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48
CHANGELOG.md
48
CHANGELOG.md
@@ -111,3 +111,51 @@
|
|||||||
|
|
||||||
* removed trailing ([c7dd72e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c7dd72ecc2786ef63daf2b4288093025a8e22bfd))
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* removed trailing ([c7dd72e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c7dd72ecc2786ef63daf2b4288093025a8e22bfd))
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||||||
* removed trailing ([42a5adb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/42a5adbae01802587a48a9de15bad44b5ef014cf))
|
* removed trailing ([42a5adb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/42a5adbae01802587a48a9de15bad44b5ef014cf))
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||||||
|
## (2025-11-20)
|
||||||
|
|
||||||
|
### ⚠ BREAKING CHANGES
|
||||||
|
|
||||||
|
* **game:** Fixed polling, SPA, Gameplayloop etc. (#59)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **ci:** Polling ([370de17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/370de175db65edf87e7ab211190977b540a39d85))
|
||||||
|
* **ci:** Polling Added polling for when the game starts and a card gets played ([#58](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/58)) ([e60fe7c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e60fe7c98dcab05949140a8a54ed6e4e2fbbc022))
|
||||||
|
* **game:** Fixed polling, SPA, Gameplayloop etc. ([#59](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/59)) ([a58b2e0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/a58b2e03b11a54667d63ba6604f579a8e328c9d1))
|
||||||
|
* **ui:** added js routing, updated ingame ui, added tricktable ([#50](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/50)) ([c220e54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c220e54bb8d87f4f0f37a089bcd993e8df806123)), closes [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43) [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43)
|
||||||
|
* **ui:** implement tie & trump menu, fixed some critical bugs ([#52](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/52)) ([5d245d0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5d245d0011a5fb03193514303b45702cd8329224))
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||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **polling:** Improve polling mechanism and delay handling ([#60](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/60)) ([641c892](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/641c892981649eb85640527cc0fe325ff683fa77))
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||||||
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## (2025-11-22)
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||||||
|
|
||||||
|
### Bug Fixes
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||||||
|
|
||||||
|
* **api:** Fixed a bug where the game would reload on game start ([#81](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/81)) ([9738a04](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/9738a04b7a3c63c8cd1450e563ec04823fb3c35a))
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||||||
|
## (2025-11-23)
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||||||
|
|
||||||
|
### ⚠ BREAKING CHANGES
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||||||
|
|
||||||
|
* **websocket:** Implement WebSocket connection and event handling (#82)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **websocket:** Implement WebSocket connection and event handling ([#82](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/82)) ([8ca909d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/8ca909db522dd7108a3e40ce84811eaf8695eaa5))
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||||||
|
## (2025-11-24)
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||||||
|
## (2025-11-26)
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||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** Implement received hand event handling and UI updates ([#83](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/83)) ([52e5033](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/52e5033afca344ae40a644196555a9655913710a)), closes [#76](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/76)
|
||||||
|
* **base:** Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches! ([#84](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/84)) ([b81bb3d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b81bb3d0aeb8500a9d7417a10e24e7f8a17d71d2))
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|
## (2025-11-26)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** Implemented card played event via websocket ([#85](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/85)) ([3c0828f](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/3c0828fdbeb507706b86f1662476c46e760533e4))
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||||||
|
## (2025-11-26)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** Implemented session closed and kick event via websocket ([#87](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/87)) ([1ef5e8a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1ef5e8a72fdf8a3d1ae624c8c3d7c6595017bc6f))
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||||||
|
|||||||
17
build.sbt
17
build.sbt
@@ -1,12 +1,12 @@
|
|||||||
ThisBuild / scalaVersion := "3.5.1"
|
ThisBuild / scalaVersion := "3.5.1"
|
||||||
|
|
||||||
lazy val commonSettings = Seq(
|
lazy val commonSettings = Seq(
|
||||||
libraryDependencies += "org.scalactic" %% "scalactic" % "3.2.18",
|
libraryDependencies += "org.scalactic" %% "scalactic" % "3.2.19",
|
||||||
libraryDependencies += "org.scalatest" %% "scalatest" % "3.2.18" % "test",
|
libraryDependencies += "org.scalatest" %% "scalatest" % "3.2.19" % "test",
|
||||||
libraryDependencies += "io.github.mkpaz" % "atlantafx-base" % "2.0.1",
|
libraryDependencies += "io.github.mkpaz" % "atlantafx-base" % "2.1.0",
|
||||||
libraryDependencies += "org.scalafx" %% "scalafx" % "22.0.0-R33",
|
libraryDependencies += "org.scalafx" %% "scalafx" % "24.0.2-R36",
|
||||||
libraryDependencies += "org.scala-lang.modules" %% "scala-xml" % "2.3.0",
|
libraryDependencies += "org.scala-lang.modules" %% "scala-xml" % "2.4.0",
|
||||||
libraryDependencies += "org.playframework" %% "play-json" % "3.1.0-M1",
|
libraryDependencies += "org.playframework" %% "play-json" % "3.1.0-M9",
|
||||||
libraryDependencies ++= {
|
libraryDependencies ++= {
|
||||||
// Determine OS version of JavaFX binaries
|
// Determine OS version of JavaFX binaries
|
||||||
lazy val osName = System.getProperty("os.name") match {
|
lazy val osName = System.getProperty("os.name") match {
|
||||||
@@ -38,8 +38,9 @@ lazy val knockoutwhistweb = project.in(file("knockoutwhistweb"))
|
|||||||
commonSettings,
|
commonSettings,
|
||||||
libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test,
|
libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test,
|
||||||
libraryDependencies += "de.mkammerer" % "argon2-jvm" % "2.12",
|
libraryDependencies += "de.mkammerer" % "argon2-jvm" % "2.12",
|
||||||
libraryDependencies += "com.auth0" % "java-jwt" % "4.3.0",
|
libraryDependencies += "com.auth0" % "java-jwt" % "4.5.0",
|
||||||
libraryDependencies += "com.github.ben-manes.caffeine" % "caffeine" % "3.2.2",
|
libraryDependencies += "com.github.ben-manes.caffeine" % "caffeine" % "3.2.3",
|
||||||
|
libraryDependencies += "tools.jackson.module" %% "jackson-module-scala" % "3.0.2",
|
||||||
JsEngineKeys.engineType := JsEngineKeys.EngineType.Node
|
JsEngineKeys.engineType := JsEngineKeys.EngineType.Node
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|||||||
Submodule knockoutwhist updated: a5dcf3ee90...c5dd02a5e8
@@ -17,7 +17,7 @@
|
|||||||
width: 100%;
|
width: 100%;
|
||||||
border: none;
|
border: none;
|
||||||
border-radius: 1rem;
|
border-radius: 1rem;
|
||||||
box-shadow: 0 4px 20px rgba(0,0,0,0.1);
|
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.1);
|
||||||
position: relative;
|
position: relative;
|
||||||
z-index: 3; /* ensure card sits above the particles */
|
z-index: 3; /* ensure card sits above the particles */
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -14,13 +14,18 @@
|
|||||||
--bs-border-color: rgba(0, 0, 0, 0.125) !important;
|
--bs-border-color: rgba(0, 0, 0, 0.125) !important;
|
||||||
--bs-heading-color: var(--color) !important;
|
--bs-heading-color: var(--color) !important;
|
||||||
}
|
}
|
||||||
|
|
||||||
@background-color: var(--background-color);
|
@background-color: var(--background-color);
|
||||||
@highlightcolor: var(--highlightscolor);
|
@highlightcolor: var(--highlightscolor);
|
||||||
@background-image: var(--background-image);
|
@background-image: var(--background-image);
|
||||||
@color: var(--color);
|
@color: var(--color);
|
||||||
@keyframes slideIn {
|
@keyframes slideIn {
|
||||||
0% { transform: translateX(-100vw); }
|
0% {
|
||||||
100% { transform: translateX(0); }
|
transform: translateX(-100vw);
|
||||||
|
}
|
||||||
|
100% {
|
||||||
|
transform: translateX(0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
.game-field-background {
|
.game-field-background {
|
||||||
@@ -31,24 +36,36 @@
|
|||||||
margin: 0 auto;
|
margin: 0 auto;
|
||||||
min-height: 100vh;
|
min-height: 100vh;
|
||||||
}
|
}
|
||||||
|
|
||||||
.lobby-background {
|
.lobby-background {
|
||||||
background-color: @background-color;
|
background-color: @background-color;
|
||||||
width: 100%;
|
width: 100%;
|
||||||
height: 100vh;
|
height: 100vh;
|
||||||
}
|
}
|
||||||
|
|
||||||
.navbar-header{
|
.navbar-header {
|
||||||
text-align:center;
|
text-align: center;
|
||||||
}
|
}
|
||||||
|
|
||||||
.navbar-toggle {
|
.navbar-toggle {
|
||||||
float: none;
|
float: none;
|
||||||
margin-right:0;
|
margin-right: 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
.handcard :hover {
|
.handcard :hover {
|
||||||
box-shadow: 3px 3px 3px @highlightcolor;
|
box-shadow: 3px 3px 3px @highlightcolor;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.inactive::after {
|
||||||
|
content: "";
|
||||||
|
position: absolute;
|
||||||
|
inset: 0; /* cover the whole container */
|
||||||
|
background: rgba(0, 0, 0, 0.50);
|
||||||
|
z-index: 10;
|
||||||
|
border-radius: 6px;
|
||||||
|
pointer-events: none; /* user can't click through overlay */
|
||||||
|
}
|
||||||
|
|
||||||
.bottom-div {
|
.bottom-div {
|
||||||
position: fixed;
|
position: fixed;
|
||||||
bottom: 0;
|
bottom: 0;
|
||||||
@@ -95,11 +112,13 @@ body {
|
|||||||
justify-content: flex-start;
|
justify-content: flex-start;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
text-align: center;
|
text-align: center;
|
||||||
|
|
||||||
h1 {
|
h1 {
|
||||||
animation: slideIn 0.5s ease-out forwards;
|
animation: slideIn 0.5s ease-out forwards;
|
||||||
animation-fill-mode: backwards;
|
animation-fill-mode: backwards;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#textanimation {
|
#textanimation {
|
||||||
animation: slideIn 0.5s ease-out forwards;
|
animation: slideIn 0.5s ease-out forwards;
|
||||||
animation-fill-mode: backwards;
|
animation-fill-mode: backwards;
|
||||||
@@ -111,6 +130,7 @@ body {
|
|||||||
font-size: 40px;
|
font-size: 40px;
|
||||||
font-family: Arial, serif;
|
font-family: Arial, serif;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ingame {
|
#ingame {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
@@ -118,6 +138,7 @@ body {
|
|||||||
justify-content: flex-end;
|
justify-content: flex-end;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ingame a, #ingame h1, #ingame p {
|
#ingame a, #ingame h1, #ingame p {
|
||||||
color: @color;
|
color: @color;
|
||||||
font-size: 40px;
|
font-size: 40px;
|
||||||
@@ -128,13 +149,34 @@ body {
|
|||||||
div {
|
div {
|
||||||
animation: slideIn 0.5s ease-out forwards;
|
animation: slideIn 0.5s ease-out forwards;
|
||||||
animation-fill-mode: backwards;
|
animation-fill-mode: backwards;
|
||||||
&:nth-child(1) { animation-delay: 0.5s; }
|
|
||||||
&:nth-child(2) { animation-delay: 1s; }
|
&:nth-child(1) {
|
||||||
&:nth-child(3) { animation-delay: 1.5s; }
|
animation-delay: 0.5s;
|
||||||
&:nth-child(4) { animation-delay: 2s; }
|
}
|
||||||
&:nth-child(5) { animation-delay: 2.5s; }
|
|
||||||
&:nth-child(6) { animation-delay: 3s; }
|
&:nth-child(2) {
|
||||||
&:nth-child(7) { animation-delay: 3.5s; }
|
animation-delay: 1s;
|
||||||
|
}
|
||||||
|
|
||||||
|
&:nth-child(3) {
|
||||||
|
animation-delay: 1.5s;
|
||||||
|
}
|
||||||
|
|
||||||
|
&:nth-child(4) {
|
||||||
|
animation-delay: 2s;
|
||||||
|
}
|
||||||
|
|
||||||
|
&:nth-child(5) {
|
||||||
|
animation-delay: 2.5s;
|
||||||
|
}
|
||||||
|
|
||||||
|
&:nth-child(6) {
|
||||||
|
animation-delay: 3s;
|
||||||
|
}
|
||||||
|
|
||||||
|
&:nth-child(7) {
|
||||||
|
animation-delay: 3.5s;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -143,10 +185,12 @@ body {
|
|||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
justify-content: flex-end;
|
justify-content: flex-end;
|
||||||
}
|
}
|
||||||
|
|
||||||
#playedcardplayer p {
|
#playedcardplayer p {
|
||||||
font-size: 12px;
|
font-size: 12px;
|
||||||
height: 4%;
|
height: 4%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#playedcardplayer img {
|
#playedcardplayer img {
|
||||||
height: 90%;
|
height: 90%;
|
||||||
}
|
}
|
||||||
@@ -158,43 +202,52 @@ body {
|
|||||||
width: 100%;
|
width: 100%;
|
||||||
justify-content: space-between;
|
justify-content: space-between;
|
||||||
}
|
}
|
||||||
|
|
||||||
#firstCardObject {
|
#firstCardObject {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
margin-right: 4%;
|
margin-right: 4%;
|
||||||
}
|
}
|
||||||
#firstCardObject img{
|
|
||||||
|
#firstCardObject img {
|
||||||
height: 90%;
|
height: 90%;
|
||||||
}
|
}
|
||||||
#firstCardObject p{
|
|
||||||
|
#firstCardObject p {
|
||||||
height: 10%;
|
height: 10%;
|
||||||
font-size: 20px;
|
font-size: 20px;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#nextPlayers {
|
#nextPlayers {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
height: 0;
|
height: 0;
|
||||||
|
|
||||||
p {
|
p {
|
||||||
margin-top: 0;
|
margin-top: 0;
|
||||||
margin-bottom: 0;
|
margin-bottom: 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#invisible {
|
#invisible {
|
||||||
visibility: hidden;
|
visibility: hidden;
|
||||||
}
|
}
|
||||||
|
|
||||||
#selecttrumpsuit {
|
#selecttrumpsuit {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#rules {
|
#rules {
|
||||||
color: @color;
|
color: @color;
|
||||||
font-size: 1.5em;
|
font-size: 1.5em;
|
||||||
font-family: Arial, serif;
|
font-family: Arial, serif;
|
||||||
}
|
}
|
||||||
|
|
||||||
.score-table {
|
.score-table {
|
||||||
background-color: rgba(255, 255, 255, 0.1);
|
background-color: rgba(255, 255, 255, 0.1);
|
||||||
border-radius: 8px;
|
border-radius: 8px;
|
||||||
@@ -203,11 +256,13 @@ body {
|
|||||||
backdrop-filter: blur(8px);
|
backdrop-filter: blur(8px);
|
||||||
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
|
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
|
||||||
}
|
}
|
||||||
|
|
||||||
.score-header {
|
.score-header {
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
color: #000000;
|
color: #000000;
|
||||||
border-bottom: 1px solid rgba(255, 255, 255, 0.3);
|
border-bottom: 1px solid rgba(255, 255, 255, 0.3);
|
||||||
}
|
}
|
||||||
|
|
||||||
.score-row {
|
.score-row {
|
||||||
color: #000000;
|
color: #000000;
|
||||||
}
|
}
|
||||||
@@ -233,12 +288,12 @@ body {
|
|||||||
inset: 0;
|
inset: 0;
|
||||||
pointer-events: none;
|
pointer-events: none;
|
||||||
/* fallback: subtle vignette if backdrop-filter unsupported */
|
/* fallback: subtle vignette if backdrop-filter unsupported */
|
||||||
background: radial-gradient(ellipse at center, rgba(0,0,0,0) 30%, rgba(0,0,0,0.35) 100%);
|
background: radial-gradient(ellipse at center, rgba(0, 0, 0, 0) 30%, rgba(0, 0, 0, 0.35) 100%);
|
||||||
}
|
}
|
||||||
|
|
||||||
@supports ((-webkit-backdrop-filter: blur(8px)) or (backdrop-filter: blur(8px))) {
|
@supports ((-webkit-backdrop-filter: blur(8px)) or (backdrop-filter: blur(8px))) {
|
||||||
.blur-sides::before {
|
.blur-sides::before {
|
||||||
background: rgba(0,0,0,0.08);
|
background: rgba(0, 0, 0, 0.08);
|
||||||
-webkit-backdrop-filter: blur(10px) saturate(110%);
|
-webkit-backdrop-filter: blur(10px) saturate(110%);
|
||||||
backdrop-filter: blur(10px) saturate(110%);
|
backdrop-filter: blur(10px) saturate(110%);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,13 +15,6 @@ class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyP
|
|||||||
|
|
||||||
override def executionContext: ExecutionContext = ec
|
override def executionContext: ExecutionContext = ec
|
||||||
|
|
||||||
protected def getUserFromSession(request: RequestHeader): Option[User] = {
|
|
||||||
val session = request.cookies.get("sessionId")
|
|
||||||
if (session.isDefined)
|
|
||||||
return sessionManager.getUserBySession(session.get.value)
|
|
||||||
None
|
|
||||||
}
|
|
||||||
|
|
||||||
override def invokeBlock[A](
|
override def invokeBlock[A](
|
||||||
request: Request[A],
|
request: Request[A],
|
||||||
block: AuthenticatedRequest[A] => Future[Result]
