fix: cleaner components seperation
This commit is contained in:
@@ -0,0 +1,239 @@
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import { DestroyRef, Injectable, OnDestroy, inject } from '@angular/core';
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import { Router } from '@angular/router';
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import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
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import { interval, startWith, Subscription, switchMap } from 'rxjs';
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import { getPieceAtSquare, isPieceColor } from '../../core/chess/fen.utils';
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import { getErrorMessage } from '../../core/http/error-message.util';
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import { GameFull, GameState, GameStreamEvent, LegalMove } from '../../models/game.models';
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import { GameApiService } from '../../services/game-api.service';
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@Injectable()
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export class GameFacade implements OnDestroy {
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gameId = '';
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game: GameFull | null = null;
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errorMessage = '';
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moveInput = '';
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fenInput = '';
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pgnInput = '';
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loading = true;
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selectedSquare: string | null = null;
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highlightedSquares: string[] = [];
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private selectedSquareMoves: LegalMove[] = [];
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private readonly router = inject(Router);
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private readonly gameApi = inject(GameApiService);
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private readonly destroyRef = inject(DestroyRef);
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private streamSubscription: Subscription | null = null;
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private pollSubscription: Subscription | null = null;
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ngOnDestroy(): void {
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this.streamSubscription?.unsubscribe();
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this.pollSubscription?.unsubscribe();
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}
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get state(): GameState | null {
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return this.game?.state ?? null;
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}
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setGameId(gameId: string): void {
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this.gameId = gameId;
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this.loadGame();
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}
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onBoardSquareSelected(square: string): void {
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if (!this.state) {
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return;
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}
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if (this.selectedSquare && this.highlightedSquares.includes(square)) {
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const selectedMove = this.selectedSquareMoves.find((move) => move.to === square);
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if (selectedMove) {
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this.moveInput = selectedMove.uci;
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this.submitMove();
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}
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return;
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}
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const piece = getPieceAtSquare(this.state.fen, square);
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if (!piece || !isPieceColor(piece, this.state.turn)) {
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this.clearSelection();
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return;
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}
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this.errorMessage = '';
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this.gameApi
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.getLegalMoves(this.gameId, square)
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.pipe(takeUntilDestroyed(this.destroyRef))
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.subscribe({
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next: (response) => {
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this.selectedSquare = square;
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this.selectedSquareMoves = response.moves;
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this.highlightedSquares = response.moves.map((move) => move.to);
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},
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error: () => {
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this.clearSelection();
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this.errorMessage = 'Could not load legal moves for selected square.';
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}
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});
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}
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submitMove(): void {
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const uci = this.moveInput.trim();
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if (!uci) {
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return;
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}
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this.errorMessage = '';
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this.gameApi
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.makeMove(this.gameId, uci)
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.pipe(takeUntilDestroyed(this.destroyRef))
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.subscribe({
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next: (state) => {
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if (this.game) {
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this.game = { ...this.game, state };
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}
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this.moveInput = '';
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this.clearSelection();
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},
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error: (error) => {
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this.errorMessage = getErrorMessage(error, 'Move rejected.');
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}
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});
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}
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importFen(): void {
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const fen = this.fenInput.trim();
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if (!fen) {
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this.errorMessage = 'Please provide a FEN string.';
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return;
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}
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this.errorMessage = '';
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this.gameApi
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.importFen(fen)
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.pipe(takeUntilDestroyed(this.destroyRef))
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.subscribe({
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next: (game) => {
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this.fenInput = '';
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this.pgnInput = '';
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void this.router.navigate(['/game', game.gameId]);
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},
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error: (error) => {
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this.errorMessage = getErrorMessage(error, 'FEN import failed.');
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}
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});
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}
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importPgn(): void {
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const pgn = this.pgnInput.trim();
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if (!pgn) {
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this.errorMessage = 'Please provide a PGN string.';
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return;
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}
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this.errorMessage = '';
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this.gameApi
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.importPgn(pgn)
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.pipe(takeUntilDestroyed(this.destroyRef))
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.subscribe({
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next: (game) => {
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this.pgnInput = '';
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this.fenInput = '';
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void this.router.navigate(['/game', game.gameId]);
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},
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error: (error) => {
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this.errorMessage = getErrorMessage(error, 'PGN import failed.');
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}
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});
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}
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private loadGame(): void {
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this.loading = true;
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this.errorMessage = '';
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this.clearSelection();
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this.streamSubscription?.unsubscribe();
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this.pollSubscription?.unsubscribe();
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this.pollSubscription = null;
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this.gameApi
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.getGame(this.gameId)
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.pipe(takeUntilDestroyed(this.destroyRef))
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.subscribe({
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next: (game) => {
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this.game = game;
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this.loading = false;
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this.startStream();
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},
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error: (error) => {
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this.errorMessage = getErrorMessage(error, `Could not load game ${this.gameId}.`);
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this.loading = false;
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}
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});
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}
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private startStream(): void {
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this.streamSubscription = this.gameApi
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.streamGame(this.gameId)
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.pipe(takeUntilDestroyed(this.destroyRef))
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.subscribe({
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next: (event) => this.applyStreamEvent(event),
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error: () => {
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this.errorMessage = 'Live stream disconnected. Falling back to polling.';
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this.startPolling();
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},
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complete: () => {
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this.errorMessage = 'Live stream ended. Falling back to polling.';
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this.startPolling();
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}
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});
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}
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private startPolling(): void {
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if (this.pollSubscription) {
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return;
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}
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this.pollSubscription = interval(1500)
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.pipe(
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startWith(0),
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switchMap(() => this.gameApi.getGame(this.gameId)),
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takeUntilDestroyed(this.destroyRef)
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)
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.subscribe({
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next: (game) => {
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const previousMoves = this.game?.state.moves.join(',') ?? '';
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this.game = game;
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if (previousMoves !== game.state.moves.join(',')) {
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this.clearSelection();
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}
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}
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});
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}
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private applyStreamEvent(event: GameStreamEvent): void {
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if (event.type === 'gameFull') {
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this.game = event.game;
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this.clearSelection();
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return;
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}
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if (event.type === 'gameState' && this.game) {
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const moveCountBefore = this.game.state.moves.length;
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this.game = { ...this.game, state: event.state };
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if (event.state.moves.length !== moveCountBefore) {
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this.clearSelection();
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}
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return;
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}
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if (event.type === 'error') {
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this.errorMessage = event.error.message;
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}
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}
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private clearSelection(): void {
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this.selectedSquare = null;
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this.selectedSquareMoves = [];
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this.highlightedSquares = [];
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}
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}
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