feat(ui): added js routing, updated ingame ui, added tricktable (#50)
This merge request has full JS routing for calling specific endpoints. Game is fully playable but doesn't have polling yet. This version already has the UI changes adressed in MR #43 so first merge MR #43 and then this one or only merge this one because it already has the UI changes :) Co-authored-by: LQ63 <lkhermann@web.de> Reviewed-on: #50 Reviewed-by: Janis <janis-e@gmx.de>
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package controllers
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import auth.{AuthAction, AuthenticatedRequest}
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import logic.PodManager
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import play.api.mvc.{Action, AnyContent, BaseController, ControllerComponents}
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import play.api.routing.JavaScriptReverseRouter
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import javax.inject.Inject
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class JavaScriptRoutingController @Inject()(
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val controllerComponents: ControllerComponents,
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val authAction: AuthAction,
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val podManager: PodManager
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) extends BaseController {
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def javascriptRoutes(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
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Ok(
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JavaScriptReverseRouter("jsRoutes")(
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routes.javascript.MainMenuController.createGame,
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routes.javascript.IngameController.startGame,
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routes.javascript.IngameController.kickPlayer,
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routes.javascript.IngameController.leaveGame,
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routes.javascript.IngameController.playCard
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)
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).as("text/javascript")
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}
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}
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