|
block: AuthenticatedRequest[A] => Future[Result]
|
||||||
@@ -33,5 +26,12 @@ class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyP
|
|||||||
Future.successful(Results.Redirect(routes.UserController.login()))
|
Future.successful(Results.Redirect(routes.UserController.login()))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected def getUserFromSession(request: RequestHeader): Option[User] = {
|
||||||
|
val session = request.cookies.get("sessionId")
|
||||||
|
if (session.isDefined)
|
||||||
|
return sessionManager.getUserBySession(session.get.value)
|
||||||
|
None
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -2,11 +2,13 @@ package components
|
|||||||
|
|
||||||
import de.knockoutwhist.components.DefaultConfiguration
|
import de.knockoutwhist.components.DefaultConfiguration
|
||||||
import de.knockoutwhist.ui.UI
|
import de.knockoutwhist.ui.UI
|
||||||
|
import de.knockoutwhist.utils.DelayHandler
|
||||||
import de.knockoutwhist.utils.events.EventListener
|
import de.knockoutwhist.utils.events.EventListener
|
||||||
|
|
||||||
class WebApplicationConfiguration extends DefaultConfiguration {
|
class WebApplicationConfiguration extends DefaultConfiguration {
|
||||||
|
|
||||||
override def uis: Set[UI] = Set()
|
override def uis: Set[UI] = Set()
|
||||||
override def listener: Set[EventListener] = Set()
|
|
||||||
|
override def listener: Set[EventListener] = Set(DelayHandler)
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,14 +1,17 @@
|
|||||||
package controllers
|
package controllers
|
||||||
|
|
||||||
import auth.{AuthAction, AuthenticatedRequest}
|
import auth.{AuthAction, AuthenticatedRequest}
|
||||||
import de.knockoutwhist.control.GameState.{InGame, Lobby, SelectTrump, TieBreak}
|
import de.knockoutwhist.control.GameState
|
||||||
|
import de.knockoutwhist.control.GameState.*
|
||||||
import exceptions.*
|
import exceptions.*
|
||||||
import logic.PodManager
|
import logic.PodManager
|
||||||
import logic.game.GameLobby
|
import logic.game.GameLobby
|
||||||
import model.sessions.UserSession
|
import model.sessions.UserSession
|
||||||
|
import model.users.User
|
||||||
import play.api.*
|
import play.api.*
|
||||||
import play.api.libs.json.{JsValue, Json}
|
import play.api.libs.json.{JsValue, Json}
|
||||||
import play.api.mvc.*
|
import play.api.mvc.*
|
||||||
|
import play.twirl.api.Html
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
import javax.inject.*
|
import javax.inject.*
|
||||||
@@ -16,42 +19,31 @@ import scala.concurrent.ExecutionContext
|
|||||||
import scala.util.Try
|
import scala.util.Try
|
||||||
|
|
||||||
@Singleton
|
@Singleton
|
||||||
class IngameController @Inject() (
|
class IngameController @Inject()(
|
||||||
val cc: ControllerComponents,
|
val cc: ControllerComponents,
|
||||||
val podManager: PodManager,
|
|
||||||
val authAction: AuthAction,
|
val authAction: AuthAction,
|
||||||
implicit val ec: ExecutionContext
|
implicit val ec: ExecutionContext
|
||||||
) extends AbstractController(cc) {
|
) extends AbstractController(cc) {
|
||||||
|
|
||||||
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
g.logic.getCurrentState match {
|
val results = Try {
|
||||||
case Lobby => Ok(views.html.lobby.lobby(Some(request.user), g))
|
IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user)
|
||||||
case InGame =>
|
}
|
||||||
Ok(views.html.ingame.ingame(
|
if (results.isSuccess) {
|
||||||
g.getPlayerByUser(request.user),
|
Ok(views.html.main("In-Game - Knockout Whist")(results.get))
|
||||||
g
|
} else {
|
||||||
))
|
InternalServerError(results.failed.get.getMessage)
|
||||||
case SelectTrump =>
|
|
||||||
Ok(views.html.ingame.selecttrump(
|
|
||||||
g.getPlayerByUser(request.user),
|
|
||||||
g
|
|
||||||
))
|
|
||||||
case TieBreak =>
|
|
||||||
Ok(views.html.ingame.tie(
|
|
||||||
g.getPlayerByUser(request.user),
|
|
||||||
g
|
|
||||||
))
|
|
||||||
case _ =>
|
|
||||||
InternalServerError(s"Invalid game state for in-game view. GameId: $gameId" + s" State: ${g.logic.getCurrentState}")
|
|
||||||
}
|
}
|
||||||
case None =>
|
case None =>
|
||||||
NotFound("Game not found")
|
Redirect(routes.MainMenuController.mainMenu())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
val result = Try {
|
val result = Try {
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
@@ -63,7 +55,8 @@ class IngameController @Inject() (
|
|||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
"status" -> "success",
|
"status" -> "success",
|
||||||
"redirectUrl" -> routes.IngameController.game(gameId).url
|
"redirectUrl" -> routes.IngameController.game(gameId).url,
|
||||||
|
"content" -> IngameController.returnInnerHTML(game.get, game.get.logic.getCurrentState, request.user).toString()
|
||||||
))
|
))
|
||||||
} else {
|
} else {
|
||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
@@ -91,13 +84,14 @@ class IngameController @Inject() (
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
val playerToKickUUID = UUID.fromString(playerToKick)
|
val playerToKickUUID = UUID.fromString(playerToKick)
|
||||||
val result = Try {
|
val result = Try {
|
||||||
game.get.leaveGame(playerToKickUUID)
|
game.get.leaveGame(playerToKickUUID, true)
|
||||||
}
|
}
|
||||||
if(result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
"status" -> "success",
|
"status" -> "success",
|
||||||
"redirectUrl" -> routes.IngameController.game(gameId).url
|
"redirectUrl" -> routes.IngameController.game(gameId).url
|
||||||
@@ -109,15 +103,17 @@ class IngameController @Inject() (
|
|||||||
))
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
val result = Try {
|
val result = Try {
|
||||||
game.get.leaveGame(request.user.id)
|
game.get.leaveGame(request.user.id, false)
|
||||||
}
|
}
|
||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
"status" -> "success",
|
"status" -> "success",
|
||||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url
|
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
|
||||||
))
|
))
|
||||||
} else {
|
} else {
|
||||||
InternalServerError(Json.obj(
|
InternalServerError(Json.obj(
|
||||||
@@ -126,34 +122,9 @@ class IngameController @Inject() (
|
|||||||
))
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
def joinGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
val result = Try {
|
|
||||||
game match {
|
|
||||||
case Some(g) =>
|
|
||||||
g.addUser(request.user)
|
|
||||||
case None =>
|
|
||||||
NotFound("Game not found")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (result.isSuccess) {
|
|
||||||
Redirect(routes.IngameController.game(gameId))
|
|
||||||
} else {
|
|
||||||
val throwable = result.failed.get
|
|
||||||
throwable match {
|
|
||||||
case _: GameFullException =>
|
|
||||||
BadRequest(throwable.getMessage)
|
|
||||||
case _: IllegalArgumentException =>
|
|
||||||
BadRequest(throwable.getMessage)
|
|
||||||
case _: IllegalStateException =>
|
|
||||||
BadRequest(throwable.getMessage)
|
|
||||||
case _ =>
|
|
||||||
InternalServerError(throwable.getMessage)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
def playCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
def playCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
val jsonBody = request.body.asJson
|
val jsonBody = request.body.asJson
|
||||||
@@ -172,8 +143,7 @@ class IngameController @Inject() (
|
|||||||
optSession.foreach(_.lock.unlock())
|
optSession.foreach(_.lock.unlock())
|
||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
"status" -> "success",
|
"status" -> "success"
|
||||||
"redirectUrl" -> routes.IngameController.game(gameId).url
|
|
||||||
))
|
))
|
||||||
} else {
|
} else {
|
||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
@@ -198,6 +168,11 @@ class IngameController @Inject() (
|
|||||||
"status" -> "failure",
|
"status" -> "failure",
|
||||||
"errorMessage" -> throwable.getMessage
|
"errorMessage" -> throwable.getMessage
|
||||||
))
|
))
|
||||||
|
case _: NotInteractableException =>
|
||||||
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(Json.obj(
|
InternalServerError(Json.obj(
|
||||||
"status" -> "failure",
|
"status" -> "failure",
|
||||||
@@ -219,11 +194,15 @@ class IngameController @Inject() (
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) => {
|
case Some(g) => {
|
||||||
val cardIdOpt = request.body.asFormUrlEncoded.flatMap(_.get("cardId").flatMap(_.headOption))
|
val jsonBody = request.body.asJson
|
||||||
|
val cardIdOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
|
(jsValue \ "cardID").asOpt[String]
|
||||||
|
}
|
||||||
var optSession: Option[UserSession] = None
|
var optSession: Option[UserSession] = None
|
||||||
val result = Try {
|
val result = Try {
|
||||||
cardIdOpt match {
|
cardIdOpt match {
|
||||||
@@ -248,15 +227,30 @@ class IngameController @Inject() (
|
|||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
throwable match {
|
throwable match {
|
||||||
case _: CantPlayCardException =>
|
case _: CantPlayCardException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: NotInThisGameException =>
|
case _: NotInThisGameException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: IllegalArgumentException =>
|
case _: IllegalArgumentException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: IllegalStateException =>
|
case _: IllegalStateException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(throwable.getMessage)
|
InternalServerError(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -265,11 +259,15 @@ class IngameController @Inject() (
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
val trumpOpt = request.body.asFormUrlEncoded.flatMap(_.get("trump").flatMap(_.headOption))
|
val jsonBody = request.body.asJson
|
||||||
|
val trumpOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
|
(jsValue \ "trump").asOpt[String]
|
||||||
|
}
|
||||||
trumpOpt match {
|
trumpOpt match {
|
||||||
case Some(trump) =>
|
case Some(trump) =>
|
||||||
var optSession: Option[UserSession] = None
|
var optSession: Option[UserSession] = None
|
||||||
@@ -286,13 +284,25 @@ class IngameController @Inject() (
|
|||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
throwable match {
|
throwable match {
|
||||||
case _: IllegalArgumentException =>
|
case _: IllegalArgumentException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: NotInThisGameException =>
|
case _: NotInThisGameException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: IllegalStateException =>
|
case _: IllegalStateException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(throwable.getMessage)
|
InternalServerError(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
case None =>
|
case None =>
|
||||||
@@ -302,11 +312,15 @@ class IngameController @Inject() (
|
|||||||
NotFound("Game not found")
|
NotFound("Game not found")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
val tieOpt = request.body.asFormUrlEncoded.flatMap(_.get("tie").flatMap(_.headOption))
|
val jsonBody = request.body.asJson
|
||||||
|
val tieOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
|
(jsValue \ "tie").asOpt[String]
|
||||||
|
}
|
||||||
tieOpt match {
|
tieOpt match {
|
||||||
case Some(tie) =>
|
case Some(tie) =>
|
||||||
var optSession: Option[UserSession] = None
|
var optSession: Option[UserSession] = None
|
||||||
@@ -323,13 +337,25 @@ class IngameController @Inject() (
|
|||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
throwable match {
|
throwable match {
|
||||||
case _: IllegalArgumentException =>
|
case _: IllegalArgumentException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: NotInThisGameException =>
|
case _: NotInThisGameException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: IllegalStateException =>
|
case _: IllegalStateException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(throwable.getMessage)
|
InternalServerError(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
case None =>
|
case None =>
|
||||||
@@ -340,4 +366,78 @@ class IngameController @Inject() (
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
def returnToLobby(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
|
val game = PodManager.getGame(gameId)
|
||||||
|
game match {
|
||||||
|
case Some(g) =>
|
||||||
|
val result = Try {
|
||||||
|
val session = g.getUserSession(request.user.id)
|
||||||
|
g.returnToLobby(session)
|
||||||
|
}
|
||||||
|
if (result.isSuccess) {
|
||||||
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.IngameController.game(gameId).url
|
||||||
|
))
|
||||||
|
} else {
|
||||||
|
val throwable = result.failed.get
|
||||||
|
throwable match {
|
||||||
|
case _: NotInThisGameException =>
|
||||||
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
|
case _: IllegalStateException =>
|
||||||
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
|
case _ =>
|
||||||
|
InternalServerError(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case None =>
|
||||||
|
NotFound(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "Game not found"
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
object IngameController {
|
||||||
|
|
||||||
|
def returnInnerHTML(gameLobby: GameLobby, gameState: GameState, user: User): Html = {
|
||||||
|
gameState match {
|
||||||
|
case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
|
||||||
|
case InGame =>
|
||||||
|
views.html.ingame.ingame(
|
||||||
|
gameLobby.getPlayerByUser(user),
|
||||||
|
gameLobby
|
||||||
|
)
|
||||||
|
case SelectTrump =>
|
||||||
|
views.html.ingame.selecttrump(
|
||||||
|
gameLobby.getPlayerByUser(user),
|
||||||
|
gameLobby
|
||||||
|
)
|
||||||
|
case TieBreak =>
|
||||||
|
views.html.ingame.tie(
|
||||||
|
gameLobby.getPlayerByUser(user),
|
||||||
|
gameLobby
|
||||||
|
)
|
||||||
|
case FinishedMatch =>
|
||||||
|
views.html.ingame.finishedMatch(
|
||||||
|
Some(user),
|
||||||
|
gameLobby
|
||||||
|
)
|
||||||
|
case _ =>
|
||||||
|
throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,7 +1,6 @@
|
|||||||
package controllers
|
package controllers
|
||||||
|
|
||||||
import auth.{AuthAction, AuthenticatedRequest}
|
import auth.AuthAction
|
||||||
import logic.PodManager
|
|
||||||
import play.api.mvc.{Action, AnyContent, BaseController, ControllerComponents}
|
import play.api.mvc.{Action, AnyContent, BaseController, ControllerComponents}
|
||||||
import play.api.routing.JavaScriptReverseRouter
|
import play.api.routing.JavaScriptReverseRouter
|
||||||
|
|
||||||
@@ -10,17 +9,15 @@ import javax.inject.Inject
|
|||||||
class JavaScriptRoutingController @Inject()(
|
class JavaScriptRoutingController @Inject()(
|
||||||
val controllerComponents: ControllerComponents,
|
val controllerComponents: ControllerComponents,
|
||||||
val authAction: AuthAction,
|
val authAction: AuthAction,
|
||||||
val podManager: PodManager
|
|
||||||
) extends BaseController {
|
) extends BaseController {
|
||||||
def javascriptRoutes(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def javascriptRoutes(): Action[AnyContent] =
|
||||||
|
Action { implicit request =>
|
||||||
Ok(
|
Ok(
|
||||||
JavaScriptReverseRouter("jsRoutes")(
|
JavaScriptReverseRouter("jsRoutes")(
|
||||||
routes.javascript.MainMenuController.createGame,
|
routes.javascript.MainMenuController.createGame,
|
||||||
routes.javascript.IngameController.startGame,
|
routes.javascript.MainMenuController.joinGame,
|
||||||
routes.javascript.IngameController.kickPlayer,
|
routes.javascript.MainMenuController.navSPA,
|
||||||
routes.javascript.IngameController.leaveGame,
|
routes.javascript.UserController.login_Post
|
||||||
routes.javascript.IngameController.playCard,
|
|
||||||
routes.javascript.PollingController.polling
|
|
||||||
)
|
)
|
||||||
).as("text/javascript")
|
).as("text/javascript")
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,13 +16,12 @@ import javax.inject.*
|
|||||||
@Singleton
|
@Singleton
|
||||||
class MainMenuController @Inject()(
|
class MainMenuController @Inject()(
|
||||||
val controllerComponents: ControllerComponents,
|
val controllerComponents: ControllerComponents,
|
||||||
val authAction: AuthAction,
|
val authAction: AuthAction
|
||||||
val podManager: PodManager
|
|
||||||
) extends BaseController {
|
) extends BaseController {
|
||||||
|
|
||||||
// Pass the request-handling function directly to authAction (no nested Action)
|
// Pass the request-handling function directly to authAction (no nested Action)
|
||||||
def mainMenu(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def mainMenu(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
Ok(views.html.mainmenu.creategame(Some(request.user)))
|
Ok(views.html.main("Knockout Whist - Create Game")(views.html.mainmenu.creategame(Some(request.user))))
|
||||||
}
|
}
|
||||||
|
|
||||||
def index(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def index(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
@@ -38,14 +37,15 @@ class MainMenuController @Inject()(
|
|||||||
val playeramount: String = (jsonBody.get \ "playeramount").asOpt[String]
|
val playeramount: String = (jsonBody.get \ "playeramount").asOpt[String]
|
||||||
.getOrElse(throw new IllegalArgumentException("Player amount is required."))
|
.getOrElse(throw new IllegalArgumentException("Player amount is required."))
