feat: NCWF-5/6/7/8/9 chess analysis page and engine integration

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Janis Eccarius
2026-06-15 22:28:30 +02:00
parent ae952d70b0
commit b9998b6710
30 changed files with 2146 additions and 290 deletions
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@@ -19,6 +19,7 @@ If `$ARGUMENTS` already answers some of these, skip those questions.
## Step 2 — Research (if needed)
If the bug involves component logic, a service, or routing:
- Search repo for relevant code (`Grep`/`Bash`) under `src/app/{components,services,models,core,pages}`.
- Check `.spec.ts` files for existing coverage of the broken area.
- Do NOT guess at root cause. Surface findings before drafting.
@@ -56,6 +57,7 @@ Environment / Notes
```
Rules:
- Steps must be minimal and reproducible.
- Expected vs actual: concrete and unambiguous.
- Omit "Environment / Notes" section if not relevant.
@@ -64,6 +66,7 @@ Rules:
Show the draft to the user.
**Use `AskUserQuestion` tool to ask:**
- Are steps to reproduce complete and accurate?
- Severity: Blocker / Critical / Major / Minor / Trivial?
- Any related tickets or recent changes to link?
@@ -73,6 +76,7 @@ Incorporate feedback. Repeat until user approves.
## Step 5 — Determine Project
> **Project routing rules (always apply these):**
>
> - Frontend code (UI, UX, web app, components, services) → `NCWF`
> - Backend code (game engine, bots, API, services, coordinator) → `NCS`
> - Infrastructure (Kubernetes, pipelines, CI/CD, DB setup, cloud infra) → `NCI`
@@ -86,6 +90,7 @@ If ambiguous, ask the user.
## Step 6 — Create Issue
Call `mcp__youtrack__create_issue` with:
- `project`: determined in Step 5
- `summary`: concise title describing what is broken (≤72 chars, sentence case)
- `description`: full formatted defect report from Step 3 (Markdown)
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@@ -19,6 +19,7 @@ If `$ARGUMENTS` already answers some of these, skip those questions.
## Step 2 — Research (if needed)
If the topic involves unfamiliar UI flows, component structure, or technical constraints:
- Search the repo for relevant code under `src/app/` (use `Grep`/`Bash`).
- Use `WebSearch` if the topic involves Angular APIs, external standards or protocols.
- Do NOT guess. Surface findings before drafting.
@@ -53,6 +54,7 @@ Implementation Notes
```
Rules:
- User story line: plain English, present tense, from user's perspective.
- Acceptance criteria: testable, unambiguous, one condition each.
- Implementation notes: optional — only include if there are known constraints, related tickets, or design refs.
@@ -61,6 +63,7 @@ Rules:
Show the draft to the user.
**Use `AskUserQuestion` tool to ask:**
- Are the acceptance criteria complete and correct?
- Any implementation constraints to add?
- Priority (if known)?
@@ -70,6 +73,7 @@ Incorporate feedback. Repeat until user approves.
## Step 5 — Determine Project
> **Project routing rules (always apply these):**
>
> - Frontend code (UI, UX, web app, components, services) → `NCWF`
> - Backend code (game engine, bots, API, services, coordinator) → `NCS`
> - Infrastructure (Kubernetes, pipelines, CI/CD, DB setup, cloud infra) → `NCI`
@@ -83,6 +87,7 @@ If still ambiguous, ask the user.
## Step 6 — Create Issue
Call `mcp__youtrack__create_issue` with:
- `project`: determined in Step 5
- `summary`: concise title derived from the "I want to" clause (≤72 chars, sentence case)
- `description`: full formatted story from Step 3 (Markdown)
@@ -96,14 +101,14 @@ After creation, ask the user (use `AskUserQuestion` if interactive, otherwise in
Collect any issue IDs the user mentions. For each, determine the correct relation and call `mcp__youtrack__link_issues`:
| Situation | Relation to use |
|-----------|----------------|
| This story must be done before another | `blocks` |
| Another story must be done before this | `is blocked by` |
| Stories share domain or are related | `relates to` |
| This is a child of an epic/story | `subtask of` |
| This is a parent grouping subtasks | `parent for` |
| This depends on another ticket's output | `depends on` |
| Situation | Relation to use |
| --------------------------------------- | --------------- |
| This story must be done before another | `blocks` |
| Another story must be done before this | `is blocked by` |
| Stories share domain or are related | `relates to` |
| This is a child of an epic/story | `subtask of` |
| This is a parent grouping subtasks | `parent for` |
| This depends on another ticket's output | `depends on` |
If the user mentions an issue in the story description or implementation notes (e.g. "see NCS-42", "after NCWF-12 is done"), auto-detect and suggest linking it — confirm before creating the link.
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@@ -7,10 +7,12 @@ This is the **NowChess-Frontend** repo. Sprint mode defaults to project `NCWF`.
## Step 1 — Determine Scope
**Single-issue mode** (`$ARGUMENTS` set):
- Call `mcp__youtrack__get_issue` on `$ARGUMENTS`.
- Proceed with that issue only.
**Sprint mode** (`$ARGUMENTS` empty):
- Call `mcp__youtrack__search_issues` with query `project: NCWF Sprints: {current sprint} #Unresolved`.
- If query returns 0 results, use `AskUserQuestion` to ask for the sprint name, then retry with `project: NCWF Sprints: {name}`.
- Collect all returned issues.
@@ -18,6 +20,7 @@ This is the **NowChess-Frontend** repo. Sprint mode defaults to project `NCWF`.
## Step 2 — Build Issue Tree
For each top-level issue from Step 1:
1. Fetch full details via `mcp__youtrack__get_issue`: summary, description, acceptance criteria, Type, existing `Zeitschätzung`, linked issues.
2. Identify subtasks from links with relation `subtask of` (i.e. issues where the fetched issue is the parent).
3. Recursively fetch subtasks until all leaves are known.
@@ -29,17 +32,18 @@ For each top-level issue from Step 1:
## Step 3 — Estimate Leaf Nodes
For each leaf node:
1. Read: summary, description, acceptance criteria, implementation notes.
2. If scope is unclear, search codebase (`Grep`/`Bash`) under `src/app/` for related files to gauge complexity.
3. Assign estimate using this scale:
| Size | Criteria | Estimate |
|------|----------|----------|
| Trivial | Style tweak, copy change, 1-file tweak | 30m |
| Small | 13 files, single component/service, no unknowns | 1h2h |
| Medium | 36 files, new component + service wiring, some design | 3h5h |
| Large | 6+ files, cross-feature, non-trivial state/routing | 1d2d |
| XL | New feature area, major refactor, research spike | 3d5d |
| Size | Criteria | Estimate |
| ------- | ------------------------------------------------------ | -------- |
| Trivial | Style tweak, copy change, 1-file tweak | 30m |
| Small | 13 files, single component/service, no unknowns | 1h2h |
| Medium | 36 files, new component + service wiring, some design | 3h5h |
| Large | 6+ files, cross-feature, non-trivial state/routing | 1d2d |
| XL | New feature area, major refactor, research spike | 3d5d |
4. Record: estimate + one-line reasoning.
5. Skip leaf if it already has `Zeitschätzung` set — note it as pre-estimated.
@@ -49,6 +53,7 @@ For each leaf node:
YouTrack auto-sums `Zeitschätzung` from subtasks up to parents — **do not write estimates to parent nodes**.
Compute display-only rolled-up totals:
- Parent total = sum of all descendant leaf estimates (including pre-estimated ones).
- Flag any branch where some leaves are missing estimates (partial roll-up).
@@ -68,11 +73,13 @@ Epic NCWF-10: Board UI overhaul [4h 30m] ← rolled up
Legend: `[X]` = display-only roll-up (not written). Plain = will be written to YouTrack.
If sprint mode, show grand total at bottom:
```
Sprint total: Xd Yh Zm (N issues, M leaves to update)
```
**Use `AskUserQuestion` tool:**
- Does the breakdown look right?
- Any estimates to adjust before writing to YouTrack?
@@ -81,6 +88,7 @@ Incorporate all feedback before proceeding.
## Step 6 — Write Estimates
On user approval, write estimates **only to leaf nodes** (bottom-up order):
- For each leaf with a new estimate, call `mcp__youtrack__update_issue` with field `Zeitschätzung` = approved estimate.
- YouTrack period format: `"30m"`, `"1h 30m"`, `"1d"`, `"2d 4h"`.
- Skip leaves already pre-estimated.
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@@ -3,6 +3,7 @@
Automated defect-fix workflow. Ticket ID: `$ARGUMENTS`
This is the **NowChess-Frontend** repo (Angular 20 / TypeScript). Gates:
- Build: `npm run build`
- Test: `npm test -- --watch=false --browsers=ChromeHeadless`
- Format: `npx prettier --write .` (check with `npx prettier --check .`)
@@ -15,6 +16,7 @@ Extract and display: summary, description, steps to reproduce, Priority, Subsyst
## Step 2 — Create Worktree
Derive branch name from ticket:
- `type` from YouTrack issue type: `bug``fix`, `feature`/`task``feat`, `refactor``refactor`, else `chore`
- `scope` from affected area (kebab-case, omit if unclear)
- `description` from ticket summary: lowercase, kebab-case, max 40 chars, drop articles
@@ -42,6 +44,7 @@ After root cause confirmed, assess scope:
**Complex** (3+ files, multiple concerns, or estimated > 1 hour): create subtasks before coding.
To create subtasks:
1. Break fix into discrete, independently-completable tasks (e.g. "Fix selection state in BoardComponent", "Add spec for flip behaviour", "Update GameService move stream").
2. For each subtask call `mcp__youtrack__create_issue` with:
- `project`: based on subtask content — do **not** inherit from parent. Frontend/UI → `NCWF`; backend code → `NCS`; Kubernetes/pipelines/CI-CD/infrastructure → `NCI`. If ambiguous, ask user.
@@ -66,7 +69,7 @@ Then proceed to Step 4, implementing subtasks in order.
5. Run `npx prettier --check .`**blocking, foreground only** (never `run_in_background`). Wait for exit code 0. Must be green.
- If it fails, fix all issues and re-run until exit code 0.
- **Do NOT proceed to Step 5 until the build, tests and format check all pass.**
If any step fails, iterate until all pass.
If any step fails, iterate until all pass.
## Step 5 — Review
@@ -76,6 +79,7 @@ Display findings grouped by severity.
## Step 5b — Apply Review Findings
If the review produced any findings (any severity):
1. Implement all agreed fixes.
2. Run `npm run build` — must be green.
3. Run `npm test -- --watch=false --browsers=ChromeHeadless` — must be green.
@@ -125,12 +129,12 @@ Files changed:
After commenting, ask the user if `$ARGUMENTS` should be linked to any other issues not already linked:
| Situation | Relation |
|-----------|---------|
| This fix blocks another open ticket | `blocks` |
| Another ticket must ship first | `is blocked by` |
| Related defect or story | `relates to` |
| Duplicate of another defect | `duplicates` |
| Situation | Relation |
| ----------------------------------- | --------------- |
| This fix blocks another open ticket | `blocks` |
| Another ticket must ship first | `is blocked by` |
| Related defect or story | `relates to` |
| Duplicate of another defect | `duplicates` |
Scan the ticket description and comments for any issue IDs that were mentioned but not yet linked. Suggest those automatically.
