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5
.gitmodules
vendored
5
.gitmodules
vendored
@@ -2,3 +2,8 @@
|
|||||||
path = knockoutwhist
|
path = knockoutwhist
|
||||||
branch = main
|
branch = main
|
||||||
url = https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist.git
|
url = https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist.git
|
||||||
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||||||
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[submodule "knockoutwhistfrontend"]
|
||||||
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path = knockoutwhistfrontend
|
||||||
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branch = main
|
||||||
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url = https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend.git
|
||||||
|
|||||||
70
CHANGELOG.md
70
CHANGELOG.md
@@ -149,3 +149,73 @@
|
|||||||
|
|
||||||
* **api:** Implement received hand event handling and UI updates ([#83](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/83)) ([52e5033](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/52e5033afca344ae40a644196555a9655913710a)), closes [#76](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/76)
|
* **api:** Implement received hand event handling and UI updates ([#83](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/83)) ([52e5033](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/52e5033afca344ae40a644196555a9655913710a)), closes [#76](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/76)
|
||||||
* **base:** Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches! ([#84](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/84)) ([b81bb3d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b81bb3d0aeb8500a9d7417a10e24e7f8a17d71d2))
|
* **base:** Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches! ([#84](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/84)) ([b81bb3d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b81bb3d0aeb8500a9d7417a10e24e7f8a17d71d2))
|
||||||
|
## (2025-11-26)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** Implemented card played event via websocket ([#85](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/85)) ([3c0828f](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/3c0828fdbeb507706b86f1662476c46e760533e4))
|
||||||
|
## (2025-11-26)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** Implemented session closed and kick event via websocket ([#87](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/87)) ([1ef5e8a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1ef5e8a72fdf8a3d1ae624c8c3d7c6595017bc6f))
|
||||||
|
## (2025-12-01)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** Implemented turn event via websocket ([#86](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/86)) ([2aee79b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2aee79bb6887008397aa0780d1d74ce96af1c202))
|
||||||
|
* GameState to Title Mapping BAC-1 ([#92](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/92)) ([6e17328](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6e17328846745375482c97383b143d86a86e7f32))
|
||||||
|
* **ui:** Implement countless feature using the SJWP ([#89](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/89)) ([1f96290](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1f962903712163543fd4f98e696be5e7e29d88a6))
|
||||||
|
* **ui:** Popups ([#91](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/91)) ([0037820](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/003782090509bca1c5022c308231b7560dd9b23d))
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **api:** Fixed websocket routing ([#88](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/88)) ([46c96d4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/46c96d4ceb935ac91fc515a1fdaef195e5ebc0a7))
|
||||||
|
* **api:** fixes - reimplemented animations ([#90](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/90)) ([cfcd967](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/cfcd967ce08ecf07f3f06826c337f684eb3b0c5f))
|
||||||
|
## (2025-12-01)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** BAC-10 Websockets - Kick Users ([#93](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/93)) ([0541bb5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/0541bb58d19efd98d134b3d0412f39b4b1001783))
|
||||||
|
## (2025-12-01)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** BAC-11 Websocket - Return to Lobby ([#94](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/94)) ([fd2467a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/fd2467a9ea22dca64d5152a5a3e6db86d9a6f345))
|
||||||
|
## (2025-12-01)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **api:** BAC-23 Remove old polling code ([#95](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/95)) ([a55f0b4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/a55f0b4b6164a47e3524422650ed99d10f9c8b0d))
|
||||||
|
## (2025-12-01)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* FRO-6 Websocket Close Handle ([#96](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/96)) ([3585566](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/358556612ec74601c8b31125e4e65f750abf8c4c))
|
||||||
|
## (2025-12-03)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **ui:** FRO-7 Endscreen ([#97](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/97)) ([d57e6ef](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/d57e6efa985ca07c32f9f54595fe7393dbdf4d8a))
|
||||||
|
## (2025-12-03)
|
||||||
|
## (2025-12-03)
|
||||||
|
## (2025-12-04)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* BAC-25 Race Condition: Websocket Promises ([#99](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/99)) ([f847424](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/f847424b9cea423ace5661d1efb6e4f01483c655))
|
||||||
|
## (2025-12-04)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* FRO-3 FRO-4 Added vue compontents to ingame and lobby ([#100](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/100)) ([194df56](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/194df5691ccda1c21ebe9157c4396a4a21aa921d))
|
||||||
|
## (2025-12-05)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* BAC-29 Implement Mappers for Common Classes ([#101](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/101)) ([270f44c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/270f44cc1f3447ffcc33fb19a47c52391c69972b))
|
||||||
|
## (2025-12-06)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* BAC-30 Implement Jackson Mapping via DTOs ([#102](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/102)) ([8d697fd](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/8d697fd311478cf792b4631377de4522ecbda9f7))
|
||||||
|
|||||||
Submodule knockoutwhist updated: afa6bc1406...10fa4badf0
1
knockoutwhistfrontend
Submodule
1
knockoutwhistfrontend
Submodule
Submodule knockoutwhistfrontend added at 5d080bba47
@@ -219,10 +219,10 @@ body {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#nextPlayers {
|
#next-players-container {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
align-items: center;
|
align-items: flex-start;
|
||||||
height: 0;
|
height: 0;
|
||||||
|
|
||||||
p {
|
p {
|
||||||
@@ -231,10 +231,6 @@ body {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#invisible {
|
|
||||||
visibility: hidden;
|
|
||||||
}
|
|
||||||
|
|
||||||
#selecttrumpsuit {
|
#selecttrumpsuit {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ import play.api.*
|
|||||||
import play.api.libs.json.{JsValue, Json}
|
import play.api.libs.json.{JsValue, Json}
|
||||||
import play.api.mvc.*
|
import play.api.mvc.*
|
||||||
import play.twirl.api.Html
|
import play.twirl.api.Html
|
||||||
|
import util.GameUtil
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
import javax.inject.*
|
import javax.inject.*
|
||||||
@@ -33,7 +34,7 @@ class IngameController @Inject()(
|
|||||||
IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user)
|
IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user)
|
||||||
}
|
}
|
||||||
if (results.isSuccess) {
|
if (results.isSuccess) {
|
||||||
Ok(views.html.main("In-Game - Knockout Whist")(results.get))
|
Ok(views.html.main("Knockout Whist - " + GameUtil.stateToTitle(g.logic.getCurrentState))(results.get))
|
||||||
} else {
|
} else {
|
||||||
InternalServerError(results.failed.get.getMessage)
|
InternalServerError(results.failed.get.getMessage)
|
||||||
}
|
}
|
||||||
@@ -89,7 +90,7 @@ class IngameController @Inject()(
|
|||||||
val game = PodManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
val playerToKickUUID = UUID.fromString(playerToKick)
|
val playerToKickUUID = UUID.fromString(playerToKick)
|
||||||
val result = Try {
|
val result = Try {
|
||||||
game.get.leaveGame(playerToKickUUID)
|
game.get.leaveGame(playerToKickUUID, true)
|
||||||
}
|
}
|
||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
@@ -107,7 +108,7 @@ class IngameController @Inject()(
|
|||||||
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = PodManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
val result = Try {
|
val result = Try {
|
||||||
game.get.leaveGame(request.user.id)
|
game.get.leaveGame(request.user.id, false)
|
||||||
}
|
}
|
||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
|
|||||||
35
knockoutwhistweb/app/dto/GameInfoDTO.scala
Normal file
35
knockoutwhistweb/app/dto/GameInfoDTO.scala
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
package dto
|
||||||
|
|
||||||
|
import dto.subDTO.*
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
import scala.util.Try
|
||||||
|
|
||||||
|
case class GameInfoDTO(
|
||||||
|
gameId: String,
|
||||||
|
self: Option[PlayerDTO],
|
||||||
|
hand: Option[HandDTO],
|
||||||
|
playerQueue: PlayerQueueDTO,
|
||||||
|
currentTrick: Option[TrickDTO],
|
||||||
|
currentRound: Option[RoundDTO]
|
||||||
|
)
|
||||||
|
|
||||||
|
object GameInfoDTO {
|
||||||
|
|
||||||
|
def apply(lobby: GameLobby, user: User): GameInfoDTO = {
|
||||||
|
val selfPlayer = Try {
|
||||||
|
Some(lobby.getPlayerByUser(user))
|
||||||
|
}.getOrElse(None)
|
||||||
|
|
||||||
|
GameInfoDTO(
|
||||||
|
gameId = lobby.id,
|
||||||
|
self = selfPlayer.map(PlayerDTO(_)),
|
||||||
|
hand = selfPlayer.flatMap(_.currentHand()).map(HandDTO(_)),
|
||||||
|
playerQueue = PlayerQueueDTO(lobby.logic),
|
||||||
|
currentTrick = lobby.logic.getCurrentTrick.map(TrickDTO(_)),
|
||||||
|
currentRound = lobby.logic.getCurrentRound.map(RoundDTO(_))
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
21
knockoutwhistweb/app/dto/LobbyInfoDTO.scala
Normal file
21
knockoutwhistweb/app/dto/LobbyInfoDTO.scala
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
package dto
|
||||||
|
|
||||||
|
import dto.subDTO.UserDTO
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
case class LobbyInfoDTO(users: List[UserDTO], self: UserDTO, maxPlayers: Int)
|
||||||
|
|
||||||
|
object LobbyInfoDTO {
|
||||||
|
|
||||||
|
def apply(lobby: GameLobby, user: User): LobbyInfoDTO = {
|
||||||
|
val session = lobby.getUserSession(user.id)
|
||||||
|
|
||||||
|
LobbyInfoDTO(
|
||||||
|
users = lobby.getPlayers.values.map(user => UserDTO(user)).toList,
|
||||||
|
self = UserDTO(session),
|
||||||
|
maxPlayers = lobby.maxPlayers,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
26
knockoutwhistweb/app/dto/TieInfoDTO.scala
Normal file
26
knockoutwhistweb/app/dto/TieInfoDTO.scala
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
package dto
|
||||||
|
|
||||||
|
import dto.subDTO.PlayerDTO
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
import scala.util.Try
|
||||||
|
|
||||||
|
case class TieInfoDTO(currentPlayer: Option[PlayerDTO], self: Option[PlayerDTO], tiedPlayers: Seq[PlayerDTO], highestAmount: Int)
|
||||||
|
|
||||||
|
object TieInfoDTO {
|
||||||
|
|
||||||
|
def apply(lobby: GameLobby, user: User): TieInfoDTO = {
|
||||||
|
val selfPlayer = Try {
|
||||||
|
Some(lobby.getPlayerByUser(user))
|
||||||
|
}.getOrElse(None)
|
||||||
|
|
||||||
|
TieInfoDTO(
|
||||||
|
currentPlayer = lobby.logic.playerTieLogic.currentTiePlayer().map(PlayerDTO.apply),
|
||||||
|
self = selfPlayer.map(PlayerDTO.apply),
|
||||||
|
tiedPlayers = lobby.logic.playerTieLogic.getTiedPlayers.map(PlayerDTO.apply),
|
||||||
|
highestAmount = lobby.logic.playerTieLogic.highestAllowedNumber()
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
29
knockoutwhistweb/app/dto/TrumpInfoDTO.scala
Normal file
29
knockoutwhistweb/app/dto/TrumpInfoDTO.scala
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
package dto
|
||||||
|
|
||||||
|
import dto.subDTO.{HandDTO, PlayerDTO}
