Compare commits
13 Commits
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| Author | SHA1 | Date | |
|---|---|---|---|
| c02414ea40 | |||
| 70a4debb40 | |||
| 61000f8a22 | |||
| f98bcfd956 | |||
| 6d1e06dfd6 | |||
| ac4fe8b005 | |||
| f8f93efff4 | |||
| 9ad23b01cc | |||
| bad7366bdb | |||
| 3c1f5c76e0 | |||
| 36d72fd6cd | |||
| bd7ec581e3 | |||
| ff75c8ce2f |
@@ -18,3 +18,23 @@
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||||
* removed cache files ([7ee59c4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/7ee59c434bf137a08fd560bbc02ceefbcfd90f04))
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* size of pieces and removed text view of the game state ([c60d00f](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/c60d00f9d25247504845654615065fbccd7fe448))
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* structure ([3e8c7c4](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/3e8c7c4057e55aeec7cee8c24f6751ff24912c93))
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## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.1.0...0.0.0) (2026-05-12)
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### Features
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* NCS-69 Challenge request ([#3](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/3)) ([bad7366](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/bad7366bdbb048c20218257b30ac22efc9ecb6db))
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## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.0...0.0.0) (2026-05-12)
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|
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### Bug Fixes
|
||||
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* NCWF-1 401 ([#5](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/5)) ([f8f93ef](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/f8f93efff48f1d7198023fed45b675c2e225df36))
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## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.1...0.0.0) (2026-05-12)
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### Bug Fixes
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||||
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* NCWF-1 401 ([#6](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/issues/6)) ([6d1e06d](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/6d1e06dfd606b93d029e9c9b84eea6f8b3b6294e))
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## [0.0.0](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/compare/0.2.2...0.0.0) (2026-05-14)
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### Bug Fixes
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* added missing challenge routes ([61000f8](https://git.janis-eccarius.de/NowChess/NowChess-Frontend/commit/61000f8a22aff8b524664a756cc933834365f923))
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@@ -9,6 +9,12 @@
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"secure": false,
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"changeOrigin": true
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},
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"/api/user/ws": {
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"target": "http://localhost:8084",
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"secure": false,
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"changeOrigin": true,
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"ws": true
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},
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"/api": {
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"target": "http://localhost:8080",
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"secure": false,
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@@ -2,10 +2,14 @@ import { Routes } from '@angular/router';
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import { GameComponent } from './pages/game/game.component';
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import { WelcomeComponent } from './pages/welcome/welcome.component';
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import { ProfileComponent } from './pages/profile/profile.component';
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import { ChallengesComponent } from './pages/challenges/challenges.component';
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import { GamesComponent } from './pages/games/games.component';
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export const routes: Routes = [
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{ path: '', component: WelcomeComponent },
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{ path: 'profile', component: ProfileComponent },
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{ path: 'games', component: GamesComponent },
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{ path: 'challenges', component: ChallengesComponent },
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{ path: 'game/:gameId', component: GameComponent },
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{ path: '**', redirectTo: '' }
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];
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@@ -0,0 +1,51 @@
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.board-actions {
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display: flex;
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gap: 6px;
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padding: 8px;
|
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background: var(--nc-surface);
|
||||
border: 1px solid var(--nc-border);
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}
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|
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.board-actions.disabled {
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opacity: 0.5;
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pointer-events: none;
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}
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|
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.btn {
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flex: 1;
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font-family: var(--nc-sans);
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font-size: 10px;
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letter-spacing: 0.16em;
|
||||
text-transform: uppercase;
|
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font-weight: 600;
|
||||
padding: 8px 10px;
|
||||
cursor: pointer;
|
||||
border: 1px solid var(--nc-border-strong);
|
||||
background: var(--nc-btn-bg, rgba(255, 255, 255, 0.03));
|
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color: var(--nc-text);
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 6px;
|
||||
transition: background 0.15s, border-color 0.15s, color 0.15s;
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||||
}
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||||
|
||||
.btn:hover:not(:disabled) {
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||||
background: var(--nc-btn-hover-bg, rgba(255, 255, 255, 0.07));
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border-color: var(--nc-text-muted);
|
||||
}
|
||||
|
||||
.btn:disabled {
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opacity: 0.4;
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||||
cursor: not-allowed;
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||||
}
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||||
|
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.btn-danger {
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||||
color: var(--nc-danger);
|
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border-color: var(--nc-danger-soft, rgba(255, 122, 122, 0.3));
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}
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|
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.btn-danger:hover:not(:disabled) {
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background: var(--nc-danger-bg, rgba(255, 122, 122, 0.08));
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border-color: var(--nc-danger);
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}
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@@ -0,0 +1,27 @@
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<div class="board-actions" [class.disabled]="isGameFinished">
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<button class="btn" type="button" [disabled]="isGameFinished" (click)="takeback.emit()">
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<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M21 7v6h-6"/>
|
||||
<path d="M3 17a9 9 0 0 0 15.5-6"/>
|
||||
<path d="M3 7a9 9 0 0 1 15.5 6"/>
|
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</svg>
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Takeback
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</button>
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|
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<button class="btn" type="button" [disabled]="isGameFinished" (click)="offerDraw.emit()">
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<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M5 12h14"/>
|
||||
<polyline points="12 5 19 12 12 19"/>
|
||||
<polyline points="12 19 5 12 12 5"/>
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||||
</svg>
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Offer Draw
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</button>
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|
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<button class="btn btn-danger" type="button" [disabled]="isGameFinished" (click)="resign.emit()">
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||||
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M4 4l16 16"/>
|
||||
<path d="M4 20l16-16"/>
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</svg>
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||||
Resign
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</button>
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||||
</div>
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||||
@@ -0,0 +1,16 @@
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import { Component, EventEmitter, Input, Output } from '@angular/core';
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|
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@Component({
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selector: 'app-board-actions-bar',
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standalone: true,
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||||
imports: [],
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||||
templateUrl: './board-actions-bar.component.html',
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||||
styleUrl: './board-actions-bar.component.css'
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||||
})
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export class BoardActionsBarComponent {
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@Input() undoAvailable = false;
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@Input() isGameFinished = false;
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@Output() takeback = new EventEmitter<void>();
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@Output() offerDraw = new EventEmitter<void>();
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@Output() resign = new EventEmitter<void>();
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}
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@@ -15,7 +15,7 @@
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<div class="form-group">
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<label for="targetUsername">Opponent Username</label>
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<input type="text" id="targetUsername" formControlName="targetUsername"
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placeholder="Enter opponent's username" [disabled]="loading" required />
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placeholder="Enter opponent's username" required />
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<small *ngIf="form.get('targetUsername')?.hasError('required') && form.get('targetUsername')?.touched">
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Username is required
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</small>
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@@ -24,7 +24,7 @@
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<!-- Player Color Selection -->
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<div class="form-group">
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<label for="color">Play as</label>
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||||
<select id="color" formControlName="color" [disabled]="loading">
|
||||
<select id="color" formControlName="color">
|
||||
<option value="white">White</option>
|
||||
<option value="black">Black</option>
|
||||
<option value="random">Random</option>
|
||||
@@ -34,7 +34,7 @@
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||||
<!-- Time Control Mode Selection -->
|
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<div class="form-group">
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<label for="timeMode">Time Control</label>
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<select id="timeMode" formControlName="timeMode" [disabled]="loading">
|
||||
<select id="timeMode" formControlName="timeMode">
|
||||
<option value="blitz">Blitz</option>
|
||||
<option value="rapid">Rapid</option>
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<option value="classical">Classical</option>
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||||
@@ -58,13 +58,11 @@
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||||
<div class="form-row">
|
||||
<div class="form-col">
|
||||
<label for="limitMinutes">Time (minutes)</label>
|
||||
<input type="number" id="limitMinutes" formControlName="limitMinutes" min="1" max="1000"
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||||
[disabled]="loading" />
|
||||
<input type="number" id="limitMinutes" formControlName="limitMinutes" min="1" max="1000" />
|
||||
</div>
|
||||
<div class="form-col">
|
||||
<label for="incrementSeconds">Increment (seconds)</label>
|
||||
<input type="number" id="incrementSeconds" formControlName="incrementSeconds" min="0" max="300"
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||||
[disabled]="loading" />
|
||||
<input type="number" id="incrementSeconds" formControlName="incrementSeconds" min="0" max="300" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
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||||
@@ -72,7 +70,7 @@
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||||
<!-- TTL (Time to Live) -->
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<div class="form-group">
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||||
<label for="ttlSeconds">Challenge Expires In</label>
|
||||
<select id="ttlSeconds" formControlName="ttlSeconds" [disabled]="loading">
|
||||
<select id="ttlSeconds" formControlName="ttlSeconds">
|
||||
<option *ngFor="let ttl of ttlOptions" [value]="ttl.seconds">
|
||||
{{ ttl.label }}
|
||||
</option>
|
||||
|
||||
@@ -124,11 +124,11 @@ export class ChallengeCreateDialogComponent implements OnInit, OnDestroy {
|
||||
|
||||
this.errorMessage = '';
|
||||
this.loading = true;
|
||||
this.form.disable();
|
||||
|
||||
const limitSeconds = Math.round((this.form.get('limitMinutes')?.value || 0) * 60);
|
||||
const incrementSeconds = this.form.get('incrementSeconds')?.value || 0;
|
||||
const ttlSeconds = this.form.get('ttlSeconds')?.value;
|
||||
const color = (this.form.get('color')?.value || 'random') as PlayerColor;
|
||||
const limitSeconds = Math.round((this.form.getRawValue().limitMinutes || 0) * 60);
|
||||
const { incrementSeconds, ttlSeconds, color: rawColor } = this.form.getRawValue();
|
||||
const color = (rawColor || 'random') as PlayerColor;
|
||||
|
||||
this.challengeService.sendChallenge(targetUsername, {
|
||||
timeControl: {
|
||||
@@ -138,7 +138,7 @@ export class ChallengeCreateDialogComponent implements OnInit, OnDestroy {
|
||||
color,
|
||||
ttlSeconds: ttlSeconds > 0 ? ttlSeconds : undefined
|
||||
})
|
||||
.pipe(finalize(() => (this.loading = false)))
|
||||
.pipe(finalize(() => { this.loading = false; this.form.enable(); }))
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||||
.subscribe({
|
||||
next: (challenge) => {
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||||
// Challenge sent successfully - navigate to challenges page to view status
|
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|
||||
@@ -1,5 +1,6 @@
|
||||
import { Component, Input, Output, EventEmitter, inject } from '@angular/core';
|
||||
import { CommonModule } from '@angular/common';
|
||||
import { Router } from '@angular/router';
|
||||
import { Challenge } from '../../models/challenge.models';
|
||||
import { ChallengeService } from '../../services/challenge.service';
|
||||
import { finalize } from 'rxjs';
|
||||
@@ -19,6 +20,7 @@ export class ChallengeNotificationComponent {
|
||||
@Output() close = new EventEmitter<void>();
|
||||
|
||||
private readonly challengeService = inject(ChallengeService);
|
||||
private readonly router = inject(Router);
|
||||
|
||||
acceptingChallenge = false;
|
||||
decliningChallenge = false;
|
||||
@@ -35,8 +37,13 @@ export class ChallengeNotificationComponent {
|
||||
this.challengeService.acceptChallenge(this.challenge.id)
|
||||
.pipe(finalize(() => (this.acceptingChallenge = false)))
|
||||
.subscribe({
|
||||
next: () => {
|
||||
this.accept.emit(this.challenge);
|
||||
next: (acceptedChallenge) => {
|
||||
this.accept.emit(acceptedChallenge);
|
||||
if (acceptedChallenge.gameId) {
|
||||
void this.router.navigate(['/game', acceptedChallenge.gameId]);
|
||||
} else {
|
||||
this.errorMessage = 'Challenge accepted, but no game was created.';
|
||||
}
|
||||
},
|
||||
error: (error) => {
|
||||
this.errorMessage = getErrorMessage(error, 'Failed to accept challenge');
|
||||
@@ -52,7 +59,7 @@ export class ChallengeNotificationComponent {
|
||||
this.decliningChallenge = true;
|
||||
this.errorMessage = '';
|
||||
|
||||
this.challengeService.declineChallenge(this.challenge.id, { reason: 'Not interested' })
|
||||
this.challengeService.declineChallenge(this.challenge.id, { reason: 'generic' })
|
||||
.pipe(finalize(() => (this.decliningChallenge = false)))
|
||||
.subscribe({
|
||||
next: () => {
|
||||
|
||||
@@ -0,0 +1,132 @@
|
||||
.card {
|
||||
background: var(--nc-surface);
|
||||
border: 1px solid var(--nc-border);
|
||||
backdrop-filter: blur(8px);
|
||||
-webkit-backdrop-filter: blur(8px);
|
||||
}
|
||||
|
||||
.disclose summary {
|
||||
list-style: none;
|
||||
cursor: pointer;
|
||||
padding: 14px 16px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
.disclose summary::-webkit-details-marker {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.panel-title {
|
||||
font-size: 11px;
|
||||
letter-spacing: 0.22em;
|
||||
text-transform: uppercase;
|
||||
color: var(--nc-text-muted);
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.chev {
|
||||
color: var(--nc-text-dim);
|
||||
display: flex;
|
||||
transition: transform 0.2s;
|
||||
}
|
||||
|
||||
.disclose[open] .chev {
|
||||
transform: rotate(180deg);
|
||||
}
|
||||
|
||||
.disclose[open] summary {
|
||||
border-bottom: 1px solid var(--nc-border);
|
||||
}
|
||||
|
||||
.panel-body {
|
||||
padding: 14px 16px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
/* Segmented control */
|
||||
.seg {
|
||||
display: flex;
|
||||
border: 1px solid var(--nc-border);
|
||||
padding: 2px;
|
||||
background: var(--nc-seg-bg, rgba(0, 0, 0, 0.2));
|
||||
}
|
||||
|
||||
.seg-btn {
|
||||
flex: 1;
|
||||
background: transparent;
|
||||
border: none;
|
||||
color: var(--nc-text-muted);
|
||||
padding: 7px 10px;
|
||||
font-size: 11px;
|
||||
font-family: var(--nc-sans);
|
||||
letter-spacing: 0.08em;
|
||||
cursor: pointer;
|
||||
transition: background 0.15s, color 0.15s;
|
||||
}
|
||||
|
||||
.seg-btn.active {
|
||||
background: var(--nc-neon);
|
||||
color: #fff;
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
.export-out {
|
||||
width: 100%;
|
||||
background: var(--nc-clock-bg);
|
||||
border: 1px solid var(--nc-border);
|
||||
color: var(--nc-text);
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 11px;
|
||||
padding: 10px;
|
||||
resize: vertical;
|
||||
min-height: 70px;
|
||||
line-height: 1.5;
|
||||
}
|
||||
|
||||
.export-out:focus {
|
||||
outline: none;
|
||||
border-color: var(--nc-neon-soft);
|
||||
}
|
||||
|
||||
.export-row {
|
||||
display: flex;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
/* Buttons */
|
||||
.btn {
|
||||
flex: 1;
|
||||
font-family: var(--nc-sans);
|
||||
font-size: 11px;
|
||||
letter-spacing: 0.18em;
|
||||
text-transform: uppercase;
|
||||
font-weight: 600;
|
||||
padding: 8px 10px;
|
||||
cursor: pointer;
|
||||
border: 1px solid var(--nc-border-strong);
|
||||
background: var(--nc-btn-bg, rgba(255, 255, 255, 0.03));
|
||||
color: var(--nc-text);
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 6px;
|
||||
transition: background 0.15s, border-color 0.15s;
|
||||
}
|
||||
|
||||
.btn:hover {
|
||||
background: var(--nc-btn-hover-bg, rgba(255, 255, 255, 0.07));
|
||||
border-color: var(--nc-text-muted);
|
||||
}
|
||||
|
||||
.copy-notice {
|
||||
margin: 0;
|
||||
font-size: 11px;
|
||||
color: var(--nc-success);
|
||||
font-family: var(--nc-mono);
|
||||
letter-spacing: 0.04em;
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
<details class="card disclose">
|
||||
<summary>
|
||||
<span class="panel-title">Export Position</span>
|
||||
<span class="chev" aria-hidden="true">
|
||||
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="6 9 12 15 18 9"/>
|
||||
</svg>
|
||||
</span>
|
||||
</summary>
|
||||
|
||||
<div class="panel-body">
|
||||
<div class="seg" role="tablist" aria-label="Export format">
|
||||
<button
|
||||
class="seg-btn"
|
||||
[class.active]="exportKind === 'fen'"
|
||||
role="tab"
|
||||
[attr.aria-selected]="exportKind === 'fen'"
|
||||
(click)="setKind('fen')">FEN</button>
|
||||
<button
|
||||
class="seg-btn"
|
||||
[class.active]="exportKind === 'pgn'"
|
||||
role="tab"
|
||||
[attr.aria-selected]="exportKind === 'pgn'"
|
||||
(click)="setKind('pgn')">PGN</button>
|
||||
</div>
|
||||
|
||||
<textarea class="export-out" [value]="exportValue" [placeholder]="exportPlaceholder" rows="4" readonly></textarea>
|
||||
|
||||
<div class="export-row">
|
||||
<button class="btn" type="button" (click)="copy()">
|
||||
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
|
||||
<rect x="9" y="9" width="13" height="13" rx="2"/>
|
||||
<path d="M5 15H4a2 2 0 0 1-2-2V4a2 2 0 0 1 2-2h9a2 2 0 0 1 2 2v1"/>
|
||||
</svg>
|
||||
Copy
|
||||
</button>
|
||||
<button class="btn" type="button" (click)="download()">
|
||||
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M21 15v4a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2v-4"/>
|
||||
<polyline points="7 10 12 15 17 10"/>
|
||||
<line x1="12" y1="15" x2="12" y2="3"/>
|
||||
</svg>
|
||||
Download
|
||||
</button>
|
||||
</div>
|
||||
|
||||
@if (copyNotice) {
|
||||
<p class="copy-notice">{{ copyNotice }}</p>
|
||||
}
|
||||
</div>
|
||||
</details>
|
||||
@@ -0,0 +1,79 @@
|
||||
import { Component, Input, OnChanges } from '@angular/core';
|
||||
import { FormsModule } from '@angular/forms';
|
||||
|
||||
type ExportKind = 'fen' | 'pgn';
|
||||
|
||||
@Component({
|
||||
selector: 'app-export-panel',
|
||||
standalone: true,
|
||||
imports: [FormsModule],
|
||||
templateUrl: './export-panel.component.html',
|
||||
styleUrl: './export-panel.component.css'
|
||||
})
|
||||
export class ExportPanelComponent implements OnChanges {
|
||||
@Input() fen = '';
|
||||
@Input() pgn = '';
|
||||
|
||||
exportKind: ExportKind = 'fen';
|
||||
exportValue = '';
|
||||
copyNotice = '';
|
||||
private copyNoticeTimer: ReturnType<typeof setTimeout> | null = null;
|
||||
|
||||
get exportPlaceholder(): string {
|
||||
return this.exportKind === 'fen' ? 'FEN will appear here' : 'PGN will appear here';
|
||||
}
|
||||
|
||||
ngOnChanges(): void {
|
||||
this.syncValue();
|
||||
}
|
||||
|
||||
setKind(kind: ExportKind): void {
|
||||
this.exportKind = kind;
|
||||
this.syncValue();
|
||||
}
|
||||
|
||||
copy(): void {
|
||||
if (!this.exportValue.trim()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!navigator.clipboard?.writeText) {
|
||||
this.showNotice('Ready in the text box.');
|
||||
return;
|
||||
}
|
||||
|
||||
void navigator.clipboard
|
||||
.writeText(this.exportValue)
|
||||
.then(() => this.showNotice('Copied!'))
|
||||
.catch(() => this.showNotice('Ready in the text box.'));
|
||||
}
|
||||
|
||||
download(): void {
|
||||
if (!this.exportValue.trim()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const ext = this.exportKind === 'pgn' ? 'pgn' : 'txt';
|
||||
const blob = new Blob([this.exportValue], { type: 'text/plain' });
|
||||
const url = URL.createObjectURL(blob);
|
||||
const a = document.createElement('a');
|
||||
a.href = url;
|
||||
a.download = `game.${ext}`;
|
||||
a.click();
|
||||
URL.revokeObjectURL(url);
|
||||
}
|
||||
|
||||
private syncValue(): void {
|
||||
this.exportValue = this.exportKind === 'fen' ? this.fen : this.pgn;
|
||||
}
|
||||
|
||||
private showNotice(msg: string): void {
|
||||
this.copyNotice = msg;
|
||||
if (this.copyNoticeTimer !== null) {
|
||||
clearTimeout(this.copyNoticeTimer);
|
||||
}
|
||||
this.copyNoticeTimer = setTimeout(() => {
|
||||
this.copyNotice = '';
|
||||
}, 1800);
|
||||
}
|
||||
}
|
||||
@@ -4,15 +4,13 @@
|
||||
|
||||
<form [formGroup]="loginForm" (ngSubmit)="onSubmit()">
|
||||
<label for="username" class="sr-only">Username</label>
|
||||
<input id="username" type="text" class="dialog-input" formControlName="username" placeholder="Username"
|
||||
[disabled]="isLoading" />
|
||||
<input id="username" type="text" class="dialog-input" formControlName="username" placeholder="Username" />
|
||||
@if (loginForm.get('username')?.invalid && loginForm.get('username')?.touched) {
|
||||
<small class="text-danger">Username must be at least 3 characters</small>
|
||||
}
|
||||
|
||||
<label for="password" class="sr-only">Password</label>
|
||||
<input id="password" type="password" class="dialog-input" formControlName="password" placeholder="Password"
|
||||
[disabled]="isLoading" />
|
||||
<input id="password" type="password" class="dialog-input" formControlName="password" placeholder="Password" />
|
||||
@if (loginForm.get('password')?.invalid && loginForm.get('password')?.touched) {
|
||||
<small class="text-danger">Password must be at least 6 characters</small>
|
||||
}
|
||||
|
||||
@@ -38,15 +38,18 @@ export class LoginDialogComponent {
|
||||
|
||||
this.isLoading = true;
|
||||
this.errorMessage = null;
|
||||
this.loginForm.disable();
|
||||
|
||||
const { username, password } = this.loginForm.value;
|
||||
const { username, password } = this.loginForm.getRawValue();
|
||||
this.authService.login(username, password).subscribe({
|
||||
next: () => {
|
||||
this.isLoading = false;
|
||||
this.loginForm.enable();
|
||||
this.onSuccess.emit();
|
||||
},
|
||||
error: (err) => {
|
||||
this.isLoading = false;
|
||||
this.loginForm.enable();
|
||||
this.errorMessage = err.error?.message || 'Login failed. Please try again.';
|
||||
}
|
||||
});
|
||||
|
||||
@@ -0,0 +1,94 @@
|
||||
.moves {
|
||||
display: grid;
|
||||
grid-template-columns: 38px 1fr 1fr;
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 12px;
|
||||
max-height: 260px;
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
.moves-empty {
|
||||
grid-column: 1 / -1;
|
||||
padding: 16px;
|
||||
color: var(--nc-text-dim);
|
||||
font-size: 12px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.mv-num {
|
||||
padding: 6px 12px 6px 10px;
|
||||
color: var(--nc-text-dim);
|
||||
text-align: right;
|
||||
border-right: 1px solid var(--nc-border);
|
||||
}
|
||||
|
||||
.mv {
|
||||
padding: 6px 10px;
|
||||
color: var(--nc-text);
|
||||
cursor: pointer;
|
||||
transition: background 0.1s, color 0.1s;
|
||||
}
|
||||
|
||||
.mv:hover {
|
||||
background: rgba(255, 69, 200, 0.06);
|
||||
color: var(--nc-neon);
|
||||
}
|
||||
|
||||
.mv.current {
|
||||
background: rgba(255, 69, 200, 0.10);
|
||||
color: var(--nc-neon);
|
||||
}
|
||||
|
||||
.mv.mv-empty {
|
||||
color: var(--nc-text-dim);
|
||||
cursor: default;
|
||||
}
|
||||
|
||||
.mv.mv-empty:hover {
|
||||
background: transparent;
|
||||
color: var(--nc-text-dim);
|
||||
}
|
||||
|
||||
.moves-foot {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 8px 12px;
|
||||
border-top: 1px solid var(--nc-border);
|
||||
}
|
||||
|
||||
.moves-nav {
|
||||
display: flex;
|
||||
gap: 2px;
|
||||
}
|
||||
|
||||
.icon-btn {
|
||||
background: transparent;
|
||||
border: 1px solid transparent;
|
||||
color: var(--nc-text-muted);
|
||||
width: 26px;
|
||||
height: 26px;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
cursor: pointer;
|
||||
transition: color 0.15s, border-color 0.15s;
|
||||
}
|
||||
|
||||
.icon-btn:hover {
|
||||
color: var(--nc-neon);
|
||||
border-color: var(--nc-border);
|
||||
}
|
||||
|
||||
.live-label {
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 10px;
|
||||
color: var(--nc-neon);
|
||||
letter-spacing: 0.14em;
|
||||
opacity: 0.8;
|
||||
}
|
||||
|
||||
.moves::-webkit-scrollbar { width: 6px; }
|
||||
.moves::-webkit-scrollbar-track { background: transparent; }
|
||||
.moves::-webkit-scrollbar-thumb { background: var(--nc-border-strong); border-radius: 3px; }
|
||||
.moves::-webkit-scrollbar-thumb:hover { background: var(--nc-neon-soft); }
|
||||
@@ -0,0 +1,43 @@
|
||||
<div class="moves" role="list">
|
||||
@if (movePairs.length === 0) {
|
||||
<div class="moves-empty">No moves yet.</div>
|
||||
} @else {
|
||||
@for (pair of movePairs; track $index) {
|
||||
<div class="mv-num" role="presentation">{{ $index + 1 }}</div>
|
||||
<div class="mv" [class.current]="currentWhiteIndex === $index" role="listitem">
|
||||
{{ pair.white }}
|
||||
</div>
|
||||
<div class="mv" [class.current]="currentBlackIndex === $index" [class.mv-empty]="!pair.black" role="listitem">
|
||||
{{ pair.black ?? '…' }}
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
|
||||
<div class="moves-foot">
|
||||
<div class="moves-nav" role="group" aria-label="Move navigation">
|
||||
<button class="icon-btn" title="First move" (click)="navigate.emit('first')">
|
||||
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="11 17 6 12 11 7"/><polyline points="18 17 13 12 18 7"/>
