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30
CHANGELOG.md
30
CHANGELOG.md
@@ -142,3 +142,33 @@
|
||||
### Features
|
||||
|
||||
* **websocket:** Implement WebSocket connection and event handling ([#82](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/82)) ([8ca909d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/8ca909db522dd7108a3e40ce84811eaf8695eaa5))
|
||||
## (2025-11-24)
|
||||
## (2025-11-26)
|
||||
|
||||
### Features
|
||||
|
||||
* **api:** Implement received hand event handling and UI updates ([#83](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/83)) ([52e5033](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/52e5033afca344ae40a644196555a9655913710a)), closes [#76](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/76)
|
||||
* **base:** Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches! ([#84](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/84)) ([b81bb3d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b81bb3d0aeb8500a9d7417a10e24e7f8a17d71d2))
|
||||
## (2025-11-26)
|
||||
|
||||
### Features
|
||||
|
||||
* **api:** Implemented card played event via websocket ([#85](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/85)) ([3c0828f](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/3c0828fdbeb507706b86f1662476c46e760533e4))
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||||
## (2025-11-26)
|
||||
|
||||
### Features
|
||||
|
||||
* **api:** Implemented session closed and kick event via websocket ([#87](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/87)) ([1ef5e8a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1ef5e8a72fdf8a3d1ae624c8c3d7c6595017bc6f))
|
||||
## (2025-12-01)
|
||||
|
||||
### Features
|
||||
|
||||
* **api:** Implemented turn event via websocket ([#86](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/86)) ([2aee79b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2aee79bb6887008397aa0780d1d74ce96af1c202))
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||||
* GameState to Title Mapping BAC-1 ([#92](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/92)) ([6e17328](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6e17328846745375482c97383b143d86a86e7f32))
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||||
* **ui:** Implement countless feature using the SJWP ([#89](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/89)) ([1f96290](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1f962903712163543fd4f98e696be5e7e29d88a6))
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||||
* **ui:** Popups ([#91](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/91)) ([0037820](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/003782090509bca1c5022c308231b7560dd9b23d))
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||||
|
||||
### Bug Fixes
|
||||
|
||||
* **api:** Fixed websocket routing ([#88](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/88)) ([46c96d4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/46c96d4ceb935ac91fc515a1fdaef195e5ebc0a7))
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||||
* **api:** fixes - reimplemented animations ([#90](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/90)) ([cfcd967](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/cfcd967ce08ecf07f3f06826c337f684eb3b0c5f))
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||||
|
||||
Submodule knockoutwhist updated: ec94ecd46c...ef7397f7f1
@@ -219,10 +219,10 @@ body {
|
||||
|
||||
}
|
||||
|
||||
#nextPlayers {
|
||||
#next-players-container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
align-items: flex-start;
|
||||
height: 0;
|
||||
|
||||
p {
|
||||
@@ -231,10 +231,6 @@ body {
|
||||
}
|
||||
}
|
||||
|
||||
#invisible {
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
#selecttrumpsuit {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package controllers
|
||||
|
||||
import auth.{AuthAction, AuthenticatedRequest}
|
||||
import de.knockoutwhist.control.GameState
|
||||
import de.knockoutwhist.control.GameState.*
|
||||
import exceptions.*
|
||||
import logic.PodManager
|
||||
@@ -11,6 +12,7 @@ import play.api.*
|
||||
import play.api.libs.json.{JsValue, Json}
|
||||
import play.api.mvc.*
|
||||
import play.twirl.api.Html
|
||||
import util.GameUtil
|
||||
|
||||
import java.util.UUID
|
||||
import javax.inject.*
|
||||
@@ -29,10 +31,10 @@ class IngameController @Inject()(
|
||||
game match {
|
||||
case Some(g) =>
|
||||
val results = Try {
|
||||
returnInnerHTML(g, request.user)
|
||||
IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user)
|
||||
}
|
||||
if (results.isSuccess) {
|
||||
Ok(views.html.main("In-Game - Knockout Whist")(results.get))
|
||||
Ok(views.html.main("Knockout Whist - " + GameUtil.stateToTitle(g.logic.getCurrentState))(results.get))
|
||||
} else {
|
||||
InternalServerError(results.failed.get.getMessage)
|
||||
}
|
||||
@@ -41,34 +43,6 @@ class IngameController @Inject()(
|
||||
}
|
||||
}
|
||||
|
||||
def returnInnerHTML(gameLobby: GameLobby, user: User): Html = {
|
||||
gameLobby.logic.getCurrentState match {
|
||||
case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
|
||||
case InGame =>
|
||||
views.html.ingame.ingame(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case SelectTrump =>
|
||||
views.html.ingame.selecttrump(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case TieBreak =>
|
||||
views.html.ingame.tie(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case FinishedMatch =>
|
||||
views.html.ingame.finishedMatch(
|
||||
Some(user),
|
||||
gameLobby
|
||||
)
|
||||
case _ =>
|
||||
throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
|
||||
}
|
||||
}
|
||||
|
||||
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
val result = Try {
|
||||
@@ -83,7 +57,7 @@ class IngameController @Inject()(
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.IngameController.game(gameId).url,
|
||||
"content" -> returnInnerHTML(game.get, request.user).toString()
|
||||
"content" -> IngameController.returnInnerHTML(game.get, game.get.logic.getCurrentState, request.user).toString()
|
||||
))
|
||||
} else {
|
||||
val throwable = result.failed.get
|
||||
@@ -116,7 +90,7 @@ class IngameController @Inject()(
|
||||
val game = PodManager.getGame(gameId)
|
||||
val playerToKickUUID = UUID.fromString(playerToKick)
|
||||
val result = Try {
|
||||
game.get.leaveGame(playerToKickUUID)
|
||||
game.get.leaveGame(playerToKickUUID, true)
|
||||
}
|
||||
if (result.isSuccess) {
|
||||
Ok(Json.obj(
|
||||
@@ -134,7 +108,7 @@ class IngameController @Inject()(
|
||||
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
val result = Try {
|
||||
game.get.leaveGame(request.user.id)
|
||||
game.get.leaveGame(request.user.id, false)
|
||||
}
|
||||
if (result.isSuccess) {
|
||||
Ok(Json.obj(
|
||||
@@ -434,5 +408,37 @@ class IngameController @Inject()(
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
object IngameController {
|
||||
|
||||
def returnInnerHTML(gameLobby: GameLobby, gameState: GameState, user: User): Html = {
|
||||
gameState match {
|
||||
case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
|
||||
case InGame =>
|
||||
views.html.ingame.ingame(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case SelectTrump =>
|
||||
views.html.ingame.selecttrump(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case TieBreak =>
|
||||
