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NowChessSystems/docs/superpowers/plans/2026-04-03-ncs22-module-refactor.md
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refactor(core): cleanup UI and notation imports for NCS-22 interface abstraction
- Removed unused CastleSide import from PgnExporter
- Updated TerminalUI and GUIObserver to use GameContext
- Temporarily disabled GUI FEN/PGN import-export (requires full rework with GameContext)
- Deleted unused logic files and GameController per spec

Note: GameEngine still needs final refactoring to use RuleSet + GameContext.
Core architecture (api -> rule -> core) is structurally complete.
2026-04-03 17:16:40 +02:00

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# NCS-22: Module Refactoring with Interface Abstraction
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) to implement this plan task-by-task.
**Goal:** Split `modules/core` into clean layers (api → rule → core) with RuleSet as single source of truth for chess rules.
**Architecture:** Three-layer model with immutable GameContext bundling all game state. RuleSet interface abstracts all rule decisions. GameEngine calls RuleSet directly; GameController removed.
**Tech Stack:** Scala 3, Gradle, scoverage (100% coverage required)
---
### Task 1: Create GameContext immutable type in modules/api
**Files:**
- Create: `modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala`
**Dependency:** modules/api depends only on itself (no other modules)
- [ ] **Step 1: Write GameContext case class with all game state**
```scala
package de.nowchess.api.game
import de.nowchess.api.board.{Board, Color, Square}
import de.nowchess.api.move.Move
/** Immutable bundle of complete game state.
* All state changes produce new GameContext instances.
*/
case class GameContext(
board: Board,
turn: Color,
castlingRights: CastlingRights,
enPassantSquare: Option[Square],
halfMoveClock: Int,
moves: List[Move]
):
/** Create new context with updated board. */
def withBoard(newBoard: Board): GameContext = copy(board = newBoard)
/** Create new context with updated turn. */
def withTurn(newTurn: Color): GameContext = copy(turn = newTurn)
/** Create new context with updated castling rights. */
def withCastlingRights(newRights: CastlingRights): GameContext = copy(castlingRights = newRights)
/** Create new context with updated en passant square. */
def withEnPassantSquare(newSq: Option[Square]): GameContext = copy(enPassantSquare = newSq)
/** Create new context with updated half-move clock. */
def withHalfMoveClock(newClock: Int): GameContext = copy(halfMoveClock = newClock)
/** Create new context with move appended to history. */
def withMove(move: Move): GameContext = copy(moves = moves :+ move)
object GameContext:
/** Initial position: white to move, all castling rights, no en passant. */
def initial: GameContext = GameContext(
board = Board.initial,
turn = Color.White,
castlingRights = CastlingRights.initial,
enPassantSquare = None,
halfMoveClock = 0,
moves = List.empty
)
```
- [ ] **Step 2: Create CastlingRights type in modules/api**
Create `modules/api/src/main/scala/de/nowchess/api/board/CastlingRights.scala`:
```scala
package de.nowchess.api.board
case class CastlingRights(
whiteKingSide: Boolean,
whiteQueenSide: Boolean,
blackKingSide: Boolean,
blackQueenSide: Boolean
):
def removeWhiteKingSide: CastlingRights = copy(whiteKingSide = false)
def removeWhiteQueenSide: CastlingRights = copy(whiteQueenSide = false)
def removeBlackKingSide: CastlingRights = copy(blackKingSide = false)
def removeBlackQueenSide: CastlingRights = copy(blackQueenSide = false)
object CastlingRights:
def initial: CastlingRights = CastlingRights(true, true, true, true)
```
- [ ] **Step 3: Verify GameContext compiles**
Run: `./gradlew :modules:api:compileScala`
Expected: SUCCESS
- [ ] **Step 4: Commit**
```bash
git add modules/api/src/main/scala/de/nowchess/api/game/GameContext.scala
git add modules/api/src/main/scala/de/nowchess/api/board/CastlingRights.scala
git commit -m "feat(api): add immutable GameContext type"
```
---
### Task 2: Refactor RuleSet interface in modules/rule
**Files:**
- Modify: `modules/rule/src/main/scala/de/nowchess/rules/RuleSet.scala`
- [ ] **Step 1: Replace RuleSet with GameContext-based interface**
```scala
package de.nowchess.rules
import de.nowchess.api.game.GameContext
import de.nowchess.api.board.Square
import de.nowchess.api.move.Move
/** Extension point for chess rule variants (standard, Chess960, etc.).
* All rule queries are stateless: given a GameContext, return the answer.
*/
trait RuleSet:
/** All pseudo-legal moves for the piece on `square` (ignores check). */
def candidateMoves(context: GameContext, square: Square): List[Move]
/** Legal moves for `square`: candidates that don't leave own king in check. */
def legalMoves(context: GameContext, square: Square): List[Move]
/** All legal moves for the side to move. */
def allLegalMoves(context: GameContext): List[Move]
/** True if the side to move's king is in check. */
def isCheck(context: GameContext): Boolean
/** True if the side to move is in check and has no legal moves. */
def isCheckmate(context: GameContext): Boolean
/** True if the side to move is not in check and has no legal moves. */
def isStalemate(context: GameContext): Boolean
/** True if neither side has enough material to checkmate. */
def isInsufficientMaterial(context: GameContext): Boolean
/** True if halfMoveClock >= 100 (50-move rule). */
def isFiftyMoveRule(context: GameContext): Boolean
```
- [ ] **Step 2: Verify RuleSet compiles**
Run: `./gradlew :modules:rule:compileScala`
Expected: SUCCESS
- [ ] **Step 3: Commit**
```bash
git add modules/rule/src/main/scala/de/nowchess/rules/RuleSet.scala
git commit -m "refactor(rule): update RuleSet to use GameContext"
```
---
### Task 3: Implement StandardRules move generation engine
**Files:**
- Modify: `modules/rule/src/main/scala/de/nowchess/rules/StandardRules.scala`
Complete rewrite of StandardRules to implement all move generation logic using GameContext and NowChess types.
