<p
class="text-h5 text-grey-4 q-mt-md"
style="max-width: 900px; margin-left: auto; margin-right: auto;"
>
Welcome to KnockOutWhist! In this game you have to "knock-out" your opponents until you are the last player standing.
Do you have what it takes to be crowned the champion?
</p>
</header> </header>
<router-view></router-view>
<MainMenuBoxes />
</q-page> </q-page>
</q-page-container> </q-page-container>
</q-layout> </q-layout>

View File

@@ -1,3 +1,3 @@
MAJOR=0 MAJOR=0
MINOR=3 MINOR=10
PATCH=0 PATCH=0