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11 Commits
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|---|---|---|---|
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| bb6355d9ed | |||
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| d73b4f396b | |||
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| 39898ed03b | |||
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| 06f27d6813 | |||
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7c8cf6503b | ||
| f05f10ea56 |
22
CHANGELOG.md
22
CHANGELOG.md
@@ -93,3 +93,25 @@
|
||||
### Features
|
||||
|
||||
* FRO-24 Create Played Cards Component ([#17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/17)) ([21db939](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/21db939d342c72f5ad5fad3b4f873e902d1e5a0f))
|
||||
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.10.0...0.0.0) (2025-12-10)
|
||||
|
||||
### Features
|
||||
|
||||
* **ui:** FRO-13 User Component ([#18](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/18)) ([f05f10e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/f05f10ea56b21f15cefbc76277ead5806eb1cf18))
|
||||
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.11.0...0.0.0) (2025-12-10)
|
||||
|
||||
### Features
|
||||
|
||||
* FRO-25 Create Game Info Component ([#19](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/19)) ([06f27d6](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/06f27d6813f625af25e734de3dcbcf07b10f3a1a))
|
||||
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.12.0...0.0.0) (2025-12-10)
|
||||
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.12.1...0.0.0) (2025-12-11)
|
||||
|
||||
### Features
|
||||
|
||||
* **ui:** FRO-35 Animations ([#22](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/22)) ([d73b4f3](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/d73b4f396be89b4f8ce2a446afe47c604cfe8598))
|
||||
## [0.0.0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/compare/0.13.0...0.0.0) (2025-12-15)
|
||||
|
||||
### Features
|
||||
|
||||
* **ui:** FRO-34 Lobby ([#21](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/21)) ([bb6355d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/bb6355d9ed6745b4852a52040d880ee1dcc6d797))
|
||||
* **ui:** FRO-5 Animation Card Played ([#23](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/issues/23)) ([70a44fd](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend/commit/70a44fd1ea119d43f875e6cfac56fb25747d8913))
|
||||
|
||||
2
env.d.ts
vendored
2
env.d.ts
vendored
@@ -1,7 +1,7 @@
|
||||
/// <reference types="vite/client" />
|
||||
|
||||
declare global {
|
||||
interface Window { __RUNTIME_CONFIG__?: { API_URL?: string } }
|
||||
interface Window { __RUNTIME_CONFIG__?: { API_URL?: string; WEBSOCKET_URL?: string } }
|
||||
}
|
||||
|
||||
export {};
|
||||
|
||||
25
package-lock.json
generated
25
package-lock.json
generated
@@ -10,6 +10,7 @@
|
||||
"dependencies": {
|
||||
"@quasar/extras": "^1.17.0",
|
||||
"@tsparticles/vue3": "~3.0.1",
|
||||
"animate.css": "^4.1.1",
|
||||
"axios": "^1.13.2",
|
||||
"pinia": "^3.0.4",
|
||||
"quasar": "^2.18.6",
|
||||
@@ -73,7 +74,6 @@
|
||||
"integrity": "sha512-e7jT4DxYvIDLk1ZHmU/m/mB19rex9sv0c2ftBtjSBv+kVM/902eh0fINUzD7UwLLNR+jU585GxUJ8/EBfAM5fw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@babel/code-frame": "^7.27.1",
|
||||
"@babel/generator": "^7.28.5",
|
||||
@@ -2574,7 +2574,6 @@
|
||||
"integrity": "sha512-GNWcUTRBgIRJD5zj+Tq0fKOJ5XZajIiBroOF0yvj2bSU1WvNdYS/dn9UxwsujGW4JX06dnHyjV2y9rRaybH0iQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"undici-types": "~7.16.0"
|
||||
}
|
||||
@@ -2625,7 +2624,6 @@
|
||||
"integrity": "sha512-PC0PDZfJg8sP7cmKe6L3QIL8GZwU5aRvUFedqSIpw3B+QjRSUZeeITC2M5XKeMXEzL6wccN196iy3JLwKNvDVA==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@typescript-eslint/scope-manager": "8.48.1",
|
||||
"@typescript-eslint/types": "8.48.1",
|
||||
@@ -2843,7 +2841,6 @@
|
||||
"integrity": "sha512-iHmwV3QcVGGvSC1BG5bZ4z6iwa1SOpAPWmnjOErd4Ske+lZua5K9TtAVdx0gMBClJ28DViCbSmZitjWZsWO3LA==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@rolldown/pluginutils": "1.0.0-beta.50"
|
||||
},
|
||||
@@ -3230,7 +3227,6 @@
|
||||
"integrity": "sha512-NZyJarBfL7nWwIq+FDL6Zp/yHEhePMNnnJ0y3qfieCrmNvYct8uvtiV41UvlSe6apAfk0fY1FbWx+NwfmpvtTg==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"bin": {
|
||||
"acorn": "bin/acorn"
|
||||
},
|
||||
@@ -3272,6 +3268,12 @@
|
||||
"dev": true,
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/animate.css": {
|
||||
"version": "4.1.1",
|
||||
"resolved": "https://registry.npmjs.org/animate.css/-/animate.css-4.1.1.tgz",
|
||||
"integrity": "sha512-+mRmCTv6SbCmtYJCN4faJMNFVNN5EuCTTprDTAo7YzIGji2KADmakjVA3+8mVDkZ2Bf09vayB35lSQIex2+QaQ==",
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/ansi-styles": {
|
||||
"version": "4.3.0",
|
||||
"resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-4.3.0.tgz",
|
||||
@@ -3316,7 +3318,6 @@
|
||||
"resolved": "https://registry.npmjs.org/axios/-/axios-1.13.2.tgz",
|
||||
"integrity": "sha512-VPk9ebNqPcy5lRGuSlKx752IlDatOjT9paPlm8A7yOuW2Fbvp4X3JznJtT4f0GzGLLiWE9W8onz51SqLYwzGaA==",
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"follow-redirects": "^1.15.6",
|
||||
"form-data": "^4.0.4",
|
||||
@@ -3399,7 +3400,6 @@
|
||||
}
|
||||
],
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"baseline-browser-mapping": "^2.9.0",
|
||||
"caniuse-lite": "^1.0.30001759",
|
||||
@@ -3867,7 +3867,6 @@
|
||||
"integrity": "sha512-BhHmn2yNOFA9H9JmmIVKJmd288g9hrVRDkdoIgRCRuSySRUHH7r/DI6aAXW9T1WwUuY3DFgrcaqB+deURBLR5g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@eslint-community/eslint-utils": "^4.8.0",
|
||||
"@eslint-community/regexpp": "^4.12.1",
|
||||
@@ -3928,7 +3927,6 @@
|
||||
"integrity": "sha512-82GZUjRS0p/jganf6q1rEO25VSoHH0hKPCTrgillPjdI/3bgBhAE1QzHrHTizjpRvy6pGAvKjDJtk2pF9NDq8w==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"bin": {
|
||||
"eslint-config-prettier": "bin/cli.js"
|
||||
},
|
||||
@@ -3976,7 +3974,6 @@
|
||||
