feat(ci): Polling

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #53
This commit is contained in:
2025-11-13 11:07:08 +01:00
parent 5d245d0011
commit 370de175db
12 changed files with 271 additions and 127 deletions

View File

@@ -22,6 +22,7 @@
0% { transform: translateX(-100vw); }
100% { transform: translateX(0); }
}
.game-field-background {
background-image: @background-image;
max-width: 1400px;
@@ -33,10 +34,6 @@
width: 100%;
height: 100vh;
}
.lobby-background {
background-color: @background-color;
}
.navbar-header{
text-align:center;
@@ -192,11 +189,6 @@ body {
font-size: 20px;
}
#trumpsuit {
display: flex;
flex-direction: row;
margin-left: 4%;
}
#nextPlayers {
display: flex;
flex-direction: column;

View File

@@ -1,23 +1,25 @@
package controllers
import auth.{AuthAction, AuthenticatedRequest}
import de.knockoutwhist.cards.Hand
import de.knockoutwhist.control.GameState.{InGame, Lobby, SelectTrump, TieBreak}
import exceptions.{CantPlayCardException, GameFullException, NotEnoughPlayersException, NotHostException, NotInThisGameException}
import logic.PodManager
import logic.game.PollingEvents.CardPlayed
import logic.game.PollingEvents.GameStarted
import logic.game.{GameLobby, PollingEvents}
import model.sessions.{PlayerSession, UserSession}
import model.users.User
import play.api.*
import play.api.libs.json.Json
import play.api.libs.json.{JsArray, JsValue, Json}
import play.api.mvc.*
import util.WebUIUtils
import java.util.UUID
import javax.inject.*
import scala.concurrent.Future
import scala.util.Try
/**
* This controller creates an `Action` to handle HTTP requests to the
* application's home page.
*/
import scala.concurrent.ExecutionContext
@Singleton
class IngameController @Inject()(
val controllerComponents: ControllerComponents,
@@ -39,14 +41,12 @@ class IngameController @Inject()(
case SelectTrump =>
Ok(views.html.ingame.selecttrump(
g.getPlayerByUser(request.user),
g.logic,
gameId
g.logic
))
case TieBreak =>
Ok(views.html.ingame.tie(
g.getPlayerByUser(request.user),
g.logic,
gameId
g.logic
))
case _ =>
InternalServerError(s"Invalid game state for in-game view. GameId: $gameId" + s" State: ${g.logic.getCurrentState}")
@@ -67,70 +67,30 @@ class IngameController @Inject()(
}
}
if (result.isSuccess) {
Ok(Json.obj(
"status" -> "success",
"redirectUrl" -> routes.IngameController.game(gameId).url
))
Redirect(routes.IngameController.game(gameId))
} else {
val throwable = result.failed.get
throwable match {
case _: NotInThisGameException =>
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
BadRequest(throwable.getMessage)
case _: NotHostException =>
Forbidden(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
Forbidden(throwable.getMessage)
case _: NotEnoughPlayersException =>
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
BadRequest(throwable.getMessage)
case _ =>