|
||||
</svg>
|
||||
</button>
|
||||
<button class="icon-btn" title="Previous move" (click)="navigate.emit('prev')">
|
||||
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="15 18 9 12 15 6"/>
|
||||
</svg>
|
||||
</button>
|
||||
<button class="icon-btn" title="Next move" (click)="navigate.emit('next')">
|
||||
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="9 18 15 12 9 6"/>
|
||||
</svg>
|
||||
</button>
|
||||
<button class="icon-btn" title="Last move" (click)="navigate.emit('last')">
|
||||
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="13 17 18 12 13 7"/><polyline points="6 17 11 12 6 7"/>
|
||||
</svg>
|
||||
</button>
|
||||
</div>
|
||||
@if (plyCount > 0) {
|
||||
<span class="live-label">LIVE</span>
|
||||
}
|
||||
</div>
|
||||
@@ -0,0 +1,52 @@
|
||||
import { Component, EventEmitter, Input, OnChanges, Output } from '@angular/core';
|
||||
|
||||
export type MoveNavDirection = 'first' | 'prev' | 'next' | 'last';
|
||||
|
||||
interface MovePair {
|
||||
white: string;
|
||||
black: string | null;
|
||||
}
|
||||
|
||||
@Component({
|
||||
selector: 'app-move-history',
|
||||
standalone: true,
|
||||
imports: [],
|
||||
templateUrl: './move-history.component.html',
|
||||
styleUrl: './move-history.component.css'
|
||||
})
|
||||
export class MoveHistoryComponent implements OnChanges {
|
||||
@Input({ required: true }) moves: string[] = [];
|
||||
@Output() navigate = new EventEmitter<MoveNavDirection>();
|
||||
|
||||
movePairs: MovePair[] = [];
|
||||
|
||||
get plyCount(): number {
|
||||
return this.moves.length;
|
||||
}
|
||||
|
||||
get currentWhiteIndex(): number {
|
||||
const lastPairIndex = this.movePairs.length - 1;
|
||||
if (lastPairIndex < 0) return -1;
|
||||
const lastMove = this.moves.length - 1;
|
||||
return lastMove % 2 === 0 ? lastPairIndex : -1;
|
||||
}
|
||||
|
||||
get currentBlackIndex(): number {
|
||||
const lastPairIndex = this.movePairs.length - 1;
|
||||
if (lastPairIndex < 0) return -1;
|
||||
const lastMove = this.moves.length - 1;
|
||||
return lastMove % 2 === 1 ? lastPairIndex : -1;
|
||||
}
|
||||
|
||||
ngOnChanges(): void {
|
||||
this.movePairs = this.buildPairs(this.moves);
|
||||
}
|
||||
|
||||
private buildPairs(moves: string[]): MovePair[] {
|
||||
const pairs: MovePair[] = [];
|
||||
for (let i = 0; i < moves.length; i += 2) {
|
||||
pairs.push({ white: moves[i], black: moves[i + 1] ?? null });
|
||||
}
|
||||
return pairs;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
.player {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 14px;
|
||||
padding: 12px 16px;
|
||||
background: var(--nc-surface);
|
||||
border: 1px solid var(--nc-border);
|
||||
backdrop-filter: blur(8px);
|
||||
-webkit-backdrop-filter: blur(8px);
|
||||
transition: border-color 0.2s, box-shadow 0.2s;
|
||||
}
|
||||
|
||||
.player.is-turn {
|
||||
border-color: var(--nc-neon-soft);
|
||||
box-shadow: 0 0 0 1px rgba(255, 69, 200, 0.2), 0 0 20px rgba(255, 69, 200, 0.1);
|
||||
}
|
||||
|
||||
.player-avatar {
|
||||
width: 42px;
|
||||
height: 42px;
|
||||
border-radius: 50%;
|
||||
flex-shrink: 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-size: 17px;
|
||||
font-weight: 700;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
.avatar-black {
|
||||
background: linear-gradient(135deg, #2a2a40 0%, #0a0a14 100%);
|
||||
border: 1px solid var(--nc-border-strong);
|
||||
}
|
||||
|
||||
.avatar-white {
|
||||
background: linear-gradient(135deg, var(--nc-neon) 0%, #7a2fd6 100%);
|
||||
}
|
||||
|
||||
.player-info {
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
}
|
||||
|
||||
.player-name {
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
color: var(--nc-text);
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.captured {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 2px;
|
||||
font-size: 13px;
|
||||
color: var(--nc-text-muted);
|
||||
line-height: 1;
|
||||
}
|
||||
|
||||
.clock {
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 22px;
|
||||
font-weight: 600;
|
||||
padding: 8px 14px;
|
||||
min-width: 92px;
|
||||
text-align: center;
|
||||
background: var(--nc-clock-bg);
|
||||
border: 1px solid var(--nc-border);
|
||||
color: var(--nc-text);
|
||||
letter-spacing: 0.02em;
|
||||
transition: color 0.2s, border-color 0.2s, background 0.2s, text-shadow 0.2s;
|
||||
}
|
||||
|
||||
.clock.clock-active {
|
||||
color: var(--nc-neon);
|
||||
border-color: var(--nc-neon-soft);
|
||||
background: var(--nc-neon-clock-bg, rgba(255, 69, 200, 0.08));
|
||||
text-shadow: 0 0 8px rgba(255, 69, 200, 0.4);
|
||||
}
|
||||
|
||||
.clock.clock-low {
|
||||
color: var(--nc-warning);
|
||||
border-color: var(--nc-warning-soft, rgba(255, 177, 58, 0.4));
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
<div class="player" [class.is-turn]="isActive">
|
||||
<div class="player-avatar" [class.avatar-black]="color === 'black'" [class.avatar-white]="color === 'white'">
|
||||
{{ initial }}
|
||||
</div>
|
||||
|
||||
<div class="player-info">
|
||||
<div class="player-name">{{ name }}</div>
|
||||
@if (capturedPieces.length > 0) {
|
||||
<div class="captured">
|
||||
@for (pc of capturedPieces; track $index) {
|
||||
<span class="pc">{{ pc }}</span>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
@if (clockDisplay !== '--:--') {
|
||||
<div class="clock" [class.clock-active]="isActive" [class.clock-low]="isLowTime && !isActive">
|
||||
{{ clockDisplay }}
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
@@ -0,0 +1,18 @@
|
||||
import { Component, Input } from '@angular/core';
|
||||
|
||||
@Component({
|
||||
selector: 'app-player-card',
|
||||
standalone: true,
|
||||
imports: [],
|
||||
templateUrl: './player-card.component.html',
|
||||
styleUrl: './player-card.component.css'
|
||||
})
|
||||
export class PlayerCardComponent {
|
||||
@Input({ required: true }) name = '';
|
||||
@Input({ required: true }) initial = '';
|
||||
@Input({ required: true }) color: 'white' | 'black' = 'white';
|
||||
@Input() isActive = false;
|
||||
@Input() clockDisplay = '--:--';
|
||||
@Input() isLowTime = false;
|
||||
@Input() capturedPieces: string[] = [];
|
||||
}
|
||||
@@ -3,26 +3,23 @@
|
||||
<div class="dialog-title">CREATE ACCOUNT</div>
|
||||
|
||||
<form [formGroup]="registerForm" (ngSubmit)="onSubmit()">
|
||||
<input id="username" type="text" class="dialog-input" formControlName="username" placeholder="Username"
|
||||
[disabled]="isLoading" />
|
||||
<input id="username" type="text" class="dialog-input" formControlName="username" placeholder="Username" />
|
||||
@if (registerForm.get('username')?.invalid && registerForm.get('username')?.touched) {
|
||||
<small class="text-danger">Username must be at least 3 characters</small>
|
||||
}
|
||||
|
||||
<input id="email" type="email" class="dialog-input" formControlName="email" placeholder="Email"
|
||||
[disabled]="isLoading" />
|
||||
<input id="email" type="email" class="dialog-input" formControlName="email" placeholder="Email" />
|
||||
@if (registerForm.get('email')?.invalid && registerForm.get('email')?.touched) {
|
||||
<small class="text-danger">Please enter a valid email</small>
|
||||
}
|
||||
|
||||
<input id="password" type="password" class="dialog-input" formControlName="password" placeholder="Password"
|
||||
[disabled]="isLoading" />
|
||||
<input id="password" type="password" class="dialog-input" formControlName="password" placeholder="Password" />
|
||||
@if (registerForm.get('password')?.invalid && registerForm.get('password')?.touched) {
|
||||
<small class="text-danger">Password must be at least 6 characters</small>
|
||||
}
|
||||
|
||||
<input id="confirmPassword" type="password" class="dialog-input" formControlName="confirmPassword"
|
||||
placeholder="Confirm Password" [disabled]="isLoading" />
|
||||
placeholder="Confirm Password" />
|
||||
|
||||
@if (errorMessage) {
|
||||
<div class="error-banner">{{ errorMessage }}</div>
|
||||
|
||||
@@ -46,15 +46,18 @@ export class RegisterDialogComponent {
|
||||
|
||||
this.isLoading = true;
|
||||
this.errorMessage = null;
|
||||
this.registerForm.disable();
|
||||
|
||||
const { username, email, password: pwd } = this.registerForm.value;
|
||||
const { username, email, password: pwd } = this.registerForm.getRawValue();
|
||||
this.authService.register(username, pwd, email).subscribe({
|
||||
next: () => {
|
||||
this.isLoading = false;
|
||||
this.registerForm.enable();
|
||||
this.onSuccess.emit();
|
||||
},
|
||||
error: (err) => {
|
||||
this.isLoading = false;
|
||||
this.registerForm.enable();
|
||||
this.errorMessage =
|
||||
err.error?.message || 'Registration failed. Please try again.';
|
||||
}
|
||||
|
||||
@@ -1,229 +1,511 @@
|
||||
@import '../../button-template.css';
|
||||
|
||||
.navbar {
|
||||
background: rgba(8, 6, 28, 0.85);
|
||||
backdrop-filter: blur(8px);
|
||||
box-shadow: 0 4px 20px rgba(0, 210, 255, 0.15);
|
||||
border-bottom: 1px solid rgba(0, 210, 255, 0.2);
|
||||
border-radius: 0;
|
||||
padding: 0.75rem 1rem;
|
||||
/* ============ THEME TOKENS ============ */
|
||||
:host {
|
||||
/* Light mode: warm sunset palette from background gradient */
|
||||
--nc-accent: #ff3dbb;
|
||||
--nc-accent-hover: rgba(255, 107, 61, 0.15);
|
||||
--nc-accent-badge: rgba(223, 61, 255, 0.9);
|
||||
--nc-badge-text: #1a0800;
|
||||
--nc-surface: rgba(26, 24, 56, 0.97);
|
||||
--nc-nav-bg: linear-gradient(180deg, rgba(26,24,56,0.88) 0%, rgba(46,32,80,0.6) 70%, rgba(74,41,98,0) 100%);
|
||||
--nc-text: #fff;
|
||||
--nc-text-muted: rgba(255,255,255,0.7);
|
||||
--nc-text-dim: rgba(255,255,255,0.45);
|
||||
--nc-border: rgba(255,255,255,0.1);
|
||||
--nc-popover-glow: 0 20px 60px rgba(0,0,0,0.55), 0 0 0 1px rgba(255,107,61,0.18);
|
||||
--nc-unread-dot: #ff6b3d;
|
||||
--nc-avatar-a: #d44d4a;
|
||||
--nc-avatar-b: #8b3a6b;
|
||||
--nc-danger: #ff7a7a;
|
||||
}
|
||||
|
||||
.navbar-brand {
|
||||
font-size: 1.5rem;
|
||||
font-weight: bold;
|
||||
color: var(--bb-title) !important;
|
||||
font-family: 'Bebas Neue', sans-serif;
|
||||
letter-spacing: 1px;
|
||||
cursor: pointer;
|
||||
:host-context(html[data-theme='dark']) {
|
||||
/* Dark mode: blue neon palette */
|
||||
--nc-accent: #00d5ff;
|
||||
--nc-accent-hover: rgba(0, 213, 255, 0.12);
|
||||
--nc-accent-badge: #00d5ff;
|
||||
--nc-badge-text: #04000f;
|
||||
--nc-surface: rgba(8, 6, 28, 0.97);
|
||||
--nc-nav-bg: linear-gradient(180deg, rgba(8,5,20,0.88) 0%, rgba(8,5,20,0.58) 70%, rgba(8,5,20,0) 100%);
|
||||
--nc-text: #fff;
|
||||
--nc-text-muted: rgba(255,255,255,0.65);
|
||||
--nc-text-dim: rgba(255,255,255,0.4);
|
||||
--nc-border: rgba(255,255,255,0.08);
|
||||
--nc-popover-glow: 0 20px 60px rgba(0,0,0,0.6), 0 0 0 1px rgba(0,213,255,0.15);
|
||||
--nc-unread-dot: #00d5ff;
|
||||
--nc-avatar-a: #00d5ff;
|
||||
--nc-avatar-b: #1a5fa8;
|
||||
--nc-danger: #ff7a7a;
|
||||
}
|
||||
|
||||
.gap-2 {
|
||||
gap: 0.5rem;
|
||||
}
|
||||
|
||||
.user-section {
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.me-btn {
|
||||
background: rgba(0, 210, 255, 0.1);
|
||||
color: var(--bb-title);
|
||||
border: 1px solid var(--bb-border);
|
||||
border-radius: 2px;
|
||||
padding: 0.5rem 0.8rem;
|
||||
font-family: 'Space Mono', monospace;
|
||||
font-size: 11px;
|
||||
font-weight: 700;
|
||||
letter-spacing: 0.5px;
|
||||
cursor: pointer;
|
||||
transition: all 0.2s ease;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
outline: none;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
.me-btn:hover {
|
||||
background: rgba(0, 210, 255, 0.2);
|
||||
border-color: var(--bb-tag);
|
||||
box-shadow: 0 0 10px rgba(0, 210, 255, 0.4);
|
||||
transform: scale(1.05);
|
||||
}
|
||||
|
||||
.me-btn:active {
|
||||
transform: scale(0.98);
|
||||
}
|
||||
|
||||
/* Sunset Mode */
|
||||
.sunset .navbar {
|
||||
background: rgba(20, 5, 45, 0.85);
|
||||
border-bottom-color: rgba(255, 64, 207, 0.2);
|
||||
box-shadow: 0 4px 20px rgba(242, 106, 226, 0.15);
|
||||
}
|
||||
|
||||
.sunset .me-btn {
|
||||
background: rgba(242, 106, 226, 0.1);
|
||||
border-color: var(--bb-border);
|
||||
}
|
||||
|
||||
.sunset .me-btn:hover {
|
||||
background: rgba(242, 106, 226, 0.2);
|
||||
border-color: var(--bb-tag);
|
||||
box-shadow: 0 0 10px rgba(242, 106, 226, 0.4);
|
||||
}
|
||||
|
||||
.container-fluid {
|
||||
/* ============ NAV CONTAINER ============ */
|
||||
.nc-nav {
|
||||
position: fixed;
|
||||
top: 0; left: 0; right: 0;
|
||||
height: 56px;
|
||||
z-index: 100;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
padding: 0 24px;
|
||||
background: var(--nc-nav-bg);
|
||||
backdrop-filter: blur(10px);
|
||||
-webkit-backdrop-filter: blur(10px);
|
||||
font-family: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
|
||||
}
|
||||
|
||||
.ms-auto {
|
||||
/* ============ LOGO ============ */
|
||||
.nc-logo {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
flex: 0 0 auto;
|
||||
cursor: pointer;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
.nc-logo-mark {
|
||||
width: 24px; height: 24px;
|
||||
background: var(--nc-accent);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-weight: 800;
|
||||
color: var(--nc-badge-text);
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.nc-logo-text {
|
||||
font-size: 15px;
|
||||
font-weight: 600;
|
||||
letter-spacing: 0.03em;
|
||||
color: var(--nc-text);
|
||||
}
|
||||
|
||||
/* ============ CENTER LINKS ============ */
|
||||
.nc-links {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
gap: 4px;
|
||||
}
|
||||
|
||||
.nc-link {
|
||||
background: transparent;
|
||||
border: none;
|
||||
color: var(--nc-text-muted);
|
||||
padding: 8px 14px;
|
||||
font-size: 12px;
|
||||
font-family: inherit;
|
||||
letter-spacing: 0.08em;
|
||||
font-weight: 500;
|
||||
cursor: pointer;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
position: relative;
|
||||
transition: color 0.15s;
|
||||
}
|
||||
|
||||
.nc-link:hover { color: var(--nc-text); }
|
||||
|
||||
.nc-link::after {
|
||||
content: "";
|
||||
position: absolute;
|
||||
bottom: 2px; left: 14px; right: 14px;
|
||||
height: 1px;
|
||||
background: var(--nc-accent);
|
||||
opacity: 0;
|
||||
transition: opacity 0.15s;
|
||||
}
|
||||
|
||||
.nc-link:hover::after { opacity: 1; }
|
||||
|
||||
/* ============ RIGHT CLUSTER ============ */
|
||||
.nc-right {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
flex: 0 0 auto;
|
||||
margin-left: auto;
|
||||
}
|
||||
|
||||
.notification-container {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.notification-badge {
|
||||
background: none;
|
||||
border: none;
|
||||
font-size: 1.5rem;
|
||||
/* ============ BELL ============ */
|
||||
.nc-bell {
|
||||
width: 36px; height: 36px;
|
||||
border: 1px solid var(--nc-border);
|
||||
background: transparent;
|
||||
color: var(--nc-text-muted);
|
||||
cursor: pointer;
|
||||
position: relative;
|
||||
padding: 0;
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
transform: scale(1.1);
|
||||
}
|
||||
|
||||
&.has-notifications {
|
||||
animation: pulse 2s infinite;
|
||||
}
|
||||
|
||||
.badge {
|
||||
position: absolute;
|
||||
top: -8px;
|
||||
right: -8px;
|
||||
background-color: #ff6b6b;
|
||||
color: white;
|
||||
border-radius: 50%;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-size: 10px;
|
||||
font-weight: bold;
|
||||
box-shadow: 0 0 10px rgba(255, 107, 107, 0.5);
|
||||
}
|
||||
position: relative;
|
||||
transition: background 0.15s, color 0.15s;
|
||||
font-family: inherit;
|
||||
}
|
||||
|
||||
@keyframes pulse {
|
||||
0% {
|
||||
filter: drop-shadow(0 0 3px rgba(0, 213, 255, 0.3));
|
||||
}
|
||||
50% {
|
||||
filter: drop-shadow(0 0 8px rgba(0, 213, 255, 0.6));
|
||||
}
|
||||
100% {
|
||||
filter: drop-shadow(0 0 3px rgba(0, 213, 255, 0.3));
|
||||
}
|
||||
.nc-bell:hover,
|
||||
.nc-bell.is-open {
|
||||
background: var(--nc-accent-hover);
|
||||
color: var(--nc-text);
|
||||
}
|
||||
|
||||
.notification-menu {
|
||||
/* ============ BADGE ============ */
|
||||
.nc-badge {
|
||||
position: absolute;
|
||||
top: 100%;
|
||||
right: 0;
|
||||
background: linear-gradient(135deg, #0a0e27 0%, #1a1a3e 100%);
|
||||
border: 1px solid rgba(0, 213, 255, 0.3);
|
||||
border-radius: 8px;
|
||||
min-width: 250px;
|
||||
max-height: 300px;
|
||||
overflow-y: auto;
|
||||
z-index: 1001;
|
||||
box-shadow: 0 0 20px rgba(0, 213, 255, 0.3);
|
||||
margin-top: 10px;
|
||||
|
||||
.notification-menu-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
padding: 12px;
|
||||
border-bottom: 1px solid rgba(0, 213, 255, 0.2);
|
||||
color: #00d5ff;
|
||||
font-size: 13px;
|
||||
font-weight: 600;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.5px;
|
||||
|
||||
.close-btn {
|
||||
background: none;
|
||||
border: none;
|
||||
color: #00d5ff;
|
||||
font-size: 20px;
|
||||
cursor: pointer;
|
||||
padding: 0;
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
transform: scale(1.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.notification-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
padding: 8px;
|
||||
}
|
||||
|
||||
.notification-item {
|
||||
padding: 10px 12px;
|
||||
background-color: rgba(0, 213, 255, 0.05);
|
||||
border: 1px solid rgba(0, 213, 255, 0.1);
|
||||
border-radius: 4px;
|
||||
font-size: 12px;
|
||||
color: #b0b0d0;
|
||||
cursor: pointer;
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
background-color: rgba(0, 213, 255, 0.1);
|
||||
border-color: rgba(0, 213, 255, 0.3);
|
||||
}
|
||||
}
|
||||
|
||||
.notification-menu-footer {
|
||||
padding: 8px 8px 0;
|
||||
border-top: 1px solid rgba(0, 213, 255, 0.2);
|
||||
}
|
||||
|
||||
.view-all-btn {
|
||||
width: 100%;
|
||||
padding: 8px 12px;
|
||||
background-color: rgba(0, 213, 255, 0.1);
|
||||
border: 1px solid rgba(0, 213, 255, 0.3);
|
||||
border-radius: 4px;
|
||||
color: #00d5ff;
|
||||
font-size: 11px;
|
||||
font-weight: 600;
|
||||
text-transform: uppercase;
|
||||
cursor: pointer;
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
background-color: rgba(0, 213, 255, 0.2);
|
||||
border-color: #00d5ff;
|
||||
}
|
||||
}
|
||||
top: 5px; right: 5px;
|
||||
min-width: 14px; height: 14px;
|
||||
border-radius: 7px;
|
||||
background: var(--nc-accent-badge);
|
||||
color: var(--nc-badge-text);
|
||||
font-size: 9px;
|
||||
font-weight: 700;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 0 3px;
|
||||
}
|
||||
|
||||
/* ============ GAMES BUTTON ============ */
|
||||
.nc-games-btn {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
height: 36px;
|
||||
padding: 0 14px;
|
||||
border: 1px solid var(--nc-border);
|
||||
background: transparent;
|
||||
color: var(--nc-text-muted);
|
||||
font-family: inherit;
|
||||
font-size: 11px;
|
||||
font-weight: 600;
|
||||
letter-spacing: 0.1em;
|
||||
text-transform: uppercase;
|
||||
cursor: pointer;
|
||||
transition: background 0.15s, color 0.15s;
|
||||
}
|
||||
|
||||
.nc-games-btn:hover {
|
||||
background: var(--nc-accent-hover);
|
||||
color: var(--nc-text);
|
||||
}
|
||||
|
||||
/* ============ PROFILE BUTTON ============ */
|
||||
.nc-profile {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
padding: 4px 10px 4px 4px;
|
||||
height: 36px;
|
||||
border: 1px solid var(--nc-border);
|
||||
background: transparent;
|
||||
cursor: pointer;
|
||||
color: var(--nc-text-muted);
|
||||
font-family: inherit;
|
||||
transition: background 0.15s, color 0.15s;
|
||||
}
|
||||
|
||||
.nc-profile:hover,
|
||||
.nc-profile.is-open {
|
||||
background: var(--nc-accent-hover);
|
||||
color: var(--nc-text);
|
||||
}
|
||||
|
||||
.nc-profile-name {
|
||||
font-size: 12px;
|
||||
font-weight: 600;
|
||||
letter-spacing: 0.04em;
|
||||
}
|
||||
|
||||
.nc-chevron { opacity: 0.5; }
|
||||
|
||||
/* ============ AVATAR ============ */
|
||||
.nc-avatar {
|
||||
border-radius: 50%;
|
||||
background: linear-gradient(135deg, var(--nc-avatar-a) 0%, var(--nc-avatar-b) 100%);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: #fff;
|
||||
font-weight: 700;
|
||||
letter-spacing: 0.02em;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.nc-avatar-sm { width: 26px; height: 26px; font-size: 11px; }
|
||||
.nc-avatar-md { width: 40px; height: 40px; font-size: 17px; }
|
||||
|
||||
/* ============ DROPDOWN WRAPPER ============ */
|
||||
.nc-dropdown-wrap { position: relative; }
|
||||
|
||||
/* ============ POPOVERS ============ */
|
||||
.nc-popover {
|
||||
position: absolute;
|
||||
top: calc(100% + 10px);
|
||||
right: 0;
|
||||
background: var(--nc-surface);
|
||||
backdrop-filter: blur(20px);
|
||||
-webkit-backdrop-filter: blur(20px);
|
||||
border: 1px solid var(--nc-border);
|
||||
box-shadow: var(--nc-popover-glow);
|
||||
z-index: 200;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
/* ============ NOTIFICATIONS PANEL ============ */
|
||||
.nc-notif { width: 360px; }
|
||||
|
||||
.nc-notif-header {
|
||||
padding: 14px 18px;
|
||||
border-bottom: 1px solid rgba(255,255,255,0.06);
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.nc-notif-header-title {
|
||||
font-size: 11px;
|
||||
letter-spacing: 0.22em;
|
||||
color: var(--nc-text-muted);
|
||||
text-transform: uppercase;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.nc-notif-list { max-height: 420px; overflow-y: auto; }
|
||||
|
||||
.nc-notif-empty {
|
||||
padding: 24px 18px;
|
||||
text-align: center;
|
||||
font-size: 13px;
|
||||
color: var(--nc-text-dim);
|
||||
letter-spacing: 0.04em;
|
||||
}
|
||||
|
||||
.nc-notif-row {
|
||||
padding: 14px 18px;
|
||||
border-bottom: 1px solid rgba(255,255,255,0.04);
|
||||
position: relative;
|
||||
display: flex;
|
||||
gap: 12px;
|
||||
align-items: flex-start;
|
||||
}
|
||||
|
||||
.nc-notif-row.is-unread { background: rgba(255,255,255,0.03); }
|
||||
|
||||
.nc-notif-row.is-unread::before {
|
||||
content: "";
|
||||
position: absolute;
|
||||
left: 6px; top: 22px;
|
||||
width: 4px; height: 4px;
|
||||
border-radius: 50%;
|
||||
background: var(--nc-unread-dot);
|
||||
}
|
||||
|
||||
.nc-notif-icon {
|
||||
width: 32px; height: 32px;
|
||||
flex-shrink: 0;
|
||||
background: rgba(255,255,255,0.04);
|
||||
border: 1px solid rgba(255,255,255,0.12);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: var(--nc-accent);
|
||||
}
|
||||
|
||||
.nc-notif-body { flex: 1; min-width: 0; }
|
||||
|
||||
.nc-notif-text {
|
||||
font-size: 13px;
|
||||
color: var(--nc-text);
|
||||
line-height: 1.35;
|
||||
}
|
||||
|
||||
.nc-notif-text b { font-weight: 600; }
|
||||
|
||||
.nc-notif-meta {
|
||||
font-size: 10px;
|
||||
color: var(--nc-text-dim);
|
||||
margin-top: 4px;
|
||||
letter-spacing: 0.08em;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
.nc-notif-actions {
|
||||
display: flex;
|
||||
gap: 6px;
|
||||
margin-top: 10px;
|
||||
}
|
||||
|
||||
.nc-btn-accept,
|
||||
.nc-btn-decline {
|
||||
padding: 6px 12px;
|
||||
font-size: 10px;
|
||||
font-family: inherit;
|
||||
letter-spacing: 0.18em;
|
||||
cursor: pointer;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
text-transform: uppercase;
|
||||
font-weight: 600;
|
||||
border: none;
|
||||
transition: opacity 0.15s;
|
||||
}
|
||||
|
||||
.nc-btn-accept {
|
||||
background: var(--nc-accent);
|
||||
color: var(--nc-badge-text);
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
.nc-btn-decline {
|
||||
background: transparent;
|
||||
color: var(--nc-text-muted);
|
||||
border: 1px solid rgba(255,255,255,0.15);
|
||||
}
|
||||
|
||||
.nc-btn-accept:disabled,
|
||||
.nc-btn-decline:disabled {
|
||||
opacity: 0.45;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.nc-notif-footer {
|
||||
padding: 10px 18px;
|
||||
border-top: 1px solid rgba(255,255,255,0.06);
|
||||
}
|
||||
|
||||
.nc-view-all {
|
||||
width: 100%;
|
||||
background: transparent;
|
||||
border: none;
|
||||
color: var(--nc-text-dim);
|
||||
font-size: 11px;
|
||||
font-family: inherit;
|
||||
letter-spacing: 0.2em;
|
||||
cursor: pointer;
|
||||
text-transform: uppercase;
|
||||
padding: 6px 0;
|
||||
transition: color 0.15s;
|
||||
}
|
||||
|
||||
.nc-view-all:hover { color: var(--nc-text-muted); }
|
||||
|
||||
/* ============ PROFILE MENU ============ */
|
||||
.nc-menu { width: 250px; }
|
||||
|
||||
.nc-menu-header {
|
||||
padding: 16px 16px 14px;
|
||||
border-bottom: 1px solid rgba(255,255,255,0.06);
|
||||
display: flex;
|
||||
gap: 12px;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.nc-menu-user-name {
|
||||
font-size: 14px;
|
||||
color: var(--nc-text);
|
||||
font-weight: 600;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.nc-menu-user-sub {
|
||||
font-size: 11px;
|
||||
color: var(--nc-text-dim);
|
||||
margin-top: 2px;
|
||||
letter-spacing: 0.06em;
|
||||
}
|
||||
|
||||
.nc-menu-group { padding: 6px 0; }
|
||||
|
||||
.nc-menu-group + .nc-menu-group {
|
||||
border-top: 1px solid rgba(255,255,255,0.06);
|
||||
}
|
||||
|
||||
.nc-menu-item {
|
||||
padding: 9px 16px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 12px;
|
||||
cursor: pointer;
|
||||
color: var(--nc-text-muted);
|
||||
font-size: 13px;
|
||||
font-family: inherit;
|
||||
background: transparent;
|
||||
border: none;
|
||||
width: 100%;
|
||||
text-align: left;
|
||||
transition: background 0.12s, color 0.12s;
|
||||
}
|
||||
|
||||
.nc-menu-item:hover {
|
||||
background: var(--nc-accent-hover);
|
||||
color: var(--nc-accent);
|
||||
}
|
||||
|
||||
.nc-menu-item.danger { color: var(--nc-danger); }
|
||||
.nc-menu-item.danger:hover { background: rgba(255,122,122,0.08); color: var(--nc-danger); }
|
||||
|
||||
.nc-menu-icon { opacity: 0.85; display: inline-flex; }
|
||||
.nc-menu-label { flex: 1; }
|
||||
|
||||
/* ============ DARK MODE TOGGLE PILL ============ */
|
||||
.nc-toggle {
|
||||
width: 28px; height: 16px;
|
||||
border-radius: 8px;
|
||||
background: rgba(255,255,255,0.15);
|
||||
position: relative;
|
||||
flex-shrink: 0;
|
||||
transition: background 0.2s;
|
||||
}
|
||||
|
||||
.nc-toggle.is-on { background: var(--nc-accent); }
|
||||
|
||||
.nc-toggle::after {
|
||||
content: "";
|
||||
position: absolute;
|
||||
top: 2px; left: 2px;
|
||||
width: 12px; height: 12px;
|
||||
border-radius: 50%;
|
||||
background: #fff;
|
||||
transition: left 0.2s;
|
||||
}
|
||||
|
||||
.nc-toggle.is-on::after { left: 14px; }
|
||||
|
||||
/* ============ AUTH BUTTONS (logged out) ============ */
|
||||
.nc-auth-btn {
|
||||
background: transparent;
|
||||
border: 1px solid var(--nc-border);
|
||||
color: var(--nc-text-muted);
|
||||
padding: 7px 14px;
|
||||
font-size: 11px;
|
||||
font-family: inherit;
|
||||
font-weight: 600;
|
||||
letter-spacing: 0.1em;
|
||||
text-transform: uppercase;
|
||||
cursor: pointer;
|
||||
transition: background 0.15s, color 0.15s, border-color 0.15s;
|
||||
}
|
||||
|
||||
.nc-auth-btn:hover {
|
||||
background: rgba(255,255,255,0.06);
|
||||
color: var(--nc-text);
|
||||
}
|
||||
|
||||
.nc-auth-btn--primary {
|
||||
background: var(--nc-accent);
|
||||
border-color: var(--nc-accent);
|
||||
color: var(--nc-badge-text);
|
||||
}
|
||||
|
||||
.nc-auth-btn--primary:hover {
|
||||
filter: brightness(1.1);
|
||||
color: var(--nc-badge-text);
|
||||
}
|
||||
|
||||
/* ============ NOTIF SCROLLBAR ============ */
|
||||
.nc-notif-list::-webkit-scrollbar { width: 6px; }
|
||||
.nc-notif-list::-webkit-scrollbar-track { background: transparent; }
|
||||
.nc-notif-list::-webkit-scrollbar-thumb { background: rgba(255,255,255,0.1); border-radius: 3px; }
|
||||
|
||||
@@ -1,75 +1,207 @@
|
||||
<nav class="navbar">
|
||||
<div class="container-fluid">
|
||||
<span class="navbar-brand">NowChess</span>
|
||||
<div class="ms-auto">
|
||||
<div class="d-flex align-items-center gap-2">
|
||||
<!-- Challenge Notification Badge -->
|
||||
<div class="notification-container">
|
||||
<button type="button" class="notification-badge" (click)="toggleNotificationMenu()"
|
||||
[class.has-notifications]="incomingChallenges.length > 0" title="View challenges">
|
||||
🔔
|
||||
<span *ngIf="incomingChallenges.length > 0" class="badge">
|
||||
{{ incomingChallenges.length }}
|
||||
</span>
|
||||
</button>
|
||||
<nav class="nc-nav">
|
||||
|
||||
<!-- Notification Menu Dropdown -->
|
||||
@if (showNotificationMenu && incomingChallenges.length > 0) {
|
||||
<div class="notification-menu" (click)="$event.stopPropagation()">
|
||||
<div class="notification-menu-header">
|
||||
Challenges
|
||||
<button type="button" class="close-btn" (click)="closeNotificationMenu()">×</button>
|
||||
<!-- Logo -->
|
||||
<div class="nc-logo" (click)="goToHome()" role="button" tabindex="0">
|
||||
<div class="nc-logo-mark">♞</div>
|
||||
<span class="nc-logo-text">NowChess</span>
|
||||
</div>
|
||||
|
||||
<!-- Center links — only when logged in -->
|
||||
@if (currentUser) {
|
||||
<div class="nc-links">
|
||||
<button type="button" class="nc-link">
|
||||
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M1 12s4-8 11-8 11 8 11 8-4 8-11 8-11-8-11-8z" />
|
||||
<circle cx="12" cy="12" r="3" />
|
||||
</svg>
|
||||
Watch
|
||||
</button>
|
||||
<button type="button" class="nc-link">Leaderboard</button>
|
||||
</div>
|
||||
}
|
||||
|
||||
<!-- Right cluster -->
|
||||
<div class="nc-right">
|
||||
|
||||
@if (currentUser; as user) {
|
||||
|
||||
<!-- Notifications bell -->
|
||||
<div class="nc-dropdown-wrap" data-dropdown="notif">
|
||||
<button type="button" class="nc-bell" [class.is-open]="notifOpen" (click)="toggleNotif($event)"
|
||||
aria-label="Notifications">
|
||||
<svg width="18" height="18" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M6 8a6 6 0 0 1 12 0c0 7 3 9 3 9H3s3-2 3-9" />
|
||||
<path d="M10.3 21a1.94 1.94 0 0 0 3.4 0" />
|
||||
</svg>
|
||||
@if (incomingChallenges.length > 0) {
|
||||
<span class="nc-badge">{{ incomingChallenges.length }}</span>
|
||||
}
|
||||
</button>
|
||||
|
||||
@if (notifOpen) {
|
||||
<div class="nc-popover nc-notif" (click)="$event.stopPropagation()">
|
||||
<div class="nc-notif-header">
|
||||
<span class="nc-notif-header-title">Challenges</span>
|
||||
</div>
|
||||
|
||||
<div class="nc-notif-list">
|
||||
@if (incomingChallenges.length === 0) {
|
||||
<div class="nc-notif-empty">No pending challenges</div>
|
||||
}
|
||||
@for (challenge of incomingChallenges; track challenge.id) {
|
||||
<div class="nc-notif-row is-unread">
|
||||
<div class="nc-notif-icon">
|
||||
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<line x1="14.5" y1="17.5" x2="3" y2="6" />
|
||||
<path d="M13 19l6 -6" /><path d="M16 16l4 4" />
|
||||
<path d="M19 21l2 -2" /><path d="M15 5l4 4" />
|
||||
<path d="M21 3l-3 1l-4 4" />
|
||||
</svg>
|
||||
</div>
|
||||
<div class="notification-list">
|
||||
<div *ngFor="let challenge of incomingChallenges" class="notification-item">
|
||||
{{ challenge.challenger.name }}
|
||||
<div class="nc-notif-body">
|
||||
<div class="nc-notif-text">
|
||||
<b>{{ challenge.challenger.name }}</b> challenged you to a
|
||||
{{ getTimeControlDisplay(challenge) }} game.