"integrity": "sha512-SbR9ZBUFKgvWAbq3RrdCtWaW0IKm6wwUiApxf3BVTNfqUIo4IQQmreMg2iHFJJ6C/0wss3LXURBJ1OwS/MhFcQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@eslint-community/eslint-utils": "^4.4.0",
|
||||
"natural-compare": "^1.4.0",
|
||||
@@ -4658,7 +4655,6 @@
|
||||
"integrity": "sha512-ekilCSN1jwRvIbgeg/57YFh8qQDNbwDb9xT/qu2DAHbFFZUicIl4ygVaAvzveMhMVr3LnpSKTNnwt8PoOfmKhQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"bin": {
|
||||
"jiti": "lib/jiti-cli.mjs"
|
||||
}
|
||||
@@ -5344,7 +5340,6 @@
|
||||
"integrity": "sha512-I7AIg5boAr5R0FFtJ6rCfD+LFsWHp81dolrFD8S79U9tb8Az2nGrJncnMSnys+bpQJfRUzqs9hnA81OAA3hCuQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"bin": {
|
||||
"prettier": "bin/prettier.cjs"
|
||||
},
|
||||
@@ -5389,7 +5384,6 @@
|
||||
"resolved": "https://registry.npmjs.org/quasar/-/quasar-2.18.6.tgz",
|
||||
"integrity": "sha512-ZlK+vJXOBPSFDCNQDBDNwSI+AHoqaFPxK8ve6mhsYLhMKWI5b8zsGY9VU1xYjngO2aBvU4fvGWXy4tTbzrBk8Q==",
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">= 10.18.1",
|
||||
"npm": ">= 6.13.4",
|
||||
@@ -6150,7 +6144,6 @@
|
||||
"integrity": "sha512-5gTmgEY/sqK6gFXLIsQNH19lWb4ebPDLA4SdLP7dsWkIXHWlG66oPuVvXSGFPppYZz8ZDZq0dYYrbHfBCVUb1Q==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
},
|
||||
@@ -6255,7 +6248,6 @@
|
||||
"integrity": "sha512-jl1vZzPDinLr9eUt3J/t7V6FgNEw9QjvBPdysz9KfQDD41fQrC2Y4vKQdiaUpFT4bXlb1RHhLpp8wtm6M5TgSw==",
|
||||
"devOptional": true,
|
||||
"license": "Apache-2.0",
|
||||
"peer": true,
|
||||
"bin": {
|
||||
"tsc": "bin/tsc",
|
||||
"tsserver": "bin/tsserver"
|
||||
@@ -6386,7 +6378,6 @@
|
||||
"integrity": "sha512-tI2l/nFHC5rLh7+5+o7QjKjSR04ivXDF4jcgV0f/bTQ+OJiITy5S6gaynVsEM+7RqzufMnVbIon6Sr5x1SDYaQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"esbuild": "^0.25.0",
|
||||
"fdir": "^6.5.0",
|
||||
@@ -6637,7 +6628,6 @@
|
||||
"integrity": "sha512-5gTmgEY/sqK6gFXLIsQNH19lWb4ebPDLA4SdLP7dsWkIXHWlG66oPuVvXSGFPppYZz8ZDZq0dYYrbHfBCVUb1Q==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
},
|
||||
@@ -6657,7 +6647,6 @@
|
||||
"resolved": "https://registry.npmjs.org/vue/-/vue-3.5.25.tgz",
|
||||
"integrity": "sha512-YLVdgv2K13WJ6n+kD5owehKtEXwdwXuj2TTyJMsO7pSeKw2bfRNZGjhB7YzrpbMYj5b5QsUebHpOqR3R3ziy/g==",
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@vue/compiler-dom": "3.5.25",
|
||||
"@vue/compiler-sfc": "3.5.25",
|
||||
|
||||
11
package.json
11
package.json
@@ -17,14 +17,15 @@
|
||||
},
|
||||
"dependencies": {
|
||||
"@quasar/extras": "^1.17.0",
|
||||
"quasar": "^2.18.6",
|
||||
"vue": "^3.5.25",
|
||||
"vue-router": "^4.6.3",
|
||||
"tsparticles": "~3.9.1",
|
||||
"@tsparticles/vue3": "~3.0.1",
|
||||
"animate.css": "^4.1.1",
|
||||
"axios": "^1.13.2",
|
||||
"pinia": "^3.0.4",
|
||||
"quasar": "^2.18.6",
|
||||
"tsparticles": "~3.9.1",
|
||||
"vue": "^3.5.25",
|
||||
"vue-axios": "^3.5.2",
|
||||
"pinia": "^3.0.4"
|
||||
"vue-router": "^4.6.3"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@quasar/vite-plugin": "^1.10.0",
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
window.__RUNTIME_CONFIG__ = {
|
||||
API_URL: "http://localhost:9000"
|
||||
API_URL: "http://localhost:9000",
|
||||
WEBSOCKET_API_URL: "ws://localhost:9000/websocket"
|
||||
};
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
window.__RUNTIME_CONFIG__ = {
|
||||
API_URL: "${API_URL}"
|
||||
API_URL: "${API_URL}",
|
||||
WEBSOCKET_API_URL: "${WEBSOCKET_API_URL}"
|
||||
};
|
||||
|
||||
|
||||
80
src/components/Ingame.vue
Normal file
80
src/components/Ingame.vue
Normal file
@@ -0,0 +1,80 @@
|
||||
<script setup lang="ts">
|
||||
|
||||
import {useIngame} from "@/composables/useIngame.ts";
|
||||
import type {GameInfo} from "@/types/GameTypes.ts";
|
||||
import HandC from "@/components/ingame/HandC.vue";
|
||||
import GameInfoC from "@/components/ingame/GameInfoC.vue";
|
||||
import PlayedCardsC from "@/components/ingame/PlayedCardsC.vue";
|
||||
import ScoreboardC from "@/components/ingame/ScoreboardC.vue";
|
||||
import TurnC from "@/components/ingame/TurnC.vue";
|
||||
|
||||
const ig = useIngame()
|
||||
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<q-layout>
|
||||
<q-page-container>
|
||||
<q-page class="game-field-background vh-100 ingame-side-shadow">
|
||||
<div class="py-5 container-xxl">
|
||||
|
||||
<div class="fit row wrap justify-center items-center content-start">
|
||||
<div class="mt-5 ml-4 self-start col-2">
|
||||
<TurnC v-if="(ig.data as GameInfo)?.playerQueue" :queue="(ig.data as GameInfo).playerQueue!"/>
|
||||
</div>
|
||||
|
||||
<div class="text-center col-6">
|
||||
<ScoreboardC v-if="(ig.data as GameInfo)?.currentRound" :current-round="(ig.data as GameInfo).currentRound!" />
|
||||
</div>
|
||||
|
||||
|
||||
<div class="mt-5 ml-4 self-end col-2" style="margin-left: 6em">
|
||||
<GameInfoC v-if="(ig.data as GameInfo)?.currentRound"
|
||||
:first-card="(ig.data as GameInfo).currentTrick?.firstCard ?? null"
|
||||
:trumpsuit="(ig.data as GameInfo).currentRound!.trumpSuit"/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="fit row wrap justify-center items-center content-start">
|
||||
<div class="mt-4 ml-4 col-3 justify-content-center">
|
||||
<div class="d-flex justify-content-center g-3 mb-5">
|
||||
<PlayedCardsC v-if="(ig.data as GameInfo)?.currentTrick" :trick="(ig.data as GameInfo).currentTrick!" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="q-gutter-sm mt-4 bottom-div justify-content-center row" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
|
||||
<div class="flex justify-center col-12">
|
||||
<HandC v-if="(ig.data as GameInfo)?.hand && (ig.data as GameInfo)?.self"/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</q-page>
|
||||
</q-page-container>
|
||||
</q-layout>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.game-field-background {
|
||||
background-image: var(--body-background-color);
|
||||
background-repeat: no-repeat;
|
||||
background-size: cover;
|
||||
max-width: 1400px;
|
||||
margin: 0 auto;
|
||||
min-height: 100vh;
|
||||
}
|
||||
.ingame-side-shadow {