- [ ] **Step 1: Rewrite StandardRules with full implementation**
See plan file for complete StandardRules code. Includes:
- Direction vectors and helpers
- Public API (all RuleSet methods)
- Move generation (pawns, knights, sliding pieces, kings, castling)
- Check/checkmate/stalemate detection
- Insufficient material detection
- [ ] **Step 2: Verify StandardRules compiles**
Run: `./gradlew :modules:rule:compileScala`
Expected: SUCCESS
- [ ] **Step 3: Commit**
```bash
git add modules/rule/src/main/scala/de/nowchess/rules/StandardRules.scala
git commit -m "refactor(rule): implement StandardRules with GameContext"
```
---
### Task 4: Configure module dependencies
**Files:**
- Create: `modules/rule/build.gradle.kts`
- Modify: `modules/core/build.gradle.kts`
- [ ] **Step 1: Create modules/rule/build.gradle.kts**
See plan file for full gradle config (standard Scala module setup with api dependency).
- [ ] **Step 2: Modify modules/core/build.gradle.kts**
Add `implementation(project(":modules:rule"))` to dependencies.
- [ ] **Step 3: Verify gradle build configuration**
Run: `./gradlew :modules:rule:compileScala :modules:core:compileScala`
Expected: SUCCESS
- [ ] **Step 4: Commit**
```bash
git add modules/rule/build.gradle.kts
git add modules/core/build.gradle.kts
git commit -m "build: configure rule module and add dependency"
```
---
### Task 5: Refactor GameEngine to use RuleSet directly
**Files:**
- Modify: `modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala`
Major refactoring: remove GameController calls, use RuleSet for all validation, replace GameHistory with GameContext.
- [ ] **Step 1: Update GameEngine constructor and imports**
Inject RuleSet, replace GameHistory with GameContext, update field names.
- [ ] **Step 2: Replace processUserInput and handleParsedMove**
Use `ruleSet.legalMoves()` for validation, apply moves with RuleSet checks.
- [ ] **Step 3: Update undo/redo to use GameContext**
Use MoveCommand with previousContext instead of previousBoard/previousHistory/previousTurn.
- [ ] **Step 4: Update reset and load methods**
Replace GameHistory references with GameContext.
- [ ] **Step 5: Verify GameEngine compiles**
Run: `./gradlew :modules:core:compileScala`
Expected: SUCCESS
- [ ] **Step 6: Commit**
```bash
git add modules/core/src/main/scala/de/nowchess/chess/engine/GameEngine.scala
git commit -m "refactor(core): update GameEngine to use RuleSet, remove GameController calls"
```
---
### Task 6: Update observer events to use GameContext
**Files:**
- Modify: All GameEvent files in `modules/core/src/main/scala/de/nowchess/chess/observer/`
Replace (board, history, turn) parameters with GameContext in all event types.
- [ ] **Step 1: Update all GameEvent case classes**
For each event:
- Replace: `(board: Board, history: GameHistory, turn: Color)`
- With: `(context: GameContext)`
Affected events:
- MoveExecutedEvent
- CheckDetectedEvent
- CheckmateEvent
- StalemateEvent
- MoveUndoneEvent
- MoveRedoneEvent
- FiftyMoveRuleAvailableEvent
- BoardResetEvent
- InvalidMoveEvent
- DrawClaimedEvent
- Others as needed
- [ ] **Step 2: Verify compilation**
Run: `./gradlew :modules:core:compileScala`
Expected: SUCCESS
- [ ] **Step 3: Commit**
```bash
git add modules/core/src/main/scala/de/nowchess/chess/observer/
git commit -m "refactor(observer): update GameEvent types to use GameContext"
```
---
### Task 7: Delete GameController and move logic files from core
**Files:**
- Delete: `modules/core/src/main/scala/de/nowchess/chess/controller/GameController.scala`
- Delete: Logic files from `modules/core/src/main/scala/de/nowchess/chess/logic/`
- [ ] **Step 1: Delete GameController**
```bash
rm modules/core/src/main/scala/de/nowchess/chess/controller/GameController.scala
```
- [ ] **Step 2: Delete logic files (moved to rule module)**
```bash
rm modules/core/src/main/scala/de/nowchess/chess/logic/MoveValidator.scala
rm modules/core/src/main/scala/de/nowchess/chess/logic/GameRules.scala
rm modules/core/src/main/scala/de/nowchess/chess/logic/CastlingRightsCalculator.scala
rm modules/core/src/main/scala/de/nowchess/chess/logic/EnPassantCalculator.scala
# Delete any other logic files that are now in StandardRules
```
- [ ] **Step 3: Commit deletion**
```bash
git add -u modules/core/src/main/scala/de/nowchess/chess/controller/
git add -u modules/core/src/main/scala/de/nowchess/chess/logic/
git commit -m "refactor(core): remove GameController and moved logic files"
```
---
### Task 8: Verify full build and green state
**Files:**
- None (validation only)
- [ ] **Step 1: Clean and build all modules**
Run: `./gradlew clean build`
Expected: SUCCESS
- [ ] **Step 2: Run core tests**
Run: `./gradlew :modules:core:test`
Expected: Tests may fail (expected; tests need refactoring per spec)
- [ ] **Step 3: Run rule tests**
Run: `./gradlew :modules:rule:test`
Expected: No tests yet (we'll write FEN/PGN-based tests separately)
- [ ] **Step 4: Commit successful build state**
```bash
git commit --allow-empty -m "build: full build succeeds post-refactoring"
```