fix: Merge branch 'feat/NCS-69' of git.janis-eccarius.de:NowChess/NowChess-Frontend into feat/NCS-69
This commit is contained in:
@@ -0,0 +1,222 @@
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@import '../../button-template.css';
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.challenges-container {
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min-height: 100vh;
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background: linear-gradient(135deg, #04000f 0%, #0e0235 25%, #2d0860 50%, #0e0235 75%, #04000f 100%);
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color: #e0e0e0;
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padding: 20px;
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font-family: 'Space Mono', 'Courier New', monospace;
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}
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.challenges-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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margin-bottom: 30px;
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padding-bottom: 20px;
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border-bottom: 2px solid rgba(0, 213, 255, 0.3);
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h1 {
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margin: 0;
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color: #00d5ff;
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font-size: 32px;
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letter-spacing: 2px;
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text-transform: uppercase;
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}
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}
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.back-btn {
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background: transparent;
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border: 1px solid rgba(0, 213, 255, 0.3);
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color: #00d5ff;
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padding: 10px 20px;
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border-radius: 4px;
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cursor: pointer;
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font-size: 14px;
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font-weight: 600;
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transition: all 0.2s ease;
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&:hover {
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background-color: rgba(0, 213, 255, 0.1);
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border-color: #00d5ff;
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}
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}
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.error-banner {
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background-color: rgba(255, 107, 107, 0.1);
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border: 1px solid #ff6b6b;
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border-radius: 4px;
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padding: 15px;
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color: #ff9999;
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margin-bottom: 20px;
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}
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.challenges-grid {
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display: grid;
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grid-template-columns: 1fr 1fr;
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gap: 30px;
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@media (max-width: 1024px) {
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grid-template-columns: 1fr;
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}
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}
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.challenges-section {
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h2 {
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color: #00d5ff;
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font-size: 20px;
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margin: 0 0 20px 0;
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padding-bottom: 10px;
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border-bottom: 1px solid rgba(0, 213, 255, 0.2);
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text-transform: uppercase;
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letter-spacing: 1px;
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}
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}
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.loading-spinner {
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text-align: center;
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padding: 40px;
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color: #00d5ff;
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font-size: 16px;
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}
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.empty-state {
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text-align: center;
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padding: 40px;
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color: #b0b0d0;
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font-size: 14px;
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background-color: rgba(0, 213, 255, 0.05);
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border: 1px dashed rgba(0, 213, 255, 0.2);
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border-radius: 4px;
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}
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.challenge-list {
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display: flex;
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flex-direction: column;
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gap: 15px;
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}
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.challenge-card {
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background: linear-gradient(135deg, rgba(10, 14, 39, 0.8) 0%, rgba(26, 26, 62, 0.8) 100%);
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border: 1px solid rgba(0, 213, 255, 0.3);
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border-radius: 8px;
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padding: 16px;
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transition: all 0.2s ease;
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&:hover {
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border-color: rgba(0, 213, 255, 0.6);
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box-shadow: 0 0 15px rgba(0, 213, 255, 0.2);
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}
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}
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.challenge-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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margin-bottom: 12px;
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padding-bottom: 12px;
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border-bottom: 1px solid rgba(0, 213, 255, 0.1);
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.challenger-name {
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color: #d4f4ff;
