23 Commits

Author SHA1 Message Date
TeamCity ae952d70b0 ci: bump version to v0.2.8 2026-06-10 09:18:51 +00:00
LQ63 a62073511f fix: route play-vs-bot to /vs-bot endpoint
POST /api/board/game is @InternalOnly and returns 401 for browser clients.
Switch to /api/board/game/vs-bot which is @PermitAll and notifies the
official-bots service to play the bot side automatically.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-10 11:13:37 +02:00
TeamCity 16079dd63a ci: bump version to v0.2.7 2026-06-06 12:36:12 +00:00
Janis Eccarius a65d748f99 chore(claude): add YouTrack command suite
Port create-defect, create-story, estimate-issues, fix-defect,
implement-feature and split-story commands, adapted for the Angular
frontend (npm build/test, prettier gates, NCWF routing).
implement-feature now walks subtasks, respects blocked-by, and reports
cross-project (NCS/NCI) tasks. Ignore .claude/worktrees.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 14:33:07 +02:00
TeamCity 85f1b8e42c ci: bump version to v0.2.6 2026-06-02 19:59:36 +00:00
shosho996 95eff42dfe fix: NCWF-4 Token Issues (#8)
Co-authored-by: Lala, Shahd <Shahd.Lala@sybit.de>
Co-authored-by: shahdlala66 <shahd.lala66@gmail.com>
Reviewed-on: #8
2026-06-02 21:55:55 +02:00
TeamCity 873bfe3bae ci: bump version to v0.2.5 2026-06-01 21:58:57 +00:00
TeamCity a2d2c00afe ci: bump version to v0.2.4 2026-05-15 15:16:10 +00:00
shahdlala66 51a363a243 fix: build error 2026-05-15 17:13:05 +02:00
shosho996 95f5243c2d ci: trigger 2026-05-15 17:01:58 +02:00
shosho996 c02414ea40 fix: NCWF-2 bugs and desing fixes (#7)
Co-authored-by: Lala, Shahd <Shahd.Lala@sybit.de>
Reviewed-on: #7
2026-05-15 02:16:43 +02:00
TeamCity 70a4debb40 ci: bump version to v0.2.3 2026-05-14 15:19:14 +00:00
shosho996 61000f8a22 fix: added missing challenge routes 2026-05-14 17:16:42 +02:00
TeamCity f98bcfd956 ci: bump version to v0.2.2 2026-05-12 22:04:12 +00:00
shosho996 6d1e06dfd6 fix: NCWF-1 401 (#6)
Co-authored-by: shahdlala66 <shahd.lala66@gmail.com>
Co-authored-by: Lala, Shahd <Shahd.Lala@sybit.de>
Reviewed-on: #6
2026-05-13 00:01:26 +02:00
TeamCity ac4fe8b005 ci: bump version to v0.2.1 2026-05-12 21:13:35 +00:00
shosho996 f8f93efff4 fix: NCWF-1 401 (#5)
Co-authored-by: shahdlala66 <shahd.lala66@gmail.com>
Co-authored-by: Lala, Shahd <Shahd.Lala@sybit.de>
Reviewed-on: #5
2026-05-12 23:11:19 +02:00
TeamCity 9ad23b01cc ci: bump version to v0.2.0 2026-05-12 20:41:26 +00:00
shosho996 bad7366bdb feat: NCS-69 Challenge request (#3)
- create challange window
- challanges view page
- decline and accept
- notif tab (wip)
- active game window (wip)

---------

Co-authored-by: shahdlala66 <shahd.lala66@gmail.com>
Co-authored-by: Lala, Shahd <Shahd.Lala@sybit.de>
Reviewed-on: #3
2026-05-12 22:38:57 +02:00
TeamCity 3c1f5c76e0 ci: bump version to v0.1.0 2026-05-12 16:33:23 +00:00
shosho996 36d72fd6cd fix: build issues 2026-05-12 17:33:03 +02:00
shosho996 bd7ec581e3 feat: NCS-75 Frontend Deployment Dockerfile (#4)
Co-authored-by: shahdlala66 <shahd.lala66@gmail.com>
Reviewed-on: #4
Co-authored-by: Shahd Lala <shosho996@blackhole.local>
Co-committed-by: Shahd Lala <shosho996@blackhole.local>
2026-05-12 11:21:04 +02:00
shosho996 ff75c8ce2f feat: NCS-63 User account implementation (#2)
User Profile info, no game before login/register, menu bar

---------

Co-authored-by: Lala, Shahd <Shahd.Lala@sybit.de>
Co-authored-by: shahdlala66 <shahd.lala66@gmail.com>
Reviewed-on: #2
2026-05-06 10:51:30 +02:00
75 changed files with 6409 additions and 2160 deletions
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# Create Defect in YouTrack
Automated defect creation workflow. Topic/hint: `$ARGUMENTS`
This is the **NowChess-Frontend** repo (Angular 20 / TypeScript). Defects raised
here usually belong to project `NCWF`, but routing in Step 5 still applies.
## Step 1 — Gather Context
Use `AskUserQuestion` tool to ask the user (max 4 questions at once):
1. **Component** — Where does the bug occur? (e.g. a component, service, route/page, model, styling, API integration)
2. **What breaks** — What is the actual (broken) behavior?
3. **Expected** — What should happen instead?
4. **Reproducibility** — Is it always reproducible? Any known trigger conditions? (route, viewport, browser)
If `$ARGUMENTS` already answers some of these, skip those questions.
## Step 2 — Research (if needed)
If the bug involves component logic, a service, or routing:
- Search repo for relevant code (`Grep`/`Bash`) under `src/app/{components,services,models,core,pages}`.
- Check `.spec.ts` files for existing coverage of the broken area.
- Do NOT guess at root cause. Surface findings before drafting.
## Step 3 — Draft Defect
Compose the full defect report using this template:
```
Summary
[One-sentence description of what is broken.]
Steps to Reproduce
1. Step one
2. Step two
3. Step three
Expected Behavior
[What should happen.]
Actual Behavior
[What actually happens.]
Environment / Notes
[Any relevant context: route/URL, viewport, browser, console errors, API payloads — only if applicable.]
```
Rules:
- Steps must be minimal and reproducible.
- Expected vs actual: concrete and unambiguous.
- Omit "Environment / Notes" section if not relevant.
## Step 4 — Clarify
Show the draft to the user.
**Use `AskUserQuestion` tool to ask:**
- Are steps to reproduce complete and accurate?
- Severity: Blocker / Critical / Major / Minor / Trivial?
- Any related tickets or recent changes to link?
Incorporate feedback. Repeat until user approves.
## Step 5 — Determine Project
> **Project routing rules (always apply these):**
> - Frontend code (UI, UX, web app, components, services) → `NCWF`
> - Backend code (game engine, bots, API, services, coordinator) → `NCS`
> - Infrastructure (Kubernetes, pipelines, CI/CD, DB setup, cloud infra) → `NCI`
- Frontend / UI / UX → project: `NCWF` (default for this repo)
- Backend / coordinator / systems / bot / engine → project: `NCS`
- Kubernetes, pipelines, CI/CD, infrastructure → project: `NCI`
If ambiguous, ask the user.
## Step 6 — Create Issue
Call `mcp__youtrack__create_issue` with:
- `project`: determined in Step 5
- `summary`: concise title describing what is broken (≤72 chars, sentence case)
- `description`: full formatted defect report from Step 3 (Markdown)
- `type`: `Bug`
## Step 7 — Report
Display the created issue ID and URL.
Ask if a linked investigation or fix task is needed.
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# Create User Story in YouTrack
Automated user-story creation workflow. Topic/hint: `$ARGUMENTS`
This is the **NowChess-Frontend** repo (Angular 20 / TypeScript). Stories raised
here usually belong to project `NCWF`, but routing in Step 5 still applies.
## Step 1 — Gather Context
Use `AskUserQuestion` tool to ask the user (max 4 questions at once):
1. **Domain** — Is this frontend (UI/UX) work, or does it touch backend/infrastructure?
2. **User type** — Who is the actor? (e.g. player, spectator, admin, anonymous visitor)
3. **Action** — What should the user be able to do?
4. **Goal/value** — Why? What outcome does it enable?
If `$ARGUMENTS` already answers some of these, skip those questions.
## Step 2 — Research (if needed)
If the topic involves unfamiliar UI flows, component structure, or technical constraints:
- Search the repo for relevant code under `src/app/` (use `Grep`/`Bash`).
- Use `WebSearch` if the topic involves Angular APIs, external standards or protocols.
- Do NOT guess. Surface findings before drafting.
## Step 3 — Draft Story
Compose the full story using this template:
```
As a [type of user]
I want to [perform an action]
So that [achieve a goal or value]
Description
[Additional context or business logic for this story.]
Acceptance Criteria
[List the specific, measurable criteria that define when this story is done:]
- Criterion 1
- Criterion 2
- Criterion 3
Implementation Notes
[Technical notes, component/service references, design refs, or constraints.]
```
Rules:
- User story line: plain English, present tense, from user's perspective.
- Acceptance criteria: testable, unambiguous, one condition each.
- Implementation notes: optional — only include if there are known constraints, related tickets, or design refs.
## Step 4 — Clarify Acceptance Criteria
Show the draft to the user.
**Use `AskUserQuestion` tool to ask:**
- Are the acceptance criteria complete and correct?
- Any implementation constraints to add?
- Priority (if known)?
Incorporate feedback. Repeat until user approves.
## Step 5 — Determine Project
> **Project routing rules (always apply these):**
> - Frontend code (UI, UX, web app, components, services) → `NCWF`
> - Backend code (game engine, bots, API, services, coordinator) → `NCS`
> - Infrastructure (Kubernetes, pipelines, CI/CD, DB setup, cloud infra) → `NCI`
- Frontend / UI / UX → project: `NCWF` (default for this repo)
- Backend / coordinator / systems / bot / engine → project: `NCS`
- Kubernetes, pipelines, CI/CD, infrastructure → project: `NCI`
If still ambiguous, ask the user.
## Step 6 — Create Issue
Call `mcp__youtrack__create_issue` with:
- `project`: determined in Step 5
- `summary`: concise title derived from the "I want to" clause (≤72 chars, sentence case)
- `description`: full formatted story from Step 3 (Markdown)
- `type`: `Feature` (or `Task` if purely technical with no user-facing value)
## Step 7 — Link Issues
After creation, ask the user (use `AskUserQuestion` if interactive, otherwise infer from context):
> Are there related issues to link? (skip if none)
Collect any issue IDs the user mentions. For each, determine the correct relation and call `mcp__youtrack__link_issues`:
| Situation | Relation to use |
|-----------|----------------|
| This story must be done before another | `blocks` |
| Another story must be done before this | `is blocked by` |
| Stories share domain or are related | `relates to` |
| This is a child of an epic/story | `subtask of` |
| This is a parent grouping subtasks | `parent for` |
| This depends on another ticket's output | `depends on` |
If the user mentions an issue in the story description or implementation notes (e.g. "see NCS-42", "after NCWF-12 is done"), auto-detect and suggest linking it — confirm before creating the link.
## Step 8 — Report
Display the created issue ID and URL.
List any links created (relation type + linked issue ID).
Ask if a linked sub-task or implementation ticket is needed.
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# Estimate Issue Time in YouTrack
Sprint planning time estimator. Issue ID or empty for full current sprint: `$ARGUMENTS`
This is the **NowChess-Frontend** repo. Sprint mode defaults to project `NCWF`.
## Step 1 — Determine Scope
**Single-issue mode** (`$ARGUMENTS` set):
- Call `mcp__youtrack__get_issue` on `$ARGUMENTS`.
- Proceed with that issue only.
**Sprint mode** (`$ARGUMENTS` empty):
- Call `mcp__youtrack__search_issues` with query `project: NCWF Sprints: {current sprint} #Unresolved`.
- If query returns 0 results, use `AskUserQuestion` to ask for the sprint name, then retry with `project: NCWF Sprints: {name}`.
- Collect all returned issues.
## Step 2 — Build Issue Tree
For each top-level issue from Step 1:
1. Fetch full details via `mcp__youtrack__get_issue`: summary, description, acceptance criteria, Type, existing `Zeitschätzung`, linked issues.
2. Identify subtasks from links with relation `subtask of` (i.e. issues where the fetched issue is the parent).
3. Recursively fetch subtasks until all leaves are known.
4. Group into tree: Epic → Story → Task/Subtask.
**Leaf node** = issue with no subtask children.
**Parent node** = issue that has at least one subtask child.
## Step 3 — Estimate Leaf Nodes
For each leaf node:
1. Read: summary, description, acceptance criteria, implementation notes.
2. If scope is unclear, search codebase (`Grep`/`Bash`) under `src/app/` for related files to gauge complexity.
3. Assign estimate using this scale:
| Size | Criteria | Estimate |
|------|----------|----------|
| Trivial | Style tweak, copy change, 1-file tweak | 30m |
| Small | 13 files, single component/service, no unknowns | 1h2h |
| Medium | 36 files, new component + service wiring, some design | 3h5h |
| Large | 6+ files, cross-feature, non-trivial state/routing | 1d2d |
| XL | New feature area, major refactor, research spike | 3d5d |
4. Record: estimate + one-line reasoning.
5. Skip leaf if it already has `Zeitschätzung` set — note it as pre-estimated.
## Step 4 — Roll Up for Display
YouTrack auto-sums `Zeitschätzung` from subtasks up to parents — **do not write estimates to parent nodes**.
Compute display-only rolled-up totals:
- Parent total = sum of all descendant leaf estimates (including pre-estimated ones).
- Flag any branch where some leaves are missing estimates (partial roll-up).
## Step 5 — Show Summary + Confirm
Display full tree with estimates. Format:
```
Epic NCWF-10: Board UI overhaul [4h 30m] ← rolled up
Story NCWF-11: Drag-and-drop pieces [2h 30m] ← rolled up
Task NCWF-12: Add drag directive 1h 30m ← leaf (new)
Task NCWF-13: Add component specs 1h ← leaf (new)
Story NCWF-14: Move-list panel [2h] ← rolled up
Task NCWF-15: Render SAN move list 2h ← leaf (pre-set, skipped)
```
Legend: `[X]` = display-only roll-up (not written). Plain = will be written to YouTrack.
If sprint mode, show grand total at bottom:
```
Sprint total: Xd Yh Zm (N issues, M leaves to update)
```
**Use `AskUserQuestion` tool:**
- Does the breakdown look right?
- Any estimates to adjust before writing to YouTrack?
Incorporate all feedback before proceeding.
## Step 6 — Write Estimates
On user approval, write estimates **only to leaf nodes** (bottom-up order):
- For each leaf with a new estimate, call `mcp__youtrack__update_issue` with field `Zeitschätzung` = approved estimate.
- YouTrack period format: `"30m"`, `"1h 30m"`, `"1d"`, `"2d 4h"`.
- Skip leaves already pre-estimated.
## Step 7 — Report
List all updated issues with set estimates.
Show final rolled-up totals per Epic/Story (read back from YouTrack via `mcp__youtrack__get_issue` if needed).
In sprint mode, show total sprint estimate.
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# Fix Defect from YouTrack
Automated defect-fix workflow. Ticket ID: `$ARGUMENTS`
This is the **NowChess-Frontend** repo (Angular 20 / TypeScript). Gates:
- Build: `npm run build`
- Test: `npm test -- --watch=false --browsers=ChromeHeadless`
- Format: `npx prettier --write .` (check with `npx prettier --check .`)
## Step 1 — Fetch Ticket
Call `mcp__youtrack__get_issue` with ID `$ARGUMENTS`.
Extract and display: summary, description, steps to reproduce, Priority, Subsystem.
## Step 2 — Create Worktree
Derive branch name from ticket:
- `type` from YouTrack issue type: `bug``fix`, `feature`/`task``feat`, `refactor``refactor`, else `chore`
- `scope` from affected area (kebab-case, omit if unclear)
- `description` from ticket summary: lowercase, kebab-case, max 40 chars, drop articles
Branch format: `<type>/<ticket-id>-<description>`
Example: `fix/NCWF-123-board-flip-resets-selection`
Call `EnterWorktree` with that branch name.
All subsequent file work happens inside this worktree.
## Step 3 — Identify Root Cause (read-only)
1. Run `npm run build` — capture all errors and warnings.
2. Run `npm test -- --watch=false --browsers=ChromeHeadless` — capture all failures.
3. Spawn `cavecrew-investigator` with: ticket description + build/test output → locate root cause (files, line numbers, what's wrong).
4. **If anything is ambiguous (reproduction unclear, scope uncertain, conflicting signals), use `AskUserQuestion` tool to ask — max 4 questions at once.**
5. **Report findings to user. No file writes yet. Wait for acknowledgement before continuing.**
## Step 3b — Complexity Assessment + Subtasks
After root cause confirmed, assess scope:
**Simple** (12 files, single concern, < 1 hour estimated): proceed directly to Step 4.
**Complex** (3+ files, multiple concerns, or estimated > 1 hour): create subtasks before coding.
To create subtasks:
1. Break fix into discrete, independently-completable tasks (e.g. "Fix selection state in BoardComponent", "Add spec for flip behaviour", "Update GameService move stream").
2. For each subtask call `mcp__youtrack__create_issue` with:
- `project`: based on subtask content — do **not** inherit from parent. Frontend/UI → `NCWF`; backend code → `NCS`; Kubernetes/pipelines/CI-CD/infrastructure → `NCI`. If ambiguous, ask user.
- `summary`: concise action-oriented title
- `type`: `Task`
- `description`: what to do and why
3. Call `mcp__youtrack__link_issues` to link each subtask to `$ARGUMENTS` with relation `subtask of`.
4. Check if the ticket description or comments mention other issue IDs. For each mentioned ID, suggest a link and confirm with user:
- Fix depends on another fix finishing first → `is blocked by`
- This fix blocks another ticket → `blocks`
- Logically related but independent → `relates to`
5. List created subtask IDs and any additional links to user.
Then proceed to Step 4, implementing subtasks in order.
## Step 4 — Fix
1. Implement fix (use the `general-purpose` agent for non-trivial multi-file changes; inline edits for small ones).
2. Run `npm run build` — must be green.
3. Run `npm test -- --watch=false --browsers=ChromeHeadless` — must be green (add new specs for new behaviour; do not modify existing specs unless requirements changed).
4. Run `npx prettier --write .`**blocking, foreground only**. Wait for completion before continuing.
5. Run `npx prettier --check .`**blocking, foreground only** (never `run_in_background`). Wait for exit code 0. Must be green.
- If it fails, fix all issues and re-run until exit code 0.
- **Do NOT proceed to Step 5 until the build, tests and format check all pass.**
If any step fails, iterate until all pass.
## Step 5 — Review
Spawn `cavecrew-reviewer` on the full diff.
Display findings grouped by severity.
## Step 5b — Apply Review Findings
If the review produced any findings (any severity):
1. Implement all agreed fixes.
2. Run `npm run build` — must be green.
3. Run `npm test -- --watch=false --browsers=ChromeHeadless` — must be green.
4. Run `npx prettier --write .` then `npx prettier --check .`**blocking, foreground only**. Wait for exit code 0.
5. Re-spawn `cavecrew-reviewer` on the updated diff to confirm all findings are resolved.
Repeat until review is clean or user explicitly accepts remaining findings.
## Step 6 — Confirm + Push
Show summary: ticket, branch, files changed, review findings.
**Use `AskUserQuestion` tool to ask for explicit approval before pushing.** Include any open questions about commit message scope or body if unclear.
On approval, commit following Conventional Commits:
```
<type>(<scope>): <short description, imperative, ≤50 chars>
<optional body: what changed and why, wrap at 72 chars>
Closes $ARGUMENTS
https://knockoutwhist.youtrack.cloud/issue/$ARGUMENTS
```
- `type`: same as branch type (`fix`, `feat`, `refactor`, `chore`, etc.)
- `scope`: affected area (`ui`, `components`, `services`, `models`, `core`, `routing`, `pages`, `styles`)
- Subject: imperative mood, no period, lowercase
- Footer `Closes $ARGUMENTS` and ticket URL always present
Push branch to remote.
## Step 7 — Comment on Ticket
After successful push, call `mcp__youtrack__add_issue_comment` on `$ARGUMENTS` with:
```
Branch `<branch-name>` pushed.
<one-sentence summary of what was changed and why>
Files changed:
- <file1>
- <file2>
```
## Step 7b — Additional Links
After commenting, ask the user if `$ARGUMENTS` should be linked to any other issues not already linked:
| Situation | Relation |
|-----------|---------|
| This fix blocks another open ticket | `blocks` |
| Another ticket must ship first | `is blocked by` |
| Related defect or story | `relates to` |
| Duplicate of another defect | `duplicates` |
Scan the ticket description and comments for any issue IDs that were mentioned but not yet linked. Suggest those automatically.
Call `mcp__youtrack__link_issues` for each confirmed link.
## Step 8 — Cleanup
Call `ExitWorktree` with `discard_changes: true` to delete the worktree.
(Branch was pushed in step 6 — commits are safe on remote; `discard_changes: true` bypasses the local-ahead guard.)
Report: branch pushed, ticket commented, links created, worktree deleted, done.
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# Implement Feature from YouTrack
Automated feature-implementation workflow. Ticket ID: `$ARGUMENTS`
This is the **NowChess-Frontend** repo (Angular 20 / TypeScript). In-project =
`NCWF`. Gates:
- Build: `npm run build`
- Test: `npm test -- --watch=false --browsers=ChromeHeadless`
- Format: `npx prettier --write .` (check with `npx prettier --check .`)
This workflow implements the given ticket **and all of its subtasks**, while
respecting `blocked by` dependencies. Tasks that live in other projects
(`NCS`, `NCI`, or any project other than `NCWF`) are never edited here — they
are collected and reported at the end with a ready-to-run prompt.
## Step 1 — Fetch Ticket + Build Task Tree
1. Call `mcp__youtrack__get_issue` with ID `$ARGUMENTS`.
2. Extract and display: summary, description, acceptance criteria, Priority, Subsystem, and the **issue links**.
3. From the links, build the task tree:
- **Subtasks** = issues linked as `subtask of` / `parent for` (children of `$ARGUMENTS`). Recurse: fetch each subtask with `get_issue` and collect its subtasks too.
- **Blocked-by** = for every task in the tree, record issues linked as `is blocked by`.
4. Classify each task by project (the prefix before the dash in the issue ID):
- **In-project** = `NCWF`.
- **Out-of-project** = `NCS`, `NCI`, or any other prefix. These are **never implemented here**.
5. Display the full tree: root, subtasks (nested), and for each its blockers + project tag.
## Step 2 — Resolve Implementation Order
1. Filter to **in-project (`NCWF`), not-yet-resolved** tasks only (root + subtasks). Out-of-project tasks are excluded from implementation.
2. Topologically sort by `blocked by`: a task is only implementable once all its in-project blockers are resolved.
3. A task is **blocked** (cannot start) if any blocker is:
- an in-project task that is not yet resolved in this run, **or**
- an out-of-project task (`NCS`/`NCI`/etc.) — these can't be resolved here.
4. Produce two lists:
- **Implementable order** — `NCWF` tasks, dependency-sorted.
- **Blocked tasks** — with the blocker(s) that stop them.
5. **Report both lists to the user.** Wait for acknowledgement before continuing.
## Step 3 — Create Worktree
Derive branch name from the root ticket `$ARGUMENTS`:
- `type` from YouTrack issue type: `feature`/`task``feat`, `refactor``refactor`, `bug``fix`, else `chore`
- `scope` from affected area (kebab-case, omit if unclear)
- `description` from ticket summary: lowercase, kebab-case, max 40 chars, drop articles
Branch format: `<type>/<ticket-id>-<description>`
Example: `feat/NCWF-456-add-board-theme-selector`
Call `EnterWorktree` with that branch name.
All subsequent file work happens inside this worktree. All implementable
tasks (root + subtasks) are implemented on this one branch.
## Step 4 — Understand Requirements (read-only)
1. Run `npm run build` — confirm baseline is green.
2. Run `npm test -- --watch=false --browsers=ChromeHeadless` — confirm baseline is green.
3. For the root + each implementable subtask, spawn `cavecrew-investigator` with: that task's description + acceptance criteria → locate affected files under `src/app/`, relevant components/services/models, routes, integration touch-points.
4. **If anything is ambiguous (scope unclear, acceptance criteria missing, design decisions needed), use `AskUserQuestion` tool to ask — max 4 questions at once.**
5. **Report plan to user: per task — what will be added/changed, which files, which areas. No file writes yet. Wait for acknowledgement before continuing.**
## Step 5 — Implement (per task, in dependency order)
For each task in the implementable order from Step 2, do the following before moving to the next:
1. Implement task (use the `general-purpose` agent for non-trivial multi-file changes; inline edits for small ones).
2. Run `npm run build` — must be green.
3. Run `npm test -- --watch=false --browsers=ChromeHeadless` — must be green (add new specs for new behaviour; do not modify existing specs unless requirements changed).
4. Run `npx prettier --write .`**blocking, foreground only**. Wait for completion before continuing.
5. Run `npx prettier --check .`**blocking, foreground only** (never `run_in_background`). Wait for exit code 0. Must be green.
- If it fails, fix all issues and re-run until exit code 0.
- **Do NOT proceed to the next task until build, tests and format check all pass.**
If any step fails, iterate until all pass. Once a task is fully green it counts
as **resolved** for the purpose of unblocking later tasks — re-check Step 2's
blocked list: any task whose blockers are now all resolved becomes implementable.
## Step 6 — Review
Spawn `cavecrew-reviewer` on the full diff (covering all implemented tasks).
Display findings grouped by severity.
## Step 6b — Apply Review Findings
If the review produced any findings (any severity):
1. Implement all agreed fixes.
2. Run `npm run build` — must be green.
3. Run `npm test -- --watch=false --browsers=ChromeHeadless` — must be green.
4. Run `npx prettier --write .` then `npx prettier --check .`**blocking, foreground only**. Wait for exit code 0.
5. Re-spawn `cavecrew-reviewer` on the updated diff to confirm all findings are resolved.
Repeat until review is clean or user explicitly accepts remaining findings.
## Step 7 — Confirm + Push
Show summary: root ticket, implemented subtasks, branch, files changed, review findings.
**Use `AskUserQuestion` tool to ask for explicit approval before pushing.** Include any open questions about commit message scope or body if unclear.
On approval, commit following Conventional Commits:
```
<type>(<scope>): <short description, imperative, ≤50 chars>
<optional body: what changed and why, wrap at 72 chars>
Closes $ARGUMENTS
<also list Closes <ID> for each implemented subtask>
https://knockoutwhist.youtrack.cloud/issue/$ARGUMENTS
```
- `type`: same as branch type (`feat`, `refactor`, `chore`, etc.)
- `scope`: affected area (`ui`, `components`, `services`, `models`, `core`, `routing`, `pages`, `styles`)
- Subject: imperative mood, no period, lowercase
- Footer `Closes <ID>` for the root and every resolved subtask, plus the root ticket URL.
Push branch to remote.
## Step 8 — Comment on Tickets
After successful push, call `mcp__youtrack__add_issue_comment` on `$ARGUMENTS` **and on each implemented subtask** with:
```
Branch `<branch-name>` pushed.
<one-sentence summary of what was added and why>
Files changed:
- <file1>
- <file2>
```
## Step 9 — Cleanup
Call `ExitWorktree` with `discard_changes: true` to delete the worktree.
(Branch was pushed in step 7 — commits are safe on remote; `discard_changes: true` bypasses the local-ahead guard.)
## Step 10 — Report Blocked + Cross-Project Tasks
Final report to the user, in two sections:
### Blocked in-project tasks
List any `NCWF` tasks that could **not** be implemented, with the blocker(s)
that stopped them. (These can be re-run with this command once blockers clear.)
### Cross-project tasks (NCS / NCI / other)
For every out-of-project task discovered in the tree (whether it was a subtask
or a blocker), output one entry:
```
- <ID> [<PROJECT>]: <summary>
Prompt: /implement-feature <ID>
```
Where `Prompt` is a short, copy-pasteable instruction to implement that task in
its own project — e.g. the ticket ID plus a one-line description of what the
other project needs to do so this project's blocked tasks can proceed.
End with: branch pushed, tickets commented, worktree deleted, plus the counts of
implemented / blocked / cross-project tasks.
+111
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@@ -0,0 +1,111 @@
# Split Story into Subtasks in YouTrack
Split a user story into smaller, implementable subtasks. Story ID: `$ARGUMENTS`
This is the **NowChess-Frontend** repo. Frontend subtasks route to `NCWF`.
## Step 1 — Fetch Story
Call `mcp__youtrack__get_issue` with ID `$ARGUMENTS`.
Extract and display: summary, description, acceptance criteria, implementation notes.
## Step 2 — Research (if needed)
If the story involves unfamiliar UI flows or technical constraints:
- Search repo for relevant code under `src/app/` (`Grep`/`Bash`).
- Use `WebSearch` for Angular APIs, external standards or protocols.
- Do NOT guess. Surface findings before proposing splits.
## Step 3 — Propose Split
Analyse the story and propose a set of subtasks. Rules:
- Each subtask = one unit of work, completable independently or in sequence.
- No subtask should exceed ~2 days of work.
- Name subtasks in imperative mood (e.g. "Add board theme service", "Render theme picker component").
- Cover the full scope of the parent story — no gaps.
Show proposed subtask list to user (titles only) and ask:
**Use `AskUserQuestion` tool:**
- Does the split look right?
- Any subtasks to add, remove, or merge?
- Should any subtask be assigned to a specific person?
Incorporate feedback. Repeat until user approves the list.
## Step 4 — Draft Each Subtask
For each approved subtask, compose description using this template:
```
[Brief description of what needs to be done for this subtask.]
Steps / Tasks
- Task 1
- Task 2
- Task 3
Definition of Done
What must be true for this subtask to be considered complete:
- Code implemented
- Specs passing
- Reviewed and merged
```
Rules:
- Steps/Tasks: concrete, ordered where order matters.
- Definition of Done: adjust per subtask — not all subtasks need the same criteria (e.g. a research spike has different DoD than an implementation task).
- Keep description short — one paragraph max.
## Step 5 — Determine Project per Subtask
Assign each subtask's project based on its content — do **not** inherit blindly from parent:
- Frontend code (UI, UX, web app, components, services) → `NCWF`
- Backend code (game engine, bots, API, services, coordinator) → `NCS`
- Kubernetes, pipelines, CI/CD, DB setup, infrastructure → `NCI`
If a subtask's project is ambiguous, ask the user before creating it.
## Step 6 — Create Subtasks
For each subtask call `mcp__youtrack__create_issue` with:
- `project`: from Step 5
- `summary`: subtask title (≤72 chars, sentence case)
- `description`: full formatted description from Step 4 (Markdown)
- `type`: `Task`
Then call `mcp__youtrack__link_issues` to link each created subtask to `$ARGUMENTS` with relation `subtask of`.
## Step 6b — Inter-Subtask Links
If subtasks must be done in sequence (one depends on output of another), add ordering links:
- For each dependency pair call `mcp__youtrack__link_issues` with relation `is blocked by` (subtask B is blocked by subtask A).
Ask the user to confirm sequencing before adding these links:
> Do any subtasks have ordering dependencies? (e.g. "Add theme service must come before Render theme picker")
## Step 6c — External Links
Scan `$ARGUMENTS` description and implementation notes for any referenced issue IDs not already linked. For each:
| Situation | Relation |
|-----------|---------|
| Parent story blocks another epic/story | `blocks` |
| Story depends on another epic completing | `is blocked by` |
| Related story in same domain | `relates to` |
| This story duplicates or supersedes | `duplicates` |
Suggest links to the user and call `mcp__youtrack__link_issues` on confirmation.
## Step 7 — Report
List all created subtask IDs and summaries.
List all links created (subtask-of, blocking chains, external).
Display parent story link.
Ask if any subtask needs further splitting.
