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8 Commits
| Author | SHA1 | Date | |
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| 3c0828fdbe | |||
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10a26404b3 |
17
CHANGELOG.md
17
CHANGELOG.md
@@ -142,3 +142,20 @@
|
||||
### Features
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||||
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* **websocket:** Implement WebSocket connection and event handling ([#82](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/82)) ([8ca909d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/8ca909db522dd7108a3e40ce84811eaf8695eaa5))
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## (2025-11-24)
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## (2025-11-26)
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### Features
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* **api:** Implement received hand event handling and UI updates ([#83](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/83)) ([52e5033](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/52e5033afca344ae40a644196555a9655913710a)), closes [#76](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/76)
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* **base:** Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches! ([#84](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/84)) ([b81bb3d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b81bb3d0aeb8500a9d7417a10e24e7f8a17d71d2))
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## (2025-11-26)
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### Features
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* **api:** Implemented card played event via websocket ([#85](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/85)) ([3c0828f](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/3c0828fdbeb507706b86f1662476c46e760533e4))
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## (2025-11-26)
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### Features
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||||
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* **api:** Implemented session closed and kick event via websocket ([#87](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/87)) ([1ef5e8a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1ef5e8a72fdf8a3d1ae624c8c3d7c6595017bc6f))
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Submodule knockoutwhist updated: ec94ecd46c...c5dd02a5e8
@@ -1,6 +1,7 @@
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package controllers
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import auth.{AuthAction, AuthenticatedRequest}
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import de.knockoutwhist.control.GameState
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import de.knockoutwhist.control.GameState.*
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import exceptions.*
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import logic.PodManager
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@@ -29,7 +30,7 @@ class IngameController @Inject()(
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game match {
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case Some(g) =>
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val results = Try {
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returnInnerHTML(g, request.user)
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IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user)
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}
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if (results.isSuccess) {
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Ok(views.html.main("In-Game - Knockout Whist")(results.get))
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@@ -41,34 +42,6 @@ class IngameController @Inject()(
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}
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}
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def returnInnerHTML(gameLobby: GameLobby, user: User): Html = {
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gameLobby.logic.getCurrentState match {
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case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
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case InGame =>
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views.html.ingame.ingame(
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gameLobby.getPlayerByUser(user),
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gameLobby
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)
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case SelectTrump =>
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views.html.ingame.selecttrump(
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gameLobby.getPlayerByUser(user),
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gameLobby
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)
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case TieBreak =>
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views.html.ingame.tie(
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gameLobby.getPlayerByUser(user),
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gameLobby
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)
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case FinishedMatch =>
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views.html.ingame.finishedMatch(
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Some(user),
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gameLobby
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)
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case _ =>
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throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
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}
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}
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def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
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val game = PodManager.getGame(gameId)
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val result = Try {
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@@ -83,7 +56,7 @@ class IngameController @Inject()(
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Ok(Json.obj(
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"status" -> "success",
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"redirectUrl" -> routes.IngameController.game(gameId).url,
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"content" -> returnInnerHTML(game.get, request.user).toString()
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"content" -> IngameController.returnInnerHTML(game.get, game.get.logic.getCurrentState, request.user).toString()
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||||
))
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} else {
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val throwable = result.failed.get
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@@ -116,7 +89,7 @@ class IngameController @Inject()(