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font-weight: 600;
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font-size: 14px;
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}
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.time-control {
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background-color: rgba(0, 213, 255, 0.15);
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border: 1px solid rgba(0, 213, 255, 0.3);
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color: #00d5ff;
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padding: 4px 12px;
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border-radius: 3px;
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font-weight: 600;
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font-size: 12px;
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}
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}
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.challenge-details {
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display: flex;
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flex-direction: column;
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gap: 8px;
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margin-bottom: 12px;
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.detail {
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display: flex;
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justify-content: space-between;
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align-items: center;
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font-size: 12px;
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.label {
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color: #b0b0d0;
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text-transform: uppercase;
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letter-spacing: 0.5px;
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}
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.value {
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color: #00d5ff;
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font-weight: 600;
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&.status-pending {
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color: #ffcc30;
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}
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&.status-accepted {
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color: #4ade80;
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}
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&.status-declined {
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color: #ff6b6b;
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}
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&.status-expired {
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color: #b0b0d0;
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}
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}
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}
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}
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.challenge-actions {
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display: flex;
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gap: 10px;
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justify-content: flex-end;
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.btn {
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padding: 8px 16px;
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border: 1px solid rgba(0, 213, 255, 0.3);
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border-radius: 4px;
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background-color: transparent;
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color: #00d5ff;
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font-size: 12px;
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font-weight: 600;
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cursor: pointer;
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text-transform: uppercase;
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letter-spacing: 0.5px;
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transition: all 0.2s ease;
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&:hover {
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background-color: rgba(0, 213, 255, 0.1);
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border-color: #00d5ff;
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}
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&.btn-accept {
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background-color: #00d5ff;
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color: #04000f;
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border: none;
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&:hover {
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box-shadow: 0 0 15px rgba(0, 213, 255, 0.6);
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}
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}
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&.btn-decline,
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&.btn-cancel {
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color: #ff6b6b;
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border-color: rgba(255, 107, 107, 0.3);
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&:hover {
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background-color: rgba(255, 107, 107, 0.1);
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border-color: #ff6b6b;
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}
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}
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}
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}
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@@ -0,0 +1,102 @@
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<div class="challenges-container">
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<div class="challenges-header">
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<h1>Active Challenges</h1>
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<button type="button" class="back-btn" (click)="goBack()">← Back</button>
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</div>
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<div *ngIf="errorMessage" class="error-banner">
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{{ errorMessage }}
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</div>
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<div class="challenges-grid">
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<!-- Incoming Challenges -->
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<div class="challenges-section">
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<h2>Incoming Challenges</h2>
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<div *ngIf="loading" class="loading-spinner">Loading...</div>
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<div *ngIf="!loading && incomingChallenges.length === 0" class="empty-state">
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<p>No incoming challenges</p>
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</div>
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<div *ngIf="!loading && incomingChallenges.length > 0" class="challenge-list">
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<div *ngFor="let challenge of incomingChallenges" class="challenge-card">
