fix: cleaner components seperation

This commit is contained in:
shahdlala66
2026-04-18 21:39:16 +02:00
parent 3e8c7c4057
commit 8b090e4d96
6 changed files with 316 additions and 268 deletions
+239
View File
@@ -0,0 +1,239 @@
import { DestroyRef, Injectable, OnDestroy, inject } from '@angular/core';
import { Router } from '@angular/router';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { interval, startWith, Subscription, switchMap } from 'rxjs';
import { getPieceAtSquare, isPieceColor } from '../../core/chess/fen.utils';
import { getErrorMessage } from '../../core/http/error-message.util';
import { GameFull, GameState, GameStreamEvent, LegalMove } from '../../models/game.models';
import { GameApiService } from '../../services/game-api.service';
@Injectable()
export class GameFacade implements OnDestroy {
gameId = '';
game: GameFull | null = null;
errorMessage = '';
moveInput = '';
fenInput = '';
pgnInput = '';
loading = true;
selectedSquare: string | null = null;
highlightedSquares: string[] = [];
private selectedSquareMoves: LegalMove[] = [];
private readonly router = inject(Router);
private readonly gameApi = inject(GameApiService);
private readonly destroyRef = inject(DestroyRef);
private streamSubscription: Subscription | null = null;
private pollSubscription: Subscription | null = null;
ngOnDestroy(): void {
this.streamSubscription?.unsubscribe();
this.pollSubscription?.unsubscribe();
}
get state(): GameState | null {
return this.game?.state ?? null;
}
setGameId(gameId: string): void {
this.gameId = gameId;
this.loadGame();
}
onBoardSquareSelected(square: string): void {
if (!this.state) {
return;
}
if (this.selectedSquare && this.highlightedSquares.includes(square)) {
const selectedMove = this.selectedSquareMoves.find((move) => move.to === square);
if (selectedMove) {
this.moveInput = selectedMove.uci;
this.submitMove();
}
return;
}
const piece = getPieceAtSquare(this.state.fen, square);
if (!piece || !isPieceColor(piece, this.state.turn)) {
this.clearSelection();
return;
}
this.errorMessage = '';
this.gameApi
.getLegalMoves(this.gameId, square)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (response) => {
this.selectedSquare = square;
this.selectedSquareMoves = response.moves;
this.highlightedSquares = response.moves.map((move) => move.to);
},
error: () => {
this.clearSelection();
this.errorMessage = 'Could not load legal moves for selected square.';
}
});
}
submitMove(): void {
const uci = this.moveInput.trim();
if (!uci) {
return;
}
this.errorMessage = '';
this.gameApi
.makeMove(this.gameId, uci)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (state) => {
if (this.game) {
this.game = { ...this.game, state };
}
this.moveInput = '';
this.clearSelection();
},
error: (error) => {
this.errorMessage = getErrorMessage(error, 'Move rejected.');
}
});
}
importFen(): void {
const fen = this.fenInput.trim();
if (!fen) {
this.errorMessage = 'Please provide a FEN string.';
return;
}
this.errorMessage = '';
this.gameApi
.importFen(fen)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (game) => {
this.fenInput = '';
this.pgnInput = '';
void this.router.navigate(['/game', game.gameId]);
},
error: (error) => {
this.errorMessage = getErrorMessage(error, 'FEN import failed.');
}
});
}
importPgn(): void {
const pgn = this.pgnInput.trim();
if (!pgn) {
this.errorMessage = 'Please provide a PGN string.';
return;
}
this.errorMessage = '';
this.gameApi
.importPgn(pgn)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (game) => {
this.pgnInput = '';
this.fenInput = '';
void this.router.navigate(['/game', game.gameId]);
},
error: (error) => {
this.errorMessage = getErrorMessage(error, 'PGN import failed.');
}
});
}
private loadGame(): void {
this.loading = true;
this.errorMessage = '';
this.clearSelection();
this.streamSubscription?.unsubscribe();
this.pollSubscription?.unsubscribe();
this.pollSubscription = null;
this.gameApi
.getGame(this.gameId)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (game) => {
this.game = game;
this.loading = false;
this.startStream();
},
error: (error) => {
this.errorMessage = getErrorMessage(error, `Could not load game ${this.gameId}.`);
this.loading = false;
}
});
}
private startStream(): void {
this.streamSubscription = this.gameApi
.streamGame(this.gameId)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (event) => this.applyStreamEvent(event),
error: () => {
this.errorMessage = 'Live stream disconnected. Falling back to polling.';
this.startPolling();
},
complete: () => {
this.errorMessage = 'Live stream ended. Falling back to polling.';
this.startPolling();
}
});
}
private startPolling(): void {
if (this.pollSubscription) {
return;
}
this.pollSubscription = interval(1500)
.pipe(
startWith(0),
switchMap(() => this.gameApi.getGame(this.gameId)),
takeUntilDestroyed(this.destroyRef)
)
.subscribe({
next: (game) => {
const previousMoves = this.game?.state.moves.join(',') ?? '';
this.game = game;
if (previousMoves !== game.state.moves.join(',')) {
this.clearSelection();
}
}
});
}
private applyStreamEvent(event: GameStreamEvent): void {
if (event.type === 'gameFull') {
this.game = event.game;
this.clearSelection();
return;
}
if (event.type === 'gameState' && this.game) {
const moveCountBefore = this.game.state.moves.length;
this.game = { ...this.game, state: event.state };
if (event.state.moves.length !== moveCountBefore) {
this.clearSelection();
}
return;
}
if (event.type === 'error') {
this.errorMessage = event.error.message;
}
}
private clearSelection(): void {
this.selectedSquare = null;
this.selectedSquareMoves = [];
this.highlightedSquares = [];
}
}