2d07f1f75af585da5c174d39f86af00049dbf3f8
Remove unnecessary if/else check (lines 49-50) that could never be true. DefaultRules.applyMove always calls .withMove(move) on the context, so finalCtx.moves is always populated when game.moves.nonEmpty. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Description
No description provided
Languages
Scala
80.3%
Python
14.6%
Bru
3.5%
HTML
1%
Shell
0.2%
Other
0.2%