views.html.ingame.tie(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case FinishedMatch =>
|
||||
views.html.ingame.finishedMatch(
|
||||
Some(user),
|
||||
gameLobby
|
||||
)
|
||||
case _ =>
|
||||
throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -16,8 +16,7 @@ import javax.inject.*
|
||||
@Singleton
|
||||
class MainMenuController @Inject()(
|
||||
val controllerComponents: ControllerComponents,
|
||||
val authAction: AuthAction,
|
||||
val ingameController: IngameController
|
||||
val authAction: AuthAction
|
||||
) extends BaseController {
|
||||
|
||||
// Pass the request-handling function directly to authAction (no nested Action)
|
||||
@@ -46,7 +45,7 @@ class MainMenuController @Inject()(
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.IngameController.game(gameLobby.id).url,
|
||||
"content" -> ingameController.returnInnerHTML(gameLobby, request.user).toString
|
||||
"content" -> IngameController.returnInnerHTML(gameLobby, gameLobby.logic.getCurrentState, request.user).toString
|
||||
))
|
||||
} else {
|
||||
BadRequest(Json.obj(
|
||||
@@ -70,7 +69,7 @@ class MainMenuController @Inject()(
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.IngameController.game(g.id).url,
|
||||
"content" -> ingameController.returnInnerHTML(g, request.user).toString
|
||||
"content" -> IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user).toString
|
||||
))
|
||||
case None =>
|
||||
NotFound(Json.obj(
|
||||
|
||||
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
||||
package events
|
||||
|
||||
import model.users.User
|
||||
|
||||
case class KickEvent(user: User) extends UserEvent(user) {
|
||||
|
||||
override def id: String = "KickEvent"
|
||||
|
||||
}
|
||||
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
||||
package events
|
||||
|
||||
import model.users.User
|
||||
|
||||
case class LeftEvent(user: User) extends UserEvent(user) {
|
||||
|
||||
override def id: String = "LeftEvent"
|
||||
|
||||
}
|
||||
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
||||
package events
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
|
||||
case class LobbyUpdateEvent() extends SimpleEvent {
|
||||
|
||||
override def id: String = "LobbyUpdateEvent"
|
||||
|
||||
}
|
||||
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
@@ -0,0 +1,12 @@
|
||||
package events
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import model.users.User
|
||||
|
||||
import java.util.UUID
|
||||
|
||||
abstract class UserEvent(user: User) extends SimpleEvent {
|
||||
|
||||
def userId: UUID = user.id
|
||||
|
||||
}
|
||||
@@ -10,13 +10,14 @@ import de.knockoutwhist.player.Playertype.HUMAN
|
||||
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
||||
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
||||
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
||||
import events.{KickEvent, LeftEvent, LobbyUpdateEvent, UserEvent}
|
||||
import exceptions.*
|
||||
import logic.PodManager
|
||||
import model.sessions.{InteractionType, UserSession}
|
||||
import model.users.User
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
import java.util.UUID
|
||||
import java.util.{Timer, TimerTask, UUID}
|
||||
import scala.collection.mutable
|
||||
import scala.collection.mutable.ListBuffer
|
||||
|
||||
@@ -44,7 +45,7 @@ class GameLobby private(
|
||||
)
|
||||
users += (user.id -> userSession)
|
||||
PodManager.registerUserToGame(user, id)
|
||||
//TODO : transmit Lobby Update transmitToAll()
|
||||
logic.invoke(LobbyUpdateEvent())
|
||||
userSession
|
||||
}
|
||||
|
||||
@@ -52,6 +53,8 @@ class GameLobby private(
|
||||
event match {
|
||||
case event: PlayerEvent =>
|
||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
||||
case event: UserEvent =>
|
||||
users.get(event.userId).foreach(session => session.updatePlayer(event))
|
||||
case event: GameStateChangeEvent =>
|
||||
if (event.oldState == MainMenu && event.newState == Lobby) {
|
||||
return
|
||||
@@ -93,8 +96,9 @@ class GameLobby private(
|
||||
* Remove the user from the game lobby.
|
||||
*
|
||||
* @param user the user who wants to leave the game.
|
||||
* @param kicked whether the user was kicked or left voluntarily.
|
||||
*/
|
||||
def leaveGame(userId: UUID): Unit = {
|
||||
def leaveGame(userId: UUID, kicked: Boolean): Unit = {
|
||||
val sessionOpt = users.get(userId)
|
||||
if (sessionOpt.isEmpty) {
|
||||
throw new NotInThisGameException("You are not in this game!")
|
||||
@@ -105,16 +109,14 @@ class GameLobby private(
|
||||
PodManager.removeGame(id)
|
||||
return
|
||||
}
|
||||
sessionOpt.get.websocketActor.foreach(act => act.transmitJsonToClient(Json.obj(
|
||||
"id" -> "-1",
|
||||
"event" -> "SessionClosed",
|
||||
"data" -> Json.obj(
|
||||
"reason" -> "You left the game (or got kicked)."
|
||||
)
|
||||
)))
|
||||
if (kicked) {
|
||||
logic.invoke(KickEvent(sessionOpt.get.user))
|
||||
} else {
|
||||
logic.invoke(LeftEvent(sessionOpt.get.user))
|
||||
}
|
||||
users.remove(userId)
|
||||
PodManager.unregisterUserFromGame(sessionOpt.get.user)
|
||||
//TODO: transmit Lobby Update transmitToAll()
|
||||
logic.invoke(LobbyUpdateEvent())
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -4,7 +4,7 @@ import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent,
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import logic.game.GameLobby
|
||||
import model.users.User
|
||||
import play.api.libs.json.JsObject
|
||||
import play.api.libs.json.{JsObject, JsValue}
|
||||
|
||||
import java.util.UUID
|
||||
import java.util.concurrent.locks.ReentrantLock
|
||||
@@ -26,6 +26,7 @@ class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) e
|
||||
else canInteract = Some(InteractionType.Card)
|
||||
case _ =>
|
||||
}
|
||||
websocketActor.foreach(_.transmitEventToClient(event))
|
||||
}
|
||||
|
||||
override def id: UUID = user.id
|
||||
@@ -38,14 +39,38 @@ class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) e
|
||||
|
||||
def handleWebResponse(eventType: String, data: JsObject): Unit = {
|
||||
lock.lock()
|
||||
Try {
|
||||
val result = Try {
|
||||
eventType match {
|
||||
case "Ping" =>
|
||||
case "ping" =>
|
||||
// No action needed for Ping
|
||||
()
|
||||
case "StartGame" =>
|
||||
gameLobby.startGame(user)
|
||||
case "PlayCard" =>
|
||||
val maybeCardIndex: Option[String] = (data \ "cardindex").asOpt[String]
|
||||
maybeCardIndex match {
|
||||
case Some(index) =>
|
||||
val session = gameLobby.getUserSession(user.id)
|
||||
gameLobby.playCard(session, index.toInt)
|
||||
case None =>
|
||||
println("Card Index not found or is not a number.")
|
||||
}
|
||||
case "PickTrumpsuit" =>
|
||||
val maybeSuitIndex: Option[Int] = (data \ "suitIndex").asOpt[Int]
|
||||
maybeSuitIndex match {
|
||||
case Some(index) =>
|
||||
val session = gameLobby.getUserSession(user.id)
|
||||
gameLobby.selectTrump(session, index)
|
||||
case None =>
|
||||
println("Card Index not found or is not a number.")
|
||||
}
|
||||
}
|
||||
}
|
||||
lock.unlock()
|
||||
if (result.isFailure) {
|
||||
val throwable = result.failed.get
|
||||
throw throwable
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -12,13 +12,19 @@ class UserWebsocketActor(
|
||||
session: UserSession
|
||||
) extends Actor {
|
||||
|
||||
if (session.websocketActor.isDefined) {
|
||||
session.websocketActor.foreach(actor => actor.transmitTextToClient("Error: Multiple websocket connections detected. Closing this connection."))