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
import scala.util.Try
|
||||||
|
|
||||||
|
case class TrumpInfoDTO(
|
||||||
|
chooser: Option[PlayerDTO],
|
||||||
|
self: Option[PlayerDTO],
|
||||||
|
selfHand: Option[HandDTO],
|
||||||
|
)
|
||||||
|
|
||||||
|
object TrumpInfoDTO {
|
||||||
|
|
||||||
|
def apply(lobby: GameLobby, user: User): TrumpInfoDTO = {
|
||||||
|
val selfPlayer = Try {
|
||||||
|
Some(lobby.getPlayerByUser(user))
|
||||||
|
}.getOrElse(None)
|
||||||
|
|
||||||
|
TrumpInfoDTO(
|
||||||
|
chooser = lobby.logic.getTrumpPlayer.map(PlayerDTO(_)),
|
||||||
|
self = selfPlayer.map(PlayerDTO(_)),
|
||||||
|
selfHand = selfPlayer.flatMap(_.currentHand()).map(HandDTO(_))
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
32
knockoutwhistweb/app/dto/WonInfoDTO.scala
Normal file
32
knockoutwhistweb/app/dto/WonInfoDTO.scala
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
package dto
|
||||||
|
|
||||||
|
import dto.subDTO.PodiumPlayerDTO
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
case class WonInfoDTO(
|
||||||
|
winner: Option[PodiumPlayerDTO],
|
||||||
|
allPlayers: Seq[PodiumPlayerDTO]
|
||||||
|
)
|
||||||
|
|
||||||
|
object WonInfoDTO {
|
||||||
|
|
||||||
|
def apply(lobby: GameLobby, user: User): WonInfoDTO = {
|
||||||
|
val matchImpl = lobby.logic.getCurrentMatch
|
||||||
|
if (matchImpl.isEmpty) {
|
||||||
|
throw new IllegalStateException("No current match available in game logic")
|
||||||
|
}
|
||||||
|
val allPlayersDTO: Seq[PodiumPlayerDTO] = matchImpl.get.totalplayers.map { player =>
|
||||||
|
PodiumPlayerDTO(lobby.logic, player)
|
||||||
|
}
|
||||||
|
|
||||||
|
val selfPlayerDTO = lobby.getPlayerByUser(user)
|
||||||
|
val winnerDTO = lobby.logic.getWinner
|
||||||
|
|
||||||
|
WonInfoDTO(
|
||||||
|
winner = winnerDTO.map(player => PodiumPlayerDTO(lobby.logic, player)),
|
||||||
|
allPlayers = allPlayersDTO
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
23
knockoutwhistweb/app/dto/subDTO/CardDTO.scala
Normal file
23
knockoutwhistweb/app/dto/subDTO/CardDTO.scala
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
package dto.subDTO
|
||||||
|
|
||||||
|
import de.knockoutwhist.cards.Card
|
||||||
|
import util.WebUIUtils
|
||||||
|
|
||||||
|
case class CardDTO(identifier: String, path: String, idx: Int) {
|
||||||
|
|
||||||
|
def toCard: Card = {
|
||||||
|
WebUIUtils.stringToCard(identifier)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
object CardDTO {
|
||||||
|
|
||||||
|
def apply(card: Card, index: Int = 0): CardDTO = {
|
||||||
|
CardDTO(
|
||||||
|
identifier = WebUIUtils.cardtoString(card),
|
||||||
|
path = WebUIUtils.cardToPath(card),
|
||||||
|
idx = index
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
15
knockoutwhistweb/app/dto/subDTO/HandDTO.scala
Normal file
15
knockoutwhistweb/app/dto/subDTO/HandDTO.scala
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
package dto.subDTO
|
||||||
|
|
||||||
|
import de.knockoutwhist.cards.Hand
|
||||||
|
|
||||||
|
case class HandDTO(card: List[CardDTO])
|
||||||
|
|
||||||
|
object HandDTO {
|
||||||
|
|
||||||
|
def apply(hand: Hand): HandDTO = {
|
||||||
|
HandDTO(
|
||||||
|
card = hand.cards.zipWithIndex.map { case (card, idx) => CardDTO(card, idx) }
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
17
knockoutwhistweb/app/dto/subDTO/PlayerDTO.scala
Normal file
17
knockoutwhistweb/app/dto/subDTO/PlayerDTO.scala
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
package dto.subDTO
|
||||||
|
|
||||||
|
import de.knockoutwhist.player.AbstractPlayer
|
||||||
|
|
||||||
|
case class PlayerDTO(id: String, name: String, dogLife: Boolean)
|
||||||
|
|
||||||
|
object PlayerDTO {
|
||||||
|
|
||||||
|
def apply(player: AbstractPlayer): PlayerDTO = {
|
||||||
|
PlayerDTO(
|
||||||
|
id = player.id.toString,
|
||||||
|
name = player.name,
|
||||||
|
dogLife = player.isInDogLife
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
19
knockoutwhistweb/app/dto/subDTO/PlayerQueueDTO.scala
Normal file
19
knockoutwhistweb/app/dto/subDTO/PlayerQueueDTO.scala
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
package dto.subDTO
|
||||||
|
|
||||||
|
import de.knockoutwhist.control.GameLogic
|
||||||
|
|
||||||
|
case class PlayerQueueDTO(currentPlayer: Option[PlayerDTO], queue: Seq[PlayerDTO])
|
||||||
|
|
||||||
|
object PlayerQueueDTO {
|
||||||
|
|
||||||
|
def apply(logic: GameLogic): PlayerQueueDTO = {
|
||||||
|
val currentPlayerDTO = logic.getCurrentPlayer.map(PlayerDTO(_))
|
||||||
|
val queueDTO = logic.getPlayerQueue.map(_.duplicate().flatMap(player => Some(PlayerDTO(player))).toSeq)
|
||||||
|
if (queueDTO.isEmpty) {
|
||||||
|
PlayerQueueDTO(currentPlayerDTO, Seq.empty)
|
||||||
|
} else {
|
||||||
|
PlayerQueueDTO(currentPlayerDTO, queueDTO.get)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
47
knockoutwhistweb/app/dto/subDTO/PodiumPlayerDTO.scala
Normal file
47
knockoutwhistweb/app/dto/subDTO/PodiumPlayerDTO.scala
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
package dto.subDTO
|
||||||
|
|
||||||
|
import de.knockoutwhist.control.GameLogic
|
||||||
|
import de.knockoutwhist.player.AbstractPlayer
|
||||||
|
import de.knockoutwhist.rounds.Match
|
||||||
|
|
||||||
|
case class PodiumPlayerDTO(
|
||||||
|
player: PlayerDTO,
|
||||||
|
position: Int,
|
||||||
|
roundsWon: Int,
|
||||||
|
tricksWon: Int
|
||||||
|
)
|
||||||
|
|
||||||
|
object PodiumPlayerDTO {
|
||||||
|
|
||||||
|
def apply(gameLogic: GameLogic, player: AbstractPlayer): PodiumPlayerDTO = {
|
||||||
|
val matchImplOpt = gameLogic.getCurrentMatch
|
||||||
|
if (matchImplOpt.isEmpty) {
|
||||||
|
throw new IllegalStateException("No current match available in game logic")
|
||||||
|
}
|
||||||
|
val matchImpl: Match = matchImplOpt.get
|
||||||
|
var roundsWon = 0
|
||||||
|
var tricksWon = 0
|
||||||
|
for (round <- matchImpl.roundlist) {
|
||||||
|
if (round.winner.contains(player)) {
|
||||||
|
roundsWon += 1
|
||||||
|
}
|
||||||
|
for (trick <- round.tricklist) {
|
||||||
|
if (trick.winner.contains(player)) {
|
||||||
|
tricksWon += 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
PodiumPlayerDTO(
|
||||||
|
player = PlayerDTO(player),
|
||||||
|
position = if (gameLogic.getWinner.contains(player)) {
|
||||||
|
1
|
||||||
|
} else {
|
||||||
|
2
|
||||||
|
},
|
||||||
|
roundsWon = roundsWon,
|
||||||
|
tricksWon = tricksWon
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
18
knockoutwhistweb/app/dto/subDTO/RoundDTO.scala
Normal file
18
knockoutwhistweb/app/dto/subDTO/RoundDTO.scala
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
package dto.subDTO
|
||||||
|
|
||||||
|
import de.knockoutwhist.cards.Card
|
||||||
|
import de.knockoutwhist.cards.CardValue.Ace
|
||||||
|
|
||||||
|
case class RoundDTO(trumpSuit: CardDTO, firstRound: Boolean, tricklist: List[TrickDTO])
|
||||||
|
|
||||||
|
object RoundDTO {
|
||||||
|
|
||||||
|
def apply(round: de.knockoutwhist.rounds.Round): RoundDTO = {
|
||||||
|
RoundDTO(
|
||||||
|
trumpSuit = CardDTO(Card(Ace, round.trumpSuit)),
|
||||||
|
firstRound = round.firstRound,
|
||||||
|
tricklist = round.tricklist.map(trick => TrickDTO(trick))
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
17
knockoutwhistweb/app/dto/subDTO/TrickDTO.scala
Normal file
17
knockoutwhistweb/app/dto/subDTO/TrickDTO.scala
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
package dto.subDTO
|
||||||
|
|
||||||
|
import de.knockoutwhist.rounds.Trick
|
||||||
|
|
||||||
|
case class TrickDTO(cards: Map[PlayerDTO, CardDTO], firstCard: Option[CardDTO], winner: Option[PlayerDTO])
|
||||||
|
|
||||||
|
object TrickDTO {
|
||||||
|
|
||||||
|
def apply(trick: Trick): TrickDTO = {
|
||||||
|
TrickDTO(
|
||||||
|
cards = trick.cards.map { case (card, player) => PlayerDTO(player) -> CardDTO(card) },
|
||||||
|
firstCard = trick.firstCard.map(card => CardDTO(card)),
|
||||||
|
winner = trick.winner.map(player => PlayerDTO(player))
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
17
knockoutwhistweb/app/dto/subDTO/UserDTO.scala
Normal file
17
knockoutwhistweb/app/dto/subDTO/UserDTO.scala
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
package dto.subDTO
|
||||||
|
|
||||||
|
import model.sessions.UserSession
|
||||||
|
|
||||||
|
case class UserDTO(id: String, username: String, host: Boolean = false)
|
||||||
|
|
||||||
|
object UserDTO {
|
||||||
|
|
||||||
|
def apply(user: UserSession): UserDTO = {
|
||||||
|
UserDTO(
|
||||||
|
id = user.id.toString,
|
||||||
|
username = user.name,
|
||||||
|
host = user.host
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
case class KickEvent(user: User) extends UserEvent(user) {
|
||||||
|
|
||||||
|
override def id: String = "KickEvent"
|
||||||
|
|
||||||
|
}
|
||||||
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
case class LeftEvent(user: User) extends UserEvent(user) {
|
||||||
|
|
||||||
|
override def id: String = "LeftEvent"
|
||||||
|
|
||||||
|
}
|
||||||
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
|
||||||
|
case class LobbyUpdateEvent() extends SimpleEvent {
|
||||||
|
|
||||||
|
override def id: String = "LobbyUpdateEvent"
|
||||||
|
|
||||||
|
}
|
||||||
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
import java.util.UUID
|
||||||
|
|
||||||
|
abstract class UserEvent(user: User) extends SimpleEvent {
|
||||||
|
|
||||||
|
def userId: UUID = user.id
|
||||||
|
|
||||||
|
}
|
||||||
@@ -10,15 +10,17 @@ import de.knockoutwhist.player.Playertype.HUMAN
|
|||||||
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
||||||
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
||||||
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
||||||
|
import events.{KickEvent, LeftEvent, LobbyUpdateEvent, UserEvent}
|
||||||
import exceptions.*
|
import exceptions.*
|
||||||
import logic.PodManager
|
import logic.PodManager
|
||||||
import model.sessions.{InteractionType, UserSession}
|
import model.sessions.{InteractionType, UserSession}
|
||||||
import model.users.User
|
import model.users.User
|
||||||
import play.api.libs.json.{JsObject, Json}
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.{Timer, TimerTask, UUID}
|
||||||
import scala.collection.mutable
|
import scala.collection.mutable
|
||||||
import scala.collection.mutable.ListBuffer
|
import scala.collection.mutable.ListBuffer
|
||||||
|
import scala.util.Try
|
||||||
|
|
||||||
class GameLobby private(
|
class GameLobby private(
|
||||||
val logic: GameLogic,
|
val logic: GameLogic,
|
||||||
@@ -44,7 +46,7 @@ class GameLobby private(
|
|||||||
)
|
)
|
||||||
users += (user.id -> userSession)
|
users += (user.id -> userSession)
|
||||||
PodManager.registerUserToGame(user, id)
|
PodManager.registerUserToGame(user, id)
|
||||||
//TODO : transmit Lobby Update transmitToAll()
|
logic.invoke(LobbyUpdateEvent())
|
||||||
userSession
|
userSession
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -52,6 +54,8 @@ class GameLobby private(
|
|||||||
event match {
|
event match {
|
||||||
case event: PlayerEvent =>
|
case event: PlayerEvent =>
|
||||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
||||||
|
case event: UserEvent =>
|
||||||
|
users.get(event.userId).foreach(session => session.updatePlayer(event))
|
||||||
case event: GameStateChangeEvent =>
|
case event: GameStateChangeEvent =>
|
||||||
if (event.oldState == MainMenu && event.newState == Lobby) {
|
if (event.oldState == MainMenu && event.newState == Lobby) {
|
||||||
return
|
return
|
||||||
@@ -93,8 +97,9 @@ class GameLobby private(
|
|||||||
* Remove the user from the game lobby.
|
* Remove the user from the game lobby.
|
||||||
*
|
*
|
||||||
* @param user the user who wants to leave the game.
|
* @param user the user who wants to leave the game.
|
||||||
|
* @param kicked whether the user was kicked or left voluntarily.
|
||||||
*/
|
*/
|
||||||
def leaveGame(userId: UUID): Unit = {
|
def leaveGame(userId: UUID, kicked: Boolean): Unit = {
|
||||||
val sessionOpt = users.get(userId)
|
val sessionOpt = users.get(userId)
|
||||||
if (sessionOpt.isEmpty) {
|
if (sessionOpt.isEmpty) {
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
@@ -105,16 +110,14 @@ class GameLobby private(
|
|||||||
PodManager.removeGame(id)
|
PodManager.removeGame(id)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
sessionOpt.get.websocketActor.foreach(act => act.transmitJsonToClient(Json.obj(
|
if (kicked) {
|
||||||
"id" -> "-1",
|
logic.invoke(KickEvent(sessionOpt.get.user))
|
||||||
"event" -> "SessionClosed",
|
} else {
|
||||||
"data" -> Json.obj(
|
logic.invoke(LeftEvent(sessionOpt.get.user))
|
||||||
"reason" -> "You left the game (or got kicked)."