|
||||||
|
|
||||||
val gameLobby = podManager.createGame(
|
val gameLobby = PodManager.createGame(
|
||||||
host = request.user,
|
host = request.user,
|
||||||
name = gamename,
|
name = gamename,
|
||||||
maxPlayers = playeramount.toInt
|
maxPlayers = playeramount.toInt
|
||||||
)
|
)
|
||||||
Ok(Json.obj(
|
Ok(Json.obj(
|
||||||
"status" -> "success",
|
"status" -> "success",
|
||||||
"redirectUrl" -> routes.IngameController.game(gameLobby.id).url
|
"redirectUrl" -> routes.IngameController.game(gameLobby.id).url,
|
||||||
|
"content" -> IngameController.returnInnerHTML(gameLobby, gameLobby.logic.getCurrentState, request.user).toString
|
||||||
))
|
))
|
||||||
} else {
|
} else {
|
||||||
BadRequest(Json.obj(
|
BadRequest(Json.obj(
|
||||||
@@ -57,22 +57,58 @@ class MainMenuController @Inject()(
|
|||||||
}
|
}
|
||||||
|
|
||||||
def joinGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def joinGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val postData = request.body.asFormUrlEncoded
|
val jsonBody = request.body.asJson
|
||||||
if (postData.isDefined) {
|
val gameId: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
val gameId = postData.get.get("gameId").flatMap(_.headOption).getOrElse("")
|
(jsValue \ "gameId").asOpt[String]
|
||||||
val game = podManager.getGame(gameId)
|
}
|
||||||
|
if (gameId.isDefined) {
|
||||||
|
val game = PodManager.getGame(gameId.get)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
Redirect(routes.IngameController.joinGame(gameId))
|
g.addUser(request.user)
|
||||||
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.IngameController.game(g.id).url,
|
||||||
|
"content" -> IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user).toString
|
||||||
|
))
|
||||||
case None =>
|
case None =>
|
||||||
NotFound("Game not found")
|
NotFound(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "No Game found"
|
||||||
|
))
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
BadRequest("Invalid form submission")
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "Invalid form submission"
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def rules(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def rules(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
Ok(views.html.mainmenu.rules(Some(request.user)))
|
Ok(views.html.main("Knockout Whist - Rules")(views.html.mainmenu.rules(Some(request.user))))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def navSPA(location: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
|
location match {
|
||||||
|
case "0" => // Main Menu
|
||||||
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
|
||||||
|
))
|
||||||
|
case "1" => // Rules
|
||||||
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.MainMenuController.rules().url,
|
||||||
|
"content" -> views.html.mainmenu.rules(Some(request.user)).toString
|
||||||
|
))
|
||||||
|
case _ =>
|
||||||
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "Invalid form submission"
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,134 +0,0 @@
|
|||||||
package controllers
|
|
||||||
|
|
||||||
import auth.{AuthAction, AuthenticatedRequest}
|
|
||||||
import de.knockoutwhist.cards.Hand
|
|
||||||
import logic.PodManager
|
|
||||||
import logic.game.{GameLobby, PollingEvents}
|
|
||||||
import logic.game.PollingEvents.{CardPlayed, LobbyUpdate, NewRound, ReloadEvent}
|
|
||||||
import model.sessions.UserSession
|
|
||||||
import model.users.User
|
|
||||||
import play.api.libs.json.{JsArray, JsValue, Json}
|
|
||||||
import play.api.mvc.{AbstractController, Action, AnyContent, ControllerComponents, Result}
|
|
||||||
import util.WebUIUtils
|
|
||||||
|
|
||||||
import javax.inject.{Inject, Singleton}
|
|
||||||
import scala.concurrent.{ExecutionContext, Future}
|
|
||||||
|
|
||||||
@Singleton
|
|
||||||
class PollingController @Inject() (
|
|
||||||
val cc: ControllerComponents,
|
|
||||||
val podManager: PodManager,
|
|
||||||
val authAction: AuthAction,
|
|
||||||
implicit val ec: ExecutionContext
|
|
||||||
) extends AbstractController(cc) {
|
|
||||||
|
|
||||||
private def buildCardPlayResponse(game: GameLobby, hand: Option[Hand], newRound: Boolean): JsValue = {
|
|
||||||
val currentRound = game.logic.getCurrentRound.get
|
|
||||||
val currentTrick = game.logic.getCurrentTrick.get
|
|
||||||
|
|
||||||
val trickCardsJson = Json.toJson(
|
|
||||||
currentTrick.cards.map { case (card, player) =>
|
|
||||||
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
|
|
||||||
}
|
|
||||||
)
|
|
||||||
val scoreTableJson = Json.toJson(
|
|
||||||
game.getLogic.getPlayerQueue.get.toList.map { player =>
|
|
||||||
Json.obj(
|
|
||||||
"name" -> player.name,
|
|
||||||
"tricks" -> currentRound.tricklist.count(_.winner.contains(player))
|
|
||||||
)
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
val stringHand = hand.map { h =>
|
|
||||||
val cardStrings = h.cards.map(WebUIUtils.cardtoString)
|
|
||||||
Json.toJson(cardStrings).as[JsArray]
|
|
||||||
}.getOrElse(Json.arr())
|
|
||||||
|
|
||||||
val firstCardId = currentTrick.firstCard.map(WebUIUtils.cardtoString).getOrElse("BLANK")
|
|
||||||
val nextPlayer = game.getLogic.getPlayerQueue.get.duplicate().nextPlayer().name
|
|
||||||
Json.obj(
|
|
||||||
"status" -> "cardPlayed",
|
|
||||||
"animation" -> newRound,
|
|
||||||
"handData" -> stringHand,
|
|
||||||
"currentPlayerName" -> game.logic.getCurrentPlayer.get.name,
|
|
||||||
"trumpSuit" -> currentRound.trumpSuit.toString,
|
|
||||||
"trickCards" -> trickCardsJson,
|
|
||||||
"scoreTable" -> scoreTableJson,
|
|
||||||
"firstCardId" -> firstCardId,
|
|
||||||
"nextPlayer" -> nextPlayer
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
private def buildLobbyUsersResponse(game: GameLobby, userSession: UserSession): JsValue = {
|
|
||||||
Json.obj(
|
|
||||||
"status" -> "lobbyUpdate",
|
|
||||||
"host" -> userSession.host,
|
|
||||||
"users" -> game.getUsers.map(u => Json.obj(
|
|
||||||
"name" -> u.name,
|
|
||||||
"id" -> u.id,
|
|
||||||
"self" -> (u.id == userSession.id)
|
|
||||||
))
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
def handleEvent(event: PollingEvents, game: GameLobby, userSession: UserSession): Result = {
|
|
||||||
event match {
|
|
||||||
case NewRound =>
|
|
||||||
val player = game.getPlayerByUser(userSession.user)
|
|
||||||
val hand = player.currentHand()
|
|
||||||
val jsonResponse = buildCardPlayResponse(game, hand, true)
|
|
||||||
Ok(jsonResponse)
|
|
||||||
case CardPlayed =>
|
|
||||||
val player = game.getPlayerByUser(userSession.user)
|
|
||||||
val hand = player.currentHand()
|
|
||||||
val jsonResponse = buildCardPlayResponse(game, hand, false)
|
|
||||||
Ok(jsonResponse)
|
|
||||||
case LobbyUpdate =>
|
|
||||||
Ok(buildLobbyUsersResponse(game, userSession))
|
|
||||||
case ReloadEvent =>
|
|
||||||
val jsonResponse = Json.obj(
|
|
||||||
"status" -> "reloadEvent",
|
|
||||||
"redirectUrl" -> routes.IngameController.game(game.id).url
|
|
||||||
)
|
|
||||||
Ok(jsonResponse)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// --- Main Polling Action ---
|
|
||||||
def polling(gameId: String): Action[AnyContent] = authAction.async { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
|
|
||||||
val playerId = request.user.id
|
|
||||||
|
|
||||||
// 1. Safely look up the game
|
|
||||||
podManager.getGame(gameId) match {
|
|
||||||
case Some(game) =>
|
|
||||||
|
|
||||||
// 2. Short-Poll Check (Check for missed events)
|
|
||||||
if (game.getPollingState.nonEmpty) {
|
|
||||||
val event = game.getPollingState.dequeue()
|
|
||||||
|
|
||||||
Future.successful(handleEvent(event, game, game.getUserSession(playerId)))
|
|
||||||
} else {
|
|
||||||
|
|
||||||
val eventPromise = game.registerWaiter(playerId)
|
|
||||||
|
|
||||||
eventPromise.future.map { event =>
|
|
||||||
game.removeWaiter(playerId)
|
|
||||||
handleEvent(event, game, game.getUserSession(playerId))
|
|
||||||
}.recover {
|
|
||||||
case _: Throwable =>
|
|
||||||
game.removeWaiter(playerId)
|
|
||||||
NoContent
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
case None =>
|
|
||||||
// Game not found
|
|
||||||
Future.successful(NotFound("Game not found."))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -3,6 +3,7 @@ package controllers
|
|||||||
import auth.{AuthAction, AuthenticatedRequest}
|
import auth.{AuthAction, AuthenticatedRequest}
|
||||||
import logic.user.{SessionManager, UserManager}
|
import logic.user.{SessionManager, UserManager}
|
||||||
import play.api.*
|
import play.api.*
|
||||||
|
import play.api.libs.json.Json
|
||||||
import play.api.mvc.*
|
import play.api.mvc.*
|
||||||
|
|
||||||
import javax.inject.*
|
import javax.inject.*
|
||||||
@@ -28,28 +29,35 @@ class UserController @Inject()(
|
|||||||
if (possibleUser.isDefined) {
|
if (possibleUser.isDefined) {
|
||||||
Redirect(routes.MainMenuController.mainMenu())
|
Redirect(routes.MainMenuController.mainMenu())
|
||||||
} else {
|
} else {
|
||||||
Ok(views.html.login.login())
|
Ok(views.html.main("Login")(views.html.login.login()))
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
Ok(views.html.login.login())
|
Ok(views.html.main("Login")(views.html.login.login()))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def login_Post(): Action[AnyContent] = {
|
def login_Post(): Action[AnyContent] = {
|
||||||
Action { implicit request =>
|
Action { implicit request =>
|
||||||
val postData = request.body.asFormUrlEncoded
|
val jsonBody = request.body.asJson
|
||||||
if (postData.isDefined) {
|
val username: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
|
(jsValue \ "username").asOpt[String]
|
||||||
|
}
|
||||||
|
val password: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
|
(jsValue \ "password").asOpt[String]
|
||||||
|
}
|
||||||
|
if (username.isDefined && password.isDefined) {
|
||||||
// Extract username and password from form data
|
// Extract username and password from form data
|
||||||
val username = postData.get.get("username").flatMap(_.headOption).getOrElse("")
|
val possibleUser = userManager.authenticate(username.get, password.get)
|
||||||
val password = postData.get.get("password").flatMap(_.headOption).getOrElse("")
|
|
||||||
val possibleUser = userManager.authenticate(username, password)
|
|
||||||
if (possibleUser.isDefined) {
|
if (possibleUser.isDefined) {
|
||||||
Redirect(routes.MainMenuController.mainMenu()).withCookies(
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(possibleUser).toString
|
||||||
|
)).withCookies(
|
||||||
Cookie("sessionId", sessionManager.createSession(possibleUser.get))
|
Cookie("sessionId", sessionManager.createSession(possibleUser.get))
|
||||||
)
|
)
|
||||||
} else {
|
} else {
|
||||||
println("Failed login attempt for user: " + username)
|
|
||||||
Unauthorized("Invalid username or password")
|
Unauthorized("Invalid username or password")
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
45
knockoutwhistweb/app/controllers/WebsocketController.scala
Normal file
45
knockoutwhistweb/app/controllers/WebsocketController.scala
Normal file
@@ -0,0 +1,45 @@
|
|||||||
|
package controllers
|
||||||
|
|
||||||
|
|
||||||
|
import auth.AuthAction
|
||||||
|
import logic.PodManager
|
||||||
|
import logic.user.SessionManager
|
||||||
|
import model.sessions.{UserSession, UserWebsocketActor}
|
||||||
|
import org.apache.pekko.actor.{ActorRef, ActorSystem, Props}
|
||||||
|
import org.apache.pekko.stream.Materializer
|
||||||
|
import play.api.*
|
||||||
|
import play.api.libs.streams.ActorFlow
|
||||||
|
import play.api.mvc.*
|
||||||
|
|
||||||
|
import javax.inject.*
|
||||||
|
|
||||||
|
|
||||||
|
@Singleton
|
||||||
|
class WebsocketController @Inject()(
|
||||||
|
cc: ControllerComponents,
|
||||||
|
val sessionManger: SessionManager,
|
||||||
|
)(implicit system: ActorSystem, mat: Materializer) extends AbstractController(cc) {
|
||||||
|
|
||||||
|
def socket(): WebSocket = WebSocket.accept[String, String] { request =>
|
||||||
|
val session = request.cookies.get("sessionId")
|
||||||
|
if (session.isEmpty) throw new Exception("No session cookie found")
|
||||||
|
val userOpt = sessionManger.getUserBySession(session.get.value)
|
||||||
|
if (userOpt.isEmpty) throw new Exception("Invalid session")
|
||||||
|
val user = userOpt.get
|
||||||
|
val game = PodManager.identifyGameOfUser(user)
|
||||||
|
if (game.isEmpty) throw new Exception("User is not in a game")
|
||||||
|
val userSession = game.get.getUserSession(user.id)
|
||||||
|
ActorFlow.actorRef { out =>
|
||||||
|
println("Connect received")
|
||||||
|
KnockOutWebSocketActorFactory.create(out, userSession)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
object KnockOutWebSocketActorFactory {
|
||||||
|
def create(out: ActorRef, userSession: UserSession): Props = {
|
||||||
|
Props(new UserWebsocketActor(out, userSession))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
case class KickEvent(user: User) extends UserEvent(user) {
|
||||||
|
|
||||||
|
override def id: String = "KickEvent"
|
||||||
|
|
||||||
|
}
|
||||||
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
case class LeftEvent(user: User) extends UserEvent(user) {
|
||||||
|
|
||||||
|
override def id: String = "LeftEvent"
|
||||||
|
|
||||||
|
}
|
||||||
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
|
||||||
|
case class LobbyUpdateEvent() extends SimpleEvent {
|
||||||
|
|
||||||
|
override def id: String = "LobbyUpdateEvent"
|
||||||
|
|
||||||
|
}
|
||||||
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
import java.util.UUID
|
||||||
|
|
||||||
|
abstract class UserEvent(user: User) extends SimpleEvent {
|
||||||
|
|
||||||
|
def userId: UUID = user.id
|
||||||
|
|
||||||
|
}
|
||||||
@@ -11,14 +11,14 @@ import util.GameUtil
|
|||||||
import javax.inject.Singleton
|
import javax.inject.Singleton
|
||||||
import scala.collection.mutable
|
import scala.collection.mutable
|
||||||
|
|
||||||
@Singleton
|
object PodManager {
|
||||||
class PodManager {
|
|
||||||
|
|
||||||
val TTL: Long = System.currentTimeMillis() + 86400000L // 24 hours in milliseconds
|
val TTL: Long = System.currentTimeMillis() + 86400000L // 24 hours in milliseconds
|
||||||
val podIp: String = System.getenv("POD_IP")
|
val podIp: String = System.getenv("POD_IP")
|
||||||
val podName: String = System.getenv("POD_NAME")
|
val podName: String = System.getenv("POD_NAME")
|
||||||
|
|
||||||
private val sessions: mutable.Map[String, GameLobby] = mutable.Map()
|
private val sessions: mutable.Map[String, GameLobby] = mutable.Map()
|
||||||
|
private val userSession: mutable.Map[User, String] = mutable.Map()
|
||||||
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
|
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
|
||||||
|
|
||||||
def createGame(
|
def createGame(
|
||||||
@@ -35,6 +35,7 @@ class PodManager {
|
|||||||
host = host
|
host = host
|
||||||
)
|
)
|
||||||
sessions += (gameLobby.id -> gameLobby)
|
sessions += (gameLobby.id -> gameLobby)
|
||||||
|
userSession += (host -> gameLobby.id)
|
||||||
gameLobby
|
gameLobby
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -42,8 +43,31 @@ class PodManager {
|
|||||||
sessions.get(gameId)
|
sessions.get(gameId)
|
||||||
}
|
}
|
||||||
|
|
||||||
private[logic] def removeGame(gameId: String): Unit = {
|
def registerUserToGame(user: User, gameId: String): Boolean = {
|
||||||
sessions.remove(gameId)
|
if (sessions.contains(gameId)) {
|
||||||
|
userSession += (user -> gameId)
|
||||||
|
true
|
||||||
|
} else {
|
||||||
|
false
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def unregisterUserFromGame(user: User): Unit = {
|
||||||
|
userSession.remove(user)
|
||||||
|
}
|
||||||
|
|
||||||
|
def identifyGameOfUser(user: User): Option[GameLobby] = {
|
||||||
|
userSession.get(user) match {
|
||||||
|
case Some(gameId) => sessions.get(gameId)
|
||||||
|
case None => None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private[logic] def removeGame(gameId: String): Unit = {
|
||||||
|
sessions.remove(gameId)
|
||||||
|
// Also remove all user sessions associated with this game
|
||||||
|
userSession.filterInPlace((_, v) => v != gameId)
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,23 +2,24 @@ package logic.game
|
|||||||
|
|
||||||
import de.knockoutwhist.cards.{Hand, Suit}
|
import de.knockoutwhist.cards.{Hand, Suit}
|
||||||
import de.knockoutwhist.control.GameLogic
|
import de.knockoutwhist.control.GameLogic
|
||||||
import de.knockoutwhist.control.GameState.{InGame, Lobby, MainMenu}
|
import de.knockoutwhist.control.GameState.{Lobby, MainMenu}
|
||||||
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
|
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
|
||||||
import de.knockoutwhist.events.global.{CardPlayedEvent, GameStateChangeEvent, SessionClosed}
|
import de.knockoutwhist.events.global.{GameStateChangeEvent, SessionClosed}
|
||||||
import de.knockoutwhist.events.player.{PlayerEvent, ReceivedHandEvent}
|
import de.knockoutwhist.events.player.PlayerEvent
|
||||||
import de.knockoutwhist.player.Playertype.HUMAN
|
import de.knockoutwhist.player.Playertype.HUMAN
|
||||||
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
||||||
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
||||||
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
||||||
|
import events.{KickEvent, LeftEvent, LobbyUpdateEvent, UserEvent}
|
||||||
import exceptions.*
|
import exceptions.*
|
||||||
import logic.game.PollingEvents.{CardPlayed, LobbyUpdate, NewRound, ReloadEvent}
|
import logic.PodManager
|
||||||
import model.sessions.{InteractionType, UserSession}
|
import model.sessions.{InteractionType, UserSession}
|
||||||
import model.users.User
|
import model.users.User
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.{Timer, TimerTask, UUID}
|
||||||
import scala.collection.mutable
|
import scala.collection.mutable
|
||||||
import scala.collection.mutable.ListBuffer
|
import scala.collection.mutable.ListBuffer
|
||||||
import scala.concurrent.Promise as ScalaPromise
|
|
||||||
|
|
||||||
class GameLobby private(
|
class GameLobby private(
|
||||||
val logic: GameLogic,
|
val logic: GameLogic,
|
||||||
@@ -27,22 +28,11 @@ class GameLobby private(
|
|||||||
val name: String,
|
val name: String,
|
||||||
val maxPlayers: Int
|
val maxPlayers: Int
|
||||||
) extends EventListener {
|
) extends EventListener {
|
||||||
logic.addListener(this)
|
|
||||||
logic.createSession()
|
|
||||||
|
|
||||||
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
|
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
|
||||||
private val pollingState: mutable.Queue[PollingEvents] = mutable.Queue()
|
logic.addListener(this)
|
||||||
private val waitingPromises: mutable.Map[UUID, ScalaPromise[PollingEvents]] = mutable.Map()
|
logic.createSession()
|
||||||
|
|
||||||
def registerWaiter(playerId: UUID): ScalaPromise[PollingEvents] = {
|
|
||||||
val promise = ScalaPromise[PollingEvents]()
|
|
||||||
waitingPromises.put(playerId, promise)
|
|
||||||
promise
|
|
||||||
}
|
|
||||||
|
|
||||||
def removeWaiter(playerId: UUID): Unit = {
|
|
||||||
waitingPromises.remove(playerId)
|
|
||||||
}
|
|
||||||
|
|
||||||
def addUser(user: User): UserSession = {
|
def addUser(user: User): UserSession = {
|
||||||
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
|
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
|
||||||
@@ -50,50 +40,34 @@ class GameLobby private(
|
|||||||
if (logic.getCurrentState != Lobby) throw new IllegalStateException("The game has already started!")
|
if (logic.getCurrentState != Lobby) throw new IllegalStateException("The game has already started!")
|
||||||
val userSession = new UserSession(
|
val userSession = new UserSession(
|
||||||
user = user,
|
user = user,
|
||||||
host = false
|
host = false,
|
||||||
|
gameLobby = this
|
||||||
)
|
)
|
||||||
users += (user.id -> userSession)
|
users += (user.id -> userSession)
|
||||||
addToQueue(LobbyUpdate)
|
PodManager.registerUserToGame(user, id)
|
||||||
|
logic.invoke(LobbyUpdateEvent())
|
||||||
userSession
|
userSession
|
||||||
}
|
}
|
||||||
|
|
||||||
override def listen(event: SimpleEvent): Unit = {
|
override def listen(event: SimpleEvent): Unit = {
|
||||||
event match {
|
event match {
|
||||||
case event: ReceivedHandEvent =>
|
|
||||||
addToQueue(NewRound)
|
|
||||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
|
||||||
case event: CardPlayedEvent =>
|
|
||||||
addToQueue(CardPlayed)
|
|
||||||
case event: PlayerEvent =>
|
case event: PlayerEvent =>
|
||||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
||||||
|
case event: UserEvent =>
|
||||||
|
users.get(event.userId).foreach(session => session.updatePlayer(event))
|
||||||
case event: GameStateChangeEvent =>
|
case event: GameStateChangeEvent =>
|
||||||
if (event.oldState == MainMenu && event.newState == Lobby) {
|
if (event.oldState == MainMenu && event.newState == Lobby) {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
if (event.oldState == Lobby && event.newState == InGame) {
|
|
||||||
addToQueue(ReloadEvent)
|
|
||||||
}else {
|
|
||||||
addToQueue(ReloadEvent)
|
|
||||||
}
|
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
|
||||||
case event: SessionClosed =>
|
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
users.values.foreach(session => session.updatePlayer(event))
|
||||||
case event: SimpleEvent =>
|
case event: SimpleEvent =>
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
users.values.foreach(session => session.updatePlayer(event))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private def addToQueue(event: PollingEvents): Unit = {
|
|
||||||
if (waitingPromises.nonEmpty) {
|
|
||||||
waitingPromises.values.foreach(_.success(event))
|
|
||||||
waitingPromises.clear()
|
|
||||||
} else {
|
|
||||||
pollingState.enqueue(event)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Start the game if the user is the host.
|
* Start the game if the user is the host.
|
||||||
|
*
|
||||||
* @param user the user who wants to start the game.
|
* @param user the user who wants to start the game.
|
||||||
*/
|
*/
|
||||||
def startGame(user: User): Unit = {
|
def startGame(user: User): Unit = {
|
||||||
@@ -120,19 +94,34 @@ class GameLobby private(
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Remove the user from the game lobby.
|
* Remove the user from the game lobby.
|
||||||
|
*
|
||||||
* @param user the user who wants to leave the game.
|
* @param user the user who wants to leave the game.
|
||||||
|
* @param kicked whether the user was kicked or left voluntarily.
|
||||||
*/
|
*/
|
||||||
def leaveGame(userId: UUID): Unit = {
|
def leaveGame(userId: UUID, kicked: Boolean): Unit = {
|
||||||
val sessionOpt = users.get(userId)
|
val sessionOpt = users.get(userId)
|
||||||
if (sessionOpt.isEmpty) {
|
if (sessionOpt.isEmpty) {
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
}
|
}
|
||||||
|
if (sessionOpt.get.host) {
|
||||||
|
logic.invoke(SessionClosed())
|
||||||
|
users.clear()
|
||||||
|
PodManager.removeGame(id)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if (kicked) {
|
||||||
|
logic.invoke(KickEvent(sessionOpt.get.user))
|
||||||
|
} else {
|
||||||
|
logic.invoke(LeftEvent(sessionOpt.get.user))
|
||||||
|
}
|
||||||
users.remove(userId)
|
users.remove(userId)
|
||||||
addToQueue(LobbyUpdate)
|
PodManager.unregisterUserFromGame(sessionOpt.get.user)
|
||||||
|
logic.invoke(LobbyUpdateEvent())
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Play a card from the player's hand.