+4
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@@ -37,3 +37,7 @@ __screenshots__/
# System files
.DS_Store
Thumbs.db
# Claude Code
/.claude/settings.local.json
/.claude/worktrees/
+38
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@@ -18,3 +18,41 @@
* removed cache files ([7ee59c4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/7ee59c434bf137a08fd560bbc02ceefbcfd90f04))
* size of pieces and removed text view of the game state ([c60d00f](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c60d00f9d25247504845654615065fbccd7fe448))
* structure ([3e8c7c4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/3e8c7c4057e55aeec7cee8c24f6751ff24912c93))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.1.0...0.0.0) (2026-05-12)
### Features
* NCS-69 Challenge request ([#3](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/3)) ([bad7366](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/bad7366bdbb048c20218257b30ac22efc9ecb6db))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.0...0.0.0) (2026-05-12)
### Bug Fixes
* NCWF-1 401 ([#5](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/5)) ([f8f93ef](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/f8f93efff48f1d7198023fed45b675c2e225df36))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.1...0.0.0) (2026-05-12)
### Bug Fixes
* NCWF-1 401 ([#6](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/6)) ([6d1e06d](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/6d1e06dfd606b93d029e9c9b84eea6f8b3b6294e))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.2...0.0.0) (2026-05-14)
### Bug Fixes
* added missing challenge routes ([61000f8](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/61000f8a22aff8b524664a756cc933834365f923))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.3...0.0.0) (2026-05-15)
### Bug Fixes
* build error ([51a363a](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/51a363a2432be111b804082df362975047dc8080))
* NCWF-2 bugs and desing fixes ([#7](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/7)) ([c02414e](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c02414ea40177b05a5e62dcf68dcb44efa6d3740))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.4...0.0.0) (2026-06-01)
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.5...0.0.0) (2026-06-02)
### Bug Fixes
* NCWF-4 Token Issues ([#8](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/8)) ([95eff42](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/95eff42dfe6d9c23ede08c7297614369a1b00d9f))
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.6...0.0.0) (2026-06-06)
## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.7...0.0.0) (2026-06-10)
### Bug Fixes
* route play-vs-bot to /vs-bot endpoint ([a620735](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/a62073511f2ac912ceb0f6b4730bef37545dd8ea))
+1
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@@ -23,3 +23,4 @@ RUN chmod +x /docker-entrypoint.sh
EXPOSE 80
ENTRYPOINT ["/docker-entrypoint.sh"]
#
+11
View File
@@ -1,4 +1,9 @@
{
"/api/tournament": {
"target": "http://localhost:8089",
"secure": false,
"changeOrigin": true
},
"/api/account": {
"target": "http://localhost:8083",
"secure": false,
@@ -9,6 +14,12 @@
"secure": false,
"changeOrigin": true
},
"/api/user/ws": {
"target": "http://localhost:8084",
"secure": false,
"changeOrigin": true,
"ws": true
},
"/api": {
"target": "http://localhost:8080",
"secure": false,
+8
View File
@@ -2,10 +2,18 @@ import { Routes } from '@angular/router';
import { GameComponent } from './pages/game/game.component';
import { WelcomeComponent } from './pages/welcome/welcome.component';
import { ProfileComponent } from './pages/profile/profile.component';
import { ChallengesComponent } from './pages/challenges/challenges.component';
import { GamesComponent } from './pages/games/games.component';
import { TournamentsComponent } from './pages/tournaments/tournaments.component';
import { BotsComponent } from './pages/bots/bots.component';
export const routes: Routes = [
{ path: '', component: WelcomeComponent },
{ path: 'profile', component: ProfileComponent },
{ path: 'games', component: GamesComponent },
{ path: 'challenges', component: ChallengesComponent },
{ path: 'tournaments', component: TournamentsComponent },
{ path: 'bots', component: BotsComponent },
{ path: 'game/:gameId', component: GameComponent },
{ path: '**', redirectTo: '' }
];
@@ -0,0 +1,51 @@
.board-actions {
display: flex;
gap: 6px;
padding: 8px;
background: var(--nc-surface);
border: 1px solid var(--nc-border);
}
.board-actions.disabled {
opacity: 0.5;
pointer-events: none;
}
.btn {
flex: 1;
font-family: var(--nc-sans);
font-size: 10px;
letter-spacing: 0.16em;
text-transform: uppercase;
font-weight: 600;
padding: 8px 10px;
cursor: pointer;
border: 1px solid var(--nc-border-strong);
background: var(--nc-btn-bg, rgba(255, 255, 255, 0.03));
color: var(--nc-text);
display: inline-flex;
align-items: center;
justify-content: center;
gap: 6px;
transition: background 0.15s, border-color 0.15s, color 0.15s;
}
.btn:hover:not(:disabled) {
background: var(--nc-btn-hover-bg, rgba(255, 255, 255, 0.07));
border-color: var(--nc-text-muted);
}
.btn:disabled {
opacity: 0.4;
cursor: not-allowed;
}
.btn-danger {
color: var(--nc-danger);
border-color: var(--nc-danger-soft, rgba(255, 122, 122, 0.3));
}
.btn-danger:hover:not(:disabled) {
background: var(--nc-danger-bg, rgba(255, 122, 122, 0.08));
border-color: var(--nc-danger);
}
@@ -0,0 +1,27 @@
<div class="board-actions" [class.disabled]="isGameFinished">
<button class="btn" type="button" [disabled]="isGameFinished" (click)="takeback.emit()">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
<path d="M21 7v6h-6"/>
<path d="M3 17a9 9 0 0 0 15.5-6"/>
<path d="M3 7a9 9 0 0 1 15.5 6"/>
</svg>
Takeback
</button>
<button class="btn" type="button" [disabled]="isGameFinished" (click)="offerDraw.emit()">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
<path d="M5 12h14"/>
<polyline points="12 5 19 12 12 19"/>
<polyline points="12 19 5 12 12 5"/>
</svg>
Offer Draw
</button>
<button class="btn btn-danger" type="button" [disabled]="isGameFinished" (click)="resign.emit()">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
<path d="M4 4l16 16"/>
<path d="M4 20l16-16"/>
</svg>
Resign
</button>
</div>
@@ -0,0 +1,16 @@
import { Component, EventEmitter, Input, Output } from '@angular/core';
@Component({
selector: 'app-board-actions-bar',
standalone: true,
imports: [],
templateUrl: './board-actions-bar.component.html',
styleUrl: './board-actions-bar.component.css'
})
export class BoardActionsBarComponent {
@Input() undoAvailable = false;
@Input() isGameFinished = false;
@Output() takeback = new EventEmitter<void>();
@Output() offerDraw = new EventEmitter<void>();
@Output() resign = new EventEmitter<void>();
}
@@ -15,7 +15,7 @@
<div class="form-group">
<label for="targetUsername">Opponent Username</label>
<input type="text" id="targetUsername" formControlName="targetUsername"
placeholder="Enter opponent's username" [disabled]="loading" required />
placeholder="Enter opponent's username" required />
<small *ngIf="form.get('targetUsername')?.hasError('required') && form.get('targetUsername')?.touched">
Username is required
</small>
@@ -24,7 +24,7 @@
<!-- Player Color Selection -->
<div class="form-group">
<label for="color">Play as</label>
<select id="color" formControlName="color" [disabled]="loading">
<select id="color" formControlName="color">
<option value="white">White</option>
<option value="black">Black</option>
<option value="random">Random</option>
@@ -34,7 +34,7 @@
<!-- Time Control Mode Selection -->
<div class="form-group">
<label for="timeMode">Time Control</label>
<select id="timeMode" formControlName="timeMode" [disabled]="loading">
<select id="timeMode" formControlName="timeMode">
<option value="blitz">Blitz</option>
<option value="rapid">Rapid</option>
<option value="classical">Classical</option>
@@ -58,13 +58,11 @@
<div class="form-row">
<div class="form-col">
<label for="limitMinutes">Time (minutes)</label>
<input type="number" id="limitMinutes" formControlName="limitMinutes" min="1" max="1000"
[disabled]="loading" />
<input type="number" id="limitMinutes" formControlName="limitMinutes" min="1" max="1000" />
</div>
<div class="form-col">
<label for="incrementSeconds">Increment (seconds)</label>
<input type="number" id="incrementSeconds" formControlName="incrementSeconds" min="0" max="300"
[disabled]="loading" />
<input type="number" id="incrementSeconds" formControlName="incrementSeconds" min="0" max="300" />
</div>
</div>
</div>
@@ -72,7 +70,7 @@
<!-- TTL (Time to Live) -->
<div class="form-group">
<label for="ttlSeconds">Challenge Expires In</label>
<select id="ttlSeconds" formControlName="ttlSeconds" [disabled]="loading">
<select id="ttlSeconds" formControlName="ttlSeconds">
<option *ngFor="let ttl of ttlOptions" [value]="ttl.seconds">
{{ ttl.label }}
</option>
@@ -124,11 +124,11 @@ export class ChallengeCreateDialogComponent implements OnInit, OnDestroy {
this.errorMessage = '';
this.loading = true;
this.form.disable();
const limitSeconds = Math.round((this.form.get('limitMinutes')?.value || 0) * 60);
const incrementSeconds = this.form.get('incrementSeconds')?.value || 0;
const ttlSeconds = this.form.get('ttlSeconds')?.value;
const color = (this.form.get('color')?.value || 'random') as PlayerColor;
const limitSeconds = Math.round((this.form.getRawValue().limitMinutes || 0) * 60);
const { incrementSeconds, ttlSeconds, color: rawColor } = this.form.getRawValue();
const color = (rawColor || 'random') as PlayerColor;
this.challengeService.sendChallenge(targetUsername, {
timeControl: {
@@ -138,7 +138,7 @@ export class ChallengeCreateDialogComponent implements OnInit, OnDestroy {
color,
ttlSeconds: ttlSeconds > 0 ? ttlSeconds : undefined
})
.pipe(finalize(() => (this.loading = false)))
.pipe(finalize(() => { this.loading = false; this.form.enable(); }))
.subscribe({
next: (challenge) => {
// Challenge sent successfully - navigate to challenges page to view status
@@ -1,5 +1,6 @@
import { Component, Input, Output, EventEmitter, inject } from '@angular/core';
import { CommonModule } from '@angular/common';
import { Router } from '@angular/router';
import { Challenge } from '../../models/challenge.models';
import { ChallengeService } from '../../services/challenge.service';
import { finalize } from 'rxjs';
@@ -19,6 +20,7 @@ export class ChallengeNotificationComponent {
@Output() close = new EventEmitter<void>();
private readonly challengeService = inject(ChallengeService);
private readonly router = inject(Router);
acceptingChallenge = false;
decliningChallenge = false;
@@ -35,8 +37,13 @@ export class ChallengeNotificationComponent {
this.challengeService.acceptChallenge(this.challenge.id)
.pipe(finalize(() => (this.acceptingChallenge = false)))
.subscribe({
next: () => {
this.accept.emit(this.challenge);
next: (acceptedChallenge) => {
this.accept.emit(acceptedChallenge);
if (acceptedChallenge.gameId) {
void this.router.navigate(['/game', acceptedChallenge.gameId]);
} else {
this.errorMessage = 'Challenge accepted, but no game was created.';
}
},
error: (error) => {
this.errorMessage = getErrorMessage(error, 'Failed to accept challenge');
@@ -52,7 +59,7 @@ export class ChallengeNotificationComponent {
this.decliningChallenge = true;
this.errorMessage = '';
this.challengeService.declineChallenge(this.challenge.id, { reason: 'Not interested' })
this.challengeService.declineChallenge(this.challenge.id, { reason: 'generic' })
.pipe(finalize(() => (this.decliningChallenge = false)))
.subscribe({
next: () => {
@@ -0,0 +1,132 @@
.card {
background: var(--nc-surface);
border: 1px solid var(--nc-border);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
}
.disclose summary {
list-style: none;
cursor: pointer;
padding: 14px 16px;
display: flex;
align-items: center;
justify-content: space-between;
user-select: none;
}
.disclose summary::-webkit-details-marker {
display: none;
}
.panel-title {
font-size: 11px;
letter-spacing: 0.22em;
text-transform: uppercase;
color: var(--nc-text-muted);
font-weight: 600;
}
.chev {
color: var(--nc-text-dim);
display: flex;
transition: transform 0.2s;
}
.disclose[open] .chev {
transform: rotate(180deg);
}
.disclose[open] summary {
border-bottom: 1px solid var(--nc-border);
}
.panel-body {
padding: 14px 16px;
display: flex;
flex-direction: column;
gap: 10px;
}
/* Segmented control */
.seg {
display: flex;
border: 1px solid var(--nc-border);
padding: 2px;
background: var(--nc-seg-bg, rgba(0, 0, 0, 0.2));
}
.seg-btn {
flex: 1;
background: transparent;
border: none;
color: var(--nc-text-muted);
padding: 7px 10px;
font-size: 11px;
font-family: var(--nc-sans);
letter-spacing: 0.08em;
cursor: pointer;
transition: background 0.15s, color 0.15s;
}
.seg-btn.active {
background: var(--nc-neon);
color: #fff;
font-weight: 700;
}
.export-out {
width: 100%;
background: var(--nc-clock-bg);
border: 1px solid var(--nc-border);
color: var(--nc-text);
font-family: var(--nc-mono);
font-size: 11px;
padding: 10px;
resize: vertical;
min-height: 70px;
line-height: 1.5;
}
.export-out:focus {
outline: none;
border-color: var(--nc-neon-soft);
}
.export-row {
display: flex;
gap: 6px;
}
/* Buttons */
.btn {
flex: 1;
font-family: var(--nc-sans);
font-size: 11px;
letter-spacing: 0.18em;
text-transform: uppercase;
font-weight: 600;
padding: 8px 10px;
cursor: pointer;
border: 1px solid var(--nc-border-strong);
background: var(--nc-btn-bg, rgba(255, 255, 255, 0.03));
color: var(--nc-text);
display: inline-flex;
align-items: center;
justify-content: center;
gap: 6px;
transition: background 0.15s, border-color 0.15s;
}
.btn:hover {
background: var(--nc-btn-hover-bg, rgba(255, 255, 255, 0.07));
border-color: var(--nc-text-muted);
}
.copy-notice {
margin: 0;
font-size: 11px;
color: var(--nc-success);
font-family: var(--nc-mono);
letter-spacing: 0.04em;
}
@@ -0,0 +1,51 @@
<details class="card disclose">
<summary>
<span class="panel-title">Export Position</span>
<span class="chev" aria-hidden="true">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9"/>
</svg>
</span>
</summary>
<div class="panel-body">
<div class="seg" role="tablist" aria-label="Export format">
<button
class="seg-btn"
[class.active]="exportKind === 'fen'"
role="tab"
[attr.aria-selected]="exportKind === 'fen'"
(click)="setKind('fen')">FEN</button>
<button
class="seg-btn"
[class.active]="exportKind === 'pgn'"
role="tab"
[attr.aria-selected]="exportKind === 'pgn'"
(click)="setKind('pgn')">PGN</button>
</div>
<textarea class="export-out" [value]="exportValue" [placeholder]="exportPlaceholder" rows="4" readonly></textarea>
<div class="export-row">
<button class="btn" type="button" (click)="copy()">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
<rect x="9" y="9" width="13" height="13" rx="2"/>
<path d="M5 15H4a2 2 0 0 1-2-2V4a2 2 0 0 1 2-2h9a2 2 0 0 1 2 2v1"/>
</svg>
Copy
</button>
<button class="btn" type="button" (click)="download()">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
<path d="M21 15v4a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2v-4"/>
<polyline points="7 10 12 15 17 10"/>
<line x1="12" y1="15" x2="12" y2="3"/>
</svg>
Download
</button>
</div>
@if (copyNotice) {
<p class="copy-notice">{{ copyNotice }}</p>
}
</div>
</details>
@@ -0,0 +1,79 @@
import { Component, Input, OnChanges } from '@angular/core';
import { FormsModule } from '@angular/forms';
type ExportKind = 'fen' | 'pgn';
@Component({
selector: 'app-export-panel',
standalone: true,
imports: [FormsModule],
templateUrl: './export-panel.component.html',
styleUrl: './export-panel.component.css'
})
export class ExportPanelComponent implements OnChanges {
@Input() fen = '';
@Input() pgn = '';
exportKind: ExportKind = 'fen';
exportValue = '';
copyNotice = '';
private copyNoticeTimer: ReturnType<typeof setTimeout> | null = null;
get exportPlaceholder(): string {
return this.exportKind === 'fen' ? 'FEN will appear here' : 'PGN will appear here';
}
ngOnChanges(): void {
this.syncValue();
}
setKind(kind: ExportKind): void {
this.exportKind = kind;
this.syncValue();
}
copy(): void {
if (!this.exportValue.trim()) {
return;
}
if (!navigator.clipboard?.writeText) {
this.showNotice('Ready in the text box.');
return;
}
void navigator.clipboard
.writeText(this.exportValue)
.then(() => this.showNotice('Copied!'))
.catch(() => this.showNotice('Ready in the text box.'));
}
download(): void {
if (!this.exportValue.trim()) {
return;
}
const ext = this.exportKind === 'pgn' ? 'pgn' : 'txt';
const blob = new Blob([this.exportValue], { type: 'text/plain' });
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = `game.${ext}`;
a.click();
URL.revokeObjectURL(url);
}
private syncValue(): void {
this.exportValue = this.exportKind === 'fen' ? this.fen : this.pgn;
}
private showNotice(msg: string): void {
this.copyNotice = msg;
if (this.copyNoticeTimer !== null) {
clearTimeout(this.copyNoticeTimer);
}
this.copyNoticeTimer = setTimeout(() => {
this.copyNotice = '';
}, 1800);
}
}
@@ -1,58 +1,293 @@
@import '../../button-template.css';
:host {
--auth-sans: 'Space Grotesk', -apple-system, BlinkMacSystemFont, 'Segoe UI', sans-serif;
--auth-mono: 'JetBrains Mono', ui-monospace, 'SF Mono', monospace;
--auth-neon: #ff45c8;
--auth-neon-soft: rgba(255, 69, 200, 0.55);
--auth-bg: #06060d;
}
.dialog-overlay {
position: fixed;
inset: 0;
background: rgba(2, 2, 10, 0.58);
background: rgba(4, 2, 12, 0.72);
backdrop-filter: blur(6px);
display: grid;
place-items: center;
z-index: 350;
padding: 1rem;
animation: backdrop-in 180ms ease-out both;
}
.dialog-card {
width: min(460px, 100%);
background: var(--dlg-bg);
border: 1.5px solid var(--dlg-border);
box-shadow: var(--bb-glow);
border-radius: 4px;
padding: 1rem;
position: relative;
width: min(420px, 100%);
background:
radial-gradient(120% 80% at 50% 0%, rgba(255, 69, 200, 0.10), transparent 60%),
linear-gradient(180deg, #0a0612 0%, #06060d 100%);
border: 1px solid var(--auth-neon-soft);
border-radius: 14px;
padding: 28px 26px 22px;
display: grid;
gap: 0.7rem;
gap: 14px;
font-family: var(--auth-sans);
color: #fff;
box-shadow:
0 0 0 1px rgba(255, 69, 200, 0.06) inset,
0 0 30px rgba(255, 69, 200, 0.18),
0 30px 60px rgba(0, 0, 0, 0.55);
overflow: hidden;
animation: dialog-in 220ms cubic-bezier(0.2, 0.8, 0.2, 1) both;
}
.dialog-card::before {
content: '';
position: absolute;
inset: 0;
pointer-events: none;
background: linear-gradient(
180deg,
transparent 0%,
rgba(255, 69, 200, 0.06) 50%,
transparent 100%
);
height: 35%;
animation: scanline 4.5s linear infinite;
mix-blend-mode: screen;
}
.dialog-card::after {
content: '';
position: absolute;
inset: 0;
pointer-events: none;
background-image:
repeating-linear-gradient(
0deg,
rgba(255, 255, 255, 0.012) 0px,
rgba(255, 255, 255, 0.012) 1px,
transparent 1px,
transparent 3px
);
border-radius: inherit;
}
.dialog-head {
display: flex;
align-items: center;
justify-content: space-between;
gap: 12px;
position: relative;
z-index: 1;
}
.brand-tag {
font-family: var(--auth-mono);
font-size: 10px;
letter-spacing: 2.5px;
color: var(--auth-neon);
text-transform: uppercase;
opacity: 0.85;
animation: pulse-glow 2.4s ease-in-out infinite;
}
.brand-tag::before {
content: '';
display: inline-block;
width: 6px;
height: 6px;
border-radius: 50%;
background: var(--auth-neon);
margin-right: 8px;
vertical-align: 1px;
box-shadow: 0 0 8px var(--auth-neon);
}
.close-btn {
background: transparent;
border: 1px solid rgba(255, 255, 255, 0.08);
color: rgba(255, 255, 255, 0.65);
width: 28px;
height: 28px;
border-radius: 8px;
cursor: pointer;
font-size: 16px;
line-height: 1;
display: grid;
place-items: center;
transition: all 0.18s ease;
}
.close-btn:hover {
color: var(--auth-neon);
border-color: var(--auth-neon-soft);
box-shadow: 0 0 10px rgba(255, 69, 200, 0.35);
}
.dialog-title {
font-family: 'Bebas Neue', sans-serif;
font-size: 22px;
letter-spacing: 2px;
color: var(--bb-title);
text-align: center;
font-family: var(--auth-sans);
font-weight: 700;
font-size: 26px;
letter-spacing: 0.5px;
color: #fff;
margin: 4px 0 0;
position: relative;
z-index: 1;
}
.dialog-subtitle {
font-family: var(--auth-mono);
font-size: 11px;
color: rgba(255, 255, 255, 0.45);
letter-spacing: 0.6px;
margin-bottom: 6px;
position: relative;
z-index: 1;
}
form {
display: grid;
gap: 12px;
position: relative;
z-index: 1;
}
.field {
display: grid;
gap: 6px;
}
.field-label {
font-family: var(--auth-mono);
font-size: 10px;
letter-spacing: 1.5px;
text-transform: uppercase;
color: rgba(255, 255, 255, 0.55);
}
.dialog-input {
width: 100%;
background: rgba(4, 4, 20, 0.62);
border: 1px solid var(--bb-border);
color: var(--bb-title);
border-radius: 2px;
padding: 0.6rem 0.7rem;
font-family: 'Space Mono', monospace;
background: rgba(8, 5, 20, 0.6);
border: 1px solid rgba(255, 255, 255, 0.08);
color: #fff;
border-radius: 10px;
padding: 12px 14px;
font-family: var(--auth-mono);
font-size: 13px;
letter-spacing: 0.3px;
transition: border-color 0.18s ease, box-shadow 0.18s ease, background 0.18s ease;
}
.dialog-input::placeholder {
color: rgba(255, 255, 255, 0.28);
}
.dialog-input:focus {
outline: none;
box-shadow: 0 0 0 2px rgba(0, 213, 255, 0.25);
}
.dialog-textarea {
min-height: 120px;
resize: vertical;
border-color: var(--auth-neon);
background: rgba(20, 6, 26, 0.7);
box-shadow: 0 0 0 3px rgba(255, 69, 200, 0.15), 0 0 18px rgba(255, 69, 200, 0.18);
}
.text-danger {
color: #dc3545;
font-size: 0.875rem;
color: #ff6ea0;
font-family: var(--auth-mono);
font-size: 11px;
letter-spacing: 0.3px;
}
.error-banner {
font-family: var(--auth-mono);
font-size: 12px;
padding: 10px 12px;
border-radius: 8px;
background: rgba(255, 69, 110, 0.08);
border: 1px solid rgba(255, 69, 110, 0.35);
color: #ff9bb4;
animation: shake 0.35s ease-out;
}
.dialog-actions {
display: flex;
gap: 10px;
margin-top: 6px;
position: relative;
z-index: 1;
}
.btn {
flex: 1;
border-radius: 10px;
padding: 12px 14px;
font-family: var(--auth-sans);
font-weight: 600;
font-size: 13px;
letter-spacing: 0.4px;
cursor: pointer;
transition: all 0.18s ease;
display: inline-flex;
align-items: center;
justify-content: center;
gap: 8px;
}
.btn-ghost {
background: transparent;
border: 1px solid rgba(255, 255, 255, 0.1);
color: rgba(255, 255, 255, 0.7);
}
.btn-ghost:hover:not(:disabled) {
color: #fff;
border-color: rgba(255, 255, 255, 0.25);
background: rgba(255, 255, 255, 0.03);
}
.btn-primary {
background: var(--auth-neon);
border: 1px solid var(--auth-neon);
color: #1a0210;
box-shadow: 0 0 18px rgba(255, 69, 200, 0.45);
}
.btn-primary:hover:not(:disabled) {
transform: translateY(-1px);
box-shadow: 0 0 26px rgba(255, 69, 200, 0.7);
}
.btn:disabled {
opacity: 0.45;
cursor: not-allowed;
transform: none;
}
.alt-line {
margin-top: 4px;
text-align: center;
font-family: var(--auth-mono);
font-size: 11px;
color: rgba(255, 255, 255, 0.45);
position: relative;
z-index: 1;
}
.alt-line a {
color: var(--auth-neon);
cursor: pointer;
text-decoration: none;
margin-left: 4px;
}
.alt-line a:hover {
text-shadow: 0 0 8px var(--auth-neon-soft);
}
.spinner {
width: 14px;
height: 14px;
border: 2px solid rgba(26, 2, 16, 0.35);
border-top-color: #1a0210;
border-radius: 50%;
animation: spin 0.7s linear infinite;
}
.sr-only {
@@ -66,3 +301,28 @@
white-space: nowrap !important;
border: 0 !important;
}
@keyframes scanline {
0% { transform: translateY(-100%); }
100% { transform: translateY(300%); }
}
@keyframes pulse-glow {
0%, 100% { opacity: 0.85; }
50% { opacity: 1; }
}
@keyframes dialog-in {
from { opacity: 0; transform: translateY(8px) scale(0.96); }
to { opacity: 1; transform: translateY(0) scale(1); }
}
@keyframes backdrop-in {
from { opacity: 0; }
to { opacity: 1; }
}
@keyframes shake {
0%, 100% { transform: translateX(0); }
20%, 60% { transform: translateX(-4px); }
40%, 80% { transform: translateX(4px); }
}
@keyframes spin {
to { transform: rotate(360deg); }
}
@@ -1,36 +1,49 @@
<div class="dialog-overlay" (click)="closeDialog()">
<div class="dialog-card" (click)="$event.stopPropagation()">
<div class="dialog-title">LOGIN</div>
<div class="dialog-head">
<span class="brand-tag">NowChess // Auth</span>
<button type="button" class="close-btn" (click)="closeDialog()" aria-label="Close">×</button>
</div>
<h2 class="dialog-title">Welcome back</h2>
<div class="dialog-subtitle">Sign in to continue your match</div>
<form [formGroup]="loginForm" (ngSubmit)="onSubmit()">
<label for="username" class="sr-only">Username</label>
<input id="username" type="text" class="dialog-input" formControlName="username" placeholder="Username"
[disabled]="isLoading" />
@if (loginForm.get('username')?.invalid && loginForm.get('username')?.touched) {
<small class="text-danger">Username must be at least 3 characters</small>
}
<div class="field">
<label for="username" class="field-label">Username</label>
<input id="username" type="text" class="dialog-input" formControlName="username"
placeholder="your_handle" autocomplete="username" />
@if (loginForm.get('username')?.invalid && loginForm.get('username')?.touched) {
<small class="text-danger">Username must be at least 3 characters</small>
}
</div>
<label for="password" class="sr-only">Password</label>
<input id="password" type="password" class="dialog-input" formControlName="password" placeholder="Password"
[disabled]="isLoading" />
@if (loginForm.get('password')?.invalid && loginForm.get('password')?.touched) {
<small class="text-danger">Password must be at least 6 characters</small>
}
<div class="field">
<label for="password" class="field-label">Password</label>
<input id="password" type="password" class="dialog-input" formControlName="password"
placeholder="••••••••" autocomplete="current-password" />
@if (loginForm.get('password')?.invalid && loginForm.get('password')?.touched) {
<small class="text-danger">Password must be at least 6 characters</small>
}
</div>
@if (errorMessage) {
<div class="error-banner">{{ errorMessage }}</div>
<div class="error-banner">{{ errorMessage }}</div>
}
<div class="dialog-actions">
<button type="button" class="app-btn" (click)="openRegister()">Create account</button>
<button type="button" class="app-btn" (click)="closeDialog()">Cancel</button>
<button type="submit" class="app-btn" [disabled]="isLoading || loginForm.invalid">
<button type="button" class="btn btn-ghost" (click)="closeDialog()">Cancel</button>
<button type="submit" class="btn btn-primary" [disabled]="isLoading || loginForm.invalid">
@if (isLoading) {
<span class="spinner-border spinner-border-sm me-2" role="status" aria-hidden="true"></span>
<span class="spinner" aria-hidden="true"></span>
}
Login
{{ isLoading ? 'Signing in…' : 'Sign in' }}
</button>
</div>
<div class="alt-line">
New here?<a (click)="openRegister()">Create an account</a>
</div>
</form>
</div>
</div>
</div>
@@ -38,15 +38,18 @@ export class LoginDialogComponent {
this.isLoading = true;
this.errorMessage = null;
this.loginForm.disable();
const { username, password } = this.loginForm.value;
const { username, password } = this.loginForm.getRawValue();
this.authService.login(username, password).subscribe({
next: () => {
this.isLoading = false;
this.loginForm.enable();
this.onSuccess.emit();
},
error: (err) => {
this.isLoading = false;
this.loginForm.enable();
this.errorMessage = err.error?.message || 'Login failed. Please try again.';
}
});
@@ -0,0 +1,99 @@
.moves {
display: grid;
grid-template-columns: 38px 1fr 1fr;
font-family: var(--nc-mono);
font-size: 12px;
max-height: 260px;
overflow-y: auto;
}
.moves-empty {
grid-column: 1 / -1;
padding: 16px;
color: var(--nc-text-dim);
font-size: 12px;
text-align: center;
}
.mv-num {
padding: 6px 12px 6px 10px;
color: var(--nc-text-dim);
text-align: right;
border-right: 1px solid var(--nc-border);
}
.mv {
padding: 6px 10px;
color: var(--nc-text);
cursor: pointer;
transition: background 0.1s, color 0.1s;
}
.mv:hover {
background: rgba(255, 69, 200, 0.06);
color: var(--nc-neon);
}
.mv.current {
background: rgba(255, 69, 200, 0.10);
color: var(--nc-neon);
}
.mv.mv-empty {
color: var(--nc-text-dim);
cursor: default;
}
.mv.mv-empty:hover {
background: transparent;
color: var(--nc-text-dim);
}
.moves-foot {
display: flex;
align-items: center;
justify-content: space-between;
padding: 8px 12px;
border-top: 1px solid var(--nc-border);
}
.moves-nav {
display: flex;
gap: 2px;
}
.icon-btn {
background: transparent;
border: 1px solid transparent;
color: var(--nc-text-muted);
width: 26px;
height: 26px;
display: inline-flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: color 0.15s, border-color 0.15s;
}
.icon-btn:hover {
color: var(--nc-neon);
border-color: var(--nc-border);
}
.live-label {
font-family: var(--nc-mono);
font-size: 10px;
color: var(--nc-neon);
letter-spacing: 0.14em;
opacity: 0.8;
}
.live-label.reviewing {
color: var(--nc-warning);
opacity: 1;
}
.moves::-webkit-scrollbar { width: 6px; }
.moves::-webkit-scrollbar-track { background: transparent; }
.moves::-webkit-scrollbar-thumb { background: var(--nc-border-strong); border-radius: 3px; }
.moves::-webkit-scrollbar-thumb:hover { background: var(--nc-neon-soft); }
@@ -0,0 +1,46 @@
<div class="moves" role="list" #movesEl>
@if (movePairs.length === 0) {
<div class="moves-empty">No moves yet.</div>
} @else {
@for (pair of movePairs; track $index) {
<div class="mv-num" role="presentation">{{ $index + 1 }}</div>
<div class="mv" [class.current]="isWhiteViewing($index)" role="listitem"
tabindex="0" (click)="clickWhite($index)" (keydown.enter)="clickWhite($index)">
{{ pair.white }}
</div>
<div class="mv" [class.current]="isBlackViewing($index)" [class.mv-empty]="!pair.black" role="listitem"
[attr.tabindex]="pair.black ? 0 : null"
(click)="clickBlack($index, pair.black)" (keydown.enter)="clickBlack($index, pair.black)">
{{ pair.black ?? '…' }}
</div>
}
}
</div>
<div class="moves-foot">
<div class="moves-nav" role="group" aria-label="Move navigation">
<button class="icon-btn" title="First move" (click)="navigate.emit('first')">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="11 17 6 12 11 7"/><polyline points="18 17 13 12 18 7"/>
</svg>
</button>
<button class="icon-btn" title="Previous move" (click)="navigate.emit('prev')">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="15 18 9 12 15 6"/>
</svg>
</button>
<button class="icon-btn" title="Next move" (click)="navigate.emit('next')">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="9 18 15 12 9 6"/>
</svg>
</button>
<button class="icon-btn" title="Last move / return to live" (click)="navigate.emit('last')">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="13 17 18 12 13 7"/><polyline points="6 17 11 12 6 7"/>
</svg>
</button>
</div>
@if (plyCount > 0) {
<span class="live-label" [class.reviewing]="!isLive">{{ isLive ? 'LIVE' : 'REVIEWING' }}</span>
}
</div>
@@ -0,0 +1,65 @@
import { Component, ElementRef, EventEmitter, Input, OnChanges, Output, ViewChild } from '@angular/core';
export type MoveNavDirection = 'first' | 'prev' | 'next' | 'last';
interface MovePair {
white: string;
black: string | null;
}
@Component({
selector: 'app-move-history',
standalone: true,
imports: [],
templateUrl: './move-history.component.html',
styleUrl: './move-history.component.css'
})
export class MoveHistoryComponent implements OnChanges {
@Input({ required: true }) moves: string[] = [];
@Input() viewingPly: number | null = null;
@Output() navigate = new EventEmitter<MoveNavDirection>();
@Output() navigateToPly = new EventEmitter<number>();
@ViewChild('movesEl') movesEl?: ElementRef<HTMLElement>;
movePairs: MovePair[] = [];
get plyCount(): number {
return this.moves.length;
}
get isLive(): boolean {
return this.viewingPly === null || this.viewingPly >= this.moves.length - 1;
}
ngOnChanges(): void {
this.movePairs = this.buildPairs(this.moves);
}
isWhiteViewing(pairIndex: number): boolean {
const ply = this.viewingPly ?? this.moves.length - 1;
return ply === pairIndex * 2;
}
isBlackViewing(pairIndex: number): boolean {
const ply = this.viewingPly ?? this.moves.length - 1;
return ply === pairIndex * 2 + 1;
}
clickWhite(pairIndex: number): void {
this.navigateToPly.emit(pairIndex * 2);
}
clickBlack(pairIndex: number, black: string | null): void {
if (!black) return;