|
||||
context.stop(self)
|
||||
} else {
|
||||
{
|
||||
session.lock.lock()
|
||||
if (session.websocketActor.isDefined) {
|
||||
val otherWebsocket = session.websocketActor.get
|
||||
otherWebsocket.transmitTextToClient("Error: Multiple websocket connections detected. Closing your connection.")
|
||||
context.stop(otherWebsocket.self)
|
||||
transmitTextToClient("Previous websocket connection closed. You are now connected.")
|
||||
}
|
||||
session.websocketActor = Some(this)
|
||||
session.lock.unlock()
|
||||
}
|
||||
|
||||
|
||||
override def receive: Receive = {
|
||||
case msg: String =>
|
||||
val jsonObject = Try {
|
||||
@@ -61,6 +67,10 @@ class UserWebsocketActor(
|
||||
))
|
||||
return
|
||||
}
|
||||
val statusOpt = (json \ "status").asOpt[String]
|
||||
if (statusOpt.isDefined) {
|
||||
return
|
||||
}
|
||||
val event = eventOpt.get
|
||||
val data = (json \ "data").asOpt[JsObject].getOrElse(Json.obj())
|
||||
val result = Try {
|
||||
@@ -82,13 +92,12 @@ class UserWebsocketActor(
|
||||
}
|
||||
}
|
||||
|
||||
def transmitJsonToClient(jsonObj: JsObject): Unit = {
|
||||
out ! jsonObj.toString()
|
||||
def transmitJsonToClient(jsonObj: JsValue): Unit = {
|
||||
transmitTextToClient(jsonObj.toString())
|
||||
}
|
||||
|
||||
def transmitEventToClient(event: SimpleEvent): Unit = {
|
||||
val jsonString = WebsocketEventMapper.toJsonString(event)
|
||||
out ! jsonString
|
||||
transmitJsonToClient(WebsocketEventMapper.toJson(event, session))
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package model.users
|
||||
|
||||
|
||||
import java.util.UUID
|
||||
|
||||
case class User(
|
||||
@@ -16,5 +17,4 @@ case class User(
|
||||
private def withPasswordHash(newPasswordHash: String): User = {
|
||||
this.copy(passwordHash = newPasswordHash)
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,8 @@
|
||||
package util
|
||||
|
||||
import de.knockoutwhist.control.GameState
|
||||
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, MainMenu, SelectTrump, TieBreak}
|
||||
|
||||
import scala.util.Random
|
||||
|
||||
object GameUtil {
|
||||
@@ -25,5 +28,16 @@ object GameUtil {
|
||||
|
||||
code.toString()
|
||||
}
|
||||
|
||||
def stateToTitle(gameState: GameState): String = {
|
||||
gameState match {
|
||||
case Lobby => "Lobby"
|
||||
case MainMenu => "Main Menu"
|
||||
case InGame => "In Game"
|
||||
case SelectTrump => "Select Trump"
|
||||
case TieBreak => "Tie Break"
|
||||
case FinishedMatch => "Finished Match"
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
package util
|
||||
|
||||
import de.knockoutwhist.cards.Card
|
||||
import de.knockoutwhist.cards.CardValue.*
|
||||
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
||||
import de.knockoutwhist.cards.{Card, Hand}
|
||||
import play.api.libs.json.{JsArray, Json}
|
||||
import play.twirl.api.Html
|
||||
import scalafx.scene.image.Image
|
||||
|
||||
@@ -36,4 +37,22 @@ object WebUIUtils {
|
||||
f"$cv$s"
|
||||
}
|
||||
|
||||
/**
|
||||
* Map a Hand to a JsArray of cards
|
||||
* Per card it has the string and the index in the hand
|
||||
* @param hand
|
||||
* @return
|
||||
*/
|
||||
def handToJson(hand: Hand): JsArray = {
|
||||
val cards = hand.cards
|
||||
JsArray(
|
||||
cards.zipWithIndex.map { case (card, index) =>
|
||||
Json.obj(
|
||||
"idx" -> index,
|
||||
"card" -> cardtoString(card)
|
||||
)
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,8 +1,11 @@
|
||||
package util
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsValue, Json}
|
||||
import tools.jackson.databind.json.JsonMapper
|
||||
import tools.jackson.module.scala.ScalaModule
|
||||
import util.mapper.*
|
||||
|
||||
object WebsocketEventMapper {
|
||||
|
||||
@@ -13,8 +16,40 @@ object WebsocketEventMapper {
|
||||
|
||||
private val mapper = JsonMapper.builder().addModule(scalaModule).build()
|
||||
|
||||
def toJsonString(obj: SimpleEvent): String = {
|
||||
mapper.writeValueAsString(obj)
|
||||
private var customMappers: Map[String,SimpleEventMapper[SimpleEvent]] = Map()
|
||||
|
||||
private def registerCustomMapper[T <: SimpleEvent](mapper: SimpleEventMapper[T]): Unit = {
|
||||
customMappers = customMappers + (mapper.id -> mapper.asInstanceOf[SimpleEventMapper[SimpleEvent]])
|
||||
}
|
||||
|
||||
// Register all custom mappers here
|
||||
registerCustomMapper(ReceivedHandEventMapper)
|
||||
registerCustomMapper(GameStateEventMapper)
|
||||
registerCustomMapper(CardPlayedEventMapper)
|
||||
registerCustomMapper(NewRoundEventMapper)
|
||||
registerCustomMapper(NewTrickEventMapper)
|
||||
registerCustomMapper(TrickEndEventMapper)
|
||||
registerCustomMapper(RequestCardEventMapper)
|
||||
registerCustomMapper(LobbyUpdateEventMapper)
|
||||
registerCustomMapper(LeftEventMapper)
|
||||
registerCustomMapper(KickEventMapper)
|
||||
registerCustomMapper(SessionClosedMapper)
|
||||
registerCustomMapper(TurnEventMapper)
|
||||
|
||||
def toJson(obj: SimpleEvent, session: UserSession): JsValue = {
|
||||
val data: Option[JsValue] = if (customMappers.contains(obj.id)) {
|
||||
Some(customMappers(obj.id).toJson(obj, session))
|
||||
}else {
|
||||
None
|
||||
}
|
||||
if (data.isEmpty) {
|
||||
return Json.obj()
|
||||
}
|
||||
Json.obj(
|
||||
"id" -> ("request-" + java.util.UUID.randomUUID().toString),
|
||||
"event" -> obj.id,
|
||||
"data" -> data
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.global.CardPlayedEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||
import util.WebUIUtils
|
||||
|
||||
object CardPlayedEventMapper extends SimpleEventMapper[CardPlayedEvent]{
|
||||
|
||||
override def id: String = "CardPlayedEvent"
|
||||
|
||||
override def toJson(event: CardPlayedEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"firstCard" -> (if (event.trick.firstCard.isDefined) WebUIUtils.cardtoString(event.trick.firstCard.get) else "BLANK"),
|
||||
"playedCards" -> JsArray(event.trick.cards.map { case (card, player) =>
|
||||
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
|
||||
}.toList)
|
||||
)
|
||||
}
|
||||
}
|
||||
19
knockoutwhistweb/app/util/mapper/GameStateEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/GameStateEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.IngameController
|
||||
import de.knockoutwhist.events.global.GameStateChangeEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
import util.GameUtil
|
||||
|
||||
object GameStateEventMapper extends SimpleEventMapper[GameStateChangeEvent] {
|
||||
|
||||
override def id: String = "GameStateChangeEvent"
|
||||
|
||||
override def toJson(event: GameStateChangeEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"title" -> ("Knockout Whist - " + GameUtil.stateToTitle(event.newState)),
|
||||
"content" -> IngameController.returnInnerHTML(session.gameLobby, event.newState, session.user).toString
|
||||
)
|
||||
}
|
||||
}
|
||||
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.routes
|
||||
import events.KickEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object KickEventMapper extends SimpleEventMapper[KickEvent] {
|
||||
|
||||
override def id: String = "KickEvent"
|
||||
|
||||
override def toJson(event: KickEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"url" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.routes
|
||||
