refactor: NCS-19 Currying (#18)
Build & Test (NowChessSystems) TeamCity build finished

Summary

  - Curried candidateMoves, legalMoves, and applyMove in the RuleSet trait to separate (context) as the world being
  operated on from the computation parameter
  - Updated DefaultRules overrides and all internal call sites
  - Updated all external call sites: GameEngine, PgnParser, PgnExporter, ChessBoardView, and all affected tests

  Test plan

  - All existing tests pass (./gradlew build)
  - No behaviour changes — pure style refactoring, existing test suite is the regression guard

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #18
Reviewed-by: Janis <janis-e@gmx.de>
Co-authored-by: Leon Hermann <lq@blackhole.local>
Co-committed-by: Leon Hermann <lq@blackhole.local>
This commit was merged in pull request #18.
This commit is contained in:
2026-04-06 21:03:17 +02:00
committed by Janis
parent 638139602c
commit 217f14f899
9 changed files with 59 additions and 59 deletions
@@ -9,10 +9,10 @@ import de.nowchess.api.move.Move
*/
trait RuleSet:
/** All pseudo-legal moves for the piece on `square` (ignores check). */
def candidateMoves(context: GameContext, square: Square): List[Move]
def candidateMoves(context: GameContext)(square: Square): List[Move]
/** Legal moves for `square`: candidates that don't leave own king in check. */
def legalMoves(context: GameContext, square: Square): List[Move]
def legalMoves(context: GameContext)(square: Square): List[Move]
/** All legal moves for the side to move. */
def allLegalMoves(context: GameContext): List[Move]
@@ -36,4 +36,4 @@ trait RuleSet:
* Handles all special move types: castling, en passant, promotion.
* Updates castling rights, en passant square, half-move clock, turn, and move history.
*/
def applyMove(context: GameContext, move: Move): GameContext
def applyMove(context: GameContext)(move: Move): GameContext
@@ -26,7 +26,7 @@ object DefaultRules extends RuleSet:
// ── Public API ─────────────────────────────────────────────────────
override def candidateMoves(context: GameContext, square: Square): List[Move] =
override def candidateMoves(context: GameContext)(square: Square): List[Move] =
context.board.pieceAt(square).fold(List.empty[Move]) { piece =>
if piece.color != context.turn then List.empty[Move]
else piece.pieceType match
@@ -38,13 +38,13 @@ object DefaultRules extends RuleSet:
case PieceType.King => kingCandidates(context, square, piece.color)
}
override def legalMoves(context: GameContext, square: Square): List[Move] =
candidateMoves(context, square).filter { move =>
override def legalMoves(context: GameContext)(square: Square): List[Move] =
candidateMoves(context)(square).filter { move =>
!leavesKingInCheck(context, move)
}
override def allLegalMoves(context: GameContext): List[Move] =
Square.all.flatMap(sq => legalMoves(context, sq)).toList
Square.all.flatMap(sq => legalMoves(context)(sq)).toList
override def isCheck(context: GameContext): Boolean =
kingSquare(context.board, context.turn)
@@ -284,7 +284,7 @@ object DefaultRules extends RuleSet:
// ── Move application ───────────────────────────────────────────────
override def applyMove(context: GameContext, move: Move): GameContext =
override def applyMove(context: GameContext)(move: Move): GameContext =
val color = context.turn
val board = context.board
@@ -52,14 +52,14 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
test("applyMove toggles turn and records move"):
val move = Move(sq("e2"), sq("e4"))
val next = DefaultRules.applyMove(GameContext.initial, move)
val next = DefaultRules.applyMove(GameContext.initial)(move)
next.turn shouldBe Color.Black
next.moves.lastOption shouldBe Some(move)
test("applyMove sets en passant square after double pawn push"):
val move = Move(sq("e2"), sq("e4"))
val next = DefaultRules.applyMove(GameContext.initial, move)
val next = DefaultRules.applyMove(GameContext.initial)(move)
next.enPassantSquare shouldBe Some(sq("e3"))
@@ -67,7 +67,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("4k3/8/8/8/8/8/4P3/4K3 w - d6 3 1")
val move = Move(sq("e2"), sq("e3"))
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.enPassantSquare shouldBe None
@@ -75,7 +75,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("4k3/8/8/8/8/8/4P3/4K3 w - - 12 1")