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@@ -4,6 +4,7 @@ Automated feature-implementation workflow. Ticket ID: `$ARGUMENTS`
This is the **NowChess-Frontend** repo (Angular 20 / TypeScript). In-project =
`NCWF`. Gates:
- Build: `npm run build`
- Test: `npm test -- --watch=false --browsers=ChromeHeadless`
- Format: `npx prettier --write .` (check with `npx prettier --check .`)
@@ -40,6 +41,7 @@ are collected and reported at the end with a ready-to-run prompt.
## Step 3 — Create Worktree
Derive branch name from the root ticket `$ARGUMENTS`:
- `type` from YouTrack issue type: `feature`/`task``feat`, `refactor``refactor`, `bug``fix`, else `chore`
- `scope` from affected area (kebab-case, omit if unclear)
- `description` from ticket summary: lowercase, kebab-case, max 40 chars, drop articles
@@ -83,6 +85,7 @@ Display findings grouped by severity.
## Step 6b — Apply Review Findings
If the review produced any findings (any severity):
1. Implement all agreed fixes.
2. Run `npm run build` — must be green.
3. Run `npm test -- --watch=false --browsers=ChromeHeadless` — must be green.
@@ -139,10 +142,12 @@ Call `ExitWorktree` with `discard_changes: true` to delete the worktree.
Final report to the user, in two sections:
### Blocked in-project tasks
List any `NCWF` tasks that could **not** be implemented, with the blocker(s)
that stopped them. (These can be re-run with this command once blockers clear.)
### Cross-project tasks (NCS / NCI / other)
For every out-of-project task discovered in the tree (whether it was a subtask
or a blocker), output one entry:
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@@ -12,6 +12,7 @@ Extract and display: summary, description, acceptance criteria, implementation n
## Step 2 — Research (if needed)
If the story involves unfamiliar UI flows or technical constraints:
- Search repo for relevant code under `src/app/` (`Grep`/`Bash`).
- Use `WebSearch` for Angular APIs, external standards or protocols.
- Do NOT guess. Surface findings before proposing splits.
@@ -19,6 +20,7 @@ If the story involves unfamiliar UI flows or technical constraints:
## Step 3 — Propose Split
Analyse the story and propose a set of subtasks. Rules:
- Each subtask = one unit of work, completable independently or in sequence.
- No subtask should exceed ~2 days of work.
- Name subtasks in imperative mood (e.g. "Add board theme service", "Render theme picker component").
@@ -26,6 +28,7 @@ Analyse the story and propose a set of subtasks. Rules:
Show proposed subtask list to user (titles only) and ask:
**Use `AskUserQuestion` tool:**
- Does the split look right?
- Any subtasks to add, remove, or merge?
- Should any subtask be assigned to a specific person?
@@ -57,6 +60,7 @@ What must be true for this subtask to be considered complete:
```
Rules:
- Steps/Tasks: concrete, ordered where order matters.
- Definition of Done: adjust per subtask — not all subtasks need the same criteria (e.g. a research spike has different DoD than an implementation task).
- Keep description short — one paragraph max.
@@ -74,6 +78,7 @@ If a subtask's project is ambiguous, ask the user before creating it.
## Step 6 — Create Subtasks
For each subtask call `mcp__youtrack__create_issue` with:
- `project`: from Step 5
- `summary`: subtask title (≤72 chars, sentence case)
- `description`: full formatted description from Step 4 (Markdown)
@@ -84,6 +89,7 @@ Then call `mcp__youtrack__link_issues` to link each created subtask to `$ARGUMEN
## Step 6b — Inter-Subtask Links
If subtasks must be done in sequence (one depends on output of another), add ordering links:
- For each dependency pair call `mcp__youtrack__link_issues` with relation `is blocked by` (subtask B is blocked by subtask A).
Ask the user to confirm sequencing before adding these links:
@@ -94,12 +100,12 @@ Ask the user to confirm sequencing before adding these links:
Scan `$ARGUMENTS` description and implementation notes for any referenced issue IDs not already linked. For each:
| Situation | Relation |
|-----------|---------|
| Parent story blocks another epic/story | `blocks` |
| Situation | Relation |
| ---------------------------------------- | --------------- |
| Parent story blocks another epic/story | `blocks` |
| Story depends on another epic completing | `is blocked by` |
| Related story in same domain | `relates to` |
| This story duplicates or supersedes | `duplicates` |
| Related story in same domain | `relates to` |
| This story duplicates or supersedes | `duplicates` |
Suggest links to the user and call `mcp__youtrack__link_issues` on confirmation.
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@@ -1,58 +1,77 @@
## [0.3.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.8...0.3.0) (2026-06-10)
### Features
- NCWF-5 Scaffold post-game analysis page at /analysis with board viewer and route
- NCWF-6 FEN / PGN / Game-ID input form for custom analysis
- NCWF-7 Integrate backend analysis API (POST /api/analysis/position) via GameApiService
- NCWF-8 Per-move evaluation timeline SVG chart
- NCWF-9 Annotated move list with quality labels (!! ! ?! ? ??)
## 0.0.0 (2026-05-12)
### Features
* added bot, light and dark mode ([2de003e](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/2de003e497baee72f998d0d805ca1e58aababe48))
* added web view 1v1 ([1828fa3](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/1828fa3275ddb8ce6bb90a9f6a970ec428ebce3a))
* NCS-63 User account implementation ([#2](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/2)) ([ff75c8c](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/ff75c8ce2fad54137f04a14c15bc1d4a38fa9bb8))
* NCS-75 Frontend Deployment Dockerfile ([#4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/4)) ([bd7ec58](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/bd7ec581e38b5d8e775741bf16e19b4dc67b979e))
- added bot, light and dark mode ([2de003e](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/2de003e497baee72f998d0d805ca1e58aababe48))
- added web view 1v1 ([1828fa3](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/1828fa3275ddb8ce6bb90a9f6a970ec428ebce3a))
- NCS-63 User account implementation ([#2](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/2)) ([ff75c8c](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/ff75c8ce2fad54137f04a14c15bc1d4a38fa9bb8))
- NCS-75 Frontend Deployment Dockerfile ([#4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/4)) ([bd7ec58](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/bd7ec581e38b5d8e775741bf16e19b4dc67b979e))
### Bug Fixes
* build issues ([36d72fd](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/36d72fd6cda41be51d28f8ac307dcdbcd31afa91))
* cleaner components seperation ([8b090e4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/8b090e4d96c64c0adb253e3aefad7930108ccfb9))
* gitignore ([4da882f](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/4da882f481ba7a008aac868fb37de7cb2bafea5d))
* GITIGNORE ([8df2d05](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/8df2d0550ab17c9afb2d19c414eac700a75add02))
* npm ([c11c1d4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c11c1d4dce9de4bd5b463e891eebf961b37feb04))
* removed .vs ([2833ead](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/2833ead7be3b47ee5c188d2d21b7326cb3cb3f26))
* removed cache files ([7ee59c4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/7ee59c434bf137a08fd560bbc02ceefbcfd90f04))
* size of pieces and removed text view of the game state ([c60d00f](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c60d00f9d25247504845654615065fbccd7fe448))
* structure ([3e8c7c4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/3e8c7c4057e55aeec7cee8c24f6751ff24912c93))
- build issues ([36d72fd](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/36d72fd6cda41be51d28f8ac307dcdbcd31afa91))
- cleaner components seperation ([8b090e4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/8b090e4d96c64c0adb253e3aefad7930108ccfb9))
- gitignore ([4da882f](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/4da882f481ba7a008aac868fb37de7cb2bafea5d))
- GITIGNORE ([8df2d05](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/8df2d0550ab17c9afb2d19c414eac700a75add02))
- npm ([c11c1d4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c11c1d4dce9de4bd5b463e891eebf961b37feb04))
- removed .vs ([2833ead](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/2833ead7be3b47ee5c188d2d21b7326cb3cb3f26))
- removed cache files ([7ee59c4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/7ee59c434bf137a08fd560bbc02ceefbcfd90f04))
- size of pieces and removed text view of the game state ([c60d00f](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c60d00f9d25247504845654615065fbccd7fe448))
- structure ([3e8c7c4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/3e8c7c4057e55aeec7cee8c24f6751ff24912c93))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.1.0...0.0.0) (2026-05-12)
### Features
* NCS-69 Challenge request ([#3](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/3)) ([bad7366](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/bad7366bdbb048c20218257b30ac22efc9ecb6db))
- NCS-69 Challenge request ([#3](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/3)) ([bad7366](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/bad7366bdbb048c20218257b30ac22efc9ecb6db))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.0...0.0.0) (2026-05-12)
### Bug Fixes
* NCWF-1 401 ([#5](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/5)) ([f8f93ef](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/f8f93efff48f1d7198023fed45b675c2e225df36))
- NCWF-1 401 ([#5](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/5)) ([f8f93ef](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/f8f93efff48f1d7198023fed45b675c2e225df36))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.1...0.0.0) (2026-05-12)
