10 Commits

Author SHA1 Message Date
TeamCity a2d2c00afe ci: bump version to v0.2.4 2026-05-15 15:16:10 +00:00
shahdlala66 51a363a243 fix: build error 2026-05-15 17:13:05 +02:00
shosho996 95f5243c2d ci: trigger 2026-05-15 17:01:58 +02:00
shosho996 c02414ea40 fix: NCWF-2 bugs and desing fixes (#7)
Co-authored-by: Lala, Shahd <Shahd.Lala@sybit.de>
Reviewed-on: #7
2026-05-15 02:16:43 +02:00
TeamCity 70a4debb40 ci: bump version to v0.2.3 2026-05-14 15:19:14 +00:00
shosho996 61000f8a22 fix: added missing challenge routes 2026-05-14 17:16:42 +02:00
TeamCity f98bcfd956 ci: bump version to v0.2.2 2026-05-12 22:04:12 +00:00
shosho996 6d1e06dfd6 fix: NCWF-1 401 (#6)
Co-authored-by: shahdlala66 <shahd.lala66@gmail.com>
Co-authored-by: Lala, Shahd <Shahd.Lala@sybit.de>
Reviewed-on: #6
2026-05-13 00:01:26 +02:00
TeamCity ac4fe8b005 ci: bump version to v0.2.1 2026-05-12 21:13:35 +00:00
shosho996 f8f93efff4 fix: NCWF-1 401 (#5)
Co-authored-by: shahdlala66 <shahd.lala66@gmail.com>
Co-authored-by: Lala, Shahd <Shahd.Lala@sybit.de>
Reviewed-on: #5
2026-05-12 23:11:19 +02:00
51 changed files with 3239 additions and 1026 deletions
+21
View File
@@ -23,3 +23,24 @@
### Features
* NCS-69 Challenge request ([#3](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/3)) ([bad7366](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/bad7366bdbb048c20218257b30ac22efc9ecb6db))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.0...0.0.0) (2026-05-12)
### Bug Fixes
* NCWF-1 401 ([#5](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/5)) ([f8f93ef](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/f8f93efff48f1d7198023fed45b675c2e225df36))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.1...0.0.0) (2026-05-12)
### Bug Fixes
* NCWF-1 401 ([#6](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/6)) ([6d1e06d](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/6d1e06dfd606b93d029e9c9b84eea6f8b3b6294e))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.2...0.0.0) (2026-05-14)
### Bug Fixes
* added missing challenge routes ([61000f8](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/61000f8a22aff8b524664a756cc933834365f923))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.3...0.0.0) (2026-05-15)
### Bug Fixes
* build error ([51a363a](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/51a363a2432be111b804082df362975047dc8080))
* NCWF-2 bugs and desing fixes ([#7](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/7)) ([c02414e](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c02414ea40177b05a5e62dcf68dcb44efa6d3740))
+1
View File
@@ -23,3 +23,4 @@ RUN chmod +x /docker-entrypoint.sh
EXPOSE 80
ENTRYPOINT ["/docker-entrypoint.sh"]
#
+6
View File
@@ -9,6 +9,12 @@
"secure": false,
"changeOrigin": true
},
"/api/user/ws": {
"target": "http://localhost:8084",
"secure": false,
"changeOrigin": true,
"ws": true
},
"/api": {
"target": "http://localhost:8080",
"secure": false,
+4
View File
@@ -2,10 +2,14 @@ import { Routes } from '@angular/router';
import { GameComponent } from './pages/game/game.component';
import { WelcomeComponent } from './pages/welcome/welcome.component';
import { ProfileComponent } from './pages/profile/profile.component';
import { ChallengesComponent } from './pages/challenges/challenges.component';
import { GamesComponent } from './pages/games/games.component';
export const routes: Routes = [
{ path: '', component: WelcomeComponent },
{ path: 'profile', component: ProfileComponent },
{ path: 'games', component: GamesComponent },
{ path: 'challenges', component: ChallengesComponent },
{ path: 'game/:gameId', component: GameComponent },
{ path: '**', redirectTo: '' }
];
@@ -0,0 +1,51 @@
.board-actions {
display: flex;
gap: 6px;
padding: 8px;
background: var(--nc-surface);
border: 1px solid var(--nc-border);
}
.board-actions.disabled {
opacity: 0.5;
pointer-events: none;
}
.btn {
flex: 1;
font-family: var(--nc-sans);
font-size: 10px;
letter-spacing: 0.16em;
text-transform: uppercase;
font-weight: 600;
padding: 8px 10px;
cursor: pointer;
border: 1px solid var(--nc-border-strong);
background: var(--nc-btn-bg, rgba(255, 255, 255, 0.03));
color: var(--nc-text);
display: inline-flex;
align-items: center;
justify-content: center;
gap: 6px;
transition: background 0.15s, border-color 0.15s, color 0.15s;
}
.btn:hover:not(:disabled) {
background: var(--nc-btn-hover-bg, rgba(255, 255, 255, 0.07));
border-color: var(--nc-text-muted);
}
.btn:disabled {
opacity: 0.4;
cursor: not-allowed;
}
.btn-danger {
color: var(--nc-danger);
border-color: var(--nc-danger-soft, rgba(255, 122, 122, 0.3));
}
.btn-danger:hover:not(:disabled) {
background: var(--nc-danger-bg, rgba(255, 122, 122, 0.08));
border-color: var(--nc-danger);
}
@@ -0,0 +1,27 @@
<div class="board-actions" [class.disabled]="isGameFinished">
<button class="btn" type="button" [disabled]="isGameFinished" (click)="takeback.emit()">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
<path d="M21 7v6h-6"/>
<path d="M3 17a9 9 0 0 0 15.5-6"/>
<path d="M3 7a9 9 0 0 1 15.5 6"/>
</svg>
Takeback
</button>
<button class="btn" type="button" [disabled]="isGameFinished" (click)="offerDraw.emit()">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
<path d="M5 12h14"/>
<polyline points="12 5 19 12 12 19"/>
<polyline points="12 19 5 12 12 5"/>
</svg>
Offer Draw
</button>
<button class="btn btn-danger" type="button" [disabled]="isGameFinished" (click)="resign.emit()">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
<path d="M4 4l16 16"/>
<path d="M4 20l16-16"/>
</svg>
Resign
</button>
</div>
@@ -0,0 +1,16 @@
import { Component, EventEmitter, Input, Output } from '@angular/core';
@Component({
selector: 'app-board-actions-bar',
standalone: true,
imports: [],
templateUrl: './board-actions-bar.component.html',
styleUrl: './board-actions-bar.component.css'
})
export class BoardActionsBarComponent {
@Input() undoAvailable = false;
@Input() isGameFinished = false;
@Output() takeback = new EventEmitter<void>();
@Output() offerDraw = new EventEmitter<void>();
@Output() resign = new EventEmitter<void>();
}
@@ -15,7 +15,7 @@
<div class="form-group">
<label for="targetUsername">Opponent Username</label>
<input type="text" id="targetUsername" formControlName="targetUsername"
placeholder="Enter opponent's username" [disabled]="loading" required />
placeholder="Enter opponent's username" required />
<small *ngIf="form.get('targetUsername')?.hasError('required') && form.get('targetUsername')?.touched">
Username is required
</small>
@@ -24,7 +24,7 @@
<!-- Player Color Selection -->
<div class="form-group">
<label for="color">Play as</label>
<select id="color" formControlName="color" [disabled]="loading">
<select id="color" formControlName="color">
<option value="white">White</option>
<option value="black">Black</option>
<option value="random">Random</option>
@@ -34,7 +34,7 @@
<!-- Time Control Mode Selection -->
<div class="form-group">
<label for="timeMode">Time Control</label>
<select id="timeMode" formControlName="timeMode" [disabled]="loading">
<select id="timeMode" formControlName="timeMode">
<option value="blitz">Blitz</option>
<option value="rapid">Rapid</option>
<option value="classical">Classical</option>
@@ -58,13 +58,11 @@
<div class="form-row">
<div class="form-col">
<label for="limitMinutes">Time (minutes)</label>
<input type="number" id="limitMinutes" formControlName="limitMinutes" min="1" max="1000"
[disabled]="loading" />
<input type="number" id="limitMinutes" formControlName="limitMinutes" min="1" max="1000" />
</div>
<div class="form-col">
<label for="incrementSeconds">Increment (seconds)</label>
<input type="number" id="incrementSeconds" formControlName="incrementSeconds" min="0" max="300"
[disabled]="loading" />
<input type="number" id="incrementSeconds" formControlName="incrementSeconds" min="0" max="300" />
</div>
</div>
</div>
@@ -72,7 +70,7 @@
<!-- TTL (Time to Live) -->
<div class="form-group">
<label for="ttlSeconds">Challenge Expires In</label>
<select id="ttlSeconds" formControlName="ttlSeconds" [disabled]="loading">
<select id="ttlSeconds" formControlName="ttlSeconds">
<option *ngFor="let ttl of ttlOptions" [value]="ttl.seconds">
{{ ttl.label }}
</option>
@@ -124,11 +124,11 @@ export class ChallengeCreateDialogComponent implements OnInit, OnDestroy {
this.errorMessage = '';
this.loading = true;
this.form.disable();
const limitSeconds = Math.round((this.form.get('limitMinutes')?.value || 0) * 60);
const incrementSeconds = this.form.get('incrementSeconds')?.value || 0;
const ttlSeconds = this.form.get('ttlSeconds')?.value;
const color = (this.form.get('color')?.value || 'random') as PlayerColor;
const limitSeconds = Math.round((this.form.getRawValue().limitMinutes || 0) * 60);
const { incrementSeconds, ttlSeconds, color: rawColor } = this.form.getRawValue();
const color = (rawColor || 'random') as PlayerColor;
this.challengeService.sendChallenge(targetUsername, {
timeControl: {
@@ -138,7 +138,7 @@ export class ChallengeCreateDialogComponent implements OnInit, OnDestroy {
color,
ttlSeconds: ttlSeconds > 0 ? ttlSeconds : undefined
})
.pipe(finalize(() => (this.loading = false)))
.pipe(finalize(() => { this.loading = false; this.form.enable(); }))
.subscribe({
next: (challenge) => {
// Challenge sent successfully - navigate to challenges page to view status
@@ -1,5 +1,6 @@
import { Component, Input, Output, EventEmitter, inject } from '@angular/core';
import { CommonModule } from '@angular/common';
import { Router } from '@angular/router';
import { Challenge } from '../../models/challenge.models';
import { ChallengeService } from '../../services/challenge.service';
import { finalize } from 'rxjs';
@@ -19,6 +20,7 @@ export class ChallengeNotificationComponent {
@Output() close = new EventEmitter<void>();
private readonly challengeService = inject(ChallengeService);
private readonly router = inject(Router);
acceptingChallenge = false;
decliningChallenge = false;
@@ -35,8 +37,13 @@ export class ChallengeNotificationComponent {
this.challengeService.acceptChallenge(this.challenge.id)
.pipe(finalize(() => (this.acceptingChallenge = false)))
.subscribe({
next: () => {
this.accept.emit(this.challenge);
next: (acceptedChallenge) => {
this.accept.emit(acceptedChallenge);
if (acceptedChallenge.gameId) {
void this.router.navigate(['/game', acceptedChallenge.gameId]);
} else {
this.errorMessage = 'Challenge accepted, but no game was created.';
}
},
error: (error) => {
this.errorMessage = getErrorMessage(error, 'Failed to accept challenge');
@@ -52,7 +59,7 @@ export class ChallengeNotificationComponent {
this.decliningChallenge = true;
this.errorMessage = '';
this.challengeService.declineChallenge(this.challenge.id, { reason: 'Not interested' })
this.challengeService.declineChallenge(this.challenge.id, { reason: 'generic' })
.pipe(finalize(() => (this.decliningChallenge = false)))
.subscribe({
next: () => {
@@ -0,0 +1,132 @@
.card {
background: var(--nc-surface);
border: 1px solid var(--nc-border);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
}
.disclose summary {
list-style: none;
cursor: pointer;
padding: 14px 16px;
display: flex;
align-items: center;
justify-content: space-between;
user-select: none;
}
.disclose summary::-webkit-details-marker {
display: none;
}
.panel-title {
font-size: 11px;
letter-spacing: 0.22em;
text-transform: uppercase;
color: var(--nc-text-muted);
font-weight: 600;
}
.chev {
color: var(--nc-text-dim);
display: flex;
transition: transform 0.2s;
}
.disclose[open] .chev {
transform: rotate(180deg);
}
.disclose[open] summary {
border-bottom: 1px solid var(--nc-border);
}
.panel-body {
padding: 14px 16px;
display: flex;
flex-direction: column;
gap: 10px;
}
/* Segmented control */
.seg {
display: flex;
border: 1px solid var(--nc-border);
padding: 2px;
background: var(--nc-seg-bg, rgba(0, 0, 0, 0.2));
}
.seg-btn {
flex: 1;
background: transparent;
border: none;
color: var(--nc-text-muted);
padding: 7px 10px;
font-size: 11px;
font-family: var(--nc-sans);
letter-spacing: 0.08em;
cursor: pointer;
transition: background 0.15s, color 0.15s;
}
.seg-btn.active {
background: var(--nc-neon);
color: #fff;
font-weight: 700;
}
.export-out {
width: 100%;
background: var(--nc-clock-bg);
border: 1px solid var(--nc-border);
color: var(--nc-text);
font-family: var(--nc-mono);
font-size: 11px;
padding: 10px;
resize: vertical;
min-height: 70px;
line-height: 1.5;
}
.export-out:focus {
outline: none;
border-color: var(--nc-neon-soft);
}
.export-row {
display: flex;
gap: 6px;
}
/* Buttons */
.btn {
flex: 1;
font-family: var(--nc-sans);
font-size: 11px;
letter-spacing: 0.18em;
text-transform: uppercase;
font-weight: 600;
padding: 8px 10px;
cursor: pointer;
border: 1px solid var(--nc-border-strong);
background: var(--nc-btn-bg, rgba(255, 255, 255, 0.03));
color: var(--nc-text);
display: inline-flex;
align-items: center;
justify-content: center;
gap: 6px;
transition: background 0.15s, border-color 0.15s;
}
.btn:hover {
background: var(--nc-btn-hover-bg, rgba(255, 255, 255, 0.07));
border-color: var(--nc-text-muted);
}
.copy-notice {
margin: 0;
font-size: 11px;
color: var(--nc-success);
font-family: var(--nc-mono);
letter-spacing: 0.04em;
}
@@ -0,0 +1,51 @@
<details class="card disclose">
<summary>
<span class="panel-title">Export Position</span>
<span class="chev" aria-hidden="true">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9"/>
</svg>
</span>
</summary>
<div class="panel-body">
<div class="seg" role="tablist" aria-label="Export format">
<button
class="seg-btn"
[class.active]="exportKind === 'fen'"
role="tab"
[attr.aria-selected]="exportKind === 'fen'"
(click)="setKind('fen')">FEN</button>
<button
class="seg-btn"
[class.active]="exportKind === 'pgn'"
role="tab"
[attr.aria-selected]="exportKind === 'pgn'"
(click)="setKind('pgn')">PGN</button>
</div>
<textarea class="export-out" [value]="exportValue" [placeholder]="exportPlaceholder" rows="4" readonly></textarea>
<div class="export-row">
<button class="btn" type="button" (click)="copy()">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
<rect x="9" y="9" width="13" height="13" rx="2"/>
<path d="M5 15H4a2 2 0 0 1-2-2V4a2 2 0 0 1 2-2h9a2 2 0 0 1 2 2v1"/>
</svg>
Copy
</button>
<button class="btn" type="button" (click)="download()">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
<path d="M21 15v4a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2v-4"/>
<polyline points="7 10 12 15 17 10"/>
<line x1="12" y1="15" x2="12" y2="3"/>
</svg>
Download
</button>
</div>
@if (copyNotice) {
<p class="copy-notice">{{ copyNotice }}</p>
}
</div>
</details>
@@ -0,0 +1,79 @@
import { Component, Input, OnChanges } from '@angular/core';
import { FormsModule } from '@angular/forms';
type ExportKind = 'fen' | 'pgn';
@Component({
selector: 'app-export-panel',
standalone: true,
imports: [FormsModule],
templateUrl: './export-panel.component.html',
styleUrl: './export-panel.component.css'
})
export class ExportPanelComponent implements OnChanges {
@Input() fen = '';
@Input() pgn = '';
exportKind: ExportKind = 'fen';
exportValue = '';
copyNotice = '';
private copyNoticeTimer: ReturnType<typeof setTimeout> | null = null;
get exportPlaceholder(): string {
return this.exportKind === 'fen' ? 'FEN will appear here' : 'PGN will appear here';
}
ngOnChanges(): void {
this.syncValue();
}
setKind(kind: ExportKind): void {
this.exportKind = kind;
this.syncValue();
}
copy(): void {
if (!this.exportValue.trim()) {
return;
}
if (!navigator.clipboard?.writeText) {
this.showNotice('Ready in the text box.');
return;
}
void navigator.clipboard
.writeText(this.exportValue)
.then(() => this.showNotice('Copied!'))