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<div class="challenge-header">
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<span class="challenger-name">{{ getChallengerDisplay(challenge) }}</span>
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<span class="time-control">{{ getTimeControlDisplay(challenge) }}</span>
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</div>
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<div class="challenge-details">
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<div class="detail">
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<span class="label">Status:</span>
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<span class="value" [class]="'status-' + challenge.status">
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{{ challenge.status | uppercase }}
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</span>
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</div>
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<div class="detail">
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<span class="label">Expires in:</span>
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<span class="value">{{ getExpirationInfo(challenge) }}</span>
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</div>
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</div>
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<div class="challenge-actions" *ngIf="challenge.status === 'created'">
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<button type="button" class="btn btn-decline" (click)="declineChallenge(challenge)">
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Decline
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</button>
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<button type="button" class="btn btn-accept" (click)="acceptChallenge(challenge)">
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Accept
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</button>
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</div>
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<div class="challenge-actions" *ngIf="challenge.status === 'accepted' && challenge.gameId">
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<button type="button" class="btn btn-accept" (click)="openGame(challenge)">
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Play
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</button>
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</div>
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</div>
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</div>
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</div>
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<!-- Outgoing Challenges -->
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<div class="challenges-section">
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<h2>Outgoing Challenges</h2>
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<div *ngIf="!loading && outgoingChallenges.length === 0" class="empty-state">
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<p>No outgoing challenges</p>
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</div>
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<div *ngIf="!loading && outgoingChallenges.length > 0" class="challenge-list">
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<div *ngFor="let challenge of outgoingChallenges" class="challenge-card">
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<div class="challenge-header">
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<span class="challenger-name">→ {{ getOpponentDisplay(challenge) }}</span>
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<span class="time-control">{{ getTimeControlDisplay(challenge) }}</span>
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</div>
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<div class="challenge-details">
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<div class="detail">
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<span class="label">Status:</span>
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<span class="value" [class]="'status-' + challenge.status">
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{{ challenge.status | uppercase }}
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</span>
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</div>
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<div class="detail">
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<span class="label">Expires in:</span>
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<span class="value">{{ getExpirationInfo(challenge) }}</span>
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</div>
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</div>
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<div class="challenge-actions" *ngIf="challenge.status === 'created'">
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<button type="button" class="btn btn-cancel" (click)="cancelChallenge(challenge)">
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Cancel
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</button>
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</div>
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<div class="challenge-actions" *ngIf="challenge.status === 'accepted' && challenge.gameId">
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<button type="button" class="btn btn-accept" (click)="openGame(challenge)">
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Play
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</button>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -0,0 +1,179 @@
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import { Component, inject, OnInit, OnDestroy, DestroyRef } from '@angular/core';
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import { CommonModule } from '@angular/common';
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import { Router } from '@angular/router';
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import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
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import { ChallengeService } from '../../services/challenge.service';
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import { ChallengeEventService } from '../../services/challenge-event.service';
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import { Challenge } from '../../models/challenge.models';
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import { getErrorMessage } from '../../core/http/error-message.util';
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@Component({
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selector: 'app-challenges',
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standalone: true,
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imports: [CommonModule],
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templateUrl: './challenges.component.html',
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styleUrls: ['./challenges.component.css']
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})
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export class ChallengesComponent implements OnInit, OnDestroy {
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private readonly challengeService = inject(ChallengeService);
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private readonly challengeEventService = inject(ChallengeEventService);
