feat: NCS-11 50-move rule #9
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Summary
50 full moves (100 half-moves)
increments on all other moves
Changes
MoveResult.DrawClaimed; added halfMoveClock parameter to processMove and gameLoop; TUI menu shown when clock ≥ 100
increment, draw claim, and TUI menu behaviour
Test plan
Needs refactoring as soon as the core seperation is completed
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