.catch(() => this.showNotice('Ready in the text box.'));
}
download(): void {
if (!this.exportValue.trim()) {
return;
}
const ext = this.exportKind === 'pgn' ? 'pgn' : 'txt';
const blob = new Blob([this.exportValue], { type: 'text/plain' });
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = `game.${ext}`;
a.click();
URL.revokeObjectURL(url);
}
private syncValue(): void {
this.exportValue = this.exportKind === 'fen' ? this.fen : this.pgn;
}
private showNotice(msg: string): void {
this.copyNotice = msg;
if (this.copyNoticeTimer !== null) {
clearTimeout(this.copyNoticeTimer);
}
this.copyNoticeTimer = setTimeout(() => {
this.copyNotice = '';
}, 1800);
}
}
@@ -4,15 +4,13 @@
<form [formGroup]="loginForm" (ngSubmit)="onSubmit()">
<label for="username" class="sr-only">Username</label>
<input id="username" type="text" class="dialog-input" formControlName="username" placeholder="Username"
[disabled]="isLoading" />
<input id="username" type="text" class="dialog-input" formControlName="username" placeholder="Username" />
@if (loginForm.get('username')?.invalid && loginForm.get('username')?.touched) {
<small class="text-danger">Username must be at least 3 characters</small>
}
<label for="password" class="sr-only">Password</label>
<input id="password" type="password" class="dialog-input" formControlName="password" placeholder="Password"
[disabled]="isLoading" />
<input id="password" type="password" class="dialog-input" formControlName="password" placeholder="Password" />
@if (loginForm.get('password')?.invalid && loginForm.get('password')?.touched) {
<small class="text-danger">Password must be at least 6 characters</small>
}
@@ -38,15 +38,18 @@ export class LoginDialogComponent {
this.isLoading = true;
this.errorMessage = null;
this.loginForm.disable();
const { username, password } = this.loginForm.value;
const { username, password } = this.loginForm.getRawValue();
this.authService.login(username, password).subscribe({
next: () => {
this.isLoading = false;
this.loginForm.enable();
this.onSuccess.emit();
},
error: (err) => {
this.isLoading = false;
this.loginForm.enable();
this.errorMessage = err.error?.message || 'Login failed. Please try again.';
}
});
@@ -0,0 +1,94 @@
.moves {
display: grid;
grid-template-columns: 38px 1fr 1fr;
font-family: var(--nc-mono);
font-size: 12px;
max-height: 260px;
overflow-y: auto;
}
.moves-empty {
grid-column: 1 / -1;
padding: 16px;
color: var(--nc-text-dim);
font-size: 12px;
text-align: center;
}
.mv-num {
padding: 6px 12px 6px 10px;
color: var(--nc-text-dim);
text-align: right;
border-right: 1px solid var(--nc-border);
}
.mv {
padding: 6px 10px;
color: var(--nc-text);
cursor: pointer;
transition: background 0.1s, color 0.1s;
}
.mv:hover {
background: rgba(255, 69, 200, 0.06);
color: var(--nc-neon);
}
.mv.current {
background: rgba(255, 69, 200, 0.10);
color: var(--nc-neon);
}
.mv.mv-empty {
color: var(--nc-text-dim);
cursor: default;
}
.mv.mv-empty:hover {
background: transparent;
color: var(--nc-text-dim);
}
.moves-foot {
display: flex;
align-items: center;
justify-content: space-between;
padding: 8px 12px;
border-top: 1px solid var(--nc-border);
}
.moves-nav {
display: flex;
gap: 2px;
}
.icon-btn {
background: transparent;
border: 1px solid transparent;
color: var(--nc-text-muted);
width: 26px;
height: 26px;
display: inline-flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: color 0.15s, border-color 0.15s;
}
.icon-btn:hover {
color: var(--nc-neon);
border-color: var(--nc-border);
}
.live-label {
font-family: var(--nc-mono);
font-size: 10px;
color: var(--nc-neon);
letter-spacing: 0.14em;
opacity: 0.8;
}
.moves::-webkit-scrollbar { width: 6px; }
.moves::-webkit-scrollbar-track { background: transparent; }
.moves::-webkit-scrollbar-thumb { background: var(--nc-border-strong); border-radius: 3px; }
.moves::-webkit-scrollbar-thumb:hover { background: var(--nc-neon-soft); }
@@ -0,0 +1,43 @@
<div class="moves" role="list">
@if (movePairs.length === 0) {
<div class="moves-empty">No moves yet.</div>
} @else {
@for (pair of movePairs; track $index) {
<div class="mv-num" role="presentation">{{ $index + 1 }}</div>
<div class="mv" [class.current]="currentWhiteIndex === $index" role="listitem">
{{ pair.white }}
</div>
<div class="mv" [class.current]="currentBlackIndex === $index" [class.mv-empty]="!pair.black" role="listitem">
{{ pair.black ?? '…' }}
</div>
}
}
</div>
<div class="moves-foot">
<div class="moves-nav" role="group" aria-label="Move navigation">
<button class="icon-btn" title="First move" (click)="navigate.emit('first')">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="11 17 6 12 11 7"/><polyline points="18 17 13 12 18 7"/>
</svg>
</button>
<button class="icon-btn" title="Previous move" (click)="navigate.emit('prev')">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="15 18 9 12 15 6"/>
</svg>
</button>
<button class="icon-btn" title="Next move" (click)="navigate.emit('next')">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="9 18 15 12 9 6"/>
</svg>
</button>
<button class="icon-btn" title="Last move" (click)="navigate.emit('last')">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="13 17 18 12 13 7"/><polyline points="6 17 11 12 6 7"/>
</svg>
</button>
</div>
@if (plyCount > 0) {
<span class="live-label">LIVE</span>
}
</div>
@@ -0,0 +1,52 @@
import { Component, EventEmitter, Input, OnChanges, Output } from '@angular/core';
export type MoveNavDirection = 'first' | 'prev' | 'next' | 'last';
interface MovePair {
white: string;
black: string | null;
}
@Component({
selector: 'app-move-history',
standalone: true,
imports: [],
templateUrl: './move-history.component.html',
styleUrl: './move-history.component.css'
})
export class MoveHistoryComponent implements OnChanges {
@Input({ required: true }) moves: string[] = [];
@Output() navigate = new EventEmitter<MoveNavDirection>();
movePairs: MovePair[] = [];
get plyCount(): number {
return this.moves.length;
}
get currentWhiteIndex(): number {
const lastPairIndex = this.movePairs.length - 1;
if (lastPairIndex < 0) return -1;
const lastMove = this.moves.length - 1;
return lastMove % 2 === 0 ? lastPairIndex : -1;
}
get currentBlackIndex(): number {
const lastPairIndex = this.movePairs.length - 1;
if (lastPairIndex < 0) return -1;
const lastMove = this.moves.length - 1;
return lastMove % 2 === 1 ? lastPairIndex : -1;
}
ngOnChanges(): void {
this.movePairs = this.buildPairs(this.moves);
}
private buildPairs(moves: string[]): MovePair[] {
const pairs: MovePair[] = [];
for (let i = 0; i < moves.length; i += 2) {
pairs.push({ white: moves[i], black: moves[i + 1] ?? null });
}
return pairs;
}
}
@@ -0,0 +1,90 @@
.player {
display: flex;
align-items: center;
gap: 14px;
padding: 12px 16px;
background: var(--nc-surface);
border: 1px solid var(--nc-border);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
transition: border-color 0.2s, box-shadow 0.2s;
}
.player.is-turn {
border-color: var(--nc-neon-soft);
box-shadow: 0 0 0 1px rgba(255, 69, 200, 0.2), 0 0 20px rgba(255, 69, 200, 0.1);
}
.player-avatar {
width: 42px;
height: 42px;
border-radius: 50%;
flex-shrink: 0;
display: flex;
align-items: center;
justify-content: center;
font-size: 17px;
font-weight: 700;
color: #fff;
}
.avatar-black {
background: linear-gradient(135deg, #2a2a40 0%, #0a0a14 100%);
border: 1px solid var(--nc-border-strong);
}
.avatar-white {
background: linear-gradient(135deg, var(--nc-neon) 0%, #7a2fd6 100%);
}
.player-info {
flex: 1;
min-width: 0;
display: flex;
flex-direction: column;
gap: 4px;
}
.player-name {
font-size: 14px;
font-weight: 600;
color: var(--nc-text);
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.captured {
display: flex;
align-items: center;
gap: 2px;
font-size: 13px;
color: var(--nc-text-muted);
line-height: 1;
}
.clock {
font-family: var(--nc-mono);
font-size: 22px;
font-weight: 600;
padding: 8px 14px;
min-width: 92px;
text-align: center;
background: var(--nc-clock-bg);
border: 1px solid var(--nc-border);
color: var(--nc-text);
letter-spacing: 0.02em;
transition: color 0.2s, border-color 0.2s, background 0.2s, text-shadow 0.2s;
}
.clock.clock-active {
color: var(--nc-neon);
border-color: var(--nc-neon-soft);
background: var(--nc-neon-clock-bg, rgba(255, 69, 200, 0.08));
text-shadow: 0 0 8px rgba(255, 69, 200, 0.4);
}
.clock.clock-low {
color: var(--nc-warning);
border-color: var(--nc-warning-soft, rgba(255, 177, 58, 0.4));
}
@@ -0,0 +1,22 @@
<div class="player" [class.is-turn]="isActive">
<div class="player-avatar" [class.avatar-black]="color === 'black'" [class.avatar-white]="color === 'white'">
{{ initial }}
</div>
<div class="player-info">
<div class="player-name">{{ name }}</div>
@if (capturedPieces.length > 0) {
<div class="captured">
@for (pc of capturedPieces; track $index) {
<span class="pc">{{ pc }}</span>
}
</div>
}
</div>
@if (clockDisplay !== '--:--') {
<div class="clock" [class.clock-active]="isActive" [class.clock-low]="isLowTime && !isActive">
{{ clockDisplay }}
</div>
}
</div>
@@ -0,0 +1,18 @@
import { Component, Input } from '@angular/core';
@Component({
selector: 'app-player-card',
standalone: true,
imports: [],
templateUrl: './player-card.component.html',
styleUrl: './player-card.component.css'
})
export class PlayerCardComponent {
@Input({ required: true }) name = '';
@Input({ required: true }) initial = '';
@Input({ required: true }) color: 'white' | 'black' = 'white';
@Input() isActive = false;
@Input() clockDisplay = '--:--';
@Input() isLowTime = false;
@Input() capturedPieces: string[] = [];
}
@@ -3,26 +3,23 @@
<div class="dialog-title">CREATE ACCOUNT</div>
<form [formGroup]="registerForm" (ngSubmit)="onSubmit()">
<input id="username" type="text" class="dialog-input" formControlName="username" placeholder="Username"
[disabled]="isLoading" />
<input id="username" type="text" class="dialog-input" formControlName="username" placeholder="Username" />
@if (registerForm.get('username')?.invalid && registerForm.get('username')?.touched) {
<small class="text-danger">Username must be at least 3 characters</small>
}
<input id="email" type="email" class="dialog-input" formControlName="email" placeholder="Email"
[disabled]="isLoading" />
<input id="email" type="email" class="dialog-input" formControlName="email" placeholder="Email" />
@if (registerForm.get('email')?.invalid && registerForm.get('email')?.touched) {
<small class="text-danger">Please enter a valid email</small>
}
<input id="password" type="password" class="dialog-input" formControlName="password" placeholder="Password"
[disabled]="isLoading" />
<input id="password" type="password" class="dialog-input" formControlName="password" placeholder="Password" />
@if (registerForm.get('password')?.invalid && registerForm.get('password')?.touched) {
<small class="text-danger">Password must be at least 6 characters</small>
}
<input id="confirmPassword" type="password" class="dialog-input" formControlName="confirmPassword"
placeholder="Confirm Password" [disabled]="isLoading" />
placeholder="Confirm Password" />
@if (errorMessage) {
<div class="error-banner">{{ errorMessage }}</div>
@@ -46,15 +46,18 @@ export class RegisterDialogComponent {
this.isLoading = true;
this.errorMessage = null;
this.registerForm.disable();
const { username, email, password: pwd } = this.registerForm.value;
const { username, email, password: pwd } = this.registerForm.getRawValue();
this.authService.register(username, pwd, email).subscribe({
next: () => {
this.isLoading = false;
this.registerForm.enable();
this.onSuccess.emit();
},
error: (err) => {
this.isLoading = false;
this.registerForm.enable();
this.errorMessage =
err.error?.message || 'Registration failed. Please try again.';
}
+493 -66
View File
@@ -1,84 +1,511 @@
@import '../../button-template.css';
.navbar {
background: rgba(8, 6, 28, 0.85);
backdrop-filter: blur(8px);
box-shadow: 0 4px 20px rgba(0, 210, 255, 0.15);
border-bottom: 1px solid rgba(0, 210, 255, 0.2);
border-radius: 0;
padding: 0.75rem 1rem;
/* ============ THEME TOKENS ============ */
:host {
/* Light mode: warm sunset palette from background gradient */
--nc-accent: #ff3dbb;
--nc-accent-hover: rgba(255, 107, 61, 0.15);
--nc-accent-badge: rgba(223, 61, 255, 0.9);
--nc-badge-text: #1a0800;
--nc-surface: rgba(26, 24, 56, 0.97);
--nc-nav-bg: linear-gradient(180deg, rgba(26,24,56,0.88) 0%, rgba(46,32,80,0.6) 70%, rgba(74,41,98,0) 100%);
--nc-text: #fff;
--nc-text-muted: rgba(255,255,255,0.7);
--nc-text-dim: rgba(255,255,255,0.45);
--nc-border: rgba(255,255,255,0.1);
--nc-popover-glow: 0 20px 60px rgba(0,0,0,0.55), 0 0 0 1px rgba(255,107,61,0.18);
--nc-unread-dot: #ff6b3d;
--nc-avatar-a: #d44d4a;
--nc-avatar-b: #8b3a6b;
--nc-danger: #ff7a7a;
}
.navbar-brand {
font-size: 1.5rem;
font-weight: bold;
color: var(--bb-title) !important;
font-family: 'Bebas Neue', sans-serif;
letter-spacing: 1px;
cursor: pointer;
:host-context(html[data-theme='dark']) {
/* Dark mode: blue neon palette */
--nc-accent: #00d5ff;
--nc-accent-hover: rgba(0, 213, 255, 0.12);
--nc-accent-badge: #00d5ff;
--nc-badge-text: #04000f;
--nc-surface: rgba(8, 6, 28, 0.97);
--nc-nav-bg: linear-gradient(180deg, rgba(8,5,20,0.88) 0%, rgba(8,5,20,0.58) 70%, rgba(8,5,20,0) 100%);
--nc-text: #fff;
--nc-text-muted: rgba(255,255,255,0.65);
--nc-text-dim: rgba(255,255,255,0.4);
--nc-border: rgba(255,255,255,0.08);
--nc-popover-glow: 0 20px 60px rgba(0,0,0,0.6), 0 0 0 1px rgba(0,213,255,0.15);
--nc-unread-dot: #00d5ff;
--nc-avatar-a: #00d5ff;
--nc-avatar-b: #1a5fa8;
--nc-danger: #ff7a7a;
}
.gap-2 {
gap: 0.5rem;
}
.user-section {
/* ============ NAV CONTAINER ============ */
.nc-nav {
position: fixed;
top: 0; left: 0; right: 0;
height: 56px;
z-index: 100;
display: flex;
align-items: center;
padding: 0 24px;
background: var(--nc-nav-bg);
backdrop-filter: blur(10px);
-webkit-backdrop-filter: blur(10px);
font-family: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
}
.me-btn {
background: rgba(0, 210, 255, 0.1);
color: var(--bb-title);
border: 1px solid var(--bb-border);
border-radius: 2px;
padding: 0.5rem 0.8rem;
font-family: 'Space Mono', monospace;
font-size: 11px;
font-weight: 700;
letter-spacing: 0.5px;
/* ============ LOGO ============ */
.nc-logo {
display: flex;
align-items: center;
gap: 8px;
flex: 0 0 auto;
cursor: pointer;
transition: all 0.2s ease;
display: inline-flex;
user-select: none;
}
.nc-logo-mark {
width: 24px; height: 24px;
background: var(--nc-accent);
display: flex;
align-items: center;
justify-content: center;
outline: none;
font-weight: 800;
color: var(--nc-badge-text);
font-size: 14px;
}
.nc-logo-text {
font-size: 15px;
font-weight: 600;
letter-spacing: 0.03em;
color: var(--nc-text);
}
/* ============ CENTER LINKS ============ */
.nc-links {
flex: 1;
display: flex;
justify-content: center;
gap: 4px;
}
.nc-link {
background: transparent;
border: none;
color: var(--nc-text-muted);
padding: 8px 14px;
font-size: 12px;
font-family: inherit;
letter-spacing: 0.08em;
font-weight: 500;
cursor: pointer;
display: inline-flex;
align-items: center;
gap: 6px;
position: relative;
transition: color 0.15s;
}
.nc-link:hover { color: var(--nc-text); }
.nc-link::after {
content: "";
position: absolute;
bottom: 2px; left: 14px; right: 14px;
height: 1px;
background: var(--nc-accent);
opacity: 0;
transition: opacity 0.15s;
}
.nc-link:hover::after { opacity: 1; }
/* ============ RIGHT CLUSTER ============ */
.nc-right {
display: flex;
align-items: center;
gap: 8px;
flex: 0 0 auto;
margin-left: auto;
}
/* ============ BELL ============ */
.nc-bell {
width: 36px; height: 36px;