### Bug Fixes
* NCWF-1 401 ([#6](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/6)) ([6d1e06d](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/6d1e06dfd606b93d029e9c9b84eea6f8b3b6294e))
- NCWF-1 401 ([#6](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/6)) ([6d1e06d](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/6d1e06dfd606b93d029e9c9b84eea6f8b3b6294e))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.2...0.0.0) (2026-05-14)
### Bug Fixes
* added missing challenge routes ([61000f8](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/61000f8a22aff8b524664a756cc933834365f923))
- added missing challenge routes ([61000f8](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/61000f8a22aff8b524664a756cc933834365f923))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.3...0.0.0) (2026-05-15)
### Bug Fixes
* build error ([51a363a](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/51a363a2432be111b804082df362975047dc8080))
* NCWF-2 bugs and desing fixes ([#7](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/7)) ([c02414e](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c02414ea40177b05a5e62dcf68dcb44efa6d3740))
- build error ([51a363a](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/51a363a2432be111b804082df362975047dc8080))
- NCWF-2 bugs and desing fixes ([#7](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/7)) ([c02414e](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c02414ea40177b05a5e62dcf68dcb44efa6d3740))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.4...0.0.0) (2026-06-01)
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.5...0.0.0) (2026-06-02)
### Bug Fixes
* NCWF-4 Token Issues ([#8](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/8)) ([95eff42](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/95eff42dfe6d9c23ede08c7297614369a1b00d9f))
- NCWF-4 Token Issues ([#8](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/8)) ([95eff42](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/95eff42dfe6d9c23ede08c7297614369a1b00d9f))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.6...0.0.0) (2026-06-06)
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.7...0.0.0) (2026-06-10)
### Bug Fixes
* route play-vs-bot to /vs-bot endpoint ([a620735](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/a62073511f2ac912ceb0f6b4730bef37545dd8ea))
- route play-vs-bot to /vs-bot endpoint ([a620735](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/a62073511f2ac912ceb0f6b4730bef37545dd8ea))
+4 -13
View File
@@ -18,9 +18,7 @@
"builder": "@angular/build:application",
"options": {
"browser": "src/main.ts",
"polyfills": [
"zone.js"
],
"polyfills": ["zone.js"],
"tsConfig": "tsconfig.app.json",
"assets": [
{
@@ -38,9 +36,7 @@
"output": "/assets/ChessAssets"
}
],
"styles": [
"src/styles.css"
]
"styles": ["src/styles.css"]
},
"configurations": {
"production": {
@@ -106,10 +102,7 @@
"test": {
"builder": "@angular/build:karma",
"options": {
"polyfills": [
"zone.js",
"zone.js/testing"
],
"polyfills": ["zone.js", "zone.js/testing"],
"tsConfig": "tsconfig.spec.json",
"assets": [
{
@@ -127,9 +120,7 @@
"output": "/assets/ChessAssets"
}
],
"styles": [
"src/styles.css"
]
"styles": ["src/styles.css"]
}
}
}
+2 -5
View File
@@ -55,7 +55,6 @@ tags:
description: Export a game as FEN or PGN
paths:
# ---------------------------------------------------------------------------
# Game lifecycle
# ---------------------------------------------------------------------------
@@ -467,7 +466,6 @@ paths:
# =============================================================================
components:
securitySchemes:
bearerAuth:
type: http
@@ -517,7 +515,6 @@ components:
$ref: '#/components/schemas/ApiError'
schemas:
# -------------------------------------------------------------------------
# Requests
# -------------------------------------------------------------------------
@@ -551,7 +548,7 @@ components:
pgn:
type: string
description: PGN text (headers and move list)
example: "1. e4 e5 2. Nf3 Nc6 *"
example: '1. e4 e5 2. Nf3 Nc6 *'
# -------------------------------------------------------------------------
# Game state
@@ -587,7 +584,7 @@ components:
pgn:
type: string
description: PGN move text for the full game so far
example: "1. e4"
example: '1. e4'
turn:
type: string
enum: [white, black]
+5
View File
@@ -1,4 +1,9 @@
{
"/api/analysis": {
"target": "http://localhost:8087",
"secure": false,
"changeOrigin": true
},
"/api/tournament": {
"target": "http://localhost:8089",
"secure": false,
+2 -2
View File
@@ -1,4 +1,4 @@
window.__RUNTIME_CONFIG__ = {
API_URL: "${API_URL}",
WEBSOCKET_URL: "${WEBSOCKET_URL}"
API_URL: '${API_URL}',
WEBSOCKET_URL: '${WEBSOCKET_URL}',
};
+3 -1
View File
@@ -6,6 +6,7 @@ import { ChallengesComponent } from './pages/challenges/challenges.component';
import { GamesComponent } from './pages/games/games.component';
import { TournamentsComponent } from './pages/tournaments/tournaments.component';
import { BotsComponent } from './pages/bots/bots.component';
import { AnalysisComponent } from './pages/analysis/analysis.component';
export const routes: Routes = [
{ path: '', component: WelcomeComponent },
@@ -14,6 +15,7 @@ export const routes: Routes = [
{ path: 'challenges', component: ChallengesComponent },
{ path: 'tournaments', component: TournamentsComponent },
{ path: 'bots', component: BotsComponent },
{ path: 'analysis', component: AnalysisComponent },
{ path: 'game/:gameId', component: GameComponent },
{ path: '**', redirectTo: '' }
{ path: '**', redirectTo: '' },
];
+2 -1
View File
@@ -1,12 +1,13 @@
import { TestBed } from '@angular/core/testing';
import { provideRouter } from '@angular/router';
import { provideHttpClient } from '@angular/common/http';
import { App } from './app';
describe('App', () => {
beforeEach(async () => {
await TestBed.configureTestingModule({
imports: [App],
providers: [provideRouter([])]
providers: [provideRouter([]), provideHttpClient()],
}).compileComponents();
});
@@ -0,0 +1,108 @@
:host {
display: block;
}
.empty {
font-size: 11px;
color: rgba(255, 255, 255, 0.4);
padding: 12px 16px;
font-family: var(--nc-mono, monospace);
letter-spacing: 0.06em;
}
.move-grid {
display: grid;
grid-template-columns: 28px 1fr 1fr;
gap: 2px 4px;
padding: 8px 12px;
font-family: var(--nc-mono, monospace);
font-size: 12px;
}
.mv-num {
color: rgba(255, 255, 255, 0.3);
font-size: 10px;
display: flex;
align-items: center;
letter-spacing: 0.04em;
}
.mv {
display: flex;
align-items: center;
gap: 4px;
padding: 4px 8px;
cursor: pointer;
border-radius: 2px;
color: rgba(255, 255, 255, 0.8);
transition:
background 0.12s,
color 0.12s;
}
.mv:hover {
background: rgba(255, 255, 255, 0.06);
color: #fff;
}
.mv.active {
background: rgba(255, 69, 200, 0.18);
color: #fff;
}
.mv-empty {
cursor: default;
color: rgba(255, 255, 255, 0.25);
}
.mv-empty:hover {
background: transparent;
color: rgba(255, 255, 255, 0.25);
}
.mv-san {
flex: 1;
}
.mv-placeholder {
opacity: 0.4;
}
/* Quality badges */
.mv-badge {
font-size: 10px;
font-weight: 700;
padding: 1px 4px;
border-radius: 2px;
flex-shrink: 0;
}
.q-brilliant .mv-badge,
.mv-badge.q-brilliant {
color: #5ee5a1;
background: rgba(94, 229, 161, 0.15);
}
.q-best .mv-badge,
.mv-badge.q-best {
color: #5ee5a1;
background: rgba(94, 229, 161, 0.1);
}
.q-inaccuracy .mv-badge,
.mv-badge.q-inaccuracy {
color: #ffb13a;
background: rgba(255, 177, 58, 0.15);
}
.q-mistake .mv-badge,
.mv-badge.q-mistake {
color: #ff7a7a;
background: rgba(255, 122, 122, 0.15);
}
.q-blunder .mv-badge,
.mv-badge.q-blunder {
color: #ff4444;
background: rgba(255, 68, 68, 0.18);
}
@@ -0,0 +1,48 @@
@if (moves.length === 0) {
<div class="empty">No annotated moves yet.</div>
} @else {
<div class="move-grid" role="list">
@for (pair of pairs; track $index) {
<div class="mv-num" role="presentation">{{ $index + 1 }}</div>
<div
class="mv"
[class.active]="isWhiteActive($index)"
[class]="qualityClass(pair.white)"
role="listitem"
tabindex="0"
(click)="selectWhite($index)"
(keydown.enter)="selectWhite($index)"
>
<span class="mv-san">{{ pair.white?.san ?? '' }}</span>
@if (qualityLabel(pair.white)) {
<span class="mv-badge" [class]="qualityClass(pair.white)">{{
qualityLabel(pair.white)
}}</span>
}
</div>
<div
class="mv"
[class.active]="isBlackActive($index)"
[class.mv-empty]="!pair.black"
[class]="qualityClass(pair.black)"
role="listitem"
[attr.tabindex]="pair.black ? 0 : null"
(click)="selectBlack($index, pair.black)"
(keydown.enter)="selectBlack($index, pair.black)"
>
@if (pair.black) {
<span class="mv-san">{{ pair.black.san }}</span>
@if (qualityLabel(pair.black)) {
<span class="mv-badge" [class]="qualityClass(pair.black)">{{
qualityLabel(pair.black)
}}</span>
}
} @else {
<span class="mv-san mv-placeholder"></span>
}
</div>
}
</div>
}
@@ -0,0 +1,83 @@
import { Component, EventEmitter, Input, Output } from '@angular/core';
import { AnnotatedMove, MoveQuality } from '../../models/analysis.models';
interface AnnotatedPair {
white: AnnotatedMove | null;
black: AnnotatedMove | null;
}
const QUALITY_LABELS: Record<MoveQuality, string> = {
brilliant: '!!',
best: '!',
good: '',
inaccuracy: '?!',
mistake: '?',
blunder: '??',
};
const QUALITY_CLASSES: Record<MoveQuality, string> = {
brilliant: 'q-brilliant',
best: 'q-best',
good: 'q-good',
inaccuracy: 'q-inaccuracy',
mistake: 'q-mistake',
blunder: 'q-blunder',
};
@Component({
selector: 'app-annotated-move-list',
standalone: true,
imports: [],
templateUrl: './annotated-move-list.component.html',
styleUrl: './annotated-move-list.component.css',
})
export class AnnotatedMoveListComponent {
@Input({ required: true }) moves: AnnotatedMove[] = [];
@Input() activePly: number | null = null;
@Output() plySelected = new EventEmitter<number>();
get pairs(): AnnotatedPair[] {
const result: AnnotatedPair[] = [];
for (let i = 0; i < this.moves.length; i += 2) {
result.push({
white: this.moves[i] ?? null,
black: this.moves[i + 1] ?? null,
});
}
return result;
}
qualityLabel(move: AnnotatedMove | null): string {
if (!move?.quality) return '';