this.navigateToPly.emit(pairIndex * 2 + 1);
}
private buildPairs(moves: string[]): MovePair[] {
const pairs: MovePair[] = [];
for (let i = 0; i < moves.length; i += 2) {
pairs.push({ white: moves[i], black: moves[i + 1] ?? null });
}
return pairs;
}
}
@@ -0,0 +1,90 @@
.player {
display: flex;
align-items: center;
gap: 14px;
padding: 12px 16px;
background: var(--nc-surface);
border: 1px solid var(--nc-border);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
transition: border-color 0.2s, box-shadow 0.2s;
}
.player.is-turn {
border-color: var(--nc-neon-soft);
box-shadow: 0 0 0 1px rgba(255, 69, 200, 0.2), 0 0 20px rgba(255, 69, 200, 0.1);
}
.player-avatar {
width: 42px;
height: 42px;
border-radius: 50%;
flex-shrink: 0;
display: flex;
align-items: center;
justify-content: center;
font-size: 17px;
font-weight: 700;
color: #fff;
}
.avatar-black {
background: linear-gradient(135deg, #2a2a40 0%, #0a0a14 100%);
border: 1px solid var(--nc-border-strong);
}
.avatar-white {
background: linear-gradient(135deg, var(--nc-neon) 0%, #7a2fd6 100%);
}
.player-info {
flex: 1;
min-width: 0;
display: flex;
flex-direction: column;
gap: 4px;
}
.player-name {
font-size: 14px;
font-weight: 600;
color: var(--nc-text);
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.captured {
display: flex;
align-items: center;
gap: 2px;
font-size: 13px;
color: var(--nc-text-muted);
line-height: 1;
}
.clock {
font-family: var(--nc-mono);
font-size: 22px;
font-weight: 600;
padding: 8px 14px;
min-width: 92px;
text-align: center;
background: var(--nc-clock-bg);
border: 1px solid var(--nc-border);
color: var(--nc-text);
letter-spacing: 0.02em;
transition: color 0.2s, border-color 0.2s, background 0.2s, text-shadow 0.2s;
}
.clock.clock-active {
color: var(--nc-neon);
border-color: var(--nc-neon-soft);
background: var(--nc-neon-clock-bg, rgba(255, 69, 200, 0.08));
text-shadow: 0 0 8px rgba(255, 69, 200, 0.4);
}
.clock.clock-low {
color: var(--nc-warning);
border-color: var(--nc-warning-soft, rgba(255, 177, 58, 0.4));
}
@@ -0,0 +1,22 @@
<div class="player" [class.is-turn]="isActive">
<div class="player-avatar" [class.avatar-black]="color === 'black'" [class.avatar-white]="color === 'white'">
{{ initial }}
</div>
<div class="player-info">
<div class="player-name">{{ name }}</div>
@if (capturedPieces.length > 0) {
<div class="captured">
@for (pc of capturedPieces; track $index) {
<span class="pc">{{ pc }}</span>
}
</div>
}
</div>
@if (clockDisplay !== '--:--') {
<div class="clock" [class.clock-active]="isActive" [class.clock-low]="isLowTime && !isActive">
{{ clockDisplay }}
</div>
}
</div>
@@ -0,0 +1,18 @@
import { Component, Input } from '@angular/core';
@Component({
selector: 'app-player-card',
standalone: true,
imports: [],
templateUrl: './player-card.component.html',
styleUrl: './player-card.component.css'
})
export class PlayerCardComponent {
@Input({ required: true }) name = '';
@Input({ required: true }) initial = '';
@Input({ required: true }) color: 'white' | 'black' = 'white';
@Input() isActive = false;
@Input() clockDisplay = '--:--';
@Input() isLowTime = false;
@Input() capturedPieces: string[] = [];
}
@@ -1,58 +1,298 @@
@import '../../button-template.css';
:host {
--auth-sans: 'Space Grotesk', -apple-system, BlinkMacSystemFont, 'Segoe UI', sans-serif;
--auth-mono: 'JetBrains Mono', ui-monospace, 'SF Mono', monospace;
--auth-neon: #ff45c8;
--auth-neon-soft: rgba(255, 69, 200, 0.55);
--auth-bg: #06060d;
}
.dialog-overlay {
position: fixed;
inset: 0;
background: rgba(2, 2, 10, 0.58);
background: rgba(4, 2, 12, 0.72);
backdrop-filter: blur(6px);
display: grid;
place-items: center;
z-index: 350;
padding: 1rem;
animation: backdrop-in 180ms ease-out both;
}
.dialog-card {
width: min(460px, 100%);
background: var(--dlg-bg);
border: 1.5px solid var(--dlg-border);
box-shadow: var(--bb-glow);
border-radius: 4px;
padding: 1rem;
position: relative;
width: min(440px, 100%);
background:
radial-gradient(120% 80% at 50% 0%, rgba(255, 69, 200, 0.10), transparent 60%),
linear-gradient(180deg, #0a0612 0%, #06060d 100%);
border: 1px solid var(--auth-neon-soft);
border-radius: 14px;
padding: 28px 26px 22px;
display: grid;
gap: 0.7rem;
gap: 14px;
font-family: var(--auth-sans);
color: #fff;
box-shadow:
0 0 0 1px rgba(255, 69, 200, 0.06) inset,
0 0 30px rgba(255, 69, 200, 0.18),
0 30px 60px rgba(0, 0, 0, 0.55);
overflow: hidden;
animation: dialog-in 220ms cubic-bezier(0.2, 0.8, 0.2, 1) both;
}
.dialog-card::before {
content: '';
position: absolute;
inset: 0;
pointer-events: none;
background: linear-gradient(
180deg,
transparent 0%,
rgba(255, 69, 200, 0.06) 50%,
transparent 100%
);
height: 35%;
animation: scanline 4.5s linear infinite;
mix-blend-mode: screen;
}
.dialog-card::after {
content: '';
position: absolute;
inset: 0;
pointer-events: none;
background-image: repeating-linear-gradient(
0deg,
rgba(255, 255, 255, 0.012) 0px,
rgba(255, 255, 255, 0.012) 1px,
transparent 1px,
transparent 3px
);
border-radius: inherit;
}
.dialog-head {
display: flex;
align-items: center;
justify-content: space-between;
gap: 12px;
position: relative;
z-index: 1;
}
.brand-tag {
font-family: var(--auth-mono);
font-size: 10px;
letter-spacing: 2.5px;
color: var(--auth-neon);
text-transform: uppercase;
opacity: 0.85;
animation: pulse-glow 2.4s ease-in-out infinite;
}
.brand-tag::before {
content: '';
display: inline-block;
width: 6px;
height: 6px;
border-radius: 50%;
background: var(--auth-neon);
margin-right: 8px;
vertical-align: 1px;
box-shadow: 0 0 8px var(--auth-neon);
}
.close-btn {
background: transparent;
border: 1px solid rgba(255, 255, 255, 0.08);
color: rgba(255, 255, 255, 0.65);
width: 28px;
height: 28px;
border-radius: 8px;
cursor: pointer;
font-size: 16px;
line-height: 1;
display: grid;
place-items: center;
transition: all 0.18s ease;
}
.close-btn:hover {
color: var(--auth-neon);
border-color: var(--auth-neon-soft);
box-shadow: 0 0 10px rgba(255, 69, 200, 0.35);
}
.dialog-title {
font-family: 'Bebas Neue', sans-serif;
font-size: 22px;
letter-spacing: 2px;
color: var(--bb-title);
text-align: center;
font-family: var(--auth-sans);
font-weight: 700;
font-size: 26px;
letter-spacing: 0.5px;
color: #fff;
margin: 4px 0 0;
position: relative;
z-index: 1;
}
.dialog-subtitle {
font-family: var(--auth-mono);
font-size: 11px;
color: rgba(255, 255, 255, 0.45);
letter-spacing: 0.6px;
margin-bottom: 6px;
position: relative;
z-index: 1;
}
form {
display: grid;
gap: 12px;
position: relative;
z-index: 1;
}
.field {
display: grid;
gap: 6px;
}
.field-row {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 10px;
}
.field-label {
font-family: var(--auth-mono);
font-size: 10px;
letter-spacing: 1.5px;
text-transform: uppercase;
color: rgba(255, 255, 255, 0.55);
}
.dialog-input {
width: 100%;
background: rgba(4, 4, 20, 0.62);
border: 1px solid var(--bb-border);
color: var(--bb-title);
border-radius: 2px;
padding: 0.6rem 0.7rem;
font-family: 'Space Mono', monospace;
background: rgba(8, 5, 20, 0.6);
border: 1px solid rgba(255, 255, 255, 0.08);
color: #fff;
border-radius: 10px;
padding: 12px 14px;
font-family: var(--auth-mono);
font-size: 13px;
letter-spacing: 0.3px;
transition: border-color 0.18s ease, box-shadow 0.18s ease, background 0.18s ease;
}
.dialog-input::placeholder {
color: rgba(255, 255, 255, 0.28);
}
.dialog-input:focus {
outline: none;
box-shadow: 0 0 0 2px rgba(0, 213, 255, 0.25);
}
.dialog-textarea {
min-height: 120px;
resize: vertical;
border-color: var(--auth-neon);
background: rgba(20, 6, 26, 0.7);
box-shadow: 0 0 0 3px rgba(255, 69, 200, 0.15), 0 0 18px rgba(255, 69, 200, 0.18);
}
.text-danger {
color: #dc3545;
font-size: 0.875rem;
color: #ff6ea0;
font-family: var(--auth-mono);
font-size: 11px;
letter-spacing: 0.3px;
}
.error-banner {
font-family: var(--auth-mono);
font-size: 12px;
padding: 10px 12px;
border-radius: 8px;
background: rgba(255, 69, 110, 0.08);
border: 1px solid rgba(255, 69, 110, 0.35);
color: #ff9bb4;
animation: shake 0.35s ease-out;
}
.dialog-actions {
display: flex;
gap: 10px;
margin-top: 6px;
position: relative;
z-index: 1;
}
.btn {
flex: 1;
border-radius: 10px;
padding: 12px 14px;
font-family: var(--auth-sans);
font-weight: 600;
font-size: 13px;
letter-spacing: 0.4px;
cursor: pointer;
transition: all 0.18s ease;
display: inline-flex;
align-items: center;
justify-content: center;
gap: 8px;
}
.btn-ghost {
background: transparent;
border: 1px solid rgba(255, 255, 255, 0.1);
color: rgba(255, 255, 255, 0.7);
}
.btn-ghost:hover:not(:disabled) {
color: #fff;
border-color: rgba(255, 255, 255, 0.25);
background: rgba(255, 255, 255, 0.03);
}
.btn-primary {
background: var(--auth-neon);
border: 1px solid var(--auth-neon);
color: #1a0210;
box-shadow: 0 0 18px rgba(255, 69, 200, 0.45);
}
.btn-primary:hover:not(:disabled) {
transform: translateY(-1px);
box-shadow: 0 0 26px rgba(255, 69, 200, 0.7);
}
.btn:disabled {
opacity: 0.45;
cursor: not-allowed;
transform: none;
}
.alt-line {
margin-top: 4px;
text-align: center;
font-family: var(--auth-mono);
font-size: 11px;
color: rgba(255, 255, 255, 0.45);
position: relative;
z-index: 1;
}
.alt-line a {
color: var(--auth-neon);
cursor: pointer;
text-decoration: none;
margin-left: 4px;
}
.alt-line a:hover {
text-shadow: 0 0 8px var(--auth-neon-soft);
}
.spinner {
width: 14px;
height: 14px;
border: 2px solid rgba(26, 2, 16, 0.35);
border-top-color: #1a0210;
border-radius: 50%;
animation: spin 0.7s linear infinite;
}
.sr-only {
@@ -66,3 +306,28 @@
white-space: nowrap !important;
border: 0 !important;
}
@keyframes scanline {
0% { transform: translateY(-100%); }
100% { transform: translateY(300%); }
}
@keyframes pulse-glow {
0%, 100% { opacity: 0.85; }
50% { opacity: 1; }
}
@keyframes dialog-in {
from { opacity: 0; transform: translateY(8px) scale(0.96); }
to { opacity: 1; transform: translateY(0) scale(1); }
}
@keyframes backdrop-in {
from { opacity: 0; }
to { opacity: 1; }
}
@keyframes shake {
0%, 100% { transform: translateX(0); }
20%, 60% { transform: translateX(-4px); }
40%, 80% { transform: translateX(4px); }
}
@keyframes spin {
to { transform: rotate(360deg); }
}
@@ -1,43 +1,65 @@
<div class="dialog-overlay" (click)="closeDialog()">
<div class="dialog-card" (click)="$event.stopPropagation()">
<div class="dialog-title">CREATE ACCOUNT</div>
<div class="dialog-head">
<span class="brand-tag">NowChess // Register</span>
<button type="button" class="close-btn" (click)="closeDialog()" aria-label="Close">×</button>
</div>
<h2 class="dialog-title">Create account</h2>
<div class="dialog-subtitle">Join the board and start playing</div>
<form [formGroup]="registerForm" (ngSubmit)="onSubmit()">
<input id="username" type="text" class="dialog-input" formControlName="username" placeholder="Username"
[disabled]="isLoading" />
@if (registerForm.get('username')?.invalid && registerForm.get('username')?.touched) {
<small class="text-danger">Username must be at least 3 characters</small>
}
<div class="field">
<label for="username" class="field-label">Username</label>
<input id="username" type="text" class="dialog-input" formControlName="username"
placeholder="your_handle" autocomplete="username" />
@if (registerForm.get('username')?.invalid && registerForm.get('username')?.touched) {
<small class="text-danger">Username must be at least 3 characters</small>
}
</div>
<input id="email" type="email" class="dialog-input" formControlName="email" placeholder="Email"
[disabled]="isLoading" />
@if (registerForm.get('email')?.invalid && registerForm.get('email')?.touched) {
<small class="text-danger">Please enter a valid email</small>
}
<div class="field">
<label for="email" class="field-label">Email</label>
<input id="email" type="email" class="dialog-input" formControlName="email"
placeholder="you@domain.com" autocomplete="email" />
@if (registerForm.get('email')?.invalid && registerForm.get('email')?.touched) {
<small class="text-danger">Please enter a valid email</small>
}
</div>
<input id="password" type="password" class="dialog-input" formControlName="password" placeholder="Password"
[disabled]="isLoading" />
@if (registerForm.get('password')?.invalid && registerForm.get('password')?.touched) {
<small class="text-danger">Password must be at least 6 characters</small>
}
<input id="confirmPassword" type="password" class="dialog-input" formControlName="confirmPassword"
placeholder="Confirm Password" [disabled]="isLoading" />
<div class="field-row">
<div class="field">
<label for="password" class="field-label">Password</label>
<input id="password" type="password" class="dialog-input" formControlName="password"
placeholder="••••••••" autocomplete="new-password" />
@if (registerForm.get('password')?.invalid && registerForm.get('password')?.touched) {
<small class="text-danger">Min 6 characters</small>
}
</div>
<div class="field">
<label for="confirmPassword" class="field-label">Confirm</label>
<input id="confirmPassword" type="password" class="dialog-input" formControlName="confirmPassword"
placeholder="••••••••" autocomplete="new-password" />
</div>
</div>
@if (errorMessage) {
<div class="error-banner">{{ errorMessage }}</div>
<div class="error-banner">{{ errorMessage }}</div>
}
<div class="dialog-actions">
<button type="button" class="app-btn" (click)="openLogin()">Already have an account?</button>
<button type="button" class="app-btn" (click)="closeDialog()">Cancel</button>
<button type="submit" class="app-btn" [disabled]="isLoading || registerForm.invalid">
<button type="button" class="btn btn-ghost" (click)="closeDialog()">Cancel</button>
<button type="submit" class="btn btn-primary" [disabled]="isLoading || registerForm.invalid">
@if (isLoading) {
<span class="spinner-border spinner-border-sm me-2" role="status" aria-hidden="true"></span>
<span class="spinner" aria-hidden="true"></span>
}
Register
{{ isLoading ? 'Creating…' : 'Create account' }}
</button>
</div>
<div class="alt-line">
Already have an account?<a (click)="openLogin()">Sign in</a>
</div>
</form>
</div>
</div>
</div>
@@ -46,15 +46,18 @@ export class RegisterDialogComponent {
this.isLoading = true;
this.errorMessage = null;
this.registerForm.disable();
const { username, email, password: pwd } = this.registerForm.value;
const { username, email, password: pwd } = this.registerForm.getRawValue();
this.authService.register(username, pwd, email).subscribe({
next: () => {
this.isLoading = false;
this.registerForm.enable();
this.onSuccess.emit();
},
error: (err) => {
this.isLoading = false;
this.registerForm.enable();
this.errorMessage =
err.error?.message || 'Registration failed. Please try again.';
}
+490 -208
View File
@@ -1,229 +1,511 @@
@import '../../button-template.css';
.navbar {
background: rgba(8, 6, 28, 0.85);
backdrop-filter: blur(8px);
box-shadow: 0 4px 20px rgba(0, 210, 255, 0.15);
border-bottom: 1px solid rgba(0, 210, 255, 0.2);
border-radius: 0;
padding: 0.75rem 1rem;
/* ============ THEME TOKENS ============ */
:host {
/* Light mode: warm sunset palette from background gradient */
--nc-accent: #ff3dbb;
--nc-accent-hover: rgba(255, 107, 61, 0.15);
--nc-accent-badge: rgba(223, 61, 255, 0.9);
--nc-badge-text: #1a0800;
--nc-surface: rgba(26, 24, 56, 0.97);
--nc-nav-bg: linear-gradient(180deg, rgba(26,24,56,0.88) 0%, rgba(46,32,80,0.6) 70%, rgba(74,41,98,0) 100%);
--nc-text: #fff;
--nc-text-muted: rgba(255,255,255,0.7);
--nc-text-dim: rgba(255,255,255,0.45);
--nc-border: rgba(255,255,255,0.1);
--nc-popover-glow: 0 20px 60px rgba(0,0,0,0.55), 0 0 0 1px rgba(255,107,61,0.18);
--nc-unread-dot: #ff6b3d;
--nc-avatar-a: #d44d4a;
--nc-avatar-b: #8b3a6b;
--nc-danger: #ff7a7a;
}
.navbar-brand {
font-size: 1.5rem;
font-weight: bold;
color: var(--bb-title) !important;
font-family: 'Bebas Neue', sans-serif;
letter-spacing: 1px;
cursor: pointer;
:host-context(html[data-theme='dark']) {
/* Dark mode: blue neon palette */
--nc-accent: #00d5ff;
--nc-accent-hover: rgba(0, 213, 255, 0.12);
--nc-accent-badge: #00d5ff;
--nc-badge-text: #04000f;
--nc-surface: rgba(8, 6, 28, 0.97);
--nc-nav-bg: linear-gradient(180deg, rgba(8,5,20,0.88) 0%, rgba(8,5,20,0.58) 70%, rgba(8,5,20,0) 100%);
--nc-text: #fff;
--nc-text-muted: rgba(255,255,255,0.65);
--nc-text-dim: rgba(255,255,255,0.4);
--nc-border: rgba(255,255,255,0.08);
--nc-popover-glow: 0 20px 60px rgba(0,0,0,0.6), 0 0 0 1px rgba(0,213,255,0.15);
--nc-unread-dot: #00d5ff;
--nc-avatar-a: #00d5ff;
--nc-avatar-b: #1a5fa8;
--nc-danger: #ff7a7a;
}
.gap-2 {
gap: 0.5rem;
}
.user-section {
align-items: center;
}
.me-btn {
background: rgba(0, 210, 255, 0.1);
color: var(--bb-title);
border: 1px solid var(--bb-border);
border-radius: 2px;
padding: 0.5rem 0.8rem;
font-family: 'Space Mono', monospace;
font-size: 11px;
font-weight: 700;
letter-spacing: 0.5px;
cursor: pointer;
transition: all 0.2s ease;
display: inline-flex;
align-items: center;
justify-content: center;
outline: none;
text-transform: uppercase;
}
.me-btn:hover {
background: rgba(0, 210, 255, 0.2);
border-color: var(--bb-tag);
box-shadow: 0 0 10px rgba(0, 210, 255, 0.4);
transform: scale(1.05);
}
.me-btn:active {
transform: scale(0.98);
}
/* Sunset Mode */
.sunset .navbar {
background: rgba(20, 5, 45, 0.85);
border-bottom-color: rgba(255, 64, 207, 0.2);
box-shadow: 0 4px 20px rgba(242, 106, 226, 0.15);
}
.sunset .me-btn {
background: rgba(242, 106, 226, 0.1);
border-color: var(--bb-border);
}
.sunset .me-btn:hover {
background: rgba(242, 106, 226, 0.2);
border-color: var(--bb-tag);
box-shadow: 0 0 10px rgba(242, 106, 226, 0.4);
}
.container-fluid {
/* ============ NAV CONTAINER ============ */
.nc-nav {
position: fixed;
top: 0; left: 0; right: 0;
height: 56px;
z-index: 100;
display: flex;
align-items: center;
padding: 0 24px;
background: var(--nc-nav-bg);
backdrop-filter: blur(10px);
-webkit-backdrop-filter: blur(10px);
font-family: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
}
.ms-auto {
/* ============ LOGO ============ */
.nc-logo {
display: flex;
align-items: center;
gap: 8px;
flex: 0 0 auto;
cursor: pointer;
user-select: none;
}
.nc-logo-mark {
width: 24px; height: 24px;
background: var(--nc-accent);
display: flex;
align-items: center;
justify-content: center;
font-weight: 800;
color: var(--nc-badge-text);
font-size: 14px;
}
.nc-logo-text {
font-size: 15px;
font-weight: 600;
letter-spacing: 0.03em;
color: var(--nc-text);
}
/* ============ CENTER LINKS ============ */
.nc-links {
flex: 1;
display: flex;
justify-content: center;
gap: 4px;
}
.nc-link {
background: transparent;
border: none;
color: var(--nc-text-muted);
padding: 8px 14px;
font-size: 12px;
font-family: inherit;
letter-spacing: 0.08em;
font-weight: 500;
cursor: pointer;
display: inline-flex;
align-items: center;
gap: 6px;
position: relative;
transition: color 0.15s;
}
.nc-link:hover { color: var(--nc-text); }
.nc-link::after {
content: "";
position: absolute;
bottom: 2px; left: 14px; right: 14px;
height: 1px;
background: var(--nc-accent);
opacity: 0;
transition: opacity 0.15s;
}
.nc-link:hover::after { opacity: 1; }
/* ============ RIGHT CLUSTER ============ */
.nc-right {
display: flex;
align-items: center;
gap: 8px;
flex: 0 0 auto;
margin-left: auto;
}
.notification-container {
position: relative;
}
.notification-badge {
background: none;
border: none;
font-size: 1.5rem;
/* ============ BELL ============ */
.nc-bell {
width: 36px; height: 36px;
border: 1px solid var(--nc-border);
background: transparent;
color: var(--nc-text-muted);
cursor: pointer;
position: relative;
padding: 0;
width: 32px;
height: 32px;
display: flex;
align-items: center;
justify-content: center;
transition: all 0.2s ease;
&:hover {
transform: scale(1.1);
}
&.has-notifications {
animation: pulse 2s infinite;
}
.badge {
position: absolute;
top: -8px;
right: -8px;
background-color: #ff6b6b;
color: white;
border-radius: 50%;
width: 20px;
height: 20px;
display: flex;
align-items: center;
justify-content: center;
font-size: 10px;
font-weight: bold;
box-shadow: 0 0 10px rgba(255, 107, 107, 0.5);
}
position: relative;
transition: background 0.15s, color 0.15s;
font-family: inherit;
}
@keyframes pulse {
0% {
filter: drop-shadow(0 0 3px rgba(0, 213, 255, 0.3));
}
50% {
filter: drop-shadow(0 0 8px rgba(0, 213, 255, 0.6));
}
100% {
filter: drop-shadow(0 0 3px rgba(0, 213, 255, 0.3));
}
.nc-bell:hover,
.nc-bell.is-open {
background: var(--nc-accent-hover);
color: var(--nc-text);
}
.notification-menu {
/* ============ BADGE ============ */
.nc-badge {
position: absolute;
top: 100%;
right: 0;
background: linear-gradient(135deg, #0a0e27 0%, #1a1a3e 100%);
border: 1px solid rgba(0, 213, 255, 0.3);
border-radius: 8px;
min-width: 250px;
max-height: 300px;
overflow-y: auto;
z-index: 1001;
box-shadow: 0 0 20px rgba(0, 213, 255, 0.3);
margin-top: 10px;
.notification-menu-header {
display: flex;
justify-content: space-between;
align-items: center;
padding: 12px;
border-bottom: 1px solid rgba(0, 213, 255, 0.2);
color: #00d5ff;
font-size: 13px;
font-weight: 600;
text-transform: uppercase;
letter-spacing: 0.5px;
.close-btn {
background: none;
border: none;
color: #00d5ff;
font-size: 20px;
cursor: pointer;
padding: 0;
transition: all 0.2s ease;
&:hover {
transform: scale(1.1);
}
}
}
.notification-list {
display: flex;
flex-direction: column;
gap: 4px;
padding: 8px;
}
.notification-item {
padding: 10px 12px;
background-color: rgba(0, 213, 255, 0.05);
border: 1px solid rgba(0, 213, 255, 0.1);
border-radius: 4px;
font-size: 12px;
color: #b0b0d0;
cursor: pointer;
transition: all 0.2s ease;
&:hover {
background-color: rgba(0, 213, 255, 0.1);
border-color: rgba(0, 213, 255, 0.3);
}
}
.notification-menu-footer {
padding: 8px 8px 0;
border-top: 1px solid rgba(0, 213, 255, 0.2);
}
.view-all-btn {
width: 100%;
padding: 8px 12px;
background-color: rgba(0, 213, 255, 0.1);
border: 1px solid rgba(0, 213, 255, 0.3);
border-radius: 4px;
color: #00d5ff;
font-size: 11px;
font-weight: 600;
text-transform: uppercase;
cursor: pointer;
transition: all 0.2s ease;
&:hover {
background-color: rgba(0, 213, 255, 0.2);
border-color: #00d5ff;
}
}
top: 5px; right: 5px;
min-width: 14px; height: 14px;
border-radius: 7px;
background: var(--nc-accent-badge);
color: var(--nc-badge-text);
font-size: 9px;
font-weight: 700;
display: flex;
align-items: center;
justify-content: center;
padding: 0 3px;
}
/* ============ GAMES BUTTON ============ */
.nc-games-btn {
display: inline-flex;
align-items: center;
gap: 6px;
height: 36px;
padding: 0 14px;
border: 1px solid var(--nc-border);
background: transparent;
color: var(--nc-text-muted);
font-family: inherit;
font-size: 11px;
font-weight: 600;
letter-spacing: 0.1em;
text-transform: uppercase;
cursor: pointer;
transition: background 0.15s, color 0.15s;
}
.nc-games-btn:hover {
background: var(--nc-accent-hover);
color: var(--nc-text);
}
/* ============ PROFILE BUTTON ============ */
.nc-profile {
display: flex;
align-items: center;
gap: 8px;
padding: 4px 10px 4px 4px;
height: 36px;
border: 1px solid var(--nc-border);
background: transparent;
cursor: pointer;
color: var(--nc-text-muted);
font-family: inherit;
transition: background 0.15s, color 0.15s;
}
.nc-profile:hover,
.nc-profile.is-open {
background: var(--nc-accent-hover);
color: var(--nc-text);
}
.nc-profile-name {
font-size: 12px;
font-weight: 600;
letter-spacing: 0.04em;
}
.nc-chevron { opacity: 0.5; }
/* ============ AVATAR ============ */
.nc-avatar {
border-radius: 50%;
background: linear-gradient(135deg, var(--nc-avatar-a) 0%, var(--nc-avatar-b) 100%);
display: flex;
align-items: center;
justify-content: center;
color: #fff;
font-weight: 700;
letter-spacing: 0.02em;
flex-shrink: 0;
}
.nc-avatar-sm { width: 26px; height: 26px; font-size: 11px; }
.nc-avatar-md { width: 40px; height: 40px; font-size: 17px; }
/* ============ DROPDOWN WRAPPER ============ */
.nc-dropdown-wrap { position: relative; }
/* ============ POPOVERS ============ */
.nc-popover {
position: absolute;
top: calc(100% + 10px);
right: 0;
background: var(--nc-surface);
backdrop-filter: blur(20px);
-webkit-backdrop-filter: blur(20px);
border: 1px solid var(--nc-border);
box-shadow: var(--nc-popover-glow);
z-index: 200;
overflow: hidden;
}
/* ============ NOTIFICATIONS PANEL ============ */
.nc-notif { width: 360px; }
.nc-notif-header {
padding: 14px 18px;
border-bottom: 1px solid rgba(255,255,255,0.06);
display: flex;
justify-content: space-between;
align-items: center;
}
.nc-notif-header-title {
font-size: 11px;
letter-spacing: 0.22em;
color: var(--nc-text-muted);
text-transform: uppercase;
font-weight: 600;
}
.nc-notif-list { max-height: 420px; overflow-y: auto; }
.nc-notif-empty {
padding: 24px 18px;
text-align: center;
font-size: 13px;
color: var(--nc-text-dim);
letter-spacing: 0.04em;
}
.nc-notif-row {
padding: 14px 18px;
border-bottom: 1px solid rgba(255,255,255,0.04);
position: relative;
display: flex;
gap: 12px;
align-items: flex-start;
}
.nc-notif-row.is-unread { background: rgba(255,255,255,0.03); }
.nc-notif-row.is-unread::before {
content: "";
position: absolute;
left: 6px; top: 22px;
width: 4px; height: 4px;
border-radius: 50%;
background: var(--nc-unread-dot);
}
.nc-notif-icon {
width: 32px; height: 32px;
flex-shrink: 0;
background: rgba(255,255,255,0.04);
border: 1px solid rgba(255,255,255,0.12);
display: flex;
align-items: center;
justify-content: center;
color: var(--nc-accent);
}
.nc-notif-body { flex: 1; min-width: 0; }
.nc-notif-text {
font-size: 13px;
color: var(--nc-text);
line-height: 1.35;
}
.nc-notif-text b { font-weight: 600; }
.nc-notif-meta {
font-size: 10px;
color: var(--nc-text-dim);
margin-top: 4px;
letter-spacing: 0.08em;
text-transform: uppercase;
}
.nc-notif-actions {
display: flex;
gap: 6px;
margin-top: 10px;
}
.nc-btn-accept,
.nc-btn-decline {
padding: 6px 12px;
font-size: 10px;
font-family: inherit;
letter-spacing: 0.18em;
cursor: pointer;
display: inline-flex;
align-items: center;
gap: 4px;
text-transform: uppercase;
font-weight: 600;
border: none;
transition: opacity 0.15s;
}
.nc-btn-accept {
background: var(--nc-accent);
color: var(--nc-badge-text);
font-weight: 700;
}
.nc-btn-decline {
background: transparent;
color: var(--nc-text-muted);
border: 1px solid rgba(255,255,255,0.15);
}
.nc-btn-accept:disabled,
.nc-btn-decline:disabled {
opacity: 0.45;
cursor: not-allowed;
}
.nc-notif-footer {
padding: 10px 18px;
border-top: 1px solid rgba(255,255,255,0.06);
}
.nc-view-all {
width: 100%;
background: transparent;
border: none;
color: var(--nc-text-dim);
font-size: 11px;
font-family: inherit;
letter-spacing: 0.2em;
cursor: pointer;
text-transform: uppercase;
padding: 6px 0;
transition: color 0.15s;
}
.nc-view-all:hover { color: var(--nc-text-muted); }
/* ============ PROFILE MENU ============ */
.nc-menu { width: 250px; }
.nc-menu-header {
padding: 16px 16px 14px;
border-bottom: 1px solid rgba(255,255,255,0.06);
display: flex;
gap: 12px;
align-items: center;
}
.nc-menu-user-name {
font-size: 14px;
color: var(--nc-text);
font-weight: 600;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.nc-menu-user-sub {
font-size: 11px;
color: var(--nc-text-dim);
margin-top: 2px;
letter-spacing: 0.06em;
}
.nc-menu-group { padding: 6px 0; }
.nc-menu-group + .nc-menu-group {
border-top: 1px solid rgba(255,255,255,0.06);
}
.nc-menu-item {
padding: 9px 16px;
display: flex;
align-items: center;
gap: 12px;
cursor: pointer;
color: var(--nc-text-muted);
font-size: 13px;
font-family: inherit;
background: transparent;
border: none;
width: 100%;
text-align: left;
transition: background 0.12s, color 0.12s;
}
.nc-menu-item:hover {
background: var(--nc-accent-hover);
color: var(--nc-accent);
}
.nc-menu-item.danger { color: var(--nc-danger); }
.nc-menu-item.danger:hover { background: rgba(255,122,122,0.08); color: var(--nc-danger); }
.nc-menu-icon { opacity: 0.85; display: inline-flex; }
.nc-menu-label { flex: 1; }
/* ============ DARK MODE TOGGLE PILL ============ */
.nc-toggle {
width: 28px; height: 16px;
border-radius: 8px;
background: rgba(255,255,255,0.15);
position: relative;
flex-shrink: 0;
transition: background 0.2s;
}
.nc-toggle.is-on { background: var(--nc-accent); }
.nc-toggle::after {
content: "";
position: absolute;
top: 2px; left: 2px;
width: 12px; height: 12px;
border-radius: 50%;
background: #fff;
transition: left 0.2s;
}
.nc-toggle.is-on::after { left: 14px; }
/* ============ AUTH BUTTONS (logged out) ============ */
.nc-auth-btn {
background: transparent;
border: 1px solid var(--nc-border);
color: var(--nc-text-muted);
padding: 7px 14px;
font-size: 11px;
font-family: inherit;
font-weight: 600;
letter-spacing: 0.1em;
text-transform: uppercase;
cursor: pointer;
transition: background 0.15s, color 0.15s, border-color 0.15s;
}
.nc-auth-btn:hover {
background: rgba(255,255,255,0.06);
color: var(--nc-text);
}
.nc-auth-btn--primary {
background: var(--nc-accent);
border-color: var(--nc-accent);
color: var(--nc-badge-text);
}
.nc-auth-btn--primary:hover {
filter: brightness(1.1);
color: var(--nc-badge-text);
}
/* ============ NOTIF SCROLLBAR ============ */
.nc-notif-list::-webkit-scrollbar { width: 6px; }
.nc-notif-list::-webkit-scrollbar-track { background: transparent; }
.nc-notif-list::-webkit-scrollbar-thumb { background: rgba(255,255,255,0.1); border-radius: 3px; }
+188 -55
View File
@@ -1,75 +1,208 @@
<nav class="navbar">
<div class="container-fluid">
<span class="navbar-brand">NowChess</span>
<div class="ms-auto">
<div class="d-flex align-items-center gap-2">
<!-- Challenge Notification Badge -->
<div class="notification-container">
<button type="button" class="notification-badge" (click)="toggleNotificationMenu()"
[class.has-notifications]="incomingChallenges.length > 0" title="View challenges">
🔔
<span *ngIf="incomingChallenges.length > 0" class="badge">
{{ incomingChallenges.length }}
</span>
</button>
<nav class="nc-nav">
<!-- Notification Menu Dropdown -->
@if (showNotificationMenu && incomingChallenges.length > 0) {
<div class="notification-menu" (click)="$event.stopPropagation()">
<div class="notification-menu-header">
Challenges
<button type="button" class="close-btn" (click)="closeNotificationMenu()">×</button>
<!-- Logo -->
<div class="nc-logo" (click)="goToHome()" role="button" tabindex="0">
<div class="nc-logo-mark"></div>
<span class="nc-logo-text">NowChess</span>
</div>
<!-- Center links — only when logged in -->
@if (currentUser) {
<div class="nc-links">
<button type="button" class="nc-link">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M1 12s4-8 11-8 11 8 11 8-4 8-11 8-11-8-11-8z" />
<circle cx="12" cy="12" r="3" />
</svg>
Watch
</button>
<button type="button" class="nc-link" (click)="goToTournaments()">Tournaments</button>
<button type="button" class="nc-link" (click)="goToBots()">Bots</button>
</div>
}
<!-- Right cluster -->
<div class="nc-right">
@if (currentUser; as user) {
<!-- Notifications bell -->
<div class="nc-dropdown-wrap" data-dropdown="notif">
<button type="button" class="nc-bell" [class.is-open]="notifOpen" (click)="toggleNotif($event)"
aria-label="Notifications">
<svg width="18" height="18" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
stroke-linecap="round" stroke-linejoin="round">
<path d="M6 8a6 6 0 0 1 12 0c0 7 3 9 3 9H3s3-2 3-9" />
<path d="M10.3 21a1.94 1.94 0 0 0 3.4 0" />
</svg>
@if (incomingChallenges.length > 0) {
<span class="nc-badge">{{ incomingChallenges.length }}</span>
}
</button>
@if (notifOpen) {
<div class="nc-popover nc-notif" (click)="$event.stopPropagation()">
<div class="nc-notif-header">
<span class="nc-notif-header-title">Challenges</span>
</div>
<div class="nc-notif-list">
@if (incomingChallenges.length === 0) {
<div class="nc-notif-empty">No pending challenges</div>
}
@for (challenge of incomingChallenges; track challenge.id) {
<div class="nc-notif-row is-unread">
<div class="nc-notif-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
stroke-linecap="round" stroke-linejoin="round">
<line x1="14.5" y1="17.5" x2="3" y2="6" />
<path d="M13 19l6 -6" /><path d="M16 16l4 4" />
<path d="M19 21l2 -2" /><path d="M15 5l4 4" />
<path d="M21 3l-3 1l-4 4" />
</svg>
</div>
<div class="notification-list">
<div *ngFor="let challenge of incomingChallenges" class="notification-item">
{{ challenge.challenger.name }}
<div class="nc-notif-body">
<div class="nc-notif-text">
<b>{{ challenge.challenger.name }}</b> challenged you to a
{{ getTimeControlDisplay(challenge) }} game.