|
}
|
||||||
)
|
|
||||||
)))
|
|
||||||
users.remove(userId)
|
users.remove(userId)
|
||||||
PodManager.unregisterUserFromGame(sessionOpt.get.user)
|
PodManager.unregisterUserFromGame(sessionOpt.get.user)
|
||||||
//TODO: transmit Lobby Update transmitToAll()
|
logic.invoke(LobbyUpdateEvent())
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -275,6 +278,37 @@ class GameLobby private(
|
|||||||
def getUsers: Set[User] = {
|
def getUsers: Set[User] = {
|
||||||
users.values.map(d => d.user).toSet
|
users.values.map(d => d.user).toSet
|
||||||
}
|
}
|
||||||
|
def getFinalRanking: List[(String, (Int, Int))] = {
|
||||||
|
Try {
|
||||||
|
val match1 = getMatch
|
||||||
|
if (!match1.isOver) {
|
||||||
|
List.empty
|
||||||
|
} else {
|
||||||
|
val winnerName = logic.getWinner.get.name
|
||||||
|
|
||||||
|
val allPlayerNames = match1.totalplayers.map(_.name)
|
||||||
|
val roundlist = match1.roundlist
|
||||||
|
|
||||||
|
val playerMetrics: Map[String, (Int, Int)] = allPlayerNames.map { name =>
|
||||||
|
val roundsWon = roundlist.count { round =>
|
||||||
|
round.winner.exists(_.name == name)
|
||||||
|
}
|
||||||
|
val totalTricksWon = roundlist.flatMap(_.tricklist).count { trick =>
|
||||||
|
trick.winner.exists(_.name == name)
|
||||||
|
}
|
||||||
|
name -> (roundsWon, totalTricksWon)
|
||||||
|
}.toMap
|
||||||
|
|
||||||
|
val winnerMetrics = playerMetrics(winnerName)
|
||||||
|
val remainingPlayersMetrics = playerMetrics.view.filterKeys(_ != winnerName).toList
|
||||||
|
|
||||||
|
val sortedRemainingPlayers = remainingPlayersMetrics.sortBy { case (_, (rounds, tricks)) =>
|
||||||
|
(-rounds, -tricks)
|
||||||
|
}
|
||||||
|
(winnerName, winnerMetrics) :: sortedRemainingPlayers
|
||||||
|
}
|
||||||
|
}.getOrElse(List())
|
||||||
|
}
|
||||||
|
|
||||||
private def transmitToAll(event: JsObject): Unit = {
|
private def transmitToAll(event: JsObject): Unit = {
|
||||||
users.values.foreach(session => {
|
users.values.foreach(session => {
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent,
|
|||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
import logic.game.GameLobby
|
import logic.game.GameLobby
|
||||||
import model.users.User
|
import model.users.User
|
||||||
import play.api.libs.json.JsObject
|
import play.api.libs.json.{JsObject, JsValue}
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
import java.util.concurrent.locks.ReentrantLock
|
import java.util.concurrent.locks.ReentrantLock
|
||||||
@@ -26,6 +26,7 @@ class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) e
|
|||||||
else canInteract = Some(InteractionType.Card)
|
else canInteract = Some(InteractionType.Card)
|
||||||
case _ =>
|
case _ =>
|
||||||
}
|
}
|
||||||
|
websocketActor.foreach(_.solveRequests())
|
||||||
websocketActor.foreach(_.transmitEventToClient(event))
|
websocketActor.foreach(_.transmitEventToClient(event))
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -38,15 +39,42 @@ class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) e
|
|||||||
}
|
}
|
||||||
|
|
||||||
def handleWebResponse(eventType: String, data: JsObject): Unit = {
|
def handleWebResponse(eventType: String, data: JsObject): Unit = {
|
||||||
lock.lock()
|
|
||||||
Try {
|
|
||||||
eventType match {
|
eventType match {
|
||||||
case "Ping" =>
|
case "ping" =>
|
||||||
// No action needed for Ping
|
// No action needed for Ping
|
||||||
()
|
()
|
||||||
|
case "StartGame" =>
|
||||||
|
gameLobby.startGame(user)
|
||||||
|
case "PlayCard" =>
|
||||||
|
val maybeCardIndex: Option[String] = (data \ "cardindex").asOpt[String]
|
||||||
|
maybeCardIndex match {
|
||||||
|
case Some(index) =>
|
||||||
|
val session = gameLobby.getUserSession(user.id)
|
||||||
|
gameLobby.playCard(session, index.toInt)
|
||||||
|
case None =>
|
||||||
|
println("Card Index not found or is not a number.")
|
||||||
}
|
}
|
||||||
|
case "PickTrumpsuit" =>
|
||||||
|
val maybeSuitIndex: Option[Int] = (data \ "suitIndex").asOpt[Int]
|
||||||
|
maybeSuitIndex match {
|
||||||
|
case Some(index) =>
|
||||||
|
val session = gameLobby.getUserSession(user.id)
|
||||||
|
gameLobby.selectTrump(session, index)
|
||||||
|
case None =>
|
||||||
|
println("Card Index not found or is not a number.")
|
||||||
|
}
|
||||||
|
case "KickPlayer" =>
|
||||||
|
val maybePlayerId: Option[String] = (data \ "playerId").asOpt[String]
|
||||||
|
maybePlayerId match {
|
||||||
|
case Some(id) =>
|
||||||
|
val playerUUID = UUID.fromString(id)
|
||||||
|
gameLobby.leaveGame(playerUUID, true)
|
||||||
|
case None =>
|
||||||
|
println("Player ID not found or is not a valid UUID.")
|
||||||
|
}
|
||||||
|
case "ReturnToLobby" =>
|
||||||
|
gameLobby.returnToLobby(this)
|
||||||
}
|
}
|
||||||
lock.unlock()
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ import org.apache.pekko.actor.{Actor, ActorRef}
|
|||||||
import play.api.libs.json.{JsObject, JsValue, Json}
|
import play.api.libs.json.{JsObject, JsValue, Json}
|
||||||
import util.WebsocketEventMapper
|
import util.WebsocketEventMapper
|
||||||
|
|
||||||
|
import scala.collection.mutable
|
||||||
import scala.util.{Failure, Success, Try}
|
import scala.util.{Failure, Success, Try}
|
||||||
|
|
||||||
class UserWebsocketActor(
|
class UserWebsocketActor(
|
||||||
@@ -12,6 +13,8 @@ class UserWebsocketActor(
|
|||||||
session: UserSession
|
session: UserSession
|
||||||
) extends Actor {
|
) extends Actor {
|
||||||
|
|
||||||
|
private val requests: mutable.Map[String, String] = mutable.Map()
|
||||||
|
|
||||||
{
|
{
|
||||||
session.lock.lock()
|
session.lock.lock()
|
||||||
if (session.websocketActor.isDefined) {
|
if (session.websocketActor.isDefined) {
|
||||||
@@ -48,12 +51,14 @@ class UserWebsocketActor(
|
|||||||
}
|
}
|
||||||
|
|
||||||
private def handle(json: JsValue): Unit = {
|
private def handle(json: JsValue): Unit = {
|
||||||
|
session.lock.lock()
|
||||||
val idOpt = (json \ "id").asOpt[String]
|
val idOpt = (json \ "id").asOpt[String]
|
||||||
if (idOpt.isEmpty) {
|
if (idOpt.isEmpty) {
|
||||||
transmitJsonToClient(Json.obj(
|
transmitJsonToClient(Json.obj(
|
||||||
"status" -> "error",
|
"status" -> "error",
|
||||||
"error" -> "Missing 'id' field"
|
"error" -> "Missing 'id' field"
|
||||||
))
|
))
|
||||||
|
session.lock.unlock()
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
val id = idOpt.get
|
val id = idOpt.get
|
||||||
@@ -65,17 +70,25 @@ class UserWebsocketActor(
|
|||||||
"status" -> "error",
|
"status" -> "error",
|
||||||
"error" -> "Missing 'event' field"
|
"error" -> "Missing 'event' field"
|
||||||
))
|
))
|
||||||
|
session.lock.unlock()
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
val statusOpt = (json \ "status").asOpt[String]
|
val statusOpt = (json \ "status").asOpt[String]
|
||||||
if (statusOpt.isDefined) {
|
if (statusOpt.isDefined) {
|
||||||
|
session.lock.unlock()
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
val event = eventOpt.get
|
val event = eventOpt.get
|
||||||
val data = (json \ "data").asOpt[JsObject].getOrElse(Json.obj())
|
val data = (json \ "data").asOpt[JsObject].getOrElse(Json.obj())
|
||||||
|
requests += (id -> event)
|
||||||
val result = Try {
|
val result = Try {
|
||||||
session.handleWebResponse(event, data)
|
session.handleWebResponse(event, data)
|
||||||
}
|
}
|
||||||
|
if (!requests.contains(id)) {
|
||||||
|
session.lock.unlock()
|
||||||
|
return
|
||||||
|
}
|
||||||
|
requests -= id
|
||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
transmitJsonToClient(Json.obj(
|
transmitJsonToClient(Json.obj(
|
||||||
"id" -> id,
|
"id" -> id,
|
||||||
@@ -90,6 +103,7 @@ class UserWebsocketActor(
|
|||||||
"error" -> result.failed.get.getMessage
|
"error" -> result.failed.get.getMessage
|
||||||
))
|
))
|
||||||
}
|
}
|
||||||
|
session.lock.unlock()
|
||||||
}
|
}
|
||||||
|
|
||||||
def transmitJsonToClient(jsonObj: JsValue): Unit = {
|
def transmitJsonToClient(jsonObj: JsValue): Unit = {
|
||||||
@@ -100,4 +114,20 @@ class UserWebsocketActor(
|
|||||||
transmitJsonToClient(WebsocketEventMapper.toJson(event, session))
|
transmitJsonToClient(WebsocketEventMapper.toJson(event, session))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def solveRequests(): Unit = {
|
||||||
|
if (!session.lock.isHeldByCurrentThread)
|
||||||
|
return;
|
||||||
|
if (requests.isEmpty)
|
||||||
|
return;
|
||||||
|
val pendingRequests = requests.toMap
|
||||||
|
requests.clear()
|
||||||
|
pendingRequests.foreach { case (id, event) =>
|
||||||
|
transmitJsonToClient(Json.obj(
|
||||||
|
"id" -> id,
|
||||||
|
"event" -> event,
|
||||||
|
"status" -> "success"
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package model.users
|
package model.users
|
||||||
|
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
|
|
||||||
case class User(
|
case class User(
|
||||||
@@ -16,5 +17,4 @@ case class User(
|
|||||||
private def withPasswordHash(newPasswordHash: String): User = {
|
private def withPasswordHash(newPasswordHash: String): User = {
|
||||||
this.copy(passwordHash = newPasswordHash)
|
this.copy(passwordHash = newPasswordHash)
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,5 +1,8 @@
|
|||||||
package util
|
package util
|
||||||
|
|
||||||
|
import de.knockoutwhist.control.GameState
|
||||||
|
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, MainMenu, SelectTrump, TieBreak}
|
||||||
|
|
||||||
import scala.util.Random
|
import scala.util.Random
|
||||||
|
|
||||||
object GameUtil {
|
object GameUtil {
|
||||||
@@ -26,4 +29,15 @@ object GameUtil {
|
|||||||
code.toString()
|
code.toString()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def stateToTitle(gameState: GameState): String = {
|
||||||
|
gameState match {
|
||||||
|
case Lobby => "Lobby"
|
||||||
|
case MainMenu => "Main Menu"
|
||||||
|
case InGame => "In Game"
|
||||||
|
case SelectTrump => "Select Trump"
|
||||||
|
case TieBreak => "Tie Break"
|
||||||
|
case FinishedMatch => "Finished Match"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,18 +1,22 @@
|
|||||||
package util
|
package util
|
||||||
|
|
||||||
import de.knockoutwhist.cards.{Card, Hand}
|
|
||||||
import de.knockoutwhist.cards.CardValue.*
|
import de.knockoutwhist.cards.CardValue.*
|
||||||
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
||||||
|
import de.knockoutwhist.cards.{Card, Hand}
|
||||||
import play.api.libs.json.{JsArray, Json}
|
import play.api.libs.json.{JsArray, Json}
|
||||||
import play.twirl.api.Html
|
import play.twirl.api.Html
|
||||||
import scalafx.scene.image.Image
|
import scalafx.scene.image.Image
|
||||||
|
|
||||||
object WebUIUtils {
|
object WebUIUtils {
|
||||||
def cardtoImage(card: Card): Html = {
|
def cardtoImage(card: Card): Html = {
|
||||||
views.html.render.card.apply(f"images/cards/${cardtoString(card)}.png")(card.toString)
|
views.html.render.card.apply(cardToPath(card))(card.toString)
|
||||||
}
|
}
|
||||||
|
|
||||||
def cardtoString(card: Card) = {
|
def cardToPath(card: Card): String = {
|
||||||
|
f"images/cards/${cardtoString(card)}.png"
|
||||||
|
}
|
||||||
|
|
||||||
|
def cardtoString(card: Card): String = {
|
||||||
val s = card.suit match {
|
val s = card.suit match {
|
||||||
case Spades => "S"
|
case Spades => "S"
|
||||||
case Hearts => "H"
|
case Hearts => "H"
|
||||||
@@ -37,6 +41,31 @@ object WebUIUtils {
|
|||||||
f"$cv$s"
|
f"$cv$s"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def stringToCard(cardStr: String): Card = {
|
||||||
|
val cv = cardStr.charAt(0) match {
|
||||||
|
case 'A' => Ace
|
||||||
|
case 'K' => King
|
||||||
|
case 'Q' => Queen
|
||||||
|
case 'J' => Jack
|
||||||
|
case 'T' => Ten
|
||||||
|
case '9' => Nine
|
||||||
|
case '8' => Eight
|
||||||
|
case '7' => Seven
|
||||||
|
case '6' => Six
|
||||||
|
case '5' => Five
|
||||||
|
case '4' => Four
|
||||||
|
case '3' => Three
|
||||||
|
case '2' => Two
|
||||||
|
}
|
||||||
|
val s = cardStr.charAt(1) match {
|
||||||
|
case 'S' => Spades
|
||||||
|
case 'H' => Hearts
|
||||||
|
case 'C' => Clubs
|
||||||
|
case 'D' => Diamonds
|
||||||
|
}
|
||||||
|
Card(cv, s)
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Map a Hand to a JsArray of cards
|
* Map a Hand to a JsArray of cards
|
||||||
* Per card it has the string and the index in the hand
|
* Per card it has the string and the index in the hand
|
||||||
|
|||||||
@@ -1,46 +1,76 @@
|
|||||||
package util
|
package util
|
||||||
|
|
||||||
|
import de.knockoutwhist.control.GameState
|
||||||
|
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, SelectTrump, TieBreak}
|
||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
import logic.game.GameLobby
|
import dto.subDTO.{CardDTO, HandDTO, PlayerDTO, PlayerQueueDTO, PodiumPlayerDTO, RoundDTO, TrickDTO, UserDTO}
|
||||||
|