return QUALITY_LABELS[move.quality] ?? '';
}
qualityClass(move: AnnotatedMove | null): string {
if (!move?.quality) return '';
return QUALITY_CLASSES[move.quality] ?? '';
}
isWhiteActive(pairIndex: number): boolean {
return this.activePly === pairIndex * 2;
}
isBlackActive(pairIndex: number): boolean {
return this.activePly === pairIndex * 2 + 1;
}
selectWhite(pairIndex: number): void {
this.plySelected.emit(pairIndex * 2);
}
selectBlack(pairIndex: number, black: AnnotatedMove | null): void {
if (!black) return;
this.plySelected.emit(pairIndex * 2 + 1);
}
formatEval(move: AnnotatedMove | null): string {
if (!move || move.evalAfter === null) return '';
const v = move.evalAfter;
const sign = v > 0 ? '+' : '';
return `${sign}${v.toFixed(2)}`;
}
}
@@ -0,0 +1,53 @@
:host {
display: block;
width: 100%;
}
.timeline-wrap {
width: 100%;
overflow: hidden;
}
.timeline-svg {
display: block;
width: 100%;
height: 80px;
}
.midline {
stroke: rgba(255, 255, 255, 0.12);
stroke-width: 1;
stroke-dasharray: 4 4;
}
.area-white {
fill: rgba(255, 255, 255, 0.18);
}
.area-black {
fill: rgba(20, 20, 30, 0.55);
}
.eval-line {
fill: none;
stroke: var(--nc-neon, #ff45c8);
stroke-width: 1.5;
stroke-linejoin: round;
stroke-linecap: round;
}
.active-marker {
stroke: var(--nc-warning, #ffb13a);
stroke-width: 1.5;
stroke-dasharray: 3 3;
opacity: 0.8;
}
.empty {
font-size: 11px;
color: rgba(255, 255, 255, 0.4);
padding: 12px 0;
font-family: var(--nc-mono, monospace);
letter-spacing: 0.06em;
text-align: center;
}
@@ -0,0 +1,53 @@
@if (points.length === 0) {
<div class="empty">No evaluation data yet.</div>
} @else {
<div class="timeline-wrap" role="img" aria-label="Evaluation timeline">
<svg
class="timeline-svg"
[attr.viewBox]="'0 0 ' + svgWidth + ' ' + svgHeight"
preserveAspectRatio="none"
>
<!-- Midline (balanced) -->
<line
x1="0"
[attr.y1]="svgHeight / 2"
[attr.x2]="svgWidth"
[attr.y2]="svgHeight / 2"
class="midline"
/>
<!-- White-advantage fill (clip above midline) -->
<defs>
<clipPath id="clip-white">
<rect x="0" y="0" [attr.width]="svgWidth" [attr.height]="svgHeight / 2" />
</clipPath>
<clipPath id="clip-black">
<rect
x="0"
[attr.y]="svgHeight / 2"
[attr.width]="svgWidth"
[attr.height]="svgHeight / 2"
/>
</clipPath>
</defs>
<polygon [attr.points]="polylineWhite" class="area-white" clip-path="url(#clip-white)" />
<polygon [attr.points]="polylineBlack" class="area-black" clip-path="url(#clip-black)" />
<!-- Eval line -->
<polyline [attr.points]="evalPolyline" class="eval-line" />
<!-- Active ply marker -->
@if (activeX() !== null) {
<line
[attr.x1]="activeX()"
y1="0"
[attr.x2]="activeX()"
[attr.y2]="svgHeight"
class="active-marker"
/>
}
</svg>
</div>
}
@@ -0,0 +1,73 @@
import { Component, Input, OnChanges } from '@angular/core';
import { AnnotatedMove } from '../../models/analysis.models';
interface TimelinePoint {
x: number;
y: number;
eval: number;
san: string;
plyIndex: number;
}
const CLAMP = 5; // clamp eval to ±5 pawns for display
const HEIGHT = 80;
const WIDTH = 600;
@Component({
selector: 'app-eval-timeline',
standalone: true,
imports: [],
templateUrl: './eval-timeline.component.html',
styleUrl: './eval-timeline.component.css',
})
export class EvalTimelineComponent implements OnChanges {
@Input({ required: true }) moves: AnnotatedMove[] = [];
@Input() activePly: number | null = null;
points: TimelinePoint[] = [];
evalPolyline = '';
polylineWhite = '';
polylineBlack = '';
svgWidth = WIDTH;
svgHeight = HEIGHT;
ngOnChanges(): void {
this.buildChart();
}
activeX(): number | null {
if (this.activePly === null) return null;
const pt = this.points[this.activePly];
return pt ? pt.x : null;
}
private buildChart(): void {
if (this.moves.length === 0) {
this.points = [];
this.evalPolyline = '';
this.polylineWhite = '';
this.polylineBlack = '';
return;
}
const total = this.moves.length;
this.points = this.moves.map((m, i) => {
const evalValue = m.evalAfter ?? 0;
const clamped = Math.max(-CLAMP, Math.min(CLAMP, evalValue));
const x = (i / Math.max(total - 1, 1)) * WIDTH;
// y=0 => white winning (top), y=HEIGHT => black winning (bottom)
const y = ((CLAMP - clamped) / (CLAMP * 2)) * HEIGHT;
return { x, y, eval: evalValue, san: m.san, plyIndex: i };
});
const coordStr = this.points.map((p) => `${p.x.toFixed(1)},${p.y.toFixed(1)}`).join(' ');
this.evalPolyline = coordStr;
const mid = HEIGHT / 2;
const first = this.points[0];
const last = this.points[this.points.length - 1];
this.polylineWhite = `${first.x.toFixed(1)},${mid} ${coordStr} ${last.x.toFixed(1)},${mid}`;
this.polylineBlack = this.polylineWhite;
}
}
+288 -175
View File
@@ -1,5 +1,4 @@
<nav class="nc-nav">
<!-- Logo -->
<div class="nc-logo" (click)="goToHome()" role="button" tabindex="0">
<div class="nc-logo-mark"></div>
@@ -8,201 +7,315 @@
<!-- Center links — only when logged in -->
@if (currentUser) {
<div class="nc-links">
<button type="button" class="nc-link">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M1 12s4-8 11-8 11 8 11 8-4 8-11 8-11-8-11-8z" />
<circle cx="12" cy="12" r="3" />
</svg>
Watch
</button>
<button type="button" class="nc-link" (click)="goToTournaments()">Tournaments</button>
<button type="button" class="nc-link" (click)="goToBots()">Bots</button>
</div>
<div class="nc-links">
<button type="button" class="nc-link">
<svg
width="14"
height="14"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="1.7"
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="M1 12s4-8 11-8 11 8 11 8-4 8-11 8-11-8-11-8z" />
<circle cx="12" cy="12" r="3" />
</svg>
Watch
</button>
<button type="button" class="nc-link" (click)="goToTournaments()">Tournaments</button>
<button type="button" class="nc-link" (click)="goToBots()">Bots</button>
<button type="button" class="nc-link" (click)="goToAnalysis()">Analysis</button>
</div>
}
<!-- Right cluster -->
<div class="nc-right">
@if (currentUser; as user) {
<!-- Notifications bell -->
<div class="nc-dropdown-wrap" data-dropdown="notif">
<button
type="button"
class="nc-bell"
[class.is-open]="notifOpen"
(click)="toggleNotif($event)"
aria-label="Notifications"
>
<svg
width="18"
height="18"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="1.6"
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="M6 8a6 6 0 0 1 12 0c0 7 3 9 3 9H3s3-2 3-9" />
<path d="M10.3 21a1.94 1.94 0 0 0 3.4 0" />
</svg>
@if (incomingChallenges.length > 0) {
<span class="nc-badge">{{ incomingChallenges.length }}</span>
}
</button>
<!-- Notifications bell -->
<div class="nc-dropdown-wrap" data-dropdown="notif">
<button type="button" class="nc-bell" [class.is-open]="notifOpen" (click)="toggleNotif($event)"
aria-label="Notifications">
<svg width="18" height="18" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
stroke-linecap="round" stroke-linejoin="round">
<path d="M6 8a6 6 0 0 1 12 0c0 7 3 9 3 9H3s3-2 3-9" />
<path d="M10.3 21a1.94 1.94 0 0 0 3.4 0" />
</svg>
@if (incomingChallenges.length > 0) {
<span class="nc-badge">{{ incomingChallenges.length }}</span>
@if (notifOpen) {
<div class="nc-popover nc-notif" (click)="$event.stopPropagation()">
<div class="nc-notif-header">
<span class="nc-notif-header-title">Challenges</span>
</div>
<div class="nc-notif-list">
@if (incomingChallenges.length === 0) {
<div class="nc-notif-empty">No pending challenges</div>
}
@for (challenge of incomingChallenges; track challenge.id) {
<div class="nc-notif-row is-unread">
<div class="nc-notif-icon">
<svg
width="14"
height="14"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="1.6"
stroke-linecap="round"
stroke-linejoin="round"
>
<line x1="14.5" y1="17.5" x2="3" y2="6" />
<path d="M13 19l6 -6" />
<path d="M16 16l4 4" />
<path d="M19 21l2 -2" />
<path d="M15 5l4 4" />
<path d="M21 3l-3 1l-4 4" />
</svg>
</div>
<div class="nc-notif-body">
<div class="nc-notif-text">
<b>{{ challenge.challenger.name }}</b> challenged you to a
{{ getTimeControlDisplay(challenge) }} game.
</div>
<div class="nc-notif-meta">
{{ challenge.challenger.rating }} ·
{{ challenge.timeControl.type ?? 'Custom' }} ·
{{ getExpirationInfo(challenge) }}
</div>
<div class="nc-notif-actions">
<button
type="button"
class="nc-btn-accept"
[disabled]="acceptingId === challenge.id || !!decliningId"
(click)="acceptChallenge($event, challenge)"
>
<svg
width="11"
height="11"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2.4"
stroke-linecap="round"
stroke-linejoin="round"
>
<polyline points="20 6 9 17 4 12" />
</svg>
{{ acceptingId === challenge.id ? '...' : 'Accept' }}
</button>
<button
type="button"
class="nc-btn-decline"
[disabled]="!!acceptingId || decliningId === challenge.id"
(click)="declineChallenge($event, challenge)"
>
<svg
width="10"
height="10"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2.4"
stroke-linecap="round"
stroke-linejoin="round"
>
<line x1="18" y1="6" x2="6" y2="18" />
<line x1="6" y1="6" x2="18" y2="18" />
</svg>
{{ decliningId === challenge.id ? '...' : 'Decline' }}
</button>
</div>
</div>
</div>
}
</div>
<div class="nc-notif-footer">
<button type="button" class="nc-view-all" (click)="goToChallenges()">
View all challenges
</button>
</div>
</div>
}
</button>
@if (notifOpen) {
<div class="nc-popover nc-notif" (click)="$event.stopPropagation()">
<div class="nc-notif-header">
<span class="nc-notif-header-title">Challenges</span>
</div>
<div class="nc-notif-list">
@if (incomingChallenges.length === 0) {
<div class="nc-notif-empty">No pending challenges</div>
}
@for (challenge of incomingChallenges; track challenge.id) {
<div class="nc-notif-row is-unread">
<div class="nc-notif-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
stroke-linecap="round" stroke-linejoin="round">
<line x1="14.5" y1="17.5" x2="3" y2="6" />
<path d="M13 19l6 -6" /><path d="M16 16l4 4" />
<path d="M19 21l2 -2" /><path d="M15 5l4 4" />
<path d="M21 3l-3 1l-4 4" />
</svg>
</div>
<div class="nc-notif-body">
<div class="nc-notif-text">
<b>{{ challenge.challenger.name }}</b> challenged you to a
{{ getTimeControlDisplay(challenge) }} game.