|
||||
</div>
|
||||
<div class="nc-notif-meta">
|
||||
{{ challenge.challenger.rating }} · {{ challenge.timeControl.type ?? 'Custom' }} · {{ getExpirationInfo(challenge) }}
|
||||
</div>
|
||||
<div class="nc-notif-actions">
|
||||
<button type="button" class="nc-btn-accept"
|
||||
[disabled]="acceptingId === challenge.id || !!decliningId"
|
||||
(click)="acceptChallenge($event, challenge)">
|
||||
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="20 6 9 17 4 12" />
|
||||
</svg>
|
||||
{{ acceptingId === challenge.id ? '...' : 'Accept' }}
|
||||
</button>
|
||||
<button type="button" class="nc-btn-decline"
|
||||
[disabled]="!!acceptingId || decliningId === challenge.id"
|
||||
(click)="declineChallenge($event, challenge)">
|
||||
<svg width="10" height="10" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<line x1="18" y1="6" x2="6" y2="18" /><line x1="6" y1="6" x2="18" y2="18" />
|
||||
</svg>
|
||||
{{ decliningId === challenge.id ? '...' : 'Decline' }}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="notification-menu-footer">
|
||||
<button type="button" class="view-all-btn" (click)="goToChallenges()">
|
||||
View All Challenges →
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
<button type="button" class="app-btn" (click)="toggleTheme()">
|
||||
{{ isDarkMode ? 'Light mode' : 'Dark mode' }}
|
||||
</button>
|
||||
@if (currentUser; as user) {
|
||||
<div class="d-flex align-items-center gap-2 user-section">
|
||||
<button type="button" class="me-btn" (click)="goToProfile()">
|
||||
👤 {{ user.username }}
|
||||
</button>
|
||||
<button type="button" class="app-btn" (click)="goToChallenges()">
|
||||
Challenges
|
||||
</button>
|
||||
<button type="button" class="app-btn" (click)="logout()">Logout</button>
|
||||
<div class="nc-notif-footer">
|
||||
<button type="button" class="nc-view-all" (click)="goToChallenges()">View all challenges</button>
|
||||
</div>
|
||||
} @else {
|
||||
<button type="button" class="app-btn" (click)="openLoginDialog()">
|
||||
Login
|
||||
</button>
|
||||
<button type="button" class="app-btn" (click)="openRegisterDialog()">
|
||||
Register
|
||||
</button>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
<!-- Games quick-access -->
|
||||
<button type="button" class="nc-games-btn" (click)="goToGames()">
|
||||
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M14.5 17.5L3 6"/>
|
||||
<path d="M13 19l6-6"/><path d="M16 16l4 4"/>
|
||||
<path d="M19 21l2-2"/><path d="M15 5l4 4"/>
|
||||
<path d="M21 3l-3 1-4 4"/>
|
||||
</svg>
|
||||
Games
|
||||
</button>
|
||||
|
||||
<!-- Profile -->
|
||||
<div class="nc-dropdown-wrap" data-dropdown="profile">
|
||||
<button type="button" class="nc-profile" [class.is-open]="profileOpen" (click)="toggleProfile($event)">
|
||||
<div class="nc-avatar nc-avatar-sm">{{ getInitial() }}</div>
|
||||
<span class="nc-profile-name">{{ user.username }}</span>
|
||||
<svg class="nc-chevron" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor"
|
||||
stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="6 9 12 15 18 9" />
|
||||
</svg>
|
||||
</button>
|
||||
|
||||
@if (profileOpen) {
|
||||
<div class="nc-popover nc-menu" (click)="$event.stopPropagation()">
|
||||
<div class="nc-menu-header">
|
||||
<div class="nc-avatar nc-avatar-md">{{ getInitial() }}</div>
|
||||
<div>
|
||||
<div class="nc-menu-user-name">{{ user.username }}</div>
|
||||
<div class="nc-menu-user-sub">{{ user.rating }} · @{{ user.username }}</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="nc-menu-group">
|
||||
<button type="button" class="nc-menu-item" (click)="goToProfile()">
|
||||
<span class="nc-menu-icon">
|
||||
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.8"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M20 21v-2a4 4 0 0 0-4-4H8a4 4 0 0 0-4 4v2" />
|
||||
<circle cx="12" cy="7" r="4" />
|
||||
</svg>
|
||||
</span>
|
||||
<span class="nc-menu-label">My profile</span>
|
||||
</button>
|
||||
|
||||
<button type="button" class="nc-menu-item" (click)="goToChallenges()">
|
||||
<span class="nc-menu-icon">
|
||||
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.6"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<line x1="14.5" y1="17.5" x2="3" y2="6" />
|
||||
<path d="M13 19l6 -6" /><path d="M16 16l4 4" />
|
||||
<path d="M19 21l2 -2" /><path d="M15 5l4 4" />
|
||||
<path d="M21 3l-3 1l-4 4" />
|
||||
</svg>
|
||||
</span>
|
||||
<span class="nc-menu-label">Challenges</span>
|
||||
</button>
|
||||
|
||||
<button type="button" class="nc-menu-item" (click)="toggleTheme($event)">
|
||||
<span class="nc-menu-icon">
|
||||
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M21 12.8A9 9 0 1 1 11.2 3a7 7 0 0 0 9.8 9.8z" />
|
||||
</svg>
|
||||
</span>
|
||||
<span class="nc-menu-label">{{ isDarkMode ? 'Light mode' : 'Dark mode' }}</span>
|
||||
<span class="nc-toggle" [class.is-on]="isDarkMode"></span>
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div class="nc-menu-group">
|
||||
<button type="button" class="nc-menu-item danger" (click)="logout()">
|
||||
<span class="nc-menu-icon">
|
||||
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M9 21H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h4" />
|
||||
<polyline points="16 17 21 12 16 7" />
|
||||
<line x1="21" y1="12" x2="9" y2="12" />
|
||||
</svg>
|
||||
</span>
|
||||
<span class="nc-menu-label">Log out</span>
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
} @else {
|
||||
|
||||
<!-- Logged-out auth buttons -->
|
||||
<button type="button" class="nc-auth-btn" (click)="openLoginDialog()">Login</button>
|
||||
<button type="button" class="nc-auth-btn nc-auth-btn--primary" (click)="openRegisterDialog()">Register</button>
|
||||
|
||||
}
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<!-- Challenge Notification Popup -->
|
||||
@if (displayedChallenge) {
|
||||
<app-challenge-notification [challenge]="displayedChallenge" (accept)="onChallengeAccepted($event)"
|
||||
(decline)="onChallengeDeclined($event)" (close)="onNotificationClose()" />
|
||||
}
|
||||
|
||||
@if (showLoginDialog) {
|
||||
<app-login-dialog (onClose)="closeLoginDialog()" (onSuccess)="onLoginSuccess()" />
|
||||
}
|
||||
|
||||
@if (showRegisterDialog) {
|
||||
<app-register-dialog (onClose)="closeRegisterDialog()" (onSuccess)="onRegisterSuccess()" />
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { Component, DestroyRef, OnInit, inject } from '@angular/core';
|
||||
import { Component, DestroyRef, HostListener, OnInit, inject } from '@angular/core';
|
||||
import { CommonModule } from '@angular/common';
|
||||
import { Router } from '@angular/router';
|
||||
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
|
||||
@@ -9,13 +9,14 @@ import { LoginDialogComponent } from '../login-dialog/login-dialog.component';
|
||||
import { RegisterDialogComponent } from '../register-dialog/register-dialog.component';
|
||||
import { ThemeService } from '../../services/theme.service';
|
||||
import { ChallengeEventService } from '../../services/challenge-event.service';
|
||||
import { ChallengeNotificationComponent } from '../challenge-notification/challenge-notification.component';
|
||||
import { ChallengeService } from '../../services/challenge.service';
|
||||
import { ChallengeWebSocketService } from '../../services/challenge-websocket.service';
|
||||
import { Challenge } from '../../models/challenge.models';
|
||||
|
||||
@Component({
|
||||
selector: 'app-toolbar',
|
||||
standalone: true,
|
||||
imports: [CommonModule, LoginDialogComponent, RegisterDialogComponent, ChallengeNotificationComponent],
|
||||
imports: [CommonModule, LoginDialogComponent, RegisterDialogComponent],
|
||||
templateUrl: './toolbar.component.html',
|
||||
styleUrl: './toolbar.component.css'
|
||||
})
|
||||
@@ -25,54 +26,103 @@ export class ToolbarComponent implements OnInit {
|
||||
private readonly authDialogService = inject(AuthDialogService);
|
||||
private readonly themeService = inject(ThemeService);
|
||||
private readonly challengeEventService = inject(ChallengeEventService);
|
||||
private readonly challengeService = inject(ChallengeService);
|
||||
private readonly challengeWs = inject(ChallengeWebSocketService);
|
||||
private readonly router = inject(Router);
|
||||
|
||||
private pollHandle: ReturnType<typeof setInterval> | null = null;
|
||||
|
||||
currentUser: CurrentUser | null = null;
|
||||
showLoginDialog = false;
|
||||
showRegisterDialog = false;
|
||||
isDarkMode = false;
|
||||
profileOpen = false;
|
||||
notifOpen = false;
|
||||
incomingChallenges: Challenge[] = [];
|
||||
showNotificationMenu = false;
|
||||
displayedChallenge: Challenge | null = null;
|
||||
acceptingId: string | null = null;
|
||||
decliningId: string | null = null;
|
||||
|
||||
ngOnInit(): void {
|
||||
this.destroyRef.onDestroy(() => this.stopPolling());
|
||||
|
||||
this.authService.currentUser$
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe((user) => {
|
||||
.subscribe(user => {
|
||||
this.currentUser = user;
|
||||
if (user) {
|
||||
this.challengeWs.connect();
|
||||
this.startPolling();
|
||||
} else {
|
||||
this.challengeWs.disconnect();
|
||||
this.stopPolling();
|
||||
this.challengeEventService.clear();
|
||||
}
|
||||
});
|
||||
|
||||
this.authDialogService.dialogState$
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe((state) => {
|
||||
.subscribe(state => {
|
||||
this.showLoginDialog = state === 'login';
|
||||
this.showRegisterDialog = state === 'register';
|
||||
});
|
||||
|
||||
this.themeService.darkMode$
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe((isDarkMode) => {
|
||||
this.isDarkMode = isDarkMode;
|
||||
});
|
||||
.subscribe(isDark => { this.isDarkMode = isDark; });
|
||||
|
||||
this.challengeEventService.getIncomingChallenges$()
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe((challenges) => {
|
||||
this.incomingChallenges = challenges;
|
||||
// Show the most recent challenge as notification
|
||||
if (challenges.length > 0) {
|
||||
this.displayedChallenge = challenges[0];
|
||||
}
|
||||
});
|
||||
.subscribe(challenges => { this.incomingChallenges = challenges; });
|
||||
}
|
||||
|
||||
this.challengeEventService.getChallengeReceived$()
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe((challenge) => {
|
||||
this.displayedChallenge = challenge;
|
||||
});
|
||||
private startPolling(): void {
|
||||
this.fetchIncoming();
|
||||
this.pollHandle = setInterval(() => this.fetchIncoming(), 5000);
|
||||
}
|
||||
|
||||
private stopPolling(): void {
|
||||
if (this.pollHandle !== null) {
|
||||
clearInterval(this.pollHandle);
|
||||
this.pollHandle = null;
|
||||
}
|
||||
}
|
||||
|
||||
private fetchIncoming(): void {
|
||||
this.challengeService.listChallenges().subscribe({
|
||||
next: response => {
|
||||
const incoming = response.in ?? response.incoming ?? [];
|
||||
this.challengeEventService.setIncomingChallenges(incoming);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@HostListener('document:click', ['$event'])
|
||||
onDocumentClick(event: MouseEvent): void {
|
||||
if (!(event.target as HTMLElement).closest('[data-dropdown]')) {
|
||||
this.profileOpen = false;
|
||||
this.notifOpen = false;
|
||||
}
|
||||
}
|
||||
|
||||
toggleProfile(event: MouseEvent): void {
|
||||
event.stopPropagation();
|
||||
const wasOpen = this.profileOpen;
|
||||
this.profileOpen = false;
|
||||
this.notifOpen = false;
|
||||
this.profileOpen = !wasOpen;
|
||||
}
|
||||
|
||||
toggleNotif(event: MouseEvent): void {
|
||||
event.stopPropagation();
|
||||
const wasOpen = this.notifOpen;
|
||||
this.profileOpen = false;
|
||||
this.notifOpen = false;
|
||||
this.notifOpen = !wasOpen;
|
||||
}
|
||||
|
||||
openLoginDialog(): void {
|
||||
this.profileOpen = false;
|
||||
this.notifOpen = false;
|
||||
this.authDialogService.openLogin();
|
||||
}
|
||||
|
||||
@@ -81,6 +131,8 @@ export class ToolbarComponent implements OnInit {
|
||||
}
|
||||
|
||||
openRegisterDialog(): void {
|
||||
this.profileOpen = false;
|
||||
this.notifOpen = false;
|
||||
this.authDialogService.openRegister();
|
||||
}
|
||||
|
||||
@@ -89,15 +141,36 @@ export class ToolbarComponent implements OnInit {
|
||||
}
|
||||
|
||||
logout(): void {
|
||||
this.profileOpen = false;
|
||||
this.notifOpen = false;
|
||||
this.authService.logout();
|
||||
}
|
||||
|
||||
toggleTheme(): void {
|
||||
toggleTheme(event: MouseEvent): void {
|
||||
event.stopPropagation();
|
||||
this.themeService.toggleTheme();
|
||||
}
|
||||
|
||||
goToHome(): void {
|
||||
void this.router.navigate(['/']);
|
||||
}
|
||||
|
||||
goToProfile(): void {
|
||||
this.router.navigate(['/profile']);
|
||||
this.profileOpen = false;
|
||||
this.notifOpen = false;
|
||||
void this.router.navigate(['/profile']);
|
||||
}
|
||||
|
||||
goToGames(): void {
|
||||
this.profileOpen = false;
|
||||
this.notifOpen = false;
|
||||
void this.router.navigate(['/games']);
|
||||
}
|
||||
|
||||
goToChallenges(): void {
|
||||
this.profileOpen = false;
|
||||
this.notifOpen = false;
|
||||
void this.router.navigate(['/challenges']);
|
||||
}
|
||||
|
||||
onLoginSuccess(): void {
|
||||
@@ -108,33 +181,47 @@ export class ToolbarComponent implements OnInit {
|
||||
this.closeRegisterDialog();
|
||||
}
|
||||
|
||||
toggleNotificationMenu(): void {
|
||||
this.showNotificationMenu = !this.showNotificationMenu;
|
||||
getInitial(): string {
|
||||
return this.currentUser?.username?.charAt(0).toUpperCase() ?? '?';
|
||||
}
|
||||
|
||||
closeNotificationMenu(): void {
|
||||
this.showNotificationMenu = false;
|
||||
getTimeControlDisplay(challenge: Challenge): string {
|
||||
const { limit, increment } = challenge.timeControl;
|
||||
if (!limit || !increment) return 'Unlimited';
|
||||
return `${Math.floor(limit / 60)}+${increment}`;
|
||||
}
|
||||
|
||||
onChallengeAccepted(challenge: Challenge): void {
|
||||
this.challengeEventService.onChallengeAccepted(challenge);
|
||||
this.displayedChallenge = null;
|
||||
this.closeNotificationMenu();
|
||||
// Navigate to the game (once game creation is handled by backend)
|
||||
getExpirationInfo(challenge: Challenge): string {
|
||||
const diff = new Date(challenge.expiresAt).getTime() - Date.now();
|
||||
if (diff <= 0) return 'Expired';
|
||||
const min = Math.floor(diff / 60000);
|
||||
return min > 60 ? `${Math.floor(min / 60)}h` : `${min}m`;
|
||||
}
|
||||
|
||||
onChallengeDeclined(challenge: Challenge): void {
|
||||
this.challengeEventService.removeChallenge(challenge.id);
|
||||
this.displayedChallenge = null;
|
||||
this.closeNotificationMenu();
|
||||
acceptChallenge(event: MouseEvent, challenge: Challenge): void {
|
||||
event.stopPropagation();
|
||||
if (this.acceptingId || this.decliningId) return;
|
||||
this.acceptingId = challenge.id;
|
||||
this.challengeService.acceptChallenge(challenge.id).subscribe({
|
||||
next: accepted => {
|
||||
this.acceptingId = null;
|
||||
this.challengeEventService.onChallengeAccepted(accepted);
|
||||
if (accepted.gameId) void this.router.navigate(['/game', accepted.gameId]);
|
||||
},
|
||||
error: () => { this.acceptingId = null; }
|
||||
});
|
||||
}
|
||||
|
||||
onNotificationClose(): void {
|
||||
this.displayedChallenge = null;
|
||||
}
|
||||
|
||||
goToChallenges(): void {
|
||||
this.closeNotificationMenu();
|
||||
void this.router.navigate(['/challenges']);
|
||||
declineChallenge(event: MouseEvent, challenge: Challenge): void {
|
||||
event.stopPropagation();
|
||||
if (this.acceptingId || this.decliningId) return;
|
||||
this.decliningId = challenge.id;
|
||||
this.challengeService.declineChallenge(challenge.id, { reason: 'generic' }).subscribe({
|
||||
next: () => {
|
||||
this.decliningId = null;
|
||||
this.challengeEventService.removeChallenge(challenge.id);
|
||||
},
|
||||
error: () => { this.decliningId = null; }
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,10 @@
|
||||
export type GameTurn = 'white' | 'black';
|
||||
|
||||
export interface ClockState {
|
||||
whiteRemainingMs: number;
|
||||
blackRemainingMs: number;
|
||||
}
|
||||
|
||||
export type GameStatus =
|
||||
| 'started'
|
||||
| 'check'
|
||||
@@ -26,6 +31,7 @@ export interface GameState {
|
||||
moves: string[];
|
||||
undoAvailable: boolean;
|
||||
redoAvailable: boolean;
|
||||
clock: ClockState | null;
|
||||
}
|
||||
|
||||
export interface GameFull {
|
||||
|
||||
@@ -104,7 +104,7 @@ export class ChallengesComponent implements OnInit, OnDestroy {
|
||||
}
|
||||
|
||||
declineChallenge(challenge: Challenge): void {
|
||||
this.challengeService.declineChallenge(challenge.id, { reason: 'Not interested' })
|
||||
this.challengeService.declineChallenge(challenge.id, { reason: 'generic' })
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe({
|
||||
next: () => {
|
||||
|
||||
@@ -1,419 +1,529 @@
|
||||
@import '../../button-template.css';
|
||||
/* ============================================================
|
||||
DESIGN TOKENS — dark mode (default)
|
||||
============================================================ */
|
||||
:host {
|
||||
--nc-neon: #ff45c8;
|
||||
--nc-neon-soft: rgba(255, 69, 200, 0.55);
|
||||
--nc-neon-clock-bg: rgba(255, 69, 200, 0.08);
|
||||
--nc-bg: #06060d;
|
||||
--nc-surface: rgba(20, 17, 42, 0.6);
|
||||
--nc-surface-solid: rgba(10, 8, 22, 0.95);
|
||||
--nc-text: #fff;
|
||||
--nc-text-muted: rgba(255, 255, 255, 0.65);
|
||||
--nc-text-dim: rgba(255, 255, 255, 0.45);
|
||||
--nc-border: rgba(255, 255, 255, 0.08);
|
||||
--nc-border-strong: rgba(255, 255, 255, 0.15);
|
||||
--nc-warning: #ffb13a;
|
||||
--nc-warning-soft: rgba(255, 177, 58, 0.4);
|
||||
--nc-danger: #ff7a7a;
|
||||
--nc-danger-soft: rgba(255, 122, 122, 0.3);
|
||||
--nc-danger-bg: rgba(255, 122, 122, 0.08);
|
||||
--nc-success: #5ee5a1;
|
||||
--nc-clock-bg: rgba(0, 0, 0, 0.4);
|
||||
--nc-btn-bg: rgba(255, 255, 255, 0.03);
|
||||
--nc-btn-hover-bg: rgba(255, 255, 255, 0.07);
|
||||
--nc-seg-bg: rgba(0, 0, 0, 0.3);
|
||||
--nc-sans: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
|
||||
--nc-mono: "JetBrains Mono", ui-monospace, "SF Mono", monospace;
|
||||
}
|
||||
|
||||
/* ============================================================
|
||||
LIGHT MODE TOKEN OVERRIDES
|
||||
============================================================ */
|
||||
:host-context(html:not([data-theme='dark'])) {
|
||||
--nc-neon: #c026d3;
|
||||
--nc-neon-soft: rgba(192, 38, 211, 0.45);
|
||||
--nc-neon-clock-bg: rgba(192, 38, 211, 0.07);
|
||||
--nc-bg: #f5f0fc;
|
||||
--nc-surface: rgba(255, 255, 255, 0.88);
|
||||
--nc-surface-solid: rgba(255, 255, 255, 0.98);
|
||||
--nc-text: #0f0022;
|
||||
--nc-text-muted: rgba(15, 0, 34, 0.65);
|
||||
--nc-text-dim: rgba(15, 0, 34, 0.40);
|
||||
--nc-border: rgba(15, 0, 34, 0.10);
|
||||
--nc-border-strong: rgba(15, 0, 34, 0.20);
|
||||
--nc-warning: #d97706;
|
||||
--nc-warning-soft: rgba(217, 119, 6, 0.35);
|
||||
--nc-danger: #dc2626;
|
||||
--nc-danger-soft: rgba(220, 38, 38, 0.25);
|
||||
--nc-danger-bg: rgba(220, 38, 38, 0.06);
|
||||
--nc-success: #059669;
|
||||
--nc-clock-bg: rgba(0, 0, 0, 0.04);
|
||||
--nc-btn-bg: rgba(0, 0, 0, 0.03);
|
||||
--nc-btn-hover-bg: rgba(0, 0, 0, 0.06);
|
||||
--nc-seg-bg: rgba(0, 0, 0, 0.06);
|
||||
}
|
||||
|
||||
/* ============================================================
|
||||
SHELL & AMBIENT BG
|
||||
============================================================ */
|
||||
.game-shell {
|
||||
min-height: 100dvh;
|
||||
padding: clamp(var(--size-md), 2vw, var(--size-xl));
|
||||
background: linear-gradient(180deg, var(--color-primary-light) 0%, var(--color-secondary-mint) 100%);
|
||||
color: var(--color-text-primary);
|
||||
background: var(--nc-bg);
|
||||
font-family: var(--nc-sans);
|
||||
color: var(--nc-text);
|
||||
position: relative;
|
||||
}
|
||||
|
||||
:host-context(html[data-theme='dark']) .game-shell {
|
||||
.game-shell::before {
|
||||
content: "";
|
||||
position: fixed;
|
||||
inset: 0;
|
||||
background:
|
||||
radial-gradient(circle at top, rgba(185, 194, 218, 0.16) 0%, transparent 35%),
|
||||
linear-gradient(180deg, #0f1f2e 0%, #17293d 52%, #0b1420 100%);
|
||||
radial-gradient(ellipse 80% 50% at 20% 100%, rgba(212, 77, 74, 0.08), transparent 60%),
|
||||
radial-gradient(ellipse 60% 40% at 90% 0%, rgba(74, 41, 98, 0.18), transparent 60%);
|
||||
pointer-events: none;
|
||||
z-index: 0;
|
||||
}
|
||||
|
||||
.game-card {
|
||||
max-width: 1400px;
|
||||
:host-context(html:not([data-theme='dark'])) .game-shell::before {
|
||||
background:
|
||||
radial-gradient(ellipse 80% 50% at 20% 100%, rgba(192, 38, 211, 0.06), transparent 60%),
|
||||
radial-gradient(ellipse 60% 40% at 90% 0%, rgba(120, 40, 180, 0.08), transparent 60%);
|
||||
}
|
||||
|
||||
/* ============================================================
|
||||
PAGE CONTAINER
|
||||
============================================================ */
|
||||
.page {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
max-width: 1320px;
|
||||
margin: 0 auto;
|
||||
background: var(--color-bg-main);
|
||||
border: var(--border-width) solid var(--color-border);
|
||||
border-radius: var(--border-radius-lg);
|
||||
padding: clamp(var(--size-lg), 2vw, var(--size-xl));
|
||||
box-shadow: var(--shadow-md);
|
||||
padding: 28px 32px 60px;
|
||||
}
|
||||
|
||||
:host-context(html[data-theme='dark']) .game-shell .game-card {
|
||||
background: rgba(26, 47, 71, 0.88);
|
||||
box-shadow: 0 12px 28px rgba(0, 0, 0, 0.34);
|
||||
/* ============================================================
|
||||
BREADCRUMB
|
||||
============================================================ */
|
||||
.crumb {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
margin-bottom: 18px;
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 11px;
|
||||
letter-spacing: 0.16em;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
header {
|
||||
margin-bottom: var(--size-xl);
|
||||
margin-bottom: var(--size-xl);
|
||||
}
|
||||
|
||||
h1,
|
||||
h2 {
|
||||
color: var(--color-text-primary);
|
||||
margin: 0 0 var(--size-md);
|
||||
font-size: var(--heading-h1);
|
||||
color: var(--color-text-primary);
|
||||
margin: 0 0 var(--size-md);
|
||||
font-size: var(--heading-h1);
|
||||
}
|
||||
|
||||
.meta {
|
||||
color: var(--color-text-primary);
|
||||
color: var(--color-text-primary);
|
||||
font-size: 0.95rem;
|
||||
}
|
||||
|
||||
.back-link {
|
||||
display: inline-block;
|
||||
margin-bottom: var(--size-sm);
|
||||
color: var(--color-text-primary);
|
||||
margin-bottom: var(--size-sm);
|
||||
color: var(--color-text-primary);
|
||||
.crumb-link {
|
||||
color: var(--nc-text-dim);
|
||||
text-decoration: none;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.back-link:hover {
|
||||
text-decoration: underline;
|
||||
}
|
||||
|
||||
.top-section {
|
||||
display: grid;
|
||||
gap: var(--size-md);
|
||||
margin-top: var(--size-sm);
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
|
||||
.board-theme-card {
|
||||
background: var(--color-bg-card);
|
||||
border: var(--border-width) solid var(--color-border);
|
||||
border-radius: var(--border-radius-md);
|
||||
padding: var(--size-md-padding);
|
||||
display: grid;
|
||||
gap: var(--size-sm);
|
||||
}
|
||||
|
||||
.board-theme-card h3 {
|
||||
margin: 0;
|
||||
color: var(--color-text-primary);
|
||||
font-size: 1rem;
|
||||
}
|
||||
|
||||
.board-theme-group {
|
||||
display: flex;
|
||||
gap: var(--size-md);
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.board-theme-option {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: var(--size-xs);
|
||||
color: var(--color-text-primary);
|
||||
font-weight: 600;
|
||||
gap: 6px;
|
||||
transition: color 0.15s;
|
||||
}
|
||||
|
||||
.board-theme-option input {
|
||||
accent-color: var(--color-primary);
|
||||
}
|
||||
.crumb-link:hover { color: var(--nc-neon); }
|
||||
.crumb-sep { color: var(--nc-text-dim); opacity: 0.5; }
|
||||