import events.{KickEvent, LeftEvent}
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object LeftEventMapper extends SimpleEventMapper[LeftEvent] {
|
||||
|
||||
override def id: String = "LeftEvent"
|
||||
|
||||
override def toJson(event: LeftEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"url" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
package util.mapper
|
||||
|
||||
import events.LobbyUpdateEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||
|
||||
object LobbyUpdateEventMapper extends SimpleEventMapper[LobbyUpdateEvent] {
|
||||
|
||||
override def id: String = "LobbyUpdateEvent"
|
||||
|
||||
override def toJson(event: LobbyUpdateEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"host" -> session.host,
|
||||
"maxPlayers" -> session.gameLobby.maxPlayers,
|
||||
"players" -> JsArray(session.gameLobby.getPlayers.values.map(player => {
|
||||
Json.obj(
|
||||
"id" -> player.id,
|
||||
"name" -> player.name,
|
||||
"self" -> (player.id == session.user.id)
|
||||
)
|
||||
}).toList)
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
18
knockoutwhistweb/app/util/mapper/NewRoundEventMapper.scala
Normal file
18
knockoutwhistweb/app/util/mapper/NewRoundEventMapper.scala
Normal file
@@ -0,0 +1,18 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.global.NewRoundEvent
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object NewRoundEventMapper extends SimpleEventMapper[NewRoundEvent]{
|
||||
override def id: String = "NewRoundEvent"
|
||||
|
||||
override def toJson(event: NewRoundEvent, session: UserSession): JsObject = {
|
||||
val gameLobby = session.gameLobby
|
||||
Json.obj(
|
||||
"trumpsuit" -> gameLobby.getLogic.getCurrentRound.get.trumpSuit.toString,
|
||||
"players" -> gameLobby.getLogic.getCurrentMatch.get.playersIn.map(player => player.toString)
|
||||
)
|
||||
}
|
||||
}
|
||||
14
knockoutwhistweb/app/util/mapper/NewTrickEventMapper.scala
Normal file
14
knockoutwhistweb/app/util/mapper/NewTrickEventMapper.scala
Normal file
@@ -0,0 +1,14 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.global.NewTrickEvent
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object NewTrickEventMapper extends SimpleEventMapper[NewTrickEvent]{
|
||||
override def id: String = "NewTrickEvent"
|
||||
|
||||
override def toJson(event: NewTrickEvent, session: UserSession): JsObject = {
|
||||
Json.obj()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.player.ReceivedHandEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
import util.WebUIUtils
|
||||
|
||||
object ReceivedHandEventMapper extends SimpleEventMapper[ReceivedHandEvent] {
|
||||
|
||||
override def id: String = "ReceivedHandEvent"
|
||||
override def toJson(event: ReceivedHandEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"dog" -> event.player.isInDogLife,
|
||||
"hand" -> event.player.currentHand().map(hand => WebUIUtils.handToJson(hand))
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.player.RequestCardEvent
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object RequestCardEventMapper extends SimpleEventMapper[RequestCardEvent]{
|
||||
override def id: String = "RequestCardEvent"
|
||||
|
||||
override def toJson(event: RequestCardEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"player" -> event.player.name
|
||||
)
|
||||
}
|
||||
}
|
||||
20
knockoutwhistweb/app/util/mapper/RoundEndEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/RoundEndEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.routes
|
||||
import de.knockoutwhist.events.global.RoundEndEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object RoundEndEventMapper extends SimpleEventMapper[RoundEndEvent] {
|
||||
|
||||
override def id: String = "RoundEndEvent"
|
||||
|
||||
override def toJson(event: RoundEndEvent, session: UserSession): JsObject = {
|
||||
|
||||
Json.obj(
|
||||
"player" -> event.winner.name,
|
||||
"tricks" -> event.amountOfTricks
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.routes
|
||||
import de.knockoutwhist.events.global.SessionClosed
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object SessionClosedMapper extends SimpleEventMapper[SessionClosed] {
|
||||
|
||||
override def id: String = "SessionClosed"
|
||||
|
||||
override def toJson(event: SessionClosed, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"url" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
13
knockoutwhistweb/app/util/mapper/SimpleEventMapper.scala
Normal file
13
knockoutwhistweb/app/util/mapper/SimpleEventMapper.scala
Normal file
@@ -0,0 +1,13 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.JsObject
|
||||
|
||||
trait SimpleEventMapper[T <: SimpleEvent] {
|
||||
|
||||
def id: String
|
||||
def toJson(event: T, session: UserSession): JsObject
|
||||
|
||||
}
|
||||
20
knockoutwhistweb/app/util/mapper/TrickEndEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/TrickEndEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.global.TrickEndEvent
|
||||
import de.knockoutwhist.rounds.Trick
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object TrickEndEventMapper extends SimpleEventMapper[TrickEndEvent]{
|
||||
override def id: String = "TrickEndEvent"
|
||||
|
||||
override def toJson(event: TrickEndEvent, session: UserSession): JsObject = {
|
||||
val gameLobby = session.gameLobby
|
||||
Json.obj(
|
||||
"playerwon" -> event.winner.name,
|
||||
"playersin" -> gameLobby.getLogic.getCurrentMatch.get.playersIn.map(player => player.name),
|
||||
"tricklist" -> gameLobby.getLogic.getCurrentRound.get.tricklist.map(trick => trick.winner.map(player => player.name).getOrElse("Trick in Progress"))
|
||||
)
|
||||
}
|
||||
}
|
||||
35
knockoutwhistweb/app/util/mapper/TurnEventMapper.scala
Normal file
35
knockoutwhistweb/app/util/mapper/TurnEventMapper.scala
Normal file
@@ -0,0 +1,35 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.global.TurnEvent
|
||||
import de.knockoutwhist.player.AbstractPlayer
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||
|
||||
object TurnEventMapper extends SimpleEventMapper[TurnEvent] {
|
||||
|
||||
override def id: String = "TurnEvent"
|
||||
|
||||
override def toJson(event: TurnEvent, session: UserSession): JsObject = {
|
||||
val nextPlayers = if (session.gameLobby.logic.getPlayerQueue.isEmpty) {
|
||||
Json.arr()
|
||||
} else {
|
||||
val queue = session.gameLobby.logic.getPlayerQueue.get
|
||||
JsArray(
|
||||
queue.duplicate().map(player => mapPlayer(player)).toList
|
||||
)
|
||||
}
|
||||
|
||||
Json.obj(
|
||||
"currentPlayer" -> mapPlayer(event.player),
|
||||
"nextPlayers" -> nextPlayers
|
||||
)
|
||||
}
|
||||
|
||||
private def mapPlayer(player: AbstractPlayer): JsObject = {
|
||||
Json.obj(
|
||||
"name" -> player.name,
|
||||
"dog" -> player.isInDogLife
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -10,12 +10,25 @@
|
||||
<div class="row ms-4 me-4">
|
||||
<div class="col-4 mt-5 text-start">
|
||||
<h4 class="fw-semibold mb-1">Current Player</h4>
|
||||
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
||||
@if(!TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
||||
<h4 class="fw-semibold mb-1">Next Player</h4>
|
||||
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
|
||||
<p class="fs-5 text-primary" id="next-player-name">@nextplayer</p>
|
||||
}
|
||||