</div>
<div class="nc-notif-meta">
{{ challenge.challenger.rating }} · {{ challenge.timeControl.type ?? 'Custom' }} · {{ getExpirationInfo(challenge) }}
</div>
<div class="nc-notif-actions">
<button type="button" class="nc-btn-accept"
[disabled]="acceptingId === challenge.id || !!decliningId"
(click)="acceptChallenge($event, challenge)">
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
stroke-linecap="round" stroke-linejoin="round">
<polyline points="20 6 9 17 4 12" />
</svg>
{{ acceptingId === challenge.id ? '...' : 'Accept' }}
</button>
<button type="button" class="nc-btn-decline"
[disabled]="!!acceptingId || decliningId === challenge.id"
(click)="declineChallenge($event, challenge)">
<svg width="10" height="10" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
stroke-linecap="round" stroke-linejoin="round">
<line x1="18" y1="6" x2="6" y2="18" /><line x1="6" y1="6" x2="18" y2="18" />
</svg>
{{ decliningId === challenge.id ? '...' : 'Decline' }}
</button>
</div>
</div>
</div>
}
</div>
<div class="nc-notif-footer">
<button type="button" class="nc-view-all" (click)="goToChallenges()">View all challenges</button>
</div>
</div>
}
</div>
<!-- Games quick-access -->
<button type="button" class="nc-games-btn" (click)="goToGames()">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M14.5 17.5L3 6"/>
<path d="M13 19l6-6"/><path d="M16 16l4 4"/>
<path d="M19 21l2-2"/><path d="M15 5l4 4"/>
<path d="M21 3l-3 1-4 4"/>
</svg>
Games
</button>
<!-- Profile -->
<div class="nc-dropdown-wrap" data-dropdown="profile">
<button type="button" class="nc-profile" [class.is-open]="profileOpen" (click)="toggleProfile($event)">
<div class="nc-avatar nc-avatar-sm">{{ getInitial() }}</div>
<span class="nc-profile-name">{{ user.username }}</span>
<svg class="nc-chevron" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9" />
<!-- Games quick-access -->
<button type="button" class="nc-games-btn" (click)="goToGames()">
<svg
width="13"
height="13"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="1.7"
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="M14.5 17.5L3 6" />
<path d="M13 19l6-6" />
<path d="M16 16l4 4" />
<path d="M19 21l2-2" />
<path d="M15 5l4 4" />
<path d="M21 3l-3 1-4 4" />
</svg>
Games
</button>
@if (profileOpen) {
<div class="nc-popover nc-menu" (click)="$event.stopPropagation()">
<div class="nc-menu-header">
<div class="nc-avatar nc-avatar-md">{{ getInitial() }}</div>
<div>
<div class="nc-menu-user-name">{{ user.username }}</div>
<div class="nc-menu-user-sub">{{ user.rating }} · &#64;{{ user.username }}</div>
<!-- Profile -->
<div class="nc-dropdown-wrap" data-dropdown="profile">
<button
type="button"
class="nc-profile"
[class.is-open]="profileOpen"
(click)="toggleProfile($event)"
>
<div class="nc-avatar nc-avatar-sm">{{ getInitial() }}</div>
<span class="nc-profile-name">{{ user.username }}</span>
<svg
class="nc-chevron"
width="12"
height="12"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2"
stroke-linecap="round"
stroke-linejoin="round"
>
<polyline points="6 9 12 15 18 9" />
</svg>
</button>
@if (profileOpen) {
<div class="nc-popover nc-menu" (click)="$event.stopPropagation()">
<div class="nc-menu-header">
<div class="nc-avatar nc-avatar-md">{{ getInitial() }}</div>
<div>
<div class="nc-menu-user-name">{{ user.username }}</div>
<div class="nc-menu-user-sub">{{ user.rating }} · &#64;{{ user.username }}</div>
</div>
</div>
<div class="nc-menu-group">
<button type="button" class="nc-menu-item" (click)="goToProfile()">
<span class="nc-menu-icon">
<svg
width="14"
height="14"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="1.8"
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="M20 21v-2a4 4 0 0 0-4-4H8a4 4 0 0 0-4 4v2" />
<circle cx="12" cy="7" r="4" />
</svg>
</span>
<span class="nc-menu-label">My profile</span>
</button>
<button type="button" class="nc-menu-item" (click)="goToChallenges()">
<span class="nc-menu-icon">
<svg
width="14"
height="14"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="1.6"
stroke-linecap="round"
stroke-linejoin="round"
>
<line x1="14.5" y1="17.5" x2="3" y2="6" />
<path d="M13 19l6 -6" />
<path d="M16 16l4 4" />
<path d="M19 21l2 -2" />
<path d="M15 5l4 4" />
<path d="M21 3l-3 1l-4 4" />
</svg>
</span>
<span class="nc-menu-label">Challenges</span>
</button>
<button type="button" class="nc-menu-item" (click)="toggleTheme($event)">
<span class="nc-menu-icon">
<svg
width="14"
height="14"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="1.7"
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="M21 12.8A9 9 0 1 1 11.2 3a7 7 0 0 0 9.8 9.8z" />
</svg>
</span>
<span class="nc-menu-label">{{ isDarkMode ? 'Light mode' : 'Dark mode' }}</span>
<span class="nc-toggle" [class.is-on]="isDarkMode"></span>
</button>
</div>
<div class="nc-menu-group">
<button type="button" class="nc-menu-item danger" (click)="logout()">
<span class="nc-menu-icon">
<svg
width="14"
height="14"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="1.7"
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="M9 21H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h4" />
<polyline points="16 17 21 12 16 7" />
<line x1="21" y1="12" x2="9" y2="12" />
</svg>
</span>
<span class="nc-menu-label">Log out</span>
</button>
</div>
</div>
</div>
<div class="nc-menu-group">
<button type="button" class="nc-menu-item" (click)="goToProfile()">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8"
stroke-linecap="round" stroke-linejoin="round">
<path d="M20 21v-2a4 4 0 0 0-4-4H8a4 4 0 0 0-4 4v2" />
<circle cx="12" cy="7" r="4" />
</svg>
</span>
<span class="nc-menu-label">My profile</span>
</button>
<button type="button" class="nc-menu-item" (click)="goToChallenges()">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
stroke-linecap="round" stroke-linejoin="round">
<line x1="14.5" y1="17.5" x2="3" y2="6" />
<path d="M13 19l6 -6" /><path d="M16 16l4 4" />
<path d="M19 21l2 -2" /><path d="M15 5l4 4" />
<path d="M21 3l-3 1l-4 4" />
</svg>
</span>
<span class="nc-menu-label">Challenges</span>
</button>
<button type="button" class="nc-menu-item" (click)="toggleTheme($event)">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M21 12.8A9 9 0 1 1 11.2 3a7 7 0 0 0 9.8 9.8z" />
</svg>
</span>
<span class="nc-menu-label">{{ isDarkMode ? 'Light mode' : 'Dark mode' }}</span>
<span class="nc-toggle" [class.is-on]="isDarkMode"></span>
</button>
</div>
<div class="nc-menu-group">
<button type="button" class="nc-menu-item danger" (click)="logout()">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M9 21H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h4" />
<polyline points="16 17 21 12 16 7" />
<line x1="21" y1="12" x2="9" y2="12" />
</svg>
</span>
<span class="nc-menu-label">Log out</span>
</button>
</div>
}
</div>
}
</div>
} @else {
<!-- Logged-out auth buttons -->
<button type="button" class="nc-auth-btn" (click)="openLoginDialog()">Login</button>
<button type="button" class="nc-auth-btn nc-auth-btn--primary" (click)="openRegisterDialog()">Register</button>
<!-- Logged-out auth buttons -->
<button type="button" class="nc-auth-btn" (click)="openLoginDialog()">Login</button>
<button type="button" class="nc-auth-btn nc-auth-btn--primary" (click)="openRegisterDialog()">
Register
</button>
}
</div>
</nav>
@if (showLoginDialog) {
<app-login-dialog (onClose)="closeLoginDialog()" (onSuccess)="onLoginSuccess()" />
<app-login-dialog (onClose)="closeLoginDialog()" (onSuccess)="onLoginSuccess()" />
}
@if (showRegisterDialog) {
<app-register-dialog (onClose)="closeRegisterDialog()" (onSuccess)="onRegisterSuccess()" />
<app-register-dialog (onClose)="closeRegisterDialog()" (onSuccess)="onRegisterSuccess()" />
}
+37 -26
View File
@@ -18,7 +18,7 @@ import { Challenge } from '../../models/challenge.models';
standalone: true,
imports: [CommonModule, LoginDialogComponent, RegisterDialogComponent],
templateUrl: './toolbar.component.html',
styleUrl: './toolbar.component.css'
styleUrl: './toolbar.component.css',
})
export class ToolbarComponent implements OnInit {
private readonly destroyRef = inject(DestroyRef);
@@ -46,35 +46,36 @@ export class ToolbarComponent implements OnInit {
ngOnInit(): void {
this.destroyRef.onDestroy(() => this.stopPolling());
this.authService.currentUser$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe(user => {
this.currentUser = user;
if (user) {
this.challengeWs.connect();
this.startPolling();
} else {
this.challengeWs.disconnect();
this.stopPolling();
this.navigatedChallengeIds.clear();
this.challengeEventService.clear();
}
});
this.authService.currentUser$.pipe(takeUntilDestroyed(this.destroyRef)).subscribe((user) => {
this.currentUser = user;
if (user) {
this.challengeWs.connect();
this.startPolling();
} else {
this.challengeWs.disconnect();
this.stopPolling();
this.navigatedChallengeIds.clear();
this.challengeEventService.clear();
}
});
this.authDialogService.dialogState$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe(state => {
.subscribe((state) => {
this.showLoginDialog = state === 'login';
this.showRegisterDialog = state === 'register';
});
this.themeService.darkMode$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe(isDark => { this.isDarkMode = isDark; });
this.themeService.darkMode$.pipe(takeUntilDestroyed(this.destroyRef)).subscribe((isDark) => {
this.isDarkMode = isDark;
});
this.challengeEventService.getIncomingChallenges$()
this.challengeEventService
.getIncomingChallenges$()
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe(challenges => { this.incomingChallenges = challenges; });
.subscribe((challenges) => {
this.incomingChallenges = challenges;
});
}
private startPolling(): void {
@@ -91,7 +92,7 @@ export class ToolbarComponent implements OnInit {
private fetchChallenges(): void {
this.challengeService.listChallenges().subscribe({
next: response => {
next: (response) => {
const incoming = response.in ?? response.incoming ?? [];
this.challengeEventService.setIncomingChallenges(incoming);
@@ -104,7 +105,7 @@ export class ToolbarComponent implements OnInit {
}
}
}
}
},
});
}
@@ -197,6 +198,12 @@ export class ToolbarComponent implements OnInit {