border: 1px solid var(--nc-border);
background: transparent;
color: var(--nc-text-muted);
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
position: relative;
transition: background 0.15s, color 0.15s;
font-family: inherit;
}
.nc-bell:hover,
.nc-bell.is-open {
background: var(--nc-accent-hover);
color: var(--nc-text);
}
/* ============ BADGE ============ */
.nc-badge {
position: absolute;
top: 5px; right: 5px;
min-width: 14px; height: 14px;
border-radius: 7px;
background: var(--nc-accent-badge);
color: var(--nc-badge-text);
font-size: 9px;
font-weight: 700;
display: flex;
align-items: center;
justify-content: center;
padding: 0 3px;
}
/* ============ GAMES BUTTON ============ */
.nc-games-btn {
display: inline-flex;
align-items: center;
gap: 6px;
height: 36px;
padding: 0 14px;
border: 1px solid var(--nc-border);
background: transparent;
color: var(--nc-text-muted);
font-family: inherit;
font-size: 11px;
font-weight: 600;
letter-spacing: 0.1em;
text-transform: uppercase;
cursor: pointer;
transition: background 0.15s, color 0.15s;
}
.nc-games-btn:hover {
background: var(--nc-accent-hover);
color: var(--nc-text);
}
/* ============ PROFILE BUTTON ============ */
.nc-profile {
display: flex;
align-items: center;
gap: 8px;
padding: 4px 10px 4px 4px;
height: 36px;
border: 1px solid var(--nc-border);
background: transparent;
cursor: pointer;
color: var(--nc-text-muted);
font-family: inherit;
transition: background 0.15s, color 0.15s;
}
.nc-profile:hover,
.nc-profile.is-open {
background: var(--nc-accent-hover);
color: var(--nc-text);
}
.nc-profile-name {
font-size: 12px;
font-weight: 600;
letter-spacing: 0.04em;
}
.nc-chevron { opacity: 0.5; }
/* ============ AVATAR ============ */
.nc-avatar {
border-radius: 50%;
background: linear-gradient(135deg, var(--nc-avatar-a) 0%, var(--nc-avatar-b) 100%);
display: flex;
align-items: center;
justify-content: center;
color: #fff;
font-weight: 700;
letter-spacing: 0.02em;
flex-shrink: 0;
}
.nc-avatar-sm { width: 26px; height: 26px; font-size: 11px; }
.nc-avatar-md { width: 40px; height: 40px; font-size: 17px; }
/* ============ DROPDOWN WRAPPER ============ */
.nc-dropdown-wrap { position: relative; }
/* ============ POPOVERS ============ */
.nc-popover {
position: absolute;
top: calc(100% + 10px);
right: 0;
background: var(--nc-surface);
backdrop-filter: blur(20px);
-webkit-backdrop-filter: blur(20px);
border: 1px solid var(--nc-border);
box-shadow: var(--nc-popover-glow);
z-index: 200;
overflow: hidden;
}
/* ============ NOTIFICATIONS PANEL ============ */
.nc-notif { width: 360px; }
.nc-notif-header {
padding: 14px 18px;
border-bottom: 1px solid rgba(255,255,255,0.06);
display: flex;
justify-content: space-between;
align-items: center;
}
.nc-notif-header-title {
font-size: 11px;
letter-spacing: 0.22em;
color: var(--nc-text-muted);
text-transform: uppercase;
font-weight: 600;
}
.nc-notif-list { max-height: 420px; overflow-y: auto; }
.nc-notif-empty {
padding: 24px 18px;
text-align: center;
font-size: 13px;
color: var(--nc-text-dim);
letter-spacing: 0.04em;
}
.nc-notif-row {
padding: 14px 18px;
border-bottom: 1px solid rgba(255,255,255,0.04);
position: relative;
display: flex;
gap: 12px;
align-items: flex-start;
}
.nc-notif-row.is-unread { background: rgba(255,255,255,0.03); }
.nc-notif-row.is-unread::before {
content: "";
position: absolute;
left: 6px; top: 22px;
width: 4px; height: 4px;
border-radius: 50%;
background: var(--nc-unread-dot);
}
.nc-notif-icon {
width: 32px; height: 32px;
flex-shrink: 0;
background: rgba(255,255,255,0.04);
border: 1px solid rgba(255,255,255,0.12);
display: flex;
align-items: center;
justify-content: center;
color: var(--nc-accent);
}
.nc-notif-body { flex: 1; min-width: 0; }
.nc-notif-text {
font-size: 13px;
color: var(--nc-text);
line-height: 1.35;
}
.nc-notif-text b { font-weight: 600; }
.nc-notif-meta {
font-size: 10px;
color: var(--nc-text-dim);
margin-top: 4px;
letter-spacing: 0.08em;
text-transform: uppercase;
}
.me-btn:hover {
background: rgba(0, 210, 255, 0.2);
border-color: var(--bb-tag);
box-shadow: 0 0 10px rgba(0, 210, 255, 0.4);
transform: scale(1.05);
}
.me-btn:active {
transform: scale(0.98);
}
/* Sunset Mode */
.sunset .navbar {
background: rgba(20, 5, 45, 0.85);
border-bottom-color: rgba(255, 64, 207, 0.2);
box-shadow: 0 4px 20px rgba(242, 106, 226, 0.15);
}
.sunset .me-btn {
background: rgba(242, 106, 226, 0.1);
border-color: var(--bb-border);
}
.sunset .me-btn:hover {
background: rgba(242, 106, 226, 0.2);
border-color: var(--bb-tag);
box-shadow: 0 0 10px rgba(242, 106, 226, 0.4);
}
.container-fluid {
.nc-notif-actions {
display: flex;
gap: 6px;
margin-top: 10px;
}
.nc-btn-accept,
.nc-btn-decline {
padding: 6px 12px;
font-size: 10px;
font-family: inherit;
letter-spacing: 0.18em;
cursor: pointer;
display: inline-flex;
align-items: center;
gap: 4px;
text-transform: uppercase;
font-weight: 600;
border: none;
transition: opacity 0.15s;
}
.nc-btn-accept {
background: var(--nc-accent);
color: var(--nc-badge-text);
font-weight: 700;
}
.nc-btn-decline {
background: transparent;
color: var(--nc-text-muted);
border: 1px solid rgba(255,255,255,0.15);
}
.nc-btn-accept:disabled,
.nc-btn-decline:disabled {
opacity: 0.45;
cursor: not-allowed;
}
.nc-notif-footer {
padding: 10px 18px;
border-top: 1px solid rgba(255,255,255,0.06);
}
.nc-view-all {
width: 100%;
background: transparent;
border: none;
color: var(--nc-text-dim);
font-size: 11px;
font-family: inherit;
letter-spacing: 0.2em;
cursor: pointer;
text-transform: uppercase;
padding: 6px 0;
transition: color 0.15s;
}
.nc-view-all:hover { color: var(--nc-text-muted); }
/* ============ PROFILE MENU ============ */
.nc-menu { width: 250px; }
.nc-menu-header {
padding: 16px 16px 14px;
border-bottom: 1px solid rgba(255,255,255,0.06);
display: flex;
gap: 12px;
align-items: center;
}
.ms-auto {
margin-left: auto;
.nc-menu-user-name {
font-size: 14px;
color: var(--nc-text);
font-weight: 600;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.nc-menu-user-sub {
font-size: 11px;
color: var(--nc-text-dim);
margin-top: 2px;
letter-spacing: 0.06em;
}
.nc-menu-group { padding: 6px 0; }
.nc-menu-group + .nc-menu-group {
border-top: 1px solid rgba(255,255,255,0.06);
}
.nc-menu-item {
padding: 9px 16px;
display: flex;
align-items: center;
gap: 12px;
cursor: pointer;
color: var(--nc-text-muted);
font-size: 13px;
font-family: inherit;
background: transparent;
border: none;
width: 100%;
text-align: left;
transition: background 0.12s, color 0.12s;
}
.nc-menu-item:hover {
background: var(--nc-accent-hover);
color: var(--nc-accent);
}
.nc-menu-item.danger { color: var(--nc-danger); }
.nc-menu-item.danger:hover { background: rgba(255,122,122,0.08); color: var(--nc-danger); }
.nc-menu-icon { opacity: 0.85; display: inline-flex; }
.nc-menu-label { flex: 1; }
/* ============ DARK MODE TOGGLE PILL ============ */
.nc-toggle {
width: 28px; height: 16px;
border-radius: 8px;
background: rgba(255,255,255,0.15);
position: relative;
flex-shrink: 0;
transition: background 0.2s;
}
.nc-toggle.is-on { background: var(--nc-accent); }
.nc-toggle::after {
content: "";
position: absolute;
top: 2px; left: 2px;
width: 12px; height: 12px;
border-radius: 50%;
background: #fff;
transition: left 0.2s;
}
.nc-toggle.is-on::after { left: 14px; }
/* ============ AUTH BUTTONS (logged out) ============ */
.nc-auth-btn {
background: transparent;
border: 1px solid var(--nc-border);
color: var(--nc-text-muted);
padding: 7px 14px;
font-size: 11px;
font-family: inherit;
font-weight: 600;
letter-spacing: 0.1em;
text-transform: uppercase;
cursor: pointer;
transition: background 0.15s, color 0.15s, border-color 0.15s;
}
.nc-auth-btn:hover {
background: rgba(255,255,255,0.06);
color: var(--nc-text);
}
.nc-auth-btn--primary {
background: var(--nc-accent);
border-color: var(--nc-accent);
color: var(--nc-badge-text);
}
.nc-auth-btn--primary:hover {
filter: brightness(1.1);
color: var(--nc-badge-text);
}
/* ============ NOTIF SCROLLBAR ============ */
.nc-notif-list::-webkit-scrollbar { width: 6px; }
.nc-notif-list::-webkit-scrollbar-track { background: transparent; }
.nc-notif-list::-webkit-scrollbar-thumb { background: rgba(255,255,255,0.1); border-radius: 3px; }
+195 -23
View File
@@ -1,28 +1,200 @@
<nav class="navbar">
<div class="container-fluid">
<span class="navbar-brand">NowChess</span>
<div class="ms-auto">
<div class="d-flex align-items-center gap-2">
<button type="button" class="app-btn" (click)="toggleTheme()">
{{ isDarkMode ? 'Light mode' : 'Dark mode' }}
</button>
@if (currentUser; as user) {
<div class="d-flex align-items-center gap-2 user-section">
<button type="button" class="me-btn" (click)="goToProfile()">
👤 {{ user.username }}
</button>
<button type="button" class="app-btn" (click)="logout()">Logout</button>
</div>
} @else {
<button type="button" class="app-btn" (click)="openLoginDialog()">
Login
</button>
<button type="button" class="app-btn" (click)="openRegisterDialog()">
Register
</button>
<nav class="nc-nav">
<!-- Logo -->
<div class="nc-logo" (click)="goToHome()" role="button" tabindex="0">
<div class="nc-logo-mark"></div>
<span class="nc-logo-text">NowChess</span>
</div>
<!-- Center links — only when logged in -->
@if (currentUser) {
<div class="nc-links">
<button type="button" class="nc-link">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M1 12s4-8 11-8 11 8 11 8-4 8-11 8-11-8-11-8z" />
<circle cx="12" cy="12" r="3" />
</svg>
Watch
</button>
<button type="button" class="nc-link">Leaderboard</button>
</div>
}
<!-- Right cluster -->
<div class="nc-right">
@if (currentUser; as user) {
<!-- Notifications bell -->
<div class="nc-dropdown-wrap" data-dropdown="notif">
<button type="button" class="nc-bell" [class.is-open]="notifOpen" (click)="toggleNotif($event)"
aria-label="Notifications">
<svg width="18" height="18" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
stroke-linecap="round" stroke-linejoin="round">
<path d="M6 8a6 6 0 0 1 12 0c0 7 3 9 3 9H3s3-2 3-9" />
<path d="M10.3 21a1.94 1.94 0 0 0 3.4 0" />
</svg>
@if (incomingChallenges.length > 0) {
<span class="nc-badge">{{ incomingChallenges.length }}</span>
}
</button>
@if (notifOpen) {
<div class="nc-popover nc-notif" (click)="$event.stopPropagation()">
<div class="nc-notif-header">
<span class="nc-notif-header-title">Challenges</span>
</div>
<div class="nc-notif-list">
@if (incomingChallenges.length === 0) {
<div class="nc-notif-empty">No pending challenges</div>
}
@for (challenge of incomingChallenges; track challenge.id) {
<div class="nc-notif-row is-unread">
<div class="nc-notif-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
stroke-linecap="round" stroke-linejoin="round">
<line x1="14.5" y1="17.5" x2="3" y2="6" />
<path d="M13 19l6 -6" /><path d="M16 16l4 4" />
<path d="M19 21l2 -2" /><path d="M15 5l4 4" />
<path d="M21 3l-3 1l-4 4" />
</svg>
</div>
<div class="nc-notif-body">
<div class="nc-notif-text">
<b>{{ challenge.challenger.name }}</b> challenged you to a
{{ getTimeControlDisplay(challenge) }} game.
</div>
<div class="nc-notif-meta">
{{ challenge.challenger.rating }} · {{ challenge.timeControl.type ?? 'Custom' }} · {{ getExpirationInfo(challenge) }}
</div>
<div class="nc-notif-actions">
<button type="button" class="nc-btn-accept"
[disabled]="acceptingId === challenge.id || !!decliningId"
(click)="acceptChallenge($event, challenge)">
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
stroke-linecap="round" stroke-linejoin="round">
<polyline points="20 6 9 17 4 12" />
</svg>
{{ acceptingId === challenge.id ? '...' : 'Accept' }}
</button>
<button type="button" class="nc-btn-decline"
[disabled]="!!acceptingId || decliningId === challenge.id"
(click)="declineChallenge($event, challenge)">
<svg width="10" height="10" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
stroke-linecap="round" stroke-linejoin="round">
<line x1="18" y1="6" x2="6" y2="18" /><line x1="6" y1="6" x2="18" y2="18" />
</svg>
{{ decliningId === challenge.id ? '...' : 'Decline' }}
</button>
</div>
</div>
</div>
}
</div>
<div class="nc-notif-footer">
<button type="button" class="nc-view-all" (click)="goToChallenges()">View all challenges</button>
</div>
</div>
}
</div>
<!-- Games quick-access -->
<button type="button" class="nc-games-btn" (click)="goToGames()">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M14.5 17.5L3 6"/>
<path d="M13 19l6-6"/><path d="M16 16l4 4"/>
<path d="M19 21l2-2"/><path d="M15 5l4 4"/>
<path d="M21 3l-3 1-4 4"/>
</svg>
Games
</button>
<!-- Profile -->
<div class="nc-dropdown-wrap" data-dropdown="profile">
<button type="button" class="nc-profile" [class.is-open]="profileOpen" (click)="toggleProfile($event)">
<div class="nc-avatar nc-avatar-sm">{{ getInitial() }}</div>
<span class="nc-profile-name">{{ user.username }}</span>
<svg class="nc-chevron" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9" />
</svg>
</button>
@if (profileOpen) {
<div class="nc-popover nc-menu" (click)="$event.stopPropagation()">
<div class="nc-menu-header">
<div class="nc-avatar nc-avatar-md">{{ getInitial() }}</div>
<div>
<div class="nc-menu-user-name">{{ user.username }}</div>
<div class="nc-menu-user-sub">{{ user.rating }} · &#64;{{ user.username }}</div>
</div>
</div>
<div class="nc-menu-group">
<button type="button" class="nc-menu-item" (click)="goToProfile()">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8"
stroke-linecap="round" stroke-linejoin="round">
<path d="M20 21v-2a4 4 0 0 0-4-4H8a4 4 0 0 0-4 4v2" />
<circle cx="12" cy="7" r="4" />
</svg>
</span>
<span class="nc-menu-label">My profile</span>
</button>
<button type="button" class="nc-menu-item" (click)="goToChallenges()">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
stroke-linecap="round" stroke-linejoin="round">
<line x1="14.5" y1="17.5" x2="3" y2="6" />
<path d="M13 19l6 -6" /><path d="M16 16l4 4" />
<path d="M19 21l2 -2" /><path d="M15 5l4 4" />
<path d="M21 3l-3 1l-4 4" />
</svg>
</span>
<span class="nc-menu-label">Challenges</span>
</button>
<button type="button" class="nc-menu-item" (click)="toggleTheme($event)">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M21 12.8A9 9 0 1 1 11.2 3a7 7 0 0 0 9.8 9.8z" />
</svg>
</span>
<span class="nc-menu-label">{{ isDarkMode ? 'Light mode' : 'Dark mode' }}</span>
<span class="nc-toggle" [class.is-on]="isDarkMode"></span>
</button>
</div>
<div class="nc-menu-group">
<button type="button" class="nc-menu-item danger" (click)="logout()">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M9 21H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h4" />
<polyline points="16 17 21 12 16 7" />
<line x1="21" y1="12" x2="9" y2="12" />
</svg>
</span>
<span class="nc-menu-label">Log out</span>
</button>
</div>
</div>
}
</div>
} @else {
<!-- Logged-out auth buttons -->
<button type="button" class="nc-auth-btn" (click)="openLoginDialog()">Login</button>
<button type="button" class="nc-auth-btn nc-auth-btn--primary" (click)="openRegisterDialog()">Register</button>
}
</div>
</nav>
@@ -32,4 +204,4 @@
@if (showRegisterDialog) {
<app-register-dialog (onClose)="closeRegisterDialog()" (onSuccess)="onRegisterSuccess()" />
}
}
+148 -8
View File
@@ -1,4 +1,4 @@
import { Component, DestroyRef, OnInit, inject } from '@angular/core';
import { Component, DestroyRef, HostListener, OnInit, inject } from '@angular/core';
import { CommonModule } from '@angular/common';
import { Router } from '@angular/router';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
@@ -8,6 +8,10 @@ import { CurrentUser } from '../../models/auth.models';