</div>
<div class="nc-notif-meta">
{{ challenge.challenger.rating }} · {{ challenge.timeControl.type ?? 'Custom' }} · {{ getExpirationInfo(challenge) }}
</div>
<div class="nc-notif-actions">
<button type="button" class="nc-btn-accept"
[disabled]="acceptingId === challenge.id || !!decliningId"
(click)="acceptChallenge($event, challenge)">
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
stroke-linecap="round" stroke-linejoin="round">
<polyline points="20 6 9 17 4 12" />
</svg>
{{ acceptingId === challenge.id ? '...' : 'Accept' }}
</button>
<button type="button" class="nc-btn-decline"
[disabled]="!!acceptingId || decliningId === challenge.id"
(click)="declineChallenge($event, challenge)">
<svg width="10" height="10" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
stroke-linecap="round" stroke-linejoin="round">
<line x1="18" y1="6" x2="6" y2="18" /><line x1="6" y1="6" x2="18" y2="18" />
</svg>
{{ decliningId === challenge.id ? '...' : 'Decline' }}
</button>
</div>
</div>
<div class="notification-menu-footer">
<button type="button" class="view-all-btn" (click)="goToChallenges()">
View All Challenges →
</button>
</div>
</div>
}
</div>
<button type="button" class="app-btn" (click)="toggleTheme()">
{{ isDarkMode ? 'Light mode' : 'Dark mode' }}
</button>
@if (currentUser; as user) {
<div class="d-flex align-items-center gap-2 user-section">
<button type="button" class="me-btn" (click)="goToProfile()">
👤 {{ user.username }}
</button>
<button type="button" class="app-btn" (click)="goToChallenges()">
Challenges
</button>
<button type="button" class="app-btn" (click)="logout()">Logout</button>
<div class="nc-notif-footer">
<button type="button" class="nc-view-all" (click)="goToChallenges()">View all challenges</button>
</div>
} @else {
<button type="button" class="app-btn" (click)="openLoginDialog()">
Login
</button>
<button type="button" class="app-btn" (click)="openRegisterDialog()">
Register
</button>
}
</div>
}
</div>
<!-- Games quick-access -->
<button type="button" class="nc-games-btn" (click)="goToGames()">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M14.5 17.5L3 6"/>
<path d="M13 19l6-6"/><path d="M16 16l4 4"/>
<path d="M19 21l2-2"/><path d="M15 5l4 4"/>
<path d="M21 3l-3 1-4 4"/>
</svg>
Games
</button>
<!-- Profile -->
<div class="nc-dropdown-wrap" data-dropdown="profile">
<button type="button" class="nc-profile" [class.is-open]="profileOpen" (click)="toggleProfile($event)">
<div class="nc-avatar nc-avatar-sm">{{ getInitial() }}</div>
<span class="nc-profile-name">{{ user.username }}</span>
<svg class="nc-chevron" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9" />
</svg>
</button>
@if (profileOpen) {
<div class="nc-popover nc-menu" (click)="$event.stopPropagation()">
<div class="nc-menu-header">
<div class="nc-avatar nc-avatar-md">{{ getInitial() }}</div>
<div>
<div class="nc-menu-user-name">{{ user.username }}</div>
<div class="nc-menu-user-sub">{{ user.rating }} · &#64;{{ user.username }}</div>
</div>
</div>
<div class="nc-menu-group">
<button type="button" class="nc-menu-item" (click)="goToProfile()">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8"
stroke-linecap="round" stroke-linejoin="round">
<path d="M20 21v-2a4 4 0 0 0-4-4H8a4 4 0 0 0-4 4v2" />
<circle cx="12" cy="7" r="4" />
</svg>
</span>
<span class="nc-menu-label">My profile</span>
</button>
<button type="button" class="nc-menu-item" (click)="goToChallenges()">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
stroke-linecap="round" stroke-linejoin="round">
<line x1="14.5" y1="17.5" x2="3" y2="6" />
<path d="M13 19l6 -6" /><path d="M16 16l4 4" />
<path d="M19 21l2 -2" /><path d="M15 5l4 4" />
<path d="M21 3l-3 1l-4 4" />
</svg>
</span>
<span class="nc-menu-label">Challenges</span>
</button>
<button type="button" class="nc-menu-item" (click)="toggleTheme($event)">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M21 12.8A9 9 0 1 1 11.2 3a7 7 0 0 0 9.8 9.8z" />
</svg>
</span>
<span class="nc-menu-label">{{ isDarkMode ? 'Light mode' : 'Dark mode' }}</span>
<span class="nc-toggle" [class.is-on]="isDarkMode"></span>
</button>
</div>
<div class="nc-menu-group">
<button type="button" class="nc-menu-item danger" (click)="logout()">
<span class="nc-menu-icon">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
stroke-linecap="round" stroke-linejoin="round">
<path d="M9 21H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h4" />
<polyline points="16 17 21 12 16 7" />
<line x1="21" y1="12" x2="9" y2="12" />
</svg>
</span>
<span class="nc-menu-label">Log out</span>
</button>
</div>
</div>
}
</div>
} @else {
<!-- Logged-out auth buttons -->
<button type="button" class="nc-auth-btn" (click)="openLoginDialog()">Login</button>
<button type="button" class="nc-auth-btn nc-auth-btn--primary" (click)="openRegisterDialog()">Register</button>
}
</div>
</nav>
<!-- Challenge Notification Popup -->
@if (displayedChallenge) {
<app-challenge-notification [challenge]="displayedChallenge" (accept)="onChallengeAccepted($event)"
(decline)="onChallengeDeclined($event)" (close)="onNotificationClose()" />
}
@if (showLoginDialog) {
<app-login-dialog (onClose)="closeLoginDialog()" (onSuccess)="onLoginSuccess()" />
}
@if (showRegisterDialog) {
<app-register-dialog (onClose)="closeRegisterDialog()" (onSuccess)="onRegisterSuccess()" />
}
}
+155 -44
View File
@@ -1,4 +1,4 @@
import { Component, DestroyRef, OnInit, inject } from '@angular/core';
import { Component, DestroyRef, HostListener, OnInit, inject } from '@angular/core';
import { CommonModule } from '@angular/common';
import { Router } from '@angular/router';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
@@ -9,13 +9,14 @@ import { LoginDialogComponent } from '../login-dialog/login-dialog.component';
import { RegisterDialogComponent } from '../register-dialog/register-dialog.component';
import { ThemeService } from '../../services/theme.service';
import { ChallengeEventService } from '../../services/challenge-event.service';
import { ChallengeNotificationComponent } from '../challenge-notification/challenge-notification.component';
import { ChallengeService } from '../../services/challenge.service';
import { ChallengeWebSocketService } from '../../services/challenge-websocket.service';
import { Challenge } from '../../models/challenge.models';
@Component({
selector: 'app-toolbar',
standalone: true,
imports: [CommonModule, LoginDialogComponent, RegisterDialogComponent, ChallengeNotificationComponent],
imports: [CommonModule, LoginDialogComponent, RegisterDialogComponent],
templateUrl: './toolbar.component.html',
styleUrl: './toolbar.component.css'
})
@@ -25,54 +26,115 @@ export class ToolbarComponent implements OnInit {
private readonly authDialogService = inject(AuthDialogService);
private readonly themeService = inject(ThemeService);
private readonly challengeEventService = inject(ChallengeEventService);
private readonly challengeService = inject(ChallengeService);
private readonly challengeWs = inject(ChallengeWebSocketService);
private readonly router = inject(Router);
private pollHandle: ReturnType<typeof setInterval> | null = null;
private readonly navigatedChallengeIds = new Set<string>();
currentUser: CurrentUser | null = null;
showLoginDialog = false;
showRegisterDialog = false;
isDarkMode = false;
profileOpen = false;
notifOpen = false;
incomingChallenges: Challenge[] = [];
showNotificationMenu = false;
displayedChallenge: Challenge | null = null;
acceptingId: string | null = null;
decliningId: string | null = null;
ngOnInit(): void {
this.destroyRef.onDestroy(() => this.stopPolling());
this.authService.currentUser$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((user) => {
.subscribe(user => {
this.currentUser = user;
if (user) {
this.challengeWs.connect();
this.startPolling();
} else {
this.challengeWs.disconnect();
this.stopPolling();
this.navigatedChallengeIds.clear();
this.challengeEventService.clear();
}
});
this.authDialogService.dialogState$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((state) => {
.subscribe(state => {
this.showLoginDialog = state === 'login';
this.showRegisterDialog = state === 'register';
});
this.themeService.darkMode$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((isDarkMode) => {
this.isDarkMode = isDarkMode;
});
.subscribe(isDark => { this.isDarkMode = isDark; });
this.challengeEventService.getIncomingChallenges$()
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((challenges) => {
this.incomingChallenges = challenges;
// Show the most recent challenge as notification
if (challenges.length > 0) {
this.displayedChallenge = challenges[0];
}
});
.subscribe(challenges => { this.incomingChallenges = challenges; });
}
this.challengeEventService.getChallengeReceived$()
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((challenge) => {
this.displayedChallenge = challenge;
});
private startPolling(): void {
this.fetchChallenges();
this.pollHandle = setInterval(() => this.fetchChallenges(), 10_000);
}
private stopPolling(): void {
if (this.pollHandle !== null) {
clearInterval(this.pollHandle);
this.pollHandle = null;
}
}
private fetchChallenges(): void {
this.challengeService.listChallenges().subscribe({
next: response => {
const incoming = response.in ?? response.incoming ?? [];
this.challengeEventService.setIncomingChallenges(incoming);
const outgoing = response.out ?? response.outgoing ?? [];
for (const c of outgoing) {
if (c.status === 'accepted' && c.gameId && !this.navigatedChallengeIds.has(c.id)) {
this.navigatedChallengeIds.add(c.id);
if (!this.router.url.includes(`/game/${c.gameId}`)) {
void this.router.navigate(['/game', c.gameId]);
}
}
}
}
});
}
@HostListener('document:click', ['$event'])
onDocumentClick(event: MouseEvent): void {
if (!(event.target as HTMLElement).closest('[data-dropdown]')) {
this.profileOpen = false;
this.notifOpen = false;
}
}
toggleProfile(event: MouseEvent): void {
event.stopPropagation();
const wasOpen = this.profileOpen;
this.profileOpen = false;
this.notifOpen = false;
this.profileOpen = !wasOpen;
}
toggleNotif(event: MouseEvent): void {
event.stopPropagation();
const wasOpen = this.notifOpen;
this.profileOpen = false;
this.notifOpen = false;
this.notifOpen = !wasOpen;
}
openLoginDialog(): void {
this.profileOpen = false;
this.notifOpen = false;
this.authDialogService.openLogin();
}
@@ -81,6 +143,8 @@ export class ToolbarComponent implements OnInit {
}
openRegisterDialog(): void {
this.profileOpen = false;
this.notifOpen = false;
this.authDialogService.openRegister();
}
@@ -89,15 +153,48 @@ export class ToolbarComponent implements OnInit {
}
logout(): void {
this.profileOpen = false;
this.notifOpen = false;
this.authService.logout();
}
toggleTheme(): void {
toggleTheme(event: MouseEvent): void {
event.stopPropagation();
this.themeService.toggleTheme();
}
goToHome(): void {
void this.router.navigate(['/']);
}
goToProfile(): void {
this.router.navigate(['/profile']);
this.profileOpen = false;
this.notifOpen = false;
void this.router.navigate(['/profile']);
}
goToGames(): void {
this.profileOpen = false;
this.notifOpen = false;
void this.router.navigate(['/games']);
}
goToTournaments(): void {
this.profileOpen = false;
this.notifOpen = false;
void this.router.navigate(['/tournaments']);
}
goToChallenges(): void {
this.profileOpen = false;
this.notifOpen = false;
void this.router.navigate(['/challenges']);
}
goToBots(): void {
this.profileOpen = false;
this.notifOpen = false;
void this.router.navigate(['/bots']);
}
onLoginSuccess(): void {
@@ -108,33 +205,47 @@ export class ToolbarComponent implements OnInit {
this.closeRegisterDialog();
}
toggleNotificationMenu(): void {
this.showNotificationMenu = !this.showNotificationMenu;
getInitial(): string {
return this.currentUser?.username?.charAt(0).toUpperCase() ?? '?';
}
closeNotificationMenu(): void {
this.showNotificationMenu = false;
getTimeControlDisplay(challenge: Challenge): string {
const { limit, increment } = challenge.timeControl;
if (!limit || !increment) return 'Unlimited';
return `${Math.floor(limit / 60)}+${increment}`;
}
onChallengeAccepted(challenge: Challenge): void {
this.challengeEventService.onChallengeAccepted(challenge);
this.displayedChallenge = null;
this.closeNotificationMenu();
// Navigate to the game (once game creation is handled by backend)
getExpirationInfo(challenge: Challenge): string {
const diff = new Date(challenge.expiresAt).getTime() - Date.now();
if (diff <= 0) return 'Expired';
const min = Math.floor(diff / 60000);
return min > 60 ? `${Math.floor(min / 60)}h` : `${min}m`;
}
onChallengeDeclined(challenge: Challenge): void {
this.challengeEventService.removeChallenge(challenge.id);
this.displayedChallenge = null;
this.closeNotificationMenu();
acceptChallenge(event: MouseEvent, challenge: Challenge): void {
event.stopPropagation();
if (this.acceptingId || this.decliningId) return;
this.acceptingId = challenge.id;
this.challengeService.acceptChallenge(challenge.id).subscribe({
next: accepted => {
this.acceptingId = null;
this.challengeEventService.onChallengeAccepted(accepted);
if (accepted.gameId) void this.router.navigate(['/game', accepted.gameId]);
},
error: () => { this.acceptingId = null; }
});
}
onNotificationClose(): void {
this.displayedChallenge = null;
}
goToChallenges(): void {
this.closeNotificationMenu();
void this.router.navigate(['/challenges']);
declineChallenge(event: MouseEvent, challenge: Challenge): void {
event.stopPropagation();
if (this.acceptingId || this.decliningId) return;
this.decliningId = challenge.id;
this.challengeService.declineChallenge(challenge.id, { reason: 'generic' }).subscribe({
next: () => {
this.decliningId = null;
this.challengeEventService.removeChallenge(challenge.id);
},
error: () => { this.decliningId = null; }
});
}
}
+3 -1
View File
@@ -4,8 +4,10 @@
*/
export function loadRuntimeConfig() {
const config = (window as any).__RUNTIME_CONFIG__ || {};
const wsProtocol = window.location.protocol === 'https:' ? 'wss' : 'ws';
const derivedWsUrl = `${wsProtocol}://${window.location.host}`;
return {
apiUrl: config.API_URL || '',
wsUrl: config.WEBSOCKET_URL || 'ws://localhost:8080'
wsUrl: config.WEBSOCKET_URL || derivedWsUrl
};
}
+2 -1
View File
@@ -17,7 +17,8 @@ export interface RegisterResponse {
}
export interface LoginResponse {
token: string;
accessToken: string;
refreshToken: string;
}
export interface CurrentUser {
+10
View File
@@ -0,0 +1,10 @@
export interface Bot {
id: string;
name: string;
rating: number;
createdAt: string;
}
export interface BotWithToken extends Bot {
token: string;
}
+6
View File
@@ -1,5 +1,10 @@
export type GameTurn = 'white' | 'black';
export interface ClockState {
whiteRemainingMs: number;
blackRemainingMs: number;
}
export type GameStatus =
| 'started'
| 'check'
@@ -26,6 +31,7 @@ export interface GameState {
moves: string[];
undoAvailable: boolean;
redoAvailable: boolean;
clock: ClockState | null;
}
export interface GameFull {
+66
View File
@@ -0,0 +1,66 @@
export interface TournamentClock {
limit: number;
increment: number;
}
export interface TournamentVariant {
key: string;
name: string;
}
export interface TournamentBotRef {
id: string;
name: string;
}
export interface TournamentResult {
rank: number;
points: number;
tieBreak: number;
bot: TournamentBotRef;
nbGames: number;
wins: number;
draws: number;
losses: number;
}
export interface TournamentStanding {
page: number;
players: TournamentResult[];
}
export interface Tournament {
id: string;
fullName: string;
clock: TournamentClock;
variant: TournamentVariant;
rated: boolean;
nbPlayers: number;
nbRounds: number;
createdBy: string;
startsAt: string | null;
status: 'created' | 'started' | 'finished';
round: number;
standing: TournamentStanding;
winner: TournamentBotRef | null;
}
export interface TournamentList {
created: Tournament[];
started: Tournament[];
finished: Tournament[];
}
export interface TournamentPairing {
id: string;
round: number;
white: TournamentBotRef | null;
black: TournamentBotRef;
gameId: string | null;
winner: 'white' | 'black' | 'draw' | null;
}
export interface RoundPairings {
round: number;
pairings: TournamentPairing[];
}
+163
View File
@@ -0,0 +1,163 @@
:host {
--nc-neon: #ff45c8;
--nc-bg: #06060d;
--nc-surface: rgba(20, 17, 42, 0.6);
--nc-text: #fff;
--nc-text-muted: rgba(255, 255, 255, 0.65);
--nc-text-dim: rgba(255, 255, 255, 0.45);
--nc-border: rgba(255, 255, 255, 0.08);
--nc-border-strong: rgba(255, 255, 255, 0.15);
--nc-success: #5ee5a1;
--nc-danger: #ff7a7a;
--nc-warn: #ffd166;
--nc-sans: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
display: block;
min-height: 100vh;
background: var(--nc-bg);
font-family: var(--nc-sans);
color: var(--nc-text);
}
:host-context(html:not([data-theme='dark'])) {
--nc-neon: #c026d3;
--nc-bg: #f5f0fc;
--nc-surface: rgba(255, 255, 255, 0.88);
--nc-text: #0f0022;
--nc-text-muted: rgba(15, 0, 34, 0.65);
--nc-text-dim: rgba(15, 0, 34, 0.4);
--nc-border: rgba(15, 0, 34, 0.1);
--nc-border-strong: rgba(15, 0, 34, 0.2);
--nc-success: #16a34a;
--nc-danger: #dc2626;
--nc-warn: #b45309;
}
.b-shell { padding-top: 72px; min-height: 100vh; }
.page { max-width: 680px; margin: 0 auto; padding: 32px 20px 64px; }
.crumb { display: flex; align-items: center; gap: 8px; margin-bottom: 28px;
font-size: 11px; color: var(--nc-text-dim); letter-spacing: 0.06em; }
.crumb-link { display: inline-flex; align-items: center; gap: 4px;
color: var(--nc-text-dim); text-decoration: none; transition: color 0.15s; }
.crumb-link:hover { color: var(--nc-neon); }
.crumb-sep { opacity: 0.35; }
.crumb-current { color: var(--nc-text-muted); }
.page-header { margin-bottom: 24px; }
.title-row { display: flex; align-items: center; justify-content: space-between; margin-bottom: 8px; }
.page-title { font-size: 22px; font-weight: 700; margin: 0; letter-spacing: -0.02em; }
.page-sub { font-size: 13px; color: var(--nc-text-muted); margin: 0; line-height: 1.5; }
.btn-new {
display: inline-flex; align-items: center; gap: 6px;
padding: 7px 14px; border-radius: 8px; border: none;
background: var(--nc-neon); color: #fff;
font-size: 13px; font-weight: 600; cursor: pointer; transition: opacity 0.15s;
}
.btn-new:hover { opacity: 0.85; }
/* Create panel */
.create-panel {
border: 1px solid var(--nc-border-strong); border-radius: 12px;
background: var(--nc-surface); padding: 16px; margin-bottom: 20px;
}
.create-inner { display: flex; flex-direction: column; gap: 10px; }
.field-label { font-size: 11px; font-weight: 600; text-transform: uppercase;
letter-spacing: 0.06em; color: var(--nc-text-muted); }
.create-row { display: flex; gap: 8px; align-items: center; }
.text-input {
flex: 1; padding: 8px 12px; border-radius: 8px;
border: 1px solid var(--nc-border-strong);
background: rgba(255,255,255,0.04); color: var(--nc-text); font-size: 14px;
}
.text-input:focus { outline: 2px solid var(--nc-neon); outline-offset: 1px; border-color: transparent; }
.text-input:disabled { opacity: 0.5; }
.error-text { font-size: 12px; color: var(--nc-danger); margin: 0; }
/* Buttons */
.btn-primary {
padding: 8px 16px; border-radius: 8px; border: none;
background: var(--nc-neon); color: #fff; font-size: 13px; font-weight: 600;
cursor: pointer; white-space: nowrap; transition: opacity 0.15s;
}
.btn-primary:disabled { opacity: 0.5; cursor: not-allowed; }
.btn-ghost {
padding: 8px 14px; border-radius: 8px; border: 1px solid var(--nc-border-strong);
background: transparent; color: var(--nc-text-muted); font-size: 13px; cursor: pointer;
}
.btn-ghost:disabled { opacity: 0.5; cursor: not-allowed; }
/* States */
.state-msg { display: flex; align-items: center; gap: 10px;
padding: 24px 0; color: var(--nc-text-muted); font-size: 13px; }
.pulse { width: 8px; height: 8px; border-radius: 50%; background: var(--nc-neon);
flex-shrink: 0; animation: pulse 1.4s ease-in-out infinite; }
@keyframes pulse { 0%, 100% { opacity: 1; transform: scale(1); } 50% { opacity: 0.4; transform: scale(0.85); } }
.empty-state { display: flex; flex-direction: column; align-items: center;
gap: 8px; padding: 64px 0; text-align: center; }
.empty-icon { color: var(--nc-text-dim); margin-bottom: 4px; }
.empty-title { font-size: 15px; font-weight: 600; margin: 0; }
.empty-sub { font-size: 13px; color: var(--nc-text-muted); margin: 0; }
/* Bot list */
.bot-list { display: flex; flex-direction: column; gap: 8px; }
.bot-card {
border: 1px solid var(--nc-border); border-radius: 12px;
background: var(--nc-surface); overflow: hidden;
}
.bot-main {
display: flex; align-items: center; gap: 12px;
padding: 14px 16px;
}
.bot-avatar {
width: 36px; height: 36px; border-radius: 50%; flex-shrink: 0;
background: var(--nc-neon); color: #fff;
display: flex; align-items: center; justify-content: center;
font-size: 16px; font-weight: 700;
}
.bot-info { display: flex; flex-direction: column; gap: 3px; flex: 1; min-width: 0; }
.bot-name { font-size: 14px; font-weight: 600; }
.bot-meta { font-size: 11px; color: var(--nc-text-muted); }
.bot-actions { display: flex; gap: 8px; flex-shrink: 0; }
.btn-token {
display: inline-flex; align-items: center; gap: 5px;
padding: 6px 12px; border-radius: 7px; border: 1px solid var(--nc-border-strong);
background: transparent; color: var(--nc-text-muted); font-size: 12px; cursor: pointer;
transition: background 0.15s, color 0.15s;
}
.btn-token:hover, .btn-token.active { background: rgba(255,69,200,0.1); color: var(--nc-neon); border-color: var(--nc-neon); }
.btn-token:disabled { opacity: 0.5; cursor: not-allowed; }
.btn-danger {
padding: 6px 12px; border-radius: 7px; border: 1px solid rgba(255,122,122,0.3);
background: transparent; color: var(--nc-danger); font-size: 12px; cursor: pointer;
transition: background 0.15s;
}
.btn-danger:hover { background: rgba(255,122,122,0.1); }
.btn-danger:disabled { opacity: 0.5; cursor: not-allowed; }
/* Token panel */
.token-panel {
border-top: 1px solid var(--nc-border); padding: 12px 16px;
display: flex; flex-direction: column; gap: 10px;
}
.token-warning {
display: flex; align-items: flex-start; gap: 8px;
font-size: 12px; color: var(--nc-warn);
}
.token-row { display: flex; align-items: center; gap: 8px; }
.token-value {
flex: 1; font-family: monospace; font-size: 11px;
background: rgba(0,0,0,0.2); border-radius: 6px;
padding: 8px 10px; word-break: break-all;
color: var(--nc-text-muted); border: 1px solid var(--nc-border);
}
.btn-copy {
padding: 6px 12px; border-radius: 7px; border: 1px solid var(--nc-border-strong);
background: transparent; color: var(--nc-text-muted); font-size: 12px;
cursor: pointer; white-space: nowrap; transition: color 0.15s;
flex-shrink: 0;
}
.btn-copy:hover { color: var(--nc-success); }
+125
View File
@@ -0,0 +1,125 @@
<div class="b-shell">
<div class="page">
<nav class="crumb">
<a routerLink="/" class="crumb-link">
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="2.4" stroke-linecap="round" stroke-linejoin="round">
<polyline points="15 18 9 12 15 6"/>
</svg>
Back to lobby
</a>
<span class="crumb-sep">/</span>
<span class="crumb-current">My Bots</span>
</nav>
<header class="page-header">
<div class="title-row">
<h1 class="page-title">My Bots</h1>
<button type="button" class="btn-new" (click)="openCreate()">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="2.4" stroke-linecap="round" stroke-linejoin="round">
<line x1="12" y1="5" x2="12" y2="19"/><line x1="5" y1="12" x2="19" y2="12"/>
</svg>
New bot
</button>
</div>
<p class="page-sub">Bots are automated players owned by your account. Each has a token used to join tournaments and make moves.</p>
</header>
@if (showCreate) {
<div class="create-panel">
<div class="create-inner">
<label class="field-label">Bot name</label>
<div class="create-row">
<input type="text" class="text-input" [(ngModel)]="newBotName"
placeholder="e.g. AlphaBot" (keydown.enter)="submitCreate()"
[disabled]="creating" maxlength="40" />
<button type="button" class="btn-primary" (click)="submitCreate()"
[disabled]="creating || !newBotName.trim()">
{{ creating ? 'Creating…' : 'Create' }}
</button>
<button type="button" class="btn-ghost" (click)="cancelCreate()" [disabled]="creating">
Cancel
</button>
</div>
@if (createError) {
<p class="error-text">{{ createError }}</p>
}
</div>
</div>
}
@if (loading) {
<div class="state-msg"><span class="pulse"></span>Loading bots…</div>
} @else if (bots.length === 0) {
<div class="empty-state">
<svg width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="1.3" stroke-linecap="round" stroke-linejoin="round" class="empty-icon">
<rect x="3" y="11" width="18" height="11" rx="2" ry="2"/>
<path d="M7 11V7a5 5 0 0 1 10 0v4"/>
</svg>
<p class="empty-title">No bots yet</p>
<p class="empty-sub">Create a bot to join tournaments and play automated games.</p>
</div>
} @else {
<div class="bot-list">
@for (bot of bots; track bot.id) {
<div class="bot-card">
<div class="bot-main">
<div class="bot-avatar">{{ bot.name.charAt(0).toUpperCase() }}</div>
<div class="bot-info">
<span class="bot-name">{{ bot.name }}</span>
<span class="bot-meta">Rating {{ bot.rating }} · Created {{ bot.createdAt | date:'MMM d, yyyy' }}</span>
</div>
<div class="bot-actions">
<button type="button" class="btn-token"
[class.active]="!!revealedTokens[bot.id]"
[disabled]="revealingId === bot.id"
(click)="revealToken(bot.id)">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
@if (revealedTokens[bot.id]) {
<path d="M17.94 17.94A10.07 10.07 0 0 1 12 20c-7 0-11-8-11-8a18.45 18.45 0 0 1 5.06-5.94"/>
<path d="M9.9 4.24A9.12 9.12 0 0 1 12 4c7 0 11 8 11 8a18.5 18.5 0 0 1-2.16 3.19"/>
<line x1="1" y1="1" x2="23" y2="23"/>
} @else {
<path d="M1 12s4-8 11-8 11 8 11 8-4 8-11 8-11-8-11-8z"/>
<circle cx="12" cy="12" r="3"/>
}
</svg>
{{ revealingId === bot.id ? '…' : (revealedTokens[bot.id] ? 'Hide' : 'Token') }}
</button>
<button type="button" class="btn-danger"
[disabled]="deletingId === bot.id"
(click)="deleteBot(bot.id)">
{{ deletingId === bot.id ? '…' : 'Delete' }}
</button>
</div>
</div>
@if (revealedTokens[bot.id]) {
<div class="token-panel">
<div class="token-warning">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<path d="M10.29 3.86L1.82 18a2 2 0 0 0 1.71 3h16.94a2 2 0 0 0 1.71-3L13.71 3.86a2 2 0 0 0-3.42 0z"/>
<line x1="12" y1="9" x2="12" y2="13"/><line x1="12" y1="17" x2="12.01" y2="17"/>
</svg>
Token was just regenerated — the old one is now invalid. Keep this secret.
</div>
<div class="token-row">
<code class="token-value">{{ revealedTokens[bot.id] }}</code>
<button type="button" class="btn-copy" (click)="copyToken(bot.id)">
{{ copiedId === bot.id ? '✓ Copied' : 'Copy' }}
</button>
</div>
</div>
}
</div>
}
</div>
}
</div>
</div>
+111
View File
@@ -0,0 +1,111 @@
import { Component, DestroyRef, OnInit, inject } from '@angular/core';
import { CommonModule } from '@angular/common';
import { RouterLink } from '@angular/router';
import { FormsModule } from '@angular/forms';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { BotService } from '../../services/bot.service';
import { Bot, BotWithToken } from '../../models/bot.models';
@Component({
selector: 'app-bots',
standalone: true,
imports: [CommonModule, RouterLink, FormsModule],
templateUrl: './bots.component.html',
styleUrl: './bots.component.css'
})
export class BotsComponent implements OnInit {
private readonly destroyRef = inject(DestroyRef);
private readonly botService = inject(BotService);
bots: Bot[] = [];
loading = true;
showCreate = false;
newBotName = '';
creating = false;
createError: string | null = null;
revealedTokens: Record<string, string> = {};
revealingId: string | null = null;
copiedId: string | null = null;
deletingId: string | null = null;
ngOnInit(): void {
this.loadBots();
}
loadBots(): void {
this.loading = true;
this.botService.list()
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: bots => { this.bots = bots; this.loading = false; },
error: () => { this.loading = false; }
});
}
openCreate(): void {
this.newBotName = '';
this.createError = null;
this.showCreate = true;
}
cancelCreate(): void {
this.showCreate = false;
}
submitCreate(): void {
const name = this.newBotName.trim();
if (!name) return;
this.creating = true;
this.createError = null;
this.botService.create(name).subscribe({
next: (bot: BotWithToken) => {
this.creating = false;
this.showCreate = false;
this.bots = [bot, ...this.bots];
this.revealedTokens[bot.id] = bot.token;
},
error: err => {
this.creating = false;
this.createError = err.error?.message ?? err.error?.error ?? 'Failed to create bot.';
}
});
}
revealToken(botId: string): void {
if (this.revealedTokens[botId]) {
delete this.revealedTokens[botId];
return;
}
this.revealingId = botId;
this.botService.rotateToken(botId).subscribe({
next: token => {
this.revealingId = null;
this.revealedTokens[botId] = token;
},
error: () => { this.revealingId = null; }
});
}
copyToken(botId: string): void {
const token = this.revealedTokens[botId];
if (!token) return;
navigator.clipboard.writeText(token).then(() => {
this.copiedId = botId;
setTimeout(() => { this.copiedId = null; }, 2000);
});
}
deleteBot(botId: string): void {
this.deletingId = botId;
this.botService.delete(botId).subscribe({
next: () => {
this.deletingId = null;
this.bots = this.bots.filter(b => b.id !== botId);
delete this.revealedTokens[botId];
},
error: () => { this.deletingId = null; }
});
}
}
@@ -104,7 +104,7 @@ export class ChallengesComponent implements OnInit, OnDestroy {
}
declineChallenge(challenge: Challenge): void {
this.challengeService.declineChallenge(challenge.id, { reason: 'Not interested' })
this.challengeService.declineChallenge(challenge.id, { reason: 'generic' })
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: () => {
+567 -357
View File
@@ -1,419 +1,629 @@
@import '../../button-template.css';
/* ============================================================
DESIGN TOKENS — dark mode (default)
============================================================ */
:host {
--nc-neon: #ff45c8;
--nc-neon-soft: rgba(255, 69, 200, 0.55);
--nc-neon-clock-bg: rgba(255, 69, 200, 0.08);
--nc-bg: #06060d;
--nc-surface: rgba(20, 17, 42, 0.6);
--nc-surface-solid: rgba(10, 8, 22, 0.95);
--nc-text: #fff;
--nc-text-muted: rgba(255, 255, 255, 0.65);
--nc-text-dim: rgba(255, 255, 255, 0.45);
--nc-border: rgba(255, 255, 255, 0.08);
--nc-border-strong: rgba(255, 255, 255, 0.15);
--nc-warning: #ffb13a;
--nc-warning-soft: rgba(255, 177, 58, 0.4);
--nc-danger: #ff7a7a;
--nc-danger-soft: rgba(255, 122, 122, 0.3);
--nc-danger-bg: rgba(255, 122, 122, 0.08);
--nc-success: #5ee5a1;
--nc-clock-bg: rgba(0, 0, 0, 0.4);
--nc-btn-bg: rgba(255, 255, 255, 0.03);
--nc-btn-hover-bg: rgba(255, 255, 255, 0.07);
--nc-seg-bg: rgba(0, 0, 0, 0.3);
--nc-sans: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
--nc-mono: "JetBrains Mono", ui-monospace, "SF Mono", monospace;
}
/* ============================================================
LIGHT MODE TOKEN OVERRIDES (sunset-gradient palette)
============================================================ */
:host-context(html:not([data-theme='dark'])) {
--nc-neon: #ff3dbb;
--nc-neon-soft: rgba(255, 61, 187, 0.55);
--nc-neon-clock-bg: rgba(255, 61, 187, 0.08);
--nc-bg: transparent;
--nc-surface: rgba(26, 24, 56, 0.72);
--nc-surface-solid: rgba(26, 24, 56, 0.97);
--nc-text: #fff;
--nc-text-muted: rgba(255, 255, 255, 0.72);
--nc-text-dim: rgba(255, 255, 255, 0.45);
--nc-border: rgba(255, 255, 255, 0.10);
--nc-border-strong: rgba(255, 255, 255, 0.18);
--nc-warning: #ffb13a;
--nc-warning-soft: rgba(255, 177, 58, 0.40);
--nc-danger: #ff7a7a;
--nc-danger-soft: rgba(255, 122, 122, 0.30);
--nc-danger-bg: rgba(255, 122, 122, 0.08);
--nc-success: #5ee5a1;
--nc-clock-bg: rgba(0, 0, 0, 0.30);
--nc-btn-bg: rgba(255, 255, 255, 0.05);
--nc-btn-hover-bg: rgba(255, 255, 255, 0.10);
--nc-seg-bg: rgba(0, 0, 0, 0.28);
}
/* ============================================================
SHELL & AMBIENT BG
============================================================ */
.game-shell {
min-height: 100dvh;
padding: clamp(var(--size-md), 2vw, var(--size-xl));
background: linear-gradient(180deg, var(--color-primary-light) 0%, var(--color-secondary-mint) 100%);
color: var(--color-text-primary);
background: var(--nc-bg);
font-family: var(--nc-sans);
color: var(--nc-text);
position: relative;
}
:host-context(html[data-theme='dark']) .game-shell {
.game-shell::before {
content: "";
position: fixed;
inset: 0;
background:
radial-gradient(circle at top, rgba(185, 194, 218, 0.16) 0%, transparent 35%),
linear-gradient(180deg, #0f1f2e 0%, #17293d 52%, #0b1420 100%);
radial-gradient(ellipse 80% 50% at 20% 100%, rgba(212, 77, 74, 0.08), transparent 60%),
radial-gradient(ellipse 60% 40% at 90% 0%, rgba(74, 41, 98, 0.18), transparent 60%);
pointer-events: none;
z-index: 0;
}
.game-card {
max-width: 1400px;
:host-context(html:not([data-theme='dark'])) .game-shell::before {
background:
radial-gradient(ellipse 80% 50% at 20% 100%, rgba(212, 77, 74, 0.10), transparent 60%),
radial-gradient(ellipse 60% 40% at 90% 0%, rgba(74, 41, 98, 0.22), transparent 60%);
}
/* ============================================================
PAGE CONTAINER
============================================================ */
.page {
position: relative;
z-index: 1;
max-width: 1320px;
margin: 0 auto;
background: var(--color-bg-main);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-lg);
padding: clamp(var(--size-lg), 2vw, var(--size-xl));
box-shadow: var(--shadow-md);
padding: 28px 32px 60px;
}
:host-context(html[data-theme='dark']) .game-shell .game-card {
background: rgba(26, 47, 71, 0.88);
box-shadow: 0 12px 28px rgba(0, 0, 0, 0.34);
/* ============================================================
BREADCRUMB
============================================================ */
.crumb {
display: flex;
align-items: center;
gap: 10px;
margin-bottom: 18px;
font-family: var(--nc-mono);
font-size: 11px;
letter-spacing: 0.16em;
text-transform: uppercase;
}
header {
margin-bottom: var(--size-xl);
margin-bottom: var(--size-xl);
}
h1,
h2 {
color: var(--color-text-primary);
margin: 0 0 var(--size-md);
font-size: var(--heading-h1);
color: var(--color-text-primary);
margin: 0 0 var(--size-md);
font-size: var(--heading-h1);
}
.meta {
color: var(--color-text-primary);
color: var(--color-text-primary);
font-size: 0.95rem;
}
.back-link {
display: inline-block;
margin-bottom: var(--size-sm);
color: var(--color-text-primary);
margin-bottom: var(--size-sm);
color: var(--color-text-primary);
.crumb-link {
color: var(--nc-text-dim);
text-decoration: none;
font-weight: 600;
}
.back-link:hover {
text-decoration: underline;
}
.top-section {
display: grid;
gap: var(--size-md);
margin-top: var(--size-sm);
flex: 0 0 auto;
}
.board-theme-card {
background: var(--color-bg-card);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: var(--size-md-padding);
display: grid;
gap: var(--size-sm);
}
.board-theme-card h3 {
margin: 0;
color: var(--color-text-primary);