void this.router.navigate(['/bots']);
}
goToAnalysis(): void {
this.profileOpen = false;
this.notifOpen = false;
void this.router.navigate(['/analysis']);
}
onLoginSuccess(): void {
this.closeLoginDialog();
}
@@ -227,12 +234,14 @@ export class ToolbarComponent implements OnInit {
if (this.acceptingId || this.decliningId) return;
this.acceptingId = challenge.id;
this.challengeService.acceptChallenge(challenge.id).subscribe({
next: accepted => {
next: (accepted) => {
this.acceptingId = null;
this.challengeEventService.onChallengeAccepted(accepted);
if (accepted.gameId) void this.router.navigate(['/game', accepted.gameId]);
},
error: () => { this.acceptingId = null; }
error: () => {
this.acceptingId = null;
},
});
}
@@ -245,7 +254,9 @@ export class ToolbarComponent implements OnInit {
this.decliningId = null;
this.challengeEventService.removeChallenge(challenge.id);
},
error: () => { this.decliningId = null; }
error: () => {
this.decliningId = null;
},
});
}
}
+25
View File
@@ -0,0 +1,25 @@
export interface AnalysisRequest {
fen: string;
depth: number;
}
export interface AnalysisResponse {
eval: number;
winChance: number;
depth: number;
bestMove: string;
continuations: string[];
}
export type MoveQuality = 'brilliant' | 'best' | 'good' | 'inaccuracy' | 'mistake' | 'blunder';
export interface AnnotatedMove {
san: string;
fen: string;
evalBefore: number | null;
evalAfter: number | null;
quality: MoveQuality | null;
bestMove: string | null;
winChanceBefore: number | null;
winChanceAfter: number | null;
}
@@ -0,0 +1,542 @@
/* ============================================================
DESIGN TOKENS — dark mode (default)
============================================================ */
:host {
--nc-neon: #ff45c8;
--nc-neon-soft: rgba(255, 69, 200, 0.55);
--nc-bg: #06060d;
--nc-surface: rgba(20, 17, 42, 0.6);
--nc-surface-solid: rgba(10, 8, 22, 0.95);
--nc-text: #fff;
--nc-text-muted: rgba(255, 255, 255, 0.65);
--nc-text-dim: rgba(255, 255, 255, 0.45);
--nc-border: rgba(255, 255, 255, 0.08);
--nc-border-strong: rgba(255, 255, 255, 0.15);
--nc-warning: #ffb13a;
--nc-warning-soft: rgba(255, 177, 58, 0.4);
--nc-danger: #ff7a7a;
--nc-danger-bg: rgba(255, 122, 122, 0.08);
--nc-danger-soft: rgba(255, 122, 122, 0.3);
--nc-success: #5ee5a1;
--nc-clock-bg: rgba(0, 0, 0, 0.4);
--nc-btn-bg: rgba(255, 255, 255, 0.03);
--nc-btn-hover-bg: rgba(255, 255, 255, 0.07);
--nc-sans: 'Space Grotesk', -apple-system, BlinkMacSystemFont, 'Segoe UI', sans-serif;
--nc-mono: 'JetBrains Mono', ui-monospace, 'SF Mono', monospace;
}
:host-context(html:not([data-theme='dark'])) {
--nc-neon: #ff3dbb;
--nc-neon-soft: rgba(255, 61, 187, 0.55);
--nc-bg: transparent;
--nc-surface: rgba(26, 24, 56, 0.72);
--nc-surface-solid: rgba(26, 24, 56, 0.97);
--nc-text: #fff;
--nc-text-muted: rgba(255, 255, 255, 0.72);
--nc-text-dim: rgba(255, 255, 255, 0.45);
--nc-border: rgba(255, 255, 255, 0.1);
--nc-border-strong: rgba(255, 255, 255, 0.18);
--nc-btn-bg: rgba(255, 255, 255, 0.05);
--nc-btn-hover-bg: rgba(255, 255, 255, 0.1);
}
/* ============================================================
SHELL
============================================================ */
.analysis-shell {
min-height: 100dvh;
background: var(--nc-bg);
font-family: var(--nc-sans);
color: var(--nc-text);
position: relative;
}
.analysis-shell::before {
content: '';
position: fixed;
inset: 0;
background:
radial-gradient(ellipse 80% 50% at 20% 100%, rgba(74, 41, 98, 0.12), transparent 60%),
radial-gradient(ellipse 60% 40% at 90% 0%, rgba(41, 74, 98, 0.18), transparent 60%);
pointer-events: none;
z-index: 0;
}
/* ============================================================
PAGE CONTAINER
============================================================ */
.page {
position: relative;
z-index: 1;
max-width: 1320px;
margin: 0 auto;
padding: 28px 32px 60px;
}
/* ============================================================
BREADCRUMB
============================================================ */
.crumb {
display: flex;
align-items: center;
gap: 10px;
margin-bottom: 18px;
font-family: var(--nc-mono);
font-size: 11px;
letter-spacing: 0.16em;
text-transform: uppercase;
}
.crumb-link {
color: var(--nc-text-dim);
text-decoration: none;
display: inline-flex;
align-items: center;
gap: 6px;
transition: color 0.15s;
}
.crumb-link:hover {
color: var(--nc-neon);
}
.crumb-sep {
color: var(--nc-text-dim);
opacity: 0.5;
}
.crumb-current {
color: var(--nc-text-muted);
}
/* ============================================================
PAGE HEADER
============================================================ */
.page-header {
display: flex;
align-items: flex-end;
justify-content: space-between;
gap: 24px;
margin-bottom: 28px;
padding-bottom: 20px;
border-bottom: 1px solid var(--nc-border);
}
.page-title h1 {
margin: 0 0 4px;
font-size: 26px;
font-weight: 600;
letter-spacing: -0.01em;
color: var(--nc-text);
}
.page-subtitle {
margin: 0;
font-family: var(--nc-mono);
font-size: 11px;
color: var(--nc-text-dim);
letter-spacing: 0.06em;
}
/* ============================================================
ERROR
============================================================ */
.state-error {
padding: 14px 16px;
margin-bottom: 20px;
color: var(--nc-danger);
background: var(--nc-danger-bg);
border: 1px solid var(--nc-danger-soft);
font-size: 13px;
}
/* ============================================================
INPUT SECTION
============================================================ */
.input-section {
background: var(--nc-surface);
border: 1px solid var(--nc-border);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
padding: 20px;
margin-bottom: 28px;
display: flex;
flex-direction: column;
gap: 14px;
}
.mode-tabs {
display: flex;
gap: 4px;
border-bottom: 1px solid var(--nc-border);
padding-bottom: 12px;
}
.mode-tab {
background: transparent;
border: 1px solid transparent;
color: var(--nc-text-muted);
font-family: var(--nc-mono);
font-size: 11px;
letter-spacing: 0.18em;
text-transform: uppercase;
padding: 6px 14px;
cursor: pointer;
transition:
color 0.15s,
border-color 0.15s;
}
.mode-tab:hover {
color: var(--nc-text);
}
.mode-tab.active {
color: var(--nc-neon);
border-color: var(--nc-neon-soft);
}
.input-row {
display: flex;
gap: 8px;
}
.text-input {
flex: 1;
background: var(--nc-clock-bg);
border: 1px solid var(--nc-border);
color: var(--nc-text);
font-family: var(--nc-mono);
font-size: 12px;
padding: 9px 12px;
letter-spacing: 0.04em;
outline: none;
transition: border-color 0.15s;
}
.text-input:focus {
border-color: var(--nc-neon-soft);
}
.text-input::placeholder {
color: var(--nc-text-dim);
}
.pgn-col {
display: flex;
flex-direction: column;
gap: 8px;
}
.text-area {
background: var(--nc-clock-bg);
border: 1px solid var(--nc-border);
color: var(--nc-text);
font-family: var(--nc-mono);
font-size: 12px;
padding: 10px 12px;
letter-spacing: 0.04em;
resize: vertical;
outline: none;
transition: border-color 0.15s;
line-height: 1.5;
}
.text-area:focus {
border-color: var(--nc-neon-soft);
}
.text-area::placeholder {
color: var(--nc-text-dim);
}
.depth-row {
display: flex;
align-items: center;
gap: 10px;
padding-top: 6px;
border-top: 1px solid var(--nc-border);
}
.depth-label {
font-family: var(--nc-mono);
font-size: 11px;
letter-spacing: 0.14em;
text-transform: uppercase;
color: var(--nc-text-dim);
}
.depth-input {
width: 56px;
background: var(--nc-clock-bg);
border: 1px solid var(--nc-border);
color: var(--nc-text);
font-family: var(--nc-mono);
font-size: 13px;
padding: 7px 10px;
outline: none;
transition: border-color 0.15s;
text-align: center;
}
.depth-input:focus {
border-color: var(--nc-neon-soft);
}
/* ============================================================
BUTTONS
============================================================ */
.btn {
font-family: var(--nc-sans);
font-size: 11px;
letter-spacing: 0.18em;
text-transform: uppercase;
font-weight: 600;
padding: 9px 14px;
cursor: pointer;
border: 1px solid var(--nc-border-strong);
background: var(--nc-btn-bg);
color: var(--nc-text);
display: inline-flex;
align-items: center;
gap: 6px;
transition:
background 0.15s,
border-color 0.15s;
flex-shrink: 0;
}
.btn:hover:not([disabled]) {
background: var(--nc-btn-hover-bg);
border-color: var(--nc-text-muted);
}
.btn[disabled] {
opacity: 0.5;
cursor: not-allowed;
}
.btn-primary {
background: var(--nc-neon) !important;
color: #fff !important;
border-color: var(--nc-neon) !important;
box-shadow: 0 0 14px rgba(255, 69, 200, 0.3);
font-weight: 700;
}
.btn-primary:hover:not([disabled]) {
box-shadow: 0 0 20px rgba(255, 69, 200, 0.5);
}
.btn-analyse {
margin-left: auto;
background: rgba(255, 69, 200, 0.12);
color: var(--nc-neon);
border-color: var(--nc-neon-soft);
}
.btn-analyse:hover:not([disabled]) {
background: rgba(255, 69, 200, 0.2);
}
/* ============================================================
MAIN GRID
============================================================ */
.layout {
display: grid;
grid-template-columns: minmax(0, 1fr) 340px;
gap: 28px;
align-items: start;
}
/* ============================================================
BOARD COLUMN
============================================================ */
.board-col {
display: flex;
flex-direction: column;
gap: 12px;
max-width: 520px;
width: 100%;
margin: 0 auto;
}
.board-wrap {
container-type: size;
aspect-ratio: 1 / 1;
padding: 10px;
background: var(--nc-surface);
border: 1px solid var(--nc-border);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
box-shadow:
0 8px 40px rgba(0, 0, 0, 0.4),
0 0 0 1px rgba(255, 69, 200, 0.06);
}
.nav-bar {
display: flex;
gap: 4px;
justify-content: center;
padding: 6px 0;
}
.icon-btn {
background: var(--nc-btn-bg);
border: 1px solid var(--nc-border);
color: var(--nc-text-muted);
padding: 8px 10px;
cursor: pointer;
display: inline-flex;
align-items: center;
justify-content: center;
transition:
color 0.15s,
background 0.15s;
}
.icon-btn:hover {
color: var(--nc-neon);
background: var(--nc-btn-hover-bg);
}
/* ============================================================
SIDE COLUMN
============================================================ */
.side {