import { LoginDialogComponent } from '../login-dialog/login-dialog.component';
import { RegisterDialogComponent } from '../register-dialog/register-dialog.component';
import { ThemeService } from '../../services/theme.service';
import { ChallengeEventService } from '../../services/challenge-event.service';
import { ChallengeService } from '../../services/challenge.service';
import { ChallengeWebSocketService } from '../../services/challenge-websocket.service';
import { Challenge } from '../../models/challenge.models';
@Component({
selector: 'app-toolbar',
@@ -21,35 +25,104 @@ export class ToolbarComponent implements OnInit {
private readonly authService = inject(AuthService);
private readonly authDialogService = inject(AuthDialogService);
private readonly themeService = inject(ThemeService);
private readonly challengeEventService = inject(ChallengeEventService);
private readonly challengeService = inject(ChallengeService);
private readonly challengeWs = inject(ChallengeWebSocketService);
private readonly router = inject(Router);
private pollHandle: ReturnType<typeof setInterval> | null = null;
currentUser: CurrentUser | null = null;
showLoginDialog = false;
showRegisterDialog = false;
isDarkMode = false;
profileOpen = false;
notifOpen = false;
incomingChallenges: Challenge[] = [];
acceptingId: string | null = null;
decliningId: string | null = null;
ngOnInit(): void {
this.destroyRef.onDestroy(() => this.stopPolling());
this.authService.currentUser$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((user) => {
.subscribe(user => {
this.currentUser = user;
if (user) {
this.challengeWs.connect();
this.startPolling();
} else {
this.challengeWs.disconnect();
this.stopPolling();
this.challengeEventService.clear();
}
});
this.authDialogService.dialogState$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((state) => {
.subscribe(state => {
this.showLoginDialog = state === 'login';
this.showRegisterDialog = state === 'register';
});
this.themeService.darkMode$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((isDarkMode) => {
this.isDarkMode = isDarkMode;
});
.subscribe(isDark => { this.isDarkMode = isDark; });
this.challengeEventService.getIncomingChallenges$()
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe(challenges => { this.incomingChallenges = challenges; });
}
private startPolling(): void {
this.fetchIncoming();
this.pollHandle = setInterval(() => this.fetchIncoming(), 5000);
}
private stopPolling(): void {
if (this.pollHandle !== null) {
clearInterval(this.pollHandle);
this.pollHandle = null;
}
}
private fetchIncoming(): void {
this.challengeService.listChallenges().subscribe({
next: response => {
const incoming = response.in ?? response.incoming ?? [];
this.challengeEventService.setIncomingChallenges(incoming);
}
});
}
@HostListener('document:click', ['$event'])
onDocumentClick(event: MouseEvent): void {
if (!(event.target as HTMLElement).closest('[data-dropdown]')) {
this.profileOpen = false;
this.notifOpen = false;
}
}
toggleProfile(event: MouseEvent): void {
event.stopPropagation();
const wasOpen = this.profileOpen;
this.profileOpen = false;
this.notifOpen = false;
this.profileOpen = !wasOpen;
}
toggleNotif(event: MouseEvent): void {
event.stopPropagation();
const wasOpen = this.notifOpen;
this.profileOpen = false;
this.notifOpen = false;
this.notifOpen = !wasOpen;
}
openLoginDialog(): void {
this.profileOpen = false;
this.notifOpen = false;
this.authDialogService.openLogin();
}
@@ -58,6 +131,8 @@ export class ToolbarComponent implements OnInit {
}
openRegisterDialog(): void {
this.profileOpen = false;
this.notifOpen = false;
this.authDialogService.openRegister();
}
@@ -66,15 +141,36 @@ export class ToolbarComponent implements OnInit {
}
logout(): void {
this.profileOpen = false;
this.notifOpen = false;
this.authService.logout();
}
toggleTheme(): void {
toggleTheme(event: MouseEvent): void {
event.stopPropagation();
this.themeService.toggleTheme();
}
goToHome(): void {
void this.router.navigate(['/']);
}
goToProfile(): void {
this.router.navigate(['/profile']);
this.profileOpen = false;
this.notifOpen = false;
void this.router.navigate(['/profile']);
}
goToGames(): void {
this.profileOpen = false;
this.notifOpen = false;
void this.router.navigate(['/games']);
}
goToChallenges(): void {
this.profileOpen = false;
this.notifOpen = false;
void this.router.navigate(['/challenges']);
}
onLoginSuccess(): void {
@@ -84,4 +180,48 @@ export class ToolbarComponent implements OnInit {
onRegisterSuccess(): void {
this.closeRegisterDialog();
}
getInitial(): string {
return this.currentUser?.username?.charAt(0).toUpperCase() ?? '?';
}
getTimeControlDisplay(challenge: Challenge): string {
const { limit, increment } = challenge.timeControl;
if (!limit || !increment) return 'Unlimited';
return `${Math.floor(limit / 60)}+${increment}`;
}
getExpirationInfo(challenge: Challenge): string {
const diff = new Date(challenge.expiresAt).getTime() - Date.now();
if (diff <= 0) return 'Expired';
const min = Math.floor(diff / 60000);
return min > 60 ? `${Math.floor(min / 60)}h` : `${min}m`;
}
acceptChallenge(event: MouseEvent, challenge: Challenge): void {
event.stopPropagation();
if (this.acceptingId || this.decliningId) return;
this.acceptingId = challenge.id;
this.challengeService.acceptChallenge(challenge.id).subscribe({
next: accepted => {
this.acceptingId = null;
this.challengeEventService.onChallengeAccepted(accepted);
if (accepted.gameId) void this.router.navigate(['/game', accepted.gameId]);
},
error: () => { this.acceptingId = null; }
});
}
declineChallenge(event: MouseEvent, challenge: Challenge): void {
event.stopPropagation();
if (this.acceptingId || this.decliningId) return;
this.decliningId = challenge.id;
this.challengeService.declineChallenge(challenge.id, { reason: 'generic' }).subscribe({
next: () => {
this.decliningId = null;
this.challengeEventService.removeChallenge(challenge.id);
},
error: () => { this.decliningId = null; }
});
}
}
+6
View File
@@ -1,5 +1,10 @@
export type GameTurn = 'white' | 'black';
export interface ClockState {
whiteRemainingMs: number;
blackRemainingMs: number;
}
export type GameStatus =
| 'started'
| 'check'
@@ -26,6 +31,7 @@ export interface GameState {
moves: string[];
undoAvailable: boolean;
redoAvailable: boolean;
clock: ClockState | null;
}
export interface GameFull {
@@ -104,7 +104,7 @@ export class ChallengesComponent implements OnInit, OnDestroy {
}
declineChallenge(challenge: Challenge): void {
this.challengeService.declineChallenge(challenge.id, { reason: 'Not interested' })
this.challengeService.declineChallenge(challenge.id, { reason: 'generic' })
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: () => {
+469 -359
View File
@@ -1,419 +1,529 @@
@import '../../button-template.css';
/* ============================================================
DESIGN TOKENS — dark mode (default)
============================================================ */
:host {
--nc-neon: #ff45c8;
--nc-neon-soft: rgba(255, 69, 200, 0.55);
--nc-neon-clock-bg: rgba(255, 69, 200, 0.08);
--nc-bg: #06060d;
--nc-surface: rgba(20, 17, 42, 0.6);
--nc-surface-solid: rgba(10, 8, 22, 0.95);
--nc-text: #fff;
--nc-text-muted: rgba(255, 255, 255, 0.65);
--nc-text-dim: rgba(255, 255, 255, 0.45);
--nc-border: rgba(255, 255, 255, 0.08);
--nc-border-strong: rgba(255, 255, 255, 0.15);
--nc-warning: #ffb13a;
--nc-warning-soft: rgba(255, 177, 58, 0.4);
--nc-danger: #ff7a7a;
--nc-danger-soft: rgba(255, 122, 122, 0.3);
--nc-danger-bg: rgba(255, 122, 122, 0.08);
--nc-success: #5ee5a1;
--nc-clock-bg: rgba(0, 0, 0, 0.4);
--nc-btn-bg: rgba(255, 255, 255, 0.03);
--nc-btn-hover-bg: rgba(255, 255, 255, 0.07);
--nc-seg-bg: rgba(0, 0, 0, 0.3);
--nc-sans: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
--nc-mono: "JetBrains Mono", ui-monospace, "SF Mono", monospace;
}
/* ============================================================
LIGHT MODE TOKEN OVERRIDES
============================================================ */
:host-context(html:not([data-theme='dark'])) {
--nc-neon: #c026d3;
--nc-neon-soft: rgba(192, 38, 211, 0.45);
--nc-neon-clock-bg: rgba(192, 38, 211, 0.07);
--nc-bg: #f5f0fc;
--nc-surface: rgba(255, 255, 255, 0.88);
--nc-surface-solid: rgba(255, 255, 255, 0.98);
--nc-text: #0f0022;
--nc-text-muted: rgba(15, 0, 34, 0.65);
--nc-text-dim: rgba(15, 0, 34, 0.40);
--nc-border: rgba(15, 0, 34, 0.10);
--nc-border-strong: rgba(15, 0, 34, 0.20);
--nc-warning: #d97706;
--nc-warning-soft: rgba(217, 119, 6, 0.35);
--nc-danger: #dc2626;
--nc-danger-soft: rgba(220, 38, 38, 0.25);
--nc-danger-bg: rgba(220, 38, 38, 0.06);
--nc-success: #059669;
--nc-clock-bg: rgba(0, 0, 0, 0.04);
--nc-btn-bg: rgba(0, 0, 0, 0.03);
--nc-btn-hover-bg: rgba(0, 0, 0, 0.06);
--nc-seg-bg: rgba(0, 0, 0, 0.06);
}
/* ============================================================
SHELL & AMBIENT BG
============================================================ */
.game-shell {
min-height: 100dvh;
padding: clamp(var(--size-md), 2vw, var(--size-xl));
background: linear-gradient(180deg, var(--color-primary-light) 0%, var(--color-secondary-mint) 100%);
color: var(--color-text-primary);
background: var(--nc-bg);
font-family: var(--nc-sans);
color: var(--nc-text);
position: relative;
}
:host-context(html[data-theme='dark']) .game-shell {
.game-shell::before {
content: "";
position: fixed;
inset: 0;
background:
radial-gradient(circle at top, rgba(185, 194, 218, 0.16) 0%, transparent 35%),
linear-gradient(180deg, #0f1f2e 0%, #17293d 52%, #0b1420 100%);
radial-gradient(ellipse 80% 50% at 20% 100%, rgba(212, 77, 74, 0.08), transparent 60%),
radial-gradient(ellipse 60% 40% at 90% 0%, rgba(74, 41, 98, 0.18), transparent 60%);
pointer-events: none;
z-index: 0;
}
.game-card {
max-width: 1400px;
:host-context(html:not([data-theme='dark'])) .game-shell::before {
background:
radial-gradient(ellipse 80% 50% at 20% 100%, rgba(192, 38, 211, 0.06), transparent 60%),
radial-gradient(ellipse 60% 40% at 90% 0%, rgba(120, 40, 180, 0.08), transparent 60%);
}
/* ============================================================
PAGE CONTAINER
============================================================ */
.page {
position: relative;
z-index: 1;
max-width: 1320px;
margin: 0 auto;
background: var(--color-bg-main);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-lg);
padding: clamp(var(--size-lg), 2vw, var(--size-xl));
box-shadow: var(--shadow-md);
padding: 28px 32px 60px;
}
:host-context(html[data-theme='dark']) .game-shell .game-card {
background: rgba(26, 47, 71, 0.88);
box-shadow: 0 12px 28px rgba(0, 0, 0, 0.34);
/* ============================================================
BREADCRUMB
============================================================ */
.crumb {
display: flex;
align-items: center;
gap: 10px;
margin-bottom: 18px;
font-family: var(--nc-mono);
font-size: 11px;
letter-spacing: 0.16em;
text-transform: uppercase;
}
header {
margin-bottom: var(--size-xl);
margin-bottom: var(--size-xl);
}
h1,
h2 {
color: var(--color-text-primary);
margin: 0 0 var(--size-md);
font-size: var(--heading-h1);
color: var(--color-text-primary);
margin: 0 0 var(--size-md);
font-size: var(--heading-h1);
}
.meta {
color: var(--color-text-primary);
color: var(--color-text-primary);
font-size: 0.95rem;
}
.back-link {
display: inline-block;
margin-bottom: var(--size-sm);
color: var(--color-text-primary);
margin-bottom: var(--size-sm);
color: var(--color-text-primary);
.crumb-link {
color: var(--nc-text-dim);
text-decoration: none;
font-weight: 600;
}
.back-link:hover {
text-decoration: underline;
}
.top-section {
display: grid;
gap: var(--size-md);
margin-top: var(--size-sm);
flex: 0 0 auto;
}
.board-theme-card {
background: var(--color-bg-card);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: var(--size-md-padding);
display: grid;
gap: var(--size-sm);
}
.board-theme-card h3 {
margin: 0;
color: var(--color-text-primary);
font-size: 1rem;
}
.board-theme-group {
display: flex;
gap: var(--size-md);
flex-wrap: wrap;
}
.board-theme-option {
display: inline-flex;
align-items: center;
gap: var(--size-xs);
color: var(--color-text-primary);
font-weight: 600;
gap: 6px;
transition: color 0.15s;
}
.board-theme-option input {
accent-color: var(--color-primary);
}
.crumb-link:hover { color: var(--nc-neon); }
.crumb-sep { color: var(--nc-text-dim); opacity: 0.5; }
.crumb-current { color: var(--nc-text-muted); }
.move-card {
padding: var(--size-lg-padding);
}
.move-card .btn {
align-self: flex-start;
width: auto;
}
.center-column {
width: 100%;
}
.board-section {
background: var(--color-bg-board);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: clamp(var(--size-sm), 1vw, var(--size-lg));
background: var(--color-bg-board);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: clamp(var(--size-sm), 1vw, var(--size-lg));
min-height: 400px;
container-type: size;
}
:host-context(html[data-theme='dark']) .game-shell .board-section,
:host-context(html[data-theme='dark']) .game-shell .timer-card,
:host-context(html[data-theme='dark']) .game-shell .history-card,
:host-context(html[data-theme='dark']) .game-shell .export-card,
:host-context(html[data-theme='dark']) .game-shell .board-theme-card,
:host-context(html[data-theme='dark']) .game-shell .player-timer {
background: rgba(45, 74, 111, 0.72);
}
:host-context(html[data-theme='dark']) .game-shell .export-text {
background: rgba(26, 47, 71, 0.9);
}
:host-context(html[data-theme='dark']) .game-shell .game-completion-alert {
background: linear-gradient(135deg, rgba(74, 124, 124, 0.35) 0%, rgba(90, 111, 165, 0.35) 100%);
box-shadow: 0 10px 20px rgba(0, 0, 0, 0.25);
}
.timer-card,
.history-card,
.export-card {
background: var(--color-bg-card);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: var(--size-lg-padding);
display: grid;
gap: var(--size-md);
}
.timer-card h2,
.history-card h2,
.export-card h2 {
margin: 0;
font-size: 1.1rem;
color: var(--color-text-primary);
}
.history-list {
margin: 0;
padding-left: 1.1rem;
display: grid;
gap: var(--size-xs);
max-height: 180px;
overflow: auto;
}
.history-list li {
color: var(--color-text-primary);
/* ============================================================
GAME HEADER
============================================================ */
.game-header {
display: flex;
gap: var(--size-sm);
align-items: baseline;
align-items: flex-end;
justify-content: space-between;
gap: 24px;
margin-bottom: 28px;
padding-bottom: 20px;
border-bottom: 1px solid var(--nc-border);
}
.history-number {
font-weight: 700;
min-width: 1.8rem;
}
.history-move {
font-family: monospace;
}
.history-empty {
margin: 0;
color: var(--color-text-primary);
}
.player-timer {
background: var(--color-bg-input);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: var(--size-md-padding);
}
.active-timer {
box-shadow: 0 0 0 3px rgba(185, 218, 209, 0.25);
}
.timer-label {
margin: 0;
color: var(--color-text-primary);
font-weight: 600;
}
.timer-value {
margin: var(--size-xs) 0 0;
color: var(--color-text-primary);
font-size: 1.35rem;
font-weight: 700;
}
.export-mode-group {
.game-title {
display: flex;
gap: var(--size-lg);
flex-wrap: wrap;
flex-direction: column;
gap: 8px;
}
.export-mode-option {
.game-title h1 {
margin: 0;
font-size: 26px;
font-weight: 600;
letter-spacing: -0.01em;
color: var(--nc-text);
display: inline-flex;
align-items: center;
gap: var(--size-sm);
color: var(--color-text-primary);
font-weight: 600;
gap: 14px;
}
.export-mode-option input {
accent-color: var(--color-primary);
.tag-rated {
