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11
CHANGELOG.md
11
CHANGELOG.md
@@ -104,14 +104,3 @@
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* FRO-25 Create Game Info Component ([#19](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/19)) ([06f27d6](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/06f27d6813f625af25e734de3dcbcf07b10f3a1a))
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## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.12.0...0.0.0) (2025-12-10)
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## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.12.1...0.0.0) (2025-12-11)
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### Features
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* **ui:** FRO-35 Animations ([#22](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/22)) ([d73b4f3](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/d73b4f396be89b4f8ce2a446afe47c604cfe8598))
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## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.13.0...0.0.0) (2025-12-15)
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### Features
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* **ui:** FRO-34 Lobby ([#21](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/21)) ([bb6355d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/bb6355d9ed6745b4852a52040d880ee1dcc6d797))
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* **ui:** FRO-5 Animation Card Played ([#23](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/23)) ([70a44fd](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/70a44fd1ea119d43f875e6cfac56fb25747d8913))
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@@ -25,7 +25,8 @@ function triggerWiggle(index: number) {
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function handlePlayCard(index: number | null) {
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if (index === null) return
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wb.sendAndWait("PlayCard", { cardindex: index }).catch((error) => {
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wb.sendAndWait("PlayCard", { cardindex: index })
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.catch((error) => {
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triggerWiggle(index)
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$q.notify({
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@@ -36,14 +37,7 @@ function handlePlayCard(index: number | null) {
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})
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}
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function onBeforeLeave(el: Element) {
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const element = el as HTMLElement;
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const { marginLeft, marginTop, width, height } = window.getComputedStyle(element);
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element.style.left = `${element.offsetLeft - parseFloat(marginLeft)}px`;
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element.style.top = `${element.offsetTop - parseFloat(marginTop)}px`;
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element.style.width = width;
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element.style.height = height;
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}
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function handleSkipDogLife() {
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//TODO: Add some animation or feedback for skipping turn
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}
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@@ -58,19 +52,13 @@ function getCardImagePath(cardPath: string) {
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<template>
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<div class="hand-container">
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<div id="card-slide" class="ingame-cards-slide">
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<transition-group
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tag="div"
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class="cards-row"
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name="card-move"
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enter-active-class="animate__animated animate__fadeIn"
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@before-leave="onBeforeLeave"
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move-class="card-moving">
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<div class="cards-row">
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<div v-for="card in (<GameInfo>wi.data)?.hand?.cards" :key="card.identifier" :class="['handcard', { wiggle: wiggleIdx === card.idx }]">
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<div class="card-btn" aria-label="Play card">
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<q-img :src="getCardImagePath(card.path)" v-on:click="handlePlayCard(card.idx)" :alt="card.identifier" class="card" />
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</div>
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</div>
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</transition-group>
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</div>
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<div v-if="(<GameInfo>wi.data)?.self?.dogLife" class="dog-actions">
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<q-btn color="negative" label="Skip Turn" @click="handleSkipDogLife" />
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</div>
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@@ -148,18 +136,4 @@ function getCardImagePath(cardPath: string) {
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border-radius: 4px;
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}
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}
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.card-moving {
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transition: transform 0.5s ease;
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transition-delay: 1s;
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}
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.card-move-leave-active {
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position: absolute;
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transition: all 0.5s ease;
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pointer-events: none;
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}
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.card-move-leave-to {
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opacity: 0;
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transform: translateY(-400px);
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}
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</style>
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@@ -1,53 +0,0 @@
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<script setup lang="ts">
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import {computed, ref} from 'vue';
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import LobbyComponent from '../components/lobby/LobbyComponent.vue';
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import type {LobbyInfo} from "@/types/GameTypes.ts";
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import type {User} from "@/types/GameSubTypes.ts";
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import {useIngame} from "@/composables/useIngame.ts";
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import {sendEvent} from "@/services/ws.ts";
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const ig = useIngame()
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const lobbyInfo = computed<LobbyInfo | null>(() => {
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if (ig.state === 'Lobby' && ig.data) {
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return ig.data as LobbyInfo;
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}
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return null;
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});
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const handleKickPlayer = (user: User) => {
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sendEvent("KickEvent", {
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user: user
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})
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};
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const handleStartGame = () => {
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//TODO: Implement start game
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};
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const handleLeaveGame = (user: User) => {
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sendEvent("LeftEvent",{
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user: user
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})
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};
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</script>
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<template>
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<q-layout>
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<q-page-container>
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<q-page class="vh-100 column">
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<lobby-component
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v-if="lobbyInfo"
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:lobbyInfo="lobbyInfo"
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@kick-player="handleKickPlayer"
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@start-game="handleStartGame"
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@leave-game="handleLeaveGame"
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/>
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</q-page>
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</q-page-container>
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</q-layout>
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</template>
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<style scoped>
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</style>
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@@ -1,3 +1,3 @@
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MAJOR=0
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MINOR=14
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PATCH=0
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MINOR=12
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PATCH=1
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