font-size: 1rem;
}
.board-theme-group {
display: flex;
gap: var(--size-md);
flex-wrap: wrap;
}
.board-theme-option {
display: inline-flex;
align-items: center;
gap: var(--size-xs);
color: var(--color-text-primary);
font-weight: 600;
gap: 6px;
transition: color 0.15s;
}
.board-theme-option input {
accent-color: var(--color-primary);
}
.crumb-link:hover { color: var(--nc-neon); }
.crumb-sep { color: var(--nc-text-dim); opacity: 0.5; }
.crumb-current { color: var(--nc-text-muted); }
.move-card {
padding: var(--size-lg-padding);
}
.move-card .btn {
align-self: flex-start;
width: auto;
}
.center-column {
width: 100%;
}
.board-section {
background: var(--color-bg-board);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: clamp(var(--size-sm), 1vw, var(--size-lg));
background: var(--color-bg-board);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: clamp(var(--size-sm), 1vw, var(--size-lg));
min-height: 400px;
container-type: size;
}
:host-context(html[data-theme='dark']) .game-shell .board-section,
:host-context(html[data-theme='dark']) .game-shell .timer-card,
:host-context(html[data-theme='dark']) .game-shell .history-card,
:host-context(html[data-theme='dark']) .game-shell .export-card,
:host-context(html[data-theme='dark']) .game-shell .board-theme-card,
:host-context(html[data-theme='dark']) .game-shell .player-timer {
background: rgba(45, 74, 111, 0.72);
}
:host-context(html[data-theme='dark']) .game-shell .export-text {
background: rgba(26, 47, 71, 0.9);
}
:host-context(html[data-theme='dark']) .game-shell .game-completion-alert {
background: linear-gradient(135deg, rgba(74, 124, 124, 0.35) 0%, rgba(90, 111, 165, 0.35) 100%);
box-shadow: 0 10px 20px rgba(0, 0, 0, 0.25);
}
.timer-card,
.history-card,
.export-card {
background: var(--color-bg-card);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: var(--size-lg-padding);
display: grid;
gap: var(--size-md);
}
.timer-card h2,
.history-card h2,
.export-card h2 {
margin: 0;
font-size: 1.1rem;
color: var(--color-text-primary);
}
.history-list {
margin: 0;
padding-left: 1.1rem;
display: grid;
gap: var(--size-xs);
max-height: 180px;
overflow: auto;
}
.history-list li {
color: var(--color-text-primary);
/* ============================================================
GAME HEADER
============================================================ */
.game-header {
display: flex;
gap: var(--size-sm);
align-items: baseline;
align-items: flex-end;
justify-content: space-between;
gap: 24px;
margin-bottom: 28px;
padding-bottom: 20px;
border-bottom: 1px solid var(--nc-border);
}
.history-number {
font-weight: 700;
min-width: 1.8rem;
}
.history-move {
font-family: monospace;
}
.history-empty {
margin: 0;
color: var(--color-text-primary);
}
.player-timer {
background: var(--color-bg-input);
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
padding: var(--size-md-padding);
}
.active-timer {
box-shadow: 0 0 0 3px rgba(185, 218, 209, 0.25);
}
.timer-label {
margin: 0;
color: var(--color-text-primary);
font-weight: 600;
}
.timer-value {
margin: var(--size-xs) 0 0;
color: var(--color-text-primary);
font-size: 1.35rem;
font-weight: 700;
}
.export-mode-group {
.game-title {
display: flex;
gap: var(--size-lg);
flex-wrap: wrap;
flex-direction: column;
gap: 8px;
}
.export-mode-option {
.game-title h1 {
margin: 0;
font-size: 26px;
font-weight: 600;
letter-spacing: -0.01em;
color: var(--nc-text);
display: inline-flex;
align-items: center;
gap: var(--size-sm);
color: var(--color-text-primary);
font-weight: 600;
gap: 14px;
}
.export-mode-option input {
accent-color: var(--color-primary);
.tag-rated {
font-family: var(--nc-mono);
font-size: 10px;
letter-spacing: 0.22em;
color: var(--nc-neon);
border: 1px solid var(--nc-neon-soft);
padding: 4px 10px;
text-transform: uppercase;
}
.export-text {
width: 100%;
min-height: 140px;
border: var(--border-width) solid var(--color-border);
border-radius: var(--border-radius-md);
background: var(--color-bg-input);
color: var(--color-text-primary);
padding: var(--size-md-padding);
resize: vertical;
.game-meta-strip {
display: flex;
align-items: center;
gap: 14px;
font-family: var(--nc-mono);
font-size: 11px;
color: var(--nc-text-dim);
letter-spacing: 0.06em;
}
.export-button {
width: fit-content;
border: var(--button-border);
border-radius: var(--button-radius);
background: var(--color-bg-button);
color: var(--color-text-primary);
font-weight: 700;
padding: var(--button-padding);
.game-id {
display: inline-flex;
align-items: center;
gap: 6px;
color: var(--nc-text-muted);
}
.game-id strong { color: var(--nc-text); font-weight: 500; }
.meta-dot {
width: 3px;
height: 3px;
background: var(--nc-text-dim);
border-radius: 50%;
flex-shrink: 0;
}
.copy-btn {
background: transparent;
border: none;
color: var(--nc-text-dim);
cursor: pointer;
padding: 2px 4px;
display: inline-flex;
transition: color 0.15s;
}
.export-button:hover {
background: var(--color-bg-button-hover);
color: var(--color-text-button-hover);
}
.copy-btn:hover { color: var(--nc-neon); }
.export-note {
margin: 0;
color: var(--color-text-primary);
.header-actions { display: flex; gap: 8px; align-items: center; }
/* ============================================================
BUTTONS
============================================================ */
.btn {
font-family: var(--nc-sans);
font-size: 11px;
letter-spacing: 0.18em;
text-transform: uppercase;
font-weight: 600;
padding: 9px 14px;
cursor: pointer;
border: 1px solid var(--nc-border-strong);
background: var(--nc-btn-bg);
color: var(--nc-text);
display: inline-flex;
align-items: center;
gap: 6px;
transition: background 0.15s, border-color 0.15s;
}
.alert {
border-radius: var(--border-radius-sm);
border: var(--border-width) solid var(--color-border);
.btn:hover {
background: var(--nc-btn-hover-bg);
border-color: var(--nc-text-muted);
}
.game-completion-alert {
background: linear-gradient(135deg, var(--color-secondary-mint, #B9DAD1) 0%, var(--color-secondary-blue, #B9C2DA) 100%);
border: 2px solid var(--color-secondary-mint, #B9DAD1) !important;
border-radius: var(--border-radius-lg) !important;
padding: var(--size-xl-padding) !important;
box-shadow: 0 8px 16px rgba(185, 218, 209, 0.3);
animation: slideIn 0.4s ease-out;
.btn-primary {
background: var(--nc-neon) !important;
color: #fff !important;
border-color: var(--nc-neon) !important;
box-shadow: 0 0 14px rgba(255, 69, 200, 0.3);
font-weight: 700;
padding: 9px 14px;
flex-shrink: 0;
}
.btn-primary:hover { box-shadow: 0 0 20px rgba(255, 69, 200, 0.5); }
.btn-ghost {
background: transparent;
border: none;
color: var(--nc-text-muted);
padding: 8px 12px;
font-size: 12px;
letter-spacing: 0.04em;
cursor: pointer;
display: inline-flex;
align-items: center;
gap: 6px;
font-family: var(--nc-sans);
transition: color 0.15s;
}
.btn-ghost:hover { color: var(--nc-neon); }
/* ============================================================
STATE MESSAGES (loading / error)
============================================================ */
.state-message {
display: flex;
align-items: center;
gap: 10px;
padding: 20px;
font-family: var(--nc-mono);
font-size: 13px;
color: var(--nc-text-muted);
letter-spacing: 0.06em;
}
.state-error {
color: var(--nc-danger);
background: var(--nc-danger-bg);
border: 1px solid var(--nc-danger-soft);
}
/* ============================================================
COMPLETION BANNER
============================================================ */
.completion-banner {
display: flex;
align-items: center;
justify-content: space-between;
gap: 16px;
padding: 16px 20px;
margin-bottom: 24px;
background: rgba(255, 69, 200, 0.06);
border: 1px solid var(--nc-neon-soft);
animation: slideIn 0.35s ease-out;
}
.completion-banner--timeout {
background: rgba(255, 177, 58, 0.06);
border-color: var(--nc-warning-soft);
}
.completion-banner--timeout .completion-title {
color: var(--nc-warning);
}
.completion-left {
display: flex;
align-items: center;
gap: 14px;
}
.completion-icon {
font-size: 22px;
opacity: 0.7;
}
.completion-actions {
display: flex;
align-items: center;
gap: 10px;
flex-shrink: 0;
}
.completion-new {
font-size: 11px !important;
padding: 8px 14px !important;
text-decoration: none;
}
@keyframes slideIn {
from {
opacity: 0;
transform: translateY(-20px);
}
to {
opacity: 1;
transform: translateY(0);
}
from { opacity: 0; transform: translateY(-10px); }
to { opacity: 1; transform: translateY(0); }
}
.completion-title {
color: var(--color-text-primary);
font-size: 1.75rem;
margin: 0 0 var(--size-md) 0;
font-weight: 700;
text-align: center;
}
.completion-title { font-size: 15px; font-weight: 700; color: var(--nc-neon); }
.completion-subtitle {
text-align: center;
color: var(--color-text-primary);
font-size: 1rem;
.completion-sub {
font-family: var(--nc-mono);
font-size: 10px;
color: var(--nc-text-dim);
letter-spacing: 0.08em;
margin-top: 2px;
}
.completion-link {
color: var(--color-text-primary);
font-family: var(--nc-mono);
font-size: 11px;
letter-spacing: 0.14em;
text-transform: uppercase;
color: var(--nc-text-muted);
text-decoration: none;
font-weight: 600;
border-bottom: 2px solid var(--color-text-primary);
transition: all 0.3s ease;
border-bottom: 1px solid var(--nc-border-strong);
padding-bottom: 2px;
transition: color 0.15s, border-color 0.15s;
flex-shrink: 0;
}
.completion-link:hover {
color: var(--color-secondary-blue);
border-bottom-color: var(--color-secondary-blue);
.completion-link:hover { color: var(--nc-neon); border-color: var(--nc-neon-soft); }
/* ============================================================
MAIN GRID
============================================================ */
.layout {
display: grid;
grid-template-columns: minmax(0, 1fr) 340px;
gap: 28px;
align-items: start;
}
@media (max-width: 991px) {
.game-card {
padding: clamp(var(--size-md), 1.5vw, var(--size-lg));
padding: clamp(var(--size-md), 1.5vw, var(--size-lg));
}
.board-section {
min-height: 350px;
}
h1,
h2 {
font-size: var(--heading-h1-tablet);
font-size: var(--heading-h1-tablet);
}
/* ============================================================
BOARD COLUMN
============================================================ */
.board-col {
display: flex;
flex-direction: column;
gap: 12px;
max-width: 520px;
width: 100%;
margin: 0 auto;
}
@media (max-width: 768px) {
.game-shell {
padding: clamp(var(--size-sm), 1.5vw, var(--size-lg));
padding: clamp(var(--size-sm), 1.5vw, var(--size-lg));
}
.game-card {
padding: clamp(var(--size-sm), 1vw, var(--size-md));
padding: clamp(var(--size-sm), 1vw, var(--size-md));
}
header {
margin-bottom: var(--size-lg);
margin-bottom: var(--size-lg);
}
h1,
h2 {
font-size: var(--heading-h1-mobile);
font-size: var(--heading-h1-mobile);
}
.meta {
font-size: 0.85rem;
}
.top-section {
gap: var(--size-xs);
margin-bottom: var(--size-xs);
gap: var(--size-xs);
margin-bottom: var(--size-xs);
}
.board-section {
min-height: 300px;
}
.status-strip {
display: flex;
align-items: center;
justify-content: space-between;
padding: 10px 14px;
background: rgba(255, 69, 200, 0.05);
border: 1px solid rgba(255, 69, 200, 0.15);
font-size: 12px;
}
@media (max-width: 480px) {
.game-shell {
padding: var(--size-sm);
padding: var(--size-sm);
}
.game-card {
padding: var(--size-sm);
border-radius: var(--border-radius-md);
padding: var(--size-sm);
border-radius: var(--border-radius-md);
}
header {
margin-bottom: var(--size-md);
margin-bottom: var(--size-md);
}
h1 {
font-size: var(--heading-h1-small);
font-size: var(--heading-h1-small);
}
.meta {
font-size: 0.75rem;
}
.top-section {
gap: var(--size-xs-gap);
margin-bottom: var(--size-xs);
gap: var(--size-xs-gap);
margin-bottom: var(--size-xs);
}
.board-section {
min-height: 250px;
}
:host-context(html:not([data-theme='dark'])) .status-strip {
background: rgba(255, 61, 187, 0.06);
border-color: rgba(255, 61, 187, 0.20);
}
.status-left { display: inline-flex; align-items: center; gap: 10px; }
.status-pulse {
width: 8px;
height: 8px;
border-radius: 50%;
background: var(--nc-neon);
box-shadow: 0 0 6px var(--nc-neon);
animation: pulse 1.8s ease-in-out infinite;
flex-shrink: 0;
}
@keyframes pulse {
0%, 100% { opacity: 1; transform: scale(1); }
50% { opacity: 0.35; transform: scale(0.7); }
}
.status-text { font-weight: 500; color: var(--nc-text); letter-spacing: 0.02em; }
.status-side {
font-family: var(--nc-mono);
font-size: 10px;
letter-spacing: 0.14em;
color: var(--nc-text-dim);
}
/* container-type + aspect-ratio give cqw/cqh a defined size for the chess-board component */
.board-wrap {
container-type: size;
aspect-ratio: 1 / 1;
padding: 10px;
background: var(--nc-surface);
border: 1px solid var(--nc-border);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
box-shadow: 0 8px 40px rgba(0, 0, 0, 0.4), 0 0 0 1px rgba(255, 69, 200, 0.06);
}
:host-context(html:not([data-theme='dark'])) .board-wrap {
box-shadow: 0 8px 40px rgba(0, 0, 0, 0.35), 0 0 0 1px rgba(255, 61, 187, 0.08);
}
.board-wrap.reviewing {
border-color: var(--nc-warning-soft);
box-shadow: 0 8px 40px rgba(0, 0, 0, 0.4), 0 0 0 1px rgba(255, 177, 58, 0.18);
}
/* ============================================================
SIDE COLUMN
============================================================ */
.side { display: flex; flex-direction: column; gap: 12px; }
.side-card {
background: var(--nc-surface);
border: 1px solid var(--nc-border);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
}
.side-card-summary {
list-style: none;
cursor: pointer;
padding: 13px 16px;
display: flex;
align-items: center;
gap: 8px;
user-select: none;
}
.side-card-summary::-webkit-details-marker { display: none; }
.side-card-title {
font-size: 11px;
letter-spacing: 0.22em;
text-transform: uppercase;
color: var(--nc-text-muted);
font-weight: 600;
flex: 1;
}
.side-card-meta {
font-family: var(--nc-mono);
font-size: 10px;
color: var(--nc-text-dim);
letter-spacing: 0.08em;
}
.chev { color: var(--nc-text-dim); flex-shrink: 0; transition: transform 0.2s; }
.side-card[open] .chev { transform: rotate(180deg); }
.side-card[open] .side-card-summary { border-bottom: 1px solid var(--nc-border); }
.side-card-body {
padding: 14px 16px;
display: flex;
flex-direction: column;
gap: 10px;
}
/* ============================================================
UCI INPUT
============================================================ */
.uci-row { display: flex; gap: 6px; }
.uci-input {
flex: 1;
background: var(--nc-clock-bg);
border: 1px solid var(--nc-border);
color: var(--nc-text);
font-family: var(--nc-mono);
font-size: 13px;
padding: 9px 12px;
letter-spacing: 0.04em;
outline: none;
transition: border-color 0.15s;
}
.uci-input:focus { border-color: var(--nc-neon-soft); }
.uci-input::placeholder { color: var(--nc-text-dim); }
.uci-hint { margin: 0; font-size: 11px; color: var(--nc-text-dim); line-height: 1.4; }
/* ============================================================
BOARD DESIGN SEGMENTED CONTROL
============================================================ */
.seg {
display: flex;
border: 1px solid var(--nc-border);
padding: 2px;
background: var(--nc-seg-bg);
}
.seg-btn {
flex: 1;
background: transparent;
border: none;
color: var(--nc-text-muted);
padding: 7px 10px;
font-size: 11px;
font-family: var(--nc-sans);
letter-spacing: 0.08em;
cursor: pointer;
transition: background 0.15s, color 0.15s;
}
.seg-btn.active { background: var(--nc-neon); color: #fff; font-weight: 700; }
/* ============================================================
RESIGN CONFIRM OVERLAY
============================================================ */
.confirm-overlay {
position: fixed;
inset: 0;
background: rgba(0, 0, 0, 0.55);
backdrop-filter: blur(4px);
-webkit-backdrop-filter: blur(4px);
display: flex;
align-items: center;
justify-content: center;
z-index: 600;
}
.confirm-box {
background: var(--nc-surface-solid);
border: 1px solid var(--nc-danger-soft);
padding: 28px 32px;
min-width: 300px;
display: flex;
flex-direction: column;
gap: 8px;
box-shadow: 0 20px 60px rgba(0, 0, 0, 0.5);
}
.confirm-title {
margin: 0;
font-size: 18px;
font-weight: 700;
color: var(--nc-text);
}
.confirm-sub {
margin: 0 0 12px;
font-size: 13px;
color: var(--nc-text-muted);
}
.confirm-actions {
display: flex;
gap: 8px;
justify-content: flex-end;
}
.btn-danger-solid {
background: var(--nc-danger) !important;
color: #fff !important;
border-color: var(--nc-danger) !important;
font-weight: 700;
}
.btn-danger-solid:hover { opacity: 0.88; }
/* ============================================================
TOAST
============================================================ */
.toast {
position: fixed;
bottom: 24px;
left: 50%;
transform: translateX(-50%) translateY(20px);
background: var(--nc-surface-solid);
border: 1px solid var(--nc-neon-soft);
color: var(--nc-text);
padding: 10px 18px;
font-size: 12px;
font-family: var(--nc-mono);
letter-spacing: 0.08em;
z-index: 500;
opacity: 0;
transition: opacity 0.2s, transform 0.2s;
pointer-events: none;
box-shadow: 0 8px 24px rgba(0, 0, 0, 0.4);
}
.toast.show { opacity: 1; transform: translateX(-50%) translateY(0); }
/* ============================================================
RESPONSIVE
============================================================ */
@media (max-width: 1100px) {
.layout { grid-template-columns: 1fr; }
.board-col { max-width: 560px; margin: 0 auto; }
}
@media (max-width: 640px) {
.page { padding: 16px 16px 48px; }
.game-header { flex-direction: column; align-items: flex-start; gap: 12px; }
.game-title h1 { font-size: 20px; }
}
+231 -128
View File
@@ -1,135 +1,238 @@
<main class="game-shell" [class.theme-dark]="isDarkMode">
<app-promotion-dialog [isOpen]="facade.isPromotionDialogOpen" (promotionSelected)="facade.onPromotionSelected($event)"
(closed)="facade.onPromotionClosed()" />
<app-promotion-dialog
[isOpen]="facade.isPromotionDialogOpen"
(promotionSelected)="facade.onPromotionSelected($event)"
(closed)="facade.onPromotionClosed()" />
<section class="game-card">
<header class="mb-3">
<a routerLink="/" class="back-link">Back</a>
<h1 class="mb-2">1 vs 1 Game</h1>
<p class="meta mb-0">Game ID: <strong>{{ facade.gameId }}</strong></p>
</header>
<div class="game-shell">
<div class="page">
@if (facade.loading) {
<p>Loading game state...</p>
} @else if (facade.state) {
@if (facade.isGameFinished && facade.gameCompletionMessage) {
<div class="game-completion-alert alert alert-success mb-3">
<h2 class="completion-title">{{ facade.gameCompletionMessage }}</h2>
<p class="completion-subtitle mb-0">
<a routerLink="/" class="completion-link">Start a new game</a>
</p>
</div>
}
@if (facade.isGameFinished && facade.gameCompletionMessage) {
<div class="game-completion-alert alert alert-success mb-3">
<h2 class="completion-title">{{ facade.gameCompletionMessage }}</h2>
<p class="completion-subtitle mb-0">
<a routerLink="/" class="completion-link">Start a new game</a>
</p>
</div>
}
<div class="container-fluid">
<div class="row g-3">
<!-- Left Sidebar - Dummy Timers -->
<div class="col-lg-3 col-md-6 col-12 order-lg-1 order-2">
<section class="timer-card">
<h2>Timers</h2>
<div class="player-timer" [class.active-timer]="facade.state.turn === 'white'">
<p class="timer-label">White</p>
<p class="timer-value">{{ formatTimer(whiteTimerSeconds) }}</p>
</div>
<div class="player-timer" [class.active-timer]="facade.state.turn === 'black'">
<p class="timer-label">Black</p>
<p class="timer-value">{{ formatTimer(blackTimerSeconds) }}</p>
</div>
</section>
</div>
<!-- Breadcrumb -->
<nav class="crumb" aria-label="Breadcrumb">
<a routerLink="/" class="crumb-link">
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4" stroke-linecap="round" stroke-linejoin="round">
<polyline points="15 18 9 12 15 6"/>
</svg>
Back to lobby
</a>
<span class="crumb-sep">/</span>
<span class="crumb-current">1 vs 1 Game</span>
</nav>
<!-- Center - Chess Board -->
<div class="col-lg-6 col-md-12 col-12 order-lg-2 order-1">
<section class="center-column d-flex flex-column h-100">
<div class="board-section flex-grow-1 d-flex align-items-center justify-content-center">
<app-chess-board [fen]="facade.state.fen" [selectedSquare]="facade.selectedSquare"
[highlightedSquares]="facade.highlightedSquares" [boardTheme]="boardTheme"
(squareSelected)="facade.onBoardSquareSelected($event)" />
</div>
<section class="top-section">
<section class="board-theme-card" aria-label="Board design chooser">
<h3>Board Design</h3>
<div class="board-theme-group" role="radiogroup" aria-label="Board design">
<label class="board-theme-option">
<input type="radio" name="boardTheme" [checked]="boardTheme === 'arabian'"
(change)="setBoardTheme('arabian')" />
<span>Arabian</span>
</label>
<label class="board-theme-option">
<input type="radio" name="boardTheme" [checked]="boardTheme === 'classic'"
(change)="setBoardTheme('classic')" />
<span>Classic</span>
</label>
</div>
</section>
<app-input-card label="Play move (UCI)" placeholder="e2e4" buttonLabel="Send Move" inputType="input"
[value]="facade.moveInput" cardClass="move-card" hintText="Click your piece to highlight legal targets."
(valueChange)="facade.moveInput = $event" (buttonClick)="facade.submitMove()" />
</section>
</section>
</div>
<!-- Right Sidebar - Export -->
<div class="col-lg-3 col-md-6 col-12 order-lg-3 order-3">
<section class="history-card">
<h2>Move History</h2>
@if (facade.state.moves.length === 0) {
<p class="history-empty">No moves yet.</p>
} @else {
<ol class="history-list">
@for (move of facade.state.moves; track $index) {
<li>
<span class="history-number">{{ $index + 1 }}.</span>
<span class="history-move">{{ move }}</span>
</li>
}
</ol>
}
</section>
<section class="export-card">
<h2>Export</h2>
<div class="export-mode-group" role="radiogroup" aria-label="Export mode">
<label class="export-mode-option">
<input type="radio" name="exportType" [checked]="exportType === 'fen'"
(change)="setExportType('fen')" />
<span>FEN</span>
</label>
<label class="export-mode-option">
<input type="radio" name="exportType" [checked]="exportType === 'pgn'"
(change)="setExportType('pgn')" />
<span>PGN</span>
</label>
</div>
<textarea class="export-text" [value]="exportValue"
[placeholder]="exportType === 'fen' ? 'FEN will appear here' : 'PGN will appear here'" rows="8"
readonly></textarea>
<button type="button" class="app-btn w-100" (click)="completeExport()">Done</button>
@if (exportNotice) {
<p class="export-note">{{ exportNotice }}</p>
}
</section>
<!-- Game header -->
<header class="game-header">
<div class="game-title">
<h1>
1 vs 1 Game
@if (facade.game) {
<span class="tag-rated">Live</span>
}
</h1>
<div class="game-meta-strip">
<span class="game-id">
ID <strong>{{ facade.gameId }}</strong>
<button class="copy-btn" type="button" title="Copy game ID" (click)="copyGameId()">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7" stroke-linecap="round" stroke-linejoin="round">
<rect x="9" y="9" width="13" height="13" rx="2"/>
<path d="M5 15H4a2 2 0 0 1-2-2V4a2 2 0 0 1 2-2h9a2 2 0 0 1 2 2v1"/>
</svg>
</button>
</span>
@if (facade.state) {
<span class="meta-dot"></span>
<span>Move {{ moveNumber }}</span>
}
</div>
</div>
</div>
<div class="header-actions">
<button class="btn-ghost" type="button" (click)="flipBoard()">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7" stroke-linecap="round" stroke-linejoin="round">
<polyline points="17 1 21 5 17 9"/>
<path d="M3 11V9a4 4 0 0 1 4-4h14"/>
<polyline points="7 23 3 19 7 15"/>
<path d="M21 13v2a4 4 0 0 1-4 4H3"/>
</svg>
Flip
</button>
<button class="btn" type="button" (click)="copyUrl()">Share</button>
</div>
</header>
<!-- Loading / error states -->
@if (facade.loading) {
<div class="state-message">
<span class="status-pulse"></span>
Loading game…
</div>
} @else if (facade.state) {
@if (facade.errorMessage) {
<div class="state-message state-error">{{ facade.errorMessage }}</div>
}
<!-- Game completed banner -->
@if (facade.isGameFinished && facade.gameCompletionMessage) {
<div class="completion-banner">
<div class="completion-left">
<span class="completion-icon"></span>
<div>
<div class="completion-title">{{ facade.gameCompletionMessage }}</div>
<div class="completion-sub">Game #{{ facade.gameId }}</div>
</div>
</div>
<div class="completion-actions">
<a routerLink="/games" class="completion-link">My games</a>
<a routerLink="/" class="btn btn-primary completion-new">New game</a>
</div>
</div>
}
@if (!facade.isGameFinished && ((whiteTimerMs !== null && whiteTimerMs <= 0) || (blackTimerMs !== null && blackTimerMs <= 0))) {
<div class="completion-banner completion-banner--timeout">
<span class="completion-title">Time's up!</span>
<span class="completion-sub">Waiting for server to confirm result…</span>
</div>
}
<!-- Main layout -->
<div class="layout">
<!-- BOARD COLUMN -->
<div class="board-col">
<!-- Opponent (top) -->
<app-player-card
[name]="blackPlayerName"
[initial]="blackPlayerInitial"
color="black"
[isActive]="!flipped ? facade.state.turn === 'black' : facade.state.turn === 'white'"
[clockDisplay]="!flipped ? blackClock : whiteClock"
[isLowTime]="!flipped ? isLowTimeBlack : isLowTimeWhite" />
<!-- Status strip -->
<div class="status-strip">
<div class="status-left">
<span class="status-pulse"></span>
<span class="status-text" [innerHTML]="statusMessage"></span>
</div>
<span class="status-side">
{{ facade.state.turn === 'white' ? 'WHITE' : 'BLACK' }} TO MOVE
</span>
</div>
<!-- Board -->
<div class="board-wrap" [class.reviewing]="facade.isReviewing">
<app-chess-board
[fen]="facade.displayFen"
[selectedSquare]="facade.isReviewing ? null : facade.selectedSquare"
[highlightedSquares]="facade.isReviewing ? [] : facade.highlightedSquares"
[boardTheme]="boardTheme"
(squareSelected)="facade.onBoardSquareSelected($event)" />
</div>
<!-- Current player (bottom) -->
<app-player-card
[name]="whitePlayerName"
[initial]="whitePlayerInitial"
color="white"
[isActive]="!flipped ? facade.state.turn === 'white' : facade.state.turn === 'black'"
[clockDisplay]="!flipped ? whiteClock : blackClock"
[isLowTime]="!flipped ? isLowTimeWhite : isLowTimeBlack" />
<!-- Board action buttons -->
<app-board-actions-bar
[undoAvailable]="facade.state.undoAvailable"
[isGameFinished]="facade.isGameFinished"
(takeback)="onTakeback()"
(offerDraw)="onOfferDraw()"
(resign)="onResign()" />
</div>
<!-- SIDE COLUMN -->
<aside class="side">
<!-- Move history (collapsible) -->
<details class="side-card" open>
<summary class="side-card-summary">
<span class="side-card-title">Move History</span>
<span class="side-card-meta">{{ facade.state.moves.length }} plies</span>
<svg class="chev" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9"/>
</svg>
</summary>
<app-move-history
[moves]="facade.state.moves"
[viewingPly]="facade.viewingPly"
(navigate)="facade.navigateHistory($event)"
(navigateToPly)="facade.navigateToPly($event)" />
</details>
<!-- Play move (collapsible) -->
<details class="side-card" open>
<summary class="side-card-summary">
<span class="side-card-title">Play Move</span>
<svg class="chev" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9"/>
</svg>
</summary>
<div class="side-card-body">
<div class="uci-row">
<input
id="uci-input"
type="text"
class="uci-input"
placeholder="e.g. e2e4"
autocomplete="off"
[value]="facade.moveInput"
(input)="facade.moveInput = $any($event.target).value"
(keydown.enter)="facade.submitMove()" />
<button class="btn btn-primary" type="button" (click)="facade.submitMove()">Send</button>
</div>
<p class="uci-hint">Click a piece on the board to see legal targets.</p>
</div>
</details>
<!-- Board design (collapsible) -->
<details class="side-card">
<summary class="side-card-summary">
<span class="side-card-title">Board Design</span>
<svg class="chev" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9"/>
</svg>
</summary>
<div class="side-card-body">
<div class="seg" role="tablist" aria-label="Board theme">
<button class="seg-btn" [class.active]="boardTheme === 'arabian'" role="tab" (click)="setBoardTheme('arabian')">Arabian</button>
<button class="seg-btn" [class.active]="boardTheme === 'classic'" role="tab" (click)="setBoardTheme('classic')">Classic</button>
</div>
</div>
</details>
<!-- Export (collapsible) -->
<app-export-panel [fen]="facade.state.fen" [pgn]="facade.state.pgn" />
</aside>
</div>
}
@if (facade.errorMessage) {
<p class="alert alert-danger mt-3 mb-0">{{ facade.errorMessage }}</p>
}
</section>
</main>
</div>
</div>
<!-- Resign confirmation dialog -->
@if (facade.resignConfirmPending) {
<div class="confirm-overlay" role="dialog" aria-modal="true" aria-label="Confirm resign">
<div class="confirm-box">
<p class="confirm-title">Resign this game?</p>
<p class="confirm-sub">Your opponent will be declared the winner.</p>
<div class="confirm-actions">
<button class="btn" type="button" (click)="facade.cancelResign()">Cancel</button>
<button class="btn btn-danger-solid" type="button" (click)="facade.confirmResign()">Yes, resign</button>
</div>
</div>
</div>
}
<!-- Toast notification -->
@if (toastMessage) {
<div class="toast show">{{ toastMessage }}</div>
}
+149 -191
View File
@@ -1,52 +1,115 @@
import { CommonModule } from '@angular/common';
import { Component, DestroyRef, OnDestroy, OnInit, inject } from '@angular/core';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { FormsModule } from '@angular/forms';
import { ActivatedRoute, RouterLink } from '@angular/router';
import { BoardActionsBarComponent } from '../../components/board-actions-bar/board-actions-bar.component';
import { ChessBoardComponent } from '../../components/chess-board/chess-board.component';
import { InputCardComponent } from '../../components/input-card/input-card.component';
import { ExportPanelComponent } from '../../components/export-panel/export-panel.component';
import { MoveHistoryComponent } from '../../components/move-history/move-history.component';
import { PlayerCardComponent } from '../../components/player-card/player-card.component';
import { PromotionDialogComponent } from '../../components/promotion-dialog/promotion-dialog.component';
import { GameFacade } from './game.facade';
type TimerTurn = 'white' | 'black';
type BoardTheme = 'arabian' | 'classic';
interface TimerSnapshot {
whiteSeconds: number;
blackSeconds: number;
turn: TimerTurn;
savedAt: number;
}
const LOW_TIME_THRESHOLD_MS = 60_000;
const BOARD_THEME_KEY = 'nowchess.boardTheme';
@Component({
selector: 'app-game',
standalone: true,
imports: [CommonModule, FormsModule, RouterLink, ChessBoardComponent, InputCardComponent, PromotionDialogComponent],
imports: [
RouterLink,
ChessBoardComponent,
PromotionDialogComponent,
PlayerCardComponent,
MoveHistoryComponent,
ExportPanelComponent,
BoardActionsBarComponent,
],
providers: [GameFacade],
templateUrl: './game.component.html',
styleUrl: './game.component.css'
})
export class GameComponent implements OnInit, OnDestroy {
private static readonly TIMER_START_SECONDS = 10 * 60;
private static readonly BOARD_THEME_STORAGE_KEY = 'nowchess.boardTheme';
private readonly route = inject(ActivatedRoute);
private readonly destroyRef = inject(DestroyRef);
readonly facade = inject(GameFacade);
whiteTimerSeconds = GameComponent.TIMER_START_SECONDS;
blackTimerSeconds = GameComponent.TIMER_START_SECONDS;
exportType: 'fen' | 'pgn' = 'fen';
boardTheme: BoardTheme = 'arabian';
isDarkMode = false;
exportValue = '';
exportNotice = '';
private timerIntervalId: number | null = null;
private activeGameId = '';
whiteTimerMs: number | null = null;
blackTimerMs: number | null = null;
boardTheme: BoardTheme = 'arabian';
flipped = false;
toastMessage = '';
private timerIntervalId: number | null = null;
private toastTimer: ReturnType<typeof setTimeout> | null = null;
// ── Player display ──────────────────────────────────────────
get whitePlayerName(): string {
return this.facade.game?.white.displayName ?? 'White';
}
get blackPlayerName(): string {
return this.facade.game?.black.displayName ?? 'Black';
}
get whitePlayerInitial(): string {
return this.whitePlayerName.charAt(0).toUpperCase();
}
get blackPlayerInitial(): string {
return this.blackPlayerName.charAt(0).toUpperCase();
}
// ── Clocks ──────────────────────────────────────────────────
get whiteClock(): string {
return this.formatTimer(this.whiteTimerMs);
}
get blackClock(): string {
return this.formatTimer(this.blackTimerMs);
}
get isLowTimeWhite(): boolean {
return this.whiteTimerMs !== null && this.whiteTimerMs < LOW_TIME_THRESHOLD_MS;
}
get isLowTimeBlack(): boolean {
return this.blackTimerMs !== null && this.blackTimerMs < LOW_TIME_THRESHOLD_MS;
}
// ── Status message ───────────────────────────────────────────
get statusMessage(): string {
const state = this.facade.state;
if (!state) return '';
if (state.status === 'check') {
const who = state.turn === 'white' ? 'White' : 'Black';
return `<b>${who}</b> is in check`;
}
if (state.status === 'drawOffered') {
return 'Draw offer pending';
}
const last = state.moves.length > 0 ? state.moves[state.moves.length - 1] : null;
if (last) {
const mover = state.turn === 'white' ? this.blackPlayerName : this.whitePlayerName;
return `${mover} played <b>${last}</b>`;
}
return 'Game started';
}
// ── Move number ──────────────────────────────────────────────
get moveNumber(): number {
return Math.ceil((this.facade.state?.moves.length ?? 0) / 2);
}
// ── Lifecycle ────────────────────────────────────────────────
ngOnInit(): void {
this.applyIncomingTheme();
this.syncThemeFromDocument();
this.boardTheme = this.resolveStoredBoardTheme();
this.startDummyTimers();
this.startClock();
this.route.paramMap.pipe(takeUntilDestroyed(this.destroyRef)).subscribe((paramMap) => {
const id = paramMap.get('gameId');
@@ -55,11 +118,7 @@ export class GameComponent implements OnInit, OnDestroy {
this.facade.loading = false;
return;
}
this.activeGameId = id;
this.restoreTimers(id);
this.facade.setGameId(id);
this.syncExportValue();
});
}
@@ -67,192 +126,91 @@ export class GameComponent implements OnInit, OnDestroy {
if (this.timerIntervalId !== null) {
window.clearInterval(this.timerIntervalId);
}
this.persistTimers(this.resolveCurrentTurn());
}
private syncThemeFromDocument(): void {
this.isDarkMode = document.documentElement.getAttribute('data-theme') === 'dark';
}
private applyIncomingTheme(): void {
const incomingTheme = window.history.state?.theme;
if (incomingTheme === 'dark') {
document.documentElement.setAttribute('data-theme', 'dark');
localStorage.setItem('theme', 'dark');
return;
}
if (incomingTheme === 'light') {
document.documentElement.removeAttribute('data-theme');
localStorage.removeItem('theme');
}
}
setExportType(type: 'fen' | 'pgn'): void {
this.exportType = type;
this.exportNotice = '';
this.syncExportValue();
}
// ── Board theme ──────────────────────────────────────────────
setBoardTheme(theme: BoardTheme): void {
this.boardTheme = theme;
localStorage.setItem(GameComponent.BOARD_THEME_STORAGE_KEY, theme);
localStorage.setItem(BOARD_THEME_KEY, theme);