.crumb-current { color: var(--nc-text-muted); }
|
||||
|
||||
.move-card {
|
||||
padding: var(--size-lg-padding);
|
||||
}
|
||||
|
||||
.move-card .btn {
|
||||
align-self: flex-start;
|
||||
width: auto;
|
||||
}
|
||||
|
||||
.center-column {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.board-section {
|
||||
background: var(--color-bg-board);
|
||||
border: var(--border-width) solid var(--color-border);
|
||||
border-radius: var(--border-radius-md);
|
||||
padding: clamp(var(--size-sm), 1vw, var(--size-lg));
|
||||
background: var(--color-bg-board);
|
||||
border: var(--border-width) solid var(--color-border);
|
||||
border-radius: var(--border-radius-md);
|
||||
padding: clamp(var(--size-sm), 1vw, var(--size-lg));
|
||||
min-height: 400px;
|
||||
container-type: size;
|
||||
}
|
||||
|
||||
:host-context(html[data-theme='dark']) .game-shell .board-section,
|
||||
:host-context(html[data-theme='dark']) .game-shell .timer-card,
|
||||
:host-context(html[data-theme='dark']) .game-shell .history-card,
|
||||
:host-context(html[data-theme='dark']) .game-shell .export-card,
|
||||
:host-context(html[data-theme='dark']) .game-shell .board-theme-card,
|
||||
:host-context(html[data-theme='dark']) .game-shell .player-timer {
|
||||
background: rgba(45, 74, 111, 0.72);
|
||||
}
|
||||
|
||||
:host-context(html[data-theme='dark']) .game-shell .export-text {
|
||||
background: rgba(26, 47, 71, 0.9);
|
||||
}
|
||||
|
||||
:host-context(html[data-theme='dark']) .game-shell .game-completion-alert {
|
||||
background: linear-gradient(135deg, rgba(74, 124, 124, 0.35) 0%, rgba(90, 111, 165, 0.35) 100%);
|
||||
box-shadow: 0 10px 20px rgba(0, 0, 0, 0.25);
|
||||
}
|
||||
|
||||
.timer-card,
|
||||
.history-card,
|
||||
.export-card {
|
||||
background: var(--color-bg-card);
|
||||
border: var(--border-width) solid var(--color-border);
|
||||
border-radius: var(--border-radius-md);
|
||||
padding: var(--size-lg-padding);
|
||||
display: grid;
|
||||
gap: var(--size-md);
|
||||
}
|
||||
|
||||
.timer-card h2,
|
||||
.history-card h2,
|
||||
.export-card h2 {
|
||||
margin: 0;
|
||||
font-size: 1.1rem;
|
||||
color: var(--color-text-primary);
|
||||
}
|
||||
|
||||
.history-list {
|
||||
margin: 0;
|
||||
padding-left: 1.1rem;
|
||||
display: grid;
|
||||
gap: var(--size-xs);
|
||||
max-height: 180px;
|
||||
overflow: auto;
|
||||
}
|
||||
|
||||
.history-list li {
|
||||
color: var(--color-text-primary);
|
||||
/* ============================================================
|
||||
GAME HEADER
|
||||
============================================================ */
|
||||
.game-header {
|
||||
display: flex;
|
||||
gap: var(--size-sm);
|
||||
align-items: baseline;
|
||||
align-items: flex-end;
|
||||
justify-content: space-between;
|
||||
gap: 24px;
|
||||
margin-bottom: 28px;
|
||||
padding-bottom: 20px;
|
||||
border-bottom: 1px solid var(--nc-border);
|
||||
}
|
||||
|
||||
.history-number {
|
||||
font-weight: 700;
|
||||
min-width: 1.8rem;
|
||||
}
|
||||
|
||||
.history-move {
|
||||
font-family: monospace;
|
||||
}
|
||||
|
||||
.history-empty {
|
||||
margin: 0;
|
||||
color: var(--color-text-primary);
|
||||
}
|
||||
|
||||
.player-timer {
|
||||
background: var(--color-bg-input);
|
||||
border: var(--border-width) solid var(--color-border);
|
||||
border-radius: var(--border-radius-md);
|
||||
padding: var(--size-md-padding);
|
||||
}
|
||||
|
||||
.active-timer {
|
||||
box-shadow: 0 0 0 3px rgba(185, 218, 209, 0.25);
|
||||
}
|
||||
|
||||
.timer-label {
|
||||
margin: 0;
|
||||
color: var(--color-text-primary);
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.timer-value {
|
||||
margin: var(--size-xs) 0 0;
|
||||
color: var(--color-text-primary);
|
||||
font-size: 1.35rem;
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
.export-mode-group {
|
||||
.game-title {
|
||||
display: flex;
|
||||
gap: var(--size-lg);
|
||||
flex-wrap: wrap;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.export-mode-option {
|
||||
.game-title h1 {
|
||||
margin: 0;
|
||||
font-size: 26px;
|
||||
font-weight: 600;
|
||||
letter-spacing: -0.01em;
|
||||
color: var(--nc-text);
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: var(--size-sm);
|
||||
color: var(--color-text-primary);
|
||||
font-weight: 600;
|
||||
gap: 14px;
|
||||
}
|
||||
|
||||
.export-mode-option input {
|
||||
accent-color: var(--color-primary);
|
||||
.tag-rated {
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 10px;
|
||||
letter-spacing: 0.22em;
|
||||
color: var(--nc-neon);
|
||||
border: 1px solid var(--nc-neon-soft);
|
||||
padding: 4px 10px;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
.export-text {
|
||||
width: 100%;
|
||||
min-height: 140px;
|
||||
border: var(--border-width) solid var(--color-border);
|
||||
border-radius: var(--border-radius-md);
|
||||
background: var(--color-bg-input);
|
||||
color: var(--color-text-primary);
|
||||
padding: var(--size-md-padding);
|
||||
resize: vertical;
|
||||
.game-meta-strip {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 14px;
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 11px;
|
||||
color: var(--nc-text-dim);
|
||||
letter-spacing: 0.06em;
|
||||
}
|
||||
|
||||
.export-button {
|
||||
width: fit-content;
|
||||
border: var(--button-border);
|
||||
border-radius: var(--button-radius);
|
||||
background: var(--color-bg-button);
|
||||
color: var(--color-text-primary);
|
||||
font-weight: 700;
|
||||
padding: var(--button-padding);
|
||||
.game-id {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
color: var(--nc-text-muted);
|
||||
}
|
||||
|
||||
.game-id strong { color: var(--nc-text); font-weight: 500; }
|
||||
|
||||
.meta-dot {
|
||||
width: 3px;
|
||||
height: 3px;
|
||||
background: var(--nc-text-dim);
|
||||
border-radius: 50%;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.copy-btn {
|
||||
background: transparent;
|
||||
border: none;
|
||||
color: var(--nc-text-dim);
|
||||
cursor: pointer;
|
||||
padding: 2px 4px;
|
||||
display: inline-flex;
|
||||
transition: color 0.15s;
|
||||
}
|
||||
|
||||
.export-button:hover {
|
||||
background: var(--color-bg-button-hover);
|
||||
color: var(--color-text-button-hover);
|
||||
}
|
||||
.copy-btn:hover { color: var(--nc-neon); }
|
||||
|
||||
.export-note {
|
||||
margin: 0;
|
||||
color: var(--color-text-primary);
|
||||
.header-actions { display: flex; gap: 8px; align-items: center; }
|
||||
|
||||
/* ============================================================
|
||||
BUTTONS
|
||||
============================================================ */
|
||||
.btn {
|
||||
font-family: var(--nc-sans);
|
||||
font-size: 11px;
|
||||
letter-spacing: 0.18em;
|
||||
text-transform: uppercase;
|
||||
font-weight: 600;
|
||||
padding: 9px 14px;
|
||||
cursor: pointer;
|
||||
border: 1px solid var(--nc-border-strong);
|
||||
background: var(--nc-btn-bg);
|
||||
color: var(--nc-text);
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
transition: background 0.15s, border-color 0.15s;
|
||||
}
|
||||
|
||||
.alert {
|
||||
border-radius: var(--border-radius-sm);
|
||||
border: var(--border-width) solid var(--color-border);
|
||||
.btn:hover {
|
||||
background: var(--nc-btn-hover-bg);
|
||||
border-color: var(--nc-text-muted);
|
||||
}
|
||||
|
||||
.game-completion-alert {
|
||||
background: linear-gradient(135deg, var(--color-secondary-mint, #B9DAD1) 0%, var(--color-secondary-blue, #B9C2DA) 100%);
|
||||
border: 2px solid var(--color-secondary-mint, #B9DAD1) !important;
|
||||
border-radius: var(--border-radius-lg) !important;
|
||||
padding: var(--size-xl-padding) !important;
|
||||
box-shadow: 0 8px 16px rgba(185, 218, 209, 0.3);
|
||||
animation: slideIn 0.4s ease-out;
|
||||
.btn-primary {
|
||||
background: var(--nc-neon) !important;
|
||||
color: #fff !important;
|
||||
border-color: var(--nc-neon) !important;
|
||||
box-shadow: 0 0 14px rgba(255, 69, 200, 0.3);
|
||||
font-weight: 700;
|
||||
padding: 9px 14px;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.btn-primary:hover { box-shadow: 0 0 20px rgba(255, 69, 200, 0.5); }
|
||||
|
||||
.btn-ghost {
|
||||
background: transparent;
|
||||
border: none;
|
||||
color: var(--nc-text-muted);
|
||||
padding: 8px 12px;
|
||||
font-size: 12px;
|
||||
letter-spacing: 0.04em;
|
||||
cursor: pointer;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
font-family: var(--nc-sans);
|
||||
transition: color 0.15s;
|
||||
}
|
||||
|
||||
.btn-ghost:hover { color: var(--nc-neon); }
|
||||
|
||||
/* ============================================================
|
||||
STATE MESSAGES (loading / error)
|
||||
============================================================ */
|
||||
.state-message {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 20px;
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 13px;
|
||||
color: var(--nc-text-muted);
|
||||
letter-spacing: 0.06em;
|
||||
}
|
||||
|
||||
.state-error {
|
||||
color: var(--nc-danger);
|
||||
background: var(--nc-danger-bg);
|
||||
border: 1px solid var(--nc-danger-soft);
|
||||
}
|
||||
|
||||
/* ============================================================
|
||||
COMPLETION BANNER
|
||||
============================================================ */
|
||||
.completion-banner {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: 16px;
|
||||
padding: 16px 20px;
|
||||
margin-bottom: 24px;
|
||||
background: rgba(255, 69, 200, 0.06);
|
||||
border: 1px solid var(--nc-neon-soft);
|
||||
animation: slideIn 0.35s ease-out;
|
||||
}
|
||||
|
||||
@keyframes slideIn {
|
||||
from {
|
||||
opacity: 0;
|
||||
transform: translateY(-20px);
|
||||
}
|
||||
to {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
}
|
||||
from { opacity: 0; transform: translateY(-10px); }
|
||||
to { opacity: 1; transform: translateY(0); }
|
||||
}
|
||||
|
||||
.completion-title {
|
||||
color: var(--color-text-primary);
|
||||
font-size: 1.75rem;
|
||||
margin: 0 0 var(--size-md) 0;
|
||||
font-weight: 700;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.completion-subtitle {
|
||||
text-align: center;
|
||||
color: var(--color-text-primary);
|
||||
font-size: 1rem;
|
||||
}
|
||||
.completion-title { font-size: 16px; font-weight: 600; color: var(--nc-neon); }
|
||||
|
||||
.completion-link {
|
||||
color: var(--color-text-primary);
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 11px;
|
||||
letter-spacing: 0.14em;
|
||||
text-transform: uppercase;
|
||||
color: var(--nc-text-muted);
|
||||
text-decoration: none;
|
||||
font-weight: 600;
|
||||
border-bottom: 2px solid var(--color-text-primary);
|
||||
transition: all 0.3s ease;
|
||||
border-bottom: 1px solid var(--nc-border-strong);
|
||||
padding-bottom: 2px;
|
||||
transition: color 0.15s, border-color 0.15s;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.completion-link:hover {
|
||||
color: var(--color-secondary-blue);
|
||||
border-bottom-color: var(--color-secondary-blue);
|
||||
.completion-link:hover { color: var(--nc-neon); border-color: var(--nc-neon-soft); }
|
||||
|
||||
/* ============================================================
|
||||
MAIN GRID
|
||||
============================================================ */
|
||||
.layout {
|
||||
display: grid;
|
||||
grid-template-columns: minmax(0, 1fr) 340px;
|
||||
gap: 28px;
|
||||
align-items: start;
|
||||
}
|
||||
|
||||
@media (max-width: 991px) {
|
||||
.game-card {
|
||||
padding: clamp(var(--size-md), 1.5vw, var(--size-lg));
|
||||
padding: clamp(var(--size-md), 1.5vw, var(--size-lg));
|
||||
}
|
||||
|
||||
.board-section {
|
||||
min-height: 350px;
|
||||
}
|
||||
|
||||
h1,
|
||||
h2 {
|
||||
font-size: var(--heading-h1-tablet);
|
||||
font-size: var(--heading-h1-tablet);
|
||||
}
|
||||
/* ============================================================
|
||||
BOARD COLUMN
|
||||
============================================================ */
|
||||
.board-col {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12px;
|
||||
max-width: 520px;
|
||||
width: 100%;
|
||||
margin: 0 auto;
|
||||
}
|
||||
|
||||
@media (max-width: 768px) {
|
||||
.game-shell {
|
||||
padding: clamp(var(--size-sm), 1.5vw, var(--size-lg));
|
||||
padding: clamp(var(--size-sm), 1.5vw, var(--size-lg));
|
||||
}
|
||||
|
||||
.game-card {
|
||||
padding: clamp(var(--size-sm), 1vw, var(--size-md));
|
||||
padding: clamp(var(--size-sm), 1vw, var(--size-md));
|
||||
}
|
||||
|
||||
header {
|
||||
margin-bottom: var(--size-lg);
|
||||
margin-bottom: var(--size-lg);
|
||||
}
|
||||
|
||||
h1,
|
||||
h2 {
|
||||
font-size: var(--heading-h1-mobile);
|
||||
font-size: var(--heading-h1-mobile);
|
||||
}
|
||||
|
||||
.meta {
|
||||
font-size: 0.85rem;
|
||||
}
|
||||
|
||||
.top-section {
|
||||
gap: var(--size-xs);
|
||||
margin-bottom: var(--size-xs);
|
||||
gap: var(--size-xs);
|
||||
margin-bottom: var(--size-xs);
|
||||
}
|
||||
|
||||
.board-section {
|
||||
min-height: 300px;
|
||||
}
|
||||
.status-strip {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 10px 14px;
|
||||
background: rgba(255, 69, 200, 0.05);
|
||||
border: 1px solid rgba(255, 69, 200, 0.15);
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
@media (max-width: 480px) {
|
||||
.game-shell {
|
||||
padding: var(--size-sm);
|
||||
padding: var(--size-sm);
|
||||
}
|
||||
|
||||
.game-card {
|
||||
padding: var(--size-sm);
|
||||
border-radius: var(--border-radius-md);
|
||||
padding: var(--size-sm);
|
||||
border-radius: var(--border-radius-md);
|
||||
}
|
||||
|
||||
header {
|
||||
margin-bottom: var(--size-md);
|
||||
margin-bottom: var(--size-md);
|
||||
}
|
||||
|
||||
h1 {
|
||||
font-size: var(--heading-h1-small);
|
||||
font-size: var(--heading-h1-small);
|
||||
}
|
||||
|
||||
.meta {
|
||||
font-size: 0.75rem;
|
||||
}
|
||||
|
||||
.top-section {
|
||||
gap: var(--size-xs-gap);
|
||||
margin-bottom: var(--size-xs);
|
||||
gap: var(--size-xs-gap);
|
||||
margin-bottom: var(--size-xs);
|
||||
}
|
||||
|
||||
.board-section {
|
||||
min-height: 250px;
|
||||
}
|
||||
:host-context(html:not([data-theme='dark'])) .status-strip {
|
||||
background: rgba(192, 38, 211, 0.04);
|
||||
border-color: rgba(192, 38, 211, 0.18);
|
||||
}
|
||||
|
||||
.status-left { display: inline-flex; align-items: center; gap: 10px; }
|
||||
|
||||
.status-pulse {
|
||||
width: 8px;
|
||||
height: 8px;
|
||||
border-radius: 50%;
|
||||
background: var(--nc-neon);
|
||||
box-shadow: 0 0 6px var(--nc-neon);
|
||||
animation: pulse 1.8s ease-in-out infinite;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
@keyframes pulse {
|
||||
0%, 100% { opacity: 1; transform: scale(1); }
|
||||
50% { opacity: 0.35; transform: scale(0.7); }
|
||||
}
|
||||
|
||||
.status-text { font-weight: 500; color: var(--nc-text); letter-spacing: 0.02em; }
|
||||
|
||||
.status-side {
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 10px;
|
||||
letter-spacing: 0.14em;
|
||||
color: var(--nc-text-dim);
|
||||
}
|
||||
|
||||
/* container-type + aspect-ratio give cqw/cqh a defined size for the chess-board component */
|
||||
.board-wrap {
|
||||
container-type: size;
|
||||
aspect-ratio: 1 / 1;
|
||||
padding: 10px;
|
||||
background: var(--nc-surface);
|
||||
border: 1px solid var(--nc-border);
|
||||
backdrop-filter: blur(8px);
|
||||
-webkit-backdrop-filter: blur(8px);
|
||||
box-shadow: 0 8px 40px rgba(0, 0, 0, 0.4), 0 0 0 1px rgba(255, 69, 200, 0.06);
|
||||
}
|
||||
|
||||
:host-context(html:not([data-theme='dark'])) .board-wrap {
|
||||
box-shadow: 0 8px 40px rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
/* ============================================================
|
||||
SIDE COLUMN
|
||||
============================================================ */
|
||||
.side { display: flex; flex-direction: column; gap: 12px; }
|
||||
|
||||
.side-card {
|
||||
background: var(--nc-surface);
|
||||
border: 1px solid var(--nc-border);
|
||||
backdrop-filter: blur(8px);
|
||||
-webkit-backdrop-filter: blur(8px);
|
||||
}
|
||||
|
||||
.side-card-summary {
|
||||
list-style: none;
|
||||
cursor: pointer;
|
||||
padding: 13px 16px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
.side-card-summary::-webkit-details-marker { display: none; }
|
||||
|
||||
.side-card-title {
|
||||
font-size: 11px;
|
||||
letter-spacing: 0.22em;
|
||||
text-transform: uppercase;
|
||||
color: var(--nc-text-muted);
|
||||
font-weight: 600;
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.side-card-meta {
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 10px;
|
||||
color: var(--nc-text-dim);
|
||||
letter-spacing: 0.08em;
|
||||
}
|
||||
|
||||
.chev { color: var(--nc-text-dim); flex-shrink: 0; transition: transform 0.2s; }
|
||||
.side-card[open] .chev { transform: rotate(180deg); }
|
||||
.side-card[open] .side-card-summary { border-bottom: 1px solid var(--nc-border); }
|
||||
|
||||
.side-card-body {
|
||||
padding: 14px 16px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
/* ============================================================
|
||||
UCI INPUT
|
||||
============================================================ */
|
||||
.uci-row { display: flex; gap: 6px; }
|
||||
|
||||
.uci-input {
|
||||
flex: 1;
|
||||
background: var(--nc-clock-bg);
|
||||
border: 1px solid var(--nc-border);
|
||||
color: var(--nc-text);
|
||||
font-family: var(--nc-mono);
|
||||
font-size: 13px;
|
||||
padding: 9px 12px;
|
||||
letter-spacing: 0.04em;
|
||||
outline: none;
|
||||
transition: border-color 0.15s;
|
||||
}
|
||||
|
||||
.uci-input:focus { border-color: var(--nc-neon-soft); }
|
||||
.uci-input::placeholder { color: var(--nc-text-dim); }
|
||||
|
||||
.uci-hint { margin: 0; font-size: 11px; color: var(--nc-text-dim); line-height: 1.4; }
|
||||
|
||||
/* ============================================================
|
||||
BOARD DESIGN SEGMENTED CONTROL
|
||||
============================================================ */
|
||||
.seg {
|
||||
display: flex;
|
||||
border: 1px solid var(--nc-border);
|
||||
padding: 2px;
|
||||
background: var(--nc-seg-bg);
|
||||
}
|
||||
|
||||
.seg-btn {
|
||||
flex: 1;
|
||||
background: transparent;
|
||||
border: none;
|
||||
color: var(--nc-text-muted);
|
||||
padding: 7px 10px;
|
||||
font-size: 11px;
|
||||
font-family: var(--nc-sans);
|
||||
letter-spacing: 0.08em;
|
||||
cursor: pointer;
|
||||
transition: background 0.15s, color 0.15s;
|
||||
}
|
||||
|
||||
.seg-btn.active { background: var(--nc-neon); color: #fff; font-weight: 700; }
|
||||
|
||||
/* ============================================================
|
||||
TOAST
|
||||
============================================================ */
|
||||
.toast {
|
||||
position: fixed;
|
||||
bottom: 24px;
|
||||
left: 50%;
|
||||
transform: translateX(-50%) translateY(20px);
|
||||
background: var(--nc-surface-solid);
|
||||
border: 1px solid var(--nc-neon-soft);
|
||||
color: var(--nc-text);
|
||||
padding: 10px 18px;
|
||||
font-size: 12px;
|
||||
font-family: var(--nc-mono);
|
||||
letter-spacing: 0.08em;
|
||||
z-index: 500;
|
||||
opacity: 0;
|
||||
transition: opacity 0.2s, transform 0.2s;
|
||||
pointer-events: none;
|
||||
box-shadow: 0 8px 24px rgba(0, 0, 0, 0.4);
|
||||
}
|
||||
|
||||
.toast.show { opacity: 1; transform: translateX(-50%) translateY(0); }
|
||||
|
||||
/* ============================================================
|
||||
RESPONSIVE
|
||||
============================================================ */
|
||||
@media (max-width: 1100px) {
|
||||
.layout { grid-template-columns: 1fr; }
|
||||
.board-col { max-width: 560px; margin: 0 auto; }
|
||||
}
|
||||
|
||||
@media (max-width: 640px) {
|
||||
.page { padding: 16px 16px 48px; }
|
||||
.game-header { flex-direction: column; align-items: flex-start; gap: 12px; }
|
||||
.game-title h1 { font-size: 20px; }
|
||||
}
|
||||
|
||||
@@ -1,135 +1,206 @@
|
||||
<main class="game-shell" [class.theme-dark]="isDarkMode">
|
||||
<app-promotion-dialog [isOpen]="facade.isPromotionDialogOpen" (promotionSelected)="facade.onPromotionSelected($event)"
|
||||
(closed)="facade.onPromotionClosed()" />
|
||||
<app-promotion-dialog
|
||||
[isOpen]="facade.isPromotionDialogOpen"
|
||||
(promotionSelected)="facade.onPromotionSelected($event)"
|
||||
(closed)="facade.onPromotionClosed()" />
|
||||
|
||||
<section class="game-card">
|
||||
<header class="mb-3">
|
||||
<a routerLink="/" class="back-link">Back</a>
|
||||
<h1 class="mb-2">1 vs 1 Game</h1>
|
||||
<p class="meta mb-0">Game ID: <strong>{{ facade.gameId }}</strong></p>
|
||||
</header>
|
||||
<div class="game-shell">
|
||||
<div class="page">
|
||||
|
||||
@if (facade.loading) {
|
||||
<p>Loading game state...</p>
|
||||
} @else if (facade.state) {
|
||||
@if (facade.isGameFinished && facade.gameCompletionMessage) {
|
||||
<div class="game-completion-alert alert alert-success mb-3">
|
||||
<h2 class="completion-title">{{ facade.gameCompletionMessage }}</h2>
|
||||
<p class="completion-subtitle mb-0">
|
||||
<a routerLink="/" class="completion-link">Start a new game</a>
|
||||
</p>
|
||||
</div>
|
||||
}
|
||||
@if (facade.isGameFinished && facade.gameCompletionMessage) {
|
||||
<div class="game-completion-alert alert alert-success mb-3">
|
||||
<h2 class="completion-title">{{ facade.gameCompletionMessage }}</h2>
|
||||
<p class="completion-subtitle mb-0">
|
||||
<a routerLink="/" class="completion-link">Start a new game</a>
|
||||
</p>
|
||||
</div>
|
||||
}
|
||||
<div class="container-fluid">
|
||||
<div class="row g-3">
|
||||
<!-- Left Sidebar - Dummy Timers -->
|
||||
<div class="col-lg-3 col-md-6 col-12 order-lg-1 order-2">
|
||||
<section class="timer-card">
|
||||
<h2>Timers</h2>
|
||||
<div class="player-timer" [class.active-timer]="facade.state.turn === 'white'">
|
||||
<p class="timer-label">White</p>
|
||||
<p class="timer-value">{{ formatTimer(whiteTimerSeconds) }}</p>
|
||||
</div>
|
||||
<div class="player-timer" [class.active-timer]="facade.state.turn === 'black'">
|
||||
<p class="timer-label">Black</p>
|
||||
<p class="timer-value">{{ formatTimer(blackTimerSeconds) }}</p>
|
||||
</div>
|
||||
</section>
|
||||
</div>
|
||||
<!-- Breadcrumb -->
|
||||
<nav class="crumb" aria-label="Breadcrumb">
|
||||
<a routerLink="/" class="crumb-link">
|
||||
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="15 18 9 12 15 6"/>
|
||||
</svg>
|
||||
Back to lobby
|
||||
</a>
|
||||
<span class="crumb-sep">/</span>
|
||||
<span class="crumb-current">1 vs 1 Game</span>
|
||||
</nav>
|
||||
|
||||
<!-- Center - Chess Board -->
|
||||
<div class="col-lg-6 col-md-12 col-12 order-lg-2 order-1">
|
||||
<section class="center-column d-flex flex-column h-100">
|
||||
<div class="board-section flex-grow-1 d-flex align-items-center justify-content-center">
|
||||
<app-chess-board [fen]="facade.state.fen" [selectedSquare]="facade.selectedSquare"
|
||||
[highlightedSquares]="facade.highlightedSquares" [boardTheme]="boardTheme"
|
||||
(squareSelected)="facade.onBoardSquareSelected($event)" />
|
||||
</div>
|
||||
|
||||
<section class="top-section">
|
||||
<section class="board-theme-card" aria-label="Board design chooser">
|
||||
<h3>Board Design</h3>
|
||||
<div class="board-theme-group" role="radiogroup" aria-label="Board design">
|
||||
<label class="board-theme-option">
|
||||
<input type="radio" name="boardTheme" [checked]="boardTheme === 'arabian'"
|
||||
(change)="setBoardTheme('arabian')" />
|
||||
<span>Arabian</span>
|
||||
</label>
|
||||
|
||||
<label class="board-theme-option">
|
||||
<input type="radio" name="boardTheme" [checked]="boardTheme === 'classic'"
|
||||
(change)="setBoardTheme('classic')" />
|
||||
<span>Classic</span>
|
||||
</label>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<app-input-card label="Play move (UCI)" placeholder="e2e4" buttonLabel="Send Move" inputType="input"
|
||||
[value]="facade.moveInput" cardClass="move-card" hintText="Click your piece to highlight legal targets."