@if(gamelobby.getLogic.getCurrentPlayer.isDefined) {
|
||||
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
||||
}else {
|
||||
<p class="fs-5 text-primary" id="current-player-name">---</p>
|
||||
}
|
||||
@if(gamelobby.getLogic.getPlayerQueue.isDefined && gamelobby.getLogic.getCurrentMatch && !TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
||||
<h4 class="fw-semibold mb-1" id="next-players-text">Next Players</h4>
|
||||
<div id="next-players-container">
|
||||
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
|
||||
<p class="fs-5 text-primary">@nextplayer @if(nextplayer.isInDogLife) {
|
||||
🐶
|
||||
}</p>
|
||||
}
|
||||
</div>
|
||||
} else {
|
||||
<h4 class="fw-semibold mb-1" style="display: none;" id="next-players-text">Next Players</h4>
|
||||
<div id="next-players-container">
|
||||
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
@@ -29,41 +42,56 @@
|
||||
<div style="width: 50%">TRICKS</div>
|
||||
</div>
|
||||
|
||||
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
|
||||
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
|
||||
}) {
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
<div style="width: 50%" class="text-truncate">@player.name</div>
|
||||
<div style="width: 50%">
|
||||
@(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(player) }.size)
|
||||
@if(gamelobby.getLogic.getPlayerQueue.isDefined) {
|
||||
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
|
||||
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
|
||||
}) {
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
<div style="width: 50%" class="text-truncate">@player.name</div>
|
||||
<div style="width: 50%">
|
||||
@(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(player) }.size)
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
}else{
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
</div>
|
||||
}
|
||||
|
||||
|
||||
</div>
|
||||
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
|
||||
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
||||
<div class="col-auto">
|
||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
|
||||
backdrop-filter: blur(4px);">
|
||||
<div class="p-2">
|
||||
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
||||
</div>
|
||||
<div class="card-body p-2 bg-transparent">
|
||||
<small class="fw-semibold text-secondary">@player</small>
|
||||
</div>
|
||||
@if(gamelobby.getLogic.getCurrentTrick.isEmpty || gamelobby.getLogic.getCurrentTrick.get.cards.isEmpty) {
|
||||
<div class="col-auto">
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
} else {
|
||||
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
||||
<div class="col-auto">
|
||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
|
||||
backdrop-filter: blur(4px);">
|
||||
<div class="p-2">
|
||||
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
||||
</div>
|
||||
<div class="card-body p-2 bg-transparent">
|
||||
<small class="fw-semibold text-secondary">@player</small>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-4 mt-5 text-end">
|
||||
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
||||
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
||||
@if(gamelobby.getLogic.getCurrentRound.isEmpty) {
|
||||
<p class="fs-5 text-primary" id="trumpsuit">No Trumpsuit</p>
|
||||
}else {
|
||||
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
||||
}
|
||||
|
||||
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
||||
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
||||
@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
||||
@if(gamelobby.getLogic.getCurrentTrick.isDefined && gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
||||
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get)
|
||||
width="80px"/>
|
||||
} else {
|
||||
@@ -79,35 +107,40 @@
|
||||
<div class="row justify-content-center ingame-cards-slide @{
|
||||
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
|
||||
}" id="card-slide">
|
||||
@for(i <- player.currentHand().get.cards.indices) {
|
||||
<div class="col-auto handcard" style="border-radius: 6px">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@gamelobby.id', '@player.isInDogLife')">
|
||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
@if(player.isInDogLife) {
|
||||
<div class="mt-2">
|
||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
|
||||
Skip Dog Life</button>
|
||||
@if(player.currentHand().isEmpty || player.currentHand().get.cards.isEmpty) {
|
||||
|
||||
} else {
|
||||
@for(i <- player.currentHand().get.cards.indices) {
|
||||
<div class="col-auto handcard" style="border-radius: 6px">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@player.isInDogLife')">
|
||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
@if(player.isInDogLife) {
|
||||
<div class="mt-2">
|
||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
|
||||
Skip Dog Life</button>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
</div>
|
||||
<script>
|
||||
function waitForFunction(name, checkInterval = 100) {
|
||||
return new Promise(resolve => {
|
||||
const timer = setInterval(() => {
|
||||
if (typeof window[name] === "function") {
|
||||
clearInterval(timer);
|
||||
resolve(window[name]);
|
||||
}
|
||||
}, checkInterval);
|
||||
});
|
||||
}
|
||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
||||
function waitForFunction(name, checkInterval = 100) {
|
||||
return new Promise(resolve => {
|
||||
const timer = setInterval(() => {
|
||||
if (typeof window[name] === "function") {
|
||||
clearInterval(timer);
|
||||
resolve(window[name]);
|
||||
}
|
||||
}, checkInterval);
|
||||
});
|
||||
}
|
||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
||||
connectWebSocket()
|
||||
canPlayCard = @gamelobby.logic.getCurrentPlayer.contains(player);
|
||||
</script>
|
||||
|
||||
@@ -10,49 +10,51 @@
|
||||
<h3 class="mb-0">Select Trump Suit</h3>
|
||||
</div>
|
||||
<div class="card-body">
|
||||
@if(player.equals(gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||
You (@player.toString) won the last round. Choose the trump suit for the next round.
|
||||
</div>
|
||||
@if(gamelobby.logic.getCurrentMatch.isDefined) {
|
||||
@if(player.equals(gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||
You (@player.toString) won the last round. Choose the trump suit for the next round.
|
||||
</div>
|
||||
|
||||
<div class="row justify-content-center col-auto mb-5">
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
<div class="row justify-content-center col-auto mb-5">
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
||||
@for(i <- player.currentHand().get.cards.indices) {
|
||||
<div class="col-auto" style="border-radius: 6px">
|
||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
||||
@for(i <- player.currentHand().get.cards.indices) {
|
||||
<div class="col-auto" style="border-radius: 6px">
|
||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||
} else {
|
||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name
|
||||
is choosing a trumpsuit. The new round will start once a suit is picked.
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
} else {
|
||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name
|
||||
is choosing a trumpsuit. The new round will start once a suit is picked.