import dto.{GameInfoDTO, LobbyInfoDTO, TieInfoDTO, TrumpInfoDTO, WonInfoDTO}
|
||||||
import model.sessions.UserSession
|
import model.sessions.UserSession
|
||||||
import play.api.libs.json.{JsValue, Json}
|
import play.api.libs.json.{JsValue, Json, OFormat}
|
||||||
import tools.jackson.databind.json.JsonMapper
|
import tools.jackson.databind.json.JsonMapper
|
||||||
import tools.jackson.module.scala.ScalaModule
|
import tools.jackson.module.scala.ScalaModule
|
||||||
import util.mapper.{GameStateEventMapper, ReceivedHandEventMapper, SimpleEventMapper}
|
import util.mapper.*
|
||||||
|
|
||||||
object WebsocketEventMapper {
|
object WebsocketEventMapper {
|
||||||
|
|
||||||
private val scalaModule = ScalaModule.builder()
|
implicit val cardFormat: OFormat[CardDTO] = Json.format[CardDTO]
|
||||||
.addAllBuiltinModules()
|
implicit val handFormat: OFormat[HandDTO] = Json.format[HandDTO]
|
||||||
.supportScala3Classes(true)
|
implicit val playerFormat: OFormat[PlayerDTO] = Json.format[PlayerDTO]
|
||||||
.build()
|
implicit val queueFormat: OFormat[PlayerQueueDTO] = Json.format[PlayerQueueDTO]
|
||||||
|
implicit val podiumPlayerFormat: OFormat[PodiumPlayerDTO] = Json.format[PodiumPlayerDTO]
|
||||||
|
implicit val roundFormat: OFormat[RoundDTO] = Json.format[RoundDTO]
|
||||||
|
implicit val trickFormat: OFormat[TrickDTO] = Json.format[TrickDTO]
|
||||||
|
implicit val userFormat: OFormat[UserDTO] = Json.format[UserDTO]
|
||||||
|
|
||||||
private val mapper = JsonMapper.builder().addModule(scalaModule).build()
|
implicit val gameInfoDTOFormat: OFormat[GameInfoDTO] = Json.format[GameInfoDTO]
|
||||||
|
implicit val lobbyFormat: OFormat[LobbyInfoDTO] = Json.format[LobbyInfoDTO]
|
||||||
|
implicit val tieInfoFormat: OFormat[TieInfoDTO] = Json.format[TieInfoDTO]
|
||||||
|
implicit val trumpInfoFormat: OFormat[TrumpInfoDTO] = Json.format[TrumpInfoDTO]
|
||||||
|
implicit val wonInfoDTOFormat: OFormat[WonInfoDTO] = Json.format[WonInfoDTO]
|
||||||
|
|
||||||
private var customMappers: Map[String,SimpleEventMapper[SimpleEvent]] = Map()
|
private var specialMappers: Map[String,SimpleEventMapper[SimpleEvent]] = Map()
|
||||||
|
|
||||||
private def registerCustomMapper[T <: SimpleEvent](mapper: SimpleEventMapper[T]): Unit = {
|
private def registerCustomMapper[T <: SimpleEvent](mapper: SimpleEventMapper[T]): Unit = {
|
||||||
customMappers = customMappers + (mapper.id -> mapper.asInstanceOf[SimpleEventMapper[SimpleEvent]])
|
specialMappers = specialMappers + (mapper.id -> mapper.asInstanceOf[SimpleEventMapper[SimpleEvent]])
|
||||||
}
|
}
|
||||||
|
|
||||||
// Register all custom mappers here
|
// Register all custom mappers here
|
||||||
registerCustomMapper(ReceivedHandEventMapper)
|
registerCustomMapper(ReceivedHandEventMapper)
|
||||||
registerCustomMapper(GameStateEventMapper)
|
registerCustomMapper(GameStateEventMapper)
|
||||||
|
registerCustomMapper(CardPlayedEventMapper)
|
||||||
|
registerCustomMapper(NewRoundEventMapper)
|
||||||
|
registerCustomMapper(NewTrickEventMapper)
|
||||||
|
registerCustomMapper(TrickEndEventMapper)
|
||||||
|
registerCustomMapper(RequestCardEventMapper)
|
||||||
|
registerCustomMapper(LobbyUpdateEventMapper)
|
||||||
|
registerCustomMapper(LeftEventMapper)
|
||||||
|
registerCustomMapper(KickEventMapper)
|
||||||
|
registerCustomMapper(SessionClosedMapper)
|
||||||
|
registerCustomMapper(TurnEventMapper)
|
||||||
|
|
||||||
def toJson(obj: SimpleEvent, session: UserSession): JsValue = {
|
def toJson(obj: SimpleEvent, session: UserSession): JsValue = {
|
||||||
val data: Option[JsValue] = if (customMappers.contains(obj.id)) {
|
val data: Option[JsValue] = if (specialMappers.contains(obj.id)) {
|
||||||
Some(customMappers(obj.id).toJson(obj, session))
|
Some(specialMappers(obj.id).toJson(obj, session))
|
||||||
}else {
|
}else {
|
||||||
None
|
None
|
||||||
}
|
}
|
||||||
if (data.isEmpty) {
|
|
||||||
return Json.obj()
|
|
||||||
}
|
|
||||||
Json.obj(
|
Json.obj(
|
||||||
"id" -> ("request-" + java.util.UUID.randomUUID().toString),
|
"id" -> ("request-" + java.util.UUID.randomUUID().toString),
|
||||||
"event" -> obj.id,
|
"event" -> obj.id,
|
||||||
|
"state" -> toJson(session),
|
||||||
"data" -> data
|
"data" -> data
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def toJson(session: UserSession): JsValue = {
|
||||||
|
session.gameLobby.getLogic.getCurrentState match {
|
||||||
|
case Lobby => Json.toJson(LobbyInfoDTO(session.gameLobby, session.user))
|
||||||
|
case InGame => Json.toJson(GameInfoDTO(session.gameLobby, session.user))
|
||||||
|
case SelectTrump => Json.toJson(TrumpInfoDTO(session.gameLobby, session.user))
|
||||||
|
case TieBreak => Json.toJson(TieInfoDTO(session.gameLobby, session.user))
|
||||||
|
case FinishedMatch => Json.toJson(WonInfoDTO(session.gameLobby, session.user))
|
||||||
|
case _ => Json.obj()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.global.CardPlayedEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||||
|
import util.WebUIUtils
|
||||||
|
|
||||||
|
object CardPlayedEventMapper extends SimpleEventMapper[CardPlayedEvent]{
|
||||||
|
|
||||||
|
override def id: String = "CardPlayedEvent"
|
||||||
|
|
||||||
|
override def toJson(event: CardPlayedEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"firstCard" -> (if (event.trick.firstCard.isDefined) WebUIUtils.cardtoString(event.trick.firstCard.get) else "BLANK"),
|
||||||
|
"playedCards" -> JsArray(event.trick.cards.map { case (card, player) =>
|
||||||
|
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
|
||||||
|
}.toList)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -4,6 +4,7 @@ import controllers.IngameController
|
|||||||
import de.knockoutwhist.events.global.GameStateChangeEvent
|
import de.knockoutwhist.events.global.GameStateChangeEvent
|
||||||
import model.sessions.UserSession
|
import model.sessions.UserSession
|
||||||
import play.api.libs.json.{JsObject, Json}
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
import util.GameUtil
|
||||||
|
|
||||||
object GameStateEventMapper extends SimpleEventMapper[GameStateChangeEvent] {
|
object GameStateEventMapper extends SimpleEventMapper[GameStateChangeEvent] {
|
||||||
|
|
||||||
@@ -11,7 +12,7 @@ object GameStateEventMapper extends SimpleEventMapper[GameStateChangeEvent] {
|
|||||||
|
|
||||||
override def toJson(event: GameStateChangeEvent, session: UserSession): JsObject = {
|
override def toJson(event: GameStateChangeEvent, session: UserSession): JsObject = {
|
||||||
Json.obj(
|
Json.obj(
|
||||||
//Title
|
"title" -> ("Knockout Whist - " + GameUtil.stateToTitle(event.newState)),
|
||||||
"content" -> IngameController.returnInnerHTML(session.gameLobby, event.newState, session.user).toString
|
"content" -> IngameController.returnInnerHTML(session.gameLobby, event.newState, session.user).toString
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|||||||
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.routes
|
||||||
|
import events.KickEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object KickEventMapper extends SimpleEventMapper[KickEvent] {
|
||||||
|
|
||||||
|
override def id: String = "KickEvent"
|
||||||
|
|
||||||
|
override def toJson(event: KickEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"url" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.routes
|
||||||
|
import events.{KickEvent, LeftEvent}
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object LeftEventMapper extends SimpleEventMapper[LeftEvent] {
|
||||||
|
|
||||||
|
override def id: String = "LeftEvent"
|
||||||
|
|
||||||
|
override def toJson(event: LeftEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"url" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import events.LobbyUpdateEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||||
|
|
||||||
|
object LobbyUpdateEventMapper extends SimpleEventMapper[LobbyUpdateEvent] {
|
||||||
|
|
||||||
|
override def id: String = "LobbyUpdateEvent"
|
||||||
|
|
||||||
|
override def toJson(event: LobbyUpdateEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"host" -> session.host,
|
||||||
|
"maxPlayers" -> session.gameLobby.maxPlayers,
|
||||||
|
"players" -> JsArray(session.gameLobby.getPlayers.values.map(player => {
|
||||||
|
Json.obj(
|
||||||
|
"id" -> player.id,
|
||||||
|
"name" -> player.name,
|
||||||
|
"self" -> (player.id == session.user.id)
|
||||||
|
)
|
||||||
|
}).toList)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
18
knockoutwhistweb/app/util/mapper/NewRoundEventMapper.scala
Normal file
18
knockoutwhistweb/app/util/mapper/NewRoundEventMapper.scala
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.global.NewRoundEvent
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object NewRoundEventMapper extends SimpleEventMapper[NewRoundEvent]{
|
||||||
|
override def id: String = "NewRoundEvent"
|
||||||
|
|
||||||
|
override def toJson(event: NewRoundEvent, session: UserSession): JsObject = {
|
||||||
|
val gameLobby = session.gameLobby
|
||||||
|
Json.obj(
|
||||||
|
"trumpsuit" -> gameLobby.getLogic.getCurrentRound.get.trumpSuit.toString,
|
||||||
|
"players" -> gameLobby.getLogic.getCurrentMatch.get.playersIn.map(player => player.toString)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
14
knockoutwhistweb/app/util/mapper/NewTrickEventMapper.scala
Normal file
14
knockoutwhistweb/app/util/mapper/NewTrickEventMapper.scala
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.global.NewTrickEvent
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object NewTrickEventMapper extends SimpleEventMapper[NewTrickEvent]{
|
||||||
|
override def id: String = "NewTrickEvent"
|
||||||
|
|
||||||
|
override def toJson(event: NewTrickEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj()
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.player.RequestCardEvent
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object RequestCardEventMapper extends SimpleEventMapper[RequestCardEvent]{
|
||||||
|
override def id: String = "RequestCardEvent"
|
||||||
|
|
||||||
|
override def toJson(event: RequestCardEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"player" -> event.player.name
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
20
knockoutwhistweb/app/util/mapper/RoundEndEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/RoundEndEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.routes
|
||||||
|
import de.knockoutwhist.events.global.RoundEndEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object RoundEndEventMapper extends SimpleEventMapper[RoundEndEvent] {
|
||||||
|
|
||||||
|
override def id: String = "RoundEndEvent"
|
||||||
|
|
||||||
|
override def toJson(event: RoundEndEvent, session: UserSession): JsObject = {
|
||||||
|
|
||||||
|
Json.obj(
|
||||||
|
"player" -> event.winner.name,
|
||||||
|
"tricks" -> event.amountOfTricks
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.routes
|
||||||
|
import de.knockoutwhist.events.global.SessionClosed
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object SessionClosedMapper extends SimpleEventMapper[SessionClosed] {
|
||||||
|
|
||||||
|
override def id: String = "SessionClosed"
|
||||||
|
|
||||||
|
override def toJson(event: SessionClosed, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"url" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
20
knockoutwhistweb/app/util/mapper/TrickEndEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/TrickEndEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.global.TrickEndEvent
|
||||||
|
import de.knockoutwhist.rounds.Trick
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object TrickEndEventMapper extends SimpleEventMapper[TrickEndEvent]{
|
||||||
|
override def id: String = "TrickEndEvent"
|
||||||
|
|
||||||
|
override def toJson(event: TrickEndEvent, session: UserSession): JsObject = {
|
||||||
|
val gameLobby = session.gameLobby
|
||||||
|
Json.obj(
|
||||||
|
"playerwon" -> event.winner.name,
|
||||||
|
"playersin" -> gameLobby.getLogic.getCurrentMatch.get.playersIn.map(player => player.name),
|
||||||
|
"tricklist" -> gameLobby.getLogic.getCurrentRound.get.tricklist.map(trick => trick.winner.map(player => player.name).getOrElse("Trick in Progress"))
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
35
knockoutwhistweb/app/util/mapper/TurnEventMapper.scala
Normal file
35
knockoutwhistweb/app/util/mapper/TurnEventMapper.scala
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.global.TurnEvent
|
||||||
|
import de.knockoutwhist.player.AbstractPlayer
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||||
|
|
||||||
|
object TurnEventMapper extends SimpleEventMapper[TurnEvent] {
|
||||||
|
|
||||||
|
override def id: String = "TurnEvent"
|
||||||
|
|
||||||
|
override def toJson(event: TurnEvent, session: UserSession): JsObject = {