|
||||
(valueChange)="facade.moveInput = $event" (buttonClick)="facade.submitMove()" />
|
||||
</section>
|
||||
</section>
|
||||
</div>
|
||||
|
||||
<!-- Right Sidebar - Export -->
|
||||
<div class="col-lg-3 col-md-6 col-12 order-lg-3 order-3">
|
||||
<section class="history-card">
|
||||
<h2>Move History</h2>
|
||||
|
||||
@if (facade.state.moves.length === 0) {
|
||||
<p class="history-empty">No moves yet.</p>
|
||||
} @else {
|
||||
<ol class="history-list">
|
||||
@for (move of facade.state.moves; track $index) {
|
||||
<li>
|
||||
<span class="history-number">{{ $index + 1 }}.</span>
|
||||
<span class="history-move">{{ move }}</span>
|
||||
</li>
|
||||
}
|
||||
</ol>
|
||||
}
|
||||
</section>
|
||||
|
||||
<section class="export-card">
|
||||
<h2>Export</h2>
|
||||
<div class="export-mode-group" role="radiogroup" aria-label="Export mode">
|
||||
<label class="export-mode-option">
|
||||
<input type="radio" name="exportType" [checked]="exportType === 'fen'"
|
||||
(change)="setExportType('fen')" />
|
||||
<span>FEN</span>
|
||||
</label>
|
||||
<label class="export-mode-option">
|
||||
<input type="radio" name="exportType" [checked]="exportType === 'pgn'"
|
||||
(change)="setExportType('pgn')" />
|
||||
<span>PGN</span>
|
||||
</label>
|
||||
</div>
|
||||
|
||||
<textarea class="export-text" [value]="exportValue"
|
||||
[placeholder]="exportType === 'fen' ? 'FEN will appear here' : 'PGN will appear here'" rows="8"
|
||||
readonly></textarea>
|
||||
|
||||
<button type="button" class="app-btn w-100" (click)="completeExport()">Done</button>
|
||||
|
||||
@if (exportNotice) {
|
||||
<p class="export-note">{{ exportNotice }}</p>
|
||||
}
|
||||
</section>
|
||||
<!-- Game header -->
|
||||
<header class="game-header">
|
||||
<div class="game-title">
|
||||
<h1>
|
||||
1 vs 1 Game
|
||||
@if (facade.game) {
|
||||
<span class="tag-rated">Live</span>
|
||||
}
|
||||
</h1>
|
||||
<div class="game-meta-strip">
|
||||
<span class="game-id">
|
||||
ID <strong>{{ facade.gameId }}</strong>
|
||||
<button class="copy-btn" type="button" title="Copy game ID" (click)="copyGameId()">
|
||||
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7" stroke-linecap="round" stroke-linejoin="round">
|
||||
<rect x="9" y="9" width="13" height="13" rx="2"/>
|
||||
<path d="M5 15H4a2 2 0 0 1-2-2V4a2 2 0 0 1 2-2h9a2 2 0 0 1 2 2v1"/>
|
||||
</svg>
|
||||
</button>
|
||||
</span>
|
||||
@if (facade.state) {
|
||||
<span class="meta-dot"></span>
|
||||
<span>Move {{ moveNumber }}</span>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="header-actions">
|
||||
<button class="btn-ghost" type="button" (click)="flipBoard()">
|
||||
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="17 1 21 5 17 9"/>
|
||||
<path d="M3 11V9a4 4 0 0 1 4-4h14"/>
|
||||
<polyline points="7 23 3 19 7 15"/>
|
||||
<path d="M21 13v2a4 4 0 0 1-4 4H3"/>
|
||||
</svg>
|
||||
Flip
|
||||
</button>
|
||||
<button class="btn" type="button" (click)="copyUrl()">Share</button>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
<!-- Loading / error states -->
|
||||
@if (facade.loading) {
|
||||
<div class="state-message">
|
||||
<span class="status-pulse"></span>
|
||||
Loading game…
|
||||
</div>
|
||||
} @else if (facade.state) {
|
||||
@if (facade.errorMessage) {
|
||||
<div class="state-message state-error">{{ facade.errorMessage }}</div>
|
||||
}
|
||||
|
||||
<!-- Game completed banner -->
|
||||
@if (facade.isGameFinished && facade.gameCompletionMessage) {
|
||||
<div class="completion-banner">
|
||||
<span class="completion-title">{{ facade.gameCompletionMessage }}</span>
|
||||
<a routerLink="/" class="completion-link">Start new game</a>
|
||||
</div>
|
||||
}
|
||||
|
||||
<!-- Main layout -->
|
||||
<div class="layout">
|
||||
|
||||
<!-- BOARD COLUMN -->
|
||||
<div class="board-col">
|
||||
|
||||
<!-- Opponent (top) -->
|
||||
<app-player-card
|
||||
[name]="blackPlayerName"
|
||||
[initial]="blackPlayerInitial"
|
||||
color="black"
|
||||
[isActive]="!flipped ? facade.state.turn === 'black' : facade.state.turn === 'white'"
|
||||
[clockDisplay]="!flipped ? blackClock : whiteClock"
|
||||
[isLowTime]="!flipped ? isLowTimeBlack : isLowTimeWhite" />
|
||||
|
||||
<!-- Status strip -->
|
||||
<div class="status-strip">
|
||||
<div class="status-left">
|
||||
<span class="status-pulse"></span>
|
||||
<span class="status-text" [innerHTML]="statusMessage"></span>
|
||||
</div>
|
||||
<span class="status-side">
|
||||
{{ facade.state.turn === 'white' ? 'WHITE' : 'BLACK' }} TO MOVE
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<!-- Board -->
|
||||
<div class="board-wrap">
|
||||
<app-chess-board
|
||||
[fen]="facade.state.fen"
|
||||
[selectedSquare]="facade.selectedSquare"
|
||||
[highlightedSquares]="facade.highlightedSquares"
|
||||
[boardTheme]="boardTheme"
|
||||
(squareSelected)="facade.onBoardSquareSelected($event)" />
|
||||
</div>
|
||||
|
||||
<!-- Current player (bottom) -->
|
||||
<app-player-card
|
||||
[name]="whitePlayerName"
|
||||
[initial]="whitePlayerInitial"
|
||||
color="white"
|
||||
[isActive]="!flipped ? facade.state.turn === 'white' : facade.state.turn === 'black'"
|
||||
[clockDisplay]="!flipped ? whiteClock : blackClock"
|
||||
[isLowTime]="!flipped ? isLowTimeWhite : isLowTimeBlack" />
|
||||
|
||||
<!-- Board action buttons -->
|
||||
<app-board-actions-bar
|
||||
[undoAvailable]="facade.state.undoAvailable"
|
||||
[isGameFinished]="facade.isGameFinished"
|
||||
(takeback)="onTakeback()"
|
||||
(offerDraw)="onOfferDraw()"
|
||||
(resign)="onResign()" />
|
||||
|
||||
</div>
|
||||
|
||||
<!-- SIDE COLUMN -->
|
||||
<aside class="side">
|
||||
|
||||
<!-- Move history (collapsible) -->
|
||||
<details class="side-card" open>
|
||||
<summary class="side-card-summary">
|
||||
<span class="side-card-title">Move History</span>
|
||||
<span class="side-card-meta">{{ facade.state.moves.length }} plies</span>
|
||||
<svg class="chev" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="6 9 12 15 18 9"/>
|
||||
</svg>
|
||||
</summary>
|
||||
<app-move-history
|
||||
[moves]="facade.state.moves"
|
||||
(navigate)="onMoveNavigate($event)" />
|
||||
</details>
|
||||
|
||||
<!-- Play move (collapsible) -->
|
||||
<details class="side-card" open>
|
||||
<summary class="side-card-summary">
|
||||
<span class="side-card-title">Play Move</span>
|
||||
<svg class="chev" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="6 9 12 15 18 9"/>
|
||||
</svg>
|
||||
</summary>
|
||||
<div class="side-card-body">
|
||||
<div class="uci-row">
|
||||
<input
|
||||
id="uci-input"
|
||||
type="text"
|
||||
class="uci-input"
|
||||
placeholder="e.g. e2e4"
|
||||
autocomplete="off"
|
||||
[value]="facade.moveInput"
|
||||
(input)="facade.moveInput = $any($event.target).value"
|
||||
(keydown.enter)="facade.submitMove()" />
|
||||
<button class="btn btn-primary" type="button" (click)="facade.submitMove()">Send</button>
|
||||
</div>
|
||||
<p class="uci-hint">Click a piece on the board to see legal targets.</p>
|
||||
</div>
|
||||
</details>
|
||||
|
||||
<!-- Board design (collapsible) -->
|
||||
<details class="side-card">
|
||||
<summary class="side-card-summary">
|
||||
<span class="side-card-title">Board Design</span>
|
||||
<svg class="chev" width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="6 9 12 15 18 9"/>
|
||||
</svg>
|
||||
</summary>
|
||||
<div class="side-card-body">
|
||||
<div class="seg" role="tablist" aria-label="Board theme">
|
||||
<button class="seg-btn" [class.active]="boardTheme === 'arabian'" role="tab" (click)="setBoardTheme('arabian')">Arabian</button>
|
||||
<button class="seg-btn" [class.active]="boardTheme === 'classic'" role="tab" (click)="setBoardTheme('classic')">Classic</button>
|
||||
</div>
|
||||
</div>
|
||||
</details>
|
||||
|
||||
<!-- Export (collapsible) -->
|
||||
<app-export-panel [fen]="facade.state.fen" [pgn]="facade.state.pgn" />
|
||||
|
||||
</aside>
|
||||
</div>
|
||||
}
|
||||
|
||||
@if (facade.errorMessage) {
|
||||
<p class="alert alert-danger mt-3 mb-0">{{ facade.errorMessage }}</p>
|
||||
}
|
||||
</section>
|
||||
</main>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Toast notification -->
|
||||
@if (toastMessage) {
|
||||
<div class="toast show">{{ toastMessage }}</div>
|
||||
}
|
||||
|
||||
@@ -1,52 +1,115 @@
|
||||
import { CommonModule } from '@angular/common';
|
||||
import { Component, DestroyRef, OnDestroy, OnInit, inject } from '@angular/core';
|
||||
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
|
||||
import { FormsModule } from '@angular/forms';
|
||||
import { ActivatedRoute, RouterLink } from '@angular/router';
|
||||
import { BoardActionsBarComponent } from '../../components/board-actions-bar/board-actions-bar.component';
|
||||
import { ChessBoardComponent } from '../../components/chess-board/chess-board.component';
|
||||
import { InputCardComponent } from '../../components/input-card/input-card.component';
|
||||
import { ExportPanelComponent } from '../../components/export-panel/export-panel.component';
|
||||
import { MoveHistoryComponent, MoveNavDirection } from '../../components/move-history/move-history.component';
|
||||
import { PlayerCardComponent } from '../../components/player-card/player-card.component';
|
||||
import { PromotionDialogComponent } from '../../components/promotion-dialog/promotion-dialog.component';
|
||||
import { GameFacade } from './game.facade';
|
||||
|
||||
type TimerTurn = 'white' | 'black';
|
||||
type BoardTheme = 'arabian' | 'classic';
|
||||
|
||||
interface TimerSnapshot {
|
||||
whiteSeconds: number;
|
||||
blackSeconds: number;
|
||||
turn: TimerTurn;
|
||||
savedAt: number;
|
||||
}
|
||||
const LOW_TIME_THRESHOLD_MS = 60_000;
|
||||
const BOARD_THEME_KEY = 'nowchess.boardTheme';
|
||||
|
||||
@Component({
|
||||
selector: 'app-game',
|
||||
standalone: true,
|
||||
imports: [CommonModule, FormsModule, RouterLink, ChessBoardComponent, InputCardComponent, PromotionDialogComponent],
|
||||
imports: [
|
||||
RouterLink,
|
||||
ChessBoardComponent,
|
||||
PromotionDialogComponent,
|
||||
PlayerCardComponent,
|
||||
MoveHistoryComponent,
|
||||
ExportPanelComponent,
|
||||
BoardActionsBarComponent,
|
||||
],
|
||||
providers: [GameFacade],
|
||||
templateUrl: './game.component.html',
|
||||
styleUrl: './game.component.css'
|
||||
})
|
||||
export class GameComponent implements OnInit, OnDestroy {
|
||||
private static readonly TIMER_START_SECONDS = 10 * 60;
|
||||
private static readonly BOARD_THEME_STORAGE_KEY = 'nowchess.boardTheme';
|
||||
private readonly route = inject(ActivatedRoute);
|
||||
private readonly destroyRef = inject(DestroyRef);
|
||||
readonly facade = inject(GameFacade);
|
||||
whiteTimerSeconds = GameComponent.TIMER_START_SECONDS;
|
||||
blackTimerSeconds = GameComponent.TIMER_START_SECONDS;
|
||||
exportType: 'fen' | 'pgn' = 'fen';
|
||||
boardTheme: BoardTheme = 'arabian';
|
||||
isDarkMode = false;
|
||||
exportValue = '';
|
||||
exportNotice = '';
|
||||
private timerIntervalId: number | null = null;
|
||||
private activeGameId = '';
|
||||
|
||||
whiteTimerMs: number | null = null;
|
||||
blackTimerMs: number | null = null;
|
||||
boardTheme: BoardTheme = 'arabian';
|
||||
flipped = false;
|
||||
toastMessage = '';
|
||||
|
||||
private timerIntervalId: number | null = null;
|
||||
private toastTimer: ReturnType<typeof setTimeout> | null = null;
|
||||
|
||||
// ── Player display ──────────────────────────────────────────
|
||||
get whitePlayerName(): string {
|
||||
return this.facade.game?.white.displayName ?? 'White';
|
||||
}
|
||||
|
||||
get blackPlayerName(): string {
|
||||
return this.facade.game?.black.displayName ?? 'Black';
|
||||
}
|
||||
|
||||
get whitePlayerInitial(): string {
|
||||
return this.whitePlayerName.charAt(0).toUpperCase();
|
||||
}
|
||||
|
||||
get blackPlayerInitial(): string {
|
||||
return this.blackPlayerName.charAt(0).toUpperCase();
|
||||
}
|
||||
|
||||
// ── Clocks ──────────────────────────────────────────────────
|
||||
get whiteClock(): string {
|
||||
return this.formatTimer(this.whiteTimerMs);
|
||||
}
|
||||
|
||||
get blackClock(): string {
|
||||
return this.formatTimer(this.blackTimerMs);
|
||||
}
|
||||
|
||||
get isLowTimeWhite(): boolean {
|
||||
return this.whiteTimerMs !== null && this.whiteTimerMs < LOW_TIME_THRESHOLD_MS;
|
||||
}
|
||||
|
||||
get isLowTimeBlack(): boolean {
|
||||
return this.blackTimerMs !== null && this.blackTimerMs < LOW_TIME_THRESHOLD_MS;
|
||||
}
|
||||
|
||||
// ── Status message ───────────────────────────────────────────
|
||||
get statusMessage(): string {
|
||||
const state = this.facade.state;
|
||||
if (!state) return '';
|
||||
|
||||
if (state.status === 'check') {
|
||||
const who = state.turn === 'white' ? 'White' : 'Black';
|
||||
return `<b>${who}</b> is in check`;
|
||||
}
|
||||
|
||||
if (state.status === 'drawOffered') {
|
||||
return 'Draw offer pending';
|
||||
}
|
||||
|
||||
const last = state.moves.length > 0 ? state.moves[state.moves.length - 1] : null;
|
||||
if (last) {
|
||||
const mover = state.turn === 'white' ? this.blackPlayerName : this.whitePlayerName;
|
||||
return `${mover} played <b>${last}</b>`;
|
||||
}
|
||||
|
||||
return 'Game started';
|
||||
}
|
||||
|
||||
// ── Move number ──────────────────────────────────────────────
|
||||
get moveNumber(): number {
|
||||
return Math.ceil((this.facade.state?.moves.length ?? 0) / 2);
|
||||
}
|
||||
|
||||
// ── Lifecycle ────────────────────────────────────────────────
|
||||
ngOnInit(): void {
|
||||
this.applyIncomingTheme();
|
||||
this.syncThemeFromDocument();
|
||||
this.boardTheme = this.resolveStoredBoardTheme();
|
||||
this.startDummyTimers();
|
||||
this.startClock();
|
||||
|
||||
this.route.paramMap.pipe(takeUntilDestroyed(this.destroyRef)).subscribe((paramMap) => {
|
||||
const id = paramMap.get('gameId');
|
||||
@@ -55,11 +118,7 @@ export class GameComponent implements OnInit, OnDestroy {
|
||||
this.facade.loading = false;
|
||||
return;
|
||||
}
|
||||
|
||||
this.activeGameId = id;
|
||||
this.restoreTimers(id);
|
||||
this.facade.setGameId(id);
|
||||
this.syncExportValue();
|
||||
});
|
||||
}
|
||||
|
||||
@@ -67,192 +126,91 @@ export class GameComponent implements OnInit, OnDestroy {
|
||||
if (this.timerIntervalId !== null) {
|
||||
window.clearInterval(this.timerIntervalId);
|
||||
}
|
||||
|
||||
this.persistTimers(this.resolveCurrentTurn());
|
||||
}
|
||||
|
||||
private syncThemeFromDocument(): void {
|
||||
this.isDarkMode = document.documentElement.getAttribute('data-theme') === 'dark';
|
||||
}
|
||||
|
||||
private applyIncomingTheme(): void {
|
||||
const incomingTheme = window.history.state?.theme;
|
||||
if (incomingTheme === 'dark') {
|
||||
document.documentElement.setAttribute('data-theme', 'dark');
|
||||
localStorage.setItem('theme', 'dark');
|
||||
return;
|
||||
}
|
||||
|
||||
if (incomingTheme === 'light') {
|
||||
document.documentElement.removeAttribute('data-theme');
|
||||
localStorage.removeItem('theme');
|
||||
}
|
||||
}
|
||||
|
||||
setExportType(type: 'fen' | 'pgn'): void {
|
||||
this.exportType = type;
|
||||
this.exportNotice = '';
|
||||
this.syncExportValue();
|
||||
}
|
||||
|
||||
// ── Board theme ──────────────────────────────────────────────
|
||||
setBoardTheme(theme: BoardTheme): void {
|
||||
this.boardTheme = theme;
|
||||
localStorage.setItem(GameComponent.BOARD_THEME_STORAGE_KEY, theme);
|
||||
localStorage.setItem(BOARD_THEME_KEY, theme);
|
||||
}
|
||||
|
||||
completeExport(): void {
|
||||
this.syncExportValue();
|
||||
if (!this.exportValue.trim()) {
|
||||
this.exportNotice = 'Nothing to export yet.';
|
||||
return;
|
||||
}
|
||||
|
||||
if (!navigator.clipboard?.writeText) {
|
||||
this.exportNotice = 'Export is ready in the text box.';
|
||||
return;
|
||||
}
|
||||
|
||||
void navigator.clipboard
|
||||
.writeText(this.exportValue)
|
||||
.then(() => {
|
||||
this.exportNotice = 'Copied to clipboard.';
|
||||
})
|
||||
.catch(() => {
|
||||
this.exportNotice = 'Export is ready in the text box.';
|
||||
});
|
||||
// ── Board flip ───────────────────────────────────────────────
|
||||
flipBoard(): void {
|
||||
this.flipped = !this.flipped;
|
||||
}
|
||||
|
||||
formatTimer(totalSeconds: number): string {
|
||||
const safeSeconds = Math.max(0, totalSeconds);
|
||||
const minutes = Math.floor(safeSeconds / 60)
|
||||
.toString()
|
||||
.padStart(2, '0');
|
||||
const seconds = (safeSeconds % 60).toString().padStart(2, '0');
|
||||
// ── Copy helpers ─────────────────────────────────────────────
|
||||
copyGameId(): void {
|
||||
void navigator.clipboard?.writeText(this.facade.gameId).then(() => this.showToast('Game ID copied'));
|
||||
}
|
||||
|
||||
copyUrl(): void {
|
||||
void navigator.clipboard?.writeText(window.location.href).then(() => this.showToast('Link copied'));
|
||||
}
|
||||
|
||||
// ── Board actions ─────────────────────────────────────────────
|
||||
onTakeback(): void {
|
||||
this.showToast('Takeback requested');
|
||||
}
|
||||
|
||||
onOfferDraw(): void {
|
||||
this.showToast('Draw offered');
|
||||
}
|
||||
|
||||
onResign(): void {
|
||||
this.showToast('Resigned');
|
||||
}
|
||||
|
||||
// ── Move history navigation ───────────────────────────────────
|
||||
onMoveNavigate(_direction: MoveNavDirection): void {
|
||||
// Visual-only for now; board always reflects live position.