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val game = PodManager.getGame(gameId)
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val playerToKickUUID = UUID.fromString(playerToKick)
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val result = Try {
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game.get.leaveGame(playerToKickUUID)
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game.get.leaveGame(playerToKickUUID, true)
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||||
}
|
||||
if (result.isSuccess) {
|
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Ok(Json.obj(
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@@ -134,7 +107,7 @@ class IngameController @Inject()(
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def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
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val game = PodManager.getGame(gameId)
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val result = Try {
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game.get.leaveGame(request.user.id)
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game.get.leaveGame(request.user.id, false)
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}
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if (result.isSuccess) {
|
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Ok(Json.obj(
|
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@@ -434,5 +407,37 @@ class IngameController @Inject()(
|
||||
))
|
||||
}
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}
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||||
|
||||
}
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||||
|
||||
}
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object IngameController {
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def returnInnerHTML(gameLobby: GameLobby, gameState: GameState, user: User): Html = {
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gameState match {
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case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
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case InGame =>
|
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views.html.ingame.ingame(
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gameLobby.getPlayerByUser(user),
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gameLobby
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)
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case SelectTrump =>
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views.html.ingame.selecttrump(
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gameLobby.getPlayerByUser(user),
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gameLobby
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)
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case TieBreak =>
|
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views.html.ingame.tie(
|
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gameLobby.getPlayerByUser(user),
|
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gameLobby
|
||||
)
|
||||
case FinishedMatch =>
|
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views.html.ingame.finishedMatch(
|
||||
Some(user),
|
||||
gameLobby
|
||||
)
|
||||
case _ =>
|
||||
throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -16,8 +16,7 @@ import javax.inject.*
|
||||
@Singleton
|
||||
class MainMenuController @Inject()(
|
||||
val controllerComponents: ControllerComponents,
|
||||
val authAction: AuthAction,
|
||||
val ingameController: IngameController
|
||||
val authAction: AuthAction
|
||||
) extends BaseController {
|
||||
|
||||
// Pass the request-handling function directly to authAction (no nested Action)
|
||||
@@ -46,7 +45,7 @@ class MainMenuController @Inject()(
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.IngameController.game(gameLobby.id).url,
|
||||
"content" -> ingameController.returnInnerHTML(gameLobby, request.user).toString
|
||||
"content" -> IngameController.returnInnerHTML(gameLobby, gameLobby.logic.getCurrentState, request.user).toString
|
||||
))
|
||||
} else {
|
||||
BadRequest(Json.obj(
|
||||
@@ -70,7 +69,7 @@ class MainMenuController @Inject()(
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.IngameController.game(g.id).url,
|
||||
"content" -> ingameController.returnInnerHTML(g, request.user).toString
|
||||
"content" -> IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user).toString
|
||||
))
|
||||
case None =>
|
||||
NotFound(Json.obj(
|
||||
|
||||
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
||||
package events
|
||||
|
||||
import model.users.User
|
||||
|
||||
case class KickEvent(user: User) extends UserEvent(user) {
|
||||
|
||||
override def id: String = "KickEvent"
|
||||
|
||||
}
|
||||
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
||||
package events
|
||||
|
||||
import model.users.User
|
||||
|
||||
case class LeftEvent(user: User) extends UserEvent(user) {
|
||||
|
||||
override def id: String = "LeftEvent"
|
||||
|
||||
}
|
||||
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
||||
package events
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
|
||||
case class LobbyUpdateEvent() extends SimpleEvent {
|
||||
|
||||
override def id: String = "LobbyUpdateEvent"
|
||||
|
||||
}
|
||||
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
@@ -0,0 +1,12 @@
|
||||
package events
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import model.users.User
|
||||
|
||||
import java.util.UUID
|
||||
|
||||
abstract class UserEvent(user: User) extends SimpleEvent {
|
||||
|
||||
def userId: UUID = user.id
|
||||
|
||||
}
|
||||
@@ -10,13 +10,14 @@ import de.knockoutwhist.player.Playertype.HUMAN
|
||||
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
||||
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
||||
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
||||
import events.{KickEvent, LeftEvent, LobbyUpdateEvent, UserEvent}
|
||||
import exceptions.*
|
||||
import logic.PodManager
|
||||
import model.sessions.{InteractionType, UserSession}
|
||||
import model.users.User
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
import java.util.UUID
|
||||
import java.util.{Timer, TimerTask, UUID}
|
||||
import scala.collection.mutable
|
||||
import scala.collection.mutable.ListBuffer
|
||||
|
||||
@@ -44,7 +45,7 @@ class GameLobby private(
|
||||
)
|
||||
users += (user.id -> userSession)
|
||||
PodManager.registerUserToGame(user, id)
|
||||
//TODO : transmit Lobby Update transmitToAll()
|
||||
logic.invoke(LobbyUpdateEvent())
|
||||
userSession
|
||||
}
|
||||
|
||||
@@ -52,6 +53,8 @@ class GameLobby private(
|
||||
event match {
|
||||
case event: PlayerEvent =>
|
||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
||||
case event: UserEvent =>
|
||||
users.get(event.userId).foreach(session => session.updatePlayer(event))
|
||||
case event: GameStateChangeEvent =>
|
||||
if (event.oldState == MainMenu && event.newState == Lobby) {
|
||||
return
|
||||
@@ -93,8 +96,9 @@ class GameLobby private(
|
||||
* Remove the user from the game lobby.
|
||||
*
|
||||
* @param user the user who wants to leave the game.
|
||||
* @param kicked whether the user was kicked or left voluntarily.