|
||||
box-shadow: 0 1px 15px 0 #000000
|
||||
}
|
||||
.bottom-div {
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
max-width: 1400px;
|
||||
width: 100%;
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
padding: 10px;
|
||||
}
|
||||
</style>
|
||||
@@ -39,12 +39,20 @@ const navigateTo = (routeName: string) => {
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="row q-col-gutter-md justify-center" style="width: 100%; max-width: 1000px;">
|
||||
<transition-group
|
||||
appear
|
||||
enter-active-class="animate__animated animate__fadeIn"
|
||||
leave-active-class="animate__animated animate__fadeOut"
|
||||
|
||||
tag="div"
|
||||
class="row q-col-gutter-md justify-center"
|
||||
style="width: 100%; max-width: 1000px;"
|
||||
>
|
||||
<div
|
||||
v-for="(item, index) in menuItems"
|
||||
:key="index"
|
||||
class="col-12 col-sm-6 col-md-4"
|
||||
:style="{ animationDuration: '1.6s', animationDelay: `${index * 0.3 + 0.5}s` }"
|
||||
>
|
||||
<q-card
|
||||
class="menu-card bg-dark text-white q-pa-sm cursor-pointer"
|
||||
@@ -68,7 +76,7 @@ const navigateTo = (routeName: string) => {
|
||||
</q-card-section>
|
||||
</q-card>
|
||||
</div>
|
||||
</div>
|
||||
</transition-group>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
@@ -77,7 +85,6 @@ const navigateTo = (routeName: string) => {
|
||||
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||
}
|
||||
|
||||
/* Hover-Effekt für die Karten */
|
||||
.menu-card:hover {
|
||||
transform: translateY(-5px);
|
||||
background-color: #2c3e50 !important;
|
||||
|
||||
81
src/components/User.vue
Normal file
81
src/components/User.vue
Normal file
@@ -0,0 +1,81 @@
|
||||
<script setup lang="ts">
|
||||
import { useUserInfo } from "@/composables/useUserInfo.ts";
|
||||
import { useRouter } from 'vue-router';
|
||||
import {useQuasar} from "quasar";
|
||||
import axios from "axios";
|
||||
|
||||
const api = window?.__RUNTIME_CONFIG__?.API_URL;
|
||||
const $q = useQuasar()
|
||||
let userinfo = useUserInfo();
|
||||
const router = useRouter();
|
||||
|
||||
const handleLogoff = () => {
|
||||
|
||||
axios.post(`${api}/logout`, {}, {withCredentials: true}).then((response) => {
|
||||
const responseData = response.data
|
||||
console.log("Response" + responseData.status)
|
||||
$q.notify({
|
||||
message: `You successfully logged out!`,
|
||||
color: 'green-6',
|
||||
icon: 'check_circle',
|
||||
position: 'top'
|
||||
});
|
||||
router.push({ name: 'login' });
|
||||
}).catch((err) => {
|
||||
console.log("ERROR:" + err)
|
||||
$q.notify({
|
||||
message: `Something went wrong`,
|
||||
color: 'red-6',
|
||||
icon: 'cancel',
|
||||
position: 'top'
|
||||
});
|
||||
})
|
||||
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="row items-center q-gutter-x-md">
|
||||
|
||||
<div
|
||||
v-if="userinfo.username"
|
||||
class="text-body1 text-weight-medium row items-center q-gutter-x-sm cursor-pointer relative-position"
|
||||
>
|
||||
<div id="user-menu-target" class="row items-center q-gutter-x-sm" style="min-width: 150px">
|
||||
<q-icon name="account_circle" size="md" />
|
||||
<span>{{ userinfo.username }}</span>
|
||||
<q-icon name="arrow_drop_down" size="sm" />
|
||||
</div>
|
||||
|
||||
<q-menu
|
||||
target="#user-menu-target"
|
||||
anchor="bottom right"
|
||||
self="top right"
|
||||
>
|
||||
<q-list style="max-width: 150px" class="bg-dark">
|
||||
<q-item
|
||||
clickable
|
||||
v-close-popup
|
||||
@click="handleLogoff"
|
||||
class="text-negative"
|
||||
>
|
||||
<q-item-section avatar>
|
||||
<q-icon name="logout" color="negative" />
|
||||
</q-item-section>
|
||||
<q-item-section>Log Off</q-item-section>
|
||||
</q-item>
|
||||
</q-list>
|
||||
</q-menu>
|
||||
</div>
|
||||
|
||||
<div v-else class="text-caption text-grey-4">
|
||||
Not Logged In
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</template>
|
||||
<style scoped>
|
||||
#user-menu-target:hover {
|
||||
opacity: 0.8;
|
||||
}
|
||||
</style>
|
||||
55
src/components/ingame/GameInfoC.vue
Normal file
55
src/components/ingame/GameInfoC.vue
Normal file
@@ -0,0 +1,55 @@
|
||||
<script lang="ts" setup>
|
||||
import type {Card} from "@/types/GameSubTypes.ts";
|
||||
import {computed, toRefs} from "vue";
|
||||
|
||||
const props = defineProps<{
|
||||
trumpsuit: Card
|
||||
firstCard: Card | null
|
||||
}>()
|
||||
const {trumpsuit, firstCard} = toRefs(props)
|
||||
|
||||
|
||||
|
||||
const trumpName = computed(() => {
|
||||
switch (trumpsuit.value.identifier.charAt(1) as string) {
|
||||
case 'S':
|
||||
return 'Spades'
|
||||
case 'H':
|
||||
return 'Hearts'
|
||||
case 'D':
|
||||
return 'Diamonds'
|
||||
case 'C':
|
||||
return 'Clubs'
|
||||
default:
|
||||
return 'Unknown'
|
||||
}
|
||||
})
|
||||
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div>
|
||||
<div class="q-mb-sm">
|
||||
<div class="text-h6 q-mb-xs q-font-medium">Trumpsuit</div>
|
||||
<div id="trumpsuit" class="text-h5 text-primary">{{ trumpName }}</div>
|
||||
</div>
|
||||
|
||||
<div class="q-mt-md">
|
||||
<div class="text-subtitle1 q-mb-xs q-font-medium">First Card</div>
|
||||
<div id="first-card-container" class="q-pa-sm rounded shadow-2"
|
||||
style="display:inline-block;">
|
||||
<q-img v-if="firstCard" :src="firstCard.path" alt="First Card" class="firstbox"
|
||||
style="width: 80px; border-radius: 6px;"/>
|
||||
<q-img v-else src="/images/cards/1B.png" alt="First Card" class="firstbox"
|
||||
style="width: 80px; border-radius: 6px;"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.firstbox {
|
||||
width: 80px;
|
||||
border-radius: 6px;
|
||||
}
|
||||
</style>
|
||||
@@ -1,110 +0,0 @@
|
||||
<script lang="ts" setup>
|
||||
import {toRefs} from 'vue'
|
||||
import type {Hand, Player} from "@/types/GameSubTypes.ts";
|
||||
|
||||
const props = defineProps<{
|
||||
hand: Hand
|
||||
isHandInactive?: boolean
|
||||
self: Player | null
|
||||
}>()
|
||||
|
||||
const emit = defineEmits<{
|
||||
(e: 'play-card', idx: number): void
|
||||
(e: 'skip-dog'): void
|
||||
}>()
|
