feat(events): migrate game-creation and bot flows to Redis Streams NCS-89 (#62)
Build & Test (NowChessSystems) TeamCity build finished
Build & Test (NowChessSystems) TeamCity build finished
Replace synchronous account→core game-creation HTTP call and plain pub/sub bot game-start events with Redis Streams using consumer groups, XACK, retry, and a Dead Letter Queue for at-least-once delivery and observability. - account: GameCreationStreamClient publishes game-creation requests and correlates responses via a per-instance consumer group (NCS-91) - core: GameCreationStreamListener consumes requests, calls GameCreationService, publishes response events, retries, and routes exhausted/unparseable events to the DLQ (NCS-91, NCS-93, NCS-94) - official-bots: bot game-start events migrated from pub/sub to Streams with consumer group, XACK, retry, and DLQ (NCS-92) - account EventPublisher dual-writes to the stream and legacy pub/sub channel for backward compatibility - all flows use the typed EventEnvelope (eventId/type/payload/timestamp/ correlationId) with DLQ error context (eventType, error, attempt) - register new DTOs and EventEnvelope/EventType for native reflection Closes NCS-91, NCS-92, NCS-93, NCS-94 Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Janis Eccarius <eccariusjanis@gmail.com> Reviewed-on: #62
This commit was merged in pull request #62.
This commit is contained in:
@@ -18,6 +18,8 @@ nowchess:
|
||||
enabled: false
|
||||
coordinator:
|
||||
enabled: false
|
||||
game-creation-stream:
|
||||
enabled: false
|
||||
redis:
|
||||
host: localhost
|
||||
port: 6379
|
||||
|
||||
Reference in New Issue
Block a user