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5
.gitmodules
vendored
5
.gitmodules
vendored
@@ -2,3 +2,8 @@
|
|||||||
path = knockoutwhist
|
path = knockoutwhist
|
||||||
branch = main
|
branch = main
|
||||||
url = https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist.git
|
url = https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist.git
|
||||||
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|
||||||
|
[submodule "knockoutwhistfrontend"]
|
||||||
|
path = knockoutwhistfrontend
|
||||||
|
branch = main
|
||||||
|
url = https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend.git
|
||||||
|
|||||||
124
CHANGELOG.md
124
CHANGELOG.md
@@ -85,3 +85,127 @@
|
|||||||
### Bug Fixes
|
### Bug Fixes
|
||||||
|
|
||||||
* changelog syntax ([2e54880](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2e548803020c99f62644283fcf3570048261173a))
|
* changelog syntax ([2e54880](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2e548803020c99f62644283fcf3570048261173a))
|
||||||
|
## (2025-11-07)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* removed trailing ([64a7a63](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/64a7a63ab3dff59e66f62328e3b5865bb177fcde))
|
||||||
|
## (2025-11-07)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* traling ([54e3215](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/54e321512777f6722864694eb677eab0e8418a9f))
|
||||||
|
## (2025-11-07)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* removed trailing ([5e503cb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5e503cbc364f7cb23926976acc6cee575eadd9d6))
|
||||||
|
## (2025-11-07)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* trailing ([7adc8b8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7adc8b8645390cd18d63b4eee6db8ef448b7a46a))
|
||||||
|
## (2025-11-07)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* removed trailing ([c7dd72e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c7dd72ecc2786ef63daf2b4288093025a8e22bfd))
|
||||||
|
* removed trailing ([42a5adb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/42a5adbae01802587a48a9de15bad44b5ef014cf))
|
||||||
|
## (2025-11-20)
|
||||||
|
|
||||||
|
### ⚠ BREAKING CHANGES
|
||||||
|
|
||||||
|
* **game:** Fixed polling, SPA, Gameplayloop etc. (#59)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **ci:** Polling ([370de17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/370de175db65edf87e7ab211190977b540a39d85))
|
||||||
|
* **ci:** Polling Added polling for when the game starts and a card gets played ([#58](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/58)) ([e60fe7c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e60fe7c98dcab05949140a8a54ed6e4e2fbbc022))
|
||||||
|
* **game:** Fixed polling, SPA, Gameplayloop etc. ([#59](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/59)) ([a58b2e0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/a58b2e03b11a54667d63ba6604f579a8e328c9d1))
|
||||||
|
* **ui:** added js routing, updated ingame ui, added tricktable ([#50](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/50)) ([c220e54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c220e54bb8d87f4f0f37a089bcd993e8df806123)), closes [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43) [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43)
|
||||||
|
* **ui:** implement tie & trump menu, fixed some critical bugs ([#52](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/52)) ([5d245d0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5d245d0011a5fb03193514303b45702cd8329224))
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **polling:** Improve polling mechanism and delay handling ([#60](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/60)) ([641c892](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/641c892981649eb85640527cc0fe325ff683fa77))
|
||||||
|
## (2025-11-22)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **api:** Fixed a bug where the game would reload on game start ([#81](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/81)) ([9738a04](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/9738a04b7a3c63c8cd1450e563ec04823fb3c35a))
|
||||||
|
## (2025-11-23)
|
||||||
|
|
||||||
|
### ⚠ BREAKING CHANGES
|
||||||
|
|
||||||
|
* **websocket:** Implement WebSocket connection and event handling (#82)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **websocket:** Implement WebSocket connection and event handling ([#82](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/82)) ([8ca909d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/8ca909db522dd7108a3e40ce84811eaf8695eaa5))
|
||||||
|
## (2025-11-24)
|
||||||
|
## (2025-11-26)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** Implement received hand event handling and UI updates ([#83](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/83)) ([52e5033](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/52e5033afca344ae40a644196555a9655913710a)), closes [#76](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/76)
|
||||||
|