display: flex;
flex-direction: column;
gap: 12px;
}
.side-card {
background: var(--nc-surface);
border: 1px solid var(--nc-border);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
}
.side-card-summary {
list-style: none;
cursor: pointer;
padding: 13px 16px;
display: flex;
align-items: center;
gap: 8px;
user-select: none;
}
.side-card-summary::-webkit-details-marker {
display: none;
}
.side-card-title {
font-size: 11px;
letter-spacing: 0.22em;
text-transform: uppercase;
color: var(--nc-text-muted);
font-weight: 600;
flex: 1;
}
.side-card-meta {
font-family: var(--nc-mono);
font-size: 10px;
color: var(--nc-text-dim);
letter-spacing: 0.08em;
}
.chev {
color: var(--nc-text-dim);
flex-shrink: 0;
transition: transform 0.2s;
}
.side-card[open] .chev {
transform: rotate(180deg);
}
.side-card[open] .side-card-summary {
border-bottom: 1px solid var(--nc-border);
}
.side-card-body {
padding: 14px 16px;
display: flex;
flex-direction: column;
gap: 10px;
}
.timeline-body {
padding: 10px 16px;
}
/* ============================================================
EVAL GRID
============================================================ */
.eval-grid {
gap: 8px;
}
.eval-row {
display: flex;
align-items: center;
justify-content: space-between;
gap: 10px;
}
.eval-row--col {
flex-direction: column;
align-items: flex-start;
gap: 4px;
}
.eval-label {
font-family: var(--nc-mono);
font-size: 10px;
letter-spacing: 0.12em;
text-transform: uppercase;
color: var(--nc-text-dim);
flex-shrink: 0;
}
.eval-value {
font-size: 14px;
font-weight: 600;
color: var(--nc-text);
}
.eval-value.mono {
font-family: var(--nc-mono);
font-size: 12px;
}
.eval-value.positive {
color: var(--nc-success);
}
.eval-value.negative {
color: var(--nc-danger);
}
.continuation {
font-size: 11px;
color: var(--nc-text-muted);
line-height: 1.6;
word-break: break-all;
}
/* ============================================================
RESPONSIVE
============================================================ */
@media (max-width: 1100px) {
.layout {
grid-template-columns: 1fr;
}
.board-col {
max-width: 560px;
margin: 0 auto;
}
}
@media (max-width: 640px) {
.page {
padding: 16px 16px 48px;
}
.page-title h1 {
font-size: 20px;
}
}
@@ -0,0 +1,355 @@
<div class="analysis-shell">
<div class="page">
<!-- Breadcrumb -->
<nav class="crumb" aria-label="Breadcrumb">
<a routerLink="/" class="crumb-link">
<svg
width="11"
height="11"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2.4"
stroke-linecap="round"
stroke-linejoin="round"
>
<polyline points="15 18 9 12 15 6" />
</svg>
Back to lobby
</a>
<span class="crumb-sep">/</span>
<span class="crumb-current">Analysis</span>
</nav>
<!-- Page header -->
<header class="page-header">
<div class="page-title">
<h1>Chess Analysis</h1>
<p class="page-subtitle">Analyse positions, games or custom PGN with the engine</p>
</div>
</header>
<!-- Error -->
@if (errorMessage) {
<div class="state-error">{{ errorMessage }}</div>
}
<!-- Input section -->
<section class="input-section">
<!-- Mode tabs -->
<div class="mode-tabs" role="tablist" aria-label="Analysis input mode">
<button
class="mode-tab"
[class.active]="inputMode === 'fen'"
role="tab"
(click)="setInputMode('fen')"
>
FEN
</button>
<button
class="mode-tab"
[class.active]="inputMode === 'pgn'"
role="tab"
(click)="setInputMode('pgn')"
>
PGN
</button>
<button
class="mode-tab"
[class.active]="inputMode === 'game'"
role="tab"
(click)="setInputMode('game')"
>
Game ID
</button>
</div>
<!-- FEN input -->
@if (inputMode === 'fen') {
<div class="input-row">
<input
id="fen-input"
type="text"
class="text-input"
placeholder="Paste FEN string here…"
autocomplete="off"
[(ngModel)]="fenInput"
(keydown.enter)="loadFen()"
/>
<button
class="btn btn-primary"
type="button"
(click)="loadFen()"
[disabled]="!fenInput.trim()"
>
Load
</button>
</div>
}
<!-- PGN input -->
@if (inputMode === 'pgn') {
<div class="pgn-col">
<textarea
id="pgn-input"
class="text-area"
rows="5"
placeholder="Paste PGN here…"
[(ngModel)]="pgnInput"
></textarea>
<button
class="btn btn-primary"
type="button"
(click)="loadPgn()"
[disabled]="!pgnInput.trim() || loading"
>
@if (loading) {
Loading…
} @else {
Import PGN
}
</button>
</div>
}
<!-- Game ID input -->
@if (inputMode === 'game') {
<div class="input-row">
<input
id="gameid-input"
type="text"
class="text-input"
placeholder="Game ID"
autocomplete="off"
[(ngModel)]="fenInput"
(keydown.enter)="loadGame(fenInput)"
/>
<button
class="btn btn-primary"
type="button"
(click)="loadGame(fenInput)"
[disabled]="!fenInput.trim() || loading"
>
@if (loading) {
Loading…
} @else {
Load game
}
</button>
</div>
}
<!-- Depth + analyse -->
<div class="depth-row">
<label class="depth-label" for="depth-input">Depth</label>
<input
id="depth-input"
type="number"
class="depth-input"
min="1"
max="18"
[(ngModel)]="depth"
/>
<button
class="btn btn-analyse"
type="button"
(click)="runAnalysis()"
[disabled]="analysing"
>
@if (analysing) {
Analysing…
} @else {
Analyse
}
</button>
</div>
</section>
<!-- Main layout: board + sidebar -->
<div class="layout">
<!-- Board column -->
<div class="board-col">
<div class="board-wrap">
<app-chess-board
[fen]="displayFen"
[selectedSquare]="null"
[highlightedSquares]="[]"
boardTheme="arabian"
/>
</div>
<!-- Navigation bar -->
@if (fenHistory.length > 1) {
<div class="nav-bar">
<button class="icon-btn" title="First position" (click)="navigateHistory('first')">
<svg
width="12"
height="12"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2"
stroke-linecap="round"
stroke-linejoin="round"
>
<polyline points="11 17 6 12 11 7" />
<polyline points="18 17 13 12 18 7" />
</svg>
</button>
<button class="icon-btn" title="Previous" (click)="navigateHistory('prev')">
<svg
width="12"
height="12"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2"
stroke-linecap="round"
stroke-linejoin="round"
>
<polyline points="15 18 9 12 15 6" />
</svg>
</button>
<button class="icon-btn" title="Next" (click)="navigateHistory('next')">
<svg
width="12"
height="12"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2"
stroke-linecap="round"
stroke-linejoin="round"
>
<polyline points="9 18 15 12 9 6" />
</svg>
</button>
<button class="icon-btn" title="Last position" (click)="navigateHistory('last')">
<svg
width="12"
height="12"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2"
stroke-linecap="round"
stroke-linejoin="round"
>
<polyline points="13 17 18 12 13 7" />
<polyline points="6 17 11 12 6 7" />
</svg>
</button>
</div>
}
</div>
<!-- Side column -->
<aside class="side">
<!-- Single position analysis result -->
@if (positionAnalysis && !hasAnnotations) {
<details class="side-card" open>
<summary class="side-card-summary">
<span class="side-card-title">Position Analysis</span>
<svg
class="chev"
width="12"
height="12"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2"
stroke-linecap="round"
stroke-linejoin="round"
>
<polyline points="6 9 12 15 18 9" />
</svg>
</summary>
<div class="side-card-body eval-grid">
<div class="eval-row">
<span class="eval-label">Evaluation</span>
<span
class="eval-value"
[class.positive]="positionAnalysis.eval > 0"
[class.negative]="positionAnalysis.eval < 0"
>
{{ positionAnalysis.eval > 0 ? '+' : '' }}{{ positionAnalysis.eval.toFixed(2) }}
</span>
</div>
<div class="eval-row">
<span class="eval-label">Win chance</span>
<span class="eval-value">{{ (positionAnalysis.winChance * 100).toFixed(1) }}%</span>
</div>
<div class="eval-row">
<span class="eval-label">Best move</span>
<span class="eval-value mono">{{ positionAnalysis.bestMove }}</span>
</div>
<div class="eval-row">
<span class="eval-label">Depth</span>
<span class="eval-value mono">{{ positionAnalysis.depth }}</span>
</div>
@if (positionAnalysis.continuations.length > 0) {
<div class="eval-row eval-row--col">
<span class="eval-label">Continuation</span>
<span class="eval-value mono continuation">{{
positionAnalysis.continuations.join(' ')
}}</span>
</div>
}
</div>
</details>
}
<!-- Evaluation timeline -->
@if (hasAnnotations) {
<details class="side-card" open>
<summary class="side-card-summary">
<span class="side-card-title">Evaluation</span>
<svg
class="chev"
width="12"
height="12"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2"
stroke-linecap="round"
stroke-linejoin="round"
>
<polyline points="6 9 12 15 18 9" />
</svg>
</summary>
<div class="side-card-body timeline-body">
<app-eval-timeline [moves]="annotatedMoves" [activePly]="activePly" />
</div>
</details>
<!-- Annotated moves -->
<details class="side-card" open>
<summary class="side-card-summary">
<span class="side-card-title">Moves</span>
<span class="side-card-meta">{{ annotatedMoves.length }} plies</span>
<svg
class="chev"
width="12"
height="12"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2"
stroke-linecap="round"
stroke-linejoin="round"
>
<polyline points="6 9 12 15 18 9" />
</svg>
</summary>
<app-annotated-move-list
[moves]="annotatedMoves"
[activePly]="activePly"
(plySelected)="navigateToPly($event)"
/>
</details>
}
</aside>
</div>
</div>
</div>
@@ -0,0 +1,244 @@
import { Component, DestroyRef, inject, OnInit } from '@angular/core';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { ActivatedRoute, RouterLink } from '@angular/router';
import { FormsModule } from '@angular/forms';
import { switchMap, of } from 'rxjs';
import { ChessBoardComponent } from '../../components/chess-board/chess-board.component';
import { EvalTimelineComponent } from '../../components/eval-timeline/eval-timeline.component';
import { AnnotatedMoveListComponent } from '../../components/annotated-move-list/annotated-move-list.component';
import { GameApiService } from '../../services/game-api.service';
import { AnalysisService } from '../../services/analysis.service';
import { AnnotatedMove, AnalysisResponse } from '../../models/analysis.models';
import { GameFull } from '../../models/game.models';
import { getErrorMessage } from '../../core/http/error-message.util';
const ANALYSIS_DEPTH_DEFAULT = 14;
const STARTING_FEN = 'rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1';
type InputMode = 'fen' | 'pgn' | 'game';
@Component({
selector: 'app-analysis',
standalone: true,