|
* Play a card from the player's hand.
|
||||||
|
*
|
||||||
* @param userSession the user session of the player.
|
* @param userSession the user session of the player.
|
||||||
* @param cardIndex the index of the card in the player's hand.
|
* @param cardIndex the index of the card in the player's hand.
|
||||||
*/
|
*/
|
||||||
@@ -150,95 +139,6 @@ class GameLobby private(
|
|||||||
logic.playerInputLogic.receivedCard(card)
|
logic.playerInputLogic.receivedCard(card)
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Play a card from the player's hand while in dog life or skip the round.
|
|
||||||
* @param userSession the user session of the player.
|
|
||||||
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
|
|
||||||
*/
|
|
||||||
def playDogCard(userSession: UserSession, cardIndex: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.DogCard)
|
|
||||||
if (!player.isInDogLife) {
|
|
||||||
throw new CantPlayCardException("You are not in dog life!")
|
|
||||||
}
|
|
||||||
if (cardIndex == -1) {
|
|
||||||
if (!MatchUtil.dogNeedsToPlay(getMatch, getRound)) {
|
|
||||||
throw new CantPlayCardException("You can't skip this round!")
|
|
||||||
}
|
|
||||||
logic.playerInputLogic.receivedDog(None)
|
|
||||||
}
|
|
||||||
val hand = getHand(player)
|
|
||||||
val card = hand.cards(cardIndex)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerInputLogic.receivedDog(Some(card))
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Select the trump suit for the round.
|
|
||||||
* @param userSession the user session of the player.
|
|
||||||
* @param trumpIndex the index of the trump suit.
|
|
||||||
*/
|
|
||||||
def selectTrump(userSession: UserSession, trumpIndex: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.TrumpSuit)
|
|
||||||
val trumpSuits = Suit.values.toList
|
|
||||||
val selectedTrump = trumpSuits(trumpIndex)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
*
|
|
||||||
* @param userSession
|
|
||||||
* @param tieNumber
|
|
||||||
*/
|
|
||||||
def selectTie(userSession: UserSession, tieNumber: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.TieChoice)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerTieLogic.receivedTieBreakerCard(tieNumber)
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//-------------------
|
|
||||||
|
|
||||||
def getUserSession(userId: UUID): UserSession = {
|
|
||||||
val sessionOpt = users.get(userId)
|
|
||||||
if (sessionOpt.isEmpty) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
sessionOpt.get
|
|
||||||
}
|
|
||||||
|
|
||||||
def getPlayerByUser(user: User): AbstractPlayer = {
|
|
||||||
getPlayerBySession(getUserSession(user.id))
|
|
||||||
}
|
|
||||||
|
|
||||||
def getPlayers: mutable.Map[UUID, UserSession] = {
|
|
||||||
users.clone()
|
|
||||||
}
|
|
||||||
|
|
||||||
def getLogic: GameLogic = {
|
|
||||||
logic
|
|
||||||
}
|
|
||||||
def getPollingState: mutable.Queue[PollingEvents] = {
|
|
||||||
pollingState
|
|
||||||
}
|
|
||||||
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
|
|
||||||
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
|
|
||||||
if (playerOption.isEmpty) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
playerOption.get
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
|
|
||||||
if (!userSession.lock.isHeldByCurrentThread) {
|
|
||||||
throw new IllegalStateException("The user session is not locked!")
|
|
||||||
}
|
|
||||||
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
|
|
||||||
throw new NotInteractableException("You can't play a card!")
|
|
||||||
}
|
|
||||||
getPlayerBySession(userSession)
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getHand(player: AbstractPlayer): Hand = {
|
private def getHand(player: AbstractPlayer): Hand = {
|
||||||
val handOption = player.currentHand()
|
val handOption = player.currentHand()
|
||||||
if (handOption.isEmpty) {
|
if (handOption.isEmpty) {
|
||||||
@@ -247,14 +147,6 @@ class GameLobby private(
|
|||||||
handOption.get
|
handOption.get
|
||||||
}
|
}
|
||||||
|
|
||||||
private def getMatch: Match = {
|
|
||||||
val matchOpt = logic.getCurrentMatch
|
|
||||||
if (matchOpt.isEmpty) {
|
|
||||||
throw new IllegalStateException("No match is currently running!")
|
|
||||||
}
|
|
||||||
matchOpt.get
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getRound: Round = {
|
private def getRound: Round = {
|
||||||
val roundOpt = logic.getCurrentRound
|
val roundOpt = logic.getCurrentRound
|
||||||
if (roundOpt.isEmpty) {
|
if (roundOpt.isEmpty) {
|
||||||
@@ -271,10 +163,127 @@ class GameLobby private(
|
|||||||
trickOpt.get
|
trickOpt.get
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Play a card from the player's hand while in dog life or skip the round.
|
||||||
|
*
|
||||||
|
* @param userSession the user session of the player.
|
||||||
|
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
|
||||||
|
*/
|
||||||
|
def playDogCard(userSession: UserSession, cardIndex: Int): Unit = {
|
||||||
|
val player = getPlayerInteractable(userSession, InteractionType.DogCard)
|
||||||
|
if (!player.isInDogLife) {
|
||||||
|
throw new CantPlayCardException("You are not in dog life!")
|
||||||
|
}
|
||||||
|
if (cardIndex == -1) {
|
||||||
|
if (MatchUtil.dogNeedsToPlay(getMatch, getRound)) {
|
||||||
|
throw new CantPlayCardException("You can't skip this round!")
|
||||||
|
}
|
||||||
|
logic.playerInputLogic.receivedDog(None)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
val hand = getHand(player)
|
||||||
|
val card = hand.cards(cardIndex)
|
||||||
|
userSession.resetCanInteract()
|
||||||
|
logic.playerInputLogic.receivedDog(Some(card))
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Select the trump suit for the round.
|
||||||
|
*
|
||||||
|
* @param userSession the user session of the player.
|
||||||
|
* @param trumpIndex the index of the trump suit.
|
||||||
|
*/
|
||||||
|
def selectTrump(userSession: UserSession, trumpIndex: Int): Unit = {
|
||||||
|
val player = getPlayerInteractable(userSession, InteractionType.TrumpSuit)
|
||||||
|
val trumpSuits = Suit.values.toList
|
||||||
|
val selectedTrump = trumpSuits(trumpIndex)
|
||||||
|
userSession.resetCanInteract()
|
||||||
|
logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//-------------------
|
||||||
|
|
||||||
|
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
|
||||||
|
if (!userSession.lock.isHeldByCurrentThread) {
|
||||||
|
throw new IllegalStateException("The user session is not locked!")
|
||||||
|
}
|
||||||
|
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
|
||||||
|
throw new NotInteractableException("You can't play a card!")
|
||||||
|
}
|
||||||
|
getPlayerBySession(userSession)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param userSession
|
||||||
|
* @param tieNumber
|
||||||
|
*/
|
||||||
|
def selectTie(userSession: UserSession, tieNumber: Int): Unit = {
|
||||||
|
val player = getPlayerInteractable(userSession, InteractionType.TieChoice)
|
||||||
|
userSession.resetCanInteract()
|
||||||
|
logic.playerTieLogic.receivedTieBreakerCard(tieNumber)
|
||||||
|
}
|
||||||
|
|
||||||
|
def returnToLobby(userSession: UserSession): Unit = {
|
||||||
|
if (!users.contains(userSession.id)) {
|
||||||
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
|
}
|
||||||
|
val session = users(userSession.id)
|
||||||
|
if (session != userSession) {
|
||||||
|
throw new IllegalArgumentException("User session does not match!")
|
||||||
|
}
|
||||||
|
if (!session.host)
|
||||||
|
throw new NotHostException("Only the host can return to the lobby!")
|
||||||
|
logic.createSession()
|
||||||
|
}
|
||||||
|
|
||||||
|
def getPlayerByUser(user: User): AbstractPlayer = {
|
||||||
|
getPlayerBySession(getUserSession(user.id))
|
||||||
|
}
|
||||||
|
|
||||||
|
def getUserSession(userId: UUID): UserSession = {
|
||||||
|
val sessionOpt = users.get(userId)
|
||||||
|
if (sessionOpt.isEmpty) {
|
||||||
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
|
}
|
||||||
|
sessionOpt.get
|
||||||
|
}
|
||||||
|
|
||||||
|
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
|
||||||
|
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
|
||||||
|
if (playerOption.isEmpty) {
|
||||||
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
|
}
|
||||||
|
playerOption.get
|
||||||
|
}
|
||||||
|
|
||||||
|
private def getMatch: Match = {
|
||||||
|
val matchOpt = logic.getCurrentMatch
|
||||||
|
if (matchOpt.isEmpty) {
|
||||||
|
throw new IllegalStateException("No match is currently running!")
|
||||||
|
}
|
||||||
|
matchOpt.get
|
||||||
|
}
|
||||||
|
|
||||||
|
def getPlayers: mutable.Map[UUID, UserSession] = {
|
||||||
|
users.clone()
|
||||||
|
}
|
||||||
|
|
||||||
|
def getLogic: GameLogic = {
|
||||||
|
logic
|
||||||
|
}
|
||||||
|
|
||||||
def getUsers: Set[User] = {
|
def getUsers: Set[User] = {
|
||||||
users.values.map(d => d.user).toSet
|
users.values.map(d => d.user).toSet
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private def transmitToAll(event: JsObject): Unit = {
|
||||||
|
users.values.foreach(session => {
|
||||||
|
session.websocketActor.foreach(act => act.transmitJsonToClient(event))
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
object GameLobby {
|
object GameLobby {
|
||||||
@@ -295,7 +304,8 @@ object GameLobby {
|
|||||||
)
|
)
|
||||||
lobby.users += (host.id -> new UserSession(
|
lobby.users += (host.id -> new UserSession(
|
||||||
user = host,
|
user = host,
|
||||||
host = true
|
host = true,
|
||||||
|
gameLobby = lobby
|
||||||
))
|
))
|
||||||
lobby
|
lobby
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +0,0 @@
|
|||||||
package logic.game
|
|
||||||
|
|
||||||
enum PollingEvents {
|
|
||||||
case CardPlayed
|
|
||||||
case NewRound
|
|
||||||
case ReloadEvent
|
|
||||||
case LobbyUpdate
|
|
||||||
}
|
|
||||||
@@ -8,7 +8,9 @@ import model.users.User
|
|||||||
trait SessionManager {
|
trait SessionManager {
|
||||||
|
|
||||||
def createSession(user: User): String
|
def createSession(user: User): String
|
||||||
|
|
||||||
def getUserBySession(sessionId: String): Option[User]
|
def getUserBySession(sessionId: String): Option[User]
|
||||||
|
|
||||||
def invalidateSession(sessionId: String): Unit
|
def invalidateSession(sessionId: String): Unit
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,9 +8,13 @@ import model.users.User
|
|||||||
trait UserManager {
|
trait UserManager {
|
||||||
|
|
||||||
def addUser(name: String, password: String): Boolean
|
def addUser(name: String, password: String): Boolean
|
||||||
|
|
||||||
def authenticate(name: String, password: String): Option[User]
|
def authenticate(name: String, password: String): Option[User]
|
||||||
|
|
||||||
def userExists(name: String): Option[User]
|
def userExists(name: String): Option[User]
|
||||||
|
|
||||||
def userExistsById(id: Long): Option[User]
|
def userExistsById(id: Long): Option[User]
|
||||||
|
|
||||||
def removeUser(name: String): Boolean
|
def removeUser(name: String): Boolean
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,7 +7,9 @@ import java.util.UUID
|
|||||||
trait PlayerSession {
|
trait PlayerSession {
|
||||||
|
|
||||||
def id: UUID
|
def id: UUID
|
||||||
|
|
||||||
def name: String
|
def name: String
|
||||||
|
|
||||||
def updatePlayer(event: SimpleEvent): Unit
|
def updatePlayer(event: SimpleEvent): Unit
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,14 +2,18 @@ package model.sessions
|
|||||||
|
|
||||||
import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent, RequestTrumpSuitEvent}
|
import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent, RequestTrumpSuitEvent}
|
||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
import logic.game.GameLobby
|
||||||
import model.users.User
|
import model.users.User
|
||||||
|
import play.api.libs.json.JsObject
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
import java.util.concurrent.locks.{Lock, ReentrantLock}
|
import java.util.concurrent.locks.ReentrantLock
|
||||||
|
import scala.util.Try
|
||||||
|
|
||||||
class UserSession(val user: User, val host: Boolean) extends PlayerSession {
|
class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) extends PlayerSession {
|
||||||
var canInteract: Option[InteractionType] = None
|
|
||||||
val lock: ReentrantLock = ReentrantLock()
|
val lock: ReentrantLock = ReentrantLock()
|
||||||
|
var canInteract: Option[InteractionType] = None
|
||||||
|
var websocketActor: Option[UserWebsocketActor] = None
|
||||||
|
|
||||||
override def updatePlayer(event: SimpleEvent): Unit = {
|
override def updatePlayer(event: SimpleEvent): Unit = {
|
||||||
event match {
|
event match {
|
||||||
@@ -22,6 +26,7 @@ class UserSession(val user: User, val host: Boolean) extends PlayerSession {
|
|||||||
else canInteract = Some(InteractionType.Card)
|
else canInteract = Some(InteractionType.Card)
|
||||||
case _ =>
|
case _ =>
|
||||||
}
|
}
|
||||||
|
websocketActor.foreach(_.transmitEventToClient(event))
|
||||||
}
|
}
|
||||||
|
|
||||||
override def id: UUID = user.id
|
override def id: UUID = user.id
|
||||||
@@ -32,4 +37,16 @@ class UserSession(val user: User, val host: Boolean) extends PlayerSession {
|
|||||||
canInteract = None
|
canInteract = None
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def handleWebResponse(eventType: String, data: JsObject): Unit = {
|
||||||
|
lock.lock()
|
||||||
|
Try {
|
||||||
|
eventType match {
|
||||||
|
case "Ping" =>
|
||||||
|
// No action needed for Ping
|
||||||
|
()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
lock.unlock()
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
103
knockoutwhistweb/app/model/sessions/UserWebsocketActor.scala
Normal file
103
knockoutwhistweb/app/model/sessions/UserWebsocketActor.scala
Normal file
@@ -0,0 +1,103 @@
|
|||||||
|
package model.sessions
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
import org.apache.pekko.actor.{Actor, ActorRef}
|
||||||
|
import play.api.libs.json.{JsObject, JsValue, Json}
|
||||||
|
import util.WebsocketEventMapper
|
||||||
|
|
||||||
|
import scala.util.{Failure, Success, Try}
|
||||||
|
|
||||||
|
class UserWebsocketActor(
|
||||||
|
out: ActorRef,
|
||||||
|
session: UserSession
|
||||||
|
) extends Actor {
|
||||||
|
|
||||||
|
{
|
||||||
|
session.lock.lock()
|
||||||
|
if (session.websocketActor.isDefined) {
|
||||||
|
val otherWebsocket = session.websocketActor.get
|
||||||
|
otherWebsocket.transmitTextToClient("Error: Multiple websocket connections detected. Closing your connection.")
|
||||||
|
context.stop(otherWebsocket.self)
|
||||||
|
transmitTextToClient("Previous websocket connection closed. You are now connected.")