val move = Move(sq("e2"), sq("e4"))
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.halfMoveClock shouldBe 0
@@ -83,7 +83,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("4k3/8/8/8/8/8/8/4K1N1 w - - 7 1")
val move = Move(sq("g1"), sq("f3"))
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.halfMoveClock shouldBe 8
@@ -91,7 +91,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("r3k3/8/8/8/8/8/8/R3K3 w Qq - 9 1")
val move = Move(sq("a1"), sq("a8"), MoveType.Normal(isCapture = true))
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.halfMoveClock shouldBe 0
next.board.pieceAt(sq("a8")) shouldBe Some(Piece(Color.White, PieceType.Rook))
@@ -100,7 +100,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1")
val move = Move(sq("e1"), sq("e2"))
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.castlingRights.whiteKingSide shouldBe false
next.castlingRights.whiteQueenSide shouldBe false
@@ -111,7 +111,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("r3k2r/8/8/8/8/8/8/4K2R w KQkq - 0 1")
val move = Move(sq("h1"), sq("h2"))
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.castlingRights.whiteKingSide shouldBe false
next.castlingRights.whiteQueenSide shouldBe true
@@ -120,7 +120,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("r3k3/8/8/8/8/8/8/R3K3 w Qq - 2 1")
val move = Move(sq("a1"), sq("a8"), MoveType.Normal(isCapture = true))
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.castlingRights.blackQueenSide shouldBe false
@@ -128,7 +128,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("4k2r/8/8/8/8/8/8/R3K2R w KQk - 0 1")
val move = Move(sq("e1"), sq("g1"), MoveType.CastleKingside)
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.board.pieceAt(sq("g1")) shouldBe Some(Piece(Color.White, PieceType.King))
next.board.pieceAt(sq("f1")) shouldBe Some(Piece(Color.White, PieceType.Rook))
@@ -139,7 +139,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("r3k3/8/8/8/8/8/8/R3K2R w KQq - 0 1")
val move = Move(sq("e1"), sq("c1"), MoveType.CastleQueenside)
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.board.pieceAt(sq("c1")) shouldBe Some(Piece(Color.White, PieceType.King))
next.board.pieceAt(sq("d1")) shouldBe Some(Piece(Color.White, PieceType.Rook))
@@ -150,7 +150,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("k7/8/8/3pP3/8/8/8/7K w - d6 0 1")
val move = Move(sq("e5"), sq("d6"), MoveType.EnPassant)
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.board.pieceAt(sq("d6")) shouldBe Some(Piece(Color.White, PieceType.Pawn))
next.board.pieceAt(sq("d5")) shouldBe None
@@ -160,7 +160,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("4k3/P7/8/8/8/8/8/4K3 w - - 0 1")
val move = Move(sq("a7"), sq("a8"), MoveType.Promotion(PromotionPiece.Knight))
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.board.pieceAt(sq("a8")) shouldBe Some(Piece(Color.White, PieceType.Knight))
next.board.pieceAt(sq("a7")) shouldBe None
@@ -168,12 +168,12 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
test("candidateMoves returns empty for opponent piece on selected square"):
val context = GameContext.initial.withTurn(Color.Black)
DefaultRules.candidateMoves(context, sq("e2")) shouldBe empty
DefaultRules.candidateMoves(context)(sq("e2")) shouldBe empty
test("legalMoves keeps king safe by filtering pinned bishop moves"):
val context = contextFromFen("8/8/8/8/8/8/r1B1K3/8 w - - 0 1")
val bishopMoves = DefaultRules.legalMoves(context, sq("c2"))
val bishopMoves = DefaultRules.legalMoves(context)(sq("c2"))
bishopMoves shouldBe empty
@@ -181,7 +181,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1")
val move = Move(sq("e1"), sq("g1"), MoveType.CastleKingside)
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.castlingRights.whiteKingSide shouldBe false
next.castlingRights.whiteQueenSide shouldBe false
@@ -198,8 +198,8 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
moves = List.empty
)
val afterA1Capture = DefaultRules.applyMove(context, Move(sq("a8"), sq("a1"), MoveType.Normal(isCapture = true)))
val afterH1Capture = DefaultRules.applyMove(afterA1Capture, Move(sq("a1"), sq("h1"), MoveType.Normal(isCapture = true)))