* **base:** Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches! ([#84](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/84)) ([b81bb3d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b81bb3d0aeb8500a9d7417a10e24e7f8a17d71d2))
|
||||||
|
## (2025-11-26)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** Implemented card played event via websocket ([#85](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/85)) ([3c0828f](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/3c0828fdbeb507706b86f1662476c46e760533e4))
|
||||||
|
## (2025-11-26)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** Implemented session closed and kick event via websocket ([#87](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/87)) ([1ef5e8a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1ef5e8a72fdf8a3d1ae624c8c3d7c6595017bc6f))
|
||||||
|
## (2025-12-01)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** Implemented turn event via websocket ([#86](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/86)) ([2aee79b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2aee79bb6887008397aa0780d1d74ce96af1c202))
|
||||||
|
* GameState to Title Mapping BAC-1 ([#92](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/92)) ([6e17328](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6e17328846745375482c97383b143d86a86e7f32))
|
||||||
|
* **ui:** Implement countless feature using the SJWP ([#89](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/89)) ([1f96290](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1f962903712163543fd4f98e696be5e7e29d88a6))
|
||||||
|
* **ui:** Popups ([#91](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/91)) ([0037820](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/003782090509bca1c5022c308231b7560dd9b23d))
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **api:** Fixed websocket routing ([#88](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/88)) ([46c96d4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/46c96d4ceb935ac91fc515a1fdaef195e5ebc0a7))
|
||||||
|
* **api:** fixes - reimplemented animations ([#90](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/90)) ([cfcd967](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/cfcd967ce08ecf07f3f06826c337f684eb3b0c5f))
|
||||||
|
## (2025-12-01)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** BAC-10 Websockets - Kick Users ([#93](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/93)) ([0541bb5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/0541bb58d19efd98d134b3d0412f39b4b1001783))
|
||||||
|
## (2025-12-01)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **api:** BAC-11 Websocket - Return to Lobby ([#94](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/94)) ([fd2467a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/fd2467a9ea22dca64d5152a5a3e6db86d9a6f345))
|
||||||
|
## (2025-12-01)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* **api:** BAC-23 Remove old polling code ([#95](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/95)) ([a55f0b4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/a55f0b4b6164a47e3524422650ed99d10f9c8b0d))
|
||||||
|
## (2025-12-01)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* FRO-6 Websocket Close Handle ([#96](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/96)) ([3585566](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/358556612ec74601c8b31125e4e65f750abf8c4c))
|
||||||
|
## (2025-12-03)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* **ui:** FRO-7 Endscreen ([#97](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/97)) ([d57e6ef](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/d57e6efa985ca07c32f9f54595fe7393dbdf4d8a))
|
||||||
|
## (2025-12-03)
|
||||||
|
## (2025-12-03)
|
||||||
|
## (2025-12-04)
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* BAC-25 Race Condition: Websocket Promises ([#99](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/99)) ([f847424](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/f847424b9cea423ace5661d1efb6e4f01483c655))
|
||||||
|
## (2025-12-04)
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* FRO-3 FRO-4 Added vue compontents to ingame and lobby ([#100](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/100)) ([194df56](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/194df5691ccda1c21ebe9157c4396a4a21aa921d))
|
||||||
|
|||||||
17
build.sbt
17
build.sbt
@@ -1,12 +1,12 @@
|
|||||||
ThisBuild / scalaVersion := "3.5.1"
|
ThisBuild / scalaVersion := "3.5.1"
|
||||||
|
|
||||||
lazy val commonSettings = Seq(
|
lazy val commonSettings = Seq(
|
||||||
libraryDependencies += "org.scalactic" %% "scalactic" % "3.2.18",
|
libraryDependencies += "org.scalactic" %% "scalactic" % "3.2.19",
|
||||||
libraryDependencies += "org.scalatest" %% "scalatest" % "3.2.18" % "test",
|
libraryDependencies += "org.scalatest" %% "scalatest" % "3.2.19" % "test",
|
||||||
libraryDependencies += "io.github.mkpaz" % "atlantafx-base" % "2.0.1",
|
libraryDependencies += "io.github.mkpaz" % "atlantafx-base" % "2.1.0",
|
||||||
libraryDependencies += "org.scalafx" %% "scalafx" % "22.0.0-R33",
|
libraryDependencies += "org.scalafx" %% "scalafx" % "24.0.2-R36",