font-family: var(--nc-mono);
font-size: 10px;
letter-spacing: 0.22em;
color: var(--nc-neon);
border: 1px solid var(--nc-neon-soft);
padding: 4px 10px;
text-transform: uppercase;
}
.export-text {
width: 100%;
min-height: 140px;
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
background: var(--color-bg-input);
color: var(--color-text-primary);
padding: var(--size-md-padding);
resize: vertical;
.game-meta-strip {
display: flex;
align-items: center;
gap: 14px;
font-family: var(--nc-mono);
font-size: 11px;
color: var(--nc-text-dim);
letter-spacing: 0.06em;
}
.export-button {
width: fit-content;
border: var(--button-border);
border-radius: var(--button-radius);
background: var(--color-bg-button);
color: var(--color-text-primary);
font-weight: 700;
padding: var(--button-padding);
.game-id {
display: inline-flex;
align-items: center;
gap: 6px;
color: var(--nc-text-muted);
}
.game-id strong { color: var(--nc-text); font-weight: 500; }
.meta-dot {
width: 3px;
height: 3px;
background: var(--nc-text-dim);
border-radius: 50%;
flex-shrink: 0;
}
.copy-btn {
background: transparent;
border: none;
color: var(--nc-text-dim);
cursor: pointer;
padding: 2px 4px;
display: inline-flex;
transition: color 0.15s;
}
.export-button:hover {
background: var(--color-bg-button-hover);
color: var(--color-text-button-hover);
}
.copy-btn:hover { color: var(--nc-neon); }
.export-note {
margin: 0;
color: var(--color-text-primary);
.header-actions { display: flex; gap: 8px; align-items: center; }
/* ============================================================
BUTTONS
============================================================ */
.btn {
font-family: var(--nc-sans);
font-size: 11px;
letter-spacing: 0.18em;
text-transform: uppercase;
font-weight: 600;
padding: 9px 14px;
cursor: pointer;
border: 1px solid var(--nc-border-strong);
background: var(--nc-btn-bg);
color: var(--nc-text);
display: inline-flex;
align-items: center;
gap: 6px;
transition: background 0.15s, border-color 0.15s;
}
.alert {
border-radius: var(--border-radius-sm);
border: var(--border-width) solid var(--color-border);
.btn:hover {
background: var(--nc-btn-hover-bg);
border-color: var(--nc-text-muted);
}
.game-completion-alert {
background: linear-gradient(135deg, var(--color-secondary-mint, #B9DAD1) 0%, var(--color-secondary-blue, #B9C2DA) 100%);
border: 2px solid var(--color-secondary-mint, #B9DAD1) !important;
border-radius: var(--border-radius-lg) !important;
padding: var(--size-xl-padding) !important;
box-shadow: 0 8px 16px rgba(185, 218, 209, 0.3);
animation: slideIn 0.4s ease-out;
.btn-primary {
background: var(--nc-neon) !important;
color: #fff !important;
border-color: var(--nc-neon) !important;
box-shadow: 0 0 14px rgba(255, 69, 200, 0.3);
font-weight: 700;
padding: 9px 14px;
flex-shrink: 0;
}
.btn-primary:hover { box-shadow: 0 0 20px rgba(255, 69, 200, 0.5); }
.btn-ghost {
background: transparent;
border: none;
color: var(--nc-text-muted);
padding: 8px 12px;
font-size: 12px;
letter-spacing: 0.04em;
cursor: pointer;
display: inline-flex;
align-items: center;
gap: 6px;
font-family: var(--nc-sans);
transition: color 0.15s;
}
.btn-ghost:hover { color: var(--nc-neon); }
/* ============================================================
STATE MESSAGES (loading / error)
============================================================ */
.state-message {
display: flex;
align-items: center;
gap: 10px;
padding: 20px;
font-family: var(--nc-mono);
font-size: 13px;
color: var(--nc-text-muted);
letter-spacing: 0.06em;
}
.state-error {
color: var(--nc-danger);
background: var(--nc-danger-bg);
border: 1px solid var(--nc-danger-soft);
}
/* ============================================================
COMPLETION BANNER
============================================================ */
.completion-banner {
display: flex;
align-items: center;
justify-content: space-between;
gap: 16px;
padding: 16px 20px;
margin-bottom: 24px;
background: rgba(255, 69, 200, 0.06);
border: 1px solid var(--nc-neon-soft);
animation: slideIn 0.35s ease-out;
}
@keyframes slideIn {
from {
opacity: 0;
transform: translateY(-20px);
}
to {
opacity: 1;
transform: translateY(0);
}
from { opacity: 0; transform: translateY(-10px); }
to { opacity: 1; transform: translateY(0); }
}
.completion-title {
color: var(--color-text-primary);
font-size: 1.75rem;
margin: 0 0 var(--size-md) 0;
font-weight: 700;
text-align: center;
}
.completion-subtitle {
text-align: center;
color: var(--color-text-primary);
font-size: 1rem;
}
.completion-title { font-size: 16px; font-weight: 600; color: var(--nc-neon); }
.completion-link {
color: var(--color-text-primary);
font-family: var(--nc-mono);
font-size: 11px;
letter-spacing: 0.14em;
text-transform: uppercase;
color: var(--nc-text-muted);
text-decoration: none;
font-weight: 600;
border-bottom: 2px solid var(--color-text-primary);
transition: all 0.3s ease;
border-bottom: 1px solid var(--nc-border-strong);
padding-bottom: 2px;
transition: color 0.15s, border-color 0.15s;
flex-shrink: 0;
}
.completion-link:hover {
color: var(--color-secondary-blue);
border-bottom-color: var(--color-secondary-blue);
.completion-link:hover { color: var(--nc-neon); border-color: var(--nc-neon-soft); }
/* ============================================================
MAIN GRID
============================================================ */
.layout {
display: grid;
grid-template-columns: minmax(0, 1fr) 340px;
gap: 28px;
align-items: start;
}
@media (max-width: 991px) {
.game-card {
padding: clamp(var(--size-md), 1.5vw, var(--size-lg));
padding: clamp(var(--size-md), 1.5vw, var(--size-lg));
}
.board-section {
min-height: 350px;
}
h1,
h2 {
font-size: var(--heading-h1-tablet);
font-size: var(--heading-h1-tablet);
}
/* ============================================================
BOARD COLUMN
============================================================ */
.board-col {
display: flex;
flex-direction: column;
gap: 12px;
max-width: 520px;
width: 100%;
margin: 0 auto;
}
@media (max-width: 768px) {
.game-shell {
padding: clamp(var(--size-sm), 1.5vw, var(--size-lg));
padding: clamp(var(--size-sm), 1.5vw, var(--size-lg));
}
.game-card {
padding: clamp(var(--size-sm), 1vw, var(--size-md));
padding: clamp(var(--size-sm), 1vw, var(--size-md));
}
header {
margin-bottom: var(--size-lg);
margin-bottom: var(--size-lg);
}
h1,
h2 {
font-size: var(--heading-h1-mobile);
font-size: var(--heading-h1-mobile);
}
.meta {
font-size: 0.85rem;
}
.top-section {
gap: var(--size-xs);
margin-bottom: var(--size-xs);
gap: var(--size-xs);
margin-bottom: var(--size-xs);
}
.board-section {
min-height: 300px;
}
.status-strip {
display: flex;
align-items: center;
justify-content: space-between;
padding: 10px 14px;
background: rgba(255, 69, 200, 0.05);
border: 1px solid rgba(255, 69, 200, 0.15);
font-size: 12px;
}
@media (max-width: 480px) {
.game-shell {
padding: var(--size-sm);
padding: var(--size-sm);
}
.game-card {
padding: var(--size-sm);
border-radius: var(--border-radius-md);
padding: var(--size-sm);
border-radius: var(--border-radius-md);
}
header {
margin-bottom: var(--size-md);
margin-bottom: var(--size-md);
}
h1 {
font-size: var(--heading-h1-small);
font-size: var(--heading-h1-small);
}
.meta {
font-size: 0.75rem;
}
.top-section {
gap: var(--size-xs-gap);
margin-bottom: var(--size-xs);
gap: var(--size-xs-gap);
margin-bottom: var(--size-xs);
}
.board-section {
min-height: 250px;
}
:host-context(html:not([data-theme='dark'])) .status-strip {
background: rgba(192, 38, 211, 0.04);
border-color: rgba(192, 38, 211, 0.18);
}
.status-left { display: inline-flex; align-items: center; gap: 10px; }
.status-pulse {
width: 8px;
height: 8px;
border-radius: 50%;
background: var(--nc-neon);
box-shadow: 0 0 6px var(--nc-neon);
animation: pulse 1.8s ease-in-out infinite;
flex-shrink: 0;
}
@keyframes pulse {
0%, 100% { opacity: 1; transform: scale(1); }
50% { opacity: 0.35; transform: scale(0.7); }
}
.status-text { font-weight: 500; color: var(--nc-text); letter-spacing: 0.02em; }
.status-side {
font-family: var(--nc-mono);
font-size: 10px;
letter-spacing: 0.14em;
color: var(--nc-text-dim);
}
/* container-type + aspect-ratio give cqw/cqh a defined size for the chess-board component */
.board-wrap {
container-type: size;
aspect-ratio: 1 / 1;
padding: 10px;
background: var(--nc-surface);
border: 1px solid var(--nc-border);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
box-shadow: 0 8px 40px rgba(0, 0, 0, 0.4), 0 0 0 1px rgba(255, 69, 200, 0.06);
}
:host-context(html:not([data-theme='dark'])) .board-wrap {
box-shadow: 0 8px 40px rgba(0, 0, 0, 0.1);
}
/* ============================================================
SIDE COLUMN
============================================================ */
.side { display: flex; flex-direction: column; gap: 12px; }
.side-card {
background: var(--nc-surface);
border: 1px solid var(--nc-border);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
}
.side-card-summary {
list-style: none;
cursor: pointer;
padding: 13px 16px;
display: flex;
align-items: center;
gap: 8px;
user-select: none;
}
.side-card-summary::-webkit-details-marker { display: none; }
.side-card-title {
font-size: 11px;
letter-spacing: 0.22em;
text-transform: uppercase;
color: var(--nc-text-muted);
font-weight: 600;
flex: 1;
}
.side-card-meta {
font-family: var(--nc-mono);
font-size: 10px;
color: var(--nc-text-dim);
letter-spacing: 0.08em;
}
.chev { color: var(--nc-text-dim); flex-shrink: 0; transition: transform 0.2s; }
.side-card[open] .chev { transform: rotate(180deg); }
.side-card[open] .side-card-summary { border-bottom: 1px solid var(--nc-border); }
.side-card-body {
padding: 14px 16px;
display: flex;
flex-direction: column;
gap: 10px;
}
/* ============================================================
UCI INPUT
============================================================ */
.uci-row { display: flex; gap: 6px; }
.uci-input {
flex: 1;
background: var(--nc-clock-bg);
border: 1px solid var(--nc-border);
color: var(--nc-text);
font-family: var(--nc-mono);
font-size: 13px;
padding: 9px 12px;
letter-spacing: 0.04em;
outline: none;
transition: border-color 0.15s;
}
.uci-input:focus { border-color: var(--nc-neon-soft); }
.uci-input::placeholder { color: var(--nc-text-dim); }
.uci-hint { margin: 0; font-size: 11px; color: var(--nc-text-dim); line-height: 1.4; }
/* ============================================================
BOARD DESIGN SEGMENTED CONTROL
============================================================ */
.seg {
display: flex;
border: 1px solid var(--nc-border);
padding: 2px;
background: var(--nc-seg-bg);
}
.seg-btn {
flex: 1;
background: transparent;
border: none;
color: var(--nc-text-muted);
padding: 7px 10px;
font-size: 11px;
font-family: var(--nc-sans);
letter-spacing: 0.08em;
cursor: pointer;
transition: background 0.15s, color 0.15s;
}
.seg-btn.active { background: var(--nc-neon); color: #fff; font-weight: 700; }
/* ============================================================
TOAST
============================================================ */
.toast {
position: fixed;
bottom: 24px;
left: 50%;
transform: translateX(-50%) translateY(20px);
background: var(--nc-surface-solid);
border: 1px solid var(--nc-neon-soft);
color: var(--nc-text);
padding: 10px 18px;
font-size: 12px;
font-family: var(--nc-mono);
letter-spacing: 0.08em;
z-index: 500;
opacity: 0;
transition: opacity 0.2s, transform 0.2s;
pointer-events: none;
box-shadow: 0 8px 24px rgba(0, 0, 0, 0.4);
}
.toast.show { opacity: 1; transform: translateX(-50%) translateY(0); }
/* ============================================================
RESPONSIVE
============================================================ */
@media (max-width: 1100px) {
.layout { grid-template-columns: 1fr; }
.board-col { max-width: 560px; margin: 0 auto; }
}
@media (max-width: 640px) {
.page { padding: 16px 16px 48px; }
.game-header { flex-direction: column; align-items: flex-start; gap: 12px; }
.game-title h1 { font-size: 20px; }
}
+199 -128
View File
@@ -1,135 +1,206 @@
<main class="game-shell" [class.theme-dark]="isDarkMode">
<app-promotion-dialog [isOpen]="facade.isPromotionDialogOpen" (promotionSelected)="facade.onPromotionSelected($event)"
(closed)="facade.onPromotionClosed()" />
<app-promotion-dialog
[isOpen]="facade.isPromotionDialogOpen"
(promotionSelected)="facade.onPromotionSelected($event)"
(closed)="facade.onPromotionClosed()" />
<section class="game-card">
<header class="mb-3">
<a routerLink="/" class="back-link">Back</a>
<h1 class="mb-2">1 vs 1 Game</h1>
<p class="meta mb-0">Game ID: <strong>{{ facade.gameId }}</strong></p>
</header>
<div class="game-shell">
<div class="page">
@if (facade.loading) {
<p>Loading game state...</p>
} @else if (facade.state) {
@if (facade.isGameFinished && facade.gameCompletionMessage) {
<div class="game-completion-alert alert alert-success mb-3">
<h2 class="completion-title">{{ facade.gameCompletionMessage }}</h2>
<p class="completion-subtitle mb-0">
<a routerLink="/" class="completion-link">Start a new game</a>
</p>
</div>
}
@if (facade.isGameFinished && facade.gameCompletionMessage) {
<div class="game-completion-alert alert alert-success mb-3">
<h2 class="completion-title">{{ facade.gameCompletionMessage }}</h2>
<p class="completion-subtitle mb-0">
<a routerLink="/" class="completion-link">Start a new game</a>
</p>
</div>
}
<div class="container-fluid">
<div class="row g-3">
<!-- Left Sidebar - Dummy Timers -->
<div class="col-lg-3 col-md-6 col-12 order-lg-1 order-2">
<section class="timer-card">
<h2>Timers</h2>
<div class="player-timer" [class.active-timer]="facade.state.turn === 'white'">
<p class="timer-label">White</p>
<p class="timer-value">{{ formatTimer(whiteTimerSeconds) }}</p>
</div>
<div class="player-timer" [class.active-timer]="facade.state.turn === 'black'">
<p class="timer-label">Black</p>
<p class="timer-value">{{ formatTimer(blackTimerSeconds) }}</p>
</div>
</section>
</div>
<!-- Breadcrumb -->
<nav class="crumb" aria-label="Breadcrumb">
<a routerLink="/" class="crumb-link">
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4" stroke-linecap="round" stroke-linejoin="round">
<polyline points="15 18 9 12 15 6"/>
</svg>
Back to lobby
</a>
<span class="crumb-sep">/</span>
<span class="crumb-current">1 vs 1 Game</span>
</nav>
<!-- Center - Chess Board -->
<div class="col-lg-6 col-md-12 col-12 order-lg-2 order-1">
<section class="center-column d-flex flex-column h-100">
<div class="board-section flex-grow-1 d-flex align-items-center justify-content-center">
<app-chess-board [fen]="facade.state.fen" [selectedSquare]="facade.selectedSquare"
[highlightedSquares]="facade.highlightedSquares" [boardTheme]="boardTheme"
(squareSelected)="facade.onBoardSquareSelected($event)" />
</div>
<section class="top-section">
<section class="board-theme-card" aria-label="Board design chooser">
<h3>Board Design</h3>
<div class="board-theme-group" role="radiogroup" aria-label="Board design">
<label class="board-theme-option">
<input type="radio" name="boardTheme" [checked]="boardTheme === 'arabian'"
(change)="setBoardTheme('arabian')" />
<span>Arabian</span>
</label>
<label class="board-theme-option">
<input type="radio" name="boardTheme" [checked]="boardTheme === 'classic'"
(change)="setBoardTheme('classic')" />
<span>Classic</span>
</label>
</div>
</section>
<app-input-card label="Play move (UCI)" placeholder="e2e4" buttonLabel="Send Move" inputType="input"
[value]="facade.moveInput" cardClass="move-card" hintText="Click your piece to highlight legal targets."