|
||||||
|
val nextPlayers = if (session.gameLobby.logic.getPlayerQueue.isEmpty) {
|
||||||
|
Json.arr()
|
||||||
|
} else {
|
||||||
|
val queue = session.gameLobby.logic.getPlayerQueue.get
|
||||||
|
JsArray(
|
||||||
|
queue.duplicate().map(player => mapPlayer(player)).toList
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
Json.obj(
|
||||||
|
"currentPlayer" -> mapPlayer(event.player),
|
||||||
|
"nextPlayers" -> nextPlayers
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
private def mapPlayer(player: AbstractPlayer): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"name" -> player.name,
|
||||||
|
"dog" -> player.isInDogLife
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,38 +1,108 @@
|
|||||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
<main class="lobby-background vh-100" id="lobbybackground">
|
<div class="lobby-background vh-100 d-flex align-items-start justify-content-center pt-5">
|
||||||
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
<div class="container py-5">
|
||||||
<div class="row">
|
<div class="row justify-content-center">
|
||||||
<div class="col">
|
<div class="col-lg-8 col-xl-6">
|
||||||
<div class="p-3 text-center fs-4">Winner: @gamelobby.getLogic.getWinner</div>
|
<div class="card shadow-lg mb-5 text-center bg-white border-0 rounded-4">
|
||||||
|
<div class="card-body p-4 p-md-5">
|
||||||
|
<h1 class="card-title display-5 fw-bold text-success mb-3">Match Over!</h1>
|
||||||
|
<p class="fs-4 text-muted">Congratulations to the winner:</p>
|
||||||
|
<h2 class="display-3 fw-bolder mb-4 text-primary">
|
||||||
|
@gamelobby.getLogic.getWinner.get.name
|
||||||
|
</h2>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="row justify-content-center align-items-center flex-grow-1">
|
|
||||||
@if((gamelobby.getUserSession(user.get.id).host)) {
|
<div class="card shadow mb-5 border-0 rounded-4 overflow-hidden">
|
||||||
<div class="col-12 text-center mb-5">
|
<div class="card-header bg-dark text-white text-center fs-5 fw-semibold">
|
||||||
<div class="btn btn-success" onclick="backToLobby('@gamelobby.id')">Return to lobby</div>
|
Final Standings
|
||||||
|
</div>
|
||||||
|
<div class="d-flex justify-content-between align-items-center p-2 text-uppercase fw-bold border-bottom bg-light">
|
||||||
|
<div class="d-flex align-items-center">
|
||||||
|
Player
|
||||||
|
</div>
|
||||||
|
<div class="d-flex flex-row gap-3">
|
||||||
|
<span class="fs-6 text-dark text-center" style="width: 5rem;">Rounds won</span>
|
||||||
|
<span class="fs-6 text-dark text-center" style="width: 5rem;">Tricks won</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
@gamelobby.getFinalRanking.zipWithIndex.map { case ((playerName, (wonRounds, tricksWon)), index) =>
|
||||||
|
@defining(index + 1) { rank =>
|
||||||
|
<div class="d-flex justify-content-between align-items-center p-3 border-bottom @if(rank == 1){bg-success-subtle fw-bold}">
|
||||||
|
<div class="d-flex align-items-center">
|
||||||
|
<span class="badge @if(rank == 1){bg-warning text-dark fs-6} else {bg-secondary} rounded-pill me-3">#@rank</span>
|
||||||
|
@playerName
|
||||||
|
</div>
|
||||||
|
<div class="d-flex flex-row gap-3">
|
||||||
|
<span class="fs-6 text-muted text-center" style="width: 5rem;">@wonRounds</span>
|
||||||
|
<span class="fs-6 text-muted text-center" style="width: 5rem;">@tricksWon</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
@if(gamelobby.getFinalRanking.isEmpty) {
|
||||||
|
<div class="p-3 text-center text-muted">No final scores available.</div>
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
|
||||||
|
@if(user.isDefined && gamelobby.getUserSession(user.get.id).host) {
|
||||||
|
<div class="col-12 text-center mt-4">
|
||||||
|
<div class="btn btn-success btn-lg shadow" onclick="handleReturnToLobby()">
|
||||||
|
Return to Lobby
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
} else {
|
} else {
|
||||||
<div class="col-12 text-center mt-3">
|
<div class="col-12 text-center mt-4">
|
||||||
<div class="spinner-border mt-1" role="status">
|
<div class="text-primary">
|
||||||
|
<div class="spinner-grow text-primary mt-1" role="status">
|
||||||
<span class="visually-hidden">Loading...</span>
|
<span class="visually-hidden">Loading...</span>
|
||||||
</div>
|
</div>
|
||||||
|
<p class="mt-3 fs-6 fw-semibold">
|
||||||
|
Waiting for the Host to continue...
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</main>
|
</div>
|
||||||
|
</div>
|
||||||
<script>
|
<script>
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
function fireConfetti() {
|
||||||
return new Promise(resolve => {
|
let duration = 3 * 1000;
|
||||||
const timer = setInterval(() => {
|
let animationEnd = Date.now() + duration;
|
||||||
if (typeof window[name] === "function") {
|
let defaults = { startVelocity: 30, spread: 360, ticks: 60, zIndex: 0 };
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
function randomInRange(min, max) {
|
||||||
|
return Math.random() * (max - min) + min;
|
||||||
}
|
}
|
||||||
}, checkInterval);
|
|
||||||
});
|
let interval = setInterval(function() {
|
||||||
|
let timeLeft = animationEnd - Date.now();
|
||||||
|
|
||||||
|
if (timeLeft <= 0) {
|
||||||
|
return clearInterval(interval);
|
||||||
}
|
}
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
connectWebSocket()
|
let particleCount = 50 * (timeLeft / duration);
|
||||||
|
|
||||||
|
// Left burst
|
||||||
|
confetti(Object.assign({}, defaults, {
|
||||||
|
particleCount,
|
||||||
|
origin: { x: randomInRange(0.1, 0.3), y: Math.random() - 0.2 }
|
||||||
|
}));
|
||||||
|
|
||||||
|
// Right burst
|
||||||
|
confetti(Object.assign({}, defaults, {
|
||||||
|
particleCount,
|
||||||
|
origin: { x: randomInRange(0.7, 0.9), y: Math.random() - 0.2 }
|
||||||
|
}));
|
||||||
|
}, 250);
|
||||||
|
}
|
||||||
|
connectWebSocket();
|
||||||
|
fireConfetti();
|
||||||
</script>
|
</script>
|
||||||
@@ -8,129 +8,35 @@
|
|||||||
<div class="py-5 container-xxl">
|
<div class="py-5 container-xxl">
|
||||||
|
|
||||||
<div class="row ms-4 me-4">
|
<div class="row ms-4 me-4">
|
||||||
<div class="col-4 mt-5 text-start">
|
<div class="col-4 mt-5 text-start" id="turn-component"></div>
|
||||||
<h4 class="fw-semibold mb-1">Current Player</h4>
|
|
||||||
@if(gamelobby.getLogic.getCurrentPlayer.isDefined) {
|
|
||||||
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
|
||||||
}else {
|
|
||||||
<p class="fs-5 text-primary" id="current-player-name">---</p>
|
|
||||||
}
|
|
||||||
@if(gamelobby.getLogic.getPlayerQueue.isDefined && gamelobby.getLogic.getCurrentMatch && !TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
|
||||||
<h4 class="fw-semibold mb-1">Next Player</h4>
|
|
||||||
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
|
|
||||||
<p class="fs-5 text-primary" id="next-player-name">@nextplayer</p>
|
|
||||||
}
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="col-4 text-center">
|
<div class="col-4 text-center">
|
||||||
|
|
||||||
<div class="score-table mt-5" id="score-table-body">
|
|
||||||
<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
|
||||||
|
|
||||||
<div class="d-flex justify-content-between score-header pb-1">
|
|
||||||
<div style="width: 50%">PLAYER</div>
|
|
||||||
<div style="width: 50%">TRICKS</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
@if(gamelobby.getLogic.getPlayerQueue.isDefined) {
|
|
||||||
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
|
|
||||||
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
|
|
||||||
}) {
|
|
||||||
<div class="d-flex justify-content-between score-row pt-1">
|
|
||||||
<div style="width: 50%" class="text-truncate">@player.name</div>
|
|
||||||
<div style="width: 50%">
|
|
||||||
@(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(player) }.size)
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
<div class="d-flex justify-content-between score-row pt-1">
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
<div id="score-table"></div>
|
||||||
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
|
|
||||||
@if(gamelobby.getLogic.getCurrentTrick.isEmpty || gamelobby.getLogic.getCurrentTrick.get.cards.isEmpty) {
|
|
||||||
<div class="col-auto">
|
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container"></div>
|
||||||
</div>
|
|
||||||
} else {
|
|
||||||
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
|
||||||
<div class="col-auto">
|
|
||||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
|
|
||||||
backdrop-filter: blur(4px);">
|
|
||||||
<div class="p-2">
|
|
||||||
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
|
||||||
</div>
|
|
||||||
<div class="card-body p-2 bg-transparent">
|
|
||||||
<small class="fw-semibold text-secondary">@player</small>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="col-4 mt-5 text-end">
|
|
||||||
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
|
||||||
@if(gamelobby.getLogic.getCurrentRound.isEmpty) {
|
|
||||||
<p class="fs-5 text-primary" id="trumpsuit">No Trumpsuit</p>
|
|
||||||
}else {
|
|
||||||
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
|
||||||
}
|
|
||||||
|
|
||||||
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
|
||||||
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
|
||||||
@if(gamelobby.getLogic.getCurrentTrick.isDefined && gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
|
||||||
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get)
|
|
||||||
width="80px"/>
|
|
||||||
} else {
|
|
||||||
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|
||||||
|
<div class="col-4 mt-5 text-end" id="game-info-component"></div>
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);
|
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);
|
||||||
margin-left: 0;
|
margin-left: 0;
|
||||||
margin-right: 0;">
|
margin-right: 0;">
|
||||||
<div class="row justify-content-center ingame-cards-slide @{
|
<div id="player-hand-container"></div>
|
||||||
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
|
|
||||||
}" id="card-slide">
|
|
||||||
@if(player.currentHand().isEmpty || player.currentHand().get.cards.isEmpty) {
|
|
||||||
|
|
||||||
} else {
|
|
||||||
@for(i <- player.currentHand().get.cards.indices) {
|
|
||||||
<div class="col-auto handcard" style="border-radius: 6px">
|
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@gamelobby.id', '@player.isInDogLife')">
|
|
||||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
|
||||||
</div>
|
|
||||||
@if(player.isInDogLife) {
|
|
||||||
<div class="mt-2">
|
|
||||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
|
|
||||||
Skip Dog Life</button>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</main>
|
</main>
|
||||||
</div>
|
</div>
|
||||||
<script>
|
<script>
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
connectWebSocket()
|
connectWebSocket()
|
||||||
|
canPlayCard = @gamelobby.logic.getCurrentPlayer.contains(player);
|
||||||
|
globalThis.initGameVueComponents()
|
||||||
</script>
|
</script>
|
||||||
|
|||||||
@@ -18,25 +18,25 @@
|
|||||||
|
|
||||||
<div class="row justify-content-center col-auto mb-5">
|
<div class="row justify-content-center col-auto mb-5">
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
||||||
width="120px" style="border-radius: 6px"/>
|
width="120px" style="border-radius: 6px"/>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
||||||
width="120px" style="border-radius: 6px"/>
|
width="120px" style="border-radius: 6px"/>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
||||||
width="120px" style="border-radius: 6px"/>
|
width="120px" style="border-radius: 6px"/>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
||||||
width="120px" style="border-radius: 6px"/>
|
width="120px" style="border-radius: 6px"/>
|
||||||
</div>
|
</div>
|
||||||
@@ -64,16 +64,5 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<script>
|
<script>
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
connectWebSocket()
|
connectWebSocket()
|
||||||
</script>
|
</script>
|
||||||
@@ -20,7 +20,7 @@
|
|||||||
</p>
|
</p>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
|
@if(gamelobby.logic.playerTieLogic.currentTiePlayer().contains(player)) {
|
||||||
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
|
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
|
||||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||||
Pick a number between 1 and @{
|
Pick a number between 1 and @{
|
||||||
@@ -71,7 +71,7 @@
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||||
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong>
|
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer().get</strong>
|
||||||
is currently picking a number for the cut.
|
is currently picking a number for the cut.