|
||||||
libraryDependencies += "org.scala-lang.modules" %% "scala-xml" % "2.3.0",
|
libraryDependencies += "org.scala-lang.modules" %% "scala-xml" % "2.4.0",
|
||||||
libraryDependencies += "org.playframework" %% "play-json" % "3.1.0-M1",
|
libraryDependencies += "org.playframework" %% "play-json" % "3.1.0-M9",
|
||||||
libraryDependencies ++= {
|
libraryDependencies ++= {
|
||||||
// Determine OS version of JavaFX binaries
|
// Determine OS version of JavaFX binaries
|
||||||
lazy val osName = System.getProperty("os.name") match {
|
lazy val osName = System.getProperty("os.name") match {
|
||||||
@@ -38,8 +38,9 @@ lazy val knockoutwhistweb = project.in(file("knockoutwhistweb"))
|
|||||||
commonSettings,
|
commonSettings,
|
||||||
libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test,
|
libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test,
|
||||||
libraryDependencies += "de.mkammerer" % "argon2-jvm" % "2.12",
|
libraryDependencies += "de.mkammerer" % "argon2-jvm" % "2.12",
|
||||||
libraryDependencies += "com.auth0" % "java-jwt" % "4.3.0",
|
libraryDependencies += "com.auth0" % "java-jwt" % "4.5.0",
|
||||||
libraryDependencies += "com.github.ben-manes.caffeine" % "caffeine" % "3.2.2",
|
libraryDependencies += "com.github.ben-manes.caffeine" % "caffeine" % "3.2.3",
|
||||||
|
libraryDependencies += "tools.jackson.module" %% "jackson-module-scala" % "3.0.2",
|
||||||
JsEngineKeys.engineType := JsEngineKeys.EngineType.Node
|
JsEngineKeys.engineType := JsEngineKeys.EngineType.Node
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|||||||
Submodule knockoutwhist updated: b9a7b0a2af...ef7397f7f1
1
knockoutwhistfrontend
Submodule
1
knockoutwhistfrontend
Submodule
Submodule knockoutwhistfrontend added at 575d1b5e8e
@@ -3,7 +3,7 @@
|
|||||||
--background-image: url('/assets/images/background.png') !important;
|
--background-image: url('/assets/images/background.png') !important;
|
||||||
--color: #f8f9fa !important; /* Light text on dark bg */
|
--color: #f8f9fa !important; /* Light text on dark bg */
|
||||||
--highlightscolor: rgba(131, 131, 131, 0.75) !important;
|
--highlightscolor: rgba(131, 131, 131, 0.75) !important;
|
||||||
|
--background-color: #192734;
|
||||||
/* Bootstrap variable overrides for dark mode */
|
/* Bootstrap variable overrides for dark mode */
|
||||||
--bs-body-color: var(--color);
|
--bs-body-color: var(--color);
|
||||||
--bs-link-color: #66b2ff;
|
--bs-link-color: #66b2ff;
|
||||||
|
|||||||
@@ -2,4 +2,5 @@
|
|||||||
--background-image: url('/assets/images/img.png');
|
--background-image: url('/assets/images/img.png');
|
||||||
--color: black;
|
--color: black;
|
||||||
--highlightscolor: rgba(0, 0, 0, 0.75);
|
--highlightscolor: rgba(0, 0, 0, 0.75);
|
||||||
|
--background-color: rgba(228, 232, 237, 1);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,19 +15,32 @@
|
|||||||
--bs-heading-color: var(--color) !important;
|
--bs-heading-color: var(--color) !important;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@background-color: var(--background-color);
|
||||||
@highlightcolor: var(--highlightscolor);
|
@highlightcolor: var(--highlightscolor);
|
||||||
@background-image: var(--background-image);
|
@background-image: var(--background-image);
|
||||||
@color: var(--color);
|
@color: var(--color);
|
||||||
@keyframes slideIn {
|
@keyframes slideIn {
|
||||||
0% { transform: translateX(-100vw); }
|
0% {
|
||||||
100% { transform: translateX(0); }
|
transform: translateX(-100vw);
|
||||||
}
|
}
|
||||||
|
100% {
|
||||||
|
transform: translateX(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
.game-field-background {
|
.game-field-background {
|
||||||
background-image: @background-image;
|
background-image: @background-image;
|
||||||
background-size: cover;
|
|
||||||
background-position: center center;
|
|
||||||
background-repeat: no-repeat;
|
background-repeat: no-repeat;
|
||||||
background-attachment: fixed;
|
background-size: cover;
|
||||||
|
max-width: 1400px;
|
||||||
|
margin: 0 auto;
|
||||||
|
min-height: 100vh;
|
||||||
|
}
|
||||||
|
|
||||||
|
.lobby-background {
|
||||||
|
background-color: @background-color;
|
||||||
|
width: 100%;
|
||||||
|
height: 100vh;
|
||||||
}
|
}
|
||||||
|
|
||||||
.navbar-header {
|
.navbar-header {
|
||||||
@@ -38,15 +51,29 @@
|
|||||||
float: none;
|
float: none;
|
||||||
margin-right: 0;
|
margin-right: 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
.handcard :hover {
|
.handcard :hover {
|
||||||
box-shadow: 3px 3px 3px @highlightcolor;
|
box-shadow: 3px 3px 3px @highlightcolor;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.inactive::after {
|
||||||
|
content: "";
|
||||||
|
position: absolute;
|
||||||
|
inset: 0; /* cover the whole container */
|
||||||
|
background: rgba(0, 0, 0, 0.50);
|
||||||
|
z-index: 10;
|
||||||
|
border-radius: 6px;
|
||||||
|
pointer-events: none; /* user can't click through overlay */
|
||||||
|
}
|
||||||
|
|
||||||
.bottom-div {
|
.bottom-div {
|
||||||
position: fixed;
|
position: fixed;
|
||||||
bottom: 0;
|
bottom: 0;
|
||||||
left: 0;
|
left: 50%;
|
||||||
|
transform: translateX(-50%);