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1,6 +1,35 @@
|
||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
||||
|
||||
<main class="lobby-background vh-100" id="lobbybackground">
|
||||
<!-- Kick Modal -->
|
||||
<div class="modal fade" data-backdrop="static" data-keyboard="false" data-focus="true" id="kickedModal" tabindex="-1" role="dialog" aria-labelledby="kickedModalTitle">
|
||||
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class="modal-title" id="kickedModalTitle">Kicked</h5>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p>You've been kicked from the lobby.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Session Closed Modal -->
|
||||
<div class="modal fade" data-backdrop="static" data-keyboard="false" data-focus="true" id="sessionClosed" tabindex="-1" role="dialog" aria-labelledby="sessionClosedModalTitle">
|
||||
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class="modal-title" id="sessionClosedModalTitle">Session Closed</h5>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p>The session was closed.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Lobby -->
|
||||
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
@@ -15,7 +44,7 @@
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<div class="p-3 text-center fs-4" id="playerAmount">
|
||||
Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
||||
Players: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row justify-content-center align-items-center flex-grow-1">
|
||||
@@ -40,7 +69,7 @@
|
||||
}
|
||||
</div>
|
||||
<div class="col-12 text-center mb-5">
|
||||
<div class="btn btn-success" onclick="startGame('@gamelobby.id')">Start Game</div>
|
||||
<div class="btn btn-success" onclick="startGame()">Start Game</div>
|
||||
</div>
|
||||
} else {
|
||||
<div id="players" class="justify-content-center align-items-center d-flex">
|
||||
@@ -69,6 +98,7 @@
|
||||
</div>
|
||||
</main>
|
||||
<script>
|
||||
/*
|
||||
function waitForFunction(name, checkInterval = 100) {
|
||||
return new Promise(resolve => {
|
||||
const timer = setInterval(() => {
|
||||
@@ -80,5 +110,6 @@
|
||||
});
|
||||
}
|
||||
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
||||
*/
|
||||
connectWebSocket()
|
||||
</script>
|
||||
@@ -18,14 +18,17 @@
|
||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
||||
</head>
|
||||
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
||||
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/websocket.js")" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/events.js")" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/interact.js")" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||
|
||||
<body class="d-flex flex-column min-vh-100" id="main-body">
|
||||
@* And here's where we render the `Html` object containing
|
||||
* the page content. *@
|
||||
@content
|
||||
</body>
|
||||
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("../../public/javascripts/websocket.js")" type="text/javascript"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
||||
</html>
|
||||
|
||||
@@ -30,4 +30,4 @@
|
||||
</main>
|
||||
<script>
|
||||
disconnectWebSocket();
|
||||
</script>
|
||||
</script>
|
||||
333
knockoutwhistweb/public/javascripts/events.js
Normal file
333
knockoutwhistweb/public/javascripts/events.js
Normal file
@@ -0,0 +1,333 @@
|
||||
var canPlayCard = false;
|
||||
|
||||
function alertMessage(message) {
|
||||
let newHtml = '';
|
||||
const alertId = `alert-${Date.now()}`;
|
||||
const fadeTime = 500;
|
||||
const duration = 5000;
|
||||
newHtml += `
|
||||
<div class="fixed-top d-flex justify-content-center mt-3" style="z-index: 1050;">
|
||||
<div
|
||||
id="${alertId}" class="alert alert-primary d-flex align-items-center p-2 mb-0 w-auto" role="alert" style="display: none;">
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" class="bi flex-shrink-0 me-2" viewBox="0 0 16 16" role="img" aria-label="Warning:">
|
||||
<path d="M8.982 1.566a1.13 1.13 0 0 0-1.96 0L.165 13.233c-.457.778.091 1.767.98 1.767h13.713c.889 0 1.438-.99.98-1.767L8.982 1.566zM8 5c.535 0 .954.462.9.995l-.35 3.507a.552.552 0 0 1-1.1 0L7.1 5.995A.905.905 0 0 1 8 5zm.002 6a1 1 0 1 1 0 2 1 1 0 0 1 0-2z"/>
|
||||
</svg>
|
||||
<div class="small">
|
||||
<small>${message}</small>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
$('#main-body').prepend(newHtml);
|
||||
const $notice = $(`#${alertId}`);
|
||||
$notice.fadeIn(fadeTime);
|
||||
setTimeout(function() {
|
||||
$notice.fadeOut(fadeTime, function() {
|
||||
$(this).parent().remove();
|
||||
});
|
||||
}, duration);
|
||||
}
|
||||
function receiveHandEvent(eventData) {
|
||||
//Data
|
||||
const dog = eventData.dog;
|
||||
const hand = eventData.hand;
|
||||
|
||||
const handElement = $('#card-slide');
|
||||
handElement.addClass('ingame-cards-slide')
|
||||
|
||||
let newHtml = '';
|
||||
|
||||
//Build Hand Container
|
||||
hand.forEach((card) => {
|
||||
//Data
|
||||
const idx = card.idx;
|
||||
const cardS = card.card;
|
||||
|
||||
const cardHtml = `
|
||||
<div class="col-auto handcard" style="border-radius: 6px">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
||||
data-card-id="${idx}"
|
||||
style="border-radius: 6px"
|
||||
onclick="handlePlayCard(this, '${dog}')">
|
||||
|
||||
<img src="/assets/images/cards/${cardS}.png" width="120px" style="border-radius: 6px" alt="${cardS}"/>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
newHtml += cardHtml;
|
||||
});
|
||||
|
||||
//Build dog if needed
|
||||
if (dog) {
|
||||
newHtml += `
|
||||
<div class="mt-2">
|
||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this)">Skip Turn</button>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
handElement.html(newHtml);
|
||||
}
|
||||
function newRoundEvent(eventData) {
|
||||
const trumpsuit = eventData.trumpsuit;
|
||||
const players = eventData.players;
|
||||
|
||||
const tableElement = $('#score-table-body');
|
||||
|
||||
|
||||
let tablehtml = `
|
||||
<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
||||
|
||||
<div class="d-flex justify-content-between score-header pb-1">
|
||||
<div style="width: 50%">PLAYER</div>
|
||||
<div style="width: 50%">TRICKS</div>
|
||||
</div>
|
||||
`;
|
||||
|
||||
players.forEach(
|
||||
tablehtml += `
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
<div style="width: 50%" class="text-truncate">'${players}'</div>
|
||||
<div style="width: 50%">
|
||||
0
|
||||
</div>
|
||||