||||
|
||||
const { hand, isHandInactive, self } = toRefs(props)
|
||||
|
||||
function handlePlayCard(idx: number | null) {
|
||||
if (idx === null) return
|
||||
if (isHandInactive?.value) return
|
||||
emit('play-card', idx)
|
||||
}
|
||||
|
||||
function handleSkipDogLife() {
|
||||
emit('skip-dog')
|
||||
}
|
||||
|
||||
function getCardImagePath(cardPath: string) {
|
||||
if (!cardPath) return ''
|
||||
if (cardPath.includes('://') || cardPath.startsWith('/')) return cardPath
|
||||
return `/${cardPath}`
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="bottom-div hand-container">
|
||||
<div id="card-slide" :class="'ingame-cards-slide ' + (isHandInactive ? 'inactive' : '' )">
|
||||
<div class="cards-row">
|
||||
<div v-for="card in hand.cards" :key="card.identifier" class="handcard">
|
||||
<div class="card-btn" @click="handlePlayCard(card.idx)" aria-label="Play card">
|
||||
<q-img :src="getCardImagePath(card.path)" :alt="card.identifier" class="card" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div v-if="self?.dogLife" class="dog-actions">
|
||||
<q-btn color="negative" label="Skip Turn" @click="handleSkipDogLife" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.bottom-div {
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
max-width: 1400px;
|
||||
width: 100%;
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
padding: 10px;
|
||||
}
|
||||
.hand-container {
|
||||
margin-left: 0;
|
||||
margin-right: 0;
|
||||
}
|
||||
.ingame-cards-slide {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
.cards-row {
|
||||
display: flex;
|
||||
flex-wrap: nowrap;
|
||||
gap: 8px;
|
||||
align-items: flex-end;
|
||||
justify-content: center;
|
||||
}
|
||||
.handcard {
|
||||
border-radius: 6px;
|
||||
}
|
||||
.card-btn {
|
||||
padding: 0;
|
||||
min-width: 0;
|
||||
border-radius: 6px;
|
||||
}
|
||||
.inactive {
|
||||
opacity: 0.6;
|
||||
pointer-events: none;
|
||||
}
|
||||
.dog-actions {
|
||||
margin-top: 8px;
|
||||
}
|
||||
.handcard :hover {
|
||||
box-shadow: 3px 3px 3px #000000;
|
||||
}
|
||||
.card {
|
||||
width:120px;
|
||||
border-radius:6px
|
||||
}
|
||||
|
||||
@media (max-height: 500px) {
|
||||
.card {
|
||||
width: 80px;
|
||||
border-radius: 4px;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
165
src/components/ingame/HandC.vue
Normal file
165
src/components/ingame/HandC.vue
Normal file
@@ -0,0 +1,165 @@
|
||||
<script lang="ts" setup>
|
||||
import {useWebSocket} from "@/composables/useWebsocket.ts";
|
||||
import {useIngame} from "@/composables/useIngame.ts";
|
||||
import type {GameInfo} from "@/types/GameTypes.ts";
|
||||
import {useQuasar} from "quasar";
|
||||
import { ref } from 'vue';
|
||||
|
||||
const wb = useWebSocket()
|
||||
const wi = useIngame()
|
||||
const $q = useQuasar();
|
||||
|
||||
const wiggleIdx = ref<number | null>(null)
|
||||
let wiggleTimer: ReturnType<typeof setTimeout> | null = null
|
||||
|
||||
function triggerWiggle(index: number) {
|
||||
// clear previous timer if any
|
||||
if (wiggleTimer) clearTimeout(wiggleTimer)
|
||||
wiggleIdx.value = index
|
||||
wiggleTimer = setTimeout(() => {
|
||||
wiggleIdx.value = null
|
||||
wiggleTimer = null
|
||||
}, 700)
|
||||
}
|
||||
|
||||
function handlePlayCard(index: number | null) {
|
||||
if (index === null) return
|
||||
|
||||
wb.sendAndWait("PlayCard", { cardindex: index }).catch((error) => {
|
||||
triggerWiggle(index)
|
||||
|
||||
$q.notify({
|
||||
message: error.message,
|
||||
color: "negative",
|
||||
position: "top"
|
||||
})
|
||||
|
||||
})
|
||||
}
|
||||
function onBeforeLeave(el: Element) {
|
||||
const element = el as HTMLElement;
|
||||
const { marginLeft, marginTop, width, height } = window.getComputedStyle(element);
|
||||
element.style.left = `${element.offsetLeft - parseFloat(marginLeft)}px`;
|
||||
element.style.top = `${element.offsetTop - parseFloat(marginTop)}px`;
|
||||
element.style.width = width;
|
||||
element.style.height = height;
|
||||
}
|
||||
function handleSkipDogLife() {
|
||||
//TODO: Add some animation or feedback for skipping turn
|
||||
}
|
||||
|
||||
function getCardImagePath(cardPath: string) {
|
||||
if (!cardPath) return ''
|
||||
if (cardPath.includes('://') || cardPath.startsWith('/')) return cardPath
|
||||
return `/${cardPath}`
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="hand-container">
|
||||
<div id="card-slide" class="ingame-cards-slide">
|
||||
<transition-group
|
||||
tag="div"
|
||||
class="cards-row"
|
||||
name="card-move"
|
||||
enter-active-class="animate__animated animate__fadeIn"
|
||||
@before-leave="onBeforeLeave"
|
||||
move-class="card-moving">
|
||||
<div v-for="card in (<GameInfo>wi.data)?.hand?.cards" :key="card.identifier" :class="['handcard', { wiggle: wiggleIdx === card.idx }]">
|
||||
<div class="card-btn" aria-label="Play card">
|
||||
<q-img :src="getCardImagePath(card.path)" v-on:click="handlePlayCard(card.idx)" :alt="card.identifier" class="card" />
|
||||
</div>
|
||||
</div>
|
||||
</transition-group>
|
||||
<div v-if="(<GameInfo>wi.data)?.self?.dogLife" class="dog-actions">
|
||||
<q-btn color="negative" label="Skip Turn" @click="handleSkipDogLife" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.bottom-div {
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
max-width: 1400px;
|
||||
width: 100%;
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
padding: 10px;
|
||||
}
|
||||
.hand-container {
|
||||
margin-left: 0;
|
||||
margin-right: 0;
|
||||
}
|
||||
.ingame-cards-slide {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
.cards-row {
|
||||
display: flex;
|
||||
flex-wrap: nowrap;
|
||||
gap: 8px;
|
||||
align-items: flex-end;
|
||||
justify-content: center;
|
||||
}
|
||||
.handcard {
|
||||
border-radius: 6px;
|
||||
}
|
||||
.card-btn {
|
||||
padding: 0;
|
||||
min-width: 0;
|
||||
border-radius: 6px;
|
||||
}
|
||||
.inactive {
|
||||
opacity: 0.6;
|
||||
pointer-events: none;
|
||||
}
|
||||
.dog-actions {
|
||||
margin-top: 8px;
|
||||
}
|
||||
.handcard :hover {