|
||||
*/
|
||||
def leaveGame(userId: UUID): Unit = {
|
||||
def leaveGame(userId: UUID, kicked: Boolean): Unit = {
|
||||
val sessionOpt = users.get(userId)
|
||||
if (sessionOpt.isEmpty) {
|
||||
throw new NotInThisGameException("You are not in this game!")
|
||||
@@ -105,16 +109,14 @@ class GameLobby private(
|
||||
PodManager.removeGame(id)
|
||||
return
|
||||
}
|
||||
sessionOpt.get.websocketActor.foreach(act => act.transmitJsonToClient(Json.obj(
|
||||
"id" -> "-1",
|
||||
"event" -> "SessionClosed",
|
||||
"data" -> Json.obj(
|
||||
"reason" -> "You left the game (or got kicked)."
|
||||
)
|
||||
)))
|
||||
if (kicked) {
|
||||
logic.invoke(KickEvent(sessionOpt.get.user))
|
||||
} else {
|
||||
logic.invoke(LeftEvent(sessionOpt.get.user))
|
||||
}
|
||||
users.remove(userId)
|
||||
PodManager.unregisterUserFromGame(sessionOpt.get.user)
|
||||
//TODO: transmit Lobby Update transmitToAll()
|
||||
logic.invoke(LobbyUpdateEvent())
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -26,6 +26,7 @@ class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) e
|
||||
else canInteract = Some(InteractionType.Card)
|
||||
case _ =>
|
||||
}
|
||||
websocketActor.foreach(_.transmitEventToClient(event))
|
||||
}
|
||||
|
||||
override def id: UUID = user.id
|
||||
|
||||
@@ -12,13 +12,19 @@ class UserWebsocketActor(
|
||||
session: UserSession
|
||||
) extends Actor {
|
||||
|
||||
if (session.websocketActor.isDefined) {
|
||||
session.websocketActor.foreach(actor => actor.transmitTextToClient("Error: Multiple websocket connections detected. Closing this connection."))
|
||||
context.stop(self)
|
||||
} else {
|
||||
{
|
||||
session.lock.lock()
|
||||
if (session.websocketActor.isDefined) {
|
||||
val otherWebsocket = session.websocketActor.get
|
||||
otherWebsocket.transmitTextToClient("Error: Multiple websocket connections detected. Closing your connection.")
|
||||
context.stop(otherWebsocket.self)
|
||||
transmitTextToClient("Previous websocket connection closed. You are now connected.")
|
||||
}
|
||||
session.websocketActor = Some(this)
|
||||
session.lock.unlock()
|
||||
}
|
||||
|
||||
|
||||
override def receive: Receive = {
|
||||
case msg: String =>
|
||||
val jsonObject = Try {
|
||||
@@ -61,6 +67,10 @@ class UserWebsocketActor(
|
||||
))
|
||||
return
|
||||
}
|
||||
val statusOpt = (json \ "status").asOpt[String]
|
||||
if (statusOpt.isDefined) {
|
||||
return
|
||||
}
|
||||
val event = eventOpt.get
|
||||
val data = (json \ "data").asOpt[JsObject].getOrElse(Json.obj())
|
||||
val result = Try {
|
||||
@@ -82,13 +92,12 @@ class UserWebsocketActor(
|
||||
}
|
||||
}
|
||||
|
||||
def transmitJsonToClient(jsonObj: JsObject): Unit = {
|
||||
out ! jsonObj.toString()
|
||||
def transmitJsonToClient(jsonObj: JsValue): Unit = {
|
||||
transmitTextToClient(jsonObj.toString())
|
||||
}
|
||||
|
||||
def transmitEventToClient(event: SimpleEvent): Unit = {
|
||||
val jsonString = WebsocketEventMapper.toJsonString(event)
|
||||
out ! jsonString
|
||||
transmitJsonToClient(WebsocketEventMapper.toJson(event, session))
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
package util
|
||||
|
||||
import de.knockoutwhist.cards.Card
|
||||
import de.knockoutwhist.cards.{Card, Hand}
|
||||
import de.knockoutwhist.cards.CardValue.*
|
||||
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
||||
import play.api.libs.json.{JsArray, Json}
|
||||
import play.twirl.api.Html
|
||||
import scalafx.scene.image.Image
|
||||
|
||||
@@ -36,4 +37,22 @@ object WebUIUtils {
|
||||
f"$cv$s"
|
||||
}
|
||||
|
||||
/**
|
||||
* Map a Hand to a JsArray of cards
|
||||
* Per card it has the string and the index in the hand
|
||||
* @param hand
|
||||
* @return
|
||||
*/
|
||||
def handToJson(hand: Hand): JsArray = {
|
||||
val cards = hand.cards
|
||||
JsArray(
|
||||
cards.zipWithIndex.map { case (card, index) =>
|
||||
Json.obj(
|
||||
"idx" -> index,
|
||||
"card" -> cardtoString(card)
|
||||
)
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
package util
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsValue, Json}
|
||||
import tools.jackson.databind.json.JsonMapper
|
||||
import tools.jackson.module.scala.ScalaModule
|
||||
import util.mapper.{CardPlayedEventMapper, GameStateEventMapper, KickEventMapper, LeftEventMapper, LobbyUpdateEventMapper, ReceivedHandEventMapper, SessionClosedMapper, SimpleEventMapper}
|
||||
|
||||