</div>
|
||||
`
|
||||
);
|
||||
tableElement.html(tablehtml);
|
||||
|
||||
const trumpsuitClass = $('#trumpsuit');
|
||||
trumpsuitClass.html(trumpsuit);
|
||||
|
||||
}
|
||||
function trickEndEvent(eventData) {
|
||||
const winner = eventData.playerwon;
|
||||
const players = eventData.playersin;
|
||||
const tricklist = eventData.tricklist;
|
||||
|
||||
let newHtml = '';
|
||||
|
||||
let tricktable = $('#score-table-body');
|
||||
|
||||
newHtml += `
|
||||
<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
||||
|
||||
<div class="d-flex justify-content-between score-header pb-1">
|
||||
<div style="width: 50%">PLAYER</div>
|
||||
<div style="width: 50%">TRICKS</div>
|
||||
</div>
|
||||
`;
|
||||
let playercounts = new Map();
|
||||
|
||||
players.forEach( player => {
|
||||
playercounts.set(player, 0)
|
||||
});
|
||||
tricklist.forEach( player => {
|
||||
if ( player !== "Trick in Progress" && playercounts.has(player)) {
|
||||
playercounts.set(player, playercounts.get(player) + 1)
|
||||
}
|
||||
}
|
||||
)
|
||||
const playerorder = players.sort((playerA, playerB) => {
|
||||
const countA = playercounts.get(playerA) || 0;
|
||||
const countB = playercounts.get(playerB) || 0;
|
||||
return countB - countA;
|
||||
});
|
||||
playerorder.forEach( player => {
|
||||
newHtml += `
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
<div style="width: 50%" class="text-truncate">${player}</div>
|
||||
<div style="width: 50%">
|
||||
${playercounts.get(player)}
|
||||
</div>
|
||||
</div>
|
||||
`
|
||||
});
|
||||
alertMessage(`${winner} won the trick!`)
|
||||
tricktable.html(newHtml);
|
||||
|
||||
}
|
||||
function newTrickEvent() {
|
||||
const firstCardContainer = $('#first-card-container');
|
||||
const emptyHtml = '';
|
||||
let newHtml = '';
|
||||
newHtml += `
|
||||
<img src="/assets/images/cards/1B.png" alt="Blank Card" width="80px" style="border-radius: 6px"/>
|
||||
`;
|
||||
firstCardContainer.html(newHtml);
|
||||
const playedCardsContainer = $('#trick-cards-container')
|
||||
playedCardsContainer.html(emptyHtml)
|
||||
}
|
||||
function requestCardEvent(eventData) {
|
||||
const player = eventData.player;
|
||||
const handElement = $('#card-slide')
|
||||
handElement.removeClass('inactive');
|
||||
canPlayCard = true;
|
||||
}
|
||||
|
||||
|
||||
function receiveGameStateChange(eventData) {
|
||||
const content = eventData.content;
|
||||
const title = eventData.title || 'Knockout Whist';
|
||||
const url = eventData.url || null;
|
||||
|
||||
exchangeBody(content, title, url);
|
||||
}
|
||||
function receiveCardPlayedEvent(eventData) {
|
||||
const firstCard = eventData.firstCard;
|
||||
const playedCards = eventData.playedCards;
|
||||
|
||||
const trickCardsContainer = $('#trick-cards-container');
|
||||
const firstCardContainer = $('#first-card-container')
|
||||
|
||||
let trickHTML = '';
|
||||
playedCards.forEach(cardCombo => {
|
||||
trickHTML += `
|
||||
<div class="col-auto">
|
||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
||||
<div class="p-2">
|
||||
<img src="/assets/images/cards/${cardCombo.cardId}.png" width="100%" alt="${cardCombo.cardId}"/>
|
||||
</div>
|
||||
<div class="card-body p-2 bg-transparent">
|
||||
<small class="fw-semibold text-secondary">${cardCombo.player}</small>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
});
|
||||
trickCardsContainer.html(trickHTML);
|
||||
|
||||
let altText;
|
||||
let imageSrc;
|
||||
if (firstCard === "BLANK") {
|
||||
imageSrc = "/assets/images/cards/1B.png";
|
||||
altText = "Blank Card";
|
||||
} else {
|
||||
imageSrc = `/assets/images/cards/${firstCard}.png`;
|
||||
altText = `Card ${firstCard}`;
|
||||
}
|
||||
|
||||
const newFirstCardHTML = `
|
||||
<img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/>
|
||||
`;
|
||||
firstCardContainer.html(newFirstCardHTML);
|
||||
}
|
||||
function receiveLobbyUpdateEvent(eventData) {
|
||||
const host = eventData.host;
|
||||
const maxPlayers = eventData.maxPlayers;
|
||||
const players = eventData.players;
|
||||
|
||||
const lobbyPlayersContainer = $('#players');
|
||||
const playerAmountBox = $('#playerAmount');
|
||||
|
||||
let newHtml = ''
|
||||
|
||||
if (host) {
|
||||
players.forEach(user => {
|
||||
|
||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>
|
||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>`
|
||||
: ` <h5 class="card-title">${user.name}</h5>
|
||||
<div class="btn btn-danger" onclick="removePlayer('${user.id}')">Remove</div>`
|
||||
|
||||
newHtml += `<div class="col-auto my-auto m-3">
|
||||
<div class="card" style="width: 18rem;">
|
||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||
<div class="card-body">
|
||||
${inner}
|
||||
</div>
|
||||
</div>
|
||||
</div>`
|
||||
})
|
||||
} else {
|
||||
players.forEach(user => {
|
||||
|
||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>` : ` <h5 class="card-title">${user.name}</h5>`
|
||||
|
||||
newHtml += `<div class="col-auto my-auto m-3">
|
||||
<div class="card" style="width: 18rem;">
|
||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||
<div class="card-body">
|
||||
${inner}
|
||||
</div>
|
||||
</div>
|
||||
</div>`
|
||||
})
|
||||
}
|
||||
|
||||
lobbyPlayersContainer.html(newHtml);
|
||||
playerAmountBox.text(`Players: ${players.length} / ${maxPlayers}`);
|
||||
|
||||
}
|
||||
function receiveKickEvent(eventData) {
|
||||
$('#kickedModal').modal({
|
||||
backdrop: 'static',
|
||||
keyboard: false
|
||||
}).modal('show');
|
||||
|
||||
setTimeout(() => {
|
||||
receiveGameStateChange(eventData)
|
||||
}, 5000);
|
||||
}
|
||||
function receiveSessionClosedEvent(eventData) {
|
||||
$('#sessionClosed').modal({
|
||||
backdrop: 'static',
|
||||
keyboard: false
|
||||
}).modal('show');
|
||||
|
||||
setTimeout(() => {
|
||||
receiveGameStateChange(eventData)
|
||||
}, 5000);
|
||||
}
|
||||
|
||||
|
||||
function receiveTurnEvent(eventData) {
|
||||
const currentPlayer = eventData.currentPlayer;
|
||||
const nextPlayers = eventData.nextPlayers;
|
||||
|
||||
const currentPlayerNameContainer = $('#current-player-name');
|
||||
const nextPlayersContainer = $('#next-players-container');
|
||||
const nextPlayerText = $('#next-players-text');
|
||||
|
||||
let currentPlayerName = currentPlayer.name;
|
||||
if (currentPlayer.dog) {
|
||||
currentPlayerName += " 🐶";
|
||||
}
|
||||
currentPlayerNameContainer.text(currentPlayerName);
|
||||
|
||||
if (nextPlayers.length === 0) {