|
||||
box-shadow: 3px 3px 3px #000000;
|
||||
}
|
||||
.card {
|
||||
width:120px;
|
||||
border-radius:6px
|
||||
}
|
||||
.wiggle {
|
||||
animation: wiggle 700ms ease-in-out;
|
||||
}
|
||||
|
||||
@keyframes wiggle {
|
||||
0% { transform: translateY(0) rotate(0deg); }
|
||||
15% { transform: translateY(-8px) rotate(-6deg); }
|
||||
35% { transform: translateY(0) rotate(6deg); }
|
||||
55% { transform: translateY(-4px) rotate(-3deg); }
|
||||
75% { transform: translateY(0) rotate(2deg); }
|
||||
100% { transform: translateY(0) rotate(0deg); }
|
||||
}
|
||||
|
||||
@media (max-height: 500px) {
|
||||
.card {
|
||||
width: 80px;
|
||||
border-radius: 4px;
|
||||
}
|
||||
}
|
||||
.card-moving {
|
||||
transition: transform 0.5s ease;
|
||||
transition-delay: 1s;
|
||||
}
|
||||
.card-move-leave-active {
|
||||
position: absolute;
|
||||
transition: all 0.5s ease;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.card-move-leave-to {
|
||||
opacity: 0;
|
||||
transform: translateY(-400px);
|
||||
}
|
||||
</style>
|
||||
@@ -6,12 +6,15 @@ const props = defineProps<{ trick: Trick }>()
|
||||
const {trick } = toRefs(props)
|
||||
|
||||
const playedCards = computed(() => {
|
||||
return [...trick.value.cards].map(card => {
|
||||
return {
|
||||
cardId: card[1].path,
|
||||
player: card[0].name
|
||||
}
|
||||
})
|
||||
if (!trick.value) return []
|
||||
let result: { cardId: string, player: string }[] = []
|
||||
for (const key in trick.value.cards) {
|
||||
result.push({
|
||||
cardId: trick.value.cards[key]?.path ?? '',
|
||||
player: key
|
||||
})
|
||||
}
|
||||
return result;
|
||||
})
|
||||
|
||||
function getCardImagePath(cardPath: string) {
|
||||
@@ -1,15 +1,18 @@
|
||||
<script setup lang="ts">
|
||||
import type {Round} from "@/types/GameSubTypes.ts";
|
||||
import {computed, type ComputedRef} from "vue";
|
||||
|
||||
interface PlayerScore { name: string; tricks: number }
|
||||
const props = defineProps<{ currentRound: Round }>()
|
||||
const playerScores: PlayerScore[] = props.currentRound.playersIn.map(player => {
|
||||
return {
|
||||
name: player.name,
|
||||
tricks: props.currentRound.trickList.filter(trick => {
|
||||
return trick.winner?.id === player.id
|
||||
}).length
|
||||
}
|
||||
const playerScores: ComputedRef<PlayerScore[]> = computed(() => {
|
||||
return props.currentRound.playersIn.map(player => {
|
||||
return {
|
||||
name: player.name,
|
||||
tricks: props.currentRound.trickList.filter(trick => {
|
||||
return trick.winner?.id === player.id
|
||||
}).length
|
||||
}
|
||||
})
|
||||
})
|
||||
</script>
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
import {computed, toRefs} from 'vue'
|
||||
import type {PlayerQueue} from "@/types/GameSubTypes.ts";
|
||||
import {useIngame} from "@/composables/useIngame.ts";
|
||||
import type {GameInfo} from "@/types/GameTypes.ts";
|
||||
|
||||
const props = defineProps<{
|
||||
queue: PlayerQueue
|
||||
}>()
|
||||
|
||||
const safeNextPlayers = computed(() => props.queue.players ?? [])
|
||||
const ig = useIngame()
|
||||
const currentPlayer = computed(() => (<GameInfo>ig.data).playerQueue.currentPlayer)
|
||||
const queue = computed(() => { return (<GameInfo>ig.data).playerQueue.queue ?? []})
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<q-card flat class="turn-tracker-container q-pa-md">
|
||||
<q-card flat class="turn-tracker-container q-pa-md no-background">
|
||||
<q-card-section>
|
||||
<div class="text-subtitle2 q-mb-xs">Current Player</div>
|
||||
<div id="current-player-name" class="text-h6 text-weight-bold text-positive">{{
|
||||
props.queue.currentPlayer?.name
|
||||
currentPlayer?.name
|
||||
}}</div>
|
||||
|
||||
<div v-if="safeNextPlayers.length > 0" class="q-mt-md">
|
||||
<div v-if="queue.length > 0" class="q-mt-md">
|
||||
<div id="next-players-text" class="text-subtitle2 q-mb-xs">Next Players</div>
|
||||
<q-list id="next-players-container" dense>
|
||||
<q-item v-for="player in safeNextPlayers" :key="player.id">
|
||||
<q-item v-for="player in queue" :key="player.id">
|
||||
<q-item-section>
|
||||
<div class="text-body1 text-primary">{{ player.name }}</div>
|
||||
</q-item-section>
|
||||
@@ -35,4 +35,7 @@ const safeNextPlayers = computed(() => props.queue.players ?? [])
|
||||
.turn-tracker-container {
|
||||
max-width: 320px;
|
||||
}
|
||||
.no-background {
|
||||
background: none !important;
|
||||
}
|
||||
</style>
|
||||
150
src/components/lobby/LobbyComponent.vue
Normal file
150
src/components/lobby/LobbyComponent.vue
Normal file
@@ -0,0 +1,150 @@
|
||||
<script setup lang="ts">
|
||||
import type {User} from "@/types/GameSubTypes.ts";
|
||||
import {useIngame} from "@/composables/useIngame.ts";
|
||||
import type {LobbyInfo} from "@/types/GameTypes.ts";
|
||||
import {useWebSocket} from "@/composables/useWebsocket.ts";
|
||||
import {computed} from "vue";
|
||||
import router from "@/router";
|
||||
import {useQuasar} from "quasar";
|
||||
|
||||
const wb = useWebSocket()
|
||||
const ig = useIngame();
|
||||
const $q = useQuasar();
|
||||
|
||||
const maxPlayers = computed(() => (<LobbyInfo>ig.data).maxPlayers);
|
||||
const isHost = computed(() => (<LobbyInfo>ig.data).self.host);
|
||||
const players = computed(() => {
|
||||
return (<LobbyInfo>ig.data).users;
|
||||
})
|
||||
const lobbyName = computed(() => {
|
||||
return `${ig.data?.gameId}`
|
||||
});
|
||||
|
||||
const handleKickPlayer = (user: User) => {
|
||||
if (isHost) {
|
||||
wb.send("KickPlayer", {playerId: user.id})
|
||||
}
|
||||
};
|
||||
|
||||
const handleStartGame = () => {
|
||||
if (isHost) {
|
||||
wb.sendAndWait("StartGame", {})
|
||||
}
|
||||
};
|
||||
|
||||
const handleLeaveGame = (user: User) => {
|
||||
wb.sendAndWait("LeaveGame", {user: user})
|
||||
};
|
||||
|
||||
wb.useEvent("SessionClosed", () => {
|
||||
$q.notify({
|
||||
message: `You left the lobby.`,
|
||||
color: "positive"
|
||||
})
|
||||
router.replace("/")
|
||||
})
|
||||
wb.useEvent("LeftEvent", () => {
|
||||
$q.notify({
|
||||