object WebsocketEventMapper {
|
||||
|
||||
@@ -13,8 +17,35 @@ object WebsocketEventMapper {
|
||||
|
||||
private val mapper = JsonMapper.builder().addModule(scalaModule).build()
|
||||
|
||||
def toJsonString(obj: SimpleEvent): String = {
|
||||
mapper.writeValueAsString(obj)
|
||||
private var customMappers: Map[String,SimpleEventMapper[SimpleEvent]] = Map()
|
||||
|
||||
private def registerCustomMapper[T <: SimpleEvent](mapper: SimpleEventMapper[T]): Unit = {
|
||||
customMappers = customMappers + (mapper.id -> mapper.asInstanceOf[SimpleEventMapper[SimpleEvent]])
|
||||
}
|
||||
|
||||
// Register all custom mappers here
|
||||
registerCustomMapper(ReceivedHandEventMapper)
|
||||
registerCustomMapper(GameStateEventMapper)
|
||||
registerCustomMapper(CardPlayedEventMapper)
|
||||
registerCustomMapper(LobbyUpdateEventMapper)
|
||||
registerCustomMapper(LeftEventMapper)
|
||||
registerCustomMapper(KickEventMapper)
|
||||
registerCustomMapper(SessionClosedMapper)
|
||||
|
||||
def toJson(obj: SimpleEvent, session: UserSession): JsValue = {
|
||||
val data: Option[JsValue] = if (customMappers.contains(obj.id)) {
|
||||
Some(customMappers(obj.id).toJson(obj, session))
|
||||
}else {
|
||||
None
|
||||
}
|
||||
if (data.isEmpty) {
|
||||
return Json.obj()
|
||||
}
|
||||
Json.obj(
|
||||
"id" -> ("request-" + java.util.UUID.randomUUID().toString),
|
||||
"event" -> obj.id,
|
||||
"data" -> data
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.global.CardPlayedEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||
import util.WebUIUtils
|
||||
|
||||
object CardPlayedEventMapper extends SimpleEventMapper[CardPlayedEvent]{
|
||||
|
||||
override def id: String = "CardPlayedEvent"
|
||||
|
||||
override def toJson(event: CardPlayedEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"firstCard" -> (if (event.trick.firstCard.isDefined) WebUIUtils.cardtoString(event.trick.firstCard.get) else "BLANK"),
|
||||
"playedCards" -> JsArray(event.trick.cards.map { case (card, player) =>
|
||||
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
|
||||
}.toList)
|
||||
)
|
||||
}
|
||||
}
|
||||
18
knockoutwhistweb/app/util/mapper/GameStateEventMapper.scala
Normal file
18
knockoutwhistweb/app/util/mapper/GameStateEventMapper.scala
Normal file
@@ -0,0 +1,18 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.IngameController
|
||||
import de.knockoutwhist.events.global.GameStateChangeEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object GameStateEventMapper extends SimpleEventMapper[GameStateChangeEvent] {
|
||||
|
||||
override def id: String = "GameStateChangeEvent"
|
||||
|
||||
override def toJson(event: GameStateChangeEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
//Title
|
||||
"content" -> IngameController.returnInnerHTML(session.gameLobby, event.newState, session.user).toString
|
||||
)
|
||||
}
|
||||
}
|
||||
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.routes
|
||||
import events.KickEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object KickEventMapper extends SimpleEventMapper[KickEvent] {
|
||||
|
||||
override def id: String = "KickEvent"
|
||||
|
||||
override def toJson(event: KickEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"url" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.routes
|
||||
import events.{KickEvent, LeftEvent}
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object LeftEventMapper extends SimpleEventMapper[LeftEvent] {
|
||||
|
||||
override def id: String = "LeftEvent"
|
||||
|
||||
override def toJson(event: LeftEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"url" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
package util.mapper
|
||||
|
||||
import events.LobbyUpdateEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||
|
||||
object LobbyUpdateEventMapper extends SimpleEventMapper[LobbyUpdateEvent] {
|
||||
|
||||
override def id: String = "LobbyUpdateEvent"
|
||||
|
||||
override def toJson(event: LobbyUpdateEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"host" -> session.host,
|
||||
"maxPlayers" -> session.gameLobby.maxPlayers,
|
||||
"players" -> JsArray(session.gameLobby.getPlayers.values.map(player => {
|
||||
Json.obj(
|
||||
"id" -> player.id,
|
||||
"name" -> player.name,
|
||||
"self" -> (player.id == session.user.id)
|
||||
)
|
||||
}).toList)
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.player.ReceivedHandEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