imports: [
RouterLink,
FormsModule,
ChessBoardComponent,
EvalTimelineComponent,
AnnotatedMoveListComponent,
],
templateUrl: './analysis.component.html',
styleUrl: './analysis.component.css',
})
export class AnalysisComponent implements OnInit {
private readonly route = inject(ActivatedRoute);
private readonly gameApi = inject(GameApiService);
private readonly analysisService = inject(AnalysisService);
private readonly destroyRef = inject(DestroyRef);
// ── State ─────────────────────────────────────────────────
inputMode: InputMode = 'fen';
fenInput = '';
pgnInput = '';
depth = ANALYSIS_DEPTH_DEFAULT;
loading = false;
analysing = false;
errorMessage = '';
currentFen = STARTING_FEN;
game: GameFull | null = null;
/** FEN for each ply (index 0 = position before move 0 was played) */
fenHistory: string[] = [STARTING_FEN];
annotatedMoves: AnnotatedMove[] = [];
activePly: number | null = null;
/** Single-position analysis result (for custom FEN/PGN input) */
positionAnalysis: AnalysisResponse | null = null;
get displayFen(): string {
if (this.activePly !== null && this.fenHistory[this.activePly + 1]) {
return this.fenHistory[this.activePly + 1];
}
return this.currentFen;
}
get hasAnnotations(): boolean {
return this.annotatedMoves.length > 0;
}
// ── Lifecycle ─────────────────────────────────────────────
ngOnInit(): void {
// Support /analysis?gameId=xxx deep-link
this.route.queryParamMap.pipe(takeUntilDestroyed(this.destroyRef)).subscribe((params) => {
const gameId = params.get('gameId');
if (gameId) {
this.inputMode = 'game';
this.loadGame(gameId);
}
});
}
// ── Input mode ─────────────────────────────────────────────
setInputMode(mode: InputMode): void {
this.inputMode = mode;
this.errorMessage = '';
}
// ── Load FEN ──────────────────────────────────────────────
loadFen(): void {
const fen = this.fenInput.trim();
if (!fen) return;
this.reset();
this.currentFen = fen;
this.fenHistory = [fen];
this.analyseSinglePosition(fen);
}
// ── Load PGN ──────────────────────────────────────────────
loadPgn(): void {
const pgn = this.pgnInput.trim();
if (!pgn) return;
this.reset();
this.loading = true;
this.gameApi
.importPgn(pgn)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (game) => {
this.loading = false;
this.applyGame(game);
},
error: (err) => {
this.loading = false;
this.errorMessage = getErrorMessage(err, 'Could not import PGN.');
},
});
}
// ── Load game by ID ───────────────────────────────────────
loadGame(gameId: string): void {
this.reset();
this.loading = true;
this.gameApi
.getGame(gameId)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (game) => {
this.loading = false;
this.applyGame(game);
},
error: (err) => {
this.loading = false;
this.errorMessage = getErrorMessage(err, 'Could not load game.');
},
});
}
// ── Run full analysis ─────────────────────────────────────
runAnalysis(): void {
if (this.fenHistory.length < 2) {
this.analyseSinglePosition(this.currentFen);
return;
}
this.analysing = true;
this.errorMessage = '';
const sans =
this.annotatedMoves.length > 0
? this.annotatedMoves.map((m) => m.san)
: (this.game?.state.moves ?? []);
this.analysisService
.analyzeGame(sans, this.fenHistory, this.depth)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (annotated) => {
this.annotatedMoves = annotated;
this.analysing = false;
},
error: (err) => {
this.errorMessage = getErrorMessage(err, 'Analysis failed.');
this.analysing = false;
},
});
}
// ── Board navigation ──────────────────────────────────────
navigateToPly(ply: number): void {
this.activePly = ply;
}
navigateHistory(direction: 'first' | 'prev' | 'next' | 'last'): void {
const total = this.fenHistory.length - 1;
const current = this.activePly ?? total;
let next: number;
switch (direction) {
case 'first':
next = 0;
break;
case 'prev':
next = Math.max(0, current - 1);
break;
case 'next':
next = Math.min(total, current + 1);
break;
default:
next = total;
break;
}
this.activePly = next >= total ? null : next;
}
// ── Private helpers ───────────────────────────────────────
private reset(): void {
this.errorMessage = '';
this.annotatedMoves = [];
this.positionAnalysis = null;
this.activePly = null;
this.game = null;
this.fenHistory = [STARTING_FEN];
this.currentFen = STARTING_FEN;
}
private applyGame(game: GameFull): void {
this.game = game;
this.currentFen = game.state.fen;
// Build a flat FEN history from scratch using moves array
// The server gives us the final FEN. We reconstruct history by
// storing the final FEN; full per-ply history requires per-move API calls
// which is out of scope here — we store what we have and allow analysis to proceed.
this.fenHistory = [game.state.fen];
// Seed annotated moves with san strings, no quality yet
this.annotatedMoves = game.state.moves.map((san) => ({
san,
fen: game.state.fen,
evalBefore: null,
evalAfter: null,
quality: null,
bestMove: null,
winChanceBefore: null,
winChanceAfter: null,
}));
}
private analyseSinglePosition(fen: string): void {
this.analysing = true;
this.analysisService
.analyzePosition(fen, this.depth)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (result) => {
this.positionAnalysis = result;
this.analysing = false;
},
error: (err) => {
this.errorMessage = getErrorMessage(err, 'Analysis failed.');
this.analysing = false;
},
});
}
}
+102
View File
@@ -0,0 +1,102 @@
import { Injectable, inject } from '@angular/core';
import { Observable, forkJoin, of } from 'rxjs';
import { map, switchMap } from 'rxjs/operators';
import { GameApiService } from './game-api.service';
import { AnnotatedMove, AnalysisResponse, MoveQuality } from '../models/analysis.models';
const DEFAULT_DEPTH = 14;
@Injectable({ providedIn: 'root' })
export class AnalysisService {
private readonly gameApi = inject(GameApiService);
analyzePosition(fen: string, depth = DEFAULT_DEPTH): Observable<AnalysisResponse> {
return this.gameApi.analyzePosition({ fen, depth });
}
/**
* Analyse a sequence of FEN positions (one per ply) and return annotated moves.
* fenHistory[0] is the starting position; fenHistory[n] is reached after move san[n-1].
*/
analyzeGame(
sans: string[],
fenHistory: string[],
depth = DEFAULT_DEPTH,
): Observable<AnnotatedMove[]> {
if (sans.length === 0 || fenHistory.length < 2) {
return of([]);
}
const requests = fenHistory.map((fen) => this.gameApi.analyzePosition({ fen, depth }));
return forkJoin(requests).pipe(
map((results) => this.buildAnnotations(sans, fenHistory, results)),
);
}
private buildAnnotations(
sans: string[],
fenHistory: string[],
results: AnalysisResponse[],
): AnnotatedMove[] {
return sans.map((san, i) => {
const evalBefore = results[i]?.eval ?? null;
const winChanceBefore = results[i]?.winChance ?? null;
const evalAfter = results[i + 1]?.eval ?? null;
const winChanceAfter = results[i + 1]?.winChance ?? null;
const bestMove = results[i]?.bestMove ?? null;
const quality = this.classifyQuality(
evalBefore,
evalAfter,
winChanceBefore,
winChanceAfter,
san,
bestMove,
);
return {
san,
fen: fenHistory[i + 1] ?? fenHistory[i],
evalBefore,
evalAfter,
quality,
bestMove,
winChanceBefore,
winChanceAfter,
};
});
}
/**
* Classify move quality based on win-chance delta.
* Win-chance is from the engine's perspective (side to move before the move).
* After the move the side has flipped, so we invert the after value.
*/
private classifyQuality(
_evalBefore: number | null,
_evalAfter: number | null,
winChanceBefore: number | null,
winChanceAfter: number | null,
san: string,
bestMove: string | null,
): MoveQuality | null {
if (winChanceBefore === null || winChanceAfter === null) return null;
// The engine expresses win chance for the mover. After our move the mover
// has switched, so the opponent's win chance = winChanceAfter. Our remaining
// winning chance from our own perspective is 1 - winChanceAfter.
const wcAfterOurPerspective = 1 - winChanceAfter;
const delta = wcAfterOurPerspective - winChanceBefore; // negative = we lost win chance
if (bestMove && san === bestMove) {
if (delta >= -0.01) return 'brilliant';
return 'best';
}
if (delta >= -0.02) return 'good';
if (delta >= -0.05) return 'inaccuracy';
if (delta >= -0.1) return 'mistake';
return 'blunder';
}
}
+11 -4
View File
@@ -7,8 +7,9 @@ import {
GameState,
GameStreamEvent,
LegalMovesResponse,
PlayerInfo
PlayerInfo,
} from '../models/game.models';
import { AnalysisRequest, AnalysisResponse } from '../models/analysis.models';
import { StreamHandlerService } from './stream-handler.service';
@Injectable({ providedIn: 'root' })
@@ -28,11 +29,11 @@ export class GameApiService {
const playerColor = Math.random() > 0.5 ? 'white' : 'black';
const playerInfo: PlayerInfo = {
id: `player-${Date.now()}`,
displayName: 'You'
displayName: 'You',
};
const botInfo: PlayerInfo = {
id: `bot-${difficulty}`,
displayName: `Bot (${difficulty})`
displayName: `Bot (${difficulty})`,
};
const payload =
@@ -56,7 +57,9 @@ export class GameApiService {
if (square) {
params = params.set('square', square);
}
return this.http.get<LegalMovesResponse>(`${this.apiBase}${this.apiPath}/${gameId}/moves`, { params });
return this.http.get<LegalMovesResponse>(`${this.apiBase}${this.apiPath}/${gameId}/moves`, {
params,
});
}
importFen(fen: string): Observable<GameFull> {
@@ -75,6 +78,10 @@ export class GameApiService {
return this.http.post<void>(`${this.apiBase}${this.apiPath}/${gameId}/draw/offer`, {});
}
analyzePosition(request: AnalysisRequest): Observable<AnalysisResponse> {
return this.http.post<AnalysisResponse>(`${this.apiBase}/api/analysis/position`, request);
}
private resolveWsBase(): string {
if (this.wsBase) {
return this.wsBase;
+2 -6
View File
@@ -6,10 +6,6 @@
"outDir": "./out-tsc/app",
"types": []
},
"include": [
"src/**/*.ts"
],
"exclude": [
"src/**/*.spec.ts"
]
"include": ["src/**/*.ts"],
"exclude": ["src/**/*.spec.ts"]
}
+2 -7
View File
@@ -4,12 +4,7 @@
"extends": "./tsconfig.json",
"compilerOptions": {
"outDir": "./out-tsc/spec",
"types": [
"jasmine"
]
"types": ["jasmine"]
},
"include": [
"src/**/*.d.ts",
"src/**/*.spec.ts"
]
"include": ["src/**/*.d.ts", "src/**/*.spec.ts"]
}
+2 -2
View File
@@ -1,3 +1,3 @@
MAJOR=0
MINOR=2
PATCH=8
MINOR=3
PATCH=0