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -110,16 +110,5 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<script>
|
<script>
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
|
||||||
if (typeof window[name] === "function") {
|
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
|
||||||
}
|
|
||||||
}, checkInterval);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
|
||||||
connectWebSocket()
|
connectWebSocket()
|
||||||
</script>
|
</script>
|
||||||
@@ -1,84 +1,38 @@
|
|||||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
||||||
|
@import play.api.libs.json._
|
||||||
|
<div id="lobby-app-mount"></div>
|
||||||
|
|
||||||
<main class="lobby-background vh-100" id="lobbybackground">
|
|
||||||
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
|
||||||
<div class="row">
|
|
||||||
<div class="col">
|
|
||||||
<div class="p-3 fs-1 d-flex align-items-center">
|
|
||||||
<div class="text-center" style="flex-grow: 1;">
|
|
||||||
Lobby-Name: @gamelobby.name
|
|
||||||
</div>
|
|
||||||
<div class="btn btn-danger ms-auto" onclick="leaveGame('@gamelobby.id')">Exit</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row">
|
|
||||||
<div class="col">
|
|
||||||
<div class="p-3 text-center fs-4" id="playerAmount">
|
|
||||||
Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row justify-content-center align-items-center flex-grow-1">
|
|
||||||
@if((gamelobby.getUserSession(user.get.id).host)) {
|
|
||||||
<div id="players" class="justify-content-center align-items-center d-flex">
|
|
||||||
@for(playersession <- gamelobby.getPlayers.values) {
|
|
||||||
<div class="col-auto my-auto m-3">
|
|
||||||
<div class="card" style="width: 18rem;">
|
|
||||||
<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
|
||||||
<div class="card-body">
|
|
||||||
@if(playersession.id == user.get.id) {
|
|
||||||
<h5 class="card-title">@playersession.name (You)</h5>
|
|
||||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
|
||||||
} else {
|
|
||||||
<h5 class="card-title">@playersession.name</h5>
|
|
||||||
<div class="btn btn-danger" onclick="removePlayer('@gamelobby.id', '@playersession.id')">
|
|
||||||
Remove</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
<div class="col-12 text-center mb-5">
|
|
||||||
<div class="btn btn-success" onclick="startGame('@gamelobby.id')">Start Game</div>
|
|
||||||
</div>
|
|
||||||
} else {
|
|
||||||
<div id="players" class="justify-content-center align-items-center d-flex">
|
|
||||||
@for(playersession <- gamelobby.getPlayers.values) {
|
|
||||||
<div class="col-auto my-auto m-3"> <div class="card" style="width: 18rem;">
|
|
||||||
<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
|
||||||
<div class="card-body">
|
|
||||||
@if(playersession.id == user.get.id) {
|
|
||||||
<h5 class="card-title">@playersession.name (You)</h5>
|
|
||||||
} else {
|
|
||||||
<h5 class="card-title">@playersession.name</h5>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
<div class="col-12 text-center mt-3">
|
|
||||||
<p class="fs-4">Waiting for the host to start the game...</p>
|
|
||||||
<div class="spinner-border mt-1" role="status">
|
|
||||||
<span class="visually-hidden">Loading...</span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</main>
|
|
||||||
<script>
|
<script>
|
||||||
function waitForFunction(name, checkInterval = 100) {
|
// Initialisierung des momentanen Lobby Standes, welcher direkt gerendert werden muss.
|
||||||
return new Promise(resolve => {
|
|
||||||
const timer = setInterval(() => {
|
const initialLobbyName = '@gamelobby.name';
|
||||||
if (typeof window[name] === "function") {
|
const initialLobbyId = '@gamelobby.id';
|
||||||
clearInterval(timer);
|
|
||||||
resolve(window[name]);
|
const initialIsHost = @{user.map(u => gamelobby.getUserSession(u.id)).exists(_.host)};
|
||||||
|
const initialMaxPlayers = @{gamelobby.maxPlayers};
|
||||||
|
|
||||||
|
const initialPlayers = JSON.parse('@Html({
|
||||||
|
val currentUserId = user.map(_.id).getOrElse(java.util.UUID.randomUUID())
|
||||||
|
|
||||||
|
val playerListForVue = gamelobby.getUsers.toSeq.map { u =>
|
||||||
|
val isSelf = u.id == currentUserId
|
||||||
|
val playerDogStatus = false
|
||||||
|
|
||||||
|
Json.obj(
|
||||||
|
"id" -> u.id.toString,
|
||||||
|
"name" -> u.name,
|
||||||
|
"self" -> isSelf,
|
||||||
|
"dog" -> playerDogStatus
|
||||||
|
)
|
||||||
}
|
}
|
||||||
}, checkInterval);
|
Json.stringify(Json.toJson(playerListForVue))
|
||||||
});
|
})');
|
||||||
}
|
connectWebSocket();
|
||||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
globalThis.initLobbyVueComponents(
|
||||||
connectWebSocket()
|
initialLobbyName,
|
||||||
|
initialLobbyId,
|
||||||
|
initialIsHost,
|
||||||
|
initialMaxPlayers,
|
||||||
|
initialPlayers
|
||||||
|
);
|
||||||
</script>
|
</script>
|
||||||
@@ -17,9 +17,10 @@
|
|||||||
<link rel="shortcut icon" type="image/png" href="@routes.Assets.versioned("images/favicon.png")">
|
<link rel="shortcut icon" type="image/png" href="@routes.Assets.versioned("images/favicon.png")">
|
||||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
||||||
</head>
|
</head>
|
||||||
|
<script src="https://cdn.jsdelivr.net/npm/canvas-confetti@@1.6.0/dist/confetti.browser.min.js"></script>
|
||||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||||
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
||||||
|
<script src="https://unpkg.com/vue/dist/vue.global.prod.js"></script>
|
||||||
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
||||||
<script src="@routes.Assets.versioned("javascripts/websocket.js")" type="text/javascript"></script>
|
<script src="@routes.Assets.versioned("javascripts/websocket.js")" type="text/javascript"></script>
|
||||||
<script src="@routes.Assets.versioned("javascripts/events.js")" type="text/javascript"></script>
|
<script src="@routes.Assets.versioned("javascripts/events.js")" type="text/javascript"></script>
|
||||||
@@ -27,6 +28,7 @@
|
|||||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||||
|
|
||||||
<body class="d-flex flex-column min-vh-100" id="main-body">
|
<body class="d-flex flex-column min-vh-100" id="main-body">
|
||||||
|
<div id="alerts-container"></div>
|
||||||
@* And here's where we render the `Html` object containing
|
@* And here's where we render the `Html` object containing
|
||||||
* the page content. *@
|
* the page content. *@
|
||||||
@content
|
@content
|
||||||
|
|||||||
@@ -1,50 +1,653 @@
|
|||||||
function receiveHandEvent(eventData) {
|
var canPlayCard = false;
|
||||||
//Data
|
const PlayerHandComponent = {
|
||||||
const dog = eventData.dog;
|
data() {
|
||||||
const hand = eventData.hand;
|
return {
|
||||||
|
hand: [],
|
||||||
|
isDogPhase: false,
|
||||||
|
isAwaitingResponse: false,
|
||||||
|
};
|
||||||
|
},
|
||||||
|
computed: {
|
||||||
|
isHandInactive() {
|
||||||
|
//TODO: Needs implementation
|
||||||
|
}
|
||||||
|
},
|
||||||
|
template: `
|
||||||
|
<div class="row justify-content-center g-2 mt-4 bottom-div"
|
||||||
|
style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
|
||||||
|
|
||||||
const handElement = $('#card-slide');
|
<div id="card-slide" class="row justify-content-center ingame-cards-slide" :class="{'inactive': isHandInactive }">
|
||||||
handElement.addClass('ingame-cards-slide')
|
|
||||||
|
|
||||||
let newHtml = '';
|
<div v-for="card in hand" :key="card.idx" class="col-auto handcard" style="border-radius: 6px">
|
||||||
|
|
||||||
//Build Hand Container
|
|
||||||
hand.forEach((card) => {
|
|
||||||
//Data
|
|
||||||
const idx = card.idx
|
|
||||||
const cardS = card.card;
|
|
||||||
|
|
||||||
const cardHtml = `
|
|
||||||
<div class="col-auto handcard" style="border-radius: 6px">
|
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
||||||
data-card-id="${idx}"
|
:data-card-id="card.idx"
|
||||||
style="border-radius: 6px"
|
style="border-radius: 6px"
|
||||||
onclick="handlePlayCard(this, '${dog}')">
|
@click="handlePlayCard(card.idx)">
|
||||||
|
|
||||||
<img src="/assets/images/cards/${cardS}.png" width="120px" style="border-radius: 6px" alt="${cardS}"/>
|
<img :src="getCardImagePath(card.card)" width="120px" style="border-radius: 6px" :alt="card.card"/>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
`;
|
|
||||||
newHtml += cardHtml;
|
<div v-if="isDogPhase" class="mt-2">
|
||||||
|
<button class="btn btn-danger" @click="handleSkipDogLife()">Skip Turn</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
methods: {
|
||||||
|
updateHand(eventData) {
|
||||||
|
this.hand = eventData.hand.map(card => ({
|
||||||
|
idx: parseInt(card.idx, 10),
|
||||||
|
card: card.card
|
||||||
|
}));
|
||||||
|
this.isDogPhase = false;
|
||||||
|
|
||||||
|
console.log("Vue Data Updated. Hand size:", this.hand.length);
|
||||||
|
|
||||||
|
if (this.hand.length > 0) {
|
||||||
|
console.log("First card path check:", this.getCardImagePath(this.hand[0].card));
|
||||||
|
}
|
||||||
|
},
|
||||||
|
handlePlayCard(cardidx) {
|
||||||
|
if(this.isAwaitingResponse) return
|
||||||
|
if(!canPlayCard) return
|
||||||
|
canPlayCard = false;
|
||||||
|
this.isAwaitingResponse = true
|
||||||
|
|
||||||
|
|
||||||
|
console.debug(`Playing card ${cardidx} from hand`)
|
||||||
|
|
||||||
|
const wiggleKeyframes = [
|
||||||
|
{ transform: 'translateX(0)' },
|
||||||
|
{ transform: 'translateX(-5px)' },
|
||||||
|
{ transform: 'translateX(5px)' },
|
||||||
|
{ transform: 'translateX(-5px)' },
|
||||||
|
{ transform: 'translateX(0)' }
|
||||||
|
];
|
||||||
|
|
||||||
|
const wiggleTiming = {
|
||||||
|
duration: 400,
|
||||||
|
iterations: 1,
|
||||||
|
easing: 'ease-in-out',
|
||||||
|
fill: 'forwards'
|
||||||
|
};
|
||||||
|
const targetButton = this.$el.querySelector(`[data-card-id="${cardidx}"]`);
|
||||||
|
const cardElement = targetButton ? targetButton.closest('.handcard') : null;
|
||||||
|
|
||||||
|
const payload = {
|
||||||
|
cardindex: cardidx.toString(),
|
||||||
|
isDog: false
|
||||||
|
}
|
||||||
|
sendEventAndWait("PlayCard", payload).then(
|
||||||
|
() => {
|
||||||
|
this.hand = this.hand.filter(card => card.idx !== cardidx);
|
||||||
|
|
||||||
|
this.hand.forEach((card, index) => {
|
||||||
|
card.idx = index;
|
||||||
|
})
|
||||||
|
this.isAwaitingResponse = false;
|
||||||
|
}
|
||||||
|
).catch(
|
||||||
|
(err) => {
|
||||||
|
if (cardElement) {
|
||||||
|
cardElement.animate(wiggleKeyframes, wiggleTiming);
|
||||||
|
} else {
|
||||||
|
console.warn(`Could not find DOM element for card index ${cardidx} to wiggle.`);
|
||||||
|
}
|
||||||
|
this.isAwaitingResponse = false;
|
||||||
|
canPlayCard = true;
|
||||||
|
|
||||||
|
}
|
||||||
|
)
|
||||||
|
},
|
||||||
|
handleSkipDogLife() {
|
||||||
|
globalThis.handleSkipDogLife();
|
||||||
|
},
|
||||||
|
getCardImagePath(cardName) {
|
||||||
|
return `/assets/images/cards/${cardName}.png`;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
const ScoreBoardComponent = {
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
trumpsuit: 'N/A',
|
||||||
|
playerScores: [],
|
||||||
|
};
|
||||||
|
},
|
||||||
|
template: `
|
||||||
|
<div class="score-table mt-5" id="score-table-container">
|
||||||
|
<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
||||||
|
|
||||||
|
<div class="d-flex justify-content-between score-header pb-1">
|
||||||
|
<div style="width: 50%">PLAYER</div>
|
||||||
|
<div style="width: 50%">TRICKS</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="score-table-body">
|
||||||
|
<div v-for="(player, index) in playerScores"
|
||||||
|
:key="player.name"
|
||||||
|
class="d-flex justify-content-between score-row pt-1">
|
||||||
|
|
||||||
|
<div style="width: 50%" class="text-truncate">
|
||||||
|
{{ player.name }}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div style="width: 50%">
|
||||||
|
{{ player.tricks }}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
|
||||||
|
methods: {
|
||||||
|
calculateNewScores(players, tricklist) {
|
||||||
|
const playercounts = new Map();
|
||||||
|
players.forEach(player => {
|
||||||
|
playercounts.set(player, 0)
|
||||||
});
|
});
|
||||||
|
|
||||||
//Build dog if needed
|
tricklist.forEach(playerWonTrick => {
|
||||||
if (dog) {
|
if (playerWonTrick !== "Trick in Progress" && playercounts.has(playerWonTrick)) {
|
||||||
newHtml += `
|
playercounts.set(playerWonTrick, playercounts.get(playerWonTrick) + 1);