}
completeExport(): void {
this.syncExportValue();
if (!this.exportValue.trim()) {
this.exportNotice = 'Nothing to export yet.';
return;
}
if (!navigator.clipboard?.writeText) {
this.exportNotice = 'Export is ready in the text box.';
return;
}
void navigator.clipboard
.writeText(this.exportValue)
.then(() => {
this.exportNotice = 'Copied to clipboard.';
})
.catch(() => {
this.exportNotice = 'Export is ready in the text box.';
});
// ── Board flip ───────────────────────────────────────────────
flipBoard(): void {
this.flipped = !this.flipped;
}
formatTimer(totalSeconds: number): string {
const safeSeconds = Math.max(0, totalSeconds);
const minutes = Math.floor(safeSeconds / 60)
.toString()
.padStart(2, '0');
const seconds = (safeSeconds % 60).toString().padStart(2, '0');
// ── Copy helpers ─────────────────────────────────────────────
copyGameId(): void {
void navigator.clipboard?.writeText(this.facade.gameId).then(() => this.showToast('Game ID copied'));
}
copyUrl(): void {
void navigator.clipboard?.writeText(window.location.href).then(() => this.showToast('Link copied'));
}
// ── Board actions ─────────────────────────────────────────────
onTakeback(): void {
this.showToast('Takeback requested');
}
onOfferDraw(): void {
this.showToast('Draw offered');
}
onResign(): void {
this.facade.requestResign();
}
// ── Timer helpers ─────────────────────────────────────────────
private formatTimer(ms: number | null): string {
if (ms === null) return '--:--';
if (ms < 0) return '—';
const totalSeconds = Math.floor(ms / 1000);
const minutes = Math.floor(totalSeconds / 60).toString().padStart(2, '0');
const seconds = (totalSeconds % 60).toString().padStart(2, '0');
return `${minutes}:${seconds}`;
}
private startDummyTimers(): void {
if (this.timerIntervalId !== null) {
return;
}
this.timerIntervalId = window.setInterval(() => {
this.tickDummyTimers();
this.syncExportValue();
}, 1000);
// ── Private ───────────────────────────────────────────────────
private startClock(): void {
if (this.timerIntervalId !== null) return;
this.timerIntervalId = window.setInterval(() => this.tickClock(), 200);
}
private tickDummyTimers(): void {
private tickClock(): void {
const state = this.facade.state;
if (!state || this.facade.loading || this.facade.isGameFinished) {
const clock = state?.clock;
if (!clock || this.facade.isGameFinished) {
this.whiteTimerMs = null;
this.blackTimerMs = null;
return;
}
if (state.turn === 'white') {
this.whiteTimerSeconds = Math.max(0, this.whiteTimerSeconds - 1);
this.persistTimers('white');
return;
}
const elapsed = Math.max(0, Date.now() - this.facade.clockSyncedAt);
const activeIsWhite = state!.turn === 'white';
this.whiteTimerMs = clock.whiteRemainingMs < 0
? -1
: Math.max(0, clock.whiteRemainingMs - (activeIsWhite ? elapsed : 0));
this.blackTimerMs = clock.blackRemainingMs < 0
? -1
: Math.max(0, clock.blackRemainingMs - (!activeIsWhite ? elapsed : 0));
this.blackTimerSeconds = Math.max(0, this.blackTimerSeconds - 1);
this.persistTimers('black');
}
private syncExportValue(): void {
const state = this.facade.state;
if (!state) {
this.exportValue = '';
return;
}
this.exportValue = this.exportType === 'fen' ? state.fen : state.pgn;
}
private restoreTimers(gameId: string): void {
const fallbackTurn = this.resolveCurrentTurn();
const rawSnapshot = localStorage.getItem(this.getTimerStorageKey(gameId));
if (!rawSnapshot) {
this.resetTimers();
this.persistTimers(fallbackTurn);
return;
}
const snapshot = this.parseSnapshot(rawSnapshot);
if (!snapshot) {
this.resetTimers();
this.persistTimers(fallbackTurn);
return;
}
this.applySnapshot(snapshot);
this.persistTimers(snapshot.turn);
}
private parseSnapshot(rawSnapshot: string): TimerSnapshot | null {
try {
const parsed = JSON.parse(rawSnapshot) as Partial<TimerSnapshot>;
if (
typeof parsed.whiteSeconds !== 'number' ||
typeof parsed.blackSeconds !== 'number' ||
(parsed.turn !== 'white' && parsed.turn !== 'black') ||
typeof parsed.savedAt !== 'number'
) {
return null;
}
return {
whiteSeconds: Math.max(0, Math.floor(parsed.whiteSeconds)),
blackSeconds: Math.max(0, Math.floor(parsed.blackSeconds)),
turn: parsed.turn,
savedAt: parsed.savedAt
};
} catch {
return null;
if ((this.whiteTimerMs !== null && this.whiteTimerMs <= 0 && clock.whiteRemainingMs > 0) ||
(this.blackTimerMs !== null && this.blackTimerMs <= 0 && clock.blackRemainingMs > 0)) {
this.facade.errorMessage = '';
}
}
private applySnapshot(snapshot: TimerSnapshot): void {
const elapsedSeconds = Math.max(0, Math.floor((Date.now() - snapshot.savedAt) / 1000));
this.whiteTimerSeconds = snapshot.whiteSeconds;
this.blackTimerSeconds = snapshot.blackSeconds;
if (snapshot.turn === 'white') {
this.whiteTimerSeconds = Math.max(0, this.whiteTimerSeconds - elapsedSeconds);
return;
}
this.blackTimerSeconds = Math.max(0, this.blackTimerSeconds - elapsedSeconds);
}
private persistTimers(turn: TimerTurn): void {
if (!this.activeGameId) {
return;
}
const snapshot: TimerSnapshot = {
whiteSeconds: this.whiteTimerSeconds,
blackSeconds: this.blackTimerSeconds,
turn,
savedAt: Date.now()
};
localStorage.setItem(this.getTimerStorageKey(this.activeGameId), JSON.stringify(snapshot));
}
private resolveCurrentTurn(): TimerTurn {
return this.facade.state?.turn ?? 'white';
}
private resetTimers(): void {
this.whiteTimerSeconds = GameComponent.TIMER_START_SECONDS;
this.blackTimerSeconds = GameComponent.TIMER_START_SECONDS;
}
private getTimerStorageKey(gameId: string): string {
return `nowchess.timer.${gameId}`;
private showToast(msg: string): void {
this.toastMessage = msg;
if (this.toastTimer !== null) clearTimeout(this.toastTimer);
this.toastTimer = setTimeout(() => {
this.toastMessage = '';
}, 1800);
}
private resolveStoredBoardTheme(): BoardTheme {
const stored = localStorage.getItem(GameComponent.BOARD_THEME_STORAGE_KEY);
const stored = localStorage.getItem(BOARD_THEME_KEY);
return stored === 'classic' ? 'classic' : 'arabian';
}
}
+94 -6
View File
@@ -8,11 +8,13 @@ import { GameCompletionService } from '../../services/game-completion.service';
import { GameImportService } from '../../services/game-import.service';
import { BoardSelectionService, BoardSelection } from '../../services/board-selection.service';
import { GameStreamService } from '../../services/game-stream.service';
import { GameHistoryService } from '../../services/game-history.service';
@Injectable()
export class GameFacade implements OnDestroy {
gameId = '';
game: GameFull | null = null;
clockSyncedAt = 0;
errorMessage = '';
moveInput = '';
fenInput = '';
@@ -21,6 +23,11 @@ export class GameFacade implements OnDestroy {
gameCompletionMessage = '';
isGameFinished = false;
isPromotionDialogOpen = false;
resignConfirmPending = false;
private fenHistory: string[] = [];
private sessionStartPly = 0;
viewingPly: number | null = null;
private boardSelection: BoardSelection = {
selectedSquare: null,
@@ -36,6 +43,7 @@ export class GameFacade implements OnDestroy {
private readonly importService = inject(GameImportService);
private readonly boardSelectionService = inject(BoardSelectionService);
private readonly streamService = inject(GameStreamService);
private readonly gameHistory = inject(GameHistoryService);
get state(): GameState | null {
return this.game?.state ?? null;
@@ -49,6 +57,46 @@ export class GameFacade implements OnDestroy {
return this.boardSelection.highlightedSquares;
}
get displayFen(): string {
if (this.viewingPly !== null) {
const historyIndex = this.viewingPly - this.sessionStartPly;
return this.fenHistory[historyIndex] ?? this.game?.state.fen ?? '';
}
return this.game?.state.fen ?? '';
}
get isReviewing(): boolean {
return this.viewingPly !== null;
}
navigateToPly(ply: number): void {
const historyIndex = ply - this.sessionStartPly;
if (historyIndex < 0 || historyIndex >= this.fenHistory.length) return;
this.viewingPly = ply;
this.boardSelection = this.boardSelectionService.clearSelection();
}
navigateHistory(direction: 'first' | 'prev' | 'next' | 'last'): void {
const totalPly = this.sessionStartPly + this.fenHistory.length - 1;
const current = this.viewingPly ?? totalPly;
let next: number;
switch (direction) {
case 'first': next = this.sessionStartPly; break;
case 'prev': next = Math.max(this.sessionStartPly, current - 1); break;
case 'next': next = Math.min(totalPly, current + 1); break;
case 'last':
default: next = totalPly; break;
}
if (next === totalPly) {
this.viewingPly = null;
} else {
this.viewingPly = next;
}
this.boardSelection = this.boardSelectionService.clearSelection();
}
ngOnDestroy(): void {
this.streamService.cleanup();
this.botMoveService.cleanup();
@@ -60,7 +108,7 @@ export class GameFacade implements OnDestroy {
}
onBoardSquareSelected(square: string): void {
if (!this.state) {
if (!this.state || this.viewingPly !== null) {
return;
}
@@ -119,6 +167,9 @@ export class GameFacade implements OnDestroy {
next: (state) => {
if (this.game) {
this.game = { ...this.game, state };
this.clockSyncedAt = Date.now();
this.pushFen(state.fen);
this.viewingPly = null;
this.updateGameCompletion();
}
this.moveInput = '';
@@ -167,6 +218,26 @@ export class GameFacade implements OnDestroy {
this.pendingPromotionMoves = [];
}
requestResign(): void {
this.resignConfirmPending = true;
}
cancelResign(): void {
this.resignConfirmPending = false;
}
confirmResign(): void {
this.resignConfirmPending = false;
this.gameApi
.resignGame(this.gameId)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
error: (error) => {
this.errorMessage = getErrorMessage(error, 'Could not resign.');
}
});
}
importFen(): void {
this.errorMessage = '';
this.importService.importFen(
@@ -200,6 +271,8 @@ export class GameFacade implements OnDestroy {
this.errorMessage = '';
this.boardSelection = this.boardSelectionService.clearSelection();
this.streamService.cleanup();
this.fenHistory = [];
this.viewingPly = null;
this.gameApi
.getGame(this.gameId)
@@ -207,8 +280,12 @@ export class GameFacade implements OnDestroy {
.subscribe({
next: (game) => {
this.game = game;
this.clockSyncedAt = Date.now();
this.loading = false;
this.sessionStartPly = game.state.moves.length;
this.fenHistory = [game.state.fen];
this.updateGameCompletion();
this.gameHistory.recordGame(this.gameId);
this.startStreaming();
this.tryMakeBotMove();
},
@@ -223,16 +300,18 @@ export class GameFacade implements OnDestroy {
this.streamService.startStreaming(
this.gameId,
(event) => this.applyStreamEvent(event),
() => {
this.errorMessage = 'Live stream disconnected. Falling back to polling.';
}
() => { /* polling fallback — not an error */ }
);
}
private applyStreamEvent(event: GameStreamEvent): void {
if (event.type === 'gameFull') {
this.game = event.game;
this.boardSelection = this.boardSelectionService.clearSelection();
this.clockSyncedAt = Date.now();
this.pushFen(event.game.state.fen);
if (this.viewingPly === null) {
this.boardSelection = this.boardSelectionService.clearSelection();
}
this.updateGameCompletion();
this.tryMakeBotMove();
return;
@@ -241,8 +320,10 @@ export class GameFacade implements OnDestroy {
if (event.type === 'gameState' && this.game) {
const moveCountBefore = this.game.state.moves.length;
this.game = { ...this.game, state: event.state };
this.clockSyncedAt = Date.now();
this.pushFen(event.state.fen);
this.updateGameCompletion();
if (event.state.moves.length !== moveCountBefore) {
if (event.state.moves.length !== moveCountBefore && this.viewingPly === null) {
this.boardSelection = this.boardSelectionService.clearSelection();
this.tryMakeBotMove();
}
@@ -254,6 +335,13 @@ export class GameFacade implements OnDestroy {
}
}
private pushFen(fen: string): void {
const last = this.fenHistory[this.fenHistory.length - 1];
if (last !== fen) {
this.fenHistory.push(fen);
}
}
private tryMakeBotMove(): void {
this.botMoveService.tryMakeBotMove(
this.gameId,
+366
View File
@@ -0,0 +1,366 @@
:host {
--nc-neon: #ff45c8;
--nc-bg: #06060d;
--nc-surface: rgba(20, 17, 42, 0.6);
--nc-text: #fff;
--nc-text-muted: rgba(255, 255, 255, 0.65);
--nc-text-dim: rgba(255, 255, 255, 0.45);
--nc-border: rgba(255, 255, 255, 0.08);
--nc-border-strong: rgba(255, 255, 255, 0.15);
--nc-success: #5ee5a1;
--nc-danger: #ff7a7a;
--nc-sans: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
--nc-mono: "JetBrains Mono", "Fira Code", monospace;
display: block;
min-height: 100vh;
background: var(--nc-bg);
font-family: var(--nc-sans);
color: var(--nc-text);
}
:host-context(html:not([data-theme='dark'])) {
--nc-neon: #c026d3;
--nc-bg: #f5f0fc;
--nc-surface: rgba(255, 255, 255, 0.88);
--nc-text: #0f0022;
--nc-text-muted: rgba(15, 0, 34, 0.65);
--nc-text-dim: rgba(15, 0, 34, 0.4);
--nc-border: rgba(15, 0, 34, 0.1);
--nc-border-strong: rgba(15, 0, 34, 0.2);
--nc-success: #16a34a;
--nc-danger: #dc2626;
}
.games-shell {
padding-top: 72px;
min-height: 100vh;
}
.page {
max-width: 760px;
margin: 0 auto;
padding: 32px 20px 64px;
}
/* ── Breadcrumb ─────────────────────────── */
.crumb {
display: flex;
align-items: center;
gap: 8px;
margin-bottom: 28px;
font-size: 11px;
color: var(--nc-text-dim);
letter-spacing: 0.06em;
}
.crumb-link {
display: inline-flex;
align-items: center;
gap: 4px;
color: var(--nc-text-dim);
text-decoration: none;
transition: color 0.15s;
}
.crumb-link:hover { color: var(--nc-neon); }
.crumb-sep { opacity: 0.4; }
.crumb-current {
color: var(--nc-text-muted);
font-weight: 500;
}
/* ── Header ─────────────────────────────── */
.page-header {
display: flex;
align-items: center;
justify-content: space-between;
gap: 16px;
margin-bottom: 28px;
flex-wrap: wrap;
}
.page-title {
margin: 0;
font-size: 22px;
font-weight: 700;
letter-spacing: -0.01em;
color: var(--nc-text);
}
/* ── Tabs ───────────────────────────────── */
.tabs {
display: flex;
gap: 2px;
background: var(--nc-surface);
border: 1px solid var(--nc-border);
padding: 3px;
}
.tab-btn {
background: transparent;
border: none;
color: var(--nc-text-muted);
font-family: var(--nc-sans);
font-size: 11px;
font-weight: 600;
letter-spacing: 0.12em;
text-transform: uppercase;
padding: 6px 16px;
cursor: pointer;
display: inline-flex;
align-items: center;
gap: 6px;
transition: background 0.15s, color 0.15s;
}
.tab-btn:hover { color: var(--nc-text); }
.tab-btn.active {
background: var(--nc-neon);
color: #1a0014;
}
:host-context(html:not([data-theme='dark'])) .tab-btn.active { color: #fff; }
.tab-badge {
background: rgba(255, 255, 255, 0.25);
color: inherit;
font-size: 9px;
font-weight: 700;
padding: 1px 5px;
border-radius: 8px;
line-height: 1.4;
}
/* ── State messages ─────────────────────── */
.state-msg {
display: flex;
align-items: center;
gap: 10px;
color: var(--nc-text-dim);
font-size: 13px;
padding: 32px 0;
}
.pulse {
width: 8px;
height: 8px;
border-radius: 50%;
background: var(--nc-neon);
animation: pulse-ring 1.4s ease-in-out infinite;
}
@keyframes pulse-ring {
0%, 100% { opacity: 1; transform: scale(1); }
50% { opacity: 0.4; transform: scale(0.6); }
}
/* ── Empty state ────────────────────────── */
.empty-state {
display: flex;
flex-direction: column;
align-items: center;
gap: 10px;
padding: 64px 20px;
text-align: center;
}
.empty-icon {
width: 56px;
height: 56px;
border: 1px solid var(--nc-border);
background: var(--nc-surface);
display: flex;
align-items: center;
justify-content: center;
color: var(--nc-text-dim);
margin-bottom: 8px;
}
.empty-title {
margin: 0;
font-size: 15px;
font-weight: 600;
color: var(--nc-text);
}
.empty-sub {
margin: 0;
font-size: 13px;
color: var(--nc-text-dim);
}
.btn-primary {
margin-top: 12px;
background: var(--nc-neon);
color: #1a0014;
border: none;
padding: 9px 22px;
font-family: var(--nc-sans);
font-size: 11px;
font-weight: 700;
letter-spacing: 0.12em;
text-transform: uppercase;
text-decoration: none;
display: inline-flex;
cursor: pointer;
transition: filter 0.15s;
}
:host-context(html:not([data-theme='dark'])) .btn-primary { color: #fff; }
.btn-primary:hover { filter: brightness(1.1); }
/* ── Game list ──────────────────────────── */
.game-list {
display: flex;
flex-direction: column;
gap: 0;
border: 1px solid var(--nc-border);
background: var(--nc-surface);
overflow: hidden;
}
.game-row {
display: flex;
align-items: center;
justify-content: space-between;
gap: 16px;
padding: 14px 18px;
border-bottom: 1px solid var(--nc-border);
transition: background 0.12s;
}
.game-row:last-child { border-bottom: none; }
.game-row:hover { background: rgba(255, 255, 255, 0.03); }
:host-context(html:not([data-theme='dark'])) .game-row:hover {
background: rgba(192, 38, 211, 0.04);
}
.game-row-main {
display: flex;
flex-direction: column;
gap: 5px;
min-width: 0;
}
.game-players {
display: flex;
align-items: center;
gap: 8px;
font-size: 14px;
font-weight: 600;
}
.player { color: var(--nc-text); }
.vs-sep {
font-size: 10px;
font-weight: 500;
color: var(--nc-text-dim);
letter-spacing: 0.1em;
}
.game-meta {
display: flex;
align-items: center;
gap: 6px;
font-size: 11px;
color: var(--nc-text-dim);
font-family: var(--nc-mono);
}
.status-dot {
width: 6px;
height: 6px;
border-radius: 50%;
flex-shrink: 0;
}
.active-dot {
background: var(--nc-success);
box-shadow: 0 0 6px var(--nc-success);
}
.finished-dot {
background: var(--nc-text-dim);
}
.status-text { color: var(--nc-text-muted); }
.meta-sep { opacity: 0.4; }
.meta-item { color: var(--nc-text-dim); }
.game-id-label {
font-size: 10px;
color: var(--nc-text-dim);
opacity: 0.7;
}
/* ── Row actions ────────────────────────── */
.game-row-actions {
display: flex;
align-items: center;
gap: 6px;
flex-shrink: 0;
}
.btn-resume,
.btn-view {
display: inline-flex;
align-items: center;
gap: 6px;
padding: 6px 14px;
border: none;
font-family: var(--nc-sans);
font-size: 10px;
font-weight: 700;
letter-spacing: 0.12em;
text-transform: uppercase;
cursor: pointer;
transition: filter 0.15s;
}
.btn-resume {
background: var(--nc-neon);
color: #1a0014;
}
:host-context(html:not([data-theme='dark'])) .btn-resume { color: #fff; }
.btn-resume:hover { filter: brightness(1.1); }
.btn-view {
background: transparent;
color: var(--nc-text-muted);
border: 1px solid var(--nc-border-strong);
}
.btn-view:hover {
color: var(--nc-neon);
border-color: var(--nc-neon);
}
.btn-remove {
background: transparent;
border: 1px solid transparent;
color: var(--nc-text-dim);
width: 28px;
height: 28px;
display: inline-flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: color 0.15s, border-color 0.15s;
}
.btn-remove:hover {
color: var(--nc-danger);
border-color: var(--nc-border);
}
+156
View File
@@ -0,0 +1,156 @@
<div class="games-shell">
<div class="page">
<!-- Breadcrumb -->
<nav class="crumb" aria-label="Breadcrumb">
<a routerLink="/" class="crumb-link">
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
stroke-linecap="round" stroke-linejoin="round">
<polyline points="15 18 9 12 15 6" />
</svg>
Back to lobby
</a>
<span class="crumb-sep">/</span>
<span class="crumb-current">Games</span>
</nav>
<!-- Header -->
<header class="page-header">
<h1 class="page-title">Games</h1>
<!-- Tabs -->
<div class="tabs" role="tablist">
<button type="button" class="tab-btn" [class.active]="tab === 'active'" role="tab"
(click)="setTab('active')">
Active
@if (activeGames.length > 0) {
<span class="tab-badge">{{ activeGames.length }}</span>
}
</button>
<button type="button" class="tab-btn" [class.active]="tab === 'history'" role="tab"
(click)="setTab('history')">
History
</button>
</div>
</header>
<!-- Content -->
@if (loading) {
<div class="state-msg">
<span class="pulse"></span>
Loading games…
</div>
} @else if (tab === 'active') {
@if (activeGames.length === 0) {
<div class="empty-state">
<div class="empty-icon">
<svg width="32" height="32" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.4"
stroke-linecap="round" stroke-linejoin="round">
<rect x="2" y="2" width="20" height="20" rx="2"/>
<path d="M8 12h8M12 8v8"/>
</svg>
</div>
<p class="empty-title">No active games</p>
<p class="empty-sub">Start a new game from the lobby to see it here.</p>
<a routerLink="/" class="btn-primary">Go to lobby</a>
</div>
} @else {
<div class="game-list">
@for (game of activeGames; track game.gameId) {
<div class="game-row">
<div class="game-row-main">
<div class="game-players">
<span class="player white-player">{{ game.white.displayName }}</span>
<span class="vs-sep">vs</span>
<span class="player black-player">{{ game.black.displayName }}</span>
</div>
<div class="game-meta">
<span class="status-dot active-dot"></span>
<span class="status-text">{{ statusLabel(game.state.status) }}</span>
<span class="meta-sep">·</span>
<span class="meta-item">{{ game.state.moves.length }} moves</span>
<span class="meta-sep">·</span>
<span class="game-id-label">{{ game.gameId.slice(0, 8) }}</span>
</div>
</div>
<div class="game-row-actions">
<button type="button" class="btn-resume" (click)="resumeGame(game.gameId)">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
stroke-linecap="round" stroke-linejoin="round">
<polygon points="5 3 19 12 5 21 5 3"/>
</svg>
Resume
</button>
<button type="button" class="btn-remove" title="Remove from list" (click)="removeGame(game.gameId)">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
stroke-linecap="round" stroke-linejoin="round">
<line x1="18" y1="6" x2="6" y2="18"/><line x1="6" y1="6" x2="18" y2="18"/>
</svg>
</button>
</div>
</div>
}
</div>
}
} @else {
@if (finishedGames.length === 0) {
<div class="empty-state">
<div class="empty-icon">
<svg width="32" height="32" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.4"
stroke-linecap="round" stroke-linejoin="round">
<path d="M14.5 17.5L3 6"/>
<path d="M13 19l6-6"/><path d="M16 16l4 4"/>
<path d="M19 21l2-2"/><path d="M15 5l4 4"/>
<path d="M21 3l-3 1-4 4"/>
</svg>
</div>
<p class="empty-title">No game history yet</p>
<p class="empty-sub">Completed games will appear here.</p>
</div>
} @else {
<div class="game-list">
@for (game of finishedGames; track game.gameId) {
<div class="game-row">
<div class="game-row-main">
<div class="game-players">
<span class="player white-player">{{ game.white.displayName }}</span>
<span class="vs-sep">vs</span>
<span class="player black-player">{{ game.black.displayName }}</span>
</div>
<div class="game-meta">
<span class="status-dot finished-dot"></span>
<span class="status-text">{{ statusLabel(game.state.status) }}</span>
<span class="meta-sep">·</span>
<span class="meta-item">{{ game.state.moves.length }} moves</span>
<span class="meta-sep">·</span>
<span class="game-id-label">{{ game.gameId.slice(0, 8) }}</span>
</div>
</div>
<div class="game-row-actions">
<button type="button" class="btn-view" (click)="resumeGame(game.gameId)">
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
stroke-linecap="round" stroke-linejoin="round">
<path d="M1 12s4-8 11-8 11 8 11 8-4 8-11 8-11-8-11-8z"/>
<circle cx="12" cy="12" r="3"/>
</svg>
View
</button>
<button type="button" class="btn-remove" title="Remove from list" (click)="removeGame(game.gameId)">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
stroke-linecap="round" stroke-linejoin="round">
<line x1="18" y1="6" x2="6" y2="18"/><line x1="6" y1="6" x2="18" y2="18"/>
</svg>
</button>
</div>
</div>
}
</div>
}
}
</div>
</div>
+107
View File
@@ -0,0 +1,107 @@
import { Component, DestroyRef, OnInit, inject } from '@angular/core';
import { Router, RouterLink } from '@angular/router';
import { forkJoin, of } from 'rxjs';
import { catchError } from 'rxjs/operators';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { AuthService } from '../../services/auth.service';
import { GameApiService } from '../../services/game-api.service';
import { GameHistoryService } from '../../services/game-history.service';
import { GameFull, GameStatus } from '../../models/game.models';
type GamesTab = 'active' | 'history';
const FINISHED_STATUSES: GameStatus[] = [
'checkmate', 'stalemate', 'resign', 'draw', 'insufficientMaterial'
];
@Component({
selector: 'app-games',
standalone: true,
imports: [RouterLink],
templateUrl: './games.component.html',
styleUrl: './games.component.css'
})
export class GamesComponent implements OnInit {
private readonly destroyRef = inject(DestroyRef);
private readonly router = inject(Router);
private readonly authService = inject(AuthService);
private readonly gameApi = inject(GameApiService);
private readonly gameHistory = inject(GameHistoryService);
tab: GamesTab = 'active';
loading = true;
activeGames: GameFull[] = [];
finishedGames: GameFull[] = [];
ngOnInit(): void {
this.authService.currentUser$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((user) => {
if (!user) void this.router.navigate(['/']);
});
this.loadGames();
}
setTab(tab: GamesTab): void {
this.tab = tab;
}
resumeGame(gameId: string): void {
void this.router.navigate(['/game', gameId]);
}
removeGame(gameId: string): void {
this.gameHistory.removeGame(gameId);
this.activeGames = this.activeGames.filter((g) => g.gameId !== gameId);
this.finishedGames = this.finishedGames.filter((g) => g.gameId !== gameId);
}
statusLabel(status: GameStatus): string {
const labels: Record<GameStatus, string> = {
started: 'In Progress',
check: 'Check',
checkmate: 'Checkmate',
stalemate: 'Stalemate',
resign: 'Resigned',
draw: 'Draw',
drawOffered: 'Draw Offered',
fiftyMoveAvailable: 'In Progress',
promotionPending: 'In Progress',
insufficientMaterial: 'Draw'
};
return labels[status] ?? status;
}
isFinished(status: GameStatus): boolean {
return FINISHED_STATUSES.includes(status);
}
private loadGames(): void {
const ids = this.gameHistory.getGameIds();
if (ids.length === 0) {
this.loading = false;
return;
}
const requests = ids.map((id) =>
this.gameApi.getGame(id).pipe(
catchError((err: unknown) => {
if (typeof err === 'object' && err !== null && (err as { status: number }).status === 404) {
this.gameHistory.removeGame(id);
}
return of(null);
})
)
);
forkJoin(requests)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe((results) => {
const valid = results.filter((g): g is GameFull => g !== null);
this.activeGames = valid.filter((g) => !FINISHED_STATUSES.includes(g.state.status));
this.finishedGames = valid.filter((g) => FINISHED_STATUSES.includes(g.state.status));
this.loading = false;
});
}
}
@@ -0,0 +1,329 @@
:host {
--nc-neon: #ff45c8;
--nc-bg: #06060d;
--nc-surface: rgba(20, 17, 42, 0.6);
--nc-text: #fff;
--nc-text-muted: rgba(255, 255, 255, 0.65);
--nc-text-dim: rgba(255, 255, 255, 0.45);
--nc-border: rgba(255, 255, 255, 0.08);
--nc-border-strong: rgba(255, 255, 255, 0.15);
--nc-success: #5ee5a1;
--nc-danger: #ff7a7a;
--nc-warn: #ffd166;
--nc-sans: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
display: block;
min-height: 100vh;
background: var(--nc-bg);
font-family: var(--nc-sans);
color: var(--nc-text);
}
:host-context(html:not([data-theme='dark'])) {
--nc-neon: #c026d3;
--nc-bg: #f5f0fc;
--nc-surface: rgba(255, 255, 255, 0.88);
--nc-text: #0f0022;
--nc-text-muted: rgba(15, 0, 34, 0.65);
--nc-text-dim: rgba(15, 0, 34, 0.4);
--nc-border: rgba(15, 0, 34, 0.1);
--nc-border-strong: rgba(15, 0, 34, 0.2);
--nc-success: #16a34a;
--nc-danger: #dc2626;
--nc-warn: #b45309;
}
.t-shell { padding-top: 72px; min-height: 100vh; }
.page {
max-width: 760px;
margin: 0 auto;
padding: 32px 20px 64px;
}
/* Breadcrumb */
.crumb {
display: flex; align-items: center; gap: 8px;
margin-bottom: 28px; font-size: 11px;
color: var(--nc-text-dim); letter-spacing: 0.06em;
}
.crumb-link {
display: inline-flex; align-items: center; gap: 4px;
color: var(--nc-text-dim); text-decoration: none;
transition: color 0.15s;
}
.crumb-link:hover { color: var(--nc-neon); }
.crumb-sep { opacity: 0.35; }
.crumb-current { color: var(--nc-text-muted); }
/* Header */
.page-header { margin-bottom: 28px; }
.page-title-row {
display: flex; align-items: center; justify-content: space-between;
margin-bottom: 16px;
}
.page-title { font-size: 22px; font-weight: 700; margin: 0; letter-spacing: -0.02em; }
.btn-new {
display: inline-flex; align-items: center; gap: 6px;
padding: 7px 14px; border-radius: 8px; border: none;
background: var(--nc-neon); color: #fff;
font-size: 13px; font-weight: 600; cursor: pointer;
transition: opacity 0.15s;
}
.btn-new:hover { opacity: 0.85; }
/* Create dialog */
.dialog-overlay {
position: fixed; inset: 0; z-index: 200;
background: rgba(0,0,0,0.55); backdrop-filter: blur(4px);
display: flex; align-items: center; justify-content: center;
padding: 20px;
}
.dialog-card {
background: var(--nc-bg); border: 1px solid var(--nc-border-strong);
border-radius: 16px; padding: 24px; width: 100%; max-width: 420px;
}
.dialog-head {
display: flex; justify-content: space-between; align-items: center;
margin-bottom: 20px;
}
.dialog-brand { font-size: 14px; font-weight: 700; color: var(--nc-neon); }
.dialog-close {
background: none; border: none; cursor: pointer;
font-size: 20px; line-height: 1; color: var(--nc-text-muted);
padding: 0 4px;
}
.dialog-close:hover { color: var(--nc-text); }
.dialog-field { display: flex; flex-direction: column; gap: 6px; flex: 1; }
.dialog-label { font-size: 11px; font-weight: 600; text-transform: uppercase;
letter-spacing: 0.06em; color: var(--nc-text-muted); }
.dialog-input {
width: 100%; padding: 8px 10px; border-radius: 8px;
border: 1px solid var(--nc-border-strong);
background: rgba(255,255,255,0.04); color: var(--nc-text);
font-size: 14px; box-sizing: border-box;
}
.dialog-input:focus { outline: 2px solid var(--nc-neon); outline-offset: 1px; border-color: transparent; }
.dialog-row { display: flex; gap: 12px; margin-bottom: 16px; }
.dialog-field:not(.dialog-row .dialog-field) { margin-bottom: 16px; }
.dialog-toggle {
display: flex; align-items: center; gap: 10px; cursor: pointer;
margin-bottom: 20px; user-select: none;
}
.dialog-toggle input[type=checkbox] { display: none; }
.toggle-track {
width: 36px; height: 20px; border-radius: 10px;
background: var(--nc-border-strong); flex-shrink: 0;
transition: background 0.2s; position: relative;
}
.toggle-track::after {
content: ''; position: absolute; top: 3px; left: 3px;
width: 14px; height: 14px; border-radius: 50%;
background: var(--nc-text-muted); transition: transform 0.2s, background 0.2s;
}
.dialog-toggle input:checked ~ .toggle-track { background: var(--nc-neon); }
.dialog-toggle input:checked ~ .toggle-track::after { transform: translateX(16px); background: #fff; }
.toggle-label { font-size: 14px; color: var(--nc-text); }
.dialog-error {
font-size: 13px; color: var(--nc-danger);
background: rgba(255,122,122,0.1); border-radius: 8px;
padding: 10px 12px; margin-bottom: 16px;
}
.dialog-actions { display: flex; justify-content: flex-end; gap: 10px; }
.btn-ghost {
padding: 8px 16px; border-radius: 8px; border: 1px solid var(--nc-border-strong);
background: transparent; color: var(--nc-text-muted); font-size: 13px; cursor: pointer;
}
.btn-ghost:hover { color: var(--nc-text); border-color: var(--nc-text-muted); }
.btn-primary {
padding: 8px 18px; border-radius: 8px; border: none;
background: var(--nc-neon); color: #fff; font-size: 13px; font-weight: 600; cursor: pointer;
transition: opacity 0.15s;
}
.btn-primary:disabled { opacity: 0.5; cursor: not-allowed; }
/* Tabs */
.tabs { display: flex; gap: 4px; }
.tab-btn {
display: inline-flex; align-items: center; gap: 6px;
padding: 6px 14px; border-radius: 8px; border: none;
background: transparent; color: var(--nc-text-muted);
font-size: 13px; font-weight: 500; cursor: pointer;
transition: background 0.15s, color 0.15s;
}
.tab-btn:hover { background: var(--nc-border); color: var(--nc-text); }
.tab-btn.active { background: var(--nc-surface); color: var(--nc-text); border: 1px solid var(--nc-border-strong); }
.tab-badge {
display: inline-flex; align-items: center; justify-content: center;
min-width: 18px; height: 18px; padding: 0 5px;
border-radius: 9px; background: var(--nc-border-strong);
font-size: 10px; font-weight: 700; color: var(--nc-text-muted);
}
.live-badge { background: rgba(94, 229, 161, 0.2); color: var(--nc-success); }
/* States */
.state-msg {
display: flex; align-items: center; gap: 10px;
padding: 24px 0; color: var(--nc-text-muted); font-size: 13px;
}
.state-msg.small { padding: 12px 0; }
.pulse {
width: 8px; height: 8px; border-radius: 50%;
background: var(--nc-neon); flex-shrink: 0;
animation: pulse 1.4s ease-in-out infinite;
}
@keyframes pulse {
0%, 100% { opacity: 1; transform: scale(1); }
50% { opacity: 0.4; transform: scale(0.85); }
}
.empty-state {
display: flex; flex-direction: column; align-items: center;
gap: 8px; padding: 64px 0; text-align: center;
}
.empty-icon { color: var(--nc-text-dim); margin-bottom: 4px; }
.empty-title { font-size: 15px; font-weight: 600; margin: 0; }
.empty-sub { font-size: 13px; color: var(--nc-text-muted); margin: 0; }
/* Tournament list */
.t-list { display: flex; flex-direction: column; gap: 8px; }
.t-card {
border: 1px solid var(--nc-border);
border-radius: 12px;
background: var(--nc-surface);
overflow: hidden;
cursor: pointer;
transition: border-color 0.15s, background 0.15s;
}
.t-card:hover, .t-card.expanded {
border-color: var(--nc-border-strong);
background: rgba(255, 255, 255, 0.04);
}
.t-card:focus-visible { outline: 2px solid var(--nc-neon); outline-offset: 2px; }
.t-action-btn {
padding: 5px 12px; border-radius: 7px; font-size: 12px; font-weight: 600;
cursor: pointer; border: none; transition: opacity 0.15s; white-space: nowrap;
}
.t-action-btn:disabled { opacity: 0.5; cursor: not-allowed; }
.t-btn-start { background: var(--nc-success); color: #0f0022; }
.t-btn-start:hover:not(:disabled) { opacity: 0.85; }
.t-btn-join { background: var(--nc-neon); color: #fff; }
.t-btn-join:hover:not(:disabled) { opacity: 0.85; }
/* Join dialog extras */
.join-hint { font-size: 13px; color: var(--nc-text-muted); margin: 0 0 16px; line-height: 1.5; }
.join-empty { font-size: 13px; color: var(--nc-text-muted); margin: 0 0 8px; }
.dialog-loading { display: flex; align-items: center; gap: 8px;
font-size: 13px; color: var(--nc-text-muted); padding: 12px 0; }
.bot-pick-list { display: flex; flex-direction: column; gap: 6px; margin-bottom: 4px; }
.bot-pick-row {
display: flex; align-items: center; gap: 10px;
padding: 10px 12px; border-radius: 8px;
border: 1px solid var(--nc-border); background: var(--nc-surface);
cursor: pointer; text-align: left; width: 100%;
transition: border-color 0.15s, background 0.15s;
}
.bot-pick-row:hover:not(:disabled) { border-color: var(--nc-neon); background: rgba(255,69,200,0.06); }
.bot-pick-row:disabled { opacity: 0.5; cursor: not-allowed; }
.bot-pick-avatar {
width: 30px; height: 30px; border-radius: 50%; background: var(--nc-neon);
color: #fff; display: flex; align-items: center; justify-content: center;
font-size: 13px; font-weight: 700; flex-shrink: 0;
}
.bot-pick-name { flex: 1; font-size: 14px; font-weight: 600; color: var(--nc-text); }
.bot-pick-rating { font-size: 12px; color: var(--nc-text-muted); }
.bot-pick-spinner { font-size: 13px; color: var(--nc-neon); }
.t-card-main {