import util.WebUIUtils
|
||||
|
||||
object ReceivedHandEventMapper extends SimpleEventMapper[ReceivedHandEvent] {
|
||||
|
||||
override def id: String = "ReceivedHandEvent"
|
||||
override def toJson(event: ReceivedHandEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"dog" -> event.player.isInDogLife,
|
||||
"hand" -> event.player.currentHand().map(hand => WebUIUtils.handToJson(hand))
|
||||
)
|
||||
}
|
||||
}
|
||||
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.routes
|
||||
import de.knockoutwhist.events.global.SessionClosed
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object SessionClosedMapper extends SimpleEventMapper[SessionClosed] {
|
||||
|
||||
override def id: String = "SessionClosed"
|
||||
|
||||
override def toJson(event: SessionClosed, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"url" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
13
knockoutwhistweb/app/util/mapper/SimpleEventMapper.scala
Normal file
13
knockoutwhistweb/app/util/mapper/SimpleEventMapper.scala
Normal file
@@ -0,0 +1,13 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.JsObject
|
||||
|
||||
trait SimpleEventMapper[T <: SimpleEvent] {
|
||||
|
||||
def id: String
|
||||
def toJson(event: T, session: UserSession): JsObject
|
||||
|
||||
}
|
||||
@@ -10,8 +10,12 @@
|
||||
<div class="row ms-4 me-4">
|
||||
<div class="col-4 mt-5 text-start">
|
||||
<h4 class="fw-semibold mb-1">Current Player</h4>
|
||||
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
||||
@if(!TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
||||
@if(gamelobby.getLogic.getCurrentPlayer.isDefined) {
|
||||
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
||||
}else {
|
||||
<p class="fs-5 text-primary" id="current-player-name">---</p>
|
||||
}
|
||||
@if(gamelobby.getLogic.getPlayerQueue.isDefined && gamelobby.getLogic.getCurrentMatch && !TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
||||
<h4 class="fw-semibold mb-1">Next Player</h4>
|
||||
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
|
||||
<p class="fs-5 text-primary" id="next-player-name">@nextplayer</p>
|
||||
@@ -29,41 +33,56 @@
|
||||
<div style="width: 50%">TRICKS</div>
|
||||
</div>
|
||||
|
||||
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
|
||||
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
|
||||
}) {
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
<div style="width: 50%" class="text-truncate">@player.name</div>
|
||||
<div style="width: 50%">
|
||||
@(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(player) }.size)
|
||||
@if(gamelobby.getLogic.getPlayerQueue.isDefined) {
|
||||
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
|
||||
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
|
||||
}) {
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
<div style="width: 50%" class="text-truncate">@player.name</div>
|
||||
<div style="width: 50%">
|
||||
@(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(player) }.size)
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
}else{
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
</div>
|
||||
}
|
||||
|
||||
|
||||
</div>
|
||||
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
|
||||
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
||||
<div class="col-auto">
|
||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
|
||||
backdrop-filter: blur(4px);">
|
||||
<div class="p-2">
|
||||
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
||||
</div>
|
||||
<div class="card-body p-2 bg-transparent">
|
||||
<small class="fw-semibold text-secondary">@player</small>
|
||||
</div>
|
||||
@if(gamelobby.getLogic.getCurrentTrick.isEmpty || gamelobby.getLogic.getCurrentTrick.get.cards.isEmpty) {
|
||||
<div class="col-auto">
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
} else {
|
||||
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
||||
<div class="col-auto">
|
||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
|
||||
backdrop-filter: blur(4px);">
|
||||
<div class="p-2">
|
||||
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
||||
</div>
|
||||
<div class="card-body p-2 bg-transparent">
|
||||
<small class="fw-semibold text-secondary">@player</small>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-4 mt-5 text-end">
|
||||
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
||||