|
||||||
|
}
|
||||||
|
session.websocketActor = Some(this)
|
||||||
|
session.lock.unlock()
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
override def receive: Receive = {
|
||||||
|
case msg: String =>
|
||||||
|
val jsonObject = Try {
|
||||||
|
Json.parse(msg)
|
||||||
|
}
|
||||||
|
Try {
|
||||||
|
jsonObject match {
|
||||||
|
case Success(value) =>
|
||||||
|
handle(value)
|
||||||
|
case Failure(exception) =>
|
||||||
|
transmitTextToClient(s"Error parsing JSON: ${exception.getMessage}")
|
||||||
|
}
|
||||||
|
}.failed.foreach(
|
||||||
|
ex => transmitTextToClient(s"Error handling message: ${ex.getMessage}")
|
||||||
|
)
|
||||||
|
case other =>
|
||||||
|
}
|
||||||
|
|
||||||
|
private def transmitTextToClient(text: String): Unit = {
|
||||||
|
out ! text
|
||||||
|
}
|
||||||
|
|
||||||
|
private def handle(json: JsValue): Unit = {
|
||||||
|
val idOpt = (json \ "id").asOpt[String]
|
||||||
|
if (idOpt.isEmpty) {
|
||||||
|
transmitJsonToClient(Json.obj(
|
||||||
|
"status" -> "error",
|
||||||
|
"error" -> "Missing 'id' field"
|
||||||
|
))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
val id = idOpt.get
|
||||||
|
val eventOpt = (json \ "event").asOpt[String]
|
||||||
|
if (eventOpt.isEmpty) {
|
||||||
|
transmitJsonToClient(Json.obj(
|
||||||
|
"id" -> id,
|
||||||
|
"event" -> null,
|
||||||
|
"status" -> "error",
|
||||||
|
"error" -> "Missing 'event' field"
|
||||||
|
))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
val statusOpt = (json \ "status").asOpt[String]
|
||||||
|
if (statusOpt.isDefined) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
val event = eventOpt.get
|
||||||
|
val data = (json \ "data").asOpt[JsObject].getOrElse(Json.obj())
|
||||||
|
val result = Try {
|
||||||
|
session.handleWebResponse(event, data)
|
||||||
|
}
|
||||||
|
if (result.isSuccess) {
|
||||||
|
transmitJsonToClient(Json.obj(
|
||||||
|
"id" -> id,
|
||||||
|
"event" -> event,
|
||||||
|
"status" -> "success"
|
||||||
|
))
|
||||||
|
} else {
|
||||||
|
transmitJsonToClient(Json.obj(
|
||||||
|
"id" -> id,
|
||||||
|
"event" -> event,
|
||||||
|
"status" -> "error",
|
||||||
|
"error" -> result.failed.get.getMessage
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
def transmitJsonToClient(jsonObj: JsValue): Unit = {
|
||||||
|
transmitTextToClient(jsonObj.toString())
|
||||||
|
}
|
||||||
|
|
||||||
|
def transmitEventToClient(event: SimpleEvent): Unit = {
|
||||||
|
transmitJsonToClient(WebsocketEventMapper.toJson(event, session))
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -12,10 +12,28 @@ import javax.inject.*
|
|||||||
@Singleton
|
@Singleton
|
||||||
class JwtKeyProvider @Inject()(config: Configuration) {
|
class JwtKeyProvider @Inject()(config: Configuration) {
|
||||||
|
|
||||||
private def cleanPem(pem: String): String =
|
val publicKey: RSAPublicKey = {
|
||||||
pem.replaceAll("-----BEGIN (.*)-----", "")
|
val pemOpt = config.getOptional[String]("auth.publicKeyPem")
|
||||||
.replaceAll("-----END (.*)-----", "")
|
val fileOpt = config.getOptional[String]("auth.publicKeyFile")
|
||||||
.replaceAll("\\s", "")
|
|
||||||
|
pemOpt.orElse(fileOpt.map { path =>
|
||||||
|
new String(Files.readAllBytes(Paths.get(path)))
|
||||||
|
}) match {
|
||||||
|
case Some(pem) => loadPublicKeyFromPem(pem)
|
||||||
|
case None => throw new RuntimeException("No RSA public key configured.")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
val privateKey: RSAPrivateKey = {
|
||||||
|
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
|
||||||
|
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
|
||||||
|
|
||||||
|
pemOpt.orElse(fileOpt.map { path =>
|
||||||
|
new String(Files.readAllBytes(Paths.get(path)))
|
||||||
|
}) match {
|
||||||
|
case Some(pem) => loadPrivateKeyFromPem(pem)
|
||||||
|
case None => throw new RuntimeException("No RSA private key configured.")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
|
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
|
||||||
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
||||||
@@ -29,28 +47,9 @@ class JwtKeyProvider @Inject()(config: Configuration) {
|
|||||||
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
|
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
|
||||||
}
|
}
|
||||||
|
|
||||||
val publicKey: RSAPublicKey = {
|
private def cleanPem(pem: String): String =
|
||||||
val pemOpt = config.getOptional[String]("auth.publicKeyPem")
|
pem.replaceAll("-----BEGIN (.*)-----", "")
|
||||||
val fileOpt = config.getOptional[String]("auth.publicKeyFile")
|
.replaceAll("-----END (.*)-----", "")
|
||||||
|
.replaceAll("\\s", "")
|
||||||
pemOpt.orElse(fileOpt.map { path =>
|
|
||||||
new String(Files.readAllBytes(Paths.get(path)))
|
|
||||||
}) match {
|
|
||||||
case Some(pem) => loadPublicKeyFromPem(pem)
|
|
||||||
case None => throw new RuntimeException("No RSA public key configured.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
val privateKey: RSAPrivateKey = {
|
|
||||||
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
|
|
||||||
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
|
|
||||||
|
|
||||||
pemOpt.orElse(fileOpt.map { path =>
|
|
||||||
new String(Files.readAllBytes(Paths.get(path)))
|
|
||||||
}) match {
|
|
||||||
case Some(pem) => loadPrivateKeyFromPem(pem)
|
|
||||||
case None => throw new RuntimeException("No RSA private key configured.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,9 @@
|
|||||||
package util
|
package util
|
||||||
|
|
||||||
import de.knockoutwhist.cards.Card
|
import de.knockoutwhist.cards.{Card, Hand}
|
||||||
import de.knockoutwhist.cards.CardValue.*
|
import de.knockoutwhist.cards.CardValue.*
|
||||||
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
||||||
|
import play.api.libs.json.{JsArray, Json}
|
||||||
import play.twirl.api.Html
|
import play.twirl.api.Html
|
||||||
import scalafx.scene.image.Image
|
import scalafx.scene.image.Image
|
||||||
|
|
||||||
@@ -36,4 +37,22 @@ object WebUIUtils {
|
|||||||
f"$cv$s"
|
f"$cv$s"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Map a Hand to a JsArray of cards
|
||||||
|
* Per card it has the string and the index in the hand
|
||||||
|
* @param hand
|
||||||
|
* @return
|
||||||
|
*/
|
||||||
|
def handToJson(hand: Hand): JsArray = {
|
||||||
|
val cards = hand.cards
|
||||||
|
JsArray(
|
||||||
|
cards.zipWithIndex.map { case (card, index) =>
|
||||||
|
Json.obj(
|
||||||
|
"idx" -> index,
|
||||||
|
"card" -> cardtoString(card)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
51
knockoutwhistweb/app/util/WebsocketEventMapper.scala
Normal file
51
knockoutwhistweb/app/util/WebsocketEventMapper.scala
Normal file
@@ -0,0 +1,51 @@
|
|||||||
|
package util
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsValue, Json}
|
||||||
|
import tools.jackson.databind.json.JsonMapper
|
||||||
|
import tools.jackson.module.scala.ScalaModule
|
||||||
|
import util.mapper.{CardPlayedEventMapper, GameStateEventMapper, KickEventMapper, LeftEventMapper, LobbyUpdateEventMapper, ReceivedHandEventMapper, SessionClosedMapper, SimpleEventMapper}
|
||||||
|
|
||||||
|
object WebsocketEventMapper {
|
||||||
|
|
||||||
|
private val scalaModule = ScalaModule.builder()
|
||||||
|
.addAllBuiltinModules()
|
||||||
|
.supportScala3Classes(true)
|
||||||
|
.build()
|
||||||
|
|
||||||
|
private val mapper = JsonMapper.builder().addModule(scalaModule).build()
|
||||||
|
|
||||||
|
private var customMappers: Map[String,SimpleEventMapper[SimpleEvent]] = Map()
|
||||||
|
|
||||||
|
private def registerCustomMapper[T <: SimpleEvent](mapper: SimpleEventMapper[T]): Unit = {
|
||||||
|
customMappers = customMappers + (mapper.id -> mapper.asInstanceOf[SimpleEventMapper[SimpleEvent]])
|
||||||
|
}
|
||||||
|
|
||||||
|
// Register all custom mappers here
|
||||||
|
registerCustomMapper(ReceivedHandEventMapper)
|
||||||
|
registerCustomMapper(GameStateEventMapper)
|
||||||
|
registerCustomMapper(CardPlayedEventMapper)
|
||||||
|
registerCustomMapper(LobbyUpdateEventMapper)
|
||||||
|
registerCustomMapper(LeftEventMapper)
|
||||||
|
registerCustomMapper(KickEventMapper)
|
||||||
|
registerCustomMapper(SessionClosedMapper)
|
||||||
|
|
||||||
|
def toJson(obj: SimpleEvent, session: UserSession): JsValue = {
|
||||||
|
val data: Option[JsValue] = if (customMappers.contains(obj.id)) {
|
||||||
|
Some(customMappers(obj.id).toJson(obj, session))
|
||||||
|
}else {
|
||||||
|
None
|
||||||
|
}
|
||||||
|
if (data.isEmpty) {
|
||||||
|
return Json.obj()
|
||||||
|
}
|
||||||
|
Json.obj(
|
||||||
|
"id" -> ("request-" + java.util.UUID.randomUUID().toString),
|
||||||
|
"event" -> obj.id,
|
||||||
|
"data" -> data
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.global.CardPlayedEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||||
|
import util.WebUIUtils
|
||||||
|
|
||||||
|
object CardPlayedEventMapper extends SimpleEventMapper[CardPlayedEvent]{
|
||||||
|
|
||||||
|
override def id: String = "CardPlayedEvent"
|
||||||
|
|
||||||
|
override def toJson(event: CardPlayedEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"firstCard" -> (if (event.trick.firstCard.isDefined) WebUIUtils.cardtoString(event.trick.firstCard.get) else "BLANK"),
|
||||||
|
"playedCards" -> JsArray(event.trick.cards.map { case (card, player) =>
|
||||||
|
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
|
||||||
|
}.toList)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
18
knockoutwhistweb/app/util/mapper/GameStateEventMapper.scala
Normal file
18
knockoutwhistweb/app/util/mapper/GameStateEventMapper.scala
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.IngameController
|
||||||
|
import de.knockoutwhist.events.global.GameStateChangeEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object GameStateEventMapper extends SimpleEventMapper[GameStateChangeEvent] {
|
||||||
|
|
||||||
|
override def id: String = "GameStateChangeEvent"
|
||||||
|
|
||||||
|
override def toJson(event: GameStateChangeEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
//Title
|
||||||
|
"content" -> IngameController.returnInnerHTML(session.gameLobby, event.newState, session.user).toString
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.routes
|
||||||
|
import events.KickEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object KickEventMapper extends SimpleEventMapper[KickEvent] {
|
||||||
|
|
||||||
|
override def id: String = "KickEvent"
|
||||||
|
|
||||||
|
override def toJson(event: KickEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"url" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.routes
|
||||||
|
import events.{KickEvent, LeftEvent}
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object LeftEventMapper extends SimpleEventMapper[LeftEvent] {
|
||||||
|
|
||||||
|
override def id: String = "LeftEvent"
|
||||||
|
|
||||||
|
override def toJson(event: LeftEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"url" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import events.LobbyUpdateEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||||
|
|
||||||
|
object LobbyUpdateEventMapper extends SimpleEventMapper[LobbyUpdateEvent] {
|
||||||
|
|
||||||
|
override def id: String = "LobbyUpdateEvent"
|
||||||
|
|
||||||
|
override def toJson(event: LobbyUpdateEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"host" -> session.host,
|
||||||
|
"maxPlayers" -> session.gameLobby.maxPlayers,
|
||||||
|
"players" -> JsArray(session.gameLobby.getPlayers.values.map(player => {
|
||||||
|
Json.obj(
|
||||||
|
"id" -> player.id,
|
||||||
|
"name" -> player.name,
|
||||||
|
"self" -> (player.id == session.user.id)
|
||||||
|
)
|
||||||
|
}).toList)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.player.ReceivedHandEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
import util.WebUIUtils
|
||||||
|
|
||||||
|
object ReceivedHandEventMapper extends SimpleEventMapper[ReceivedHandEvent] {
|
||||||
|
|
||||||
|
override def id: String = "ReceivedHandEvent"
|
||||||
|
override def toJson(event: ReceivedHandEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"dog" -> event.player.isInDogLife,
|
||||||
|
"hand" -> event.player.currentHand().map(hand => WebUIUtils.handToJson(hand))
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.routes
|
||||||
|
import de.knockoutwhist.events.global.SessionClosed
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object SessionClosedMapper extends SimpleEventMapper[SessionClosed] {
|
||||||
|
|
||||||
|
override def id: String = "SessionClosed"
|
||||||
|
|
||||||
|
override def toJson(event: SessionClosed, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"url" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
13
knockoutwhistweb/app/util/mapper/SimpleEventMapper.scala
Normal file
13
knockoutwhistweb/app/util/mapper/SimpleEventMapper.scala
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.JsObject
|
||||||
|
|
||||||
|
trait SimpleEventMapper[T <: SimpleEvent] {
|
||||||
|
|
||||||
|
def id: String
|
||||||
|
def toJson(event: T, session: UserSession): JsObject
|
||||||
|
|
||||||
|
}
|
||||||
38
knockoutwhistweb/app/views/ingame/finishedMatch.scala.html
Normal file
38
knockoutwhistweb/app/views/ingame/finishedMatch.scala.html
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
|
<main class="lobby-background vh-100" id="lobbybackground">
|
||||||
|
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
||||||
|
<div class="row">
|
||||||
|
<div class="col">
|
||||||
|
<div class="p-3 text-center fs-4">Winner: @gamelobby.getLogic.getWinner</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="row justify-content-center align-items-center flex-grow-1">
|
||||||
|
@if((gamelobby.getUserSession(user.get.id).host)) {
|
||||||
|
<div class="col-12 text-center mb-5">
|
||||||
|
<div class="btn btn-success" onclick="backToLobby('@gamelobby.id')">Return to lobby</div>
|
||||||
|
</div>
|
||||||
|
} else {
|
||||||
|
<div class="col-12 text-center mt-3">
|
||||||
|
<div class="spinner-border mt-1" role="status">
|
||||||
|
<span class="visually-hidden">Loading...</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</main>
|
||||||
|
<script>
|
||||||
|
function waitForFunction(name, checkInterval = 100) {
|
||||||
|
return new Promise(resolve => {
|
||||||
|
const timer = setInterval(() => {
|
||||||
|
if (typeof window[name] === "function") {
|
||||||
|
clearInterval(timer);
|
||||||
|
resolve(window[name]);
|
||||||
|
}
|
||||||
|
}, checkInterval);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
||||||
|
connectWebSocket()
|
||||||
|
</script>
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
@import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil
|
@import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil
|
||||||
|
@import de.knockoutwhist.utils.Implicits.*
|
||||||
|
|
||||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
@main("Ingame") {
|
|
||||||
<div class="lobby-background vh-100">
|
<div class="lobby-background vh-100">
|
||||||
<main class="game-field-background vh-100 ingame-side-shadow">
|
<main class="game-field-background vh-100 ingame-side-shadow">
|
||||||
<div class="py-5 container-xxl">
|
<div class="py-5 container-xxl">
|
||||||
@@ -10,8 +10,12 @@
|
|||||||
<div class="row ms-4 me-4">
|
<div class="row ms-4 me-4">
|
||||||
<div class="col-4 mt-5 text-start">
|
<div class="col-4 mt-5 text-start">
|
||||||
<h4 class="fw-semibold mb-1">Current Player</h4>
|
<h4 class="fw-semibold mb-1">Current Player</h4>
|
||||||
|
@if(gamelobby.getLogic.getCurrentPlayer.isDefined) {
|
||||||
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
||||||
@if(!TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
}else {
|
||||||
|
<p class="fs-5 text-primary" id="current-player-name">---</p>
|
||||||
|
}
|
||||||
|
@if(gamelobby.getLogic.getPlayerQueue.isDefined && gamelobby.getLogic.getCurrentMatch && !TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
||||||
<h4 class="fw-semibold mb-1">Next Player</h4>
|
<h4 class="fw-semibold mb-1">Next Player</h4>
|
||||||
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
|
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
|
||||||
<p class="fs-5 text-primary" id="next-player-name">@nextplayer</p>
|
<p class="fs-5 text-primary" id="next-player-name">@nextplayer</p>
|
||||||
@@ -29,6 +33,7 @@
|
|||||||
<div style="width: 50%">TRICKS</div>
|
<div style="width: 50%">TRICKS</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
@if(gamelobby.getLogic.getPlayerQueue.isDefined) {
|
||||||
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
|
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
|
||||||
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
|
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
|
||||||
}) {
|
}) {
|
||||||
@@ -39,12 +44,22 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
|
}else{
|
||||||
|
<div class="d-flex justify-content-between score-row pt-1">
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
|
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
|
||||||
|
@if(gamelobby.getLogic.getCurrentTrick.isEmpty || gamelobby.getLogic.getCurrentTrick.get.cards.isEmpty) {
|
||||||
|
<div class="col-auto">
|
||||||
|
</div>
|
||||||
|
} else {
|
||||||
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
||||||
<div class="col-auto">
|
<div class="col-auto">
|
||||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
|
||||||
|
backdrop-filter: blur(4px);">
|
||||||
<div class="p-2">
|
<div class="p-2">
|
||||||
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
||||||
</div>
|
</div>
|
||||||
@@ -54,16 +69,22 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
|
}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-4 mt-5 text-end">
|
<div class="col-4 mt-5 text-end">
|
||||||
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
||||||
|
@if(gamelobby.getLogic.getCurrentRound.isEmpty) {
|
||||||
|
<p class="fs-5 text-primary" id="trumpsuit">No Trumpsuit</p>
|
||||||
|
}else {
|
||||||
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
||||||
|
}
|
||||||
|
|
||||||
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
||||||
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
||||||
@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
@if(gamelobby.getLogic.getCurrentTrick.isDefined && gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
||||||
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get) width="80px"/>
|
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get)
|
||||||
|
width="80px"/>
|
||||||
} else {
|
} else {
|
||||||
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
|
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
|
||||||
}
|
}
|
||||||
@@ -71,23 +92,45 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
|
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);
|
||||||
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
margin-left: 0;
|
||||||
|
margin-right: 0;">
|
||||||
|
<div class="row justify-content-center ingame-cards-slide @{
|
||||||
|
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
|
||||||
|
}" id="card-slide">
|
||||||
|
@if(player.currentHand().isEmpty || player.currentHand().get.cards.isEmpty) {
|
||||||
|
|
||||||
|
} else {
|
||||||
@for(i <- player.currentHand().get.cards.indices) {
|
@for(i <- player.currentHand().get.cards.indices) {
|
||||||
<div class="col-auto handcard" style="border-radius: 6px">
|
<div class="col-auto handcard" style="border-radius: 6px">
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@gamelobby.id')">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@gamelobby.id', '@player.isInDogLife')">
|
||||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||||
</div>
|
</div>
|
||||||
|
@if(player.isInDogLife) {
|
||||||
|
<div class="mt-2">
|
||||||
|
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
|
||||||
|
Skip Dog Life</button>
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</main>
|
</main>
|
||||||
</div>
|
</div>
|
||||||
<script>
|
<script>
|
||||||
document.addEventListener('DOMContentLoaded', () => {
|
function waitForFunction(name, checkInterval = 100) {
|
||||||
pollForUpdates('@gamelobby.id');
|
return new Promise(resolve => {
|
||||||
|
const timer = setInterval(() => {
|
||||||
|
if (typeof window[name] === "function") {
|
||||||
|
clearInterval(timer);
|
||||||
|
resolve(window[name]);
|
||||||
|
}
|
||||||
|
}, checkInterval);
|
||||||
});
|
});
|
||||||
|
}
|
||||||
|
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
||||||
|
connectWebSocket()
|
||||||
</script>
|
</script>
|
||||||
}
|
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
@main("Selecting Trumpsuit...") {
|
|
||||||
<div id="selecttrumpsuit" class="game-field game-field-background">
|
<div id="selecttrumpsuit" class="game-field game-field-background">
|
||||||
<div class="ingame-stage blur-sides">
|
<div class="ingame-stage blur-sides">
|
||||||
<div class="container py-4">
|
<div class="container py-4">
|
||||||
@@ -11,6 +10,7 @@
|
|||||||
<h3 class="mb-0">Select Trump Suit</h3>
|
<h3 class="mb-0">Select Trump Suit</h3>
|
||||||
</div>
|
</div>
|
||||||
<div class="card-body">
|
<div class="card-body">
|
||||||
|
@if(gamelobby.logic.getCurrentMatch.isDefined) {
|
||||||
@if(player.equals(gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
@if(player.equals(gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
||||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||||
You (@player.toString) won the last round. Choose the trump suit for the next round.
|
You (@player.toString) won the last round. Choose the trump suit for the next round.
|
||||||
@@ -18,36 +18,28 @@
|
|||||||
|
|
||||||
<div class="row justify-content-center col-auto mb-5">
|
<div class="row justify-content-center col-auto mb-5">
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||||
<input type="hidden" name="cardId" value="0" />
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
||||||
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="0" style="border-radius: 6px">
|
width="120px" style="border-radius: 6px"/>
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades)) width="120px" style="border-radius: 6px"/>
|
</div>
|
||||||
</button>
|
|
||||||
</form>
|
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||||
<input type="hidden" name="cardId" value="1" />
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
||||||
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="1" style="border-radius: 6px">
|
width="120px" style="border-radius: 6px"/>
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts)) width="120px" style="border-radius: 6px"/>
|
</div>
|
||||||
</button>
|
|
||||||
</form>
|
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||||
<input type="hidden" name="cardId" value="2" />
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
||||||
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="2" style="border-radius: 6px">
|
width="120px" style="border-radius: 6px"/>
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds)) width="120px" style="border-radius: 6px"/>
|
</div>
|
||||||
</button>
|
|
||||||
</form>
|
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto handcard">
|
<div class="col-auto handcard">
|
||||||
<form action="@routes.IngameController.playTrump(gamelobby.id)" method="post">
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this, '@gamelobby.id')">
|
||||||
<input type="hidden" name="cardId" value="3" />
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
||||||
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" name="trump" value="3" style="border-radius: 6px">
|
width="120px" style="border-radius: 6px"/>
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs)) width="120px" style="border-radius: 6px"/>
|
</div>
|
||||||
</button>
|
|
||||||
</form>
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
||||||
@@ -59,9 +51,11 @@
|
|||||||
</div>
|
</div>
|
||||||
} else {
|
} else {
|
||||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||||
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name is choosing a trumpsuit. The new round will start once a suit is picked.
|
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name
|
||||||
|
is choosing a trumpsuit. The new round will start once a suit is picked.