InternalServerError(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
InternalServerError(throwable.getMessage)
}
}
}
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
def kickPlayer(gameId: String, playerToKick: UUID): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = podManager.getGame(gameId)
val playerToKickUUID = UUID.fromString(playerToKick)
val result = Try {
game.get.leaveGame(playerToKickUUID)
}
if(result.isSuccess) {
Ok(Json.obj(
"status" -> "success",
"redirectUrl" -> routes.IngameController.game(gameId).url
))
} else {
InternalServerError(Json.obj(
"status" -> "failure",
"errorMessage" -> "Something went wrong."
))
}
game.get.leaveGame(playerToKick)
Redirect(routes.IngameController.game(gameId))
}
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = podManager.getGame(gameId)
val result = Try {
game.get.leaveGame(request.user.id)
}
if (result.isSuccess) {
Ok(Json.obj(
"status" -> "success",
"redirectUrl" -> routes.MainMenuController.mainMenu().url
))
} else {
InternalServerError(Json.obj(
"status" -> "failure",
"errorMessage" -> "Something went wrong."
))
}
game.get.leaveGame(request.user.id)
Redirect(routes.MainMenuController.mainMenu())
}
def joinGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = podManager.getGame(gameId)
@@ -162,10 +122,7 @@ class IngameController @Inject()(
val game = podManager.getGame(gameId)
game match {
case Some(g) =>
val jsonBody = request.body.asJson
val cardIdOpt: Option[String] = jsonBody.flatMap { jsValue =>
(jsValue \ "cardID").asOpt[String]
}
val cardIdOpt = request.body.asFormUrlEncoded.flatMap(_.get("cardId").flatMap(_.headOption))
cardIdOpt match {
case Some(cardId) =>
var optSession: Option[UserSession] = None
@@ -177,51 +134,27 @@ class IngameController @Inject()(
}
optSession.foreach(_.lock.unlock())
if (result.isSuccess) {
Ok(Json.obj(
"status" -> "success",
"redirectUrl" -> routes.IngameController.game(gameId).url
))
NoContent
} else {
val throwable = result.failed.get
throwable match {
case _: CantPlayCardException =>
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
BadRequest(throwable.getMessage)
case _: NotInThisGameException =>
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
BadRequest(throwable.getMessage)
case _: IllegalArgumentException =>
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
BadRequest(throwable.getMessage)
case _: IllegalStateException =>
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
BadRequest(throwable.getMessage)
case _ =>
InternalServerError(Json.obj(
"status" -> "failure",
"errorMessage" -> throwable.getMessage
))
InternalServerError(throwable.getMessage)
}
}
case None =>
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> "cardId Parameter is missing"
))
BadRequest("cardId parameter is missing")
}
case None =>
NotFound(Json.obj(
"status" -> "failure",
"errorMessage" -> "Game not found"
))
NotFound("Game not found")
}
}
}