|
||||||
<div class="mt-2">
|
|
||||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this)">Skip Turn</button>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
}
|
}
|
||||||
handElement.html(newHtml);
|
});
|
||||||
|
|
||||||
|
const newScores = players.map(name => ({
|
||||||
|
name: name,
|
||||||
|
tricks: playercounts.get(name) || 0,
|
||||||
|
}));
|
||||||
|
|
||||||
|
newScores.sort((a, b) => b.tricks - a.tricks);
|
||||||
|
|
||||||
|
return newScores;
|
||||||
|
},
|
||||||
|
|
||||||
|
updateNewRoundData(eventData) {
|
||||||
|
console.log("Vue Scoreboard Data Update Triggered: New Round!");
|
||||||
|
|
||||||
|
this.playerScores = eventData.players.map(player => ({
|
||||||
|
name: player,
|
||||||
|
tricks: 0,
|
||||||
|
}));
|
||||||
|
},
|
||||||
|
|
||||||
|
updateTrickEndData(eventData) {
|
||||||
|
const { playerwon, playersin, tricklist } = eventData;
|
||||||
|
|
||||||
|
console.log(`Vue Scoreboard Data Update Triggered: ${playerwon} won the trick!`);
|
||||||
|
|
||||||
|
this.playerScores = this.calculateNewScores(playersin, tricklist);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
const GameInfoComponent = {
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
trumpsuit: 'No Trumpsuit',
|
||||||
|
firstCardImagePath: '/assets/images/cards/1B.png',
|
||||||
|
};
|
||||||
|
},
|
||||||
|
|
||||||
|
template: `
|
||||||
|
<div>
|
||||||
|
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
||||||
|
<p class="fs-5 text-primary" id="trumpsuit">{{ trumpsuit }}</p>
|
||||||
|
|
||||||
|
|
||||||
|
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
||||||
|
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
||||||
|
|
||||||
|
<img :src="firstCardImagePath" alt="First Card" width="80px" style="border-radius: 6px"/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
|
||||||
|
methods: {
|
||||||
|
resetFirstCard(eventData) {
|
||||||
|
console.log("GameInfoComponent: Resetting First Card to placeholder.");
|
||||||
|
this.firstCardImagePath = '/assets/images/cards/1B.png';
|
||||||
|
},
|
||||||
|
updateFirstCard(eventData) {
|
||||||
|
const firstCardId = eventData.firstCard;
|
||||||
|
console.log("GameInfoComponent: Updating First Card to:", firstCardId);
|
||||||
|
|
||||||
|
let imageSource;
|
||||||
|
if (firstCardId === "BLANK" || !firstCardId) {
|
||||||
|
imageSource = "/assets/images/cards/1B.png";
|
||||||
|
} else {
|
||||||
|
imageSource = `/assets/images/cards/${firstCardId}.png`;
|
||||||
|
}
|
||||||
|
this.firstCardImagePath = imageSource;
|
||||||
|
},
|
||||||
|
updateTrumpsuit(eventData) {
|
||||||
|
this.trumpsuit = eventData.trumpsuit;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
const TrickDisplayComponent = {
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
playedCards: [],
|
||||||
|
};
|
||||||
|
},
|
||||||
|
|
||||||
|
template: `
|
||||||
|
<div class="d-flex justify-content-center g-3" id="trick-cards-content">
|
||||||
|
<div v-for="(play, index) in playedCards" :key="index" class="col-auto">
|
||||||
|
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
|
||||||
|
backdrop-filter: blur(4px);">
|
||||||
|
<div class="p-2">
|
||||||
|
<img :src="getCardImagePath(play.cardId)" width="100%" style="border-radius: 6px"/>
|
||||||
|
</div>
|
||||||
|
<div class="card-body p-2 bg-transparent">
|
||||||
|
<small class="fw-semibold text-secondary">{{ play.player }}</small>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
|
||||||
|
methods: {
|
||||||
|
getCardImagePath(cardId) {
|
||||||
|
return `/assets/images/cards/${cardId}.png`;
|
||||||
|
},
|
||||||
|
|
||||||
|
clearPlayedCards() {
|
||||||
|
console.log("TrickDisplayComponent: Clearing played cards.");
|
||||||
|
this.playedCards = [];
|
||||||
|
},
|
||||||
|
|
||||||
|
updatePlayedCards(eventData) {
|
||||||
|
console.log("TrickDisplayComponent: Updating played cards.");
|
||||||
|
|
||||||
|
this.playedCards = eventData.playedCards;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
function formatPlayerName(player) {
|
||||||
|
let name = player.name;
|
||||||
|
if (player.dog) {
|
||||||
|
name += " 🐶";
|
||||||
|
}
|
||||||
|
return name;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const TurnComponent = {
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
currentPlayerName: 'Waiting...',
|
||||||
|
nextPlayers: [],
|
||||||
|
};
|
||||||
|
},
|
||||||
|
|
||||||
|
template: `
|
||||||
|
<div class="turn-tracker-container">
|
||||||
|
<h4 class="fw-semibold mb-1">Current Player</h4>
|
||||||
|
<p class="fs-3 fw-bold text-success" id="current-player-name">{{ currentPlayerName }}</p>
|
||||||
|
|
||||||
|
<div v-if="nextPlayers.length > 0">
|
||||||
|
<h5 class="fw-semibold mt-4 mb-1" id="next-players-text">Next Players</h5>
|
||||||
|
<div id="next-players-container">
|
||||||
|
<p v-for="name in nextPlayers" :key="name" class="fs-5 text-primary">{{ name }}</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
methods: {
|
||||||
|
updateTurnData(eventData) {
|
||||||
|
console.log("TurnComponent: Updating turn data.");
|
||||||
|
const { currentPlayer, nextPlayers } = eventData;
|
||||||
|
|
||||||
|
this.currentPlayerName = formatPlayerName(currentPlayer);
|
||||||
|
|
||||||
|
this.nextPlayers = nextPlayers.map(player => formatPlayerName(player));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
const LobbyComponent = {
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
lobbyName: 'Loading...',
|
||||||
|
lobbyId: 'default',
|
||||||
|
isHost: false,
|
||||||
|
maxPlayers: 0,
|
||||||
|
players: [],
|
||||||
|
showKickedModal: false,
|
||||||
|
kickedEventData: null,
|
||||||
|
showSessionClosedModal: false,
|
||||||
|
sessionClosedEventData: null,
|
||||||
|
};
|
||||||
|
},
|
||||||
|
|
||||||
|
template: `
|
||||||
|
<main class="lobby-background vh-100" id="lobbybackground">
|
||||||
|
|
||||||
|
<div v-if="showKickedModal" class="modal fade show d-block"
|
||||||
|
tabindex="-1"
|
||||||
|
role="dialog"
|
||||||
|
aria-labelledby="kickedModalTitle"
|
||||||
|
aria-modal="true"
|
||||||
|
style="background-color: rgba(0,0,0,0.5);">
|
||||||
|
|
||||||
|
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||||
|
<div class="modal-content">
|
||||||
|
<div class="modal-header">
|
||||||
|
<h5 class="modal-title" id="kickedModalTitle">Kicked</h5>
|
||||||
|
</div>
|
||||||
|
<div class="modal-body">
|
||||||
|
<p>You've been kicked from the lobby.</p>
|
||||||
|
<p class="text-muted small">You'll get redirected to the mainmenu in 5 seconds...</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
|
||||||
|
<div v-if="showSessionClosedModal" class="modal fade show d-block"
|
||||||
|
tabindex="-1"
|
||||||
|
role="dialog"
|
||||||
|
aria-labelledby="sessionClosedModalTitle"
|
||||||
|
aria-modal="true"
|
||||||
|
style="background-color: rgba(0,0,0,0.5);">
|
||||||
|
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||||
|
<div class="modal-content">
|
||||||
|
<div class="modal-header">
|
||||||
|
<h5 class="modal-title" id="sessionClosedModalTitle">Session Closed</h5>
|
||||||
|
</div>
|
||||||
|
<div class="modal-body">
|
||||||
|
<p>The session was closed.</p>
|
||||||
|
<p class="text-muted small">You'll get redirected to the mainmenu in 5 seconds...</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
||||||
|
|
||||||
|
<div class="row">
|
||||||
|
<div class="col">
|
||||||
|
<div class="p-3 fs-1 d-flex align-items-center">
|
||||||
|
<div class="text-center" style="flex-grow: 1;">
|
||||||
|
Lobby-Name: {{ lobbyName }}
|
||||||
|
</div>
|
||||||
|
<div class="btn btn-danger ms-auto" @click="leaveGame(lobbyId)">Exit</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="row">
|
||||||
|
<div class="col">
|
||||||
|
<div class="p-3 text-center fs-4" id="playerAmount">
|
||||||
|
Players: {{ players.length }} / {{ maxPlayers }}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="row justify-content-center align-items-center flex-grow-1">
|
||||||
|
|
||||||
|
<template v-if="isHost">
|
||||||
|
<div id="players" class="justify-content-center align-items-center d-flex flex-wrap">
|
||||||
|
<div v-for="player in players" :key="player.id" class="col-auto my-auto m-3">
|
||||||
|
<div class="card" style="width: 18rem;">
|
||||||
|
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||||
|
<div class="card-body">
|
||||||
|
<h5 class="card-title">
|
||||||
|
{{ player.name }} <span v-if="player.self">(You)</span>
|
||||||
|
</h5>
|
||||||
|
|
||||||
|
<template v-if="player.self">
|
||||||
|
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
||||||
|
</template>
|
||||||
|
<template v-else>
|
||||||
|
<div class="btn btn-danger" @click="handleKickPlayer(player.id)">Remove</div>
|
||||||
|
</template>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="col-12 text-center mb-5">
|
||||||
|
<div class="btn btn-success" @click="startGame()">Start Game</div>
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<template v-else>
|
||||||
|
<div id="players" class="justify-content-center align-items-center d-flex flex-wrap">
|
||||||
|
<div v-for="player in players" :key="player.id" class="col-auto my-auto m-3">
|
||||||
|
<div class="card" style="width: 18rem;">
|
||||||
|
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||||
|
<div class="card-body">
|
||||||
|
<h5 class="card-title">
|
||||||
|
{{ player.name }} <span v-if="player.self">(You)</span>
|
||||||
|
</h5>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="col-12 text-center mt-3">
|
||||||
|
<p class="fs-4">Waiting for the host to start the game...</p>
|
||||||
|
<div class="spinner-border mt-1" role="status">
|
||||||
|
<span class="visually-hidden">Loading...</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</main>
|
||||||
|
`,
|
||||||
|
|
||||||
|
methods: {
|
||||||
|
updateLobbyData(eventData) {
|
||||||
|
console.log("LobbyComponent: Received Lobby Update Event.");
|
||||||
|
|
||||||
|
this.isHost = eventData.host;
|
||||||
|
this.maxPlayers = eventData.maxPlayers;
|
||||||
|
this.players = eventData.players;
|
||||||
|
},
|
||||||
|
|
||||||
|
setInitialData(name, id) {
|
||||||
|
this.lobbyName = name;
|
||||||
|
this.lobbyId = id;
|
||||||
|
},
|
||||||
|
startGame() {
|
||||||
|
globalThis.startGame()
|
||||||
|
},
|
||||||
|
leaveGame(gameId) {
|
||||||
|
//TODO: Needs implementation
|
||||||
|
},
|
||||||
|
handleKickPlayer(playerId) {
|
||||||
|
globalThis.handleKickPlayer(playerId)
|
||||||
|
},
|
||||||
|
showKickModal(eventData) {
|
||||||
|
this.showKickedModal = true;
|
||||||
|
setTimeout(() => {
|
||||||
|
this.kickedEventData = eventData;
|
||||||
|
this.showKickedModal = false;
|
||||||
|
|
||||||
|
if (typeof globalThis.receiveGameStateChange === 'function') {
|
||||||
|
globalThis.receiveGameStateChange(this.kickedEventData);
|
||||||
|
} else {
|
||||||
|
console.error("FATAL: receiveGameStateChange ist nicht global definiert.");
|
||||||
|
}
|
||||||
|
}, 5000);
|
||||||
|
},
|
||||||
|
showSessionClosedModal(eventData) {
|
||||||
|
this.sessionClosedEventData = eventData;
|
||||||
|
this.showSessionClosedModal = true;
|
||||||
|
|
||||||
|
setTimeout(() => {
|
||||||
|
this.showSessionClosedModal = false;
|
||||||
|
|
||||||
|
if (typeof globalThis.receiveGameStateChange === 'function') {
|
||||||
|
globalThis.receiveGameStateChange(this.sessionClosedEventData);
|
||||||
|
} else {
|
||||||
|
console.error("FATAL: receiveGameStateChange ist nicht global definiert.");
|
||||||
|
}
|
||||||
|
}, 5000);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
function requestCardEvent(eventData) {
|
||||||
|
//TODO: Needs correct implementation of setting the inactive class in the PlayerHandComponent
|
||||||
|
}
|
||||||
function receiveGameStateChange(eventData) {
|
function receiveGameStateChange(eventData) {
|
||||||
const content = eventData.content;
|
const content = eventData.content;
|
||||||
const title = eventData.title || 'Knockout Whist';
|
const title = eventData.title || 'Knockout Whist';
|
||||||
|
const url = eventData.url || null;
|
||||||
|
|
||||||
exchangeBody(content, title);
|
exchangeBody(content, title, url);
|
||||||
|
}
|
||||||
|
function receiveRoundEndEvent(eventData) {
|
||||||
|
//TODO: When alert is working, set an alert that shows how won the round and with how much tricks.