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
||||
@if(gamelobby.getLogic.getCurrentRound.isEmpty) {
|
||||
<p class="fs-5 text-primary" id="trumpsuit">No Trumpsuit</p>
|
||||
}else {
|
||||
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
||||
}
|
||||
|
||||
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
||||
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
||||
@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
||||
@if(gamelobby.getLogic.getCurrentTrick.isDefined && gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
||||
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get)
|
||||
width="80px"/>
|
||||
} else {
|
||||
@@ -79,19 +98,23 @@
|
||||
<div class="row justify-content-center ingame-cards-slide @{
|
||||
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
|
||||
}" id="card-slide">
|
||||
@for(i <- player.currentHand().get.cards.indices) {
|
||||
<div class="col-auto handcard" style="border-radius: 6px">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@gamelobby.id', '@player.isInDogLife')">
|
||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
@if(player.isInDogLife) {
|
||||
<div class="mt-2">
|
||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
|
||||
Skip Dog Life</button>
|
||||
@if(player.currentHand().isEmpty || player.currentHand().get.cards.isEmpty) {
|
||||
|
||||
} else {
|
||||
@for(i <- player.currentHand().get.cards.indices) {
|
||||
<div class="col-auto handcard" style="border-radius: 6px">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@gamelobby.id', '@player.isInDogLife')">
|
||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
@if(player.isInDogLife) {
|
||||
<div class="mt-2">
|
||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
|
||||
Skip Dog Life</button>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -10,49 +10,51 @@
|
||||
<h3 class="mb-0">Select Trump Suit</h3>
|
||||
</div>
|
||||
<div class="card-body">
|
||||
@if(player.equals(gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||
You (@player.toString) won the last round. Choose the trump suit for the next round.
|
||||
</div>
|
||||
@if(gamelobby.logic.getCurrentMatch.isDefined) {
|
||||
@if(player.equals(gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||
You (@player.toString) won the last round. Choose the trump suit for the next round.
|
||||
</div>
|
||||
|
||||
<div class="row justify-content-center col-auto mb-5">
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
<div class="row justify-content-center col-auto mb-5">
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
||||
@for(i <- player.currentHand().get.cards.indices) {
|
||||
<div class="col-auto" style="border-radius: 6px">
|
||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
||||
@for(i <- player.currentHand().get.cards.indices) {
|
||||
<div class="col-auto" style="border-radius: 6px">
|
||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||
} else {
|
||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name
|
||||
is choosing a trumpsuit. The new round will start once a suit is picked.
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
} else {
|
||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name
|
||||
is choosing a trumpsuit. The new round will start once a suit is picked.
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1,6 +1,35 @@
|
||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
||||
|
||||
<main class="lobby-background vh-100" id="lobbybackground">
|
||||
<!-- Kick Modal -->
|
||||
<div class="modal fade" data-backdrop="static" data-keyboard="false" data-focus="true" id="kickedModal" tabindex="-1" role="dialog" aria-labelledby="kickedModalTitle">
|
||||
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class="modal-title" id="kickedModalTitle">Kicked</h5>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p>You've been kicked from the lobby.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Session Closed Modal -->
|
||||
<div class="modal fade" data-backdrop="static" data-keyboard="false" data-focus="true" id="sessionClosed" tabindex="-1" role="dialog" aria-labelledby="sessionClosedModalTitle">
|
||||
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class="modal-title" id="sessionClosedModalTitle">Session Closed</h5>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p>The session was closed.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Lobby -->