message: `You left the lobby.`,
|
||||
color: "positive"
|
||||
})
|
||||
router.replace("/")
|
||||
})
|
||||
|
||||
wb.useEvent("KickEvent", () => {
|
||||
$q.notify({
|
||||
message: `You were kicked from the lobby!`,
|
||||
color: "amber"
|
||||
})
|
||||
router.replace("/")
|
||||
})
|
||||
const profileIcon = 'person';
|
||||
</script>
|
||||
|
||||
<template>
|
||||
|
||||
<div class="row q-pa-md items-center">
|
||||
<div class="col text-center text-h4 text-weight-medium">
|
||||
Lobby Name: {{ lobbyName }} </div>
|
||||
<q-btn
|
||||
color="negative"
|
||||
label="Exit"
|
||||
@click="handleLeaveGame((<LobbyInfo>ig.data).self)"
|
||||
class="q-ml-auto"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div class="row q-pb-md">
|
||||
<div class="col text-center text-subtitle1">
|
||||
Players: {{ players.length }} / {{ maxPlayers }}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row justify-center items-center flex-grow-1 q-px-md">
|
||||
<div class="col-12">
|
||||
<div class="row justify-center q-gutter-md">
|
||||
<div v-for="player in players" :key="player.id" class="col-auto">
|
||||
<q-card class="bg-dark q-pa-md text-center" style="width: 250px;">
|
||||
|
||||
<q-avatar size="80px" color="primary" text-color="white" :icon="profileIcon" class="q-mb-sm" />
|
||||
|
||||
<q-card-section>
|
||||
<div class="text-h6">
|
||||
{{ player.username }} <q-badge v-if="player.id === (<LobbyInfo>ig.data).self.id" color="orange" align="middle" class="q-ml-xs">
|
||||
(You)
|
||||
</q-badge>
|
||||
<q-badge v-else-if="player.host" color="blue" align="middle" class="q-ml-xs">
|
||||
(Host)
|
||||
</q-badge>
|
||||
</div>
|
||||
</q-card-section>
|
||||
|
||||
<q-card-actions align="center" v-if="isHost">
|
||||
<q-btn
|
||||
v-if="player.id !== (<LobbyInfo>ig.data).self.id"
|
||||
color="negative"
|
||||
label="Remove"
|
||||
@click="handleKickPlayer(player)"
|
||||
class="full-width"
|
||||
/>
|
||||
<q-btn
|
||||
v-else
|
||||
color="negative"
|
||||
label="Remove (Cannot Kick Self)"
|
||||
disable
|
||||
class="full-width"
|
||||
/>
|
||||
</q-card-actions>
|
||||
|
||||
</q-card>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row q-py-lg text-center">
|
||||
<div class="col-12">
|
||||
<template v-if="isHost">
|
||||
<q-btn
|
||||
color="positive"
|
||||
label="Start Game"
|
||||
size="lg"
|
||||
@click="handleStartGame"
|
||||
/>
|
||||
</template>
|
||||
<template v-else>
|
||||
<div class="text-h6 q-mb-sm">
|
||||
Waiting for the host to start the game...
|
||||
</div>
|
||||
<q-spinner
|
||||
color="primary"
|
||||
size="3em"
|
||||
:thickness="2"
|
||||
/>
|
||||
</template>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
</style>
|
||||
30
src/composables/useIngame.ts
Normal file
30
src/composables/useIngame.ts
Normal file
@@ -0,0 +1,30 @@
|
||||
import { defineStore } from 'pinia'
|
||||
import {ref, type Ref} from 'vue'
|
||||
import type {GameInfo, LobbyInfo, TieInfo, TrumpInfo, WonInfo} from "@/types/GameTypes.ts";
|
||||
import axios from "axios";
|
||||
import {initWebSocket} from "@/services/ws.ts";
|
||||
|
||||
const api = window?.__RUNTIME_CONFIG__?.API_URL;
|
||||
|
||||
export const useIngame = defineStore('ingame', () => {
|
||||
const state: Ref<'Lobby' | 'InGame' | 'SelectTrump' | 'TieBreak' | 'FinishedMatch' | null> = ref(null);
|
||||
const data: Ref<GameInfo | LobbyInfo | TieInfo | TrumpInfo | WonInfo | null> = ref(null);
|
||||
|
||||
function setIngame(newState: 'Lobby' | 'InGame' | 'SelectTrump' | 'TieBreak' | 'FinishedMatch', newData: GameInfo | LobbyInfo | TieInfo | TrumpInfo | WonInfo) {
|
||||
state.value = newState;
|
||||
data.value = newData;
|
||||
}
|
||||
|
||||
async function requestGame(gameId: string) {
|
||||
await axios.get(`${api}/status/${gameId}`, {withCredentials: true}).then((response) => {
|
||||
setIngame(response.data.state, response.data.data);
|
||||
});
|
||||
}
|
||||
|
||||
function clearIngame() {
|
||||
state.value = null;
|
||||
data.value = null;
|
||||
}
|
||||
|
||||
return { state, data, requestGame, setIngame, clearIngame };
|
||||
});
|
||||
@@ -1,19 +1,42 @@
|
||||
import { defineStore } from 'pinia'
|
||||
import {ref, type Ref} from 'vue'
|
||||
import axios from "axios";
|
||||
|
||||
const api = window?.__RUNTIME_CONFIG__?.API_URL;
|
||||
|
||||
export const useUserInfo = defineStore('userInfo', () => {
|
||||
const username: Ref<string | null> = ref(null);
|
||||
const userId: Ref<number | null> = ref(null);
|
||||
const gameId: Ref<string | null> = ref(null);
|
||||
|
||||
function setUserInfo(name: string, id: number) {
|
||||
username.value = name;
|
||||
userId.value = id;
|
||||
}
|
||||
|
||||
function setGameId(id: string) {
|
||||
gameId.value = id;
|
||||
}
|
||||
|
||||
async function requestState() {
|
||||
await axios.get(`${api}/status`, {withCredentials: true}).then((response) => {
|
||||
console.log("STATUS DATA:" + response.data.status + response.data.inGame)
|
||||
username.value = response.data.username;
|
||||
if (response.data.gameId) {
|
||||
console.log("GAMEID:" + response.data.gameId)
|
||||
gameId.value = response.data.gameId;
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
function clearUserInfo() {
|
||||
username.value = null;
|
||||
userId.value = null;
|
||||
}
|
||||
|
||||
return { username, userId, setUserInfo, clearUserInfo };
|
||||
function clearGameId() {
|
||||
gameId.value = null;
|
||||
}
|
||||
|
||||
return { username, userId, gameId, setUserInfo, requestState, clearUserInfo, setGameId, clearGameId };
|
||||
});
|
||||
|
||||
@@ -6,8 +6,13 @@ import {
|
||||
sendEventAndWait,
|
||||
onEvent,
|
||||
isWebSocketConnected,
|
||||
setDefaultHandler,
|
||||
} from "@/services/ws";
|
||||
|
||||
function defaultEventHandler<T = any>(data: (data: T) => void) {
|
||||
setDefaultHandler(data);
|
||||
}
|
||||
|
||||
export function useWebSocket() {
|
||||
const isConnected = ref(isWebSocketConnected());
|
||||
const lastMessage = ref<any>(null);
|
||||
@@ -32,10 +37,12 @@ export function useWebSocket() {