|
||||||
|
max-width: 1400px;
|
||||||
width: 100%;
|
width: 100%;
|
||||||
|
margin: 0;
|
||||||
text-align: center;
|
text-align: center;
|
||||||
padding: 10px;
|
padding: 10px;
|
||||||
}
|
}
|
||||||
@@ -71,17 +98,27 @@ body {
|
|||||||
overflow: auto;
|
overflow: auto;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.navbar-drop-shadow {
|
||||||
|
box-shadow: 0 1px 15px 0 #000000
|
||||||
|
}
|
||||||
|
|
||||||
|
.ingame-side-shadow {
|
||||||
|
box-shadow: 0 1px 15px 0 #000000
|
||||||
|
}
|
||||||
|
|
||||||
#sessions {
|
#sessions {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
justify-content: flex-start;
|
justify-content: flex-start;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
text-align: center;
|
text-align: center;
|
||||||
|
|
||||||
h1 {
|
h1 {
|
||||||
animation: slideIn 0.5s ease-out forwards;
|
animation: slideIn 0.5s ease-out forwards;
|
||||||
animation-fill-mode: backwards;
|
animation-fill-mode: backwards;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#textanimation {
|
#textanimation {
|
||||||
animation: slideIn 0.5s ease-out forwards;
|
animation: slideIn 0.5s ease-out forwards;
|
||||||
animation-fill-mode: backwards;
|
animation-fill-mode: backwards;
|
||||||
@@ -93,6 +130,7 @@ body {
|
|||||||
font-size: 40px;
|
font-size: 40px;
|
||||||
font-family: Arial, serif;
|
font-family: Arial, serif;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ingame {
|
#ingame {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
@@ -100,59 +138,59 @@ body {
|
|||||||
justify-content: flex-end;
|
justify-content: flex-end;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ingame a, #ingame h1, #ingame p {
|
#ingame a, #ingame h1, #ingame p {
|
||||||
color: @color;
|
color: @color;
|
||||||
font-size: 40px;
|
font-size: 40px;
|
||||||
font-family: Arial, serif;
|
font-family: Arial, serif;
|
||||||
}
|
}
|
||||||
#playercards {
|
|
||||||
display: flex;
|
.ingame-cards-slide {
|
||||||
flex-direction: row;
|
|
||||||
justify-content: center;
|
|
||||||
height: 20%;
|
|
||||||
img {
|
|
||||||
animation: slideIn 0.5s ease-out forwards;
|
|
||||||
animation-fill-mode: backwards;
|
|
||||||
&:nth-child(1) { animation-delay: 0.5s; }
|
|
||||||
&:nth-child(2) { animation-delay: 1s; }
|
|
||||||
&:nth-child(3) { animation-delay: 1.5s; }
|
|
||||||
&:nth-child(4) { animation-delay: 2s; }
|
|
||||||
&:nth-child(5) { animation-delay: 2.5s; }
|
|
||||||
&:nth-child(6) { animation-delay: 3s; }
|
|
||||||
&:nth-child(7) { animation-delay: 3.5s; }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#card-slide {
|
|
||||||
div {
|
div {
|
||||||
animation: slideIn 0.5s ease-out forwards;
|
animation: slideIn 0.5s ease-out forwards;
|
||||||
animation-fill-mode: backwards;
|
animation-fill-mode: backwards;
|
||||||
&:nth-child(1) { animation-delay: 0.5s; }
|
|
||||||
&:nth-child(2) { animation-delay: 1s; }
|
&:nth-child(1) {
|
||||||
&:nth-child(3) { animation-delay: 1.5s; }
|
animation-delay: 0.5s;
|
||||||
&:nth-child(4) { animation-delay: 2s; }
|
|
||||||
&:nth-child(5) { animation-delay: 2.5s; }
|
|
||||||
&:nth-child(6) { animation-delay: 3s; }
|
|
||||||
&:nth-child(7) { animation-delay: 3.5s; }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
&:nth-child(2) {
|
||||||
|
animation-delay: 1s;
|
||||||
}
|
}
|
||||||
|
|
||||||
#cardsplayed {
|
&:nth-child(3) {
|
||||||
display: flex;
|
animation-delay: 1.5s;
|
||||||
flex-direction: row;
|
|
||||||
height: 10%;
|
|
||||||
min-height: 10%
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
&:nth-child(4) {
|
||||||
|
animation-delay: 2s;
|
||||||
|
}
|
||||||
|
|
||||||
|
&:nth-child(5) {
|
||||||
|
animation-delay: 2.5s;
|
||||||
|
}
|
||||||
|
|
||||||
|
&:nth-child(6) {
|
||||||
|
animation-delay: 3s;
|
||||||
|
}
|
||||||
|
|
||||||
|
&:nth-child(7) {
|
||||||
|
animation-delay: 3.5s;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#playedcardplayer {
|
#playedcardplayer {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
justify-content: flex-end;
|
justify-content: flex-end;
|
||||||
}
|
}
|
||||||
|
|
||||||
#playedcardplayer p {
|
#playedcardplayer p {
|
||||||
font-size: 12px;
|
font-size: 12px;
|
||||||
height: 4%;
|
height: 4%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#playedcardplayer img {
|
#playedcardplayer img {
|
||||||
height: 90%;
|
height: 90%;
|
||||||
}
|
}
|
||||||
@@ -164,45 +202,95 @@ body {
|
|||||||
width: 100%;
|
width: 100%;
|
||||||
justify-content: space-between;
|
justify-content: space-between;
|
||||||
}
|
}
|
||||||
|
|
||||||
#firstCardObject {
|
#firstCardObject {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
margin-right: 4%;
|
margin-right: 4%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#firstCardObject img {
|
#firstCardObject img {
|
||||||
height: 90%;
|
height: 90%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#firstCardObject p {
|
#firstCardObject p {
|
||||||
height: 10%;
|
height: 10%;
|
||||||
font-size: 20px;
|
font-size: 20px;
|
||||||
|
|
||||||
}
|
}
|
||||||
#trumpsuit {
|
|
||||||
display: flex;
|
#next-players-container {
|
||||||
flex-direction: row;