|
||||
}
|
||||
|
||||
// ── Timer helpers ─────────────────────────────────────────────
|
||||
private formatTimer(ms: number | null): string {
|
||||
if (ms === null) return '--:--';
|
||||
if (ms < 0) return '—';
|
||||
const totalSeconds = Math.floor(ms / 1000);
|
||||
const minutes = Math.floor(totalSeconds / 60).toString().padStart(2, '0');
|
||||
const seconds = (totalSeconds % 60).toString().padStart(2, '0');
|
||||
return `${minutes}:${seconds}`;
|
||||
}
|
||||
|
||||
private startDummyTimers(): void {
|
||||
if (this.timerIntervalId !== null) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.timerIntervalId = window.setInterval(() => {
|
||||
this.tickDummyTimers();
|
||||
this.syncExportValue();
|
||||
}, 1000);
|
||||
// ── Private ───────────────────────────────────────────────────
|
||||
private startClock(): void {
|
||||
if (this.timerIntervalId !== null) return;
|
||||
this.timerIntervalId = window.setInterval(() => this.tickClock(), 200);
|
||||
}
|
||||
|
||||
private tickDummyTimers(): void {
|
||||
private tickClock(): void {
|
||||
const state = this.facade.state;
|
||||
if (!state || this.facade.loading || this.facade.isGameFinished) {
|
||||
const clock = state?.clock;
|
||||
if (!clock || this.facade.isGameFinished) {
|
||||
this.whiteTimerMs = null;
|
||||
this.blackTimerMs = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (state.turn === 'white') {
|
||||
this.whiteTimerSeconds = Math.max(0, this.whiteTimerSeconds - 1);
|
||||
this.persistTimers('white');
|
||||
return;
|
||||
}
|
||||
|
||||
this.blackTimerSeconds = Math.max(0, this.blackTimerSeconds - 1);
|
||||
this.persistTimers('black');
|
||||
const elapsed = Math.max(0, Date.now() - this.facade.clockSyncedAt);
|
||||
const activeIsWhite = state!.turn === 'white';
|
||||
this.whiteTimerMs = clock.whiteRemainingMs < 0
|
||||
? -1
|
||||
: Math.max(0, clock.whiteRemainingMs - (activeIsWhite ? elapsed : 0));
|
||||
this.blackTimerMs = clock.blackRemainingMs < 0
|
||||
? -1
|
||||
: Math.max(0, clock.blackRemainingMs - (!activeIsWhite ? elapsed : 0));
|
||||
}
|
||||
|
||||
private syncExportValue(): void {
|
||||
const state = this.facade.state;
|
||||
if (!state) {
|
||||
this.exportValue = '';
|
||||
return;
|
||||
}
|
||||
|
||||
this.exportValue = this.exportType === 'fen' ? state.fen : state.pgn;
|
||||
}
|
||||
|
||||
private restoreTimers(gameId: string): void {
|
||||
const fallbackTurn = this.resolveCurrentTurn();
|
||||
const rawSnapshot = localStorage.getItem(this.getTimerStorageKey(gameId));
|
||||
if (!rawSnapshot) {
|
||||
this.resetTimers();
|
||||
this.persistTimers(fallbackTurn);
|
||||
return;
|
||||
}
|
||||
|
||||
const snapshot = this.parseSnapshot(rawSnapshot);
|
||||
if (!snapshot) {
|
||||
this.resetTimers();
|
||||
this.persistTimers(fallbackTurn);
|
||||
return;
|
||||
}
|
||||
|
||||
this.applySnapshot(snapshot);
|
||||
this.persistTimers(snapshot.turn);
|
||||
}
|
||||
|
||||
private parseSnapshot(rawSnapshot: string): TimerSnapshot | null {
|
||||
try {
|
||||
const parsed = JSON.parse(rawSnapshot) as Partial<TimerSnapshot>;
|
||||
if (
|
||||
typeof parsed.whiteSeconds !== 'number' ||
|
||||
typeof parsed.blackSeconds !== 'number' ||
|
||||
(parsed.turn !== 'white' && parsed.turn !== 'black') ||
|
||||
typeof parsed.savedAt !== 'number'
|
||||
) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return {
|
||||
whiteSeconds: Math.max(0, Math.floor(parsed.whiteSeconds)),
|
||||
blackSeconds: Math.max(0, Math.floor(parsed.blackSeconds)),
|
||||
turn: parsed.turn,
|
||||
savedAt: parsed.savedAt
|
||||
};
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private applySnapshot(snapshot: TimerSnapshot): void {
|
||||
const elapsedSeconds = Math.max(0, Math.floor((Date.now() - snapshot.savedAt) / 1000));
|
||||
this.whiteTimerSeconds = snapshot.whiteSeconds;
|
||||
this.blackTimerSeconds = snapshot.blackSeconds;
|
||||
|
||||
if (snapshot.turn === 'white') {
|
||||
this.whiteTimerSeconds = Math.max(0, this.whiteTimerSeconds - elapsedSeconds);
|
||||
return;
|
||||
}
|
||||
|
||||
this.blackTimerSeconds = Math.max(0, this.blackTimerSeconds - elapsedSeconds);
|
||||
}
|
||||
|
||||
private persistTimers(turn: TimerTurn): void {
|
||||
if (!this.activeGameId) {
|
||||
return;
|
||||
}
|
||||
|
||||
const snapshot: TimerSnapshot = {
|
||||
whiteSeconds: this.whiteTimerSeconds,
|
||||
blackSeconds: this.blackTimerSeconds,
|
||||
turn,
|
||||
savedAt: Date.now()
|
||||
};
|
||||
localStorage.setItem(this.getTimerStorageKey(this.activeGameId), JSON.stringify(snapshot));
|
||||
}
|
||||
|
||||
private resolveCurrentTurn(): TimerTurn {
|
||||
return this.facade.state?.turn ?? 'white';
|
||||
}
|
||||
|
||||
private resetTimers(): void {
|
||||
this.whiteTimerSeconds = GameComponent.TIMER_START_SECONDS;
|
||||
this.blackTimerSeconds = GameComponent.TIMER_START_SECONDS;
|
||||
}
|
||||
|
||||
private getTimerStorageKey(gameId: string): string {
|
||||
return `nowchess.timer.${gameId}`;
|
||||
private showToast(msg: string): void {
|
||||
this.toastMessage = msg;
|
||||
if (this.toastTimer !== null) clearTimeout(this.toastTimer);
|
||||
this.toastTimer = setTimeout(() => {
|
||||
this.toastMessage = '';
|
||||
}, 1800);
|
||||
}
|
||||
|
||||
private resolveStoredBoardTheme(): BoardTheme {
|
||||
const stored = localStorage.getItem(GameComponent.BOARD_THEME_STORAGE_KEY);
|
||||
const stored = localStorage.getItem(BOARD_THEME_KEY);
|
||||
return stored === 'classic' ? 'classic' : 'arabian';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,11 +8,13 @@ import { GameCompletionService } from '../../services/game-completion.service';
|
||||
import { GameImportService } from '../../services/game-import.service';
|
||||
import { BoardSelectionService, BoardSelection } from '../../services/board-selection.service';
|
||||
import { GameStreamService } from '../../services/game-stream.service';
|
||||
import { GameHistoryService } from '../../services/game-history.service';
|
||||
|
||||
@Injectable()
|
||||
export class GameFacade implements OnDestroy {
|
||||
gameId = '';
|
||||
game: GameFull | null = null;
|
||||
clockSyncedAt = 0;
|
||||
errorMessage = '';
|
||||
moveInput = '';
|
||||
fenInput = '';
|
||||
@@ -36,6 +38,7 @@ export class GameFacade implements OnDestroy {
|
||||
private readonly importService = inject(GameImportService);
|
||||
private readonly boardSelectionService = inject(BoardSelectionService);
|
||||
private readonly streamService = inject(GameStreamService);
|
||||
private readonly gameHistory = inject(GameHistoryService);
|
||||
|
||||
get state(): GameState | null {
|
||||
return this.game?.state ?? null;
|
||||
@@ -119,6 +122,7 @@ export class GameFacade implements OnDestroy {
|
||||
next: (state) => {
|
||||
if (this.game) {
|
||||
this.game = { ...this.game, state };
|
||||
this.clockSyncedAt = Date.now();
|
||||
this.updateGameCompletion();
|
||||
}
|
||||
this.moveInput = '';
|
||||
@@ -207,8 +211,10 @@ export class GameFacade implements OnDestroy {
|
||||
.subscribe({
|
||||
next: (game) => {
|
||||
this.game = game;
|
||||
this.clockSyncedAt = Date.now();
|
||||
this.loading = false;
|
||||
this.updateGameCompletion();
|
||||
this.gameHistory.recordGame(this.gameId);
|
||||
this.startStreaming();
|
||||
this.tryMakeBotMove();
|
||||
},
|
||||
@@ -223,15 +229,14 @@ export class GameFacade implements OnDestroy {
|
||||
this.streamService.startStreaming(
|
||||
this.gameId,
|
||||
(event) => this.applyStreamEvent(event),
|
||||
() => {
|
||||
this.errorMessage = 'Live stream disconnected. Falling back to polling.';
|
||||
}
|
||||
() => { /* polling fallback — not an error */ }
|
||||
);
|
||||
}
|
||||
|
||||
private applyStreamEvent(event: GameStreamEvent): void {
|
||||
if (event.type === 'gameFull') {
|
||||
this.game = event.game;
|
||||
this.clockSyncedAt = Date.now();
|
||||
this.boardSelection = this.boardSelectionService.clearSelection();
|
||||
this.updateGameCompletion();
|
||||
this.tryMakeBotMove();
|
||||
@@ -241,6 +246,7 @@ export class GameFacade implements OnDestroy {
|
||||
if (event.type === 'gameState' && this.game) {
|
||||
const moveCountBefore = this.game.state.moves.length;
|
||||
this.game = { ...this.game, state: event.state };
|
||||
this.clockSyncedAt = Date.now();
|
||||
this.updateGameCompletion();
|
||||
if (event.state.moves.length !== moveCountBefore) {
|
||||
this.boardSelection = this.boardSelectionService.clearSelection();
|
||||
|
||||
@@ -0,0 +1,366 @@
|
||||
:host {
|
||||
--nc-neon: #ff45c8;
|
||||
--nc-bg: #06060d;
|
||||
--nc-surface: rgba(20, 17, 42, 0.6);
|
||||
--nc-text: #fff;
|
||||
--nc-text-muted: rgba(255, 255, 255, 0.65);
|
||||
--nc-text-dim: rgba(255, 255, 255, 0.45);
|
||||
--nc-border: rgba(255, 255, 255, 0.08);
|
||||
--nc-border-strong: rgba(255, 255, 255, 0.15);
|
||||
--nc-success: #5ee5a1;
|
||||
--nc-danger: #ff7a7a;
|
||||
--nc-sans: "Space Grotesk", -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
|
||||
--nc-mono: "JetBrains Mono", "Fira Code", monospace;
|
||||
|
||||
display: block;
|
||||
min-height: 100vh;
|
||||
background: var(--nc-bg);
|
||||
font-family: var(--nc-sans);
|
||||
color: var(--nc-text);
|
||||
}
|
||||
|
||||
:host-context(html:not([data-theme='dark'])) {
|
||||
--nc-neon: #c026d3;
|
||||
--nc-bg: #f5f0fc;
|
||||
--nc-surface: rgba(255, 255, 255, 0.88);
|
||||
--nc-text: #0f0022;
|
||||
--nc-text-muted: rgba(15, 0, 34, 0.65);
|
||||
--nc-text-dim: rgba(15, 0, 34, 0.4);
|
||||
--nc-border: rgba(15, 0, 34, 0.1);
|
||||
--nc-border-strong: rgba(15, 0, 34, 0.2);
|
||||
--nc-success: #16a34a;
|
||||
--nc-danger: #dc2626;
|
||||
}
|
||||
|
||||
.games-shell {
|
||||
padding-top: 72px;
|
||||
min-height: 100vh;
|
||||
}
|
||||
|
||||
.page {
|
||||
max-width: 760px;
|
||||
margin: 0 auto;
|
||||
padding: 32px 20px 64px;
|
||||
}
|
||||
|
||||
/* ── Breadcrumb ─────────────────────────── */
|
||||
.crumb {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
margin-bottom: 28px;
|
||||
font-size: 11px;
|
||||
color: var(--nc-text-dim);
|
||||
letter-spacing: 0.06em;
|
||||
}
|
||||
|
||||
.crumb-link {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
color: var(--nc-text-dim);
|
||||
text-decoration: none;
|
||||
transition: color 0.15s;
|
||||
}
|
||||
|
||||
.crumb-link:hover { color: var(--nc-neon); }
|
||||
|
||||
.crumb-sep { opacity: 0.4; }
|
||||
|
||||
.crumb-current {
|
||||
color: var(--nc-text-muted);
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
/* ── Header ─────────────────────────────── */
|
||||
.page-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: 16px;
|
||||
margin-bottom: 28px;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.page-title {
|
||||
margin: 0;
|
||||
font-size: 22px;
|
||||
font-weight: 700;
|
||||
letter-spacing: -0.01em;
|
||||
color: var(--nc-text);
|
||||
}
|
||||
|
||||
/* ── Tabs ───────────────────────────────── */
|
||||
.tabs {
|
||||
display: flex;
|
||||
gap: 2px;
|
||||
background: var(--nc-surface);
|
||||
border: 1px solid var(--nc-border);
|
||||
padding: 3px;
|
||||
}
|
||||
|
||||
.tab-btn {
|
||||
background: transparent;
|
||||
border: none;
|
||||
color: var(--nc-text-muted);
|
||||
font-family: var(--nc-sans);
|
||||
font-size: 11px;
|
||||
font-weight: 600;
|
||||
letter-spacing: 0.12em;
|
||||
text-transform: uppercase;
|
||||
padding: 6px 16px;
|
||||
cursor: pointer;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
transition: background 0.15s, color 0.15s;
|
||||
}
|
||||
|
||||
.tab-btn:hover { color: var(--nc-text); }
|
||||
|
||||
.tab-btn.active {
|
||||
background: var(--nc-neon);
|
||||
color: #1a0014;
|
||||
}
|
||||
|
||||
:host-context(html:not([data-theme='dark'])) .tab-btn.active { color: #fff; }
|
||||
|
||||
.tab-badge {
|
||||
background: rgba(255, 255, 255, 0.25);
|
||||
color: inherit;
|
||||
font-size: 9px;
|
||||
font-weight: 700;
|
||||
padding: 1px 5px;
|
||||
border-radius: 8px;
|
||||
line-height: 1.4;
|
||||
}
|
||||
|
||||
/* ── State messages ─────────────────────── */
|
||||
.state-msg {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
color: var(--nc-text-dim);
|
||||
font-size: 13px;
|
||||
padding: 32px 0;
|
||||
}
|
||||
|
||||
.pulse {
|
||||
width: 8px;
|
||||
height: 8px;
|
||||
border-radius: 50%;
|
||||
background: var(--nc-neon);
|
||||
animation: pulse-ring 1.4s ease-in-out infinite;
|
||||
}
|
||||
|
||||
@keyframes pulse-ring {
|
||||
0%, 100% { opacity: 1; transform: scale(1); }
|
||||
50% { opacity: 0.4; transform: scale(0.6); }
|
||||
}
|
||||
|
||||
/* ── Empty state ────────────────────────── */
|
||||
.empty-state {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 64px 20px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.empty-icon {
|
||||
width: 56px;
|
||||
height: 56px;
|
||||
border: 1px solid var(--nc-border);
|
||||
background: var(--nc-surface);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: var(--nc-text-dim);
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
|
||||
.empty-title {
|
||||
margin: 0;
|
||||
font-size: 15px;
|
||||
font-weight: 600;
|
||||
color: var(--nc-text);
|
||||
}
|
||||
|
||||
.empty-sub {
|
||||
margin: 0;
|
||||
font-size: 13px;
|
||||
color: var(--nc-text-dim);
|
||||
}
|
||||
|
||||
.btn-primary {
|
||||
margin-top: 12px;
|
||||
background: var(--nc-neon);
|
||||
color: #1a0014;
|
||||
border: none;
|
||||
padding: 9px 22px;
|
||||
font-family: var(--nc-sans);
|
||||
font-size: 11px;
|
||||
font-weight: 700;
|
||||
letter-spacing: 0.12em;
|
||||
text-transform: uppercase;
|
||||
text-decoration: none;
|
||||
display: inline-flex;
|
||||
cursor: pointer;
|
||||
transition: filter 0.15s;
|
||||
}
|
||||
|
||||
:host-context(html:not([data-theme='dark'])) .btn-primary { color: #fff; }
|
||||
|
||||
.btn-primary:hover { filter: brightness(1.1); }
|
||||
|
||||
/* ── Game list ──────────────────────────── */
|
||||
.game-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0;
|
||||
border: 1px solid var(--nc-border);
|
||||
background: var(--nc-surface);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.game-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: 16px;
|
||||
padding: 14px 18px;
|
||||
border-bottom: 1px solid var(--nc-border);
|
||||
transition: background 0.12s;
|
||||
}
|
||||
|
||||
.game-row:last-child { border-bottom: none; }
|
||||
|
||||
.game-row:hover { background: rgba(255, 255, 255, 0.03); }
|
||||
|
||||
:host-context(html:not([data-theme='dark'])) .game-row:hover {
|
||||
background: rgba(192, 38, 211, 0.04);
|
||||
}
|
||||
|
||||
.game-row-main {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.game-players {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.player { color: var(--nc-text); }
|
||||
|
||||
.vs-sep {
|
||||
font-size: 10px;
|
||||
font-weight: 500;
|
||||
color: var(--nc-text-dim);
|
||||
letter-spacing: 0.1em;
|
||||
}
|
||||
|
||||
.game-meta {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
font-size: 11px;
|
||||
color: var(--nc-text-dim);
|
||||
font-family: var(--nc-mono);
|
||||
}
|
||||
|
||||
.status-dot {
|
||||
width: 6px;
|
||||
height: 6px;
|
||||
border-radius: 50%;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.active-dot {
|
||||
background: var(--nc-success);
|
||||
box-shadow: 0 0 6px var(--nc-success);
|
||||
}
|
||||
|
||||
.finished-dot {
|
||||
background: var(--nc-text-dim);
|
||||
}
|
||||
|
||||
.status-text { color: var(--nc-text-muted); }
|
||||
|
||||
.meta-sep { opacity: 0.4; }
|
||||
|
||||
.meta-item { color: var(--nc-text-dim); }
|
||||
|
||||
.game-id-label {
|
||||
font-size: 10px;
|
||||
color: var(--nc-text-dim);
|
||||
opacity: 0.7;
|
||||
}
|
||||
|
||||
/* ── Row actions ────────────────────────── */
|
||||
.game-row-actions {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.btn-resume,
|
||||
.btn-view {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 6px 14px;
|
||||
border: none;
|
||||
font-family: var(--nc-sans);
|
||||
font-size: 10px;
|
||||
font-weight: 700;
|
||||
letter-spacing: 0.12em;
|
||||
text-transform: uppercase;
|
||||
cursor: pointer;
|
||||
transition: filter 0.15s;
|
||||
}
|
||||
|
||||
.btn-resume {
|
||||
background: var(--nc-neon);
|
||||
color: #1a0014;
|
||||
}
|
||||
|
||||
:host-context(html:not([data-theme='dark'])) .btn-resume { color: #fff; }
|
||||
|
||||
.btn-resume:hover { filter: brightness(1.1); }
|
||||
|
||||
.btn-view {
|
||||
background: transparent;
|
||||
color: var(--nc-text-muted);
|
||||
border: 1px solid var(--nc-border-strong);
|
||||
}
|
||||
|
||||
.btn-view:hover {
|
||||
color: var(--nc-neon);
|
||||
border-color: var(--nc-neon);
|
||||
}
|
||||
|
||||
.btn-remove {
|
||||
background: transparent;
|
||||
border: 1px solid transparent;
|
||||
color: var(--nc-text-dim);
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
cursor: pointer;
|
||||
transition: color 0.15s, border-color 0.15s;
|
||||
}
|
||||
|
||||
.btn-remove:hover {
|
||||
color: var(--nc-danger);
|
||||
border-color: var(--nc-border);
|
||||
}
|
||||
@@ -0,0 +1,156 @@
|
||||
<div class="games-shell">
|
||||
<div class="page">
|
||||
|
||||
<!-- Breadcrumb -->
|
||||
<nav class="crumb" aria-label="Breadcrumb">
|
||||
<a routerLink="/" class="crumb-link">
|
||||
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<polyline points="15 18 9 12 15 6" />
|
||||
</svg>
|
||||
Back to lobby
|
||||
</a>
|
||||
<span class="crumb-sep">/</span>
|
||||
<span class="crumb-current">Games</span>
|
||||
</nav>
|
||||
|
||||
<!-- Header -->
|
||||
<header class="page-header">
|
||||
<h1 class="page-title">Games</h1>
|
||||
|
||||
<!-- Tabs -->
|
||||
<div class="tabs" role="tablist">
|
||||
<button type="button" class="tab-btn" [class.active]="tab === 'active'" role="tab"
|
||||
(click)="setTab('active')">
|
||||
Active
|
||||
@if (activeGames.length > 0) {
|
||||
<span class="tab-badge">{{ activeGames.length }}</span>
|
||||
}
|
||||
</button>
|
||||
<button type="button" class="tab-btn" [class.active]="tab === 'history'" role="tab"
|
||||
(click)="setTab('history')">
|
||||
History
|
||||
</button>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
<!-- Content -->
|
||||
@if (loading) {
|
||||
<div class="state-msg">
|
||||
<span class="pulse"></span>
|
||||
Loading games…
|
||||
</div>
|
||||
} @else if (tab === 'active') {
|
||||
|
||||
@if (activeGames.length === 0) {
|
||||
<div class="empty-state">
|
||||
<div class="empty-icon">
|
||||
<svg width="32" height="32" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.4"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<rect x="2" y="2" width="20" height="20" rx="2"/>
|
||||
<path d="M8 12h8M12 8v8"/>
|
||||
</svg>
|
||||
</div>
|
||||
<p class="empty-title">No active games</p>
|
||||
<p class="empty-sub">Start a new game from the lobby to see it here.</p>
|
||||
<a routerLink="/" class="btn-primary">Go to lobby</a>
|
||||
</div>
|
||||
} @else {
|
||||
<div class="game-list">
|
||||
@for (game of activeGames; track game.gameId) {
|
||||
<div class="game-row">
|
||||
<div class="game-row-main">
|
||||
<div class="game-players">
|
||||
<span class="player white-player">{{ game.white.displayName }}</span>
|
||||
<span class="vs-sep">vs</span>
|
||||
<span class="player black-player">{{ game.black.displayName }}</span>
|
||||
</div>
|
||||
<div class="game-meta">
|
||||
<span class="status-dot active-dot"></span>
|
||||
<span class="status-text">{{ statusLabel(game.state.status) }}</span>
|
||||
<span class="meta-sep">·</span>
|
||||
<span class="meta-item">{{ game.state.moves.length }} moves</span>
|
||||
<span class="meta-sep">·</span>
|
||||
<span class="game-id-label">{{ game.gameId.slice(0, 8) }}</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="game-row-actions">
|
||||
<button type="button" class="btn-resume" (click)="resumeGame(game.gameId)">
|
||||
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<polygon points="5 3 19 12 5 21 5 3"/>
|
||||
</svg>
|
||||
Resume
|
||||
</button>
|
||||
<button type="button" class="btn-remove" title="Remove from list" (click)="removeGame(game.gameId)">
|
||||
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<line x1="18" y1="6" x2="6" y2="18"/><line x1="6" y1="6" x2="18" y2="18"/>
|
||||
</svg>
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
|
||||
} @else {
|
||||
|
||||
@if (finishedGames.length === 0) {
|
||||
<div class="empty-state">
|
||||
<div class="empty-icon">
|
||||
<svg width="32" height="32" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.4"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M14.5 17.5L3 6"/>
|
||||
<path d="M13 19l6-6"/><path d="M16 16l4 4"/>
|
||||
<path d="M19 21l2-2"/><path d="M15 5l4 4"/>
|
||||
<path d="M21 3l-3 1-4 4"/>
|
||||
</svg>
|
||||
</div>
|
||||
<p class="empty-title">No game history yet</p>
|
||||
<p class="empty-sub">Completed games will appear here.</p>
|
||||
</div>
|
||||
} @else {
|
||||
<div class="game-list">
|
||||
@for (game of finishedGames; track game.gameId) {
|
||||
<div class="game-row">
|
||||
<div class="game-row-main">
|
||||
<div class="game-players">
|
||||
<span class="player white-player">{{ game.white.displayName }}</span>
|
||||
<span class="vs-sep">vs</span>
|
||||
<span class="player black-player">{{ game.black.displayName }}</span>
|
||||
</div>
|
||||
<div class="game-meta">
|
||||
<span class="status-dot finished-dot"></span>
|
||||
<span class="status-text">{{ statusLabel(game.state.status) }}</span>
|
||||
<span class="meta-sep">·</span>
|
||||
<span class="meta-item">{{ game.state.moves.length }} moves</span>
|
||||
<span class="meta-sep">·</span>
|
||||
<span class="game-id-label">{{ game.gameId.slice(0, 8) }}</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="game-row-actions">
|
||||
<button type="button" class="btn-view" (click)="resumeGame(game.gameId)">
|
||||
<svg width="12" height="12" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<path d="M1 12s4-8 11-8 11 8 11 8-4 8-11 8-11-8-11-8z"/>
|
||||
<circle cx="12" cy="12" r="3"/>
|
||||
</svg>
|
||||
View
|
||||
</button>
|
||||
<button type="button" class="btn-remove" title="Remove from list" (click)="removeGame(game.gameId)">
|
||||
<svg width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
|
||||
stroke-linecap="round" stroke-linejoin="round">
|
||||
<line x1="18" y1="6" x2="6" y2="18"/><line x1="6" y1="6" x2="18" y2="18"/>
|
||||
</svg>
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -0,0 +1,100 @@
|
||||
import { Component, DestroyRef, OnInit, inject } from '@angular/core';
|
||||
import { Router, RouterLink } from '@angular/router';
|
||||
import { forkJoin, of } from 'rxjs';
|
||||
import { catchError } from 'rxjs/operators';
|
||||
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
|
||||
import { AuthService } from '../../services/auth.service';
|
||||
import { GameApiService } from '../../services/game-api.service';
|
||||
import { GameHistoryService } from '../../services/game-history.service';
|
||||
import { GameFull, GameStatus } from '../../models/game.models';
|
||||
|
||||
type GamesTab = 'active' | 'history';
|
||||
|
||||
const FINISHED_STATUSES: GameStatus[] = [
|
||||
'checkmate', 'stalemate', 'resign', 'draw', 'insufficientMaterial'
|
||||
];
|
||||
|
||||
@Component({
|
||||
selector: 'app-games',
|
||||
standalone: true,
|
||||
imports: [RouterLink],
|
||||
templateUrl: './games.component.html',
|
||||
styleUrl: './games.component.css'
|
||||
})
|
||||
export class GamesComponent implements OnInit {
|
||||
private readonly destroyRef = inject(DestroyRef);
|
||||
private readonly router = inject(Router);
|
||||
private readonly authService = inject(AuthService);
|
||||
private readonly gameApi = inject(GameApiService);
|
||||
private readonly gameHistory = inject(GameHistoryService);
|
||||
|
||||
tab: GamesTab = 'active';
|
||||
loading = true;
|
||||
activeGames: GameFull[] = [];
|
||||
finishedGames: GameFull[] = [];
|
||||
|
||||
ngOnInit(): void {
|
||||
this.authService.currentUser$
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe((user) => {
|
||||
if (!user) void this.router.navigate(['/']);
|
||||
});
|
||||
|
||||
this.loadGames();
|
||||
}
|
||||
|
||||
setTab(tab: GamesTab): void {
|
||||
this.tab = tab;
|
||||
}
|
||||
|
||||
resumeGame(gameId: string): void {
|
||||
void this.router.navigate(['/game', gameId]);
|
||||
}
|
||||
|
||||
removeGame(gameId: string): void {
|
||||
this.gameHistory.removeGame(gameId);
|
||||
this.activeGames = this.activeGames.filter((g) => g.gameId !== gameId);
|
||||
this.finishedGames = this.finishedGames.filter((g) => g.gameId !== gameId);
|
||||
}
|
||||
|
||||
statusLabel(status: GameStatus): string {
|
||||
const labels: Record<GameStatus, string> = {
|
||||
started: 'In Progress',
|
||||
check: 'Check',
|
||||
checkmate: 'Checkmate',
|
||||
stalemate: 'Stalemate',
|
||||
resign: 'Resigned',
|
||||
draw: 'Draw',
|
||||
drawOffered: 'Draw Offered',
|
||||
fiftyMoveAvailable: 'In Progress',
|
||||
promotionPending: 'In Progress',
|
||||
insufficientMaterial: 'Draw'
|
||||
};
|
||||
return labels[status] ?? status;
|
||||
}
|
||||
|
||||
isFinished(status: GameStatus): boolean {
|
||||
return FINISHED_STATUSES.includes(status);
|
||||
}
|
||||
|
||||
private loadGames(): void {
|
||||
const ids = this.gameHistory.getGameIds();
|
||||
if (ids.length === 0) {
|
||||
this.loading = false;
|
||||
return;
|
||||
}
|
||||
|
||||
const requests = ids.map((id) =>
|
||||
this.gameApi.getGame(id).pipe(catchError(() => of(null)))
|
||||
);
|
||||
|
||||
forkJoin(requests)
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe((results) => {
|
||||