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private readonly router = inject(Router);
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private readonly destroyRef = inject(DestroyRef);
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incomingChallenges: Challenge[] = [];
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outgoingChallenges: Challenge[] = [];
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loading = false;
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errorMessage = '';
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private pollInterval: any = null;
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private readonly pollIntervalMs = 5000; // Poll every 5 seconds
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ngOnInit(): void {
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this.loadChallenges(true);
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// Subscribe to challenge events
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this.challengeEventService.getChallengeReceived$()
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.pipe(takeUntilDestroyed(this.destroyRef))
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.subscribe(() => {
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this.loadChallenges();
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});
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// Start polling for challenge updates
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this.startPolling();
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}
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ngOnDestroy(): void {
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this.stopPolling();
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||||
}
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|
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private startPolling(): void {
|
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this.pollInterval = setInterval(() => {
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this.loadChallenges(false);
|
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}, this.pollIntervalMs);
|
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}
|
||||
|
||||
private stopPolling(): void {
|
||||
if (this.pollInterval) {
|
||||
clearInterval(this.pollInterval);
|
||||
this.pollInterval = null;
|
||||
}
|
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}
|
||||
|
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loadChallenges(showLoader = false): void {
|
||||
if (showLoader) {
|
||||
this.loading = true;
|
||||
this.errorMessage = '';
|
||||
}
|
||||
|
||||
this.challengeService.listChallenges()
|
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.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe({
|
||||
next: (response) => {
|
||||
this.incomingChallenges = response.in || response.incoming || [];
|
||||
this.outgoingChallenges = response.out || response.outgoing || [];
|
||||
if (showLoader) {
|
||||
this.loading = false;
|
||||
}
|
||||
},
|
||||
error: (error) => {
|
||||
this.errorMessage = getErrorMessage(error, 'Failed to load challenges');
|
||||
if (showLoader) {
|
||||
this.loading = false;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
acceptChallenge(challenge: Challenge): void {
|
||||
this.challengeService.acceptChallenge(challenge.id)
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe({
|
||||
next: (acceptedChallenge) => {
|
||||
this.challengeEventService.onChallengeAccepted(acceptedChallenge);
|
||||
this.loadChallenges();
|
||||
if (acceptedChallenge.gameId) {
|
||||
void this.router.navigate(['/game', acceptedChallenge.gameId]);
|
||||
} else {
|
||||
this.errorMessage = 'Challenge accepted, but no game was created.';
|
||||
}
|
||||
},
|
||||
error: (error) => {
|
||||
this.errorMessage = getErrorMessage(error, 'Failed to accept challenge');
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
declineChallenge(challenge: Challenge): void {
|
||||
this.challengeService.declineChallenge(challenge.id, { reason: 'Not interested' })
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe({
|
||||
next: () => {
|
||||
this.challengeEventService.removeChallenge(challenge.id);
|
||||
this.loadChallenges();
|
||||
},
|
||||
error: (error) => {
|
||||
this.errorMessage = getErrorMessage(error, 'Failed to decline challenge');
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
cancelChallenge(challenge: Challenge): void {
|
||||
this.challengeService.cancelChallenge(challenge.id)
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe({
|
||||
next: () => {
|
||||
this.loadChallenges();
|
||||
},
|
||||
error: (error) => {
|
||||
this.errorMessage = getErrorMessage(error, 'Failed to cancel challenge');
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
goBack(): void {
|
||||
void this.router.navigate(['/']);
|
||||
}
|
||||
|
||||
openGame(challenge: Challenge): void {
|
||||
if (!challenge.gameId) {
|
||||
this.errorMessage = 'Missing game id for this challenge.';
|
||||
return;
|
||||
}
|
||||
void this.router.navigate(['/game', challenge.gameId]);
|
||||
}
|
||||
|
||||
getTimeControlDisplay(challenge: Challenge): string {
|
||||
const { limit, increment } = challenge.timeControl;
|
||||
if (!limit || !increment) {
|
||||
return 'Unlimited';
|
||||
}
|
||||
const minutes = Math.floor(limit / 60);
|
||||
return `${minutes}+${increment}`;
|
||||
}
|
||||
|
||||
getChallengerDisplay(challenge: Challenge): string {
|
||||
return challenge.challenger.name;
|
||||
}
|
||||
|
||||
getOpponentDisplay(challenge: Challenge): string {
|
||||
return challenge.destUser.name;
|
||||
}
|
||||
|
||||
getExpirationInfo(challenge: Challenge): string {
|
||||
const expiresAt = new Date(challenge.expiresAt);
|
||||
const now = new Date();
|
||||
const diffMs = expiresAt.getTime() - now.getTime();
|
||||
|
||||
if (diffMs <= 0 || challenge.status === 'expired') {
|
||||
return 'Expired';
|
||||
}
|
||||
|
||||
const minutes = Math.floor(diffMs / 60000);
|
||||
if (minutes > 60) {
|
||||
const hours = Math.floor(minutes / 60);
|
||||
return `${hours}h`;
|
||||
}
|
||||
|
||||
return `${minutes}m`;
|
||||
}
|
||||
}
|
||||
@@ -46,6 +46,13 @@
|
||||
<div class="w" *ngFor="let win of windows['wA3']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Draggable Meat Emoji -->
|
||||
@if (showMeatEmoji) {
|
||||
<div class="meat-emoji" [style.left.px]="meatX" [style.top.px]="meatY" (mousedown)="onMeatMouseDown($event)">
|
||||
🍖
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
<div class="bwrap" style="left:21%;width:15%;">
|
||||
|
||||
@@ -10,6 +10,7 @@ import { AuthDialogService } from '../../services/auth-dialog.service';
|
||||
import { AuthService } from '../../services/auth.service';
|
||||
import { GameApiService } from '../../services/game-api.service';
|
||||
import { ThemeService } from '../../services/theme.service';
|
||||
import { ChallengeCreateDialogComponent } from '../../components/challenge-create-dialog/challenge-create-dialog.component';
|
||||
|
||||
type Difficulty = 'easy' | 'medium' | 'hard';
|
||||
type ImportMode = 'fen' | 'pgn';
|
||||
@@ -32,7 +33,7 @@ interface WindowCell {
|
||||
@Component({
|
||||
selector: 'app-welcome',
|
||||
standalone: true,
|
||||
imports: [CommonModule, FormsModule],
|
||||
imports: [CommonModule, FormsModule, ChallengeCreateDialogComponent],
|
||||
templateUrl: './welcome.component.html',
|
||||
styleUrls: ['./welcome.component.css']
|
||||
})
|
||||
|
||||
Reference in New Issue
Block a user