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
|
}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -69,4 +63,17 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
}
|
<script>
|
||||||
|
function waitForFunction(name, checkInterval = 100) {
|
||||||
|
return new Promise(resolve => {
|
||||||
|
const timer = setInterval(() => {
|
||||||
|
if (typeof window[name] === "function") {
|
||||||
|
clearInterval(timer);
|
||||||
|
resolve(window[name]);
|
||||||
|
}
|
||||||
|
}, checkInterval);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
||||||
|
connectWebSocket()
|
||||||
|
</script>
|
||||||
@@ -1,6 +1,4 @@
|
|||||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
@main("Tie") {
|
|
||||||
<div id="tie" class="game-field game-field-background">
|
<div id="tie" class="game-field game-field-background">
|
||||||
<div class="ingame-stage blur-sides">
|
<div class="ingame-stage blur-sides">
|
||||||
<div class="container py-4">
|
<div class="container py-4">
|
||||||
@@ -25,20 +23,26 @@
|
|||||||
@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
|
@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
|
||||||
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
|
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
|
||||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||||
Pick a number between 1 and @{maxNum + 1}. The resulting card will be your card for the cut.
|
Pick a number between 1 and @{
|
||||||
|
maxNum + 1
|
||||||
|
}.
|
||||||
|
The resulting card will be your card for the cut.
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<form class="row g-2 align-items-center" method="post" action="@routes.IngameController.playTie(gamelobby.id)">
|
<div class="row g-2 align-items-center">
|
||||||
<div class="col-auto">
|
<div class="col-auto">
|
||||||
<label for="tieNumber" class="col-form-label">Your number</label>
|
<label for="tieNumber" class="col-form-label">Your number</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto">
|
<div class="col-auto">
|
||||||
<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{maxNum + 1}" placeholder="1" required>
|
<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{
|
||||||
|
maxNum + 1
|
||||||
|
}" placeholder="1" required>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-auto">
|
<div class="col-auto">
|
||||||
<button type="submit" class="btn btn-primary">Confirm</button>
|
<button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">
|
||||||
|
Confirm</button>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</form>
|
|
||||||
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
||||||
|
|
||||||
<div id="cardsplayed" class="row g-3 justify-content-center">
|
<div id="cardsplayed" class="row g-3 justify-content-center">
|
||||||
@@ -67,7 +71,8 @@
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||||
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong> is currently picking a number for the cut.
|
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong>
|
||||||
|
is currently picking a number for the cut.
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
||||||
@@ -104,4 +109,17 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
}
|
<script>
|
||||||
|
function waitForFunction(name, checkInterval = 100) {
|
||||||
|
return new Promise(resolve => {
|
||||||
|
const timer = setInterval(() => {
|
||||||
|
if (typeof window[name] === "function") {
|
||||||
|
clearInterval(timer);
|
||||||
|
resolve(window[name]);
|
||||||
|
}
|
||||||
|
}, checkInterval);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
||||||
|
connectWebSocket()
|
||||||
|
</script>
|
||||||
@@ -1,7 +1,35 @@
|
|||||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
@main("Lobby") {
|
|
||||||
<main class="lobby-background vh-100" id="lobbybackground">
|
<main class="lobby-background vh-100" id="lobbybackground">
|
||||||
|
<!-- Kick Modal -->
|
||||||
|
<div class="modal fade" data-backdrop="static" data-keyboard="false" data-focus="true" id="kickedModal" tabindex="-1" role="dialog" aria-labelledby="kickedModalTitle">
|
||||||
|
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||||
|
<div class="modal-content">
|
||||||
|
<div class="modal-header">
|
||||||
|
<h5 class="modal-title" id="kickedModalTitle">Kicked</h5>
|
||||||
|
</div>
|
||||||
|
<div class="modal-body">
|
||||||
|
<p>You've been kicked from the lobby.</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- Session Closed Modal -->
|
||||||
|
<div class="modal fade" data-backdrop="static" data-keyboard="false" data-focus="true" id="sessionClosed" tabindex="-1" role="dialog" aria-labelledby="sessionClosedModalTitle">
|
||||||
|
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||||
|
<div class="modal-content">
|
||||||
|
<div class="modal-header">
|
||||||
|
<h5 class="modal-title" id="sessionClosedModalTitle">Session Closed</h5>
|
||||||
|
</div>
|
||||||
|
<div class="modal-body">
|
||||||
|
<p>The session was closed.</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- Lobby -->
|
||||||
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
||||||
<div class="row">
|
<div class="row">
|
||||||
<div class="col">
|
<div class="col">
|
||||||
@@ -15,7 +43,8 @@
|
|||||||
</div>
|
</div>
|
||||||
<div class="row">
|
<div class="row">
|
||||||
<div class="col">
|
<div class="col">
|
||||||
<div class="p-3 text-center fs-4">Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
<div class="p-3 text-center fs-4" id="playerAmount">
|
||||||
|
Players: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="row justify-content-center align-items-center flex-grow-1">
|
<div class="row justify-content-center align-items-center flex-grow-1">
|
||||||
@@ -31,7 +60,8 @@
|
|||||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
||||||
} else {
|
} else {
|
||||||
<h5 class="card-title">@playersession.name</h5>
|
<h5 class="card-title">@playersession.name</h5>
|
||||||
<div class="btn btn-danger" onclick="removePlayer('@gamelobby.id', '@playersession.id')">Remove</div>
|
<div class="btn btn-danger" onclick="removePlayer('@gamelobby.id', '@playersession.id')">
|
||||||
|
Remove</div>
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -68,8 +98,16 @@
|
|||||||
</div>
|
</div>
|
||||||
</main>
|
</main>
|
||||||
<script>
|
<script>
|
||||||
document.addEventListener('DOMContentLoaded', () => {
|
function waitForFunction(name, checkInterval = 100) {
|
||||||
pollForUpdates('@gamelobby.id');
|
return new Promise(resolve => {
|
||||||
|
const timer = setInterval(() => {
|
||||||
|
if (typeof window[name] === "function") {
|
||||||
|
clearInterval(timer);
|
||||||
|
resolve(window[name]);
|
||||||
|
}
|
||||||
|
}, checkInterval);
|
||||||
});
|
});
|
||||||
|
}
|
||||||
|
waitForFunction("pollForUpdates").then(fn => fn('@gamelobby.id'));
|
||||||
|
connectWebSocket()
|
||||||
</script>
|
</script>
|
||||||
}
|
|
||||||
@@ -1,13 +1,9 @@
|
|||||||
@()
|
@()
|
||||||
|
<div class="login-box">
|
||||||
@main("Login") {
|
|
||||||
|
|
||||||
<div class="login-box">
|
|
||||||
<div class="card login-card p-4">
|
<div class="card login-card p-4">
|
||||||
<div class="card-body">
|
<div class="card-body">
|
||||||
<h3 class="text-center mb-4 text-body">Login</h3>
|
<h3 class="text-center mb-4 text-body">Login</h3>
|
||||||
|
<form onsubmit="login(); return false;">
|
||||||
<form action="@routes.UserController.login_Post()" method="post">
|
|
||||||
<div class="mb-3">
|
<div class="mb-3">
|
||||||
<label for="username" class="form-label text-body">Username</label>
|
<label for="username" class="form-label text-body">Username</label>
|
||||||
<input type="text" class="form-control text-body" id="username" name="username" placeholder="Enter Username" required>
|
<input type="text" class="form-control text-body" id="username" name="username" placeholder="Enter Username" required>
|
||||||
@@ -22,7 +18,7 @@
|
|||||||
<a href="#" class="text-decoration-none">Forgot password?</a>
|
<a href="#" class="text-decoration-none">Forgot password?</a>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="d-grid">
|
<div class="d-grid" >
|
||||||
<button type="submit" class="btn btn-primary">Login</button>
|
<button type="submit" class="btn btn-primary">Login</button>
|
||||||
</div>
|
</div>
|
||||||
</form>
|
</form>
|
||||||
@@ -33,15 +29,15 @@
|
|||||||
</p>
|
</p>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<script src="@routes.Assets.versioned("/javascripts/particles.js")"></script>
|
<script src="@routes.Assets.versioned("/javascripts/particles.js")"></script>
|
||||||
<script>
|
<script>
|
||||||
particlesJS.load('particles-js', 'assets/conf/particlesjs-config.json', function() {
|
particlesJS.load('particles-js', 'assets/conf/particlesjs-config.json', function() {
|
||||||
console.log('callback - particles.js config loaded');
|
console.log('callback - particles.js config loaded');
|
||||||
});
|
});
|
||||||
</script>
|
disconnectWebSocket();
|
||||||
<div id="particles-js" style="background-color: rgb(11, 8, 8);
|
</script>
|
||||||
|
<div id="particles-js" style="background-color: rgb(11, 8, 8);
|
||||||
background-size: cover;
|
background-size: cover;
|
||||||
background-repeat: no-repeat;
|
background-repeat: no-repeat;
|
||||||
background-position: 50% 50%;"></div>
|
background-position: 50% 50%;"></div>
|
||||||
}
|
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
@*
|
@*
|
||||||
* This template is called from the `index` template. This template
|
* This template is called from the `index` template. This template
|
||||||
* handles the rendering of the page header and body tags. It takes
|
* handles the rendering of the page header and body tags. It takes
|
||||||
* two arguments, a `String` for the title of the page and an `Html`
|
* two arguments, a `String` for the title of the page and an `Html`
|
||||||
* object to insert into the body of the page.
|
* object to insert into the body of the page.
|
||||||
*@
|
*@
|
||||||
@(title: String)(content: Html)
|
@(title: String)(content: Html)
|
||||||
|
|
||||||
@@ -18,12 +18,17 @@
|
|||||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
||||||
</head>
|
</head>
|
||||||
|
|
||||||
<body class="d-flex flex-column min-vh-100">
|
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||||
|
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
||||||
|
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
||||||
|
<script src="@routes.Assets.versioned("javascripts/websocket.js")" type="text/javascript"></script>
|
||||||
|
<script src="@routes.Assets.versioned("javascripts/events.js")" type="text/javascript"></script>
|
||||||
|
<script src="@routes.Assets.versioned("javascripts/interact.js")" type="text/javascript"></script>
|
||||||
|
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||||
|
|
||||||
|
<body class="d-flex flex-column min-vh-100" id="main-body">
|
||||||
@* And here's where we render the `Html` object containing
|
@* And here's where we render the `Html` object containing
|
||||||
* the page content. *@
|
* the page content. *@
|
||||||
@content
|
@content
|
||||||
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
|
||||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
|
||||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
@(user: Option[model.users.User])
|
@(user: Option[model.users.User])
|
||||||
|
|
||||||
@main("Create Game") {
|
|
||||||
@navbar(user)
|
@navbar(user)
|
||||||
<main class="lobby-background flex-grow-1">
|
<main class="lobby-background flex-grow-1">
|
||||||
<div class="w-25 mx-auto">
|
<div class="w-25 mx-auto">
|
||||||
@@ -29,4 +28,6 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</main>
|
</main>
|
||||||
}
|
<script>
|
||||||
|
disconnectWebSocket();
|
||||||
|
</script>
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
@(user: Option[model.users.User])
|
@(user: Option[model.users.User])
|
||||||
<nav class="navbar navbar-expand-lg bg-body-tertiary navbar-drop-shadow">
|
<nav class="navbar navbar-expand-lg bg-body-tertiary navbar-drop-shadow">
|
||||||
<div class="container d-flex justify-content-start">
|
<div class="container d-flex justify-content-start">
|
||||||
<button class="navbar-toggler" type="button" data-bs-toggle="collapse" data-bs-target="#navBar" aria-controls="navBar" aria-expanded="false" aria-label="Toggle navigation">
|
<button class="navbar-toggler" type="button" data-bs-toggle="collapse" data-bs-target="#navBar" aria-controls="navBar" aria-expanded="false" aria-label="Toggle navigation">
|
||||||
<span class="navbar-toggler-icon"></span>
|
<span class="navbar-toggler-icon"></span>
|
||||||
@@ -13,18 +13,20 @@
|
|||||||
<ul class="navbar-nav mb-2 mb-lg-0">
|
<ul class="navbar-nav mb-2 mb-lg-0">
|
||||||
@if(user.isDefined) {
|
@if(user.isDefined) {
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link active" aria-current="page" href="@routes.MainMenuController.mainMenu()">Create Game</a>
|
<a class="nav-link active" aria-current="page" onclick="navSpa('0', 'Knockout Whist - Create Game'); return false;" href="@routes.MainMenuController.mainMenu()">
|
||||||
|
Create Game</a>
|
||||||
</li>
|
</li>
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link disabled" aria-disabled="true">Lobbies</a>
|
<a class="nav-link disabled" aria-disabled="true">Lobbies</a>
|
||||||
</li>
|
</li>
|
||||||
}
|
}
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link active" href="@routes.MainMenuController.rules()">Rules</a>
|
<a class="nav-link active" onclick="navSpa('1', 'Knockout Whist - Rules'); return false;" href="@routes.MainMenuController.rules()">
|
||||||
|
Rules</a>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
<form class="navbar-nav me-auto mb-2 mb-lg-0" method="post" action="@routes.MainMenuController.joinGame()">
|
<form class="navbar-nav me-auto mb-2 mb-lg-0" onsubmit="joinGame(); return false;">
|
||||||
<input class="form-control me-2" type="text" placeholder="Enter GameCode" name="gameId" aria-label="Join Game"/>
|
<input class="form-control me-2" type="text" placeholder="Enter GameCode" id="gameId" aria-label="Join Game"/>
|
||||||
<button class="btn btn-outline-success" type="submit">Join</button>
|
<button class="btn btn-outline-success" type="submit">Join</button>
|
||||||
</form>
|
</form>
|
||||||
</div>
|
</div>
|
||||||
@@ -38,8 +40,10 @@
|
|||||||
<span class="ms-2">@user.get.name</span>
|
<span class="ms-2">@user.get.name</span>
|
||||||
</a>
|
</a>
|
||||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown">
|
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown">
|
||||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Stats</a></li>
|
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
|
||||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Settings</a></li>
|
Stats</a></li>
|
||||||
|
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
|
||||||
|
Settings</a></li>
|
||||||
<li><hr class="dropdown-divider"></li>
|
<li><hr class="dropdown-divider"></li>
|
||||||
<li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li>
|
<li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li>
|
||||||
</ul>
|
</ul>
|
||||||
@@ -54,4 +58,4 @@
|
|||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</nav>
|
</nav>
|
||||||
|
|||||||
@@ -1,10 +1,8 @@
|
|||||||
@(user: Option[model.users.User])
|
@(user: Option[model.users.User])
|
||||||
|
@navbar(user)
|
||||||
|
|
||||||
@main("Rules") {
|
<main class="lobby-background flex-grow-1">
|
||||||
@navbar(user)
|
<div class="container my-4" style="max-width: 980px;">
|
||||||
|
|
||||||
<main class="lobby-background flex-grow-1">
|
|
||||||
<div class="container my-4" style="max-width:980px;">
|
|
||||||
<div class="card rules-card shadow-sm rounded-3 overflow-hidden">
|
<div class="card rules-card shadow-sm rounded-3 overflow-hidden">
|
||||||
<div class="card-header text-center py-3 border-0">
|
<div class="card-header text-center py-3 border-0">
|
||||||
<h3 class="mb-0 rules-title">Game Rules Overview</h3>
|
<h3 class="mb-0 rules-title">Game Rules Overview</h3>
|
||||||
@@ -176,5 +174,7 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</main>
|
</main>
|
||||||
}
|
<script>
|
||||||
|
disconnectWebSocket();
|
||||||
|
</script>
|
||||||
|
|||||||
@@ -5,16 +5,17 @@
|
|||||||
<!DOCTYPE configuration>
|
<!DOCTYPE configuration>
|
||||||
|
|
||||||
<configuration>
|
<configuration>
|
||||||
<import class="ch.qos.logback.classic.encoder.PatternLayoutEncoder"/>
|
<import class="ch.qos.logback.classic.encoder.PatternLayoutEncoder" />
|
||||||
<import class="ch.qos.logback.classic.AsyncAppender"/>
|
<import class="ch.qos.logback.classic.AsyncAppender" />
|
||||||
<import class="ch.qos.logback.core.FileAppender"/>
|
<import class="ch.qos.logback.core.FileAppender" />
|
||||||
<import class="ch.qos.logback.core.ConsoleAppender"/>
|
<import class="ch.qos.logback.core.ConsoleAppender" />
|
||||||
|
|
||||||
<appender name="FILE" class="FileAppender">
|
<appender name="FILE" class="FileAppender">
|
||||||
<file>${application.home:-.}/logs/application.log</file>
|
<file>${application.home:-.}/logs/application.log</file>
|
||||||
<encoder class="PatternLayoutEncoder">
|
<encoder class="PatternLayoutEncoder">
|
||||||
<charset>UTF-8</charset>
|
<charset>UTF-8</charset>
|
||||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern>
|
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
|
||||||
|
</pattern>
|
||||||
</encoder>
|
</encoder>
|
||||||
</appender>
|
</appender>
|
||||||
|
|
||||||
@@ -27,24 +28,25 @@
|
|||||||
<!-- <withJansi>true</withJansi> -->
|
<!-- <withJansi>true</withJansi> -->
|
||||||
<encoder class="PatternLayoutEncoder">
|
<encoder class="PatternLayoutEncoder">
|
||||||
<charset>UTF-8</charset>
|
<charset>UTF-8</charset>
|
||||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern>
|
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
|
||||||
|
</pattern>
|
||||||
</encoder>
|
</encoder>
|
||||||
</appender>
|
</appender>
|
||||||
|
|
||||||
<appender name="ASYNCFILE" class="AsyncAppender">
|
<appender name="ASYNCFILE" class="AsyncAppender">
|
||||||
<appender-ref ref="FILE"/>
|
<appender-ref ref="FILE" />
|
||||||
</appender>
|
</appender>
|
||||||
|
|
||||||
<appender name="ASYNCSTDOUT" class="AsyncAppender">
|
<appender name="ASYNCSTDOUT" class="AsyncAppender">
|
||||||
<appender-ref ref="STDOUT"/>
|