|
|
||||||
margin-left: 4%;
|
|
||||||
}
|
|
||||||
#nextPlayers {
|
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
align-items: center;
|
align-items: flex-start;
|
||||||
height: 0;
|
height: 0;
|
||||||
|
|
||||||
p {
|
p {
|
||||||
margin-top: 0;
|
margin-top: 0;
|
||||||
margin-bottom: 0;
|
margin-bottom: 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#invisible {
|
|
||||||
visibility: hidden;
|
|
||||||
}
|
|
||||||
#selecttrumpsuit {
|
#selecttrumpsuit {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
}
|
}
|
||||||
|
|
||||||
#rules {
|
#rules {
|
||||||
color: @color;
|
color: @color;
|
||||||
font-size: 1.5em;
|
font-size: 1.5em;
|
||||||
font-family: Arial, serif;
|
font-family: Arial, serif;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.score-table {
|
||||||
|
background-color: rgba(255, 255, 255, 0.1);
|
||||||
|
border-radius: 8px;
|
||||||
|
padding: 10px;
|
||||||
|
margin-bottom: 20px;
|
||||||
|
backdrop-filter: blur(8px);
|
||||||
|
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
|
||||||
|
}
|
||||||
|
|
||||||
|
.score-header {
|
||||||
|
font-weight: bold;
|
||||||
|
color: #000000;
|
||||||
|
border-bottom: 1px solid rgba(255, 255, 255, 0.3);
|
||||||
|
}
|
||||||
|
|
||||||
|
.score-row {
|
||||||
|
color: #000000;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* In-game centered stage and blurred sides overlay */
|
||||||
|
.ingame-stage {
|
||||||
|
min-height: 100vh;
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
padding: 2rem 1rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Wrapper that adds a backdrop blur to the background outside the centered card */
|
||||||
|
.blur-sides {
|
||||||
|
position: relative;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Create an overlay that blurs everything behind it, except the central content area */
|
||||||
|
.blur-sides::before {
|
||||||
|
content: "";
|
||||||
|
position: fixed;
|
||||||
|
inset: 0;
|
||||||
|
pointer-events: none;
|
||||||
|
/* fallback: subtle vignette if backdrop-filter unsupported */
|
||||||
|
background: radial-gradient(ellipse at center, rgba(0, 0, 0, 0) 30%, rgba(0, 0, 0, 0.35) 100%);
|
||||||
|
}
|
||||||
|
|
||||||
|
@supports ((-webkit-backdrop-filter: blur(8px)) or (backdrop-filter: blur(8px))) {
|
||||||
|
.blur-sides::before {
|
||||||
|
background: rgba(0, 0, 0, 0.08);
|
||||||
|
-webkit-backdrop-filter: blur(10px) saturate(110%);
|
||||||
|
backdrop-filter: blur(10px) saturate(110%);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
@@ -15,13 +15,6 @@ class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyP
|
|||||||
|
|
||||||
override def executionContext: ExecutionContext = ec
|
override def executionContext: ExecutionContext = ec
|
||||||
|
|
||||||
protected def getUserFromSession(request: RequestHeader): Option[User] = {
|
|
||||||
val session = request.cookies.get("sessionId")
|
|
||||||
if (session.isDefined)
|
|
||||||
return sessionManager.getUserBySession(session.get.value)
|
|
||||||
None
|
|
||||||
}
|
|
||||||
|
|
||||||
override def invokeBlock[A](
|
override def invokeBlock[A](
|
||||||
request: Request[A],
|
request: Request[A],
|
||||||
block: AuthenticatedRequest[A] => Future[Result]
|
block: AuthenticatedRequest[A] => Future[Result]
|
||||||
@@ -33,5 +26,12 @@ class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyP
|
|||||||
Future.successful(Results.Redirect(routes.UserController.login()))
|
Future.successful(Results.Redirect(routes.UserController.login()))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected def getUserFromSession(request: RequestHeader): Option[User] = {
|
||||||
|
val session = request.cookies.get("sessionId")
|
||||||
|
if (session.isDefined)
|
||||||
|
return sessionManager.getUserBySession(session.get.value)
|
||||||
|
None
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -2,11 +2,13 @@ package components
|
|||||||
|
|
||||||
import de.knockoutwhist.components.DefaultConfiguration
|
import de.knockoutwhist.components.DefaultConfiguration
|
||||||
import de.knockoutwhist.ui.UI
|
import de.knockoutwhist.ui.UI
|
||||||
|
import de.knockoutwhist.utils.DelayHandler
|
||||||
import de.knockoutwhist.utils.events.EventListener
|
import de.knockoutwhist.utils.events.EventListener
|
||||||
|
|
||||||
class WebApplicationConfiguration extends DefaultConfiguration {
|
class WebApplicationConfiguration extends DefaultConfiguration {
|
||||||
|
|
||||||
override def uis: Set[UI] = Set()
|
override def uis: Set[UI] = Set()
|
||||||
override def listener: Set[EventListener] = Set()
|
|
||||||
|
override def listener: Set[EventListener] = Set(DelayHandler)
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,60 +1,50 @@
|
|||||||
package controllers
|
package controllers
|
||||||
|
|
||||||
import auth.{AuthAction, AuthenticatedRequest}
|
import auth.{AuthAction, AuthenticatedRequest}
|
||||||
import de.knockoutwhist.control.GameState.{InGame, Lobby, SelectTrump, TieBreak}
|
import de.knockoutwhist.control.GameState
|
||||||
import exceptions.{CantPlayCardException, GameFullException, NotEnoughPlayersException, NotHostException, NotInThisGameException}