const valid = results.filter((g): g is GameFull => g !== null);
|
||||
this.activeGames = valid.filter((g) => !FINISHED_STATUSES.includes(g.state.status));
|
||||
this.finishedGames = valid.filter((g) => FINISHED_STATUSES.includes(g.state.status));
|
||||
this.loading = false;
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,326 +0,0 @@
|
||||
<div class="cityscape-shell" [class.sunset]="isSunsetMode">
|
||||
|
||||
<div class="scene">
|
||||
<div class="sky">
|
||||
<div class="stars-layer">
|
||||
<div class="star" *ngFor="let star of stars" [ngStyle]="star.style"></div>
|
||||
</div>
|
||||
<div class="sun"></div>
|
||||
<div class="cloud-wrap">
|
||||
<div class="cloud cloud-a"></div>
|
||||
<div class="cloud cloud-b"></div>
|
||||
<div class="cloud cloud-c"></div>
|
||||
<div class="cloud cloud-d"></div>
|
||||
<div class="cloud cloud-e"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="bg-layer">
|
||||
<div class="bg-bldg" *ngFor="let building of bgBuildings" [ngStyle]="building.style"></div>
|
||||
</div>
|
||||
|
||||
<div class="main-layer">
|
||||
<div class="bwrap" style="left:2.5%;width:16%;">
|
||||
<div class="ant" style="height:38px;"></div>
|
||||
<div class="bpart" style="width:55%;margin:0 auto;height:7vh;">
|
||||
<div class="wins" style="grid-template-columns:repeat(3,1fr);height:100%;align-content:start;">
|
||||
<div class="w" *ngFor="let win of windows['wA1']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="bpart" style="width:80%;margin:0 auto;height:9vh;">
|
||||
<div class="wins" style="grid-template-columns:repeat(4,1fr);align-content:start;height:100%;">
|
||||
<div class="w" *ngFor="let win of windows['wA2']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="bpart" style="height:36vh;">
|
||||
<div>
|
||||
<div class="bb">
|
||||
<div class="bb-tag">JOIN</div>
|
||||
<div class="bb-title">JOIN<br />GAME</div>
|
||||
<button type="button" class="app-btn" (click)="openJoinDialog()" [disabled]="joiningGame">
|
||||
{{ joiningGame ? 'JOINING...' : 'JOIN GAME →' }}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="wins" style="grid-template-columns:repeat(5,1fr);">
|
||||
<div class="w" *ngFor="let win of windows['wA3']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="bwrap" style="left:21%;width:15%;">
|
||||
<div class="bpart" style="height:5vh;width:90%;margin:0 auto;">
|
||||
<div class="wins" style="grid-template-columns:repeat(4,1fr);height:100%;align-content:start;">
|
||||
<div class="w" *ngFor="let win of windows['wB1']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="bpart" style="height:44vh;">
|
||||
<div style="padding:5px 5px 0;">
|
||||
<div style="text-align:center;padding:4px 0 6px;">
|
||||
<span class="neon">OPEN 24/7</span>
|
||||
</div>
|
||||
<div class="bb">
|
||||
<div class="bb-tag">BOT</div>
|
||||
<div class="bb-title">PLAY WITH<br />A BOT</div>
|
||||
<button type="button" class="app-btn" (click)="openDifficultyDialog()" [disabled]="creating">
|
||||
{{ creating ? 'CREATING...' : 'GET STARTED →' }}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="wins" style="grid-template-columns:repeat(5,1fr);">
|
||||
<div class="w" *ngFor="let win of windows['wB2']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="bwrap" style="left:39%;width:20%;">
|
||||
<img class="playerone-gif" src="/assets/arabian-chess/player-one.gif" alt="Player One" />
|
||||
<div style="display:flex;justify-content:center;gap:16px;margin-bottom:0;">
|
||||
<div class="ant" style="height:65px;margin-top:-15px;"></div>
|
||||
</div>
|
||||
<div class="bpart" style="height:6vh;width:70%;margin:0 auto;border-radius:2px 2px 0 0;">
|
||||
<div class="wins" style="grid-template-columns:repeat(5,1fr);height:100%;align-content:start;">
|
||||
<div class="w" *ngFor="let win of windows['wC1']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="bpart" style="height:10vh;">
|
||||
<div class="wins" style="grid-template-columns:repeat(6,1fr);align-content:start;height:100%;">
|
||||
<div class="w" *ngFor="let win of windows['wC2']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="bpart" style="height:48vh;">
|
||||
<div style="padding:6px 6px 0;">
|
||||
<div class="bb" style="padding:14px 14px 12px;">
|
||||
<div class="bb-tag">WELCOME</div>
|
||||
<div class="bb-title" style="font-size:clamp(16px,1.8vw,26px);">WELCOME TO<br />NOWCHESS</div>
|
||||
<div class="bb-subtitle">Play your next move from the skyline.</div>
|
||||
<button type="button" class="app-btn" (click)="openChallengeDialog()" [disabled]="creating">
|
||||
{{ creating ? 'CREATING...' : 'CREATE GAME →' }}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="wins" style="grid-template-columns:repeat(7,1fr);">
|
||||
<div class="w" *ngFor="let win of windows['wC3']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="bwrap" style="left:63%;width:18%;">
|
||||
<div class="ant" style="height:30px;"></div>
|
||||
<div class="bpart" style="height:5vh;width:110%;margin-left:-5%;">
|
||||
<div class="wins" style="grid-template-columns:repeat(6,1fr);height:100%;align-content:start;">
|
||||
<div class="w" *ngFor="let win of windows['wD1']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="bpart" style="height:42vh;">
|
||||
<div style="padding:5px 5px 0;">
|
||||
<div style="text-align:center;padding:4px 0 6px;">
|
||||
<span class="neon">MORE</span>
|
||||
</div>
|
||||
<div class="bb">
|
||||
<div class="bb-tag">OPTIONS</div>
|
||||
<div class="bb-title">MORE<br />OPTIONS</div>
|
||||
<button type="button" class="app-btn" (click)="openOptionsDialog()">OPEN MENU →</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="wins" style="grid-template-columns:repeat(6,1fr);">
|
||||
<div class="w" *ngFor="let win of windows['wD2']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="bwrap" style="left:83%;width:10%;">
|
||||
<div class="bpart" style="height:30vh;">
|
||||
<div class="wins" style="grid-template-columns:repeat(3,1fr);height:100%;align-content:start;">
|
||||
<div class="w" *ngFor="let win of windows['wE1']" [ngStyle]="win.style"></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Speech Bubble -->
|
||||
@if (showSpeechBubble) {
|
||||
<div class="speech-bubble-container" (click)="onSpeechBubbleClick()">
|
||||
<div class="speech-bubble">
|
||||
<div class="bubble-text">{{ bubbleMessage }}</div>
|
||||
<div class="bubble-tail"></div>
|
||||
</div>
|
||||
|
||||
<!-- Speech Bubble -->
|
||||
@if (showSpeechBubble) {
|
||||
<div class="speech-bubble-container" (click)="onSpeechBubbleClick()">
|
||||
<div class="speech-bubble">
|
||||
<div class="bubble-text">{{ bubbleMessage }}</div>
|
||||
<div class="bubble-tail"></div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
|
||||
<!-- Zoomed Window View -->
|
||||
@if (isZoomedIn) {
|
||||
<div class="zoom-overlay" (click)="onZoomedViewClick()" (mousemove)="onMouseMove($event)" (mouseup)="onMouseUp()"
|
||||
(mouseleave)="onMouseUp()">
|
||||
<div class="zoom-window-wrapper" (click)="$event.stopPropagation()">
|
||||
<div class="zoom-window-frame">
|
||||
<div class="zoom-player-2">
|
||||
<img src="/assets/arabian-chess/player-two.gif" alt="Player 2" class="player-2-gif"
|
||||
(click)="$event.stopPropagation()" />
|
||||
@if (showSecondSpeechBubble) {
|
||||
<div class="second-speech-bubble">
|
||||
<div class="bubble-text">Feed me! 🍖</div>
|
||||
<div class="bubble-tail"></div>
|
||||
</div>
|
||||
}
|
||||
@if (showHappyBubble) {
|
||||
<div class="happy-speech-bubble">
|
||||
<div class="bubble-text">Happy meow! 😸</div>
|
||||
<div class="bubble-tail"></div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Draggable Meat Emoji -->
|
||||
@if (showMeatEmoji) {
|
||||
<div class="meat-emoji" [style.left.px]="meatX" [style.top.px]="meatY" (mousedown)="onMeatMouseDown($event)">
|
||||
🍖
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
|
||||
<!-- Zoomed Window View -->
|
||||
@if (isZoomedIn) {
|
||||
<div class="zoom-overlay" (click)="onZoomedViewClick()" (mousemove)="onMouseMove($event)" (mouseup)="onMouseUp()"
|
||||
(mouseleave)="onMouseUp()">
|
||||
<div class="zoom-window-wrapper" (click)="$event.stopPropagation()">
|
||||
<div class="zoom-window-frame">
|
||||
<div class="zoom-player-2">
|
||||
<img src="/assets/arabian-chess/player-two.gif" alt="Player 2" class="player-2-gif"
|
||||
(click)="$event.stopPropagation()" />
|
||||
@if (showSecondSpeechBubble) {
|
||||
<div class="second-speech-bubble">
|
||||
<div class="bubble-text">Feed me! 🍖</div>
|
||||
<div class="bubble-tail"></div>
|
||||
</div>
|
||||
}
|
||||
@if (showHappyBubble) {
|
||||
<div class="happy-speech-bubble">
|
||||
<div class="bubble-text">Happy meow! 😸</div>
|
||||
<div class="bubble-tail"></div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Draggable Meat Emoji -->
|
||||
@if (showMeatEmoji) {
|
||||
<div class="meat-emoji" [style.left.px]="meatX" [style.top.px]="meatY" (mousedown)="onMeatMouseDown($event)">
|
||||
🍖
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
|
||||
<div class="haze"></div>
|
||||
<div class="ground"></div>
|
||||
</div>
|
||||
|
||||
@if (showDifficultyDialog) {
|
||||
<div class="dialog-overlay" (click)="closeDifficultyDialog()">
|
||||
<div class="dialog-card" (click)="$event.stopPropagation()">
|
||||
<div class="dialog-title">SELECT DIFFICULTY</div>
|
||||
<div class="dialog-actions">
|
||||
<button type="button" class="app-btn" (click)="startVsBot('easy')" [disabled]="creating">EASY</button>
|
||||
<button type="button" class="app-btn" (click)="startVsBot('medium')" [disabled]="creating">MEDIUM</button>
|
||||
<button type="button" class="app-btn" (click)="startVsBot('hard')" [disabled]="creating">HARD</button>
|
||||
}
|
||||
|
||||
<div class="haze"></div>
|
||||
<div class="ground"></div>
|
||||
</div>
|
||||
|
||||
@if (showDifficultyDialog) {
|
||||
<div class="dialog-overlay" (click)="closeDifficultyDialog()">
|
||||
<div class="dialog-card" (click)="$event.stopPropagation()">
|
||||
<div class="dialog-title">SELECT DIFFICULTY</div>
|
||||
<div class="dialog-actions">
|
||||
<button type="button" class="app-btn" (click)="startVsBot('easy')" [disabled]="creating">EASY</button>
|
||||
<button type="button" class="app-btn" (click)="startVsBot('medium')" [disabled]="creating">MEDIUM</button>
|
||||
<button type="button" class="app-btn" (click)="startVsBot('hard')" [disabled]="creating">HARD</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
|
||||
@if (showOptionsDialog) {
|
||||
<div class="dialog-overlay" (click)="closeOptionsDialog()">
|
||||
<div class="dialog-card" (click)="$event.stopPropagation()">
|
||||
<div class="dialog-title">MORE OPTIONS</div>
|
||||
<div class="dialog-actions">
|
||||
<button type="button" class="app-btn" (click)="openChallengeDialog()">START GAME</button>
|
||||
<button type="button" class="app-btn" (click)="openImportDialog()">IMPORT GAME</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
|
||||
@if (showJoinDialog) {
|
||||
<div class="dialog-overlay" (click)="closeJoinDialog()">
|
||||
<div class="dialog-card" (click)="$event.stopPropagation()">
|
||||
<div class="dialog-title">JOIN GAME</div>
|
||||
<input type="text" class="dialog-input" [(ngModel)]="gameIdInput" placeholder="Paste game ID here"
|
||||
[disabled]="joiningGame" (keyup.enter)="submitJoinGame()" />
|
||||
<div class="dialog-actions">
|
||||
<button type="button" class="app-btn" (click)="submitJoinGame()"
|
||||
[disabled]="joiningGame || !gameIdInput.trim()">
|
||||
{{ joiningGame ? 'JOINING...' : 'JOIN' }}
|
||||
</button>
|
||||
<button type="button" class="app-btn" (click)="closeJoinDialog()" [disabled]="joiningGame">CANCEL</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
|
||||
@if (showImportDialog) {
|
||||
<div class="dialog-overlay" (click)="closeImportDialog()">
|
||||
<div class="dialog-card" (click)="$event.stopPropagation()">
|
||||
<div class="dialog-title">IMPORT GAME</div>
|
||||
<div class="import-mode-group" role="radiogroup" aria-label="Import mode">
|
||||
<label class="import-mode-option">
|
||||
<input type="radio" name="importMode" [checked]="importMode === 'fen'" (change)="setImportMode('fen')"
|
||||
[disabled]="importing" />
|
||||
<span>FEN</span>
|
||||
</label>
|
||||
<label class="import-mode-option">
|
||||
<input type="radio" name="importMode" [checked]="importMode === 'pgn'" (change)="setImportMode('pgn')"
|
||||
[disabled]="importing" />
|
||||
<span>PGN</span>
|
||||
</label>
|
||||
</div>
|
||||
<textarea class="dialog-input dialog-textarea" [(ngModel)]="importText"
|
||||
[placeholder]="importMode === 'fen' ? 'Paste FEN here' : 'Paste PGN here'" [disabled]="importing"
|
||||
rows="5"></textarea>
|
||||
<div class="dialog-actions">
|
||||
<button type="button" class="app-btn" (click)="submitImportGame()" [disabled]="importing || !importText.trim()">
|
||||
{{ importing ? 'IMPORTING...' : 'IMPORT' }}
|
||||
</button>
|
||||
<button type="button" class="app-btn" (click)="closeImportDialog()" [disabled]="importing">CANCEL</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
|
||||
@if (showChallengeDialog) {
|
||||
<app-challenge-create-dialog (closeChallengeDialog)="closeChallengeDialog()"></app-challenge-create-dialog>
|
||||
}
|
||||
|
||||
@if (errorMessage) {
|
||||
<p class="error-banner">{{ errorMessage }}</p>
|
||||
}
|
||||
</div>
|
||||
@if (errorMessage) {
|
||||
<p class="error-banner">{{ errorMessage }}</p>
|
||||
}
|
||||
</div>
|
||||
@@ -1,18 +1,13 @@
|
||||
import { CommonModule } from '@angular/common';
|
||||
import { Component, DestroyRef, OnDestroy, OnInit, inject } from '@angular/core';
|
||||
import { Component, DestroyRef, OnDestroy, OnInit, inject } from '@angular/core';
|
||||
import { FormsModule } from '@angular/forms';
|
||||
import { Router } from '@angular/router';
|
||||
import { finalize } from 'rxjs';
|
||||
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
|
||||
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
|
||||
import { getErrorMessage } from '../../core/http/error-message.util';
|
||||
import { CurrentUser } from '../../models/auth.models';
|
||||
import { AuthDialogService } from '../../services/auth-dialog.service';
|
||||
import { AuthService } from '../../services/auth.service';
|
||||
import { CurrentUser } from '../../models/auth.models';
|
||||
import { AuthDialogService } from '../../services/auth-dialog.service';
|
||||
import { AuthService } from '../../services/auth.service';
|
||||
import { GameApiService } from '../../services/game-api.service';
|
||||
import { ThemeService } from '../../services/theme.service';
|
||||
import { ChallengeCreateDialogComponent } from '../../components/challenge-create-dialog/challenge-create-dialog.component';
|
||||
@@ -35,20 +30,28 @@ interface WindowCell {
|
||||
style: Record<string, string>;
|
||||
}
|
||||
|
||||
interface Star {
|
||||
style: Record<string, string>;
|
||||
}
|
||||
|
||||
interface BackgroundBuilding {
|
||||
style: Record<string, string>;
|
||||
}
|
||||
|
||||
interface WindowCell {
|
||||
state: 'off' | 'on';
|
||||
color?: string;
|
||||
glowColor?: string;
|
||||
style: Record<string, string>;
|
||||
}
|
||||
|
||||
@Component({
|
||||
selector: 'app-welcome',
|
||||
standalone: true,
|
||||
imports: [CommonModule, FormsModule, ChallengeCreateDialogComponent],
|
||||
templateUrl: './welcome.component.html',
|
||||
styleUrls: ['./welcome.component.css']
|
||||
styleUrls: ['./welcome.component.css']
|
||||
})
|
||||
export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
private readonly destroyRef = inject(DestroyRef);
|
||||
private readonly authService = inject(AuthService);
|
||||
private readonly authDialogService = inject(AuthDialogService);
|
||||
private readonly themeService = inject(ThemeService);
|
||||
|
||||
export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
private readonly destroyRef = inject(DestroyRef);
|
||||
private readonly authService = inject(AuthService);
|
||||
@@ -58,19 +61,13 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
creating = false;
|
||||
joiningGame = false;
|
||||
importing = false;
|
||||
showChallengeDialog = false;
|
||||
errorMessage = '';
|
||||
|
||||
showDifficultyDialog = false;
|
||||
showOptionsDialog = false;
|
||||
showJoinDialog = false;
|
||||
showImportDialog = false;
|
||||
|
||||
|
||||
showDifficultyDialog = false;
|
||||
showOptionsDialog = false;
|
||||
showJoinDialog = false;
|
||||
showImportDialog = false;
|
||||
showChallengeDialog = false;
|
||||
|
||||
gameIdInput = '';
|
||||
importMode: ImportMode = 'fen';
|
||||
@@ -108,43 +105,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
private coolColors = ['#7de8ff', '#00d5ff', '#5bc0de', '#31b0d5', '#4fc3f7', '#29b6f6'];
|
||||
private coolGlowColors = ['#00d5ff', '#00d5ff', '#31b0d5', '#31b0d5', '#03a9f4', '#0288d1'];
|
||||
|
||||
private warmColors = ['#ffe88a', '#ffcc30', '#f0ad4e', '#ec971f', '#ffb74d', '#ffa726'];
|
||||
private warmGlowColors = ['#ffcc30', '#ffcc30', '#ec971f', '#ec971f', '#ff9800', '#fb8c00'];
|
||||
importMode: ImportMode = 'fen';
|
||||
importText = '';
|
||||
|
||||
isSunsetMode = false;
|
||||
modeBadge = 'NIGHT MODE';
|
||||
currentUser: CurrentUser | null = null;
|
||||
private authDialogState: 'login' | 'register' | null = null;
|
||||
private pendingAction: (() => void) | null = null;
|
||||
|
||||
// Speech bubble and zoom features
|
||||
showSpeechBubble = false;
|
||||
isZoomedIn = false;
|
||||
showSecondSpeechBubble = false;
|
||||
showHappyBubble = false;
|
||||
showMeatEmoji = false;
|
||||
bubbleMessage = 'meow';
|
||||
|
||||
// Meat emoji drag state
|
||||
meatX = 0;
|
||||
meatY = 0;
|
||||
isDraggingMeat = false;
|
||||
meatDragOffsetX = 0;
|
||||
meatDragOffsetY = 0;
|
||||
|
||||
stars: Star[] = [];
|
||||
bgBuildings: BackgroundBuilding[] = [];
|
||||
windows: Record<string, WindowCell[]> = {};
|
||||
|
||||
private flickerIntervalId: ReturnType<typeof setInterval> | undefined;
|
||||
private speechBubbleTimeoutId: ReturnType<typeof setTimeout> | undefined;
|
||||
private zoomTimeoutId: ReturnType<typeof setTimeout> | undefined;
|
||||
|
||||
private coolColors = ['#7de8ff', '#00d5ff', '#5bc0de', '#31b0d5', '#4fc3f7', '#29b6f6'];
|
||||
private coolGlowColors = ['#00d5ff', '#00d5ff', '#31b0d5', '#31b0d5', '#03a9f4', '#0288d1'];
|
||||
|
||||
private warmColors = ['#ffe88a', '#ffcc30', '#f0ad4e', '#ec971f', '#ffb74d', '#ffa726'];
|
||||
private warmGlowColors = ['#ffcc30', '#ffcc30', '#ec971f', '#ec971f', '#ff9800', '#fb8c00'];
|
||||
|
||||
@@ -211,20 +171,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
this.errorMessage = '';
|
||||
}
|
||||
|
||||
openChallengeDialog(): void {
|
||||
if (!this.requireAuth(() => this.showChallengeDialog = true)) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.closeAllDialogs();
|
||||
this.showChallengeDialog = true;
|
||||
}
|
||||
|
||||
closeChallengeDialog(): void {
|
||||
this.showChallengeDialog = false;
|
||||
this.errorMessage = '';
|
||||
}
|
||||
|
||||
openOptionsDialog(): void {
|
||||
this.closeAllDialogs();
|
||||
this.showOptionsDialog = true;
|
||||
@@ -278,11 +224,21 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
}
|
||||
|
||||
startOneVsOne(): void {
|
||||
if (!this.requireAuth(() => this.performStartOneVsOne())) {
|
||||
if (!this.requireAuth(() => this.openChallengeDialog())) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.performStartOneVsOne();
|
||||
this.openChallengeDialog();
|
||||
}
|
||||
|
||||
openChallengeDialog(): void {
|
||||
this.closeAllDialogs();
|
||||
this.showChallengeDialog = true;
|
||||
}
|
||||
|
||||
closeChallengeDialog(): void {
|
||||
this.showChallengeDialog = false;
|
||||
this.errorMessage = '';
|
||||
}
|
||||
|
||||
startVsBot(difficulty: Difficulty): void {
|
||||
@@ -407,163 +363,7 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
action();
|
||||
}
|
||||
|
||||
private performStartOneVsOne(): void {
|
||||
if (!this.requireAuth(() => this.performStartOneVsOne())) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.performStartOneVsOne();
|
||||
}
|
||||
|
||||
startVsBot(difficulty: Difficulty): void {
|
||||
if (!this.requireAuth(() => this.performStartVsBot(difficulty))) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.performStartVsBot(difficulty);
|
||||
}
|
||||
|
||||
submitJoinGame(): void {
|
||||
if (!this.requireAuth(() => this.performSubmitJoinGame())) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.performSubmitJoinGame();
|
||||
}
|
||||
|
||||
submitImportGame(): void {
|
||||
if (!this.requireAuth(() => this.performSubmitImportGame())) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.performSubmitImportGame();
|
||||
}
|
||||
|
||||
onSpeechBubbleClick(): void {
|
||||
this.showSpeechBubble = false;
|
||||
this.isZoomedIn = true;
|
||||
this.bubbleMessage = 'meow';
|
||||
this.showMeatEmoji = true;
|
||||
this.showHappyBubble = false;
|
||||
this.showSecondSpeechBubble = true;
|
||||
|
||||
// Reset meat position
|
||||
this.meatX = window.innerWidth / 2 - 100;
|
||||
this.meatY = window.innerHeight / 2 + 150;
|
||||
}
|
||||
|
||||
onZoomedViewClick(): void {
|
||||
this.isZoomedIn = false;
|
||||
this.showSecondSpeechBubble = false;
|
||||
this.showHappyBubble = false;
|
||||
this.showMeatEmoji = false;
|
||||
this.bubbleMessage = 'meow';
|
||||
|
||||
if (this.zoomTimeoutId) {
|
||||
clearTimeout(this.zoomTimeoutId);
|
||||
}
|
||||
}
|
||||
|
||||
onMeatMouseDown(event: MouseEvent): void {
|
||||
this.isDraggingMeat = true;
|
||||
const rect = (event.target as HTMLElement).getBoundingClientRect();
|
||||
this.meatDragOffsetX = event.clientX - rect.left;
|
||||
this.meatDragOffsetY = event.clientY - rect.top;
|
||||
}
|
||||
|
||||
onMouseMove(event: MouseEvent): void {
|
||||
if (!this.isDraggingMeat) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.meatX = event.clientX - this.meatDragOffsetX;
|
||||
this.meatY = event.clientY - this.meatDragOffsetY;
|
||||
|
||||
const gifElement = document.querySelector('.player-2-gif') as HTMLElement;
|
||||
if (!gifElement) {
|
||||
return;
|
||||
}
|
||||
|
||||
const gifRect = gifElement.getBoundingClientRect();
|
||||
const gifCenterX = gifRect.left + gifRect.width / 2;
|
||||
const gifCenterY = gifRect.top + gifRect.height / 2;
|
||||
|
||||
const meatElement = document.querySelector('.meat-emoji') as HTMLElement;
|
||||
if (!meatElement) {
|
||||
return;
|
||||
}
|
||||
|
||||
const meatRect = meatElement.getBoundingClientRect();
|
||||
const meatCenterX = meatRect.left + meatRect.width / 2;
|
||||
const meatCenterY = meatRect.top + meatRect.height / 2;
|
||||
|
||||
const distance = Math.sqrt(
|
||||
Math.pow(meatCenterX - gifCenterX, 2) + Math.pow(meatCenterY - gifCenterY, 2)
|
||||
);
|
||||
|
||||
if (distance < 50) {
|
||||
this.onMeatFed();
|
||||
}
|
||||
}
|
||||
|
||||
onMouseUp(): void {
|
||||
this.isDraggingMeat = false;
|
||||
}
|
||||
|
||||
onMeatFed(): void {
|
||||
this.showMeatEmoji = false;
|
||||
this.showSecondSpeechBubble = false;
|
||||
this.showHappyBubble = true;
|
||||
this.isDraggingMeat = false;
|
||||
}
|
||||
|
||||
private requireAuth(action: () => void): boolean {
|
||||
if (this.authService.isLoggedIn()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
this.pendingAction = action;
|
||||
this.authDialogService.openLogin();
|
||||
return false;
|
||||
}
|
||||
|
||||
private maybeRunPendingAction(): void {
|
||||
if (!this.currentUser || this.authDialogState !== null || !this.pendingAction) {
|
||||
return;
|
||||
}
|
||||
|
||||
const action = this.pendingAction;
|
||||
this.pendingAction = null;
|
||||
action();
|
||||
}
|
||||
|
||||
private performStartOneVsOne(): void {
|
||||
if (this.creating) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.errorMessage = '';
|
||||
this.creating = true;
|
||||
|
||||
this.gameApi
|
||||
.createGame()
|
||||
.pipe(finalize(() => (this.creating = false)))
|
||||
.subscribe({
|
||||
next: (game) => {
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
},
|
||||
error: (error) => {
|
||||
this.errorMessage = getErrorMessage(error, 'Unable to create a game.');
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private performStartVsBot(difficulty: Difficulty): void {
|
||||
private performStartVsBot(difficulty: Difficulty): void {
|
||||
if (this.creating) {
|
||||
return;
|
||||
@@ -572,7 +372,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
this.errorMessage = '';
|
||||
this.creating = true;
|
||||
this.showDifficultyDialog = false;
|
||||
this.showDifficultyDialog = false;
|
||||
|
||||
this.gameApi
|
||||
.createGameVsBot(difficulty)
|
||||
@@ -582,9 +381,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
},
|
||||
error: (error) => {
|
||||
this.errorMessage = getErrorMessage(error, 'Unable to create a game against bot.');
|
||||
@@ -592,9 +388,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
});
|
||||
}
|
||||
|
||||
private performSubmitJoinGame(): void {
|
||||
const gameId = this.gameIdInput.trim();
|
||||
if (this.joiningGame || !gameId) {
|
||||
private performSubmitJoinGame(): void {
|
||||
const gameId = this.gameIdInput.trim();
|
||||
if (this.joiningGame || !gameId) {
|
||||
@@ -605,7 +398,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
this.joiningGame = true;
|
||||
|
||||
this.gameApi
|
||||
.getGame(gameId)
|
||||
.getGame(gameId)
|
||||
.pipe(finalize(() => (this.joiningGame = false)))
|
||||
.subscribe({
|
||||
@@ -614,10 +406,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
this.closeJoinDialog();
|
||||
void this.router.navigate(['/game', game.gameId], {
|
||||