<appender-ref ref="STDOUT" />
|
||||||
</appender>
|
</appender>
|
||||||
|
|
||||||
<logger name="play" level="INFO"/>
|
<logger name="play" level="INFO" />
|
||||||
<logger name="application" level="DEBUG"/>
|
<logger name="application" level="DEBUG" />
|
||||||
|
|
||||||
<root level="WARN">
|
<root level="WARN">
|
||||||
<appender-ref ref="ASYNCFILE"/>
|
<appender-ref ref="ASYNCFILE" />
|
||||||
<appender-ref ref="ASYNCSTDOUT"/>
|
<appender-ref ref="ASYNCSTDOUT" />
|
||||||
</root>
|
</root>
|
||||||
|
|
||||||
</configuration>
|
</configuration>
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ GET /assets/*file controllers.Assets.versioned(path="/public",
|
|||||||
# Main menu routes
|
# Main menu routes
|
||||||
GET /mainmenu controllers.MainMenuController.mainMenu()
|
GET /mainmenu controllers.MainMenuController.mainMenu()
|
||||||
GET /rules controllers.MainMenuController.rules()
|
GET /rules controllers.MainMenuController.rules()
|
||||||
|
GET /navSPA/:pType controllers.MainMenuController.navSPA(pType)
|
||||||
|
|
||||||
POST /createGame controllers.MainMenuController.createGame()
|
POST /createGame controllers.MainMenuController.createGame()
|
||||||
POST /joinGame controllers.MainMenuController.joinGame()
|
POST /joinGame controllers.MainMenuController.joinGame()
|
||||||
@@ -24,14 +25,6 @@ GET /logout controllers.UserController.logout()
|
|||||||
|
|
||||||
# In-game routes
|
# In-game routes
|
||||||
GET /game/:id controllers.IngameController.game(id: String)
|
GET /game/:id controllers.IngameController.game(id: String)
|
||||||
GET /game/:id/join controllers.IngameController.joinGame(id: String)
|
|
||||||
GET /game/:id/start controllers.IngameController.startGame(id: String)
|
|
||||||
POST /game/:id/kickPlayer controllers.IngameController.kickPlayer(id: String, playerId: String)
|
|
||||||
|
|
||||||
POST /game/:id/trump controllers.IngameController.playTrump(id: String)
|
# Websocket
|
||||||
POST /game/:id/tie controllers.IngameController.playTie(id: String)
|
GET /websocket controllers.WebsocketController.socket()
|
||||||
|
|
||||||
GET /game/:id/leaveGame controllers.IngameController.leaveGame(id: String)
|
|
||||||
POST /game/:id/playCard controllers.IngameController.playCard(id: String)
|
|
||||||
# Polling
|
|
||||||
GET /polling controllers.PollingController.polling(gameId: String)
|
|
||||||
163
knockoutwhistweb/public/javascripts/events.js
Normal file
163
knockoutwhistweb/public/javascripts/events.js
Normal file
@@ -0,0 +1,163 @@
|
|||||||
|
function receiveHandEvent(eventData) {
|
||||||
|
//Data
|
||||||
|
const dog = eventData.dog;
|
||||||
|
const hand = eventData.hand;
|
||||||
|
|
||||||
|
const handElement = $('#card-slide');
|
||||||
|
handElement.addClass('ingame-cards-slide')
|
||||||
|
|
||||||
|
let newHtml = '';
|
||||||
|
|
||||||
|
//Build Hand Container
|
||||||
|
hand.forEach((card) => {
|
||||||
|
//Data
|
||||||
|
const idx = card.idx
|
||||||
|
const cardS = card.card;
|
||||||
|
|
||||||
|
const cardHtml = `
|
||||||
|
<div class="col-auto handcard" style="border-radius: 6px">
|
||||||
|
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
||||||
|
data-card-id="${idx}"
|
||||||
|
style="border-radius: 6px"
|
||||||
|
onclick="handlePlayCard(this, '${dog}')">
|
||||||
|
|
||||||
|
<img src="/assets/images/cards/${cardS}.png" width="120px" style="border-radius: 6px" alt="${cardS}"/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`;
|
||||||
|
newHtml += cardHtml;
|
||||||
|
});
|
||||||
|
|
||||||
|
//Build dog if needed
|
||||||
|
if (dog) {
|
||||||
|
newHtml += `
|
||||||
|
<div class="mt-2">
|
||||||
|
<button class="btn btn-danger" onclick="handleSkipDogLife(this)">Skip Turn</button>
|
||||||
|
</div>
|
||||||
|
`;
|
||||||
|
}
|
||||||
|
handElement.html(newHtml);
|
||||||
|
}
|
||||||
|
|
||||||
|
function receiveGameStateChange(eventData) {
|
||||||
|
const content = eventData.content;
|
||||||
|
const title = eventData.title || 'Knockout Whist';
|
||||||
|
const url = eventData.url || null;
|
||||||
|
|
||||||
|
exchangeBody(content, title, url);
|
||||||
|
}
|
||||||
|
function receiveCardPlayedEvent(eventData) {
|
||||||
|
const firstCard = eventData.firstCard;
|
||||||
|
const playedCards = eventData.playedCards;
|
||||||
|
|
||||||
|
const trickCardsContainer = $('#trick-cards-container');
|
||||||
|
const firstCardContainer = $('#first-card-container')
|
||||||
|
|
||||||
|
let trickHTML = '';
|
||||||
|
playedCards.forEach(cardCombo => {
|
||||||
|
trickHTML += `
|
||||||
|
<div class="col-auto">
|
||||||
|
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
||||||
|
<div class="p-2">
|
||||||
|
<img src="/assets/images/cards/${cardCombo.cardId}.png" width="100%" alt="${cardCombo.cardId}"/>
|
||||||
|
</div>
|
||||||
|
<div class="card-body p-2 bg-transparent">
|
||||||
|
<small class="fw-semibold text-secondary">${cardCombo.player}</small>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`;
|
||||||
|
});
|
||||||
|
trickCardsContainer.html(trickHTML);
|
||||||
|
|
||||||
|
let altText;
|
||||||
|
let imageSrc;
|
||||||
|
if (firstCard === "BLANK") {
|
||||||
|
imageSrc = "/assets/images/cards/1B.png";
|
||||||
|
altText = "Blank Card";
|
||||||
|
} else {
|
||||||
|
imageSrc = `/assets/images/cards/${firstCard}.png`;
|
||||||
|
altText = `Card ${firstCard}`;
|
||||||
|
}
|
||||||
|
|
||||||
|
const newFirstCardHTML = `
|
||||||
|
<img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/>
|
||||||
|
`;
|
||||||
|
firstCardContainer.html(newFirstCardHTML);
|
||||||
|
}
|
||||||
|
function receiveLobbyUpdateEvent(eventData) {
|
||||||
|
const host = eventData.host;
|
||||||
|
const maxPlayers = eventData.maxPlayers;
|
||||||
|
const players = eventData.players;
|
||||||
|
|
||||||
|
const lobbyPlayersContainer = $('#players');
|
||||||
|
const playerAmountBox = $('#playerAmount');
|
||||||
|
|
||||||
|
let newHtml = ''
|
||||||
|
|
||||||
|
if (host) {
|
||||||
|
players.forEach(user => {
|
||||||
|
|
||||||
|
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>
|
||||||
|
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>`
|
||||||
|
: ` <h5 class="card-title">${user.name}</h5>
|
||||||
|
<div class="btn btn-danger" onclick="removePlayer('${user.id}')">Remove</div>`
|
||||||
|
|
||||||
|
newHtml += `<div class="col-auto my-auto m-3">
|
||||||
|
<div class="card" style="width: 18rem;">
|
||||||
|
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||||
|
<div class="card-body">
|
||||||
|
${inner}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>`
|
||||||
|
})
|
||||||
|
} else {
|
||||||
|
players.forEach(user => {
|
||||||
|
|
||||||
|
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>` : ` <h5 class="card-title">${user.name}</h5>`
|
||||||
|
|
||||||
|
newHtml += `<div class="col-auto my-auto m-3">
|
||||||
|
<div class="card" style="width: 18rem;">
|
||||||
|
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||||
|
<div class="card-body">
|
||||||
|
${inner}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>`
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
lobbyPlayersContainer.html(newHtml);
|
||||||
|
playerAmountBox.text(`Players: ${players.length} / ${maxPlayers}`);
|
||||||
|
|
||||||
|
}
|
||||||
|
function receiveKickEvent(eventData) {
|
||||||
|
$('#kickedModal').modal({
|
||||||
|
backdrop: 'static',
|
||||||
|
keyboard: false
|
||||||
|
}).modal('show');
|
||||||
|
|
||||||
|
setTimeout(() => {
|
||||||
|
receiveGameStateChange(eventData)
|
||||||
|
}, 5000);
|
||||||
|
}
|
||||||
|
function receiveSessionClosedEvent(eventData) {
|
||||||
|
$('#sessionClosed').modal({
|
||||||
|
backdrop: 'static',
|
||||||
|
keyboard: false
|
||||||
|
}).modal('show');
|
||||||
|
|
||||||
|
setTimeout(() => {
|
||||||
|
receiveGameStateChange(eventData)
|
||||||
|
}, 5000);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
onEvent("ReceivedHandEvent", receiveHandEvent)
|
||||||
|
onEvent("GameStateChangeEvent", receiveGameStateChange)
|
||||||
|
onEvent("CardPlayedEvent", receiveCardPlayedEvent)
|
||||||
|
onEvent("LobbyUpdateEvent", receiveLobbyUpdateEvent)
|
||||||
|
onEvent("LeftEvent", receiveGameStateChange)
|
||||||
|
onEvent("KickEvent", receiveKickEvent)
|
||||||
|
onEvent("SessionClosed", receiveSessionClosedEvent)
|
||||||
10
knockoutwhistweb/public/javascripts/interact.js
Normal file
10
knockoutwhistweb/public/javascripts/interact.js
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
function handlePlayCard(card, dog) {
|
||||||
|
// TODO needs implementation
|
||||||
|
}
|
||||||
|
|
||||||
|
function handleSkipDogLife(button) {
|
||||||
|
// TODO needs implementation
|
||||||
|
}
|
||||||
|
function handleKickPlayer(playerId) {
|
||||||
|
// TODO needs implementation
|
||||||
|
}
|
||||||
@@ -79,211 +79,14 @@
|
|||||||
})
|
})
|
||||||
})()
|
})()
|
||||||
|
|
||||||
function pollForUpdates(gameId) {
|
|
||||||
if (!gameId) {
|
|
||||||
console.error("Game ID is missing. Stopping poll.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const element = document.getElementById('card-slide');
|
|
||||||
const element2 = document.getElementById('lobbybackground');
|
|
||||||
// Safety check for the target element
|
|
||||||
if (!element && !element2) {
|
|
||||||
console.error("Polling target element not found. Stopping poll.");
|
|
||||||
// Use a timeout to retry in case the DOM loads late, passing gameId.
|
|
||||||
setTimeout(() => pollForUpdates(gameId), 5000);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const route = jsRoutes.controllers.PollingController.polling(gameId);
|
|
||||||
|
|
||||||
// Call your specific controller endpoint
|
|
||||||
fetch(route.url)
|
|
||||||
.then(response => {
|
|
||||||
if (response.status === 204) {
|
|
||||||
console.log("Polling: Timeout reached. Restarting poll.");
|
|
||||||
|
|
||||||
// CRITICAL: Pass gameId in the recursive call
|
|
||||||
setTimeout(() => pollForUpdates(gameId), 5000);
|
|
||||||
} else if (response.ok && response.status === 200) {
|
|
||||||
response.json().then(data => {
|
|
||||||
|
|
||||||
if (data.status === "cardPlayed" && data.handData && element) {
|
|
||||||
console.log("Event received: Card played. Redrawing hand.");
|
|
||||||
|
|
||||||
const newHand = data.handData;
|
|
||||||
let newHandHTML = '';
|
|
||||||
element.innerHTML = '';
|
|
||||||
|
|
||||||
if(data.animation) {
|
|
||||||
if (!element.classList.contains('ingame-cards-slide')) {
|
|
||||||
element.classList.add('ingame-cards-slide');
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
element.classList.remove('ingame-cards-slide');
|
|
||||||
}
|
|
||||||
|
|
||||||
newHand.forEach((cardId, index) => {
|
|
||||||
const cardHtml = `
|
|
||||||
<div class="col-auto handcard" style="border-radius: 6px">
|
|
||||||
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
|
||||||
data-card-id="${index}"
|
|
||||||
style="border-radius: 6px"
|
|
||||||
onclick="handlePlayCard(this, '${gameId}')">
|
|
||||||
|
|
||||||
<img src="/assets/images/cards/${cardId}.png" width="120px" style="border-radius: 6px"/>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
newHandHTML += cardHtml;
|
|
||||||
});
|
|
||||||
|
|
||||||
element.innerHTML = newHandHTML;
|
|
||||||
|
|
||||||
const currentPlayerElement = document.getElementById('current-player-name');
|
|
||||||
if (currentPlayerElement) {
|
|
||||||
currentPlayerElement.textContent = data.currentPlayerName;
|
|
||||||
}
|
|
||||||
const nextPlayerElement = document.getElementById('next-player-name');
|
|
||||||
if (nextPlayerElement && data.nextPlayer) {
|
|
||||||
// Use the correctly named field from the server response
|
|
||||||
nextPlayerElement.textContent = data.nextPlayer;
|
|
||||||
} else {
|
|
||||||
// Case 2: Player name is empty or null (signal to clear display).
|
|
||||||
nextPlayerElement.textContent = "";
|
|
||||||
}
|
|
||||||
|
|
||||||
const trumpElement = document.getElementById('trump-suit');
|
|
||||||
if (trumpElement) {
|
|
||||||
trumpElement.textContent = data.trumpSuit;
|
|
||||||
}
|
|
||||||
const trickContainer = document.getElementById('trick-cards-container');
|
|
||||||
if (trickContainer) {
|
|
||||||
let trickHTML = '';
|
|
||||||
|
|
||||||
// Iterate over the array of played cards received from the server
|
|
||||||
data.trickCards.forEach(trickCard => {
|
|
||||||
// Reconstruct the HTML structure from your template
|
|
||||||
trickHTML += `
|
|
||||||
<div class="col-auto">
|
|
||||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
|
||||||
<div class="p-2">
|
|
||||||
<img src="/assets/images/cards/${trickCard.cardId}.png" width="100%"/>
|
|
||||||
</div>
|
|
||||||
<div class="card-body p-2 bg-transparent">
|
|
||||||
<small class="fw-semibold text-secondary">${trickCard.player}</small>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
});
|
|
||||||
trickContainer.innerHTML = trickHTML;
|
|
||||||
}
|
|
||||||
const scoreBody = document.getElementById('score-table-body');
|
|
||||||
if (scoreBody && data.scoreTable) {
|
|
||||||
let scoreHTML = '';
|
|
||||||
scoreHTML += `<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
|
||||||
|
|
||||||
<div class="d-flex justify-content-between score-header pb-1">
|
|
||||||
<div style="width: 50%">PLAYER</div>
|
|
||||||
<div style="width: 50%">TRICKS</div>
|
|
||||||
</div>`
|
|
||||||
data.scoreTable.forEach(score => {
|
|
||||||
scoreHTML += `
|
|
||||||
<div class="d-flex justify-content-between score-row pt-1">
|
|
||||||
<div style="width: 50%" class="text-truncate">${score.name}</div>
|
|
||||||
<div style="width: 50%">${score.tricks}</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
});
|
|
||||||
scoreBody.innerHTML = scoreHTML;
|
|
||||||
}
|
|
||||||
const firstCardContainer = document.getElementById('first-card-container');
|
|
||||||
const cardId = data.firstCardId; // This will be "KH", "S7", or "BLANK"
|
|
||||||
|
|
||||||
if (firstCardContainer) {
|
|
||||||
let imageSrc = '';
|
|
||||||
let altText = 'First Card';
|
|
||||||
|
|
||||||
// Check if a card was actually played or if it's the start of a trick
|
|
||||||
if (cardId === "BLANK") {
|
|
||||||
imageSrc = "/assets/images/cards/1B.png";
|
|
||||||
altText = "Blank Card";
|
|
||||||
} else {
|
|
||||||
imageSrc = `/assets/images/cards/${cardId}.png`;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Reconstruct the image HTML (assuming the inner element needs replacement)
|
|
||||||
const newImageHTML = `
|
|
||||||
<img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/>
|
|
||||||
`;
|
|
||||||
|
|
||||||
// Clear the container and insert the new image
|
|
||||||
firstCardContainer.innerHTML = newImageHTML;
|
|
||||||
}
|
|
||||||
} else if (data.status === "reloadEvent") {
|
|
||||||
window.location.href = data.redirectUrl;
|
|
||||||
} else if (data.status === "lobbyUpdate") {
|
|
||||||
const players = document.getElementById("players");
|
|
||||||
let newHtml = ''
|
|
||||||
|
|
||||||
if (data.host) {
|
|
||||||
data.users.forEach(user => {
|
|
||||||
|
|
||||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>
|
|
||||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>`
|
|
||||||
: ` <h5 class="card-title">${user.name}</h5>
|
|
||||||
<div class="btn btn-danger" onclick="removePlayer('${gameId}', '${user.id}')">Remove</div>`
|
|
||||||
|
|
||||||
newHtml += `<div class="col-auto my-auto m-3">
|
|
||||||
<div class="card" style="width: 18rem;">
|
|
||||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
|
||||||
<div class="card-body">
|
|
||||||
${inner}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>`
|
|
||||||
})
|
|
||||||
} else {
|
|
||||||
data.users.forEach(user => {
|
|
||||||
|
|
||||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>` : ` <h5 class="card-title">${user.name}</h5>`
|
|
||||||
|
|
||||||
newHtml += `<div class="col-auto my-auto m-3">
|
|
||||||
<div class="card" style="width: 18rem;">
|
|
||||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
|
||||||
<div class="card-body">
|
|
||||||
${inner}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>`
|
|
||||||
})
|
|
||||||
}
|
|
||||||
players.innerHTML = newHtml;
|
|
||||||
}
|
|
||||||
pollForUpdates(gameId);
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
// Handle network or server errors
|
|
||||||
console.error(`Polling error: Status ${response.status}`);
|
|
||||||
// Wait before retrying, passing gameId correctly
|
|
||||||
setTimeout(() => pollForUpdates(gameId), 5000);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
.catch(error => {
|
|
||||||
console.error("Network error during polling:", error);
|
|
||||||
// Wait before retrying on network failure, passing gameId correctly
|
|
||||||
setTimeout(() => pollForUpdates(gameId), 5000);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function createGameJS() {
|
function createGameJS() {
|
||||||
let lobbyName = document.getElementById("lobbyname").value;
|
let lobbyName = $('#lobbyname').val();
|
||||||
if (lobbyName === "") {
|
if ($.trim(lobbyName) === "") {
|
||||||
lobbyName = "DefaultLobby"
|
lobbyName = "DefaultLobby"
|
||||||
}
|
}
|
||||||
const playerAmount = document.getElementById("playeramount").value;
|
|
||||||
const jsonObj = {
|
const jsonObj = {
|
||||||
lobbyname: lobbyName,
|
lobbyname: lobbyName,
|
||||||
playeramount: playerAmount
|
playeramount: $("#playeramount").val()
|
||||||
}
|
}
|
||||||
sendGameCreationRequest(jsonObj);
|
sendGameCreationRequest(jsonObj);
|
||||||
}
|
}
|
||||||
@@ -291,189 +94,129 @@ function createGameJS() {
|
|||||||
function sendGameCreationRequest(dataObject) {
|
function sendGameCreationRequest(dataObject) {
|
||||||
const route = jsRoutes.controllers.MainMenuController.createGame();
|
const route = jsRoutes.controllers.MainMenuController.createGame();
|
||||||
|
|
||||||
fetch(route.url, {
|
$.ajax({
|
||||||
method: route.type,
|
url: route.url,
|
||||||
headers: {
|
type: route.type,
|
||||||
'Content-Type': 'application/json',
|
contentType: 'application/json',
|
||||||
},
|
data: JSON.stringify(dataObject),
|
||||||
body: JSON.stringify(dataObject)
|
dataType: 'json',
|
||||||
})
|
success: (data => {
|
||||||
.then(response => {
|
|
||||||
return response.json().then(data => {
|
|
||||||
if (!response.ok) {
|
|
||||||
return Promise.reject(data);
|
|
||||||
}
|
|
||||||
return data;
|
|
||||||
});
|
|