|
import de.knockoutwhist.control.GameState.*
|
||||||
|
import exceptions.*
|
||||||
import logic.PodManager
|
import logic.PodManager
|
||||||
import model.sessions.{PlayerSession, UserSession}
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import model.users.User
|
||||||
import play.api.*
|
import play.api.*
|
||||||
|
import play.api.libs.json.{JsValue, Json}
|
||||||
import play.api.mvc.*
|
import play.api.mvc.*
|
||||||
|
import play.twirl.api.Html
|
||||||
|
import util.GameUtil
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
import javax.inject.*
|
import javax.inject.*
|
||||||
|
import scala.concurrent.ExecutionContext
|
||||||
import scala.util.Try
|
import scala.util.Try
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This controller creates an `Action` to handle HTTP requests to the
|
|
||||||
* application's home page.
|
|
||||||
*/
|
|
||||||
@Singleton
|
@Singleton
|
||||||
class IngameController @Inject()(
|
class IngameController @Inject()(
|
||||||
val controllerComponents: ControllerComponents,
|
val cc: ControllerComponents,
|
||||||
val authAction: AuthAction,
|
val authAction: AuthAction,
|
||||||
val podManager: PodManager
|
implicit val ec: ExecutionContext
|
||||||
) extends BaseController {
|
) extends AbstractController(cc) {
|
||||||
|
|
||||||
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
g.logic.getCurrentState match {
|
val results = Try {
|
||||||
case Lobby => Ok(views.html.lobby.lobby(Some(request.user), g))
|
IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user)
|
||||||
case InGame =>
|
}
|
||||||
Ok(views.html.ingame.ingame(
|
if (results.isSuccess) {
|
||||||
g.getPlayerByUser(request.user),
|
Ok(views.html.main("Knockout Whist - " + GameUtil.stateToTitle(g.logic.getCurrentState))(results.get))
|
||||||
g
|
} else {
|
||||||
))
|
InternalServerError(results.failed.get.getMessage)
|
||||||
case SelectTrump =>
|
|
||||||
Ok(views.html.ingame.selecttrump(
|
|
||||||
g.getPlayerByUser(request.user),
|
|
||||||
g.logic
|
|
||||||
))
|
|
||||||
case TieBreak =>
|
|
||||||
Ok(views.html.ingame.tie(
|
|
||||||
g.getPlayerByUser(request.user),
|
|
||||||
g.logic
|
|
||||||
))
|
|
||||||
case _ =>
|
|
||||||
InternalServerError(s"Invalid game state for in-game view. GameId: $gameId" + s" State: ${g.logic.getCurrentState}")
|
|
||||||
}
|
}
|
||||||
case None =>
|
case None =>
|
||||||
NotFound("Game not found")
|
Redirect(routes.MainMenuController.mainMenu())
|
||||||
}
|
}
|
||||||
//NotFound(s"Reached end of game method unexpectedly. GameId: $gameId")
|
|
||||||
}
|
}
|
||||||
|
|
||||||
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
val result = Try {
|
val result = Try {
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
@@ -64,62 +54,84 @@ class IngameController @Inject()(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Redirect(routes.IngameController.game(gameId))
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.IngameController.game(gameId).url,
|
||||||
|
"content" -> IngameController.returnInnerHTML(game.get, game.get.logic.getCurrentState, request.user).toString()
|
||||||
|
))
|
||||||
} else {
|
} else {
|
||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
throwable match {
|
throwable match {
|
||||||
case _: NotInThisGameException =>
|
case _: NotInThisGameException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: NotHostException =>
|
case _: NotHostException =>
|
||||||
Forbidden(throwable.getMessage)
|
Forbidden(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: NotEnoughPlayersException =>
|
case _: NotEnoughPlayersException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(throwable.getMessage)
|
InternalServerError(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
def kickPlayer(gameId: String, playerToKick: UUID): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = podManager.getGame(gameId)
|
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
game.get.leaveGame(playerToKick)
|
val game = PodManager.getGame(gameId)
|
||||||
Redirect(routes.IngameController.game(gameId))
|
val playerToKickUUID = UUID.fromString(playerToKick)
|
||||||
}
|
|
||||||
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
game.get.leaveGame(request.user.id)
|
|
||||||
Redirect(routes.MainMenuController.mainMenu())
|
|
||||||
}
|
|
||||||
def joinGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
|
||||||
val game = podManager.getGame(gameId)
|
|
||||||
val result = Try {
|
val result = Try {
|
||||||
game match {
|
game.get.leaveGame(playerToKickUUID, true)
|
||||||
case Some(g) =>
|
|
||||||
g.addUser(request.user)
|
|
||||||
case None =>
|
|
||||||
NotFound("Game not found")
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
Redirect(routes.IngameController.game(gameId))
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.IngameController.game(gameId).url
|
||||||
|
))
|
||||||
} else {
|
} else {
|
||||||
val throwable = result.failed.get
|
InternalServerError(Json.obj(
|
||||||
throwable match {
|
"status" -> "failure",
|
||||||
case _: GameFullException =>
|
"errorMessage" -> "Something went wrong."