|
||||
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
@@ -15,7 +44,7 @@
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<div class="p-3 text-center fs-4" id="playerAmount">
|
||||
Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
||||
Players: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row justify-content-center align-items-center flex-grow-1">
|
||||
|
||||
@@ -18,14 +18,17 @@
|
||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
||||
</head>
|
||||
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
||||
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/websocket.js")" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/events.js")" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/interact.js")" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||
|
||||
<body class="d-flex flex-column min-vh-100" id="main-body">
|
||||
@* And here's where we render the `Html` object containing
|
||||
* the page content. *@
|
||||
@content
|
||||
</body>
|
||||
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("../../public/javascripts/websocket.js")" type="text/javascript"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
||||
</html>
|
||||
|
||||
163
knockoutwhistweb/public/javascripts/events.js
Normal file
163
knockoutwhistweb/public/javascripts/events.js
Normal file
@@ -0,0 +1,163 @@
|
||||
function receiveHandEvent(eventData) {
|
||||
//Data
|
||||
const dog = eventData.dog;
|
||||
const hand = eventData.hand;
|
||||
|
||||
const handElement = $('#card-slide');
|
||||
handElement.addClass('ingame-cards-slide')
|
||||
|
||||
let newHtml = '';
|
||||
|
||||
//Build Hand Container
|
||||
hand.forEach((card) => {
|
||||
//Data
|
||||
const idx = card.idx
|
||||
const cardS = card.card;
|
||||
|
||||
const cardHtml = `
|
||||
<div class="col-auto handcard" style="border-radius: 6px">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
||||
data-card-id="${idx}"
|
||||
style="border-radius: 6px"
|
||||
onclick="handlePlayCard(this, '${dog}')">
|
||||
|
||||
<img src="/assets/images/cards/${cardS}.png" width="120px" style="border-radius: 6px" alt="${cardS}"/>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
newHtml += cardHtml;
|
||||
});
|
||||
|
||||
//Build dog if needed
|
||||
if (dog) {
|
||||
newHtml += `
|
||||
<div class="mt-2">
|
||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this)">Skip Turn</button>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
handElement.html(newHtml);
|
||||
}
|
||||
|
||||
function receiveGameStateChange(eventData) {
|
||||
const content = eventData.content;
|
||||
const title = eventData.title || 'Knockout Whist';
|
||||
const url = eventData.url || null;
|
||||
|
||||
exchangeBody(content, title, url);
|
||||
}
|
||||
function receiveCardPlayedEvent(eventData) {
|
||||
const firstCard = eventData.firstCard;
|
||||
const playedCards = eventData.playedCards;
|
||||
|
||||
const trickCardsContainer = $('#trick-cards-container');
|
||||
const firstCardContainer = $('#first-card-container')
|
||||
|
||||
let trickHTML = '';
|
||||
playedCards.forEach(cardCombo => {
|
||||
trickHTML += `
|
||||
<div class="col-auto">
|
||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
||||
<div class="p-2">
|
||||
<img src="/assets/images/cards/${cardCombo.cardId}.png" width="100%" alt="${cardCombo.cardId}"/>
|
||||
</div>
|
||||
<div class="card-body p-2 bg-transparent">
|
||||
<small class="fw-semibold text-secondary">${cardCombo.player}</small>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
});
|
||||
trickCardsContainer.html(trickHTML);
|
||||
|
||||
let altText;
|
||||
let imageSrc;
|
||||
if (firstCard === "BLANK") {
|
||||
imageSrc = "/assets/images/cards/1B.png";
|
||||
altText = "Blank Card";
|
||||
} else {
|
||||
imageSrc = `/assets/images/cards/${firstCard}.png`;
|
||||
altText = `Card ${firstCard}`;
|
||||
}
|
||||
|
||||
const newFirstCardHTML = `
|
||||
<img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/>
|
||||
`;
|
||||
firstCardContainer.html(newFirstCardHTML);
|
||||
}
|
||||
function receiveLobbyUpdateEvent(eventData) {
|
||||
const host = eventData.host;
|
||||
const maxPlayers = eventData.maxPlayers;
|
||||
const players = eventData.players;
|
||||
|
||||
const lobbyPlayersContainer = $('#players');
|
||||
const playerAmountBox = $('#playerAmount');
|
||||
|
||||
let newHtml = ''
|
||||
|
||||
if (host) {
|
||||
players.forEach(user => {