||||||
})
|
|
||||||
.then(data => {
|
|
||||||
if (data.status === 'success') {
|
if (data.status === 'success') {
|
||||||
window.location.href = data.redirectUrl;
|
exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
|
||||||
}
|
}
|
||||||
})
|
}),
|
||||||
.catch(error => {
|
error: ((jqXHR) => {
|
||||||
if (error && error.errorMessage) {
|
const errorData = JSON.parse(jqXHR.responseText);
|
||||||
alert(`${error.errorMessage}`);
|
if (errorData && errorData.errorMessage) {
|
||||||
|
alert(`${errorData.errorMessage}`);
|
||||||
} else {
|
} else {
|
||||||
alert('An unexpected error occurred. Please try again.');
|
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
function startGame(gameId) {
|
|
||||||
sendGameStartRequest(gameId)
|
|
||||||
}
|
|
||||||
function sendGameStartRequest(gameId) {
|
|
||||||
const route = jsRoutes.controllers.IngameController.startGame(gameId);
|
|
||||||
|
|
||||||
fetch(route.url, {
|
|
||||||
method: route.type,
|
|
||||||
})
|
|
||||||
.then(response => {
|
|
||||||
return response.json().then(data => {
|
|
||||||
if (!response.ok) {
|
|
||||||
return Promise.reject(data);
|
|
||||||
}
|
|
||||||
return data;
|
|
||||||
});
|
|
||||||
})
|
|
||||||
.then(data => {
|
|
||||||
// SUCCESS BLOCK: data is the { status: 'success', ... } object
|
|
||||||
if (data.status === 'success') {
|
|
||||||
window.location.href = data.redirectUrl;
|
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
.catch(error => {
|
})
|
||||||
if (error && error.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
function removePlayer(gameid, playersessionId) {
|
|
||||||
sendRemovePlayerRequest(gameid, playersessionId)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function sendRemovePlayerRequest(gameId, playersessionId) {
|
function exchangeBody(content, title = "Knockout Whist", url = null) {
|
||||||
const route = jsRoutes.controllers.IngameController.kickPlayer(gameId, playersessionId);
|
if (url) {
|
||||||
|
window.history.pushState({}, title, url);
|
||||||
fetch(route.url, {
|
|
||||||
method: route.type,
|
|
||||||
headers: {
|
|
||||||
'Content-Type': 'application/json',
|
|
||||||
}
|
}
|
||||||
})
|
$("#main-body").html(content);
|
||||||
.then(response => {
|
document.title = title;
|
||||||
return response.json().then(data => {
|
|
||||||
if (!response.ok) {
|
|
||||||
return Promise.reject(data);
|
|
||||||
}
|
|
||||||
return data;
|
|
||||||
});
|
|
||||||
})
|
|
||||||
.then(data => {
|
|
||||||
// SUCCESS BLOCK: data is the { status: 'success', ... } object
|
|
||||||
if (data.status === 'success') {
|
|
||||||
window.location.href = data.redirectUrl;
|
|
||||||
}
|
|
||||||
})
|
|
||||||
.catch(error => {
|
|
||||||
if (error && error.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function leaveGame(gameId) {
|
function login() {
|
||||||
sendLeavePlayerRequest(gameId)
|
const username = $('#username').val();
|
||||||
}
|
const password = $('#password').val();
|
||||||
|
|
||||||
function sendLeavePlayerRequest(gameId) {
|
|
||||||
|
|
||||||
const route = jsRoutes.controllers.IngameController.leaveGame(gameId);
|
|
||||||
fetch(route.url, {
|
|
||||||
method: route.type,
|
|
||||||
})
|
|
||||||
.then(response => {
|
|
||||||
return response.json().then(data => {
|
|
||||||
if (!response.ok) {
|
|
||||||
return Promise.reject(data);
|
|
||||||
}
|
|
||||||
return data;
|
|
||||||
});
|
|
||||||
})
|
|
||||||
.then(data => {
|
|
||||||
// SUCCESS BLOCK: data is the { status: 'success', ... } object
|
|
||||||
if (data.status === 'success') {
|
|
||||||
window.location.href = data.redirectUrl;
|
|
||||||
}
|
|
||||||
})
|
|
||||||
.catch(error => {
|
|
||||||
if (error && error.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function handlePlayCard(cardobject, gameId) {
|
|
||||||
const cardId = cardobject.dataset.cardId;
|
|
||||||
const jsonObj = {
|
const jsonObj = {
|
||||||
cardID: cardId
|
username: username,
|
||||||
}
|
password: password
|
||||||
sendPlayCardRequest(jsonObj, gameId, cardobject)
|
|
||||||
}
|
|
||||||
|
|
||||||
function sendPlayCardRequest(jsonObj, gameId, cardobject) {
|
|
||||||
const wiggleKeyframes = [
|
|
||||||
{ transform: 'translateX(0)' },
|
|
||||||
{ transform: 'translateX(-5px)' },
|
|
||||||
{ transform: 'translateX(5px)' },
|
|
||||||
{ transform: 'translateX(-5px)' },
|
|
||||||
{ transform: 'translateX(0)' }
|
|
||||||
];
|
|
||||||
|
|
||||||
// Define the timing options
|
|
||||||
const wiggleTiming = {
|
|
||||||
duration: 400, // 0.4 seconds
|
|
||||||
iterations: 1,
|
|
||||||
easing: 'ease-in-out',
|
|
||||||
// Fill mode ensures the final state is applied until reset
|
|
||||||
fill: 'forwards'
|
|
||||||
};
|
};
|
||||||
const route = jsRoutes.controllers.IngameController.playCard(gameId);
|
|
||||||
|
|
||||||
fetch(route.url, {
|
const route = jsRoutes.controllers.UserController.login_Post();
|
||||||
method: route.type,
|
$.ajax({
|
||||||
headers: {
|
url: route.url,
|
||||||
'Content-Type': 'application/json',
|
type: route.type,
|
||||||
},
|
contentType: 'application/json',
|
||||||
body: JSON.stringify(jsonObj)
|
dataType: 'json',
|
||||||
})
|
data: JSON.stringify(jsonObj),
|
||||||
.then(response => {
|
success: (data => {
|
||||||
return response.json().then(data => {
|
|
||||||
if (!response.ok) {
|
|
||||||
return Promise.reject(data);
|
|
||||||
}
|
|
||||||
return data;
|
|
||||||
});
|
|
||||||
})
|
|
||||||
.then(data => {
|
|
||||||
if (data.status === 'success') {
|
if (data.status === 'success') {
|
||||||
//window.location.href = data.redirectUrl;
|
exchangeBody(data.content, 'Knockout Whist - Create Game', data.redirectUrl);
|
||||||
|
return
|
||||||
|
}
|
||||||
|
alert('Login failed. Please check your credentials and try again.');
|
||||||
|
}),
|
||||||
|
error: ((jqXHR) => {
|
||||||
|
const errorData = JSON.parse(jqXHR.responseText);
|
||||||
|
if (errorData?.errorMessage) {
|
||||||
|
alert(`${errorData.errorMessage}`);
|
||||||
|
} else {
|
||||||
|
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
.catch(error => {
|
|
||||||
if (error && error.errorMessage.includes("You can't play this card!")) {
|
|
||||||
cardobject.parentElement.animate(wiggleKeyframes, wiggleTiming);
|
|
||||||
} else if (error && error.errorMessage) {
|
|
||||||
alert(`${error.errorMessage}`);
|
|
||||||
} else {
|
|
||||||
alert('An unexpected error occurred. Please try again.');
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function joinGame() {
|
||||||
|
const gameId = $('#gameId').val();
|
||||||
|
|
||||||
|
const jsonObj = {
|
||||||
|
gameId: gameId
|
||||||
|
};
|
||||||
|
|
||||||
|
const route = jsRoutes.controllers.MainMenuController.joinGame();
|
||||||
|
$.ajax({
|
||||||
|
url: route.url,
|
||||||
|
type: route.type,
|
||||||
|
contentType: 'application/json',
|
||||||
|
dataType: 'json',
|
||||||
|
data: JSON.stringify(jsonObj),
|
||||||
|
success: (data => {
|
||||||
|
if (data.status === 'success') {
|
||||||
|
exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
|
||||||
|
return
|
||||||
|
}
|
||||||
|
alert('Could not join the game. Please check the Game ID and try again.');
|
||||||
|
}),
|
||||||
|
error: ((jqXHR) => {
|
||||||
|
const errorData = JSON.parse(jqXHR.responseText);
|
||||||
|
if (errorData?.errorMessage) {
|
||||||
|
alert(`${errorData.errorMessage}`);
|
||||||
|
} else {
|
||||||
|
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
});
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
function navSpa(page, title) {
|
||||||
|
const route = jsRoutes.controllers.MainMenuController.navSPA(page);
|
||||||
|
$.ajax({
|
||||||
|
url: route.url,
|
||||||
|
type: route.type,
|
||||||
|
contentType: 'application/json',
|
||||||
|
dataType: 'json',
|
||||||
|
data: JSON.stringify(jsonObj),
|
||||||
|
success: (data => {
|
||||||
|
if (data.status === 'success') {
|
||||||
|
exchangeBody(data.content, title, data.redirectUrl);
|
||||||
|
return
|
||||||
|
}
|
||||||
|
alert('Could not join the game. Please check the Game ID and try again.');
|
||||||
|
}),
|
||||||
|
error: ((jqXHR) => {
|
||||||
|
const errorData = JSON.parse(jqXHR.responseText);
|
||||||
|
if (errorData?.errorMessage) {
|
||||||
|
alert(`${errorData.errorMessage}`);
|
||||||
|
} else {
|
||||||
|
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
});
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
globalThis.exchangeBody = exchangeBody;
|
||||||
File diff suppressed because it is too large
Load Diff
192
knockoutwhistweb/public/javascripts/websocket.js
Normal file
192
knockoutwhistweb/public/javascripts/websocket.js
Normal file
@@ -0,0 +1,192 @@
|
|||||||
|
// javascript
|
||||||
|
let ws = null; // will be created by connectWebSocket()
|
||||||
|
const pending = new Map(); // id -> { resolve, reject, timer }
|
||||||
|
const handlers = new Map(); // eventType -> handler(data) -> (value|Promise)
|
||||||
|
|
||||||
|
let timer = null;
|
||||||
|
|
||||||
|
// helper to attach message/error/close handlers to a socket
|
||||||
|
function setupSocketHandlers(socket) {
|
||||||
|
socket.onmessage = (event) => {
|
||||||
|
console.debug("SERVER MESSAGE:", event.data);
|
||||||
|
let msg;
|
||||||
|
try {
|
||||||
|
msg = JSON.parse(event.data);
|
||||||
|
} catch (e) {
|
||||||
|
console.debug("Non-JSON message from server:", event.data, e);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const id = msg.id;
|
||||||
|
const eventType = msg.event;
|
||||||
|
const status = msg.status;
|
||||||
|
const data = msg.data;
|
||||||
|
|
||||||
|
if (id && typeof status === "string") {
|
||||||
|
const entry = pending.get(id);
|
||||||
|
if (!entry) return;
|
||||||
|
clearTimeout(entry.timer);
|
||||||
|
pending.delete(id);
|
||||||
|
|
||||||
|
if (status === "success") {
|
||||||
|
entry.resolve(data === undefined ? {} : data);
|
||||||
|
} else {
|
||||||
|
entry.reject(new Error(msg.error || "Server returned error"));
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (id && eventType) {
|
||||||
|
const handler = handlers.get(eventType);
|
||||||
|
const sendResponse = (result) => {
|
||||||
|
const response = {id: id, event: eventType, status: result};
|
||||||
|
if (socket && socket.readyState === WebSocket.OPEN) {
|
||||||
|
socket.send(JSON.stringify(response));
|
||||||
|
} else {
|
||||||
|
console.warn("Cannot send response, websocket not open");
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!handler) {
|
||||||
|
// no handler: respond with an error object in data so server can fail it
|
||||||
|
console.warn("No handler for event:", eventType);
|
||||||
|
sendResponse({error: "No handler for event: " + eventType});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
Promise.resolve(handler(data === undefined ? {} : data))
|
||||||
|
.then(_ => sendResponse("success"))
|
||||||
|
.catch(_ => sendResponse("error"));
|
||||||
|
} catch (err) {
|
||||||
|
sendResponse("error");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
socket.onerror = (error) => {
|
||||||
|
console.error("WebSocket Error:", error);
|
||||||
|
if (timer) clearInterval(timer);
|
||||||
|
for (const [id, entry] of pending.entries()) {
|
||||||
|
clearTimeout(entry.timer);
|
||||||
|
entry.reject(new Error("WebSocket error/closed"));
|
||||||
|
pending.delete(id);
|
||||||
|
}
|
||||||
|
if (socket.readyState === WebSocket.OPEN) socket.close(1000, "Unexpected error.");
|
||||||
|
};
|
||||||
|
|
||||||
|
socket.onclose = (event) => {
|
||||||
|
if (timer) clearInterval(timer);
|
||||||
|
for (const [id, entry] of pending.entries()) {
|
||||||
|
clearTimeout(entry.timer);
|
||||||
|
entry.reject(new Error("WebSocket closed"));
|
||||||
|
pending.delete(id);
|
||||||
|
}
|
||||||
|
if (event.wasClean) {
|
||||||
|
console.log(`Connection closed cleanly, code=${event.code} reason=${event.reason}`);
|
||||||
|
} else {
|
||||||
|
console.warn('Connection died unexpectedly.');
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// connect/disconnect helpers
|
||||||
|
function connectWebSocket(url = "ws://localhost:9000/websocket") {
|
||||||
|
if (ws && ws.readyState === WebSocket.OPEN) return Promise.resolve();
|
||||||
|
if (ws && ws.readyState === WebSocket.CONNECTING) {
|
||||||
|
// already connecting - return a promise that resolves on open
|
||||||
|
return new Promise((resolve, reject) => {
|
||||||
|
const prevOnOpen = ws.onopen;
|
||||||
|
const prevOnError = ws.onerror;
|
||||||
|
ws.onopen = (ev) => {
|
||||||
|
if (prevOnOpen) prevOnOpen(ev);
|
||||||
|
resolve();
|
||||||
|
};
|
||||||
|
ws.onerror = (err) => {
|
||||||
|
if (prevOnError) prevOnError(err);
|
||||||
|
reject(err);
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
ws = new WebSocket(url);
|
||||||
|
setupSocketHandlers(ws);
|
||||||
|
|
||||||
|
return new Promise((resolve, reject) => {
|
||||||
|
ws.onopen = () => {
|
||||||
|
console.log("WebSocket connection established!");
|
||||||
|
// start heartbeat
|
||||||
|
timer = setInterval(() => {
|
||||||
|
if (ws && ws.readyState === WebSocket.OPEN) {
|
||||||
|
sendEventAndWait("ping", {}).then(
|
||||||
|
() => console.debug("PING RESPONSE RECEIVED"),
|
||||||
|
).catch(
|
||||||
|
(err) => console.warn("PING ERROR:", err.message),
|
||||||
|
);
|
||||||
|
console.debug("PING SENT");
|
||||||
|
}
|
||||||
|
}, 5000);
|
||||||
|
resolve();
|
||||||
|
};
|
||||||
|
|
||||||
|
ws.onerror = (err) => {
|
||||||
|
reject(err);
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function disconnectWebSocket(code = 1000, reason = "Client disconnect") {
|
||||||
|
if (timer) {
|
||||||
|
clearInterval(timer);
|
||||||
|
timer = null;
|
||||||
|
}
|
||||||
|
if (ws) {
|
||||||
|
try {
|
||||||
|
ws.close(code, reason);
|
||||||
|
} catch (e) {
|
||||||
|
}
|
||||||
|
ws = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function sendEvent(eventType, eventData) {
|
||||||
|
if (!ws || ws.readyState !== WebSocket.OPEN) {
|
||||||
|
console.warn("WebSocket is not open. Unable to send message.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const id = Date.now().toString(36) + Math.random().toString(36).substring(2, 9);
|
||||||
|
const message = {id: id, event: eventType, data: eventData};
|
||||||
|
ws.send(JSON.stringify(message));
|
||||||
|
console.debug("SENT:", message);
|
||||||
|
}
|
||||||
|
|
||||||
|
function sendEventAndWait(eventType, eventData, timeoutMs = 10000) {
|
||||||
|
if (!ws || ws.readyState !== WebSocket.OPEN) {
|
||||||
|
return Promise.reject(new Error("WebSocket is not open"));
|
||||||
|
}
|
||||||
|
const id = Date.now().toString(36) + Math.random().toString(36).substring(2, 9);
|
||||||
|
const message = {id: id, event: eventType, data: eventData};
|
||||||
|
const p = new Promise((resolve, reject) => {
|
||||||
|
const timerId = setTimeout(() => {
|
||||||
|
if (pending.has(id)) {
|
||||||
|
pending.delete(id);
|
||||||
|
reject(new Error(`No response within ${timeoutMs}ms for id=${id}`));
|
||||||
|
}
|
||||||
|
}, timeoutMs);
|
||||||
|
pending.set(id, {resolve, reject, timer: timerId});
|
||||||
|
});
|
||||||
|
ws.send(JSON.stringify(message));
|
||||||
|
console.debug("SENT (await):", message);
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
|
||||||
|
function onEvent(eventType, handler) {
|
||||||
|
handlers.set(eventType, handler);
|
||||||
|
}
|
||||||
|
|
||||||
|
globalThis.sendEvent = sendEvent;
|
||||||
|
globalThis.sendEventAndWait = sendEventAndWait;
|
||||||
|
globalThis.onEvent = onEvent;
|
||||||
|
globalThis.connectWebSocket = connectWebSocket;
|
||||||
|
globalThis.disconnectWebSocket = disconnectWebSocket;
|
||||||
|
globalThis.isWebSocketConnected = () => !!ws && ws.readyState === WebSocket.OPEN;
|
||||||
@@ -13,33 +13,33 @@ import play.api.test.Helpers.*
|
|||||||
*/
|
*/
|
||||||
class HomeControllerSpec extends PlaySpec with GuiceOneAppPerTest with Injecting {
|
class HomeControllerSpec extends PlaySpec with GuiceOneAppPerTest with Injecting {
|
||||||
|
|
||||||
// "HomeController GET" should {
|
// "HomeController GET" should {
|
||||||
//
|
//
|
||||||
// "render the index page from a new instance of controller" in {
|
// "render the index page from a new instance of controller" in {
|
||||||
// val controller = new HomeController(stubControllerComponents())
|
// val controller = new HomeController(stubControllerComponents())
|
||||||
// val home = controller.index().apply(FakeRequest(GET, "/"))
|
// val home = controller.index().apply(FakeRequest(GET, "/"))
|
||||||
//
|
//
|
||||||
// status(home) mustBe OK
|
// status(home) mustBe OK
|
||||||
// contentType(home) mustBe Some("text/html")
|
// contentType(home) mustBe Some("text/html")
|
||||||
// contentAsString(home) must include ("Welcome to Play")
|
// contentAsString(home) must include ("Welcome to Play")
|
||||||
// }
|
// }
|
||||||
//
|
//
|
||||||
// "render the index page from the application" in {
|
// "render the index page from the application" in {
|
||||||
// val controller = inject[HomeController]
|
// val controller = inject[HomeController]
|
||||||
// val home = controller.index().apply(FakeRequest(GET, "/"))
|
// val home = controller.index().apply(FakeRequest(GET, "/"))
|
||||||
//
|
//
|
||||||
// status(home) mustBe OK
|
// status(home) mustBe OK
|
||||||
// contentType(home) mustBe Some("text/html")
|
// contentType(home) mustBe Some("text/html")
|
||||||
// contentAsString(home) must include ("Welcome to Play")
|
// contentAsString(home) must include ("Welcome to Play")
|
||||||
// }
|
// }
|
||||||
//
|
//
|
||||||
// "render the index page from the router" in {
|
// "render the index page from the router" in {
|
||||||
// val request = FakeRequest(GET, "/")
|
// val request = FakeRequest(GET, "/")
|
||||||
// val home = route(app, request).get
|
// val home = route(app, request).get
|
||||||
//
|
//
|
||||||
// status(home) mustBe OK
|
// status(home) mustBe OK
|
||||||
// contentType(home) mustBe Some("text/html")
|
// contentType(home) mustBe Some("text/html")
|
||||||
// contentAsString(home) must include ("Welcome to Play")
|
// contentAsString(home) must include ("Welcome to Play")
|
||||||
// }
|
// }
|
||||||
// }
|
// }
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,3 @@
|
|||||||
MAJOR=1
|
MAJOR=4
|
||||||
MINOR=0
|
MINOR=3
|
||||||
PATCH=9
|
PATCH=0
|
||||||
|
|||||||
Reference in New Issue
Block a user