display: flex; justify-content: space-between; align-items: center;
padding: 14px 16px; gap: 12px;
}
.t-card-left { display: flex; align-items: center; gap: 12px; min-width: 0; }
.t-card-right { display: flex; align-items: center; gap: 10px; flex-shrink: 0; }
.t-status-dot {
width: 8px; height: 8px; border-radius: 50%; flex-shrink: 0;
}
.dot-started { background: var(--nc-success); box-shadow: 0 0 6px var(--nc-success); }
.dot-created { background: var(--nc-warn); }
.dot-finished { background: var(--nc-text-dim); }
.t-info { display: flex; flex-direction: column; gap: 3px; min-width: 0; }
.t-name { font-size: 14px; font-weight: 600; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; }
.t-meta { font-size: 11px; color: var(--nc-text-muted); }
.winner-badge {
font-size: 11px; font-weight: 600; color: var(--nc-warn);
padding: 3px 8px; border-radius: 6px;
background: rgba(255, 209, 102, 0.12);
}
.chevron { color: var(--nc-text-dim); transition: transform 0.2s; }
.chevron.open { transform: rotate(180deg); }
/* Detail panel */
.t-detail {
border-top: 1px solid var(--nc-border);
padding: 16px;
display: flex; flex-direction: column; gap: 20px;
}
.detail-section { display: flex; flex-direction: column; gap: 10px; }
.detail-heading {
font-size: 11px; font-weight: 700; letter-spacing: 0.08em;
text-transform: uppercase; color: var(--nc-text-muted); margin: 0;
}
.no-standings { font-size: 12px; color: var(--nc-text-dim); margin: 0; }
/* Standings table */
.standings-table {
width: 100%; border-collapse: collapse; font-size: 13px;
}
.standings-table th {
text-align: left; padding: 6px 8px;
font-size: 10px; font-weight: 700; letter-spacing: 0.06em;
text-transform: uppercase; color: var(--nc-text-dim);
border-bottom: 1px solid var(--nc-border);
}
.standings-table td { padding: 8px 8px; border-bottom: 1px solid var(--nc-border); }
.standings-table tr:last-child td { border-bottom: none; }
.top-row td { color: var(--nc-text); }
.standings-table tr:not(.top-row) td { color: var(--nc-text-muted); }
.col-rank { width: 40px; font-size: 14px; }
.col-pts { width: 48px; font-weight: 700; color: var(--nc-neon) !important; }
.col-tb { width: 52px; color: var(--nc-text-dim) !important; font-size: 12px; }
.col-games { width: 64px; }
.wdl { font-size: 12px; font-variant-numeric: tabular-nums; }
.w { color: var(--nc-success); }
.d { color: var(--nc-text-muted); }
.l { color: var(--nc-danger); }
/* Pairings */
.pairings-list { display: flex; flex-direction: column; gap: 6px; }
.pairing-row {
display: flex; align-items: center; gap: 8px;
padding: 8px 10px; border-radius: 8px;
background: rgba(255,255,255,0.025);
font-size: 13px; transition: background 0.15s;
}
.pairing-row.is-watchable { cursor: pointer; }
.pairing-row.is-watchable:hover { background: rgba(255,255,255,0.06); }
.pairing-white { font-weight: 600; flex: 1; }
.pairing-vs { color: var(--nc-text-dim); font-size: 11px; flex-shrink: 0; }
.pairing-black { flex: 1; }
.pairing-result { font-weight: 700; font-size: 12px; margin-left: auto; }
.result-white { color: var(--nc-success); }
.result-black { color: var(--nc-danger); }
.result-draw { color: var(--nc-text-muted); }
.pairing-ongoing {
display: inline-flex; align-items: center; gap: 5px;
margin-left: auto; font-size: 10px; font-weight: 700;
color: var(--nc-success); letter-spacing: 0.06em; text-transform: uppercase;
}
.pairing-ongoing svg { animation: pulse 1.4s ease-in-out infinite; }
@@ -0,0 +1,273 @@
<div class="t-shell">
<div class="page">
<nav class="crumb" aria-label="Breadcrumb">
<a routerLink="/" class="crumb-link">
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
stroke-linecap="round" stroke-linejoin="round">
<polyline points="15 18 9 12 15 6" />
</svg>
Back to lobby
</a>
<span class="crumb-sep">/</span>
<span class="crumb-current">Tournaments</span>
</nav>
<header class="page-header">
<div class="page-title-row">
<h1 class="page-title">Tournaments</h1>
@if (currentUser) {
<button type="button" class="btn-new" (click)="openCreateDialog()">
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="2.4" stroke-linecap="round" stroke-linejoin="round">
<line x1="12" y1="5" x2="12" y2="19"/><line x1="5" y1="12" x2="19" y2="12"/>
</svg>
New tournament
</button>
}
</div>
<div class="tabs" role="tablist">
<button type="button" class="tab-btn" [class.active]="tab === 'started'" (click)="setTab('started')">
Live
@if (started.length > 0) { <span class="tab-badge live-badge">{{ started.length }}</span> }
</button>
<button type="button" class="tab-btn" [class.active]="tab === 'created'" (click)="setTab('created')">
Upcoming
@if (created.length > 0) { <span class="tab-badge">{{ created.length }}</span> }
</button>
<button type="button" class="tab-btn" [class.active]="tab === 'finished'" (click)="setTab('finished')">
Finished
</button>
</div>
</header>
@if (loading) {
<div class="state-msg"><span class="pulse"></span>Loading tournaments…</div>
} @else if (activeList.length === 0) {
<div class="empty-state">
<div class="empty-icon">
<svg width="32" height="32" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.4"
stroke-linecap="round" stroke-linejoin="round">
<path d="M6 9H4.5a2.5 2.5 0 0 1 0-5H6"/><path d="M18 9h1.5a2.5 2.5 0 0 0 0-5H18"/>
<path d="M4 22h16"/><path d="M10 14.66V17c0 .55-.47.98-.97 1.21C7.85 18.75 7 20.24 7 22"/>
<path d="M14 14.66V17c0 .55.47.98.97 1.21C16.15 18.75 17 20.24 17 22"/>
<path d="M18 2H6v7a6 6 0 0 0 12 0V2Z"/>
</svg>
</div>
<p class="empty-title">No tournaments here</p>
<p class="empty-sub">Check back later or look in another tab.</p>
</div>
} @else {
<div class="t-list">
@for (t of activeList; track t.id) {
<div class="t-card" [class.expanded]="selectedTournament?.id === t.id"
(click)="selectTournament(t)" role="button" tabindex="0"
(keydown.enter)="selectTournament(t)">
<div class="t-card-main">
<div class="t-card-left">
<span class="t-status-dot" [class]="'dot-' + t.status"></span>
<div class="t-info">
<span class="t-name">{{ t.fullName }}</span>
<span class="t-meta">
{{ clockDisplay(t) }} · {{ t.nbRounds }} rounds ·
@if (t.status === 'started') { Round {{ t.round }}/{{ t.nbRounds }} · }
{{ t.nbPlayers }} player{{ t.nbPlayers === 1 ? '' : 's' }}
@if (t.rated) { · Rated }
</span>
</div>
</div>
<div class="t-card-right">
@if (t.status === 'finished' && t.winner) {
<span class="winner-badge">🏆 {{ t.winner.name }}</span>
}
@if (currentUser && t.status === 'created') {
@if (t.createdBy === currentUser.id) {
<button type="button" class="t-action-btn t-btn-start"
[disabled]="startingId === t.id"
(click)="startTournament($event, t)">
{{ startingId === t.id ? '…' : 'Start' }}
</button>
}
<button type="button" class="t-action-btn t-btn-join"
(click)="openJoinDialog($event, t.id)">
Join with bot
</button>
}
<svg class="chevron" [class.open]="selectedTournament?.id === t.id"
width="14" height="14" viewBox="0 0 24 24" fill="none"
stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<polyline points="6 9 12 15 18 9"/>
</svg>
</div>
</div>
@if (selectedTournament?.id === t.id) {
<div class="t-detail" (click)="$event.stopPropagation()">
<!-- Leaderboard -->
@if (t.standing.players.length > 0) {
<section class="detail-section">
<h3 class="detail-heading">Leaderboard</h3>
<table class="standings-table">
<thead>
<tr>
<th class="col-rank">#</th>
<th class="col-name">Bot</th>
<th class="col-pts">Pts</th>
<th class="col-tb">Bkh</th>
<th class="col-games">W/D/L</th>
</tr>
</thead>
<tbody>
@for (r of t.standing.players; track r.bot.id) {
<tr [class.top-row]="r.rank <= 3">
<td class="col-rank">{{ rankMedal(r.rank) }}</td>
<td class="col-name">{{ r.bot.name }}</td>
<td class="col-pts">{{ scoreDisplay(r) }}</td>
<td class="col-tb">{{ r.tieBreak }}</td>
<td class="col-games">
<span class="wdl">
<span class="w">{{ r.wins }}</span>/<span class="d">{{ r.draws }}</span>/<span class="l">{{ r.losses }}</span>
</span>
</td>
</tr>
}
</tbody>
</table>
</section>
} @else {
<p class="no-standings">No standings yet — waiting for games to complete.</p>
}
<!-- Current round pairings -->
@if (t.round > 0) {
<section class="detail-section">
<h3 class="detail-heading">Round {{ t.round }} pairings</h3>
@if (pairingsLoading) {
<div class="state-msg small"><span class="pulse"></span>Loading…</div>
} @else if (pairings && pairings.pairings.length > 0) {
<div class="pairings-list">
@for (p of pairings.pairings; track p.id) {
<div class="pairing-row" [class.is-watchable]="!!p.gameId"
(click)="p.gameId && watchGame(p.gameId)">
<span class="pairing-white">{{ p.white?.name ?? 'Bye' }}</span>
<span class="pairing-vs">vs</span>
<span class="pairing-black">{{ p.black.name }}</span>
@if (p.winner) {
<span class="pairing-result" [class]="'result-' + p.winner">
{{ p.winner === 'draw' ? '½–½' : p.winner === 'white' ? '10' : '01' }}
</span>
} @else if (p.gameId) {
<span class="pairing-ongoing">
<svg width="9" height="9" viewBox="0 0 24 24" fill="currentColor">
<circle cx="12" cy="12" r="10"/>
</svg>
Watch
</span>
}
</div>
}
</div>
} @else {
<p class="no-standings">No pairings recorded yet.</p>
}
</section>
}
</div>
}
</div>
}
</div>
}
</div>
</div>
@if (joinDialogTournamentId) {
<div class="dialog-overlay" (click)="closeJoinDialog()">
<div class="dialog-card" (click)="$event.stopPropagation()">
<div class="dialog-head">
<span class="dialog-brand">Join with a bot</span>
<button type="button" class="dialog-close" (click)="closeJoinDialog()">×</button>
</div>
<p class="join-hint">Select one of your bots to enter this tournament. Its token will be rotated to authenticate the join.</p>
@if (botsLoading) {
<div class="dialog-loading"><span class="pulse"></span>Loading bots…</div>
} @else if (userBots.length === 0) {
<p class="join-empty">You have no bots yet. Go to <strong>Bots</strong> in the nav to create one first.</p>
} @else {
<div class="bot-pick-list">
@for (bot of userBots; track bot.id) {
<button type="button" class="bot-pick-row"
[disabled]="!!joiningBotId"
(click)="joinWithBot(bot)">
<span class="bot-pick-avatar">{{ bot.name.charAt(0).toUpperCase() }}</span>
<span class="bot-pick-name">{{ bot.name }}</span>
<span class="bot-pick-rating">{{ bot.rating }}</span>
@if (joiningBotId === bot.id) {
<span class="bot-pick-spinner"></span>
}
</button>
}
</div>
}
@if (joinError) {
<div class="dialog-error">{{ joinError }}</div>
}
</div>
</div>
}
@if (showCreateDialog) {
<div class="dialog-overlay" (click)="closeCreateDialog()">
<div class="dialog-card" (click)="$event.stopPropagation()">
<div class="dialog-head">
<span class="dialog-brand">New tournament</span>
<button type="button" class="dialog-close" (click)="closeCreateDialog()">×</button>
</div>
<form [formGroup]="createForm" (ngSubmit)="submitCreate()">
<div class="dialog-field">
<label class="dialog-label">Name</label>
<input type="text" class="dialog-input" formControlName="name" placeholder="e.g. Friday Blitz Open" />
</div>
<div class="dialog-row">
<div class="dialog-field">
<label class="dialog-label">Rounds</label>
<input type="number" class="dialog-input" formControlName="nbRounds" min="1" max="20" />
</div>
<div class="dialog-field">
<label class="dialog-label">Clock (min)</label>
<input type="number" class="dialog-input" formControlName="clockLimitMinutes" min="1" max="60" />
</div>
<div class="dialog-field">
<label class="dialog-label">Increment (s)</label>
<input type="number" class="dialog-input" formControlName="clockIncrement" min="0" max="60" />
</div>
</div>
<label class="dialog-toggle">
<input type="checkbox" formControlName="rated" />
<span class="toggle-track"></span>
<span class="toggle-label">Rated</span>
</label>
@if (createError) {
<div class="dialog-error">{{ createError }}</div>
}
<div class="dialog-actions">
<button type="button" class="btn-ghost" (click)="closeCreateDialog()">Cancel</button>
<button type="submit" class="btn-primary" [disabled]="createLoading || createForm.invalid">
{{ createLoading ? 'Creating…' : 'Create' }}
</button>
</div>
</form>
</div>
</div>
}
@@ -0,0 +1,232 @@
import { Component, DestroyRef, OnInit, inject } from '@angular/core';
import { CommonModule } from '@angular/common';
import { Router, RouterLink } from '@angular/router';
import { FormBuilder, FormGroup, ReactiveFormsModule, Validators } from '@angular/forms';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { TournamentService } from '../../services/tournament.service';
import { AuthService } from '../../services/auth.service';
import { BotService } from '../../services/bot.service';
import { Bot } from '../../models/bot.models';
import { Tournament, TournamentResult, RoundPairings } from '../../models/tournament.models';
import { CurrentUser } from '../../models/auth.models';
type StatusTab = 'started' | 'created' | 'finished';
@Component({
selector: 'app-tournaments',
standalone: true,
imports: [CommonModule, RouterLink, ReactiveFormsModule],
templateUrl: './tournaments.component.html',
styleUrl: './tournaments.component.css'
})
export class TournamentsComponent implements OnInit {
private readonly destroyRef = inject(DestroyRef);
private readonly tournamentService = inject(TournamentService);
private readonly authService = inject(AuthService);
private readonly fb = inject(FormBuilder);
private readonly botService = inject(BotService);
private readonly router = inject(Router);
loading = true;
tab: StatusTab = 'started';
currentUser: CurrentUser | null = null;
started: Tournament[] = [];
created: Tournament[] = [];
finished: Tournament[] = [];
selectedTournament: Tournament | null = null;
pairings: RoundPairings | null = null;
pairingsLoading = false;
showCreateDialog = false;
createForm: FormGroup = this.fb.group({
name: ['', [Validators.required, Validators.minLength(3)]],
nbRounds: [4, [Validators.required, Validators.min(1), Validators.max(20)]],
clockLimitMinutes: [3, [Validators.required, Validators.min(1), Validators.max(60)]],
clockIncrement: [0, [Validators.required, Validators.min(0), Validators.max(60)]],
rated: [false]
});
createLoading = false;
createError: string | null = null;
startingId: string | null = null;
joinDialogTournamentId: string | null = null;
userBots: Bot[] = [];
botsLoading = false;
joiningBotId: string | null = null;
joinError: string | null = null;
ngOnInit(): void {
this.authService.currentUser$
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe(u => { this.currentUser = u; });
this.loadTournaments();
}
openCreateDialog(): void {
this.createForm.reset({ name: '', nbRounds: 4, clockLimitMinutes: 3, clockIncrement: 0, rated: false });
this.createError = null;
this.showCreateDialog = true;
}
closeCreateDialog(): void {
this.showCreateDialog = false;
}
submitCreate(): void {
if (this.createForm.invalid) return;
this.createLoading = true;
this.createError = null;
this.tournamentService.create(this.createForm.value).subscribe({
next: t => {
this.createLoading = false;
this.showCreateDialog = false;
this.created = [t, ...this.created];
this.tab = 'created';
this.selectedTournament = null;
},
error: err => {
this.createLoading = false;
this.createError = err.error?.message ?? err.error?.error ?? 'Failed to create tournament.';
}
});
}
setTab(tab: StatusTab): void {
this.tab = tab;
this.selectedTournament = null;
this.pairings = null;
}
selectTournament(t: Tournament): void {
if (this.selectedTournament?.id === t.id) {
this.selectedTournament = null;
this.pairings = null;
return;
}
this.selectedTournament = t;
this.pairings = null;
if (t.round > 0) {
this.loadPairings(t.id, t.round);
}
}
get activeList(): Tournament[] {
return this[this.tab];
}
clockDisplay(t: Tournament): string {
const min = Math.floor(t.clock.limit / 60);
return `${min}+${t.clock.increment}`;
}
rankMedal(rank: number): string {
if (rank === 1) return '🥇';
if (rank === 2) return '🥈';
if (rank === 3) return '🥉';
return `${rank}.`;
}
scoreDisplay(r: TournamentResult): string {
return r.points % 1 === 0 ? `${r.points}` : `${r.points}`;
}
startTournament(event: MouseEvent, t: Tournament): void {
event.stopPropagation();
this.startingId = t.id;
this.tournamentService.start(t.id).subscribe({
next: updated => {
this.startingId = null;
const list = this.created.map(x => x.id === t.id ? updated : x);
this.created = list.filter(x => x.status === 'created');
if (!this.started.find(x => x.id === updated.id)) this.started = [updated, ...this.started];
this.selectedTournament = updated;
this.tab = 'started';
},
error: () => { this.startingId = null; }
});
}
watchGame(gameId: string): void {
void this.router.navigate(['/game', gameId]);
}
openJoinDialog(event: MouseEvent, tournamentId: string): void {
event.stopPropagation();
this.joinDialogTournamentId = tournamentId;
this.joinError = null;
this.botsLoading = true;
this.botService.list()
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: bots => { this.userBots = bots; this.botsLoading = false; },
error: () => { this.botsLoading = false; }
});
}
closeJoinDialog(): void {
this.joinDialogTournamentId = null;
this.joiningBotId = null;
this.joinError = null;
}
joinWithBot(bot: Bot): void {
if (!this.joinDialogTournamentId || this.joiningBotId) return;
this.joiningBotId = bot.id;
this.joinError = null;
this.botService.rotateToken(bot.id).subscribe({
next: token => {
this.tournamentService.joinWithBotToken(this.joinDialogTournamentId!, token).subscribe({
next: () => {
this.joiningBotId = null;
const tid = this.joinDialogTournamentId!;
this.closeJoinDialog();
this.tournamentService.get(tid)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe(updated => {
this.created = this.created.map(x => x.id === tid ? updated : x);
this.started = this.started.map(x => x.id === tid ? updated : x);
if (this.selectedTournament?.id === tid) this.selectedTournament = updated;
});
},
error: err => {
this.joiningBotId = null;
this.joinError = err.error?.message ?? err.error?.error ?? 'Failed to join tournament.';
}
});
},
error: () => {
this.joiningBotId = null;
this.joinError = 'Failed to get bot token.';
}
});
}
private loadTournaments(): void {
this.tournamentService.list()
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: list => {
this.started = list.started;
this.created = list.created;
this.finished = list.finished;
this.loading = false;
if (this.started.length === 0 && this.created.length > 0) this.tab = 'created';
else if (this.started.length === 0 && this.finished.length > 0) this.tab = 'finished';
},
error: () => { this.loading = false; }
});
}
private loadPairings(id: string, round: number): void {
this.pairingsLoading = true;
this.tournamentService.roundPairings(id, round)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: p => { this.pairings = p; this.pairingsLoading = false; },
error: () => { this.pairingsLoading = false; }
});
}
}
+89
View File
@@ -0,0 +1,89 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>NowChess — Auth Dialog</title>
<link rel="preconnect" href="https://fonts.googleapis.com" />
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<link
href="https://fonts.googleapis.com/css2?family=Space+Grotesk:wght@400;500;600;700&family=JetBrains+Mono:wght@400;500;600&display=swap"
rel="stylesheet"
/>
<style>
:root {
--sans: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
--mono: "JetBrains Mono", ui-monospace, "SF Mono", monospace;
--neon: #ff45c8;
--neon-soft: rgba(255, 69, 200, 0.55);
}
* { box-sizing: border-box; }
html, body {
margin: 0;
padding: 0;
background: #06060d;
font-family: var(--sans);
color: #fff;
overflow: hidden;
min-height: 100vh;
}
button, input { font-family: var(--sans); }
input { color: #fff; }
input:-webkit-autofill,
input:-webkit-autofill:hover,
input:-webkit-autofill:focus {
-webkit-text-fill-color: #fff;
-webkit-box-shadow: 0 0 0px 1000px rgba(8,5,20,0) inset;
transition: background-color 5000s ease-in-out 0s;
}
::-webkit-scrollbar { width: 8px; height: 8px; }
::-webkit-scrollbar-track { background: transparent; }
::-webkit-scrollbar-thumb { background: rgba(255,255,255,0.1); border-radius: 4px; }
::-webkit-scrollbar-thumb:hover { background: rgba(255,69,200,0.3); }
@keyframes scanline {
0% { transform: translateY(-100%); }
100% { transform: translateY(100%); }
}
@keyframes pulse-glow {
0%, 100% { opacity: 0.85; }
50% { opacity: 1; }
}
@keyframes dialog-in {
from { opacity: 0; transform: translate(-50%, -48%) scale(0.96); }
to { opacity: 1; transform: translate(-50%, -50%) scale(1); }
}
@keyframes backdrop-in {
from { opacity: 0; }
to { opacity: 1; }
}
@keyframes shake {
0%, 100% { transform: translateX(0); }
20%, 60% { transform: translateX(-4px); }
40%, 80% { transform: translateX(4px); }
}
</style>
</head>
<body>
<div id="root"></div>
<script
src="https://unpkg.com/react@18.3.1/umd/react.development.js"
integrity="sha384-hD6/rw4ppMLGNu3tX5cjIb+uRZ7UkRJ6BPkLpg4hAu/6onKUg4lLsHAs9EBPT82L"
crossorigin="anonymous"
></script>
<script
src="https://unpkg.com/react-dom@18.3.1/umd/react-dom.development.js"
integrity="sha384-u6aeetuaXnQ38mYT8rp6sbXaQe3NL9t+IBXmnYxwkUI2Hw4bsp2Wvmx4yRQF1uAm"
crossorigin="anonymous"
></script>
<script
src="https://unpkg.com/@babel/standalone@7.29.0/babel.min.js"
integrity="sha384-m08KidiNqLdpJqLq95G/LEi8Qvjl/xUYll3QILypMoQ65QorJ9Lvtp2RXYGBFj1y"
crossorigin="anonymous"
></script>
<script type="text/babel" src="tweaks-panel.jsx"></script>
<script type="text/babel" src="auth-dialog.jsx"></script>
</body>
</html>
-234
View File
@@ -652,240 +652,6 @@
font-weight: 600;
}
/* Speech Bubble Styles */
.speech-bubble-container {
position: fixed;
top: 35%;
left: 55%;
transform: translate(-50%, -50%);
z-index: 500;
cursor: pointer;
animation: slideInBubble 0.8s cubic-bezier(0.34, 1.56, 0.64, 1);
}
@keyframes slideInBubble {
0% {
opacity: 0;
transform: translate(-50%, -50%) scale(0.5);
}
100% {
opacity: 1;
transform: translate(-50%, -50%) scale(1);
}
}
.speech-bubble {
background: linear-gradient(135deg, #B9DAD1 0%, #B9C2DA 100%);
border: 2px solid #8b1270;
border-radius: 20px;
padding: 16px 24px;
font-family: 'Comic Sans MS', 'Comic Sans', cursive;
font-size: 18px;
font-weight: bold;
color: #5A2C28;
white-space: nowrap;
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.2),
inset 0 1px 3px rgba(255, 255, 255, 0.3);
position: relative;
transition: all 0.3s ease;
}
.speech-bubble:hover {
transform: scale(1.05);
box-shadow: 0 6px 20px rgba(0, 0, 0, 0.3),
inset 0 1px 3px rgba(255, 255, 255, 0.5);
}
.bubble-text {
margin: 0;
}
.bubble-tail {
position: absolute;
bottom: -12px;
left: 20px;
width: 0;
height: 0;
border-left: 10px solid transparent;
border-right: 0px solid transparent;
border-top: 12px solid #B9DAD1;
}
/* Zoom Overlay and Window */
.zoom-overlay {
position: fixed;
inset: 0;
background: rgba(0, 0, 0, 0.7);
z-index: 1000;
display: flex;
align-items: center;
justify-content: center;
animation: fadeIn 0.3s ease;
cursor: pointer;
}
@keyframes fadeIn {
from {
opacity: 0;
}
to {
opacity: 1;
}
}
.zoom-window-wrapper {
cursor: auto;
animation: zoomInWindow 1.2s cubic-bezier(0.34, 1.56, 0.64, 1);
}
@keyframes zoomInWindow {
0% {
transform: scale(0.1);
opacity: 0;
}
100% {
transform: scale(1);
opacity: 1;
}
}
.zoom-window-frame {
background: #13072a;
border: 8px solid #f26ae2;
border-radius: 16px;
padding: 40px 20px 20px 20px;
box-shadow: 0 0 40px rgba(242, 106, 226, 0.6),
inset 0 0 20px rgba(242, 106, 226, 0.2);
max-width: 90vw;
max-height: 90vh;
position: relative;
}
.zoom-player-2 {
position: relative;
display: flex;
align-items: center;
justify-content: center;
}
.player-2-gif {
max-width: 100%;
max-height: 70vh;
width: auto;
height: auto;
display: block;
border-radius: 12px;
cursor: pointer;
transition: transform 0.2s ease;
}
.player-2-gif:hover {
transform: scale(1.02);
}
.second-speech-bubble {
position: absolute;
top: -60px;
left: 50%;
transform: translateX(-50%);
background: linear-gradient(135deg, #C19EF5 0%, #E1EAA9 100%);
border: 2px solid #BA6D4B;
border-radius: 20px;
padding: 12px 18px;
font-family: 'Comic Sans MS', 'Comic Sans', cursive;
font-size: 16px;
font-weight: bold;
color: #5A2C28;
white-space: nowrap;
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.2),
inset 0 1px 3px rgba(255, 255, 255, 0.3);
animation: popInBubble 0.5s cubic-bezier(0.34, 1.56, 0.64, 1);
z-index: 10;
}
@keyframes popInBubble {
0% {
opacity: 0;
transform: translateX(-50%) scale(0.3);
}
100% {
opacity: 1;
transform: translateX(-50%) scale(1);
}
}
.second-speech-bubble .bubble-tail {
top: 100%;
bottom: auto;
left: 50%;
transform: translateX(-50%);
border-top: 12px solid #C19EF5;
}
/* Happy Meow Bubble */
.happy-speech-bubble {
position: absolute;
top: -60px;
left: 50%;
transform: translateX(-50%);
background: linear-gradient(135deg, #F3C8A0 0%, #BA6D4B 100%);
border: 2px solid #5A2C28;
border-radius: 20px;
padding: 12px 18px;
font-family: 'Comic Sans MS', 'Comic Sans', cursive;
font-size: 16px;
font-weight: bold;
color: #fff;
white-space: nowrap;
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.3),
inset 0 1px 3px rgba(255, 255, 255, 0.4),
0 0 20px rgba(243, 200, 160, 0.5);
animation: popInBubble 0.5s cubic-bezier(0.34, 1.56, 0.64, 1);
z-index: 10;
}
.happy-speech-bubble .bubble-tail {
top: 100%;
bottom: auto;
left: 50%;
transform: translateX(-50%);
border-top: 12px solid #F3C8A0;
}
/* Meat Emoji */
.meat-emoji {
position: fixed;
font-size: 48px;
cursor: grab;
user-select: none;
z-index: 1001;
display: flex;
align-items: center;
justify-content: center;
width: 60px;
height: 60px;
animation: meatAppear 0.4s cubic-bezier(0.34, 1.56, 0.64, 1);
filter: drop-shadow(0 2px 8px rgba(0, 0, 0, 0.3));
transition: transform 0.1s ease;
}
.meat-emoji:active {
cursor: grabbing;
transform: scale(1.1);
filter: drop-shadow(0 4px 12px rgba(0, 0, 0, 0.5));
}
@keyframes meatAppear {
0% {
opacity: 0;
transform: scale(0);
}
100% {
opacity: 1;
transform: scale(1);
}
}
@media (max-width: 900px) {
.bwrap {
transform: scale(0.9);
+7 -107
View File
@@ -94,8 +94,8 @@
<div class="bb-tag">WELCOME</div>
<div class="bb-title" style="font-size:clamp(16px,1.8vw,26px);">WELCOME TO<br />NOWCHESS</div>
<div class="bb-subtitle">Play your next move from the skyline.</div>
<button type="button" class="app-btn" (click)="openChallengeDialog()" [disabled]="creating">
{{ creating ? 'CREATING...' : 'CREATE GAME →' }}
<button type="button" class="app-btn" (click)="startOneVsOne()" [disabled]="creating">
{{ creating ? 'CREATING...' : 'START NOW →' }}
</button>
</div>
</div>
@@ -138,105 +138,6 @@
</div>
</div>
<!-- Speech Bubble -->
@if (showSpeechBubble) {
<div class="speech-bubble-container" (click)="onSpeechBubbleClick()">
<div class="speech-bubble">
<div class="bubble-text">{{ bubbleMessage }}</div>
<div class="bubble-tail"></div>
</div>
<!-- Speech Bubble -->
@if (showSpeechBubble) {
<div class="speech-bubble-container" (click)="onSpeechBubbleClick()">
<div class="speech-bubble">
<div class="bubble-text">{{ bubbleMessage }}</div>
<div class="bubble-tail"></div>
</div>
</div>
}
<!-- Zoomed Window View -->
@if (isZoomedIn) {
<div class="zoom-overlay" (click)="onZoomedViewClick()" (mousemove)="onMouseMove($event)" (mouseup)="onMouseUp()"
(mouseleave)="onMouseUp()">
<div class="zoom-window-wrapper" (click)="$event.stopPropagation()">
<div class="zoom-window-frame">
<div class="zoom-player-2">
<img src="/assets/arabian-chess/player-two.gif" alt="Player 2" class="player-2-gif"
(click)="$event.stopPropagation()" />
@if (showSecondSpeechBubble) {
<div class="second-speech-bubble">
<div class="bubble-text">Feed me! 🍖</div>
<div class="bubble-tail"></div>
</div>
}
@if (showHappyBubble) {
<div class="happy-speech-bubble">
<div class="bubble-text">Happy meow! 😸</div>
<div class="bubble-tail"></div>
</div>
}
</div>
</div>
<!-- Draggable Meat Emoji -->
@if (showMeatEmoji) {
<div class="meat-emoji" [style.left.px]="meatX" [style.top.px]="meatY" (mousedown)="onMeatMouseDown($event)">
🍖
</div>
}
</div>
}
<!-- Zoomed Window View -->
@if (isZoomedIn) {
<div class="zoom-overlay" (click)="onZoomedViewClick()" (mousemove)="onMouseMove($event)" (mouseup)="onMouseUp()"
(mouseleave)="onMouseUp()">
<div class="zoom-window-wrapper" (click)="$event.stopPropagation()">
<div class="zoom-window-frame">
<div class="zoom-player-2">
<img src="/assets/arabian-chess/player-two.gif" alt="Player 2" class="player-2-gif"
(click)="$event.stopPropagation()" />
@if (showSecondSpeechBubble) {
<div class="second-speech-bubble">
<div class="bubble-text">Feed me! 🍖</div>
<div class="bubble-tail"></div>
</div>
}
@if (showHappyBubble) {
<div class="happy-speech-bubble">
<div class="bubble-text">Happy meow! 😸</div>
<div class="bubble-tail"></div>
</div>
}
</div>
</div>
<!-- Draggable Meat Emoji -->
@if (showMeatEmoji) {
<div class="meat-emoji" [style.left.px]="meatX" [style.top.px]="meatY" (mousedown)="onMeatMouseDown($event)">
🍖
</div>
}
</div>
</div>
}
<div class="haze"></div>
<div class="ground"></div>
</div>
@if (showDifficultyDialog) {
<div class="dialog-overlay" (click)="closeDifficultyDialog()">
<div class="dialog-card" (click)="$event.stopPropagation()">
<div class="dialog-title">SELECT DIFFICULTY</div>
<div class="dialog-actions">
<button type="button" class="app-btn" (click)="startVsBot('easy')" [disabled]="creating">EASY</button>
<button type="button" class="app-btn" (click)="startVsBot('medium')" [disabled]="creating">MEDIUM</button>
<button type="button" class="app-btn" (click)="startVsBot('hard')" [disabled]="creating">HARD</button>
}
<div class="haze"></div>
<div class="ground"></div>
</div>
@@ -259,7 +160,6 @@
<div class="dialog-card" (click)="$event.stopPropagation()">
<div class="dialog-title">MORE OPTIONS</div>
<div class="dialog-actions">
<button type="button" class="app-btn" (click)="openChallengeDialog()">START GAME</button>
<button type="button" class="app-btn" (click)="openImportDialog()">IMPORT GAME</button>
</div>
</div>
@@ -313,13 +213,13 @@
}
@if (showChallengeDialog) {
<app-challenge-create-dialog (closeChallengeDialog)="closeChallengeDialog()"></app-challenge-create-dialog>
<div class="dialog-overlay" (click)="closeChallengeDialog()">
<div class="dialog-card" (click)="$event.stopPropagation()">
<app-challenge-create-dialog (closeChallengeDialog)="closeChallengeDialog()"></app-challenge-create-dialog>
</div>
</div>
}
@if (errorMessage) {
<p class="error-banner">{{ errorMessage }}</p>
}
</div>
@if (errorMessage) {
<p class="error-banner">{{ errorMessage }}</p>
}
+28 -500
View File
@@ -1,18 +1,13 @@
import { CommonModule } from '@angular/common';
import { Component, DestroyRef, OnDestroy, OnInit, inject } from '@angular/core';
import { Component, DestroyRef, OnDestroy, OnInit, inject } from '@angular/core';
import { FormsModule } from '@angular/forms';
import { Router } from '@angular/router';
import { finalize } from 'rxjs';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { getErrorMessage } from '../../core/http/error-message.util';
import { CurrentUser } from '../../models/auth.models';
import { AuthDialogService } from '../../services/auth-dialog.service';
import { AuthService } from '../../services/auth.service';
import { CurrentUser } from '../../models/auth.models';
import { AuthDialogService } from '../../services/auth-dialog.service';
import { AuthService } from '../../services/auth.service';
import { GameApiService } from '../../services/game-api.service';
import { ThemeService } from '../../services/theme.service';
import { ChallengeCreateDialogComponent } from '../../components/challenge-create-dialog/challenge-create-dialog.component';
@@ -35,20 +30,28 @@ interface WindowCell {
style: Record<string, string>;
}
interface Star {
style: Record<string, string>;
}
interface BackgroundBuilding {
style: Record<string, string>;
}
interface WindowCell {
state: 'off' | 'on';
color?: string;
glowColor?: string;
style: Record<string, string>;
}
@Component({
selector: 'app-welcome',
standalone: true,
imports: [CommonModule, FormsModule, ChallengeCreateDialogComponent],
templateUrl: './welcome.component.html',
styleUrls: ['./welcome.component.css']
styleUrls: ['./welcome.component.css']
})
export class WelcomeComponent implements OnInit, OnDestroy {
private readonly destroyRef = inject(DestroyRef);
private readonly authService = inject(AuthService);
private readonly authDialogService = inject(AuthDialogService);
private readonly themeService = inject(ThemeService);
export class WelcomeComponent implements OnInit, OnDestroy {
private readonly destroyRef = inject(DestroyRef);
private readonly authService = inject(AuthService);
@@ -58,19 +61,13 @@ export class WelcomeComponent implements OnInit, OnDestroy {
creating = false;
joiningGame = false;
importing = false;
showChallengeDialog = false;
errorMessage = '';
showDifficultyDialog = false;
showOptionsDialog = false;
showJoinDialog = false;
showImportDialog = false;
showDifficultyDialog = false;
showOptionsDialog = false;
showJoinDialog = false;
showImportDialog = false;
showChallengeDialog = false;
gameIdInput = '';
importMode: ImportMode = 'fen';
@@ -82,65 +79,11 @@ export class WelcomeComponent implements OnInit, OnDestroy {
private authDialogState: 'login' | 'register' | null = null;
private pendingAction: (() => void) | null = null;
// Speech bubble and zoom features
showSpeechBubble = false;
isZoomedIn = false;
showSecondSpeechBubble = false;
showHappyBubble = false;
showMeatEmoji = false;
bubbleMessage = 'meow';
// Meat emoji drag state
meatX = 0;
meatY = 0;
isDraggingMeat = false;
meatDragOffsetX = 0;
meatDragOffsetY = 0;
stars: Star[] = [];
bgBuildings: BackgroundBuilding[] = [];
windows: Record<string, WindowCell[]> = {};
private flickerIntervalId: ReturnType<typeof setInterval> | undefined;
private speechBubbleTimeoutId: ReturnType<typeof setTimeout> | undefined;
private zoomTimeoutId: ReturnType<typeof setTimeout> | undefined;
private coolColors = ['#7de8ff', '#00d5ff', '#5bc0de', '#31b0d5', '#4fc3f7', '#29b6f6'];
private coolGlowColors = ['#00d5ff', '#00d5ff', '#31b0d5', '#31b0d5', '#03a9f4', '#0288d1'];
private warmColors = ['#ffe88a', '#ffcc30', '#f0ad4e', '#ec971f', '#ffb74d', '#ffa726'];
private warmGlowColors = ['#ffcc30', '#ffcc30', '#ec971f', '#ec971f', '#ff9800', '#fb8c00'];
importMode: ImportMode = 'fen';
importText = '';
isSunsetMode = false;
modeBadge = 'NIGHT MODE';
currentUser: CurrentUser | null = null;
private authDialogState: 'login' | 'register' | null = null;
private pendingAction: (() => void) | null = null;
// Speech bubble and zoom features
showSpeechBubble = false;
isZoomedIn = false;
showSecondSpeechBubble = false;
showHappyBubble = false;
showMeatEmoji = false;
bubbleMessage = 'meow';
// Meat emoji drag state
meatX = 0;
meatY = 0;
isDraggingMeat = false;
meatDragOffsetX = 0;
meatDragOffsetY = 0;
stars: Star[] = [];
bgBuildings: BackgroundBuilding[] = [];
windows: Record<string, WindowCell[]> = {};
private flickerIntervalId: ReturnType<typeof setInterval> | undefined;
private speechBubbleTimeoutId: ReturnType<typeof setTimeout> | undefined;