|
||||
|
||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>
|
||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>`
|
||||
: ` <h5 class="card-title">${user.name}</h5>
|
||||
<div class="btn btn-danger" onclick="removePlayer('${user.id}')">Remove</div>`
|
||||
|
||||
newHtml += `<div class="col-auto my-auto m-3">
|
||||
<div class="card" style="width: 18rem;">
|
||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||
<div class="card-body">
|
||||
${inner}
|
||||
</div>
|
||||
</div>
|
||||
</div>`
|
||||
})
|
||||
} else {
|
||||
players.forEach(user => {
|
||||
|
||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>` : ` <h5 class="card-title">${user.name}</h5>`
|
||||
|
||||
newHtml += `<div class="col-auto my-auto m-3">
|
||||
<div class="card" style="width: 18rem;">
|
||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||
<div class="card-body">
|
||||
${inner}
|
||||
</div>
|
||||
</div>
|
||||
</div>`
|
||||
})
|
||||
}
|
||||
|
||||
lobbyPlayersContainer.html(newHtml);
|
||||
playerAmountBox.text(`Players: ${players.length} / ${maxPlayers}`);
|
||||
|
||||
}
|
||||
function receiveKickEvent(eventData) {
|
||||
$('#kickedModal').modal({
|
||||
backdrop: 'static',
|
||||
keyboard: false
|
||||
}).modal('show');
|
||||
|
||||
setTimeout(() => {
|
||||
receiveGameStateChange(eventData)
|
||||
}, 5000);
|
||||
}
|
||||
function receiveSessionClosedEvent(eventData) {
|
||||
$('#sessionClosed').modal({
|
||||
backdrop: 'static',
|
||||
keyboard: false
|
||||
}).modal('show');
|
||||
|
||||
setTimeout(() => {
|
||||
receiveGameStateChange(eventData)
|
||||
}, 5000);
|
||||
}
|
||||
|
||||
|
||||
onEvent("ReceivedHandEvent", receiveHandEvent)
|
||||
onEvent("GameStateChangeEvent", receiveGameStateChange)
|
||||
onEvent("CardPlayedEvent", receiveCardPlayedEvent)
|
||||
onEvent("LobbyUpdateEvent", receiveLobbyUpdateEvent)
|
||||
onEvent("LeftEvent", receiveGameStateChange)
|
||||
onEvent("KickEvent", receiveKickEvent)
|
||||
onEvent("SessionClosed", receiveSessionClosedEvent)
|
||||
10
knockoutwhistweb/public/javascripts/interact.js
Normal file
10
knockoutwhistweb/public/javascripts/interact.js
Normal file
@@ -0,0 +1,10 @@
|
||||
function handlePlayCard(card, dog) {
|
||||
// TODO needs implementation
|
||||
}
|
||||
|
||||
function handleSkipDogLife(button) {
|
||||
// TODO needs implementation
|
||||
}
|
||||
function handleKickPlayer(playerId) {
|
||||
// TODO needs implementation
|
||||
}
|
||||
@@ -216,4 +216,7 @@ function navSpa(page, title) {
|
||||
})
|
||||
});
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
globalThis.exchangeBody = exchangeBody;
|
||||
@@ -3,7 +3,6 @@ let ws = null; // will be created by connectWebSocket()
|
||||
const pending = new Map(); // id -> { resolve, reject, timer }
|
||||
const handlers = new Map(); // eventType -> handler(data) -> (value|Promise)
|
||||
|
||||
|
||||
let timer = null;
|
||||
|
||||
// helper to attach message/error/close handlers to a socket
|
||||
@@ -39,8 +38,8 @@ function setupSocketHandlers(socket) {
|
||||
|
||||
if (id && eventType) {
|
||||
const handler = handlers.get(eventType);
|
||||
const sendResponse = (respData) => {
|
||||
const response = {id: id, event: eventType, data: respData === undefined ? {} : respData};
|
||||
const sendResponse = (result) => {
|
||||
const response = {id: id, event: eventType, status: result};
|
||||
if (socket && socket.readyState === WebSocket.OPEN) {
|
||||
socket.send(JSON.stringify(response));
|
||||
} else {
|
||||
@@ -50,16 +49,17 @@ function setupSocketHandlers(socket) {
|
||||
|
||||
if (!handler) {
|
||||
// no handler: respond with an error object in data so server can fail it
|
||||
console.warn("No handler for event:", eventType);
|
||||
sendResponse({error: "No handler for event: " + eventType});
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
Promise.resolve(handler(data === undefined ? {} : data))
|
||||
.then(result => sendResponse(result))
|
||||
.catch(err => sendResponse({error: err?.message ? err.message : String(err)}));
|
||||
.then(_ => sendResponse("success"))
|
||||
.catch(_ => sendResponse("error"));
|
||||
} catch (err) {
|
||||
sendResponse({error: err?.message ? err.message : String(err)});
|
||||
sendResponse("error");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
MAJOR=4
|
||||
MINOR=0
|
||||
MINOR=3
|
||||
PATCH=0
|
||||
|
||||
Reference in New Issue
Block a user