(valueChange)="facade.moveInput = $event" (buttonClick)="facade.submitMove()" />
</section>
</section>
</div>
<!-- Right Sidebar - Export -->
<div class="col-lg-3 col-md-6 col-12 order-lg-3 order-3">
<section class="history-card">
<h2>Move History</h2>
@if (facade.state.moves.length === 0) {
<p class="history-empty">No moves yet.</p>
} @else {
<ol class="history-list">
@for (move of facade.state.moves; track $index) {
<li>
<span class="history-number">{{ $index + 1 }}.</span>
<span class="history-move">{{ move }}</span>
</li>
}
</ol>
}
</section>
<section class="export-card">
<h2>Export</h2>
<div class="export-mode-group" role="radiogroup" aria-label="Export mode">
<label class="export-mode-option">
<input type="radio" name="exportType" [checked]="exportType === 'fen'"
(change)="setExportType('fen')" />
<span>FEN</span>
</label>
<label class="export-mode-option">
<input type="radio" name="exportType" [checked]="exportType === 'pgn'"
(change)="setExportType('pgn')" />
<span>PGN</span>
</label>
</div>
<textarea class="export-text" [value]="exportValue"
[placeholder]="exportType === 'fen' ? 'FEN will appear here' : 'PGN will appear here'" rows="8"
readonly></textarea>
<button type="button" class="app-btn w-100" (click)="completeExport()">Done</button>
@if (exportNotice) {
<p class="export-note">{{ exportNotice }}</p>
}
</section>
<!-- Game header -->
<header class="game-header">
<div class="game-title">
<h1>
1 vs 1 Game
@if (facade.game) {
<span class="tag-rated">Live</span>
}
</h1>
<div class="game-meta-strip">
<span class="game-id">
ID <strong>{{ facade.gameId }}</strong>
<button class="copy-btn" type="button" title="Copy game ID" (click)="copyGameId()">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7" stroke-linecap="round" stroke-linejoin="round">
<rect x="9" y="9" width="13" height="13" rx="2"/>
<path d="M5 15H4a2 2 0 0 1-2-2V4a2 2 0 0 1 2-2h9a2 2 0 0 1 2 2v1"/>
</svg>
</button>
</span>
@if (facade.state) {
<span class="meta-dot"></span>
<span>Move {{ moveNumber }}</span>
}
</div>
</div>
</div>
<div class="header-actions">
<button class="btn-ghost" type="button" (click)="flipBoard()">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7" stroke-linecap="round" stroke-linejoin="round">
<polyline points="17 1 21 5 17 9"/>
<path d="M3 11V9a4 4 0 0 1 4-4h14"/>
<polyline points="7 23 3 19 7 15"/>
<path d="M21 13v2a4 4 0 0 1-4 4H3"/>
</svg>
Flip
</button>
<button class="btn" type="button" (click)="copyUrl()">Share</button>
</div>
</header>
<!-- Loading / error states -->
@if (facade.loading) {
<div class="state-message">
<span class="status-pulse"></span>
Loading game…
</div>
} @else if (facade.state) {
@if (facade.errorMessage) {
<div class="state-message state-error">{{ facade.errorMessage }}</div>
}
<!-- Game completed banner -->
@if (facade.isGameFinished && facade.gameCompletionMessage) {
<div class="completion-banner">
<span class="completion-title">{{ facade.gameCompletionMessage }}</span>
<a routerLink="/" class="completion-link">Start new game</a>
</div>
}
<!-- Main layout -->
<div class="layout">
<!-- BOARD COLUMN -->
<div class="board-col">
<!-- Opponent (top) -->
<app-player-card
[name]="blackPlayerName"
[initial]="blackPlayerInitial"
color="black"
[isActive]="!flipped ? facade.state.turn === 'black' : facade.state.turn === 'white'"
[clockDisplay]="!flipped ? blackClock : whiteClock"
[isLowTime]="!flipped ? isLowTimeBlack : isLowTimeWhite" />
<!-- Status strip -->
<div class="status-strip">
<div class="status-left">
<span class="status-pulse"></span>
<span class="status-text" [innerHTML]="statusMessage"></span>
</div>
<span class="status-side">
{{ facade.state.turn === 'white' ? 'WHITE' : 'BLACK' }} TO MOVE
</span>
</div>
<!-- Board -->
<div class="board-wrap">
<app-chess-board
[fen]="facade.state.fen"
[selectedSquare]="facade.selectedSquare"
[highlightedSquares]="facade.highlightedSquares"
[boardTheme]="boardTheme"
(squareSelected)="facade.onBoardSquareSelected($event)" />
</div>
<!-- Current player (bottom) -->
<app-player-card
[name]="whitePlayerName"
[initial]="whitePlayerInitial"
color="white"
[isActive]="!flipped ? facade.state.turn === 'white' : facade.state.turn === 'black'"
[clockDisplay]="!flipped ? whiteClock : blackClock"
[isLowTime]="!flipped ? isLowTimeWhite : isLowTimeBlack" />
<!-- Board action buttons -->
<app-board-actions-bar
[undoAvailable]="facade.state.undoAvailable"
[isGameFinished]="facade.isGameFinished"
(takeback)="onTakeback()"
(offerDraw)="onOfferDraw()"
(resign)="onResign()" />
</div>
<!-- SIDE COLUMN -->
<aside class="side">
<!-- Move history (collapsible) -->
<details class="side-card" open>
<summary class="side-card-summary">
<span class="side-card-title">Move History</span>
<span class="side-card-meta">{{ facade.state.moves.length }} plies</span>
<svg class="chev" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9"/>
</svg>
</summary>
<app-move-history
[moves]="facade.state.moves"
(navigate)="onMoveNavigate($event)" />
</details>
<!-- Play move (collapsible) -->
<details class="side-card" open>
<summary class="side-card-summary">
<span class="side-card-title">Play Move</span>
<svg class="chev" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9"/>
</svg>
</summary>
<div class="side-card-body">
<div class="uci-row">
<input
id="uci-input"
type="text"
class="uci-input"
placeholder="e.g. e2e4"
autocomplete="off"
[value]="facade.moveInput"
(input)="facade.moveInput = $any($event.target).value"
(keydown.enter)="facade.submitMove()" />
<button class="btn btn-primary" type="button" (click)="facade.submitMove()">Send</button>
</div>
<p class="uci-hint">Click a piece on the board to see legal targets.</p>
</div>
</details>
<!-- Board design (collapsible) -->
<details class="side-card">
<summary class="side-card-summary">
<span class="side-card-title">Board Design</span>
<svg class="chev" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9"/>
</svg>
</summary>
<div class="side-card-body">
<div class="seg" role="tablist" aria-label="Board theme">
<button class="seg-btn" [class.active]="boardTheme === 'arabian'" role="tab" (click)="setBoardTheme('arabian')">Arabian</button>
<button class="seg-btn" [class.active]="boardTheme === 'classic'" role="tab" (click)="setBoardTheme('classic')">Classic</button>
</div>
</div>
</details>
<!-- Export (collapsible) -->
<app-export-panel [fen]="facade.state.fen" [pgn]="facade.state.pgn" />
</aside>
</div>
}
@if (facade.errorMessage) {
<p class="alert alert-danger mt-3 mb-0">{{ facade.errorMessage }}</p>
}
</section>
</main>
</div>
</div>
<!-- Toast notification -->
@if (toastMessage) {
<div class="toast show">{{ toastMessage }}</div>
}
+151 -193
View File
@@ -1,52 +1,115 @@
import { CommonModule } from '@angular/common';
import { Component, DestroyRef, OnDestroy, OnInit, inject } from '@angular/core';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { FormsModule } from '@angular/forms';
import { ActivatedRoute, RouterLink } from '@angular/router';
import { BoardActionsBarComponent } from '../../components/board-actions-bar/board-actions-bar.component';
import { ChessBoardComponent } from '../../components/chess-board/chess-board.component';
import { InputCardComponent } from '../../components/input-card/input-card.component';
import { ExportPanelComponent } from '../../components/export-panel/export-panel.component';
import { MoveHistoryComponent, MoveNavDirection } from '../../components/move-history/move-history.component';
import { PlayerCardComponent } from '../../components/player-card/player-card.component';
import { PromotionDialogComponent } from '../../components/promotion-dialog/promotion-dialog.component';
import { GameFacade } from './game.facade';
type TimerTurn = 'white' | 'black';
type BoardTheme = 'arabian' | 'classic';
interface TimerSnapshot {
whiteSeconds: number;
blackSeconds: number;
turn: TimerTurn;
savedAt: number;
}
const LOW_TIME_THRESHOLD_MS = 60_000;
const BOARD_THEME_KEY = 'nowchess.boardTheme';
@Component({
selector: 'app-game',
standalone: true,
imports: [CommonModule, FormsModule, RouterLink, ChessBoardComponent, InputCardComponent, PromotionDialogComponent],
imports: [
RouterLink,
ChessBoardComponent,
PromotionDialogComponent,
PlayerCardComponent,
MoveHistoryComponent,
ExportPanelComponent,
BoardActionsBarComponent,
],
providers: [GameFacade],
templateUrl: './game.component.html',
styleUrl: './game.component.css'
})
export class GameComponent implements OnInit, OnDestroy {
private static readonly TIMER_START_SECONDS = 10 * 60;
private static readonly BOARD_THEME_STORAGE_KEY = 'nowchess.boardTheme';
private readonly route = inject(ActivatedRoute);
private readonly destroyRef = inject(DestroyRef);
readonly facade = inject(GameFacade);
whiteTimerSeconds = GameComponent.TIMER_START_SECONDS;
blackTimerSeconds = GameComponent.TIMER_START_SECONDS;
exportType: 'fen' | 'pgn' = 'fen';
boardTheme: BoardTheme = 'arabian';
isDarkMode = false;
exportValue = '';
exportNotice = '';
private timerIntervalId: number | null = null;
private activeGameId = '';
whiteTimerMs: number | null = null;
blackTimerMs: number | null = null;
boardTheme: BoardTheme = 'arabian';
flipped = false;
toastMessage = '';
private timerIntervalId: number | null = null;
private toastTimer: ReturnType<typeof setTimeout> | null = null;
// ── Player display ──────────────────────────────────────────
get whitePlayerName(): string {
return this.facade.game?.white.displayName ?? 'White';
}
get blackPlayerName(): string {
return this.facade.game?.black.displayName ?? 'Black';
}
get whitePlayerInitial(): string {
return this.whitePlayerName.charAt(0).toUpperCase();
}
get blackPlayerInitial(): string {
return this.blackPlayerName.charAt(0).toUpperCase();
}
// ── Clocks ──────────────────────────────────────────────────
get whiteClock(): string {
return this.formatTimer(this.whiteTimerMs);
}
get blackClock(): string {
return this.formatTimer(this.blackTimerMs);
}
get isLowTimeWhite(): boolean {
return this.whiteTimerMs !== null && this.whiteTimerMs < LOW_TIME_THRESHOLD_MS;
}
get isLowTimeBlack(): boolean {
return this.blackTimerMs !== null && this.blackTimerMs < LOW_TIME_THRESHOLD_MS;
}
// ── Status message ───────────────────────────────────────────
get statusMessage(): string {
const state = this.facade.state;
if (!state) return '';
if (state.status === 'check') {
const who = state.turn === 'white' ? 'White' : 'Black';
return `<b>${who}</b> is in check`;
}
if (state.status === 'drawOffered') {
return 'Draw offer pending';
}
const last = state.moves.length > 0 ? state.moves[state.moves.length - 1] : null;
if (last) {
const mover = state.turn === 'white' ? this.blackPlayerName : this.whitePlayerName;
return `${mover} played <b>${last}</b>`;
}
return 'Game started';
}
// ── Move number ──────────────────────────────────────────────
get moveNumber(): number {
return Math.ceil((this.facade.state?.moves.length ?? 0) / 2);
}
// ── Lifecycle ────────────────────────────────────────────────
ngOnInit(): void {
this.applyIncomingTheme();
this.syncThemeFromDocument();
this.boardTheme = this.resolveStoredBoardTheme();
this.startDummyTimers();
this.startClock();
this.route.paramMap.pipe(takeUntilDestroyed(this.destroyRef)).subscribe((paramMap) => {
const id = paramMap.get('gameId');
@@ -55,11 +118,7 @@ export class GameComponent implements OnInit, OnDestroy {
this.facade.loading = false;
return;
}
this.activeGameId = id;
this.restoreTimers(id);
this.facade.setGameId(id);
this.syncExportValue();
});
}
@@ -67,192 +126,91 @@ export class GameComponent implements OnInit, OnDestroy {
if (this.timerIntervalId !== null) {
window.clearInterval(this.timerIntervalId);
}
this.persistTimers(this.resolveCurrentTurn());
}
private syncThemeFromDocument(): void {
this.isDarkMode = document.documentElement.getAttribute('data-theme') === 'dark';
}
private applyIncomingTheme(): void {
const incomingTheme = window.history.state?.theme;
if (incomingTheme === 'dark') {
document.documentElement.setAttribute('data-theme', 'dark');
localStorage.setItem('theme', 'dark');
return;
}
if (incomingTheme === 'light') {
document.documentElement.removeAttribute('data-theme');
localStorage.removeItem('theme');
}
}
setExportType(type: 'fen' | 'pgn'): void {
this.exportType = type;
this.exportNotice = '';
this.syncExportValue();
}
// ── Board theme ──────────────────────────────────────────────
setBoardTheme(theme: BoardTheme): void {
this.boardTheme = theme;
localStorage.setItem(GameComponent.BOARD_THEME_STORAGE_KEY, theme);
localStorage.setItem(BOARD_THEME_KEY, theme);
}
completeExport(): void {
this.syncExportValue();
if (!this.exportValue.trim()) {
this.exportNotice = 'Nothing to export yet.';
return;
}
if (!navigator.clipboard?.writeText) {
this.exportNotice = 'Export is ready in the text box.';
return;
}
void navigator.clipboard
.writeText(this.exportValue)
.then(() => {
this.exportNotice = 'Copied to clipboard.';
})
.catch(() => {
this.exportNotice = 'Export is ready in the text box.';
});
// ── Board flip ───────────────────────────────────────────────
flipBoard(): void {
this.flipped = !this.flipped;
}
formatTimer(totalSeconds: number): string {
const safeSeconds = Math.max(0, totalSeconds);
const minutes = Math.floor(safeSeconds / 60)
.toString()
.padStart(2, '0');
const seconds = (safeSeconds % 60).toString().padStart(2, '0');
// ── Copy helpers ─────────────────────────────────────────────
copyGameId(): void {
void navigator.clipboard?.writeText(this.facade.gameId).then(() => this.showToast('Game ID copied'));
}
copyUrl(): void {
void navigator.clipboard?.writeText(window.location.href).then(() => this.showToast('Link copied'));
}
// ── Board actions ─────────────────────────────────────────────
onTakeback(): void {
this.showToast('Takeback requested');
}
onOfferDraw(): void {
this.showToast('Draw offered');
}
onResign(): void {
this.showToast('Resigned');
}
// ── Move history navigation ───────────────────────────────────
onMoveNavigate(_direction: MoveNavDirection): void {
// Visual-only for now; board always reflects live position.
}
// ── Timer helpers ─────────────────────────────────────────────
private formatTimer(ms: number | null): string {
if (ms === null) return '--:--';
if (ms < 0) return '—';
const totalSeconds = Math.floor(ms / 1000);
const minutes = Math.floor(totalSeconds / 60).toString().padStart(2, '0');
const seconds = (totalSeconds % 60).toString().padStart(2, '0');
return `${minutes}:${seconds}`;
}
private startDummyTimers(): void {
if (this.timerIntervalId !== null) {
return;
}
this.timerIntervalId = window.setInterval(() => {
this.tickDummyTimers();
this.syncExportValue();
}, 1000);
// ── Private ───────────────────────────────────────────────────
private startClock(): void {
if (this.timerIntervalId !== null) return;
this.timerIntervalId = window.setInterval(() => this.tickClock(), 200);
}
private tickDummyTimers(): void {
private tickClock(): void {
const state = this.facade.state;
if (!state || this.facade.loading || this.facade.isGameFinished) {
const clock = state?.clock;
if (!clock || this.facade.isGameFinished) {
this.whiteTimerMs = null;
this.blackTimerMs = null;
return;
}
if (state.turn === 'white') {
this.whiteTimerSeconds = Math.max(0, this.whiteTimerSeconds - 1);
this.persistTimers('white');
return;
}
this.blackTimerSeconds = Math.max(0, this.blackTimerSeconds - 1);
this.persistTimers('black');
const elapsed = Math.max(0, Date.now() - this.facade.clockSyncedAt);
const activeIsWhite = state!.turn === 'white';
this.whiteTimerMs = clock.whiteRemainingMs < 0
? -1
: Math.max(0, clock.whiteRemainingMs - (activeIsWhite ? elapsed : 0));
this.blackTimerMs = clock.blackRemainingMs < 0
? -1
: Math.max(0, clock.blackRemainingMs - (!activeIsWhite ? elapsed : 0));
}
private syncExportValue(): void {
const state = this.facade.state;
if (!state) {
this.exportValue = '';
return;
}
this.exportValue = this.exportType === 'fen' ? state.fen : state.pgn;
}
private restoreTimers(gameId: string): void {
const fallbackTurn = this.resolveCurrentTurn();
const rawSnapshot = localStorage.getItem(this.getTimerStorageKey(gameId));
if (!rawSnapshot) {
this.resetTimers();
this.persistTimers(fallbackTurn);
return;
}
const snapshot = this.parseSnapshot(rawSnapshot);
if (!snapshot) {
this.resetTimers();
this.persistTimers(fallbackTurn);
return;
}
this.applySnapshot(snapshot);
this.persistTimers(snapshot.turn);
}
private parseSnapshot(rawSnapshot: string): TimerSnapshot | null {
try {
const parsed = JSON.parse(rawSnapshot) as Partial<TimerSnapshot>;
if (
typeof parsed.whiteSeconds !== 'number' ||
typeof parsed.blackSeconds !== 'number' ||
(parsed.turn !== 'white' && parsed.turn !== 'black') ||
typeof parsed.savedAt !== 'number'
) {
return null;
}
return {
whiteSeconds: Math.max(0, Math.floor(parsed.whiteSeconds)),
blackSeconds: Math.max(0, Math.floor(parsed.blackSeconds)),
turn: parsed.turn,
savedAt: parsed.savedAt
};
} catch {
return null;
}
}
private applySnapshot(snapshot: TimerSnapshot): void {
const elapsedSeconds = Math.max(0, Math.floor((Date.now() - snapshot.savedAt) / 1000));
this.whiteTimerSeconds = snapshot.whiteSeconds;
this.blackTimerSeconds = snapshot.blackSeconds;
if (snapshot.turn === 'white') {
this.whiteTimerSeconds = Math.max(0, this.whiteTimerSeconds - elapsedSeconds);
return;
}