|
||||||
|
}
|
||||||
|
let playerHandApp = null;
|
||||||
|
let scoreBoardApp = null;
|
||||||
|
let gameInfoApp = null;
|
||||||
|
let trickDisplayApp = null;
|
||||||
|
let turnApp = null;
|
||||||
|
globalThis.initGameVueComponents = function() {
|
||||||
|
// Initializing PlayerHandComponent
|
||||||
|
const app = Vue.createApp(PlayerHandComponent);
|
||||||
|
|
||||||
|
playerHandApp = app;
|
||||||
|
const mountedHand = app.mount('#player-hand-container');
|
||||||
|
|
||||||
|
if (mountedHand && mountedHand.updateHand) {
|
||||||
|
globalThis.updatePlayerHand = mountedHand.updateHand;
|
||||||
|
onEvent("ReceivedHandEvent", globalThis.updatePlayerHand);
|
||||||
|
console.log("PLAYER HAND SYSTEM: updatePlayerHand successfully exposed.");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: PlayerHandComponent mount failed. Check if #player-hand-container exists.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initializing Scoreboard
|
||||||
|
if (scoreBoardApp) return
|
||||||
|
|
||||||
|
const app2 = Vue.createApp(ScoreBoardComponent)
|
||||||
|
scoreBoardApp = app2
|
||||||
|
const mountedHand2 = app2.mount('#score-table')
|
||||||
|
if (mountedHand2) {
|
||||||
|
globalThis.updateNewRoundData = mountedHand2.updateNewRoundData;
|
||||||
|
onEvent("NewRoundEvent", handleNewRoundEvent);
|
||||||
|
|
||||||
|
globalThis.updateTrickEndData = mountedHand2.updateTrickEndData;
|
||||||
|
onEvent("TrickEndEvent", globalThis.updateTrickEndData);
|
||||||
|
console.log("SCOREBOARD: updateNewRoundData successfully exposed.");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: Scoreboard mount failed. Check if #score-table exists.");
|
||||||
|
}
|
||||||
|
// Initializing Gameinfo
|
||||||
|
if (gameInfoApp) return
|
||||||
|
|
||||||
|
const app3 = Vue.createApp(GameInfoComponent)
|
||||||
|
gameInfoApp = app3
|
||||||
|
const mountedGameInfo = app3.mount('#game-info-component')
|
||||||
|
if(mountedGameInfo) {
|
||||||
|
globalThis.resetFirstCard = mountedGameInfo.resetFirstCard;
|
||||||
|
globalThis.updateFirstCard = mountedGameInfo.updateFirstCard;
|
||||||
|
globalThis.updateTrumpsuit = mountedGameInfo.updateTrumpsuit
|
||||||
|
onEvent("NewTrickEvent", handleNewTrickEvent);
|
||||||
|
console.log("GameInfo: resetFirstCard successfully exposed.");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: GameInfo mount failed. Check if #score-table exists.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initializing TrickCardContainer
|
||||||
|
if (trickDisplayApp) return;
|
||||||
|
const app4 = Vue.createApp(TrickDisplayComponent);
|
||||||
|
trickDisplayApp = app4;
|
||||||
|
const mountedTrickDisplay = app4.mount('#trick-cards-container');
|
||||||
|
|
||||||
|
if (mountedTrickDisplay) {
|
||||||
|
globalThis.clearPlayedCards = mountedTrickDisplay.clearPlayedCards;
|
||||||
|
globalThis.updatePlayedCards = mountedTrickDisplay.updatePlayedCards;
|
||||||
|
onEvent("CardPlayedEvent", handleCardPlayedEvent)
|
||||||
|
console.log("TRICK DISPLAY: Handlers successfully exposed (clearPlayedCards, updatePlayedCards).");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: TrickDisplay mount failed. Check if #trick-cards-container exists.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initializing TurnContainer
|
||||||
|
if (turnApp) return;
|
||||||
|
const app5 = Vue.createApp(TurnComponent)
|
||||||
|
turnApp = app5;
|
||||||
|
const mountedTurnApp = app5.mount('#turn-component')
|
||||||
|
|
||||||
|
if(mountedTurnApp) {
|
||||||
|
globalThis.updateTurnData = mountedTurnApp.updateTurnData;
|
||||||
|
onEvent("TurnEvent", globalThis.updateTurnData);
|
||||||
|
console.log("TURN DISPLAY: Handlers successfully exposed (clearPlayedCards, updatePlayedCards).");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: TURNAPP mount failed. Check if #trick-cards-container exists.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
let lobbyApp = null;
|
||||||
|
globalThis.initLobbyVueComponents = function(initialLobbyName, initialLobbyId, initialIsHost, initialMaxPlayers, initialPlayers) {
|
||||||
|
|
||||||
|
if (lobbyApp) return;
|
||||||
|
|
||||||
|
const appLobby = Vue.createApp(LobbyComponent);
|
||||||
|
lobbyApp = appLobby;
|
||||||
|
const mountedLobby = appLobby.mount('#lobby-app-mount');
|
||||||
|
|
||||||
|
if (mountedLobby) {
|
||||||
|
mountedLobby.setInitialData(initialLobbyName, initialLobbyId);
|
||||||
|
|
||||||
|
//Damit beim erstmaligen Betreten der Lobby die Spieler etc. angezeigt werden.
|
||||||
|
mountedLobby.updateLobbyData({
|
||||||
|
host: initialIsHost,
|
||||||
|
maxPlayers: initialMaxPlayers,
|
||||||
|
players: initialPlayers
|
||||||
|
});
|
||||||
|
|
||||||
|
globalThis.updateLobbyData = mountedLobby.updateLobbyData;
|
||||||
|
globalThis.showKickModal = mountedLobby.showKickModal;
|
||||||
|
globalThis.showSessionClosedModal = mountedLobby.showSessionClosedModal;
|
||||||
|
onEvent("LobbyUpdateEvent", globalThis.updateLobbyData);
|
||||||
|
onEvent("KickEvent", globalThis.showKickModal);
|
||||||
|
onEvent("SessionClosed", globalThis.showSessionClosedModal);
|
||||||
|
console.log("LobbyComponent successfully mounted and registered events.");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: LobbyComponent mount failed.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function handleCardPlayedEvent(eventData) {
|
||||||
|
console.log("CardPlayedEvent received. Updating Game Info and Trick Display.");
|
||||||
|
|
||||||
|
if (typeof globalThis.updateFirstCard === 'function') {
|
||||||
|
globalThis.updateFirstCard(eventData);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (typeof globalThis.updatePlayedCards === 'function') {
|
||||||
|
globalThis.updatePlayedCards(eventData);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function handleNewTrickEvent(eventData) {
|
||||||
|
if (typeof globalThis.resetFirstCard === 'function') {
|
||||||
|
globalThis.resetFirstCard(eventData);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (typeof globalThis.clearPlayedCards === 'function') {
|
||||||
|
globalThis.clearPlayedCards();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function handleNewRoundEvent(eventData) {
|
||||||
|
if (typeof globalThis.updateNewRoundData === 'function') {
|
||||||
|
globalThis.updateNewRoundData(eventData);
|
||||||
|
}
|
||||||
|
if (typeof globalThis.updateTrumpsuit === 'function') {
|
||||||
|
globalThis.updateTrumpsuit(eventData);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
onEvent("ReceivedHandEvent", receiveHandEvent)
|
|
||||||
onEvent("GameStateChangeEvent", receiveGameStateChange)
|
onEvent("GameStateChangeEvent", receiveGameStateChange)
|
||||||
|
onEvent("LeftEvent", receiveGameStateChange)
|
||||||
|
onEvent("RequestCardEvent", requestCardEvent)
|
||||||
|
onEvent("RoundEndEvent", receiveRoundEndEvent)
|
||||||
@@ -1,7 +1,33 @@
|
|||||||
function handlePlayCard(card, dog) {
|
function handlePlayCard(cardidx) {
|
||||||
// TODO needs implementation
|
//TODO: Needs implementation
|
||||||
}
|
}
|
||||||
|
|
||||||
function handleSkipDogLife(button) {
|
function handleSkipDogLife(button) {
|
||||||
// TODO needs implementation
|
// TODO needs implementation
|
||||||
}
|
}
|
||||||
|
function startGame() {
|
||||||
|
sendEvent("StartGame")
|
||||||
|
}
|
||||||
|
|
||||||
|
function handleTrumpSelection(object) {
|
||||||
|
const $button = $(object);
|
||||||
|
const trumpIndex = parseInt($button.data('trump'));
|
||||||
|
const payload = {
|
||||||
|
suitIndex: trumpIndex
|
||||||
|
}
|
||||||
|
sendEvent("PickTrumpsuit", payload)
|
||||||
|
|
||||||
|
}
|
||||||
|
function handleKickPlayer(playerId) {
|
||||||
|
sendEvent("KickPlayer", {
|
||||||
|
playerId: playerId
|
||||||
|
})
|
||||||
|
}
|
||||||
|
function handleReturnToLobby() {
|
||||||
|
sendEvent("ReturnToLobby")
|
||||||
|
}
|
||||||
|
|
||||||
|
globalThis.startGame = startGame
|
||||||
|
globalThis.handleTrumpSelection = handleTrumpSelection
|
||||||
|
globalThis.handleKickPlayer = handleKickPlayer
|
||||||
|
globalThis.handleReturnToLobby = handleReturnToLobby
|
||||||
@@ -87,11 +87,17 @@ function setupSocketHandlers(socket) {
|
|||||||
} else {
|
} else {
|
||||||
console.warn('Connection died unexpectedly.');
|
console.warn('Connection died unexpectedly.');
|
||||||
}
|
}
|
||||||
|
location.href = "/mainmenu";
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
// connect/disconnect helpers
|
// connect/disconnect helpers
|
||||||
function connectWebSocket(url = "ws://localhost:9000/websocket") {
|
function connectWebSocket(url = null) {
|
||||||
|
if (!url) {
|
||||||
|
const loc = window.location;
|
||||||
|
const protocol = loc.protocol === "https:" ? "wss:" : "ws:";
|
||||||
|
url = protocol + "//" + loc.host + "/websocket";
|
||||||
|
}
|
||||||
if (ws && ws.readyState === WebSocket.OPEN) return Promise.resolve();
|
if (ws && ws.readyState === WebSocket.OPEN) return Promise.resolve();
|
||||||
if (ws && ws.readyState === WebSocket.CONNECTING) {
|
if (ws && ws.readyState === WebSocket.CONNECTING) {
|
||||||
// already connecting - return a promise that resolves on open
|
// already connecting - return a promise that resolves on open
|
||||||
|
|||||||
@@ -1,3 +1,3 @@
|
|||||||
MAJOR=4
|
MAJOR=4
|
||||||
MINOR=1
|
MINOR=9
|
||||||
PATCH=0
|
PATCH=0
|
||||||
|
|||||||
Reference in New Issue
Block a user