|
||||||
BadRequest(throwable.getMessage)
|
))
|
||||||
case _: IllegalArgumentException =>
|
|
||||||
BadRequest(throwable.getMessage)
|
|
||||||
case _: IllegalStateException =>
|
|
||||||
BadRequest(throwable.getMessage)
|
|
||||||
case _ =>
|
|
||||||
InternalServerError(throwable.getMessage)
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
|
val game = PodManager.getGame(gameId)
|
||||||
|
val result = Try {
|
||||||
|
game.get.leaveGame(request.user.id, false)
|
||||||
}
|
}
|
||||||
|
if (result.isSuccess) {
|
||||||
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
|
||||||
|
))
|
||||||
|
} else {
|
||||||
|
InternalServerError(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "Something went wrong."
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
def playCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
def playCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
val cardIdOpt = request.body.asFormUrlEncoded.flatMap(_.get("cardId").flatMap(_.headOption))
|
val jsonBody = request.body.asJson
|
||||||
|
val cardIdOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
|
(jsValue \ "cardID").asOpt[String]
|
||||||
|
}
|
||||||
cardIdOpt match {
|
cardIdOpt match {
|
||||||
case Some(cardId) =>
|
case Some(cardId) =>
|
||||||
var optSession: Option[UserSession] = None
|
var optSession: Option[UserSession] = None
|
||||||
@@ -131,35 +143,67 @@ class IngameController @Inject()(
|
|||||||
}
|
}
|
||||||
optSession.foreach(_.lock.unlock())
|
optSession.foreach(_.lock.unlock())
|
||||||
if (result.isSuccess) {
|
if (result.isSuccess) {
|
||||||
NoContent
|
Ok(Json.obj(
|
||||||
|
"status" -> "success"
|
||||||
|
))
|
||||||
} else {
|
} else {
|
||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
throwable match {
|
throwable match {
|
||||||
case _: CantPlayCardException =>
|
case _: CantPlayCardException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: NotInThisGameException =>
|
case _: NotInThisGameException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: IllegalArgumentException =>
|
case _: IllegalArgumentException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: IllegalStateException =>
|
case _: IllegalStateException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
|
case _: NotInteractableException =>
|
||||||
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(throwable.getMessage)
|
InternalServerError(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
case None =>
|
case None =>
|
||||||
BadRequest("cardId parameter is missing")
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "cardId Parameter is missing"
|
||||||
|
))
|
||||||
}
|
}
|
||||||
case None =>
|
case None =>
|
||||||
NotFound("Game not found")
|
NotFound(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "Game not found"
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) => {
|
case Some(g) => {
|
||||||
val cardIdOpt = request.body.asFormUrlEncoded.flatMap(_.get("cardId").flatMap(_.headOption))
|
val jsonBody = request.body.asJson
|
||||||
|
val cardIdOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
|
(jsValue \ "cardID").asOpt[String]
|
||||||
|
}
|
||||||
var optSession: Option[UserSession] = None
|
var optSession: Option[UserSession] = None
|
||||||
val result = Try {
|
val result = Try {
|
||||||
cardIdOpt match {
|
cardIdOpt match {
|
||||||
@@ -184,15 +228,30 @@ class IngameController @Inject()(
|
|||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
throwable match {
|
throwable match {
|
||||||
case _: CantPlayCardException =>
|
case _: CantPlayCardException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: NotInThisGameException =>
|
case _: NotInThisGameException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: IllegalArgumentException =>
|
case _: IllegalArgumentException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: IllegalStateException =>
|
case _: IllegalStateException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(throwable.getMessage)
|
InternalServerError(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -201,11 +260,15 @@ class IngameController @Inject()(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
val trumpOpt = request.body.asFormUrlEncoded.flatMap(_.get("trump").flatMap(_.headOption))
|
val jsonBody = request.body.asJson
|
||||||
|
val trumpOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
|
(jsValue \ "trump").asOpt[String]
|
||||||
|
}
|
||||||
trumpOpt match {
|
trumpOpt match {
|
||||||
case Some(trump) =>
|
case Some(trump) =>
|
||||||
var optSession: Option[UserSession] = None
|
var optSession: Option[UserSession] = None
|
||||||
@@ -222,13 +285,25 @@ class IngameController @Inject()(
|
|||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
throwable match {
|
throwable match {
|
||||||
case _: IllegalArgumentException =>
|
case _: IllegalArgumentException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: NotInThisGameException =>
|