View File

@@ -19,7 +19,8 @@ class JavaScriptRoutingController @Inject()(
routes.javascript.IngameController.startGame,
routes.javascript.IngameController.kickPlayer,
routes.javascript.IngameController.leaveGame,
routes.javascript.IngameController.playCard
routes.javascript.IngameController.playCard,
routes.javascript.IngameController.polling
)
).as("text/javascript")
}

View File

@@ -2,21 +2,23 @@ package logic.game
import de.knockoutwhist.cards.{Hand, Suit}
import de.knockoutwhist.control.GameLogic
import de.knockoutwhist.control.GameState.{Lobby, MainMenu}
import de.knockoutwhist.control.GameState.{InGame, Lobby, MainMenu}
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
import de.knockoutwhist.events.global.{GameStateChangeEvent, SessionClosed}
import de.knockoutwhist.events.global.{CardPlayedEvent, GameStateChangeEvent, SessionClosed}
import de.knockoutwhist.events.player.PlayerEvent
import de.knockoutwhist.player.Playertype.HUMAN
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
import de.knockoutwhist.rounds.{Match, Round, Trick}
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
import exceptions.*
import logic.game.PollingEvents.{CardPlayed, GameStarted}
import model.sessions.{InteractionType, UserSession}
import model.users.User
import java.util.UUID
import scala.collection.mutable
import scala.collection.mutable.ListBuffer
import scala.concurrent.{Promise => ScalaPromise}
class GameLobby private(
val logic: GameLogic,
@@ -29,7 +31,19 @@ class GameLobby private(
logic.createSession()
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
private var pollingState: mutable.Queue[PollingEvents] = mutable.Queue()
private val waitingPromises: mutable.Map[UUID, ScalaPromise[PollingEvents]] = mutable.Map()
def registerWaiter(playerId: UUID): ScalaPromise[PollingEvents] = {
val promise = ScalaPromise[PollingEvents]()
waitingPromises.put(playerId, promise)
promise
}
def removeWaiter(playerId: UUID): Unit = {
waitingPromises.remove(playerId)
}
def addUser(user: User): UserSession = {
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
if (users.contains(user.id)) throw new IllegalArgumentException("User is already in the game!")
@@ -44,12 +58,29 @@ class GameLobby private(
override def listen(event: SimpleEvent): Unit = {
event match {
case event: CardPlayedEvent =>
val newEvent = PollingEvents.CardPlayed
if (waitingPromises.nonEmpty) {
waitingPromises.values.foreach(_.success(newEvent))
waitingPromises.clear()
} else {
pollingState.enqueue(newEvent)
}
case event: PlayerEvent =>
users.get(event.playerId).foreach(session => session.updatePlayer(event))
case event: GameStateChangeEvent =>
if (event.oldState == MainMenu && event.newState == Lobby) {
return
}
if (event.oldState == Lobby && event.newState == InGame) {
val newEvent = PollingEvents.GameStarted
if (waitingPromises.nonEmpty) {
waitingPromises.values.foreach(_.success(newEvent))
waitingPromises.clear()
} else {
pollingState.enqueue(newEvent)
}
}
users.values.foreach(session => session.updatePlayer(event))
case event: SessionClosed =>
users.values.foreach(session => session.updatePlayer(event))
@@ -186,7 +217,9 @@ class GameLobby private(
def getLogic: GameLogic = {
logic
}
def getPollingState: mutable.Queue[PollingEvents] = {
pollingState
}
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
if (playerOption.isEmpty) {

View File

@@ -0,0 +1,6 @@
package logic.game
enum PollingEvents {
case CardPlayed
case GameStarted
}

View File

@@ -10,18 +10,18 @@
<div class="row ms-4 me-4">
<div class="col-4 mt-5 text-start">
<h4 class="fw-semibold mb-1">Current Player</h4>
<p class="fs-5 text-primary">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
@if(!TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
<h4 class="fw-semibold mb-1">Next Player</h4>
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
<p class="fs-5 text-primary">@nextplayer</p>
<p class="fs-5 text-primary" id="next-player-name">@nextplayer</p>
}
}
</div>
<div class="col-4 text-center">
<div class="score-table mt-5">
<div class="score-table mt-5" id="score-table-body">
<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
<div class="d-flex justify-content-between score-header pb-1">
@@ -41,7 +41,7 @@
}
</div>
<div class="d-flex justify-content-center g-3 mb-5">
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
<div class="col-auto">
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
@@ -58,10 +58,10 @@
</div>
<div class="col-4 mt-5 text-end">
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
<p class="fs-5 text-primary">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
<div class="d-inline-block border rounded shadow-sm p-1 bg-light">
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get) width="80px"/>
} else {
@@ -85,4 +85,9 @@
</div>
</main>
</div>
<script>
document.addEventListener('DOMContentLoaded', () => {
pollForUpdates('@gamelobby.id');
});
</script>
}

View File

@@ -1,7 +1,7 @@
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
@main("Lobby") {
<main class="lobby-background vh-100">
<main class="lobby-background vh-100" id="lobbybackground">
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
<div class="row">
<div class="col">
@@ -66,4 +66,9 @@
</div>
</div>
</main>
<script>
document.addEventListener('DOMContentLoaded', () => {
pollForUpdates('@gamelobby.id');
});
</script>
}

View File

@@ -22,7 +22,6 @@
@* And here's where we render the `Html` object containing
* the page content. *@
@content
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>

View File

@@ -3,7 +3,7 @@
@main("Create Game") {
@navbar(user)
<main class="lobby-background flex-grow-1">
<div class="25 mx-auto">
<div class="w-25 mx-auto">
<div class="mt-3">
<label for="lobbyname" class="form-label">Lobby-Name</label>
<input type="text" class="form-control" id="lobbyname" name="lobbyname" placeholder="Lobby 1" required>