feat: implement clock expiry scanning and handling for game records
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-2
@@ -42,8 +42,7 @@ class GameRecordRepository:
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.asScala
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.toList
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.filter { g =>
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val remaining =
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if g.clockActiveColor == "white" then g.whiteRemainingMs.longValue else g.blackRemainingMs.longValue
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val remaining = if g.clockActiveColor == "white" then g.whiteRemainingMs.longValue else g.blackRemainingMs.longValue
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g.clockLastTickAt.longValue + remaining < nowMs
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}
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