case _: NotInThisGameException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: IllegalStateException =>
|
case _: IllegalStateException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(throwable.getMessage)
|
InternalServerError(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
case None =>
|
case None =>
|
||||||
@@ -238,11 +313,15 @@ class IngameController @Inject()(
|
|||||||
NotFound("Game not found")
|
NotFound("Game not found")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val game = podManager.getGame(gameId)
|
val game = PodManager.getGame(gameId)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
val tieOpt = request.body.asFormUrlEncoded.flatMap(_.get("tie").flatMap(_.headOption))
|
val jsonBody = request.body.asJson
|
||||||
|
val tieOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
|
(jsValue \ "tie").asOpt[String]
|
||||||
|
}
|
||||||
tieOpt match {
|
tieOpt match {
|
||||||
case Some(tie) =>
|
case Some(tie) =>
|
||||||
var optSession: Option[UserSession] = None
|
var optSession: Option[UserSession] = None
|
||||||
@@ -259,13 +338,25 @@ class IngameController @Inject()(
|
|||||||
val throwable = result.failed.get
|
val throwable = result.failed.get
|
||||||
throwable match {
|
throwable match {
|
||||||
case _: IllegalArgumentException =>
|
case _: IllegalArgumentException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: NotInThisGameException =>
|
case _: NotInThisGameException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _: IllegalStateException =>
|
case _: IllegalStateException =>
|
||||||
BadRequest(throwable.getMessage)
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
case _ =>
|
case _ =>
|
||||||
InternalServerError(throwable.getMessage)
|
InternalServerError(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
case None =>
|
case None =>
|
||||||
@@ -276,4 +367,78 @@ class IngameController @Inject()(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
def returnToLobby(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
|
val game = PodManager.getGame(gameId)
|
||||||
|
game match {
|
||||||
|
case Some(g) =>
|
||||||
|
val result = Try {
|
||||||
|
val session = g.getUserSession(request.user.id)
|
||||||
|
g.returnToLobby(session)
|
||||||
|
}
|
||||||
|
if (result.isSuccess) {
|
||||||
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.IngameController.game(gameId).url
|
||||||
|
))
|
||||||
|
} else {
|
||||||
|
val throwable = result.failed.get
|
||||||
|
throwable match {
|
||||||
|
case _: NotInThisGameException =>
|
||||||
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
|
case _: IllegalStateException =>
|
||||||
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
|
case _ =>
|
||||||
|
InternalServerError(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> throwable.getMessage
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case None =>
|
||||||
|
NotFound(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "Game not found"
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
object IngameController {
|
||||||
|
|
||||||
|
def returnInnerHTML(gameLobby: GameLobby, gameState: GameState, user: User): Html = {
|
||||||
|
gameState match {
|
||||||
|
case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
|
||||||
|
case InGame =>
|
||||||
|
views.html.ingame.ingame(
|
||||||
|
gameLobby.getPlayerByUser(user),
|
||||||
|
gameLobby
|
||||||
|
)
|
||||||
|
case SelectTrump =>
|
||||||
|
views.html.ingame.selecttrump(
|
||||||
|
gameLobby.getPlayerByUser(user),
|
||||||
|
gameLobby
|
||||||
|
)
|
||||||
|
case TieBreak =>
|
||||||
|
views.html.ingame.tie(
|
||||||
|
gameLobby.getPlayerByUser(user),
|
||||||
|
gameLobby
|
||||||
|
)
|
||||||
|
case FinishedMatch =>
|
||||||
|
views.html.ingame.finishedMatch(
|
||||||
|
Some(user),
|
||||||
|
gameLobby
|
||||||
|
)
|
||||||
|
case _ =>
|
||||||
|
throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
package controllers
|
||||||
|
|
||||||
|
import auth.AuthAction
|
||||||
|
import play.api.mvc.{Action, AnyContent, BaseController, ControllerComponents}
|
||||||
|
import play.api.routing.JavaScriptReverseRouter
|
||||||
|
|
||||||
|
import javax.inject.Inject
|
||||||
|
|
||||||
|
class JavaScriptRoutingController @Inject()(
|
||||||
|
val controllerComponents: ControllerComponents,
|
||||||
|
val authAction: AuthAction,
|
||||||
|
) extends BaseController {
|
||||||
|
def javascriptRoutes(): Action[AnyContent] =
|
||||||
|
Action { implicit request =>
|
||||||
|
Ok(
|
||||||
|
JavaScriptReverseRouter("jsRoutes")(
|
||||||
|
routes.javascript.MainMenuController.createGame,
|
||||||
|
routes.javascript.MainMenuController.joinGame,
|
||||||
|
routes.javascript.MainMenuController.navSPA,
|
||||||
|
routes.javascript.UserController.login_Post
|
||||||
|
)
|
||||||
|
).as("text/javascript")
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -3,6 +3,7 @@ package controllers
|
|||||||
import auth.{AuthAction, AuthenticatedRequest}
|