this.blackTimerSeconds = Math.max(0, this.blackTimerSeconds - elapsedSeconds);
}
private persistTimers(turn: TimerTurn): void {
if (!this.activeGameId) {
return;
}
const snapshot: TimerSnapshot = {
whiteSeconds: this.whiteTimerSeconds,
blackSeconds: this.blackTimerSeconds,
turn,
savedAt: Date.now()
};
localStorage.setItem(this.getTimerStorageKey(this.activeGameId), JSON.stringify(snapshot));
}
private resolveCurrentTurn(): TimerTurn {
return this.facade.state?.turn ?? 'white';
}
private resetTimers(): void {
this.whiteTimerSeconds = GameComponent.TIMER_START_SECONDS;
this.blackTimerSeconds = GameComponent.TIMER_START_SECONDS;
}
private getTimerStorageKey(gameId: string): string {
return `nowchess.timer.${gameId}`;
private showToast(msg: string): void {
this.toastMessage = msg;
if (this.toastTimer !== null) clearTimeout(this.toastTimer);
this.toastTimer = setTimeout(() => {
this.toastMessage = '';
}, 1800);
}
private resolveStoredBoardTheme(): BoardTheme {
const stored = localStorage.getItem(GameComponent.BOARD_THEME_STORAGE_KEY);
const stored = localStorage.getItem(BOARD_THEME_KEY);
return stored === 'classic' ? 'classic' : 'arabian';
}
}
+9 -3
View File
@@ -8,11 +8,13 @@ import { GameCompletionService } from '../../services/game-completion.service';
import { GameImportService } from '../../services/game-import.service';
import { BoardSelectionService, BoardSelection } from '../../services/board-selection.service';
import { GameStreamService } from '../../services/game-stream.service';
import { GameHistoryService } from '../../services/game-history.service';
@Injectable()
export class GameFacade implements OnDestroy {
gameId = '';
game: GameFull | null = null;
clockSyncedAt = 0;
errorMessage = '';
moveInput = '';
fenInput = '';
@@ -36,6 +38,7 @@ export class GameFacade implements OnDestroy {
private readonly importService = inject(GameImportService);
private readonly boardSelectionService = inject(BoardSelectionService);
private readonly streamService = inject(GameStreamService);
private readonly gameHistory = inject(GameHistoryService);
get state(): GameState | null {
return this.game?.state ?? null;
@@ -119,6 +122,7 @@ export class GameFacade implements OnDestroy {
next: (state) => {
if (this.game) {
this.game = { ...this.game, state };
this.clockSyncedAt = Date.now();
this.updateGameCompletion();
}
this.moveInput = '';
@@ -207,8 +211,10 @@ export class GameFacade implements OnDestroy {
.subscribe({
next: (game) => {
this.game = game;
this.clockSyncedAt = Date.now();
this.loading = false;
this.updateGameCompletion();
this.gameHistory.recordGame(this.gameId);
this.startStreaming();
this.tryMakeBotMove();
},
@@ -223,15 +229,14 @@ export class GameFacade implements OnDestroy {
this.streamService.startStreaming(
this.gameId,
(event) => this.applyStreamEvent(event),
() => {
this.errorMessage = 'Live stream disconnected. Falling back to polling.';
}
() => { /* polling fallback — not an error */ }
);
}
private applyStreamEvent(event: GameStreamEvent): void {
if (event.type === 'gameFull') {
this.game = event.game;
this.clockSyncedAt = Date.now();
this.boardSelection = this.boardSelectionService.clearSelection();
this.updateGameCompletion();
this.tryMakeBotMove();
@@ -241,6 +246,7 @@ export class GameFacade implements OnDestroy {
if (event.type === 'gameState' && this.game) {
const moveCountBefore = this.game.state.moves.length;
this.game = { ...this.game, state: event.state };
this.clockSyncedAt = Date.now();
this.updateGameCompletion();
if (event.state.moves.length !== moveCountBefore) {
this.boardSelection = this.boardSelectionService.clearSelection();
+366
View File
@@ -0,0 +1,366 @@
:host {
--nc-neon: #ff45c8;
--nc-bg: #06060d;
--nc-surface: rgba(20, 17, 42, 0.6);
--nc-text: #fff;
--nc-text-muted: rgba(255, 255, 255, 0.65);
--nc-text-dim: rgba(255, 255, 255, 0.45);
--nc-border: rgba(255, 255, 255, 0.08);
--nc-border-strong: rgba(255, 255, 255, 0.15);
--nc-success: #5ee5a1;
--nc-danger: #ff7a7a;
--nc-sans: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
--nc-mono: "JetBrains Mono", "Fira Code", monospace;
display: block;
min-height: 100vh;
background: var(--nc-bg);
font-family: var(--nc-sans);
color: var(--nc-text);
}
:host-context(html:not([data-theme='dark'])) {
--nc-neon: #c026d3;
--nc-bg: #f5f0fc;
--nc-surface: rgba(255, 255, 255, 0.88);
--nc-text: #0f0022;
--nc-text-muted: rgba(15, 0, 34, 0.65);
--nc-text-dim: rgba(15, 0, 34, 0.4);
--nc-border: rgba(15, 0, 34, 0.1);
--nc-border-strong: rgba(15, 0, 34, 0.2);
--nc-success: #16a34a;
--nc-danger: #dc2626;
}
.games-shell {
padding-top: 72px;
min-height: 100vh;
}
.page {
max-width: 760px;
margin: 0 auto;
padding: 32px 20px 64px;
}
/* ── Breadcrumb ─────────────────────────── */
.crumb {
display: flex;
align-items: center;
gap: 8px;
margin-bottom: 28px;
font-size: 11px;
color: var(--nc-text-dim);
letter-spacing: 0.06em;
}
.crumb-link {
display: inline-flex;
align-items: center;
gap: 4px;
color: var(--nc-text-dim);
text-decoration: none;
transition: color 0.15s;
}
.crumb-link:hover { color: var(--nc-neon); }
.crumb-sep { opacity: 0.4; }
.crumb-current {
color: var(--nc-text-muted);
font-weight: 500;
}
/* ── Header ─────────────────────────────── */
.page-header {
display: flex;
align-items: center;
justify-content: space-between;
gap: 16px;
margin-bottom: 28px;
flex-wrap: wrap;
}
.page-title {
margin: 0;
font-size: 22px;
font-weight: 700;
letter-spacing: -0.01em;
color: var(--nc-text);
}
/* ── Tabs ───────────────────────────────── */
.tabs {
display: flex;
gap: 2px;
background: var(--nc-surface);
border: 1px solid var(--nc-border);
padding: 3px;
}
.tab-btn {
background: transparent;
border: none;
color: var(--nc-text-muted);
font-family: var(--nc-sans);
font-size: 11px;
font-weight: 600;
letter-spacing: 0.12em;
text-transform: uppercase;
padding: 6px 16px;
cursor: pointer;
display: inline-flex;
align-items: center;
gap: 6px;
transition: background 0.15s, color 0.15s;
}
.tab-btn:hover { color: var(--nc-text); }
.tab-btn.active {
background: var(--nc-neon);
color: #1a0014;
}
:host-context(html:not([data-theme='dark'])) .tab-btn.active { color: #fff; }
.tab-badge {
background: rgba(255, 255, 255, 0.25);
color: inherit;
font-size: 9px;
font-weight: 700;
padding: 1px 5px;
border-radius: 8px;
line-height: 1.4;
}
/* ── State messages ─────────────────────── */
.state-msg {
display: flex;
align-items: center;
gap: 10px;
color: var(--nc-text-dim);
font-size: 13px;
padding: 32px 0;
}
.pulse {
width: 8px;
height: 8px;
border-radius: 50%;
background: var(--nc-neon);
animation: pulse-ring 1.4s ease-in-out infinite;
}
@keyframes pulse-ring {
0%, 100% { opacity: 1; transform: scale(1); }
50% { opacity: 0.4; transform: scale(0.6); }
}
/* ── Empty state ────────────────────────── */
.empty-state {
display: flex;
flex-direction: column;
align-items: center;
gap: 10px;
padding: 64px 20px;
text-align: center;
}
.empty-icon {
width: 56px;
height: 56px;
border: 1px solid var(--nc-border);
background: var(--nc-surface);
display: flex;
align-items: center;
justify-content: center;
color: var(--nc-text-dim);
margin-bottom: 8px;
}
.empty-title {
margin: 0;
font-size: 15px;
font-weight: 600;
color: var(--nc-text);
}
.empty-sub {
margin: 0;
font-size: 13px;
color: var(--nc-text-dim);
}
.btn-primary {
margin-top: 12px;
background: var(--nc-neon);
color: #1a0014;
border: none;
padding: 9px 22px;
font-family: var(--nc-sans);
font-size: 11px;
font-weight: 700;
letter-spacing: 0.12em;
text-transform: uppercase;
text-decoration: none;
display: inline-flex;
cursor: pointer;
transition: filter 0.15s;
}
:host-context(html:not([data-theme='dark'])) .btn-primary { color: #fff; }
.btn-primary:hover { filter: brightness(1.1); }
/* ── Game list ──────────────────────────── */
.game-list {
display: flex;
flex-direction: column;
gap: 0;
border: 1px solid var(--nc-border);
background: var(--nc-surface);
overflow: hidden;
}
.game-row {
display: flex;
align-items: center;
justify-content: space-between;
gap: 16px;
padding: 14px 18px;
border-bottom: 1px solid var(--nc-border);
transition: background 0.12s;
}
.game-row:last-child { border-bottom: none; }
.game-row:hover { background: rgba(255, 255, 255, 0.03); }
:host-context(html:not([data-theme='dark'])) .game-row:hover {
background: rgba(192, 38, 211, 0.04);
}
.game-row-main {
display: flex;
flex-direction: column;
gap: 5px;
min-width: 0;
}
.game-players {
display: flex;
align-items: center;
gap: 8px;
font-size: 14px;
font-weight: 600;
}
.player { color: var(--nc-text); }
.vs-sep {
font-size: 10px;
font-weight: 500;
color: var(--nc-text-dim);
letter-spacing: 0.1em;
}
.game-meta {
display: flex;
align-items: center;
gap: 6px;
font-size: 11px;
color: var(--nc-text-dim);
font-family: var(--nc-mono);
}
.status-dot {
width: 6px;
height: 6px;
border-radius: 50%;
flex-shrink: 0;
}
.active-dot {
background: var(--nc-success);
box-shadow: 0 0 6px var(--nc-success);
}
.finished-dot {
background: var(--nc-text-dim);
}
.status-text { color: var(--nc-text-muted); }
.meta-sep { opacity: 0.4; }
.meta-item { color: var(--nc-text-dim); }
.game-id-label {
font-size: 10px;
color: var(--nc-text-dim);
opacity: 0.7;
}
/* ── Row actions ────────────────────────── */
.game-row-actions {
display: flex;
align-items: center;
gap: 6px;
flex-shrink: 0;
}
.btn-resume,
.btn-view {
display: inline-flex;
align-items: center;
gap: 6px;
padding: 6px 14px;
border: none;
font-family: var(--nc-sans);
font-size: 10px;
font-weight: 700;
letter-spacing: 0.12em;
text-transform: uppercase;
cursor: pointer;
transition: filter 0.15s;
}
.btn-resume {
background: var(--nc-neon);
color: #1a0014;
}
:host-context(html:not([data-theme='dark'])) .btn-resume { color: #fff; }
.btn-resume:hover { filter: brightness(1.1); }
.btn-view {
background: transparent;
color: var(--nc-text-muted);
border: 1px solid var(--nc-border-strong);
}
.btn-view:hover {
color: var(--nc-neon);
border-color: var(--nc-neon);
}
.btn-remove {
background: transparent;
border: 1px solid transparent;
color: var(--nc-text-dim);
width: 28px;
height: 28px;
display: inline-flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: color 0.15s, border-color 0.15s;
}
.btn-remove:hover {
color: var(--nc-danger);
border-color: var(--nc-border);
}
+156
View File
@@ -0,0 +1,156 @@
<div class="games-shell">
<div class="page">
<!-- Breadcrumb -->
<nav class="crumb" aria-label="Breadcrumb">
<a routerLink="/" class="crumb-link">
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
stroke-linecap="round" stroke-linejoin="round">
<polyline points="15 18 9 12 15 6" />
</svg>
Back to lobby
</a>
<span class="crumb-sep">/</span>
<span class="crumb-current">Games</span>
</nav>
<!-- Header -->
<header class="page-header">
<h1 class="page-title">Games</h1>
<!-- Tabs -->
<div class="tabs" role="tablist">
<button type="button" class="tab-btn" [class.active]="tab === 'active'" role="tab"
(click)="setTab('active')">
Active
@if (activeGames.length > 0) {
<span class="tab-badge">{{ activeGames.length }}</span>
}
</button>
<button type="button" class="tab-btn" [class.active]="tab === 'history'" role="tab"
(click)="setTab('history')">
History
</button>
</div>
</header>
<!-- Content -->
@if (loading) {
<div class="state-msg">
<span class="pulse"></span>
Loading games…
</div>
} @else if (tab === 'active') {
@if (activeGames.length === 0) {
<div class="empty-state">
<div class="empty-icon">
<svg width="32" height="32" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.4"
stroke-linecap="round" stroke-linejoin="round">
<rect x="2" y="2" width="20" height="20" rx="2"/>
<path d="M8 12h8M12 8v8"/>
</svg>
</div>
<p class="empty-title">No active games</p>
<p class="empty-sub">Start a new game from the lobby to see it here.</p>
<a routerLink="/" class="btn-primary">Go to lobby</a>
</div>
} @else {
<div class="game-list">
@for (game of activeGames; track game.gameId) {
<div class="game-row">
<div class="game-row-main">
<div class="game-players">
<span class="player white-player">{{ game.white.displayName }}</span>
<span class="vs-sep">vs</span>
<span class="player black-player">{{ game.black.displayName }}</span>
</div>
<div class="game-meta">
<span class="status-dot active-dot"></span>
<span class="status-text">{{ statusLabel(game.state.status) }}</span>
<span class="meta-sep">·</span>
<span class="meta-item">{{ game.state.moves.length }} moves</span>
<span class="meta-sep">·</span>
<span class="game-id-label">{{ game.gameId.slice(0, 8) }}</span>
</div>
</div>
<div class="game-row-actions">
<button type="button" class="btn-resume" (click)="resumeGame(game.gameId)">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
stroke-linecap="round" stroke-linejoin="round">
<polygon points="5 3 19 12 5 21 5 3"/>
</svg>
Resume
</button>
<button type="button" class="btn-remove" title="Remove from list" (click)="removeGame(game.gameId)">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
stroke-linecap="round" stroke-linejoin="round">
<line x1="18" y1="6" x2="6" y2="18"/><line x1="6" y1="6" x2="18" y2="18"/>
</svg>
</button>
</div>
</div>
}
</div>
}
} @else {
@if (finishedGames.length === 0) {
<div class="empty-state">
<div class="empty-icon">
<svg width="32" height="32" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.4"
stroke-linecap="round" stroke-linejoin="round">
<path d="M14.5 17.5L3 6"/>
<path d="M13 19l6-6"/><path d="M16 16l4 4"/>
<path d="M19 21l2-2"/><path d="M15 5l4 4"/>
<path d="M21 3l-3 1-4 4"/>
</svg>
</div>
<p class="empty-title">No game history yet</p>
<p class="empty-sub">Completed games will appear here.</p>
</div>
} @else {
<div class="game-list">
@for (game of finishedGames; track game.gameId) {
<div class="game-row">
<div class="game-row-main">
<div class="game-players">
<span class="player white-player">{{ game.white.displayName }}</span>
<span class="vs-sep">vs</span>
<span class="player black-player">{{ game.black.displayName }}</span>
</div>
<div class="game-meta">
<span class="status-dot finished-dot"></span>
<span class="status-text">{{ statusLabel(game.state.status) }}</span>
<span class="meta-sep">·</span>
<span class="meta-item">{{ game.state.moves.length }} moves</span>
<span class="meta-sep">·</span>
<span class="game-id-label">{{ game.gameId.slice(0, 8) }}</span>
</div>
</div>
<div class="game-row-actions">
<button type="button" class="btn-view" (click)="resumeGame(game.gameId)">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
stroke-linecap="round" stroke-linejoin="round">
<path d="M1 12s4-8 11-8 11 8 11 8-4 8-11 8-11-8-11-8z"/>
<circle cx="12" cy="12" r="3"/>
</svg>
View
</button>
<button type="button" class="btn-remove" title="Remove from list" (click)="removeGame(game.gameId)">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
stroke-linecap="round" stroke-linejoin="round">
<line x1="18" y1="6" x2="6" y2="18"/><line x1="6" y1="6" x2="18" y2="18"/>
</svg>
</button>
</div>
</div>
}
</div>
}
}
</div>
</div>
+100
View File
@@ -0,0 +1,100 @@
import { Component, DestroyRef, OnInit, inject } from '@angular/core';
import { Router, RouterLink } from '@angular/router';
import { forkJoin, of } from 'rxjs';
import { catchError } from 'rxjs/operators';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { AuthService } from '../../services/auth.service';
import { GameApiService } from '../../services/game-api.service';
import { GameHistoryService } from '../../services/game-history.service';
import { GameFull, GameStatus } from '../../models/game.models';
type GamesTab = 'active' | 'history';
const FINISHED_STATUSES: GameStatus[] = [
'checkmate', 'stalemate', 'resign', 'draw', 'insufficientMaterial'
];
@Component({
selector: 'app-games',
standalone: true,
imports: [RouterLink],
templateUrl: './games.component.html',
styleUrl: './games.component.css'
})
export class GamesComponent implements OnInit {
private readonly destroyRef = inject(DestroyRef);
private readonly router = inject(Router);
private readonly authService = inject(AuthService);
private readonly gameApi = inject(GameApiService);
private readonly gameHistory = inject(GameHistoryService);
tab: GamesTab = 'active';
loading = true;
activeGames: GameFull[] = [];
finishedGames: GameFull[] = [];
ngOnInit(): void {
this.authService.currentUser$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((user) => {
if (!user) void this.router.navigate(['/']);
});
this.loadGames();
}
setTab(tab: GamesTab): void {
this.tab = tab;
}
resumeGame(gameId: string): void {
void this.router.navigate(['/game', gameId]);
}
removeGame(gameId: string): void {
this.gameHistory.removeGame(gameId);
this.activeGames = this.activeGames.filter((g) => g.gameId !== gameId);
this.finishedGames = this.finishedGames.filter((g) => g.gameId !== gameId);
}
statusLabel(status: GameStatus): string {
const labels: Record<GameStatus, string> = {
started: 'In Progress',
check: 'Check',
checkmate: 'Checkmate',
stalemate: 'Stalemate',
resign: 'Resigned',
draw: 'Draw',
drawOffered: 'Draw Offered',
fiftyMoveAvailable: 'In Progress',
promotionPending: 'In Progress',
insufficientMaterial: 'Draw'
};
return labels[status] ?? status;
}
isFinished(status: GameStatus): boolean {
return FINISHED_STATUSES.includes(status);
}
private loadGames(): void {
const ids = this.gameHistory.getGameIds();
if (ids.length === 0) {
this.loading = false;
return;
}
const requests = ids.map((id) =>