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
console.log("Registering event handler for " + event);
|
||||
onEvent(event, wrapped);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
console.log("Unregistering event handler for " + event);
|
||||
onEvent(event, () => {});
|
||||
});
|
||||
}
|
||||
@@ -51,5 +58,6 @@ export function useWebSocket() {
|
||||
sendAndWait: sendEventAndWait,
|
||||
|
||||
useEvent,
|
||||
defaultEventHandler
|
||||
};
|
||||
}
|
||||
|
||||
@@ -12,11 +12,16 @@ import { createPinia } from 'pinia'
|
||||
import axios from 'axios'
|
||||
import VueAxios from 'vue-axios'
|
||||
import {useUserInfo} from "@/composables/useUserInfo.ts";
|
||||
import 'animate.css/animate.min.css';
|
||||
import {useIngame} from "@/composables/useIngame.ts";
|
||||
import {initWebSocket} from "@/services/ws.ts";
|
||||
|
||||
const app = createApp(App)
|
||||
const pinia = createPinia()
|
||||
|
||||
app.use(pinia)
|
||||
const ui = useIngame();
|
||||
initWebSocket(ui);
|
||||
app.use(router)
|
||||
app.use(Quasar, {
|
||||
plugins: {
|
||||
|
||||
@@ -7,14 +7,14 @@ import defaultMenu from "../components/DefaultMenu.vue"
|
||||
import axios from "axios";
|
||||
import { useUserInfo } from "@/composables/useUserInfo";
|
||||
import rulesView from "../components/Rules.vue";
|
||||
|
||||
import Game from "@/views/Game.vue";
|
||||
const api = window?.__RUNTIME_CONFIG__?.API_URL;
|
||||
|
||||
const router = createRouter({
|
||||
history: createWebHistory(import.meta.env.BASE_URL),
|
||||
routes: [
|
||||
{
|
||||
path: '/mainmenu/',
|
||||
path: '/',
|
||||
component: MainMenuView,
|
||||
meta: { requiresAuth: true },
|
||||
children: [
|
||||
@@ -50,6 +50,12 @@ const router = createRouter({
|
||||
component: LoginView,
|
||||
meta: { requiresAuth: false }
|
||||
},
|
||||
{
|
||||
path: '/game',
|
||||
name: 'game',
|
||||
component: Game,
|
||||
meta: {requiresAuth: true }
|
||||
}
|
||||
],
|
||||
})
|
||||
|
||||
|
||||
@@ -2,13 +2,18 @@
|
||||
// Reads runtime configuration injected into window.__RUNTIME_CONFIG__ (created by env.js at container start)
|
||||
|
||||
declare global {
|
||||
interface Window { __RUNTIME_CONFIG__?: { API_URL?: string } }
|
||||
interface Window { __RUNTIME_CONFIG__?: { API_URL?: string; WEBSOCKET_URL?: string } }
|
||||
}
|
||||
|
||||
const runtime = (globalThis as any).__RUNTIME_CONFIG__ || {};
|
||||
|
||||
export const API_URL = runtime.API_URL || (import.meta.env.VITE_API_URL as string) || 'http://localhost:9000';
|
||||
export const WEBSOCKET_URL = runtime.API_URL || (import.meta.env.VITE_WEBSOCKET_URL as string) || 'http://localhost:9000';
|
||||
|
||||
export function getApiUrl(): string {
|
||||
return API_URL;
|
||||
}
|
||||
|
||||
export function getWebsocketUrl(): string {
|
||||
return WEBSOCKET_URL;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,8 @@
|
||||
const api = window.__RUNTIME_CONFIG__?.API_URL;
|
||||
import {useIngame} from "@/composables/useIngame.ts";
|
||||
import type {GameInfo, LobbyInfo, TieInfo, TrumpInfo, WonInfo} from "@/types/GameTypes.ts";
|
||||
import router from "@/router";
|
||||
|
||||
const api = "localhost:9000"
|
||||
|
||||
// ---------- Types ---------------------------------------------------------
|
||||
|
||||
@@ -6,6 +10,8 @@ export type ServerMessage<T = any> = {
|
||||
id?: string;
|
||||
event?: string;
|
||||
status?: "success" | "error";
|
||||
state?: "Lobby" | "InGame" | "SelectTrump" | "TieBreak" | "FinishedMatch";
|
||||
stateData?: GameInfo | LobbyInfo | TieInfo | TrumpInfo | WonInfo;
|
||||
data?: T;
|
||||
error?: string;
|
||||
};
|
||||
@@ -28,9 +34,15 @@ let ws: WebSocket | null = null;
|
||||
|
||||
const pending = new Map<string, PendingEntry>();
|
||||
const handlers = new Map<string, HandlerFn>();
|
||||
let uState: ReturnType<typeof useIngame> | null = null;
|
||||
|
||||
let heartbeatTimer: ReturnType<typeof setInterval> | null = null;
|
||||
|
||||
export function initWebSocket(ingameStore: ReturnType<typeof useIngame>) {
|
||||
uState = ingameStore;
|
||||
}
|
||||
let defaultHandler: HandlerFn | null = null;
|
||||
|
||||
function uuid(): string {
|
||||
return crypto.randomUUID();
|
||||
}
|
||||
@@ -62,6 +74,10 @@ function stopHeartbeat() {
|
||||
}
|
||||
|
||||
function setupSocketHandlers(socket: WebSocket) {
|
||||
if (!uState) {
|
||||
console.error("[WS] WebSocket module not initialized with Pinia store!");
|
||||
return;
|
||||
}
|
||||
socket.onmessage = async (raw) => {
|
||||
console.debug("[WS] MESSAGE:", raw.data);
|
||||
|
||||
@@ -73,7 +89,7 @@ function setupSocketHandlers(socket: WebSocket) {
|
||||
return;
|
||||
}
|
||||
|
||||
const { id, event, status, data } = msg;
|
||||
const { id, event, state, stateData, status, data } = msg;
|
||||
|
||||
// RPC response branch
|
||||
if (id && status) {
|
||||
@@ -91,6 +107,14 @@ function setupSocketHandlers(socket: WebSocket) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (state && stateData) {
|
||||
console.debug("[WS] State change:", state, stateData);
|
||||
if(uState) {
|
||||
console.debug("[WS] State change cascade:", state, stateData);
|
||||
uState.setIngame(state, stateData);
|
||||
}
|
||||
}
|
||||
|
||||
// Server event → handler branch
|
||||
if (id && event) {
|
||||
const handler = handlers.get(event);
|
||||
@@ -103,7 +127,17 @@ function setupSocketHandlers(socket: WebSocket) {
|
||||
|
||||
if (!handler) {
|
||||
console.warn("[WS] No handler for event:", event);
|
||||
reply("error", `No handler for '${event}'`);
|
||||
if (defaultHandler) {
|
||||
try {
|
||||
await defaultHandler(data ?? {});
|
||||
reply("success");
|
||||
} catch (err) {
|
||||
reply("error", (err as Error).message);
|
||||
|
||||
}
|
||||
} else {
|
||||
reply("error", `No handler for '${event}'`);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -133,7 +167,7 @@ function setupSocketHandlers(socket: WebSocket) {
|
||||
}
|
||||
|
||||
// You redirect here — if you don’t want auto reconnect, keep as is.