val afterA1Capture = DefaultRules.applyMove(context)(Move(sq("a8"), sq("a1"), MoveType.Normal(isCapture = true)))
val afterH1Capture = DefaultRules.applyMove(afterA1Capture)(Move(sq("a1"), sq("h1"), MoveType.Normal(isCapture = true)))
afterH1Capture.castlingRights.whiteKingSide shouldBe false
afterH1Capture.castlingRights.whiteQueenSide shouldBe false
@@ -212,21 +212,21 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
test("candidateMoves for rook includes enemy capture move"):
val context = contextFromFen("4k3/8/8/8/8/8/4K3/R6r w - - 0 1")
val rookMoves = DefaultRules.candidateMoves(context, sq("a1"))
val rookMoves = DefaultRules.candidateMoves(context)(sq("a1"))
rookMoves.exists(m => m.to == sq("h1") && m.moveType == MoveType.Normal(isCapture = true)) shouldBe true
test("candidateMoves for knight includes enemy capture move"):
val context = contextFromFen("4k3/8/8/8/8/3p4/5N2/4K3 w - - 0 1")
val knightMoves = DefaultRules.candidateMoves(context, sq("f2"))
val knightMoves = DefaultRules.candidateMoves(context)(sq("f2"))
knightMoves.exists(m => m.to == sq("d3") && m.moveType == MoveType.Normal(isCapture = true)) shouldBe true
test("candidateMoves includes black kingside and queenside castling options"):
val context = contextFromFen("r3k2r/8/8/8/8/8/8/4K3 b kq - 0 1")
val kingMoves = DefaultRules.candidateMoves(context, sq("e8"))
val kingMoves = DefaultRules.candidateMoves(context)(sq("e8"))
kingMoves.exists(_.moveType == MoveType.CastleKingside) shouldBe true
kingMoves.exists(_.moveType == MoveType.CastleQueenside) shouldBe true
@@ -235,7 +235,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("r3k2r/8/8/8/8/8/8/4K3 b kq - 0 1")
val move = Move(sq("e8"), sq("g8"), MoveType.CastleKingside)
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.board.pieceAt(sq("g8")) shouldBe Some(Piece(Color.Black, PieceType.King))
next.board.pieceAt(sq("f8")) shouldBe Some(Piece(Color.Black, PieceType.Rook))
@@ -246,7 +246,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("r3k2r/8/8/8/8/8/8/4K3 b kq - 0 1")
val move = Move(sq("h8"), sq("h7"))
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.castlingRights.blackKingSide shouldBe false
next.castlingRights.blackQueenSide shouldBe true
@@ -255,7 +255,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("r3k2r/8/8/8/8/8/8/4K3 b kq - 0 1")
val move = Move(sq("a8"), sq("a7"))
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.castlingRights.blackKingSide shouldBe true
next.castlingRights.blackQueenSide shouldBe false
@@ -264,7 +264,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("4k2r/8/8/8/8/8/8/4K2R w Kk - 0 1")
val move = Move(sq("h1"), sq("h8"), MoveType.Normal(isCapture = true))
val next = DefaultRules.applyMove(context, move)
val next = DefaultRules.applyMove(context)(move)
next.castlingRights.blackKingSide shouldBe false
@@ -272,7 +272,7 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
val context = contextFromFen("4k3/8/8/8/8/8/p7/4K3 b - - 0 1")
val to = sq("a1")
val pawnMoves = DefaultRules.candidateMoves(context, sq("a2"))
val pawnMoves = DefaultRules.candidateMoves(context)(sq("a2"))
val promotions = pawnMoves.collect { case Move(_, `to`, MoveType.Promotion(piece)) => piece }
promotions.toSet shouldBe Set(
@@ -285,9 +285,9 @@ class DefaultRulesStateTransitionsTest extends AnyFunSuite with Matchers:
test("applyMove promotion supports queen rook and bishop targets"):
val base = contextFromFen("4k3/P7/8/8/8/8/8/4K3 w - - 0 1")
val queen = DefaultRules.applyMove(base, Move(sq("a7"), sq("a8"), MoveType.Promotion(PromotionPiece.Queen)))
val rook = DefaultRules.applyMove(base, Move(sq("a7"), sq("a8"), MoveType.Promotion(PromotionPiece.Rook)))
val bishop = DefaultRules.applyMove(base, Move(sq("a7"), sq("a8"), MoveType.Promotion(PromotionPiece.Bishop)))
val queen = DefaultRules.applyMove(base)(Move(sq("a7"), sq("a8"), MoveType.Promotion(PromotionPiece.Queen)))
val rook = DefaultRules.applyMove(base)(Move(sq("a7"), sq("a8"), MoveType.Promotion(PromotionPiece.Rook)))
val bishop = DefaultRules.applyMove(base)(Move(sq("a7"), sq("a8"), MoveType.Promotion(PromotionPiece.Bishop)))
queen.board.pieceAt(sq("a8")) shouldBe Some(Piece(Color.White, PieceType.Queen))
rook.board.pieceAt(sq("a8")) shouldBe Some(Piece(Color.White, PieceType.Rook))