private zoomTimeoutId: ReturnType<typeof setTimeout> | undefined;
private coolColors = ['#7de8ff', '#00d5ff', '#5bc0de', '#31b0d5', '#4fc3f7', '#29b6f6'];
private coolGlowColors = ['#00d5ff', '#00d5ff', '#31b0d5', '#31b0d5', '#03a9f4', '#0288d1'];
@@ -180,21 +123,10 @@ export class WelcomeComponent implements OnInit, OnDestroy {
this.generateBackgroundBuildings();
this.generateWindowsForAllBuildings();
this.startWindowFlicker();
// Show speech bubble after 5 seconds
this.speechBubbleTimeoutId = setTimeout(() => {
this.showSpeechBubble = true;
}, 5000);
}
ngOnDestroy(): void {
this.stopWindowFlicker();
if (this.speechBubbleTimeoutId) {
clearTimeout(this.speechBubbleTimeoutId);
}
if (this.zoomTimeoutId) {
clearTimeout(this.zoomTimeoutId);
}
}
openDifficultyDialog(): void {
@@ -211,20 +143,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
this.errorMessage = '';
}
openChallengeDialog(): void {
if (!this.requireAuth(() => this.showChallengeDialog = true)) {
return;
}
this.closeAllDialogs();
this.showChallengeDialog = true;
}
closeChallengeDialog(): void {
this.showChallengeDialog = false;
this.errorMessage = '';
}
openOptionsDialog(): void {
this.closeAllDialogs();
this.showOptionsDialog = true;
@@ -278,11 +196,21 @@ export class WelcomeComponent implements OnInit, OnDestroy {
}
startOneVsOne(): void {
if (!this.requireAuth(() => this.performStartOneVsOne())) {
if (!this.requireAuth(() => this.openChallengeDialog())) {
return;
}
this.performStartOneVsOne();
this.openChallengeDialog();
}
openChallengeDialog(): void {
this.closeAllDialogs();
this.showChallengeDialog = true;
}
closeChallengeDialog(): void {
this.showChallengeDialog = false;
this.errorMessage = '';
}
startVsBot(difficulty: Difficulty): void {
@@ -309,84 +237,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
this.performSubmitImportGame();
}
onSpeechBubbleClick(): void {
this.showSpeechBubble = false;
this.isZoomedIn = true;
this.bubbleMessage = 'meow';
this.showMeatEmoji = true;
this.showHappyBubble = false;
this.showSecondSpeechBubble = true;
// Reset meat position
this.meatX = window.innerWidth / 2 - 100;
this.meatY = window.innerHeight / 2 + 150;
}
onZoomedViewClick(): void {
this.isZoomedIn = false;
this.showSecondSpeechBubble = false;
this.showHappyBubble = false;
this.showMeatEmoji = false;
this.bubbleMessage = 'meow';
if (this.zoomTimeoutId) {
clearTimeout(this.zoomTimeoutId);
}
}
onMeatMouseDown(event: MouseEvent): void {
this.isDraggingMeat = true;
const rect = (event.target as HTMLElement).getBoundingClientRect();
this.meatDragOffsetX = event.clientX - rect.left;
this.meatDragOffsetY = event.clientY - rect.top;
}
onMouseMove(event: MouseEvent): void {
if (!this.isDraggingMeat) {
return;
}
this.meatX = event.clientX - this.meatDragOffsetX;
this.meatY = event.clientY - this.meatDragOffsetY;
const gifElement = document.querySelector('.player-2-gif') as HTMLElement;
if (!gifElement) {
return;
}
const gifRect = gifElement.getBoundingClientRect();
const gifCenterX = gifRect.left + gifRect.width / 2;
const gifCenterY = gifRect.top + gifRect.height / 2;
const meatElement = document.querySelector('.meat-emoji') as HTMLElement;
if (!meatElement) {
return;
}
const meatRect = meatElement.getBoundingClientRect();
const meatCenterX = meatRect.left + meatRect.width / 2;
const meatCenterY = meatRect.top + meatRect.height / 2;
const distance = Math.sqrt(
Math.pow(meatCenterX - gifCenterX, 2) + Math.pow(meatCenterY - gifCenterY, 2)
);
if (distance < 50) {
this.onMeatFed();
}
}
onMouseUp(): void {
this.isDraggingMeat = false;
}
onMeatFed(): void {
this.showMeatEmoji = false;
this.showSecondSpeechBubble = false;
this.showHappyBubble = true;
this.isDraggingMeat = false;
}
private requireAuth(action: () => void): boolean {
if (this.authService.isLoggedIn()) {
return true;
@@ -407,163 +257,7 @@ export class WelcomeComponent implements OnInit, OnDestroy {
action();
}
private performStartOneVsOne(): void {
if (!this.requireAuth(() => this.performStartOneVsOne())) {
return;
}
this.performStartOneVsOne();
}
startVsBot(difficulty: Difficulty): void {
if (!this.requireAuth(() => this.performStartVsBot(difficulty))) {
return;
}
this.performStartVsBot(difficulty);
}
submitJoinGame(): void {
if (!this.requireAuth(() => this.performSubmitJoinGame())) {
return;
}
this.performSubmitJoinGame();
}
submitImportGame(): void {
if (!this.requireAuth(() => this.performSubmitImportGame())) {
return;
}
this.performSubmitImportGame();
}
onSpeechBubbleClick(): void {
this.showSpeechBubble = false;
this.isZoomedIn = true;
this.bubbleMessage = 'meow';
this.showMeatEmoji = true;
this.showHappyBubble = false;
this.showSecondSpeechBubble = true;
// Reset meat position
this.meatX = window.innerWidth / 2 - 100;
this.meatY = window.innerHeight / 2 + 150;
}
onZoomedViewClick(): void {
this.isZoomedIn = false;
this.showSecondSpeechBubble = false;
this.showHappyBubble = false;
this.showMeatEmoji = false;
this.bubbleMessage = 'meow';
if (this.zoomTimeoutId) {
clearTimeout(this.zoomTimeoutId);
}
}
onMeatMouseDown(event: MouseEvent): void {
this.isDraggingMeat = true;
const rect = (event.target as HTMLElement).getBoundingClientRect();
this.meatDragOffsetX = event.clientX - rect.left;
this.meatDragOffsetY = event.clientY - rect.top;
}
onMouseMove(event: MouseEvent): void {
if (!this.isDraggingMeat) {
return;
}
this.meatX = event.clientX - this.meatDragOffsetX;
this.meatY = event.clientY - this.meatDragOffsetY;
const gifElement = document.querySelector('.player-2-gif') as HTMLElement;
if (!gifElement) {
return;
}
const gifRect = gifElement.getBoundingClientRect();
const gifCenterX = gifRect.left + gifRect.width / 2;
const gifCenterY = gifRect.top + gifRect.height / 2;
const meatElement = document.querySelector('.meat-emoji') as HTMLElement;
if (!meatElement) {
return;
}
const meatRect = meatElement.getBoundingClientRect();
const meatCenterX = meatRect.left + meatRect.width / 2;
const meatCenterY = meatRect.top + meatRect.height / 2;
const distance = Math.sqrt(
Math.pow(meatCenterX - gifCenterX, 2) + Math.pow(meatCenterY - gifCenterY, 2)
);
if (distance < 50) {
this.onMeatFed();
}
}
onMouseUp(): void {
this.isDraggingMeat = false;
}
onMeatFed(): void {
this.showMeatEmoji = false;
this.showSecondSpeechBubble = false;
this.showHappyBubble = true;
this.isDraggingMeat = false;
}
private requireAuth(action: () => void): boolean {
if (this.authService.isLoggedIn()) {
return true;
}
this.pendingAction = action;
this.authDialogService.openLogin();
return false;
}
private maybeRunPendingAction(): void {
if (!this.currentUser || this.authDialogState !== null || !this.pendingAction) {
return;
}
const action = this.pendingAction;
this.pendingAction = null;
action();
}
private performStartOneVsOne(): void {
if (this.creating) {
return;
}
this.errorMessage = '';
this.creating = true;
this.gameApi
.createGame()
.pipe(finalize(() => (this.creating = false)))
.subscribe({
next: (game) => {
void this.router.navigate(['/game', game.gameId], {
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
});
void this.router.navigate(['/game', game.gameId], {
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
});
},
error: (error) => {
this.errorMessage = getErrorMessage(error, 'Unable to create a game.');
}
});
}
private performStartVsBot(difficulty: Difficulty): void {
private performStartVsBot(difficulty: Difficulty): void {
if (this.creating) {
return;
@@ -572,7 +266,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
this.errorMessage = '';
this.creating = true;
this.showDifficultyDialog = false;
this.showDifficultyDialog = false;
this.gameApi
.createGameVsBot(difficulty)
@@ -582,9 +275,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
void this.router.navigate(['/game', game.gameId], {
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
});
void this.router.navigate(['/game', game.gameId], {
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
});
},
error: (error) => {
this.errorMessage = getErrorMessage(error, 'Unable to create a game against bot.');
@@ -592,9 +282,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
});
}
private performSubmitJoinGame(): void {
const gameId = this.gameIdInput.trim();
if (this.joiningGame || !gameId) {
private performSubmitJoinGame(): void {
const gameId = this.gameIdInput.trim();
if (this.joiningGame || !gameId) {
@@ -605,7 +292,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
this.joiningGame = true;
this.gameApi
.getGame(gameId)
.getGame(gameId)
.pipe(finalize(() => (this.joiningGame = false)))
.subscribe({
@@ -614,10 +300,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
void this.router.navigate(['/game', game.gameId], {
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
});
this.closeJoinDialog();
void this.router.navigate(['/game', game.gameId], {
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
});
},
error: (error) => {
this.errorMessage = getErrorMessage(error, 'Unable to find or join the game.');
@@ -656,7 +338,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
this.showOptionsDialog = false;
this.showJoinDialog = false;
this.showImportDialog = false;
this.showChallengeDialog = false;
this.errorMessage = '';
}
@@ -774,159 +455,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
private stopWindowFlicker(): void {
if (this.flickerIntervalId === undefined) {
return;
private generateStars(count: number): void {
this.stars = Array.from({ length: count }, () => {
const size = Math.random() * 2 + 0.5;
return {
style: {
width: `${size}px`,
height: `${size}px`,
left: `${Math.random() * 100}%`,
top: `${Math.random() * 62}%`,
'--d': `${(Math.random() * 3 + 1.5).toFixed(1)}s`,
'--dl': `${-(Math.random() * 6).toFixed(1)}s`
}
};
});
}
private generateBackgroundBuildings(): void {
const specs = [
{ l: '0%', w: '7%', h: '30vh' },
{ l: '3%', w: '4%', h: '18vh' }, // New building
{ l: '7%', w: '5%', h: '22vh' },
{ l: '11%', w: '8%', h: '28vh' },
{ l: '15%', w: '6%', h: '20vh' },
{ l: '18.5%', w: '4%', h: '18vh' },
{ l: '22.5%', w: '6%', h: '26vh' },
{ l: '28%', w: '5%', h: '25vh' },
{ l: '32%', w: '4%', h: '15vh' },
{ l: '35.5%', w: '4.5%', h: '20vh' },
{ l: '42%', w: '5%', h: '28vh' },
{ l: '47%', w: '5%', h: '22vh' }, // New building
{ l: '50%', w: '7%', h: '30vh' },
{ l: '55%', w: '6%', h: '27vh' },
{ l: '60.5%', w: '5%', h: '24vh' },
{ l: '64.5%', w: '3.5%', h: '17vh' },
{ l: '70%', w: '6%', h: '23vh' },
{ l: '75%', w: '4%', h: '19vh' },
{ l: '80.5%', w: '4%', h: '21vh' },
{ l: '85.5%', w: '9%', h: '32vh' },
{ l: '88%', w: '5%', h: '20vh' },
{ l: '91%', w: '3%', h: '16vh' }, // New building
{ l: '94%', w: '6%', h: '27vh' }
];
this.bgBuildings = specs.map((spec) => ({
style: { left: spec.l, width: spec.w, height: spec.h }
}));
}
private generateWindowsForAllBuildings(): void {
this.windows = {
wA1: this.generateWindows(3, 4, 0.6),
wA2: this.generateWindows(4, 5, 0.55),
wA3: this.generateWindows(5, 18, 0.5),
wB1: this.generateWindows(4, 3, 0.6),
wB2: this.generateWindows(5, 20, 0.55),
wC1: this.generateWindows(5, 3, 0.7),
wC2: this.generateWindows(6, 5, 0.65),
wC3: this.generateWindows(7, 24, 0.6),
wD1: this.generateWindows(6, 3, 0.6),
wD2: this.generateWindows(6, 20, 0.5),
wE1: this.generateWindows(3, 16, 0.45)
};
}
private generateWindows(cols: number, rows: number, litRate: number): WindowCell[] {
const total = cols * rows;
return Array.from({ length: total }, () => this.createWindowCell(litRate));
}
private createWindowCell(litRate: number): WindowCell {
const random = Math.random();
let state: WindowCell['state'] = 'off';
let color: string | undefined;
let glowColor: string | undefined;
if (random < litRate * 0.58) { // Cool color
state = 'on';
const coolIndex = Math.floor(Math.random() * this.coolColors.length);
color = this.coolColors[coolIndex];
glowColor = this.coolGlowColors[coolIndex];
} else if (random < litRate) { // Warm color
state = 'on';
const warmIndex = Math.floor(Math.random() * this.warmColors.length);
color = this.warmColors[warmIndex];
glowColor = this.warmGlowColors[warmIndex];
}
if (state === 'off') {
return { state, style: {} };
}
const baseDuration = (color && this.coolColors.includes(color)) ? 3 : 4;
return {
state,
color,
glowColor,
style: {
'background-color': color || '',
'box-shadow': glowColor ? `0 0 6px ${glowColor}, 0 0 16px ${glowColor}35` : '',
'--wd': `${(Math.random() * 4 + baseDuration).toFixed(1)}s`,
'--wdl': `${-(Math.random() * 8).toFixed(1)}s`
}
};
}
private startWindowFlicker(): void {
this.flickerIntervalId = setInterval(() => {
this.randomFlicker();
}, 2800);
}
private stopWindowFlicker(): void {
if (this.flickerIntervalId === undefined) {
return;
}
clearInterval(this.flickerIntervalId);
this.flickerIntervalId = undefined;
}
private randomFlicker(): void {
const allWindows = Object.values(this.windows).flat();
if (allWindows.length === 0) {
return;
}
const pickCount = Math.floor(Math.random() * 6) + 1;
for (let i = 0; i < pickCount; i += 1) {
const target = allWindows[Math.floor(Math.random() * allWindows.length)];
if (!target) {
continue;
}
if (target.state === 'off') {
target.state = 'on';
const isCool = Math.random() < 0.5;
const colors = isCool ? this.coolColors : this.warmColors;
const glowColors = isCool ? this.coolGlowColors : this.warmGlowColors;
const index = Math.floor(Math.random() * colors.length);
target.color = colors[index];
target.glowColor = glowColors[index];
target.style = {
'background-color': target.color || '',
'box-shadow': target.glowColor ? `0 0 6px ${target.glowColor}, 0 0 16px ${target.glowColor}35` : '',
'--wd': `${(Math.random() * 4 + (isCool ? 3 : 4)).toFixed(1)}s`,
'--wdl': `${-(Math.random() * 8).toFixed(1)}s`
};
} else {
target.state = 'off';
target.color = undefined;
target.glowColor = undefined;
target.style = {};
}
}
clearInterval(this.flickerIntervalId);
this.flickerIntervalId = undefined;
+4 -3
View File
@@ -3,14 +3,15 @@ import { HttpInterceptorFn } from '@angular/common/http';
export const authInterceptor: HttpInterceptorFn = (req, next) => {
const token = localStorage.getItem('token');
// Add token to protected endpoints only (not registration or login)
const isProtectedEndpoint =
req.url.includes('/api/account/me') ||
req.url.includes('/api/account/bots') ||
req.url.includes('/api/account/official-bots') ||
req.url.includes('/api/challenge');
req.url.includes('/api/board/game') ||
req.url.includes('/api/challenge') ||
req.url.includes('/api/tournament');
if (token && isProtectedEndpoint) {
if (token && isProtectedEndpoint && !req.headers.has('Authorization')) {
req = req.clone({
setHeaders: {
Authorization: `Bearer ${token}`
+7 -13
View File
@@ -1,7 +1,7 @@
import { Injectable, inject } from '@angular/core';
import { HttpClient } from '@angular/common/http';
import { BehaviorSubject, Observable } from 'rxjs';
import { map, tap } from 'rxjs/operators';
import { map, switchMap, tap } from 'rxjs/operators';
import { environment } from '../../environments/environment';
import { LoginRequest, RegisterRequest, RegisterResponse, LoginResponse, CurrentUser } from '../models/auth.models';
@@ -26,9 +26,9 @@ export class AuthService {
})
.pipe(
tap((response) => {
localStorage.setItem('token', response.token);
localStorage.setItem('token', response.accessToken); //GRRRRRRRRRR
localStorage.setItem('refreshToken', response.refreshToken);
localStorage.setItem('username', username);
// After login, fetch current user info
this.getCurrentUser().subscribe();
})
);
@@ -42,16 +42,9 @@ export class AuthService {
email
})
.pipe(
tap((response) => {
localStorage.setItem('username', response.username);
localStorage.setItem('userId', response.id);
this.currentUserSubject.next({
id: response.id,
username: response.username,
rating: response.rating,
createdAt: response.createdAt
});
})
switchMap((response) =>
this.login(username, password).pipe(map(() => response))
)
);
}
@@ -67,6 +60,7 @@ export class AuthService {
logout(): void {
localStorage.removeItem('token');
localStorage.removeItem('refreshToken');
localStorage.removeItem('username');
localStorage.removeItem('userId');
this.currentUserSubject.next(null);
+27
View File
@@ -0,0 +1,27 @@
import { Injectable, inject } from '@angular/core';
import { HttpClient } from '@angular/common/http';
import { Observable, map } from 'rxjs';
import { Bot, BotWithToken } from '../models/bot.models';
@Injectable({ providedIn: 'root' })
export class BotService {
private readonly http = inject(HttpClient);
private readonly base = '/api/account/bots';
list(): Observable<Bot[]> {
return this.http.get<Bot[]>(this.base);
}
create(name: string): Observable<BotWithToken> {
return this.http.post<BotWithToken>(this.base, { name });
}
rotateToken(botId: string): Observable<string> {
return this.http.post<{ token: string }>(`${this.base}/${botId}/rotate-token`, null)
.pipe(map(r => r.token));
}
delete(botId: string): Observable<void> {
return this.http.delete<void>(`${this.base}/${botId}`);
}
}
@@ -61,4 +61,18 @@ export class ChallengeEventService {
removeChallenge(challengeId: string): void {
this.onChallengeRemoved(challengeId);
}
/**
* Replace the full incoming list (used by HTTP polling)
*/
setIncomingChallenges(challenges: Challenge[]): void {
this.incomingChallenges$.next(challenges);
}
/**
* Clear all incoming challenges (used on logout)
*/
clear(): void {
this.incomingChallenges$.next([]);
}
}
+68 -88
View File
@@ -1,135 +1,115 @@
import { Injectable, inject } from '@angular/core';
import { Subject } from 'rxjs';
import { Router } from '@angular/router';
import { environment } from '../../environments/environment';
import { ChallengeEventService } from './challenge-event.service';
import { Challenge } from '../models/challenge.models';
import { ChallengeService } from './challenge.service';
/**
* Service to handle WebSocket connections for challenge events
* Listens for incoming challenge notifications and emits them to ChallengeEventService
*/
@Injectable({ providedIn: 'root' })
export class ChallengeWebSocketService {
private readonly challengeEventService = inject(ChallengeEventService);
private readonly challengeService = inject(ChallengeService);
private readonly router = inject(Router);
private ws: WebSocket | null = null;
private reconnectAttempts = 0;
private readonly maxReconnectAttempts = 5;
private readonly reconnectDelay = 3000;
private intentionalClose = false;
/**
* Initialize WebSocket connection for challenge events
*/
connect(): void {
if (this.ws) {
return; // Already connected
}
if (this.ws) return;
const wsProtocol = window.location.protocol === 'https:' ? 'wss' : 'ws';
const wsUrl = `${wsProtocol}://${window.location.host}/ws/challenges`;
const token = localStorage.getItem('token');
if (!token) return;
const url = `${environment.userWsBaseUrl}/api/user/ws?token=${encodeURIComponent(token)}`;
try {
this.ws = new WebSocket(wsUrl);
this.intentionalClose = false;
this.ws = new WebSocket(url);
this.ws.onopen = () => {
console.log('Challenge WebSocket connected');
this.reconnectAttempts = 0;
};
this.ws.onmessage = (event) => {
this.handleMessage(event.data);
this.handleMessage(event.data as string);
};
this.ws.onerror = (error) => {
console.error('Challenge WebSocket error:', error);
this.ws.onerror = () => {
// onclose fires right after, handles reconnect
};
this.ws.onclose = () => {
console.log('Challenge WebSocket disconnected');
this.ws = null;
this.attemptReconnect();
if (!this.intentionalClose) {
this.attemptReconnect();
}
};
} catch (error) {
console.error('Failed to create WebSocket:', error);
} catch {
this.attemptReconnect();
}
}
/**
* Close the WebSocket connection
*/
disconnect(): void {
this.intentionalClose = true;
this.reconnectAttempts = 0;
if (this.ws) {
this.ws.close();
this.ws = null;
}
}
/**
* Send a message through WebSocket
*/
send(message: any): void {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify(message));
}
}
/**
* Handle incoming WebSocket messages
*/
private handleMessage(data: string): void {
let message: Record<string, unknown>;
try {
const message = JSON.parse(data);
if (!message.type) {
return;
}
switch (message.type) {
case 'challenge.received':
if (message.challenge) {
this.challengeEventService.onChallengeReceived(message.challenge as Challenge);
}
break;
case 'challenge.accepted':
if (message.challenge) {
this.challengeEventService.onChallengeAccepted(message.challenge as Challenge);
}
break;
case 'challenge.declined':
if (message.challengeId) {
this.challengeEventService.removeChallenge(message.challengeId);
}
break;
case 'challenge.expired':
if (message.challengeId) {
this.challengeEventService.removeChallenge(message.challengeId);
}
break;
default:
console.debug('Unknown challenge message type:', message.type);
}
} catch (error) {
console.error('Failed to parse WebSocket message:', error);
}
}
/**
* Attempt to reconnect to WebSocket
*/
private attemptReconnect(): void {
if (this.reconnectAttempts >= this.maxReconnectAttempts) {
console.error('Max WebSocket reconnection attempts reached');
message = JSON.parse(data) as Record<string, unknown>;
} catch {
return;
}
this.reconnectAttempts++;
console.log(`Attempting WebSocket reconnect (${this.reconnectAttempts}/${this.maxReconnectAttempts})...`);
switch (message['type']) {
case 'CONNECTED':
break;
setTimeout(() => {
this.connect();
}, this.reconnectDelay);
case 'challengeCreated': {
const challengeId = message['challengeId'] as string | undefined;
if (challengeId) {
this.challengeService.getChallenge(challengeId).subscribe({
next: challenge => this.challengeEventService.onChallengeReceived(challenge),
error: () => { /* challenge may have already expired */ }
});
}
break;
}
case 'challengeAccepted': {
const challengeId = message['challengeId'] as string | undefined;
const gameId = message['gameId'] as string | undefined;
if (challengeId) {
this.challengeEventService.removeChallenge(challengeId);
}
if (gameId) {
void this.router.navigate(['/game', gameId]);
}
break;
}
case 'challengeDeclined':
case 'challengeExpired':
case 'challengeCancelled': {
const challengeId = message['challengeId'] as string | undefined;
if (challengeId) {
this.challengeEventService.removeChallenge(challengeId);
}
break;
}
}
}
private attemptReconnect(): void {
if (this.intentionalClose || this.reconnectAttempts >= this.maxReconnectAttempts) return;
this.reconnectAttempts++;
setTimeout(() => { this.connect(); }, this.reconnectDelay);
}
}
+15 -4
View File
@@ -40,7 +40,7 @@ export class GameApiService {
? { white: playerInfo, black: botInfo }
: { white: botInfo, black: playerInfo };
return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}`, payload);
return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}/vs-bot`, payload);
}
getGame(gameId: string): Observable<GameFull> {
@@ -67,6 +67,14 @@ export class GameApiService {
return this.http.post<GameFull>(`${this.apiBase}${this.apiPath}/import/pgn`, { pgn });
}
resignGame(gameId: string): Observable<void> {
return this.http.post<void>(`${this.apiBase}${this.apiPath}/${gameId}/resign`, {});
}
offerDraw(gameId: string): Observable<void> {
return this.http.post<void>(`${this.apiBase}${this.apiPath}/${gameId}/draw/offer`, {});
}
private resolveWsBase(): string {
if (this.wsBase) {
return this.wsBase;
@@ -77,8 +85,11 @@ export class GameApiService {
}
streamGame(gameId: string): Observable<GameStreamEvent> {
const wsUrl = `${this.resolveWsBase()}${this.apiPath}/${gameId}/stream`;
const fallbackUrl = `${this.apiBase}${this.apiPath}/${gameId}/stream`;
return this.streamHandler.createGameStream(wsUrl, fallbackUrl, gameId);
const token = localStorage.getItem('token');
let wsUrl = `${this.resolveWsBase()}${this.apiPath}/${gameId}/ws`;
if (token) {
wsUrl += `?token=${encodeURIComponent(token)}`;
}
return this.streamHandler.createGameStream(wsUrl, gameId);
}
}
+14 -9
View File
@@ -24,23 +24,28 @@ export class GameCompletionService {
return { isFinished: true, message };
}
isTimeOut(state: GameState | null): boolean {
if (!state?.clock) return false;
return state.clock.whiteRemainingMs <= 0 || state.clock.blackRemainingMs <= 0;
}
private buildCompletionMessage(status: GameStatus, state: GameState, game: GameFull): string {
const winner = state.winner === 'white' ? game.white.displayName : state.winner === 'black' ? game.black.displayName : null;
const loser = state.winner === 'white' ? game.black.displayName : state.winner === 'black' ? game.white.displayName : null;
switch (status) {
case 'checkmate':
const winner = state.winner === 'white' ? game.white.displayName : game.black.displayName;
return `Checkmate! ${winner} wins!`;
return winner ? `Checkmate — ${winner} wins!` : 'Checkmate!';
case 'stalemate':
return 'Stalemate! The game is a draw.';
return 'Stalemate draw!';
case 'resign':
const resignedPlayer = state.winner === 'white' ? game.black.displayName : game.white.displayName;
const resignedWinner = state.winner === 'white' ? game.white.displayName : game.black.displayName;
return `${resignedPlayer} resigned. ${resignedWinner} wins!`;
return loser && winner ? `${loser} resigned — ${winner} wins!` : 'Resigned.';
case 'draw':
return 'Draw! The game ended in a draw.';
return 'Draw by agreement.';
case 'insufficientMaterial':
return 'Insufficient material! The game is a draw.';
return 'Draw — insufficient material.';
default:
return 'Game ended!';
return 'Game over.';
}
}
}
+39
View File
@@ -0,0 +1,39 @@
import { Injectable } from '@angular/core';
const STORAGE_KEY = 'nowchess.games';
const MAX_ENTRIES = 50;
interface GameEntry {
id: string;
addedAt: number;
}
@Injectable({ providedIn: 'root' })
export class GameHistoryService {
recordGame(gameId: string): void {
const entries = this.load().filter((e) => e.id !== gameId);
entries.unshift({ id: gameId, addedAt: Date.now() });
this.save(entries.slice(0, MAX_ENTRIES));
}
getGameIds(): string[] {
return this.load().map((e) => e.id);
}
removeGame(gameId: string): void {
this.save(this.load().filter((e) => e.id !== gameId));
}
private load(): GameEntry[] {
try {
const raw = localStorage.getItem(STORAGE_KEY);
return raw ? (JSON.parse(raw) as GameEntry[]) : [];
} catch {
return [];
}
}
private save(entries: GameEntry[]): void {
localStorage.setItem(STORAGE_KEY, JSON.stringify(entries));
}
}
+17 -7
View File
@@ -10,6 +10,7 @@ export class GameStreamService {
private readonly destroyRef = inject(DestroyRef);
private streamSubscription: Subscription | null = null;
private pollSubscription: Subscription | null = null;
private lastGameStateHash: string | null = null;
startStreaming(
gameId: string,
@@ -20,7 +21,10 @@ export class GameStreamService {
.streamGame(gameId)
.pipe(takeUntilDestroyed(this.destroyRef))
.subscribe({
next: (event) => onEvent(event),
next: (event) => {
this.lastGameStateHash = JSON.stringify(event);
onEvent(event);
},
error: () => {
onStreamError();
this.startPolling(gameId, onEvent);
@@ -37,7 +41,7 @@ export class GameStreamService {
return;
}
this.pollSubscription = interval(1500)
this.pollSubscription = interval(5000)
.pipe(
startWith(0),
switchMap(() => this.gameApi.getGame(gameId)),
@@ -45,11 +49,16 @@ export class GameStreamService {
)
.subscribe({
next: (game) => {
const event: GameStreamEvent = {
type: 'gameFull',
game
};
onEvent(event);
// Only emit if game state changed to avoid unnecessary updates
const stateHash = JSON.stringify(game.state);
if (this.lastGameStateHash !== stateHash) {
this.lastGameStateHash = stateHash;
const event: GameStreamEvent = {
type: 'gameFull',
game
};
onEvent(event);
}
}
});
}
@@ -59,5 +68,6 @@ export class GameStreamService {
this.pollSubscription?.unsubscribe();
this.streamSubscription = null;
this.pollSubscription = null;
this.lastGameStateHash = null;
}
}
+26 -77
View File
@@ -2,26 +2,14 @@ import { Injectable } from '@angular/core';
import { Observable } from 'rxjs';
import { GameStreamEvent, ErrorEvent } from '../models/game.models';
const WS_CONNECT_TIMEOUT_MS = 3000;
@Injectable({ providedIn: 'root' })
export class StreamHandlerService {
createGameStream(wsUrl: string, fallbackUrl: string, gameId: string): Observable<GameStreamEvent> {
createGameStream(wsUrl: string, gameId: string): Observable<GameStreamEvent> {
return new Observable<GameStreamEvent>((observer) => {
const ws = new WebSocket(wsUrl);
const abortController = new AbortController();
let connected = false;
let fallbackActive = false;
const parseEvent = (raw: string): GameStreamEvent | null => {
if (!raw.trim()) {
return null;
}
try {
return JSON.parse(raw) as GameStreamEvent;
} catch {
return null;
}
};
const emitErrorEvent = (message: string): void => {
const errorEvent: ErrorEvent = {
@@ -31,90 +19,51 @@ export class StreamHandlerService {
observer.next(errorEvent);
};
const startNdjsonFallback = async (): Promise<void> => {
if (fallbackActive) {
return;
}
fallbackActive = true;
console.log(`[StreamHandler] NDJSON fallback started for ${gameId}, URL:`, fallbackUrl);
try {
const response = await fetch(fallbackUrl, {
headers: { Accept: 'application/x-ndjson' },
signal: abortController.signal
});
if (!response.ok || !response.body) {
console.error(`[StreamHandler] NDJSON fetch failed: HTTP ${response.status}`);
emitErrorEvent(`Unable to open stream: HTTP ${response.status}`);
observer.complete();
return;
}
console.log(`[StreamHandler] NDJSON stream connected for ${gameId}`);
const reader = response.body.getReader();
const decoder = new TextDecoder();
let buffer = '';
while (true) {
const { value, done } = await reader.read();
if (done) {
break;
}
buffer += decoder.decode(value, { stream: true });
const lines = buffer.split('\n');
buffer = lines.pop() ?? '';
for (const line of lines) {
const event = parseEvent(line);
if (event) {
observer.next(event);
}
}
}
observer.complete();
} catch (error) {
if ((error as Error).name !== 'AbortError') {
emitErrorEvent((error as Error).message);
observer.error(error);
}
}
const failAndComplete = (reason: string): void => {
console.warn(`[StreamHandler] WebSocket failed for ${gameId}: ${reason}`);
emitErrorEvent(reason);
observer.complete();
};
const connectionTimeoutId = setTimeout(() => {
if (!connected) {
ws.close();
failAndComplete('WebSocket connection timed out — falling back to polling');
}
}, WS_CONNECT_TIMEOUT_MS);
ws.onopen = () => {
connected = true;
clearTimeout(connectionTimeoutId);
console.log(`[StreamHandler] WebSocket connected for ${gameId}`);
};
ws.onmessage = (message) => {
const payload = typeof message.data === 'string' ? message.data : '';
const event = parseEvent(payload);
if (event) {
if (!payload.trim()) return;
try {
const event = JSON.parse(payload) as GameStreamEvent;
observer.next(event);
} catch {
// ignore malformed frames
}
};
ws.onerror = (error) => {
console.warn(`[StreamHandler] WebSocket error for ${gameId}, attempting NDJSON fallback:`, error);
ws.onerror = () => {
clearTimeout(connectionTimeoutId);
if (!connected) {
void startNdjsonFallback();
failAndComplete('WebSocket connection error — falling back to polling');
}
};
ws.onclose = () => {
console.warn(`[StreamHandler] WebSocket closed for ${gameId}, connected=${connected}`);
if (!connected) {
console.log(`[StreamHandler] Starting NDJSON fallback for ${gameId}`);
void startNdjsonFallback();
} else {
clearTimeout(connectionTimeoutId);
if (connected) {
observer.complete();
}
};
return () => {
abortController.abort();
ws.close();
};
});
+52
View File
@@ -0,0 +1,52 @@
import { Injectable, inject } from '@angular/core';
import { HttpClient, HttpHeaders } from '@angular/common/http';
import { Observable } from 'rxjs';
import { Tournament, TournamentList, RoundPairings } from '../models/tournament.models';
export interface CreateTournamentForm {
name: string;
nbRounds: number;
clockLimitMinutes: number;
clockIncrement: number;
rated: boolean;
}
@Injectable({ providedIn: 'root' })
export class TournamentService {
private readonly http = inject(HttpClient);
private readonly base = '/api/tournament';
list(): Observable<TournamentList> {
return this.http.get<TournamentList>(this.base);
}
get(id: string): Observable<Tournament> {
return this.http.get<Tournament>(`${this.base}/${id}`);
}
create(form: CreateTournamentForm): Observable<Tournament> {
const body = new URLSearchParams();
body.set('name', form.name);
body.set('nbRounds', String(form.nbRounds));
body.set('clockLimit', String(form.clockLimitMinutes * 60));
body.set('clockIncrement', String(form.clockIncrement));
body.set('rated', String(form.rated));
return this.http.post<Tournament>(this.base, body.toString(), {
headers: new HttpHeaders({ 'Content-Type': 'application/x-www-form-urlencoded' })
});
}
start(id: string): Observable<Tournament> {
return this.http.post<Tournament>(`${this.base}/${id}/start`, null);
}
joinWithBotToken(id: string, botToken: string): Observable<void> {
return this.http.post<void>(`${this.base}/${id}/join`, null, {
headers: new HttpHeaders({ Authorization: `Bearer ${botToken}` })
});
}
roundPairings(id: string, round: number): Observable<RoundPairings> {
return this.http.get<RoundPairings>(`${this.base}/${id}/round/${round}`);
}
}
+2 -1
View File
@@ -2,6 +2,7 @@ export const environment = {
production: false,
apiBaseUrl: '',
accountServiceUrl: '',
wsBaseUrl: 'ws://localhost:8080',
wsBaseUrl: 'ws://localhost:8084',
userWsBaseUrl: 'ws://localhost:8084',
apiPath: '/api/board/game'
};
+1
View File
@@ -7,5 +7,6 @@ export const environment = {
apiBaseUrl: runtimeConfig.apiUrl || 'https://st.nowchess.janis-eccarius.de',
accountServiceUrl: runtimeConfig.apiUrl || 'https://st.nowchess.janis-eccarius.de',
wsBaseUrl: runtimeConfig.wsUrl || 'wss://st.nowchess.janis-eccarius.de',
userWsBaseUrl: runtimeConfig.wsUrl || 'wss://st.nowchess.janis-eccarius.de',
apiPath: '/api/board/game'
};
+1
View File
@@ -7,5 +7,6 @@ export const environment = {
apiBaseUrl: runtimeConfig.apiUrl || '',
accountServiceUrl: runtimeConfig.apiUrl || '',
wsBaseUrl: runtimeConfig.wsUrl,
userWsBaseUrl: runtimeConfig.wsUrl,
apiPath: '/api/board/game'
};
+3
View File
@@ -6,6 +6,9 @@
<base href="/">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="icon" type="image/x-icon" href="favicon.ico">
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Space+Grotesk:wght@400;500;600;700&family=JetBrains+Mono:wght@400;500;600&display=swap" rel="stylesheet">
<script src="/env.js" defer></script>
</head>
<body>
+4 -3
View File
@@ -5,11 +5,12 @@
box-sizing: border-box;
}
/* Light Mode (Default) */
/* Light Mode (Default) — sunset gradient palette */
html:not([data-theme='dark']),
html:not([data-theme='dark']) body {
background: linear-gradient(160deg, var(--color-primary-light), var(--color-secondary-mint));
color: var(--color-text-primary);
background: linear-gradient(180deg, #1a1838 0%, #2e2050 25%, #4a2962 45%, #8b3a6b 65%, #d44d4a 85%, #ff6b3d 100%);
background-attachment: fixed;
color: #fff;
}
html:not([data-theme='dark']) body::before {
+2 -2
View File
@@ -1,3 +1,3 @@
MAJOR=0
MINOR=1
PATCH=0
MINOR=2
PATCH=8