|
||||
location.href = "/mainmenu";
|
||||
router.replace("/");
|
||||
};
|
||||
}
|
||||
|
||||
@@ -232,5 +266,9 @@ export function onEvent(event: string, handler: HandlerFn) {
|
||||
handlers.set(event, handler);
|
||||
}
|
||||
|
||||
export function setDefaultHandler(handler: HandlerFn) {
|
||||
defaultHandler = handler;
|
||||
}
|
||||
|
||||
export const isWebSocketConnected = () =>
|
||||
!!ws && ws.readyState === WebSocket.OPEN;
|
||||
|
||||
@@ -16,7 +16,7 @@ type Player = {
|
||||
|
||||
type PlayerQueue = {
|
||||
currentPlayer: Player | null
|
||||
players: Player[]
|
||||
queue: Player[]
|
||||
}
|
||||
|
||||
type PodiumPlayer = {
|
||||
@@ -34,7 +34,7 @@ type Round = {
|
||||
}
|
||||
|
||||
type Trick = {
|
||||
cards: Map<Player, Card>
|
||||
cards: { [key: string]: Card} | null
|
||||
firstCard: Card | null
|
||||
winner: Player | null
|
||||
}
|
||||
|
||||
@@ -11,7 +11,6 @@ const playerAmount = ref(2);
|
||||
const $q = useQuasar();
|
||||
const isLoading = ref(false);
|
||||
const router = useRouter();
|
||||
const delay = (ms: number) => new Promise(resolve => setTimeout(resolve, ms));
|
||||
const createGameQuasar = async () => {
|
||||
if (!lobbyName.value) {
|
||||
$q.notify({ message: 'Lobby-Name wird benötigt', color: 'red', position: 'top', icon: 'cancel' });
|
||||
@@ -27,7 +26,7 @@ const createGameQuasar = async () => {
|
||||
icon: 'check_circle',
|
||||
position: 'top'
|
||||
});
|
||||
router.push("/lobby")
|
||||
router.replace("/game")
|
||||
}).catch((err) => {
|
||||
console.log("ERROR:" + err)
|
||||
}).finally(() =>
|
||||
|
||||
47
src/views/Game.vue
Normal file
47
src/views/Game.vue
Normal file
@@ -0,0 +1,47 @@
|
||||
<script lang="ts" setup>
|
||||
import {useWebSocket} from "@/composables/useWebsocket.ts";
|
||||
import {useIngame} from "@/composables/useIngame.ts";
|
||||
import Ingame from "@/components/Ingame.vue";
|
||||
import {useUserInfo} from "@/composables/useUserInfo.ts";
|
||||
import LobbyComponent from "@/components/lobby/LobbyComponent.vue";
|
||||
import {storeToRefs} from "pinia";
|
||||
import {useQuasar} from "quasar";
|
||||
import router from "@/router";
|
||||
|
||||
const wb = useWebSocket()
|
||||
const ig = useIngame()
|
||||
const { state } = storeToRefs(ig)
|
||||
const ui = useUserInfo()
|
||||
const $q = useQuasar();
|
||||
|
||||
|
||||
ui.requestState().then(() => {
|
||||
if (ui.gameId == null) {
|
||||
$q.notify({
|
||||
message: "You're not in any game!",
|
||||
color: "negative"
|
||||
|
||||
})
|
||||
router.replace("/")
|
||||
} else {
|
||||
ig.requestGame(ui.gameId).then(() => {
|
||||
wb.connect()
|
||||
})
|
||||
}
|
||||
})
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="lobby-background">
|
||||
<Ingame v-if="state === 'InGame'"/>
|
||||
<lobby-component v-if="state === 'Lobby'"/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.lobby-background {
|
||||
background-color: var(--body-background-color);
|
||||
width: 100%;
|
||||
min-height: 100vh;
|
||||
}
|
||||
</style>
|
||||
@@ -22,7 +22,7 @@ const startGameQuasar = async() => {
|
||||
icon: 'check_circle',
|
||||
position: 'top'
|
||||
});
|
||||
router.push("/lobby")
|
||||
router.replace("/game")
|
||||
}).catch(() => {
|
||||
$q.notify({
|
||||
message: `Lobby "${lobbyCode.value}" nicht gefunden`,
|
||||
|
||||
53
src/views/LobbyView.vue
Normal file
53
src/views/LobbyView.vue
Normal file
@@ -0,0 +1,53 @@
|
||||
<script setup lang="ts">
|
||||
import {computed, ref} from 'vue';
|
||||
import LobbyComponent from '../components/lobby/LobbyComponent.vue';
|
||||
import type {LobbyInfo} from "@/types/GameTypes.ts";
|
||||
import type {User} from "@/types/GameSubTypes.ts";
|
||||
import {useIngame} from "@/composables/useIngame.ts";
|
||||
import {sendEvent} from "@/services/ws.ts";
|
||||
|
||||
const ig = useIngame()
|
||||
|
||||
const lobbyInfo = computed<LobbyInfo | null>(() => {
|
||||
if (ig.state === 'Lobby' && ig.data) {
|
||||
return ig.data as LobbyInfo;
|
||||
}
|
||||
return null;
|
||||
});
|
||||
|
||||
const handleKickPlayer = (user: User) => {
|
||||
sendEvent("KickEvent", {
|
||||
user: user
|
||||
})
|
||||
};
|
||||
|
||||
const handleStartGame = () => {
|
||||
//TODO: Implement start game
|
||||
};
|
||||
|
||||
const handleLeaveGame = (user: User) => {
|
||||
sendEvent("LeftEvent",{
|
||||
user: user
|
||||
})
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<q-layout>
|
||||
<q-page-container>
|
||||
<q-page class="vh-100 column">
|
||||
<lobby-component
|
||||
v-if="lobbyInfo"
|
||||
:lobbyInfo="lobbyInfo"
|
||||
@kick-player="handleKickPlayer"
|
||||
@start-game="handleStartGame"
|
||||
@leave-game="handleLeaveGame"
|
||||
/>
|
||||
</q-page>
|
||||
</q-page-container>
|
||||
</q-layout>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
|
||||
</style>
|
||||
@@ -80,7 +80,7 @@ const onSubmit = () => {
|
||||
loginError.value = ''
|
||||
axios.post(`${api}/login`, {username: username.value, password: password.value}, {withCredentials: true}).then((response) => {
|
||||
uInfo.setUserInfo(response.data.user.username, response.data.user.id)
|
||||
router.push("/mainmenu")
|
||||
router.push("/")
|
||||
}).catch(() => {
|
||||
loginError.value = 'Invalid username or password'
|
||||
}).finally(() =>
|
||||
|
||||
@@ -1,18 +1,40 @@
|
||||
<script setup lang="ts">
|
||||
import MainMenuBoxes from "@/components/MainMenuBoxes.vue";
|
||||
import UserStatusArea from '../components/User.vue'
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<q-layout view="hHh lpR fFf" class="font-roboto">
|
||||
<q-page-container>
|
||||
<q-page class="flex justify-start items-center column">
|
||||
<q-header elevated class="bg-dark text-white">
|
||||
<q-toolbar>
|
||||
<q-toolbar-title class="q-ml-md">
|
||||
</q-toolbar-title>
|
||||
|
||||
<header class="text-center q-mb-xl">
|
||||
<UserStatusArea />
|
||||
</q-toolbar>
|
||||
</q-header>
|
||||
|
||||
<q-page-container>
|
||||
<q-page class="flex justify-start items-center column q-pa-md">
|
||||
|
||||
|
||||
<header class="text-center q-mb-xl q-mt-md">
|
||||
<transition
|
||||
appear
|
||||
enter-active-class="animate__fadeInDown"
|
||||
leave-active-class="animate__fadeOutUp"
|
||||
>
|
||||
<div
|
||||
class="animate__animated"
|
||||
:style="{ animationDuration: '1.6s' }"
|
||||
>
|
||||
<h1 class="game-title text-white q-my-none">
|
||||
KnockOutWhist
|
||||
</h1>
|
||||
</header>
|
||||
<router-view></router-view>
|
||||
</div>
|
||||
</transition>
|
||||
</header>
|
||||
|
||||
<router-view></router-view>
|
||||
</q-page>
|
||||
</q-page-container>
|
||||
</q-layout>
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
MAJOR=0
|
||||
MINOR=10
|
||||
MINOR=14
|
||||
PATCH=0
|
||||
|
||||
Reference in New Issue
Block a user