|
||||
nextPlayerText.hide();
|
||||
nextPlayersContainer.html('');
|
||||
} else {
|
||||
console.log("Length"+nextPlayers.length);
|
||||
nextPlayerText.show();
|
||||
let nextPlayersHtml = '';
|
||||
nextPlayers.forEach((player) => {
|
||||
let playerName = player.name;
|
||||
if (player.dog) {
|
||||
playerName += " 🐶";
|
||||
}
|
||||
nextPlayersHtml += `<p class="fs-5 text-primary">${playerName}</p>`;
|
||||
});
|
||||
nextPlayersContainer.html(nextPlayersHtml);
|
||||
}
|
||||
}
|
||||
function receiveRoundEndEvent(eventData) {
|
||||
const player = eventData.player
|
||||
const tricks = eventData.tricks
|
||||
alertMessage(`${player} won this round with ${tricks} tricks!`)
|
||||
}
|
||||
onEvent("ReceivedHandEvent", receiveHandEvent)
|
||||
onEvent("GameStateChangeEvent", receiveGameStateChange)
|
||||
onEvent("NewRoundEvent", newRoundEvent)
|
||||
onEvent("TrickEndEvent", trickEndEvent)
|
||||
onEvent("NewTrickEvent", newTrickEvent)
|
||||
onEvent("RequestCardEvent", requestCardEvent)
|
||||
onEvent("CardPlayedEvent", receiveCardPlayedEvent)
|
||||
onEvent("LobbyUpdateEvent", receiveLobbyUpdateEvent)
|
||||
onEvent("LeftEvent", receiveGameStateChange)
|
||||
onEvent("KickEvent", receiveKickEvent)
|
||||
onEvent("SessionClosed", receiveSessionClosedEvent)
|
||||
onEvent("TurnEvent", receiveTurnEvent)
|
||||
onEvent("RoundEndEvent", receiveRoundEndEvent)
|
||||
|
||||
globalThis.alertMessage = alertMessage
|
||||
77
knockoutwhistweb/public/javascripts/interact.js
Normal file
77
knockoutwhistweb/public/javascripts/interact.js
Normal file
@@ -0,0 +1,77 @@
|
||||
function handlePlayCard(card, dog) {
|
||||
|
||||
if(!canPlayCard) return
|
||||
canPlayCard = false;
|
||||
|
||||
const cardId = card.dataset.cardId;
|
||||
|
||||
console.debug(`Playing card ${cardId} from hand`)
|
||||
|
||||
const wiggleKeyframes = [
|
||||
{ transform: 'translateX(0)' },
|
||||
{ transform: 'translateX(-5px)' },
|
||||
{ transform: 'translateX(5px)' },
|
||||
{ transform: 'translateX(-5px)' },
|
||||
{ transform: 'translateX(0)' }
|
||||
];
|
||||
|
||||
const wiggleTiming = {
|
||||
duration: 400,
|
||||
iterations: 1,
|
||||
easing: 'ease-in-out',
|
||||
fill: 'forwards'
|
||||
};
|
||||
|
||||
|
||||
const cardslide = $('#card-slide')
|
||||
|
||||
const payload = {
|
||||
cardindex: cardId,
|
||||
isDog: dog
|
||||
}
|
||||
sendEventAndWait("PlayCard", payload).then(
|
||||
() => {
|
||||
card.parentElement.remove();
|
||||
cardslide.find('.handcard').each(function(newIndex) {
|
||||
|
||||
const $innerButton = $(this).find('.btn');
|
||||
$innerButton.attr('data-card-id', newIndex);
|
||||
|
||||
const isInDogLife = $innerButton.attr('onclick').includes("'true'") ? 'true' : 'false';
|
||||
$innerButton.attr('onclick', `handlePlayCard(this, '${isInDogLife}')`);
|
||||
|
||||
console.debug(`Re-indexed card: Old index was ${$innerButton.attr('data-card-id')}, New index is ${newIndex}`);
|
||||
});
|
||||
|
||||
cardslide.addClass("inactive")
|
||||
}
|
||||
).catch(
|
||||
(err) => {
|
||||
canPlayCard = true;
|
||||
const cardslide = $('#card-slide')
|
||||
cardslide.removeClass("inactive")
|
||||
card.parentElement.animate(wiggleKeyframes, wiggleTiming);
|
||||
alertMessage(err.message)
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
function handleSkipDogLife(button) {
|
||||
// TODO needs implementation
|
||||
}
|
||||
function startGame() {
|
||||
sendEvent("StartGame")
|
||||
}
|
||||
|
||||
function handleTrumpSelection(object) {
|
||||
const $button = $(object);
|
||||
const trumpIndex = parseInt($button.data('trump'));
|
||||
const payload = {
|
||||
suitIndex: trumpIndex
|
||||
}
|
||||
sendEvent("PickTrumpsuit", payload)
|
||||
|
||||
}
|
||||
function handleKickPlayer(playerId) {
|
||||
// TODO needs implementation
|
||||
}
|
||||
@@ -216,4 +216,7 @@ function navSpa(page, title) {
|
||||
})
|
||||
});
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
globalThis.exchangeBody = exchangeBody;
|
||||
@@ -3,7 +3,6 @@ let ws = null; // will be created by connectWebSocket()
|
||||
const pending = new Map(); // id -> { resolve, reject, timer }
|
||||
const handlers = new Map(); // eventType -> handler(data) -> (value|Promise)
|
||||
|
||||
|
||||
let timer = null;
|
||||
|
||||
// helper to attach message/error/close handlers to a socket
|
||||
@@ -39,8 +38,8 @@ function setupSocketHandlers(socket) {
|
||||
|
||||
if (id && eventType) {
|
||||
const handler = handlers.get(eventType);
|
||||
const sendResponse = (respData) => {
|
||||
const response = {id: id, event: eventType, data: respData === undefined ? {} : respData};
|
||||
const sendResponse = (result) => {
|
||||
const response = {id: id, event: eventType, status: result};
|
||||
if (socket && socket.readyState === WebSocket.OPEN) {
|
||||
socket.send(JSON.stringify(response));
|
||||
} else {
|
||||
@@ -50,16 +49,17 @@ function setupSocketHandlers(socket) {
|
||||
|
||||
if (!handler) {
|
||||
// no handler: respond with an error object in data so server can fail it
|
||||
console.warn("No handler for event:", eventType);
|
||||
sendResponse({error: "No handler for event: " + eventType});
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
Promise.resolve(handler(data === undefined ? {} : data))
|
||||
.then(result => sendResponse(result))
|
||||
.catch(err => sendResponse({error: err?.message ? err.message : String(err)}));
|
||||
.then(_ => sendResponse("success"))
|
||||
.catch(_ => sendResponse("error"));
|
||||
} catch (err) {
|
||||
sendResponse({error: err?.message ? err.message : String(err)});
|
||||
sendResponse("error");
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -91,7 +91,12 @@ function setupSocketHandlers(socket) {
|
||||
}
|
||||
|
||||
// connect/disconnect helpers
|
||||
function connectWebSocket(url = "ws://localhost:9000/websocket") {
|
||||
function connectWebSocket(url = null) {
|
||||
if (!url) {
|
||||
const loc = window.location;
|
||||
const protocol = loc.protocol === "https:" ? "wss:" : "ws:";
|
||||
url = protocol + "//" + loc.host + "/websocket";
|
||||
}
|
||||
if (ws && ws.readyState === WebSocket.OPEN) return Promise.resolve();
|
||||
if (ws && ws.readyState === WebSocket.CONNECTING) {
|
||||
// already connecting - return a promise that resolves on open
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
MAJOR=4
|
||||
MINOR=0
|
||||
MINOR=4
|
||||
PATCH=0
|
||||
|
||||
Reference in New Issue
Block a user