this.gameApi.getGame(id).pipe(catchError(() => of(null)))
);
forkJoin(requests)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((results) => {
const valid = results.filter((g): g is GameFull => g !== null);
this.activeGames = valid.filter((g) => !FINISHED_STATUSES.includes(g.state.status));
this.finishedGames = valid.filter((g) => FINISHED_STATUSES.includes(g.state.status));
this.loading = false;
});
}
}
@@ -263,6 +263,14 @@
</div>
}
@if (showChallengeDialog) {
<div class="dialog-overlay" (click)="closeChallengeDialog()">
<div class="dialog-card" (click)="$event.stopPropagation()">
<app-challenge-create-dialog (closeChallengeDialog)="closeChallengeDialog()"></app-challenge-create-dialog>
</div>
</div>
}
@if (errorMessage) {
<p class="error-banner">{{ errorMessage }}</p>
}
+13 -24
View File
@@ -67,6 +67,7 @@ export class WelcomeComponent implements OnInit, OnDestroy {
showOptionsDialog = false;
showJoinDialog = false;
showImportDialog = false;
showChallengeDialog = false;
gameIdInput = '';
importMode: ImportMode = 'fen';
@@ -223,11 +224,21 @@ export class WelcomeComponent implements OnInit, OnDestroy {
}
startOneVsOne(): void {
if (!this.requireAuth(() => this.performStartOneVsOne())) {
if (!this.requireAuth(() => this.openChallengeDialog())) {
return;
}
this.performStartOneVsOne();
this.openChallengeDialog();
}
openChallengeDialog(): void {
this.closeAllDialogs();
this.showChallengeDialog = true;
}
closeChallengeDialog(): void {
this.showChallengeDialog = false;
this.errorMessage = '';
}
startVsBot(difficulty: Difficulty): void {
@@ -352,28 +363,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
action();
}
private performStartOneVsOne(): void {
if (this.creating) {
return;
}
this.errorMessage = '';
this.creating = true;
this.gameApi
.createGame()
.pipe(finalize(() => (this.creating = false)))
.subscribe({
next: (game) => {
void this.router.navigate(['/game', game.gameId], {
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
});
},
error: (error) => {
this.errorMessage = getErrorMessage(error, 'Unable to create a game.');
}
});
}
private performStartVsBot(difficulty: Difficulty): void {
if (this.creating) {
+1 -1
View File
@@ -3,11 +3,11 @@ import { HttpInterceptorFn } from '@angular/common/http';
export const authInterceptor: HttpInterceptorFn = (req, next) => {
const token = localStorage.getItem('token');
// Add token to protected endpoints only (not registration or login)
const isProtectedEndpoint =
req.url.includes('/api/account/me') ||
req.url.includes('/api/account/bots') ||
req.url.includes('/api/account/official-bots') ||
req.url.includes('/api/board/game') ||
req.url.includes('/api/challenge');
if (token && isProtectedEndpoint) {
+4 -11
View File
@@ -1,7 +1,7 @@
import { Injectable, inject } from '@angular/core';
import { HttpClient } from '@angular/common/http';
import { BehaviorSubject, Observable } from 'rxjs';
import { map, tap } from 'rxjs/operators';
import { map, switchMap, tap } from 'rxjs/operators';
import { environment } from '../../environments/environment';
import { LoginRequest, RegisterRequest, RegisterResponse, LoginResponse, CurrentUser } from '../models/auth.models';
@@ -42,16 +42,9 @@ export class AuthService {
email
})
.pipe(
tap((response) => {
localStorage.setItem('username', response.username);
localStorage.setItem('userId', response.id);
this.currentUserSubject.next({
id: response.id,
username: response.username,
rating: response.rating,
createdAt: response.createdAt
});
})
switchMap((response) =>
this.login(username, password).pipe(map(() => response))
)
);
}
@@ -61,4 +61,18 @@ export class ChallengeEventService {
removeChallenge(challengeId: string): void {
this.onChallengeRemoved(challengeId);
}
/**
* Replace the full incoming list (used by HTTP polling)
*/
setIncomingChallenges(challenges: Challenge[]): void {
this.incomingChallenges$.next(challenges);
}
/**
* Clear all incoming challenges (used on logout)
*/
clear(): void {
this.incomingChallenges$.next([]);
}
}
+68 -88
View File
@@ -1,135 +1,115 @@
import { Injectable, inject } from '@angular/core';
import { Subject } from 'rxjs';
import { Router } from '@angular/router';
import { environment } from '../../environments/environment';
import { ChallengeEventService } from './challenge-event.service';
import { Challenge } from '../models/challenge.models';
import { ChallengeService } from './challenge.service';
/**
* Service to handle WebSocket connections for challenge events
* Listens for incoming challenge notifications and emits them to ChallengeEventService
*/
@Injectable({ providedIn: 'root' })
export class ChallengeWebSocketService {
private readonly challengeEventService = inject(ChallengeEventService);
private readonly challengeService = inject(ChallengeService);
private readonly router = inject(Router);
private ws: WebSocket | null = null;
private reconnectAttempts = 0;
private readonly maxReconnectAttempts = 5;
private readonly reconnectDelay = 3000;
private intentionalClose = false;
/**
* Initialize WebSocket connection for challenge events
*/
connect(): void {
if (this.ws) {
return; // Already connected
}
if (this.ws) return;
const wsProtocol = window.location.protocol === 'https:' ? 'wss' : 'ws';
const wsUrl = `${wsProtocol}://${window.location.host}/ws/challenges`;
const token = localStorage.getItem('token');
if (!token) return;
const url = `${environment.userWsBaseUrl}/api/user/ws?token=${encodeURIComponent(token)}`;
try {
this.ws = new WebSocket(wsUrl);
this.intentionalClose = false;
this.ws = new WebSocket(url);
this.ws.onopen = () => {
console.log('Challenge WebSocket connected');
this.reconnectAttempts = 0;
};
this.ws.onmessage = (event) => {
this.handleMessage(event.data);
this.handleMessage(event.data as string);
};
this.ws.onerror = (error) => {
console.error('Challenge WebSocket error:', error);
this.ws.onerror = () => {
// onclose fires right after, handles reconnect
};
this.ws.onclose = () => {
console.log('Challenge WebSocket disconnected');
this.ws = null;
this.attemptReconnect();
if (!this.intentionalClose) {
this.attemptReconnect();
}
};
} catch (error) {
console.error('Failed to create WebSocket:', error);
} catch {
this.attemptReconnect();
}
}
/**
* Close the WebSocket connection
*/
disconnect(): void {
this.intentionalClose = true;
this.reconnectAttempts = 0;
if (this.ws) {
this.ws.close();
this.ws = null;
}
}
/**
* Send a message through WebSocket
*/
send(message: any): void {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify(message));
}
}
/**
* Handle incoming WebSocket messages
*/
private handleMessage(data: string): void {
let message: Record<string, unknown>;
try {
const message = JSON.parse(data);
if (!message.type) {
return;
}
switch (message.type) {
case 'challenge.received':
if (message.challenge) {
this.challengeEventService.onChallengeReceived(message.challenge as Challenge);
}
break;
case 'challenge.accepted':
if (message.challenge) {
this.challengeEventService.onChallengeAccepted(message.challenge as Challenge);
}
break;
case 'challenge.declined':
if (message.challengeId) {
this.challengeEventService.removeChallenge(message.challengeId);
}
break;
case 'challenge.expired':
if (message.challengeId) {
this.challengeEventService.removeChallenge(message.challengeId);
}
break;
default:
console.debug('Unknown challenge message type:', message.type);
}
} catch (error) {
console.error('Failed to parse WebSocket message:', error);
}
}
/**
* Attempt to reconnect to WebSocket
*/
private attemptReconnect(): void {
if (this.reconnectAttempts >= this.maxReconnectAttempts) {
console.error('Max WebSocket reconnection attempts reached');
message = JSON.parse(data) as Record<string, unknown>;
} catch {
return;
}
this.reconnectAttempts++;
console.log(`Attempting WebSocket reconnect (${this.reconnectAttempts}/${this.maxReconnectAttempts})...`);
switch (message['type']) {
case 'CONNECTED':
break;
setTimeout(() => {
this.connect();
}, this.reconnectDelay);
case 'challengeCreated': {
const challengeId = message['challengeId'] as string | undefined;
if (challengeId) {
this.challengeService.getChallenge(challengeId).subscribe({
next: challenge => this.challengeEventService.onChallengeReceived(challenge),
error: () => { /* challenge may have already expired */ }
});
}
break;
}
case 'challengeAccepted': {
const challengeId = message['challengeId'] as string | undefined;
const gameId = message['gameId'] as string | undefined;
if (challengeId) {
this.challengeEventService.removeChallenge(challengeId);
}
if (gameId) {
void this.router.navigate(['/game', gameId]);
}
break;
}
case 'challengeDeclined':
case 'challengeExpired':
case 'challengeCancelled': {
const challengeId = message['challengeId'] as string | undefined;
if (challengeId) {
this.challengeEventService.removeChallenge(challengeId);
}
break;
}
}
}
private attemptReconnect(): void {
if (this.intentionalClose || this.reconnectAttempts >= this.maxReconnectAttempts) return;
this.reconnectAttempts++;
setTimeout(() => { this.connect(); }, this.reconnectDelay);
}
}
+2 -3
View File
@@ -77,8 +77,7 @@ export class GameApiService {
}
streamGame(gameId: string): Observable<GameStreamEvent> {
const wsUrl = `${this.resolveWsBase()}${this.apiPath}/${gameId}/stream`;
const fallbackUrl = `${this.apiBase}${this.apiPath}/${gameId}/stream`;
return this.streamHandler.createGameStream(wsUrl, fallbackUrl, gameId);
const wsUrl = `${this.resolveWsBase()}${this.apiPath}/${gameId}/ws`;
return this.streamHandler.createGameStream(wsUrl, gameId);
}
}
+39
View File
@@ -0,0 +1,39 @@
import { Injectable } from '@angular/core';
const STORAGE_KEY = 'nowchess.games';
const MAX_ENTRIES = 50;
interface GameEntry {
id: string;
addedAt: number;
}
@Injectable({ providedIn: 'root' })
export class GameHistoryService {
recordGame(gameId: string): void {
const entries = this.load().filter((e) => e.id !== gameId);
entries.unshift({ id: gameId, addedAt: Date.now() });
this.save(entries.slice(0, MAX_ENTRIES));
}
getGameIds(): string[] {
return this.load().map((e) => e.id);
}
removeGame(gameId: string): void {
this.save(this.load().filter((e) => e.id !== gameId));
}
private load(): GameEntry[] {
try {
const raw = localStorage.getItem(STORAGE_KEY);
return raw ? (JSON.parse(raw) as GameEntry[]) : [];
} catch {
return [];
}
}
private save(entries: GameEntry[]): void {
localStorage.setItem(STORAGE_KEY, JSON.stringify(entries));
}
}
+17 -7
View File
@@ -10,6 +10,7 @@ export class GameStreamService {
private readonly destroyRef = inject(DestroyRef);
private streamSubscription: Subscription | null = null;
private pollSubscription: Subscription | null = null;
private lastGameStateHash: string | null = null;
startStreaming(
gameId: string,
@@ -20,7 +21,10 @@ export class GameStreamService {
.streamGame(gameId)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (event) => onEvent(event),
next: (event) => {
this.lastGameStateHash = JSON.stringify(event);
onEvent(event);
},
error: () => {
onStreamError();
this.startPolling(gameId, onEvent);
@@ -37,7 +41,7 @@ export class GameStreamService {
return;
}
this.pollSubscription = interval(1500)
this.pollSubscription = interval(5000)
.pipe(
startWith(0),
switchMap(() => this.gameApi.getGame(gameId)),
@@ -45,11 +49,16 @@ export class GameStreamService {
)
.subscribe({
next: (game) => {
const event: GameStreamEvent = {
type: 'gameFull',
game
};
onEvent(event);
// Only emit if game state changed to avoid unnecessary updates
const stateHash = JSON.stringify(game.state);
if (this.lastGameStateHash !== stateHash) {
this.lastGameStateHash = stateHash;
const event: GameStreamEvent = {
type: 'gameFull',
game
};
onEvent(event);
}
}
});
}
@@ -59,5 +68,6 @@ export class GameStreamService {
this.pollSubscription?.unsubscribe();
this.streamSubscription = null;
this.pollSubscription = null;
this.lastGameStateHash = null;
}
}
+26 -77
View File
@@ -2,26 +2,14 @@ import { Injectable } from '@angular/core';
import { Observable } from 'rxjs';
import { GameStreamEvent, ErrorEvent } from '../models/game.models';
const WS_CONNECT_TIMEOUT_MS = 3000;
@Injectable({ providedIn: 'root' })
export class StreamHandlerService {
createGameStream(wsUrl: string, fallbackUrl: string, gameId: string): Observable<GameStreamEvent> {
createGameStream(wsUrl: string, gameId: string): Observable<GameStreamEvent> {
return new Observable<GameStreamEvent>((observer) => {
const ws = new WebSocket(wsUrl);
const abortController = new AbortController();
let connected = false;
let fallbackActive = false;
const parseEvent = (raw: string): GameStreamEvent | null => {
if (!raw.trim()) {
return null;
}
try {
return JSON.parse(raw) as GameStreamEvent;
} catch {
return null;
}
};
const emitErrorEvent = (message: string): void => {
const errorEvent: ErrorEvent = {
@@ -31,90 +19,51 @@ export class StreamHandlerService {
observer.next(errorEvent);
};
const startNdjsonFallback = async (): Promise<void> => {
if (fallbackActive) {
return;
}
fallbackActive = true;
console.log(`[StreamHandler] NDJSON fallback started for ${gameId}, URL:`, fallbackUrl);
try {
const response = await fetch(fallbackUrl, {
headers: { Accept: 'application/x-ndjson' },
signal: abortController.signal
});
if (!response.ok || !response.body) {
console.error(`[StreamHandler] NDJSON fetch failed: HTTP ${response.status}`);
emitErrorEvent(`Unable to open stream: HTTP ${response.status}`);
observer.complete();
return;
}
console.log(`[StreamHandler] NDJSON stream connected for ${gameId}`);
const reader = response.body.getReader();
const decoder = new TextDecoder();
let buffer = '';
while (true) {
const { value, done } = await reader.read();
if (done) {
break;
}
buffer += decoder.decode(value, { stream: true });
const lines = buffer.split('\n');
buffer = lines.pop() ?? '';
for (const line of lines) {
const event = parseEvent(line);
if (event) {
observer.next(event);
}
}
}
observer.complete();
} catch (error) {
if ((error as Error).name !== 'AbortError') {
emitErrorEvent((error as Error).message);
observer.error(error);
}
}
const failAndComplete = (reason: string): void => {
console.warn(`[StreamHandler] WebSocket failed for ${gameId}: ${reason}`);
emitErrorEvent(reason);
observer.complete();
};
const connectionTimeoutId = setTimeout(() => {
if (!connected) {
ws.close();
failAndComplete('WebSocket connection timed out — falling back to polling');
}
}, WS_CONNECT_TIMEOUT_MS);
ws.onopen = () => {
connected = true;
clearTimeout(connectionTimeoutId);
console.log(`[StreamHandler] WebSocket connected for ${gameId}`);
};
ws.onmessage = (message) => {
const payload = typeof message.data === 'string' ? message.data : '';
const event = parseEvent(payload);
if (event) {
if (!payload.trim()) return;
try {
const event = JSON.parse(payload) as GameStreamEvent;
observer.next(event);
} catch {
// ignore malformed frames
}
};
ws.onerror = (error) => {
console.warn(`[StreamHandler] WebSocket error for ${gameId}, attempting NDJSON fallback:`, error);
ws.onerror = () => {
clearTimeout(connectionTimeoutId);
if (!connected) {
void startNdjsonFallback();
failAndComplete('WebSocket connection error — falling back to polling');
}
};
ws.onclose = () => {
console.warn(`[StreamHandler] WebSocket closed for ${gameId}, connected=${connected}`);
if (!connected) {
console.log(`[StreamHandler] Starting NDJSON fallback for ${gameId}`);
void startNdjsonFallback();
} else {
clearTimeout(connectionTimeoutId);
if (connected) {
observer.complete();
}
};
return () => {
abortController.abort();
ws.close();
};
});
+2 -1
View File
@@ -2,6 +2,7 @@ export const environment = {
production: false,
apiBaseUrl: '',
accountServiceUrl: '',
wsBaseUrl: 'ws://localhost:8080',
wsBaseUrl: '',
userWsBaseUrl: 'ws://localhost:8084',
apiPath: '/api/board/game'
};
+1
View File
@@ -7,5 +7,6 @@ export const environment = {
apiBaseUrl: runtimeConfig.apiUrl || 'https://st.nowchess.janis-eccarius.de',
accountServiceUrl: runtimeConfig.apiUrl || 'https://st.nowchess.janis-eccarius.de',
wsBaseUrl: runtimeConfig.wsUrl || 'wss://st.nowchess.janis-eccarius.de',
userWsBaseUrl: runtimeConfig.wsUrl || 'wss://st.nowchess.janis-eccarius.de',
apiPath: '/api/board/game'
};
+1
View File
@@ -7,5 +7,6 @@ export const environment = {
apiBaseUrl: runtimeConfig.apiUrl || '',
accountServiceUrl: runtimeConfig.apiUrl || '',
wsBaseUrl: runtimeConfig.wsUrl,
userWsBaseUrl: runtimeConfig.wsUrl,
apiPath: '/api/board/game'
};
+3
View File
@@ -6,6 +6,9 @@
<base href="/">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="icon" type="image/x-icon" href="favicon.ico">
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Space+Grotesk:wght@400;500;600;700&family=JetBrains+Mono:wght@400;500;600&display=swap" rel="stylesheet">
<script src="/env.js" defer></script>
</head>
<body>
+4 -3
View File
@@ -5,11 +5,12 @@
box-sizing: border-box;
}
/* Light Mode (Default) */
/* Light Mode (Default) — sunset gradient palette */
html:not([data-theme='dark']),
html:not([data-theme='dark']) body {
background: linear-gradient(160deg, var(--color-primary-light), var(--color-secondary-mint));
color: var(--color-text-primary);
background: linear-gradient(180deg, #1a1838 0%, #2e2050 25%, #4a2962 45%, #8b3a6b 65%, #d44d4a 85%, #ff6b3d 100%);
background-attachment: fixed;
color: #fff;
}
html:not([data-theme='dark']) body::before {
+1 -1
View File
@@ -1,3 +1,3 @@
MAJOR=0
MINOR=2
PATCH=0
PATCH=4