state: { theme: this.isSunsetMode ? 'light' : 'dark' }
|
||||
});
|
||||
},
|
||||
error: (error) => {
|
||||
this.errorMessage = getErrorMessage(error, 'Unable to find or join the game.');
|
||||
@@ -656,7 +444,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
this.showOptionsDialog = false;
|
||||
this.showJoinDialog = false;
|
||||
this.showImportDialog = false;
|
||||
this.showChallengeDialog = false;
|
||||
this.errorMessage = '';
|
||||
}
|
||||
|
||||
@@ -774,159 +561,6 @@ export class WelcomeComponent implements OnInit, OnDestroy {
|
||||
private stopWindowFlicker(): void {
|
||||
if (this.flickerIntervalId === undefined) {
|
||||
return;
|
||||
private generateStars(count: number): void {
|
||||
this.stars = Array.from({ length: count }, () => {
|
||||
const size = Math.random() * 2 + 0.5;
|
||||
return {
|
||||
style: {
|
||||
width: `${size}px`,
|
||||
height: `${size}px`,
|
||||
left: `${Math.random() * 100}%`,
|
||||
top: `${Math.random() * 62}%`,
|
||||
'--d': `${(Math.random() * 3 + 1.5).toFixed(1)}s`,
|
||||
'--dl': `${-(Math.random() * 6).toFixed(1)}s`
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
private generateBackgroundBuildings(): void {
|
||||
const specs = [
|
||||
{ l: '0%', w: '7%', h: '30vh' },
|
||||
{ l: '3%', w: '4%', h: '18vh' }, // New building
|
||||
{ l: '7%', w: '5%', h: '22vh' },
|
||||
{ l: '11%', w: '8%', h: '28vh' },
|
||||
{ l: '15%', w: '6%', h: '20vh' },
|
||||
{ l: '18.5%', w: '4%', h: '18vh' },
|
||||
{ l: '22.5%', w: '6%', h: '26vh' },
|
||||
{ l: '28%', w: '5%', h: '25vh' },
|
||||
{ l: '32%', w: '4%', h: '15vh' },
|
||||
{ l: '35.5%', w: '4.5%', h: '20vh' },
|
||||
{ l: '42%', w: '5%', h: '28vh' },
|
||||
{ l: '47%', w: '5%', h: '22vh' }, // New building
|
||||
{ l: '50%', w: '7%', h: '30vh' },
|
||||
{ l: '55%', w: '6%', h: '27vh' },
|
||||
{ l: '60.5%', w: '5%', h: '24vh' },
|
||||
{ l: '64.5%', w: '3.5%', h: '17vh' },
|
||||
{ l: '70%', w: '6%', h: '23vh' },
|
||||
{ l: '75%', w: '4%', h: '19vh' },
|
||||
{ l: '80.5%', w: '4%', h: '21vh' },
|
||||
{ l: '85.5%', w: '9%', h: '32vh' },
|
||||
{ l: '88%', w: '5%', h: '20vh' },
|
||||
{ l: '91%', w: '3%', h: '16vh' }, // New building
|
||||
{ l: '94%', w: '6%', h: '27vh' }
|
||||
];
|
||||
|
||||
this.bgBuildings = specs.map((spec) => ({
|
||||
style: { left: spec.l, width: spec.w, height: spec.h }
|
||||
}));
|
||||
}
|
||||
|
||||
private generateWindowsForAllBuildings(): void {
|
||||
this.windows = {
|
||||
wA1: this.generateWindows(3, 4, 0.6),
|
||||
wA2: this.generateWindows(4, 5, 0.55),
|
||||
wA3: this.generateWindows(5, 18, 0.5),
|
||||
wB1: this.generateWindows(4, 3, 0.6),
|
||||
wB2: this.generateWindows(5, 20, 0.55),
|
||||
wC1: this.generateWindows(5, 3, 0.7),
|
||||
wC2: this.generateWindows(6, 5, 0.65),
|
||||
wC3: this.generateWindows(7, 24, 0.6),
|
||||
wD1: this.generateWindows(6, 3, 0.6),
|
||||
wD2: this.generateWindows(6, 20, 0.5),
|
||||
wE1: this.generateWindows(3, 16, 0.45)
|
||||
};
|
||||
}
|
||||
|
||||
private generateWindows(cols: number, rows: number, litRate: number): WindowCell[] {
|
||||
const total = cols * rows;
|
||||
return Array.from({ length: total }, () => this.createWindowCell(litRate));
|
||||
}
|
||||
|
||||
private createWindowCell(litRate: number): WindowCell {
|
||||
const random = Math.random();
|
||||
let state: WindowCell['state'] = 'off';
|
||||
let color: string | undefined;
|
||||
let glowColor: string | undefined;
|
||||
|
||||
if (random < litRate * 0.58) { // Cool color
|
||||
state = 'on';
|
||||
const coolIndex = Math.floor(Math.random() * this.coolColors.length);
|
||||
color = this.coolColors[coolIndex];
|
||||
glowColor = this.coolGlowColors[coolIndex];
|
||||
} else if (random < litRate) { // Warm color
|
||||
state = 'on';
|
||||
const warmIndex = Math.floor(Math.random() * this.warmColors.length);
|
||||
color = this.warmColors[warmIndex];
|
||||
glowColor = this.warmGlowColors[warmIndex];
|
||||
}
|
||||
|
||||
if (state === 'off') {
|
||||
return { state, style: {} };
|
||||
}
|
||||
|
||||
const baseDuration = (color && this.coolColors.includes(color)) ? 3 : 4;
|
||||
return {
|
||||
state,
|
||||
color,
|
||||
glowColor,
|
||||
style: {
|
||||
'background-color': color || '',
|
||||
'box-shadow': glowColor ? `0 0 6px ${glowColor}, 0 0 16px ${glowColor}35` : '',
|
||||
'--wd': `${(Math.random() * 4 + baseDuration).toFixed(1)}s`,
|
||||
'--wdl': `${-(Math.random() * 8).toFixed(1)}s`
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private startWindowFlicker(): void {
|
||||
this.flickerIntervalId = setInterval(() => {
|
||||
this.randomFlicker();
|
||||
}, 2800);
|
||||
}
|
||||
|
||||
private stopWindowFlicker(): void {
|
||||
if (this.flickerIntervalId === undefined) {
|
||||
return;
|
||||
}
|
||||
clearInterval(this.flickerIntervalId);
|
||||
this.flickerIntervalId = undefined;
|
||||
}
|
||||
|
||||
private randomFlicker(): void {
|
||||
const allWindows = Object.values(this.windows).flat();
|
||||
if (allWindows.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const pickCount = Math.floor(Math.random() * 6) + 1;
|
||||
for (let i = 0; i < pickCount; i += 1) {
|
||||
const target = allWindows[Math.floor(Math.random() * allWindows.length)];
|
||||
if (!target) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (target.state === 'off') {
|
||||
target.state = 'on';
|
||||
const isCool = Math.random() < 0.5;
|
||||
const colors = isCool ? this.coolColors : this.warmColors;
|
||||
const glowColors = isCool ? this.coolGlowColors : this.warmGlowColors;
|
||||
const index = Math.floor(Math.random() * colors.length);
|
||||
|
||||
target.color = colors[index];
|
||||
target.glowColor = glowColors[index];
|
||||
target.style = {
|
||||
'background-color': target.color || '',
|
||||
'box-shadow': target.glowColor ? `0 0 6px ${target.glowColor}, 0 0 16px ${target.glowColor}35` : '',
|
||||
'--wd': `${(Math.random() * 4 + (isCool ? 3 : 4)).toFixed(1)}s`,
|
||||
'--wdl': `${-(Math.random() * 8).toFixed(1)}s`
|
||||
};
|
||||
} else {
|
||||
target.state = 'off';
|
||||
target.color = undefined;
|
||||
target.glowColor = undefined;
|
||||
target.style = {};
|
||||
}
|
||||
}
|
||||
clearInterval(this.flickerIntervalId);
|
||||
this.flickerIntervalId = undefined;
|
||||
|
||||
@@ -3,11 +3,11 @@ import { HttpInterceptorFn } from '@angular/common/http';
|
||||
export const authInterceptor: HttpInterceptorFn = (req, next) => {
|
||||
const token = localStorage.getItem('token');
|
||||
|
||||
// Add token to protected endpoints only (not registration or login)
|
||||
const isProtectedEndpoint =
|
||||
req.url.includes('/api/account/me') ||
|
||||
req.url.includes('/api/account/bots') ||
|
||||
req.url.includes('/api/account/official-bots') ||
|
||||
req.url.includes('/api/board/game') ||
|
||||
req.url.includes('/api/challenge');
|
||||
|
||||
if (token && isProtectedEndpoint) {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import { Injectable, inject } from '@angular/core';
|
||||
import { HttpClient } from '@angular/common/http';
|
||||
import { BehaviorSubject, Observable } from 'rxjs';
|
||||
import { map, tap } from 'rxjs/operators';
|
||||
import { map, switchMap, tap } from 'rxjs/operators';
|
||||
import { environment } from '../../environments/environment';
|
||||
import { LoginRequest, RegisterRequest, RegisterResponse, LoginResponse, CurrentUser } from '../models/auth.models';
|
||||
|
||||
@@ -42,16 +42,9 @@ export class AuthService {
|
||||
email
|
||||
})
|
||||
.pipe(
|
||||
tap((response) => {
|
||||
localStorage.setItem('username', response.username);
|
||||
localStorage.setItem('userId', response.id);
|
||||
this.currentUserSubject.next({
|
||||
id: response.id,
|
||||
username: response.username,
|
||||
rating: response.rating,
|
||||
createdAt: response.createdAt
|
||||
});
|
||||
})
|
||||
switchMap((response) =>
|
||||
this.login(username, password).pipe(map(() => response))
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -61,4 +61,18 @@ export class ChallengeEventService {
|
||||
removeChallenge(challengeId: string): void {
|
||||
this.onChallengeRemoved(challengeId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Replace the full incoming list (used by HTTP polling)
|
||||
*/
|
||||
setIncomingChallenges(challenges: Challenge[]): void {
|
||||
this.incomingChallenges$.next(challenges);
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear all incoming challenges (used on logout)
|
||||
*/
|
||||
clear(): void {
|
||||
this.incomingChallenges$.next([]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,135 +1,115 @@
|
||||
import { Injectable, inject } from '@angular/core';
|
||||
import { Subject } from 'rxjs';
|
||||
import { Router } from '@angular/router';
|
||||
import { environment } from '../../environments/environment';
|
||||
import { ChallengeEventService } from './challenge-event.service';
|
||||
import { Challenge } from '../models/challenge.models';
|
||||
import { ChallengeService } from './challenge.service';
|
||||
|
||||
/**
|
||||
* Service to handle WebSocket connections for challenge events
|
||||
* Listens for incoming challenge notifications and emits them to ChallengeEventService
|
||||
*/
|
||||
@Injectable({ providedIn: 'root' })
|
||||
export class ChallengeWebSocketService {
|
||||
private readonly challengeEventService = inject(ChallengeEventService);
|
||||
private readonly challengeService = inject(ChallengeService);
|
||||
private readonly router = inject(Router);
|
||||
|
||||
private ws: WebSocket | null = null;
|
||||
private reconnectAttempts = 0;
|
||||
private readonly maxReconnectAttempts = 5;
|
||||
private readonly reconnectDelay = 3000;
|
||||
private intentionalClose = false;
|
||||
|
||||
/**
|
||||
* Initialize WebSocket connection for challenge events
|
||||
*/
|
||||
connect(): void {
|
||||
if (this.ws) {
|
||||
return; // Already connected
|
||||
}
|
||||
if (this.ws) return;
|
||||
|
||||
const wsProtocol = window.location.protocol === 'https:' ? 'wss' : 'ws';
|
||||
const wsUrl = `${wsProtocol}://${window.location.host}/ws/challenges`;
|
||||
const token = localStorage.getItem('token');
|
||||
if (!token) return;
|
||||
|
||||
const url = `${environment.userWsBaseUrl}/api/user/ws?token=${encodeURIComponent(token)}`;
|
||||
|
||||
try {
|
||||
this.ws = new WebSocket(wsUrl);
|
||||
this.intentionalClose = false;
|
||||
this.ws = new WebSocket(url);
|
||||
|
||||
this.ws.onopen = () => {
|
||||
console.log('Challenge WebSocket connected');
|
||||
this.reconnectAttempts = 0;
|
||||
};
|
||||
|
||||
this.ws.onmessage = (event) => {
|
||||
this.handleMessage(event.data);
|
||||
this.handleMessage(event.data as string);
|
||||
};
|
||||
|
||||
this.ws.onerror = (error) => {
|
||||
console.error('Challenge WebSocket error:', error);
|
||||
this.ws.onerror = () => {
|
||||
// onclose fires right after, handles reconnect
|
||||
};
|
||||
|
||||
this.ws.onclose = () => {
|
||||
console.log('Challenge WebSocket disconnected');
|
||||
this.ws = null;
|
||||
this.attemptReconnect();
|
||||
if (!this.intentionalClose) {
|
||||
this.attemptReconnect();
|
||||
}
|
||||
};
|
||||
} catch (error) {
|
||||
console.error('Failed to create WebSocket:', error);
|
||||
} catch {
|
||||
this.attemptReconnect();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Close the WebSocket connection
|
||||
*/
|
||||
disconnect(): void {
|
||||
this.intentionalClose = true;
|
||||
this.reconnectAttempts = 0;
|
||||
if (this.ws) {
|
||||
this.ws.close();
|
||||
this.ws = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a message through WebSocket
|
||||
*/
|
||||
send(message: any): void {
|
||||
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
|
||||
this.ws.send(JSON.stringify(message));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle incoming WebSocket messages
|
||||
*/
|
||||
private handleMessage(data: string): void {
|
||||
let message: Record<string, unknown>;
|
||||
try {
|
||||
const message = JSON.parse(data);
|
||||
|
||||
if (!message.type) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (message.type) {
|
||||
case 'challenge.received':
|
||||
if (message.challenge) {
|
||||
this.challengeEventService.onChallengeReceived(message.challenge as Challenge);
|
||||
}
|
||||
break;
|
||||
|
||||
case 'challenge.accepted':
|
||||
if (message.challenge) {
|
||||
this.challengeEventService.onChallengeAccepted(message.challenge as Challenge);
|
||||
}
|
||||
break;
|
||||
|
||||
case 'challenge.declined':
|
||||
if (message.challengeId) {
|
||||
this.challengeEventService.removeChallenge(message.challengeId);
|
||||
}
|
||||
break;
|
||||
|
||||
case 'challenge.expired':
|
||||
if (message.challengeId) {
|
||||
this.challengeEventService.removeChallenge(message.challengeId);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
console.debug('Unknown challenge message type:', message.type);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Failed to parse WebSocket message:', error);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to reconnect to WebSocket
|
||||
*/
|
||||
private attemptReconnect(): void {
|
||||
if (this.reconnectAttempts >= this.maxReconnectAttempts) {
|
||||
console.error('Max WebSocket reconnection attempts reached');
|
||||
message = JSON.parse(data) as Record<string, unknown>;
|
||||
} catch {
|
||||
return;
|
||||
}
|
||||
|
||||
this.reconnectAttempts++;
|
||||
console.log(`Attempting WebSocket reconnect (${this.reconnectAttempts}/${this.maxReconnectAttempts})...`);
|
||||
switch (message['type']) {
|
||||
case 'CONNECTED':
|
||||
break;
|
||||
|
||||
setTimeout(() => {
|
||||
this.connect();
|
||||
}, this.reconnectDelay);
|
||||
case 'challengeCreated': {
|
||||
const challengeId = message['challengeId'] as string | undefined;
|
||||
if (challengeId) {
|
||||
this.challengeService.getChallenge(challengeId).subscribe({
|
||||
next: challenge => this.challengeEventService.onChallengeReceived(challenge),
|
||||
error: () => { /* challenge may have already expired */ }
|
||||
});
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 'challengeAccepted': {
|
||||
const challengeId = message['challengeId'] as string | undefined;
|
||||
const gameId = message['gameId'] as string | undefined;
|
||||
if (challengeId) {
|
||||
this.challengeEventService.removeChallenge(challengeId);
|
||||
}
|
||||
if (gameId) {
|
||||
void this.router.navigate(['/game', gameId]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 'challengeDeclined':
|
||||
case 'challengeExpired':
|
||||
case 'challengeCancelled': {
|
||||
const challengeId = message['challengeId'] as string | undefined;
|
||||
if (challengeId) {
|
||||
this.challengeEventService.removeChallenge(challengeId);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private attemptReconnect(): void {
|
||||
if (this.intentionalClose || this.reconnectAttempts >= this.maxReconnectAttempts) return;
|
||||
this.reconnectAttempts++;
|
||||
setTimeout(() => { this.connect(); }, this.reconnectDelay);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,8 +77,7 @@ export class GameApiService {
|
||||
}
|
||||
|
||||
streamGame(gameId: string): Observable<GameStreamEvent> {
|
||||
const wsUrl = `${this.resolveWsBase()}${this.apiPath}/${gameId}/stream`;
|
||||
const fallbackUrl = `${this.apiBase}${this.apiPath}/${gameId}/stream`;
|
||||
return this.streamHandler.createGameStream(wsUrl, fallbackUrl, gameId);
|
||||
const wsUrl = `${this.resolveWsBase()}${this.apiPath}/${gameId}/ws`;
|
||||
return this.streamHandler.createGameStream(wsUrl, gameId);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
import { Injectable } from '@angular/core';
|
||||
|
||||
const STORAGE_KEY = 'nowchess.games';
|
||||
const MAX_ENTRIES = 50;
|
||||
|
||||
interface GameEntry {
|
||||
id: string;
|
||||
addedAt: number;
|
||||
}
|
||||
|
||||
@Injectable({ providedIn: 'root' })
|
||||
export class GameHistoryService {
|
||||
recordGame(gameId: string): void {
|
||||
const entries = this.load().filter((e) => e.id !== gameId);
|
||||
entries.unshift({ id: gameId, addedAt: Date.now() });
|
||||
this.save(entries.slice(0, MAX_ENTRIES));
|
||||
}
|
||||
|
||||
getGameIds(): string[] {
|
||||
return this.load().map((e) => e.id);
|
||||
}
|
||||
|
||||
removeGame(gameId: string): void {
|
||||
this.save(this.load().filter((e) => e.id !== gameId));
|
||||
}
|
||||
|
||||
private load(): GameEntry[] {
|
||||
try {
|
||||
const raw = localStorage.getItem(STORAGE_KEY);
|
||||
return raw ? (JSON.parse(raw) as GameEntry[]) : [];
|
||||
} catch {
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
private save(entries: GameEntry[]): void {
|
||||
localStorage.setItem(STORAGE_KEY, JSON.stringify(entries));
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,7 @@ export class GameStreamService {
|
||||
private readonly destroyRef = inject(DestroyRef);
|
||||
private streamSubscription: Subscription | null = null;
|
||||
private pollSubscription: Subscription | null = null;
|
||||
private lastGameStateHash: string | null = null;
|
||||
|
||||
startStreaming(
|
||||
gameId: string,
|
||||
@@ -20,7 +21,10 @@ export class GameStreamService {
|
||||
.streamGame(gameId)
|
||||
.pipe(takeUntilDestroyed(this.destroyRef))
|
||||
.subscribe({
|
||||
next: (event) => onEvent(event),
|
||||
next: (event) => {
|
||||
this.lastGameStateHash = JSON.stringify(event);
|
||||
onEvent(event);
|
||||
},
|
||||
error: () => {
|
||||
onStreamError();
|
||||
this.startPolling(gameId, onEvent);
|
||||
@@ -37,7 +41,7 @@ export class GameStreamService {
|
||||
return;
|
||||
}
|
||||
|
||||
this.pollSubscription = interval(1500)
|
||||
this.pollSubscription = interval(5000)
|
||||
.pipe(
|
||||
startWith(0),
|
||||
switchMap(() => this.gameApi.getGame(gameId)),
|
||||
@@ -45,11 +49,16 @@ export class GameStreamService {
|
||||
)
|
||||
.subscribe({
|
||||
next: (game) => {
|
||||
const event: GameStreamEvent = {
|
||||
type: 'gameFull',
|
||||
game
|
||||
};
|
||||
onEvent(event);
|
||||
// Only emit if game state changed to avoid unnecessary updates
|
||||
const stateHash = JSON.stringify(game.state);
|
||||
if (this.lastGameStateHash !== stateHash) {
|
||||
this.lastGameStateHash = stateHash;
|
||||
const event: GameStreamEvent = {
|
||||
type: 'gameFull',
|
||||
game
|
||||
};
|
||||
onEvent(event);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -59,5 +68,6 @@ export class GameStreamService {
|
||||
this.pollSubscription?.unsubscribe();
|
||||
this.streamSubscription = null;
|
||||
this.pollSubscription = null;
|
||||
this.lastGameStateHash = null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,26 +2,14 @@ import { Injectable } from '@angular/core';
|
||||
import { Observable } from 'rxjs';
|
||||
import { GameStreamEvent, ErrorEvent } from '../models/game.models';
|
||||
|
||||
const WS_CONNECT_TIMEOUT_MS = 3000;
|
||||
|
||||
@Injectable({ providedIn: 'root' })
|
||||
export class StreamHandlerService {
|
||||
createGameStream(wsUrl: string, fallbackUrl: string, gameId: string): Observable<GameStreamEvent> {
|
||||
createGameStream(wsUrl: string, gameId: string): Observable<GameStreamEvent> {
|
||||
return new Observable<GameStreamEvent>((observer) => {
|
||||
const ws = new WebSocket(wsUrl);
|
||||
const abortController = new AbortController();
|
||||
let connected = false;
|
||||
let fallbackActive = false;
|
||||
|
||||
const parseEvent = (raw: string): GameStreamEvent | null => {
|
||||
if (!raw.trim()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
try {
|
||||
return JSON.parse(raw) as GameStreamEvent;
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
const emitErrorEvent = (message: string): void => {
|
||||
const errorEvent: ErrorEvent = {
|
||||
@@ -31,90 +19,51 @@ export class StreamHandlerService {
|
||||
observer.next(errorEvent);
|
||||
};
|
||||
|
||||
const startNdjsonFallback = async (): Promise<void> => {
|
||||
if (fallbackActive) {
|
||||
return;
|
||||
}
|
||||
|
||||
fallbackActive = true;
|
||||
console.log(`[StreamHandler] NDJSON fallback started for ${gameId}, URL:`, fallbackUrl);
|
||||
|
||||
try {
|
||||
const response = await fetch(fallbackUrl, {
|
||||
headers: { Accept: 'application/x-ndjson' },
|
||||
signal: abortController.signal
|
||||
});
|
||||
|
||||
if (!response.ok || !response.body) {
|
||||
console.error(`[StreamHandler] NDJSON fetch failed: HTTP ${response.status}`);
|
||||
emitErrorEvent(`Unable to open stream: HTTP ${response.status}`);
|
||||
observer.complete();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(`[StreamHandler] NDJSON stream connected for ${gameId}`);
|
||||
const reader = response.body.getReader();
|
||||
const decoder = new TextDecoder();
|
||||
let buffer = '';
|
||||
|
||||
while (true) {
|
||||
const { value, done } = await reader.read();
|
||||
if (done) {
|
||||
break;
|
||||
}
|
||||
|
||||
buffer += decoder.decode(value, { stream: true });
|
||||
const lines = buffer.split('\n');
|
||||
buffer = lines.pop() ?? '';
|
||||
|
||||
for (const line of lines) {
|
||||
const event = parseEvent(line);
|
||||
if (event) {
|
||||
observer.next(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
observer.complete();
|
||||
} catch (error) {
|
||||
if ((error as Error).name !== 'AbortError') {
|
||||
emitErrorEvent((error as Error).message);
|
||||
observer.error(error);
|
||||
}
|
||||
}
|
||||
const failAndComplete = (reason: string): void => {
|
||||
console.warn(`[StreamHandler] WebSocket failed for ${gameId}: ${reason}`);
|
||||
emitErrorEvent(reason);
|
||||
observer.complete();
|
||||
};
|
||||
|
||||
const connectionTimeoutId = setTimeout(() => {
|
||||
if (!connected) {
|
||||
ws.close();
|
||||
failAndComplete('WebSocket connection timed out — falling back to polling');
|
||||
}
|
||||
}, WS_CONNECT_TIMEOUT_MS);
|
||||
|
||||
ws.onopen = () => {
|
||||
connected = true;
|
||||
clearTimeout(connectionTimeoutId);
|
||||
console.log(`[StreamHandler] WebSocket connected for ${gameId}`);
|
||||
};
|
||||
|
||||
ws.onmessage = (message) => {
|
||||
const payload = typeof message.data === 'string' ? message.data : '';
|
||||
const event = parseEvent(payload);
|
||||
if (event) {
|
||||
if (!payload.trim()) return;
|
||||
try {
|
||||
const event = JSON.parse(payload) as GameStreamEvent;
|
||||
observer.next(event);
|
||||
} catch {
|
||||
// ignore malformed frames
|
||||
}
|
||||
};
|
||||
|
||||
ws.onerror = (error) => {
|
||||
console.warn(`[StreamHandler] WebSocket error for ${gameId}, attempting NDJSON fallback:`, error);
|
||||
ws.onerror = () => {
|
||||
clearTimeout(connectionTimeoutId);
|
||||
if (!connected) {
|
||||
void startNdjsonFallback();
|
||||
failAndComplete('WebSocket connection error — falling back to polling');
|
||||
}
|
||||
};
|
||||
|
||||
ws.onclose = () => {
|
||||
console.warn(`[StreamHandler] WebSocket closed for ${gameId}, connected=${connected}`);
|
||||
if (!connected) {
|
||||
console.log(`[StreamHandler] Starting NDJSON fallback for ${gameId}`);
|
||||
void startNdjsonFallback();
|
||||
} else {
|
||||
clearTimeout(connectionTimeoutId);
|
||||
if (connected) {
|
||||
observer.complete();
|
||||
}
|
||||
};
|
||||
|
||||
return () => {
|
||||
abortController.abort();
|
||||
ws.close();
|
||||
};
|
||||
});
|
||||
|
||||
@@ -2,6 +2,7 @@ export const environment = {
|
||||
production: false,
|
||||
apiBaseUrl: '',
|
||||
accountServiceUrl: '',
|
||||
wsBaseUrl: 'ws://localhost:8080',
|
||||
wsBaseUrl: '',
|
||||
userWsBaseUrl: 'ws://localhost:8084',
|
||||
apiPath: '/api/board/game'
|
||||
};
|
||||
|
||||
@@ -7,5 +7,6 @@ export const environment = {
|
||||
apiBaseUrl: runtimeConfig.apiUrl || 'https://st.nowchess.janis-eccarius.de',
|
||||
accountServiceUrl: runtimeConfig.apiUrl || 'https://st.nowchess.janis-eccarius.de',
|
||||
wsBaseUrl: runtimeConfig.wsUrl || 'wss://st.nowchess.janis-eccarius.de',
|
||||
userWsBaseUrl: runtimeConfig.wsUrl || 'wss://st.nowchess.janis-eccarius.de',
|
||||
apiPath: '/api/board/game'
|
||||
};
|
||||
|
||||
@@ -7,5 +7,6 @@ export const environment = {
|
||||
apiBaseUrl: runtimeConfig.apiUrl || '',
|
||||
accountServiceUrl: runtimeConfig.apiUrl || '',
|
||||
wsBaseUrl: runtimeConfig.wsUrl,
|
||||
userWsBaseUrl: runtimeConfig.wsUrl,
|
||||
apiPath: '/api/board/game'
|
||||
};
|
||||
|
||||
@@ -6,6 +6,9 @@
|
||||
<base href="/">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<link rel="icon" type="image/x-icon" href="favicon.ico">
|
||||
<link rel="preconnect" href="https://fonts.googleapis.com">
|
||||
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
|
||||
<link href="https://fonts.googleapis.com/css2?family=Space+Grotesk:wght@400;500;600;700&family=JetBrains+Mono:wght@400;500;600&display=swap" rel="stylesheet">
|
||||
<script src="/env.js" defer></script>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
+4
-3
@@ -5,11 +5,12 @@
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
/* Light Mode (Default) */
|
||||
/* Light Mode (Default) — sunset gradient palette */
|
||||
html:not([data-theme='dark']),
|
||||
html:not([data-theme='dark']) body {
|
||||
background: linear-gradient(160deg, var(--color-primary-light), var(--color-secondary-mint));
|
||||
color: var(--color-text-primary);
|
||||
background: linear-gradient(180deg, #1a1838 0%, #2e2050 25%, #4a2962 45%, #8b3a6b 65%, #d44d4a 85%, #ff6b3d 100%);
|
||||
background-attachment: fixed;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
html:not([data-theme='dark']) body::before {
|
||||
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
MAJOR=0
|
||||
MINOR=1
|
||||
PATCH=0
|
||||
MINOR=2
|
||||
PATCH=3
|
||||
|
||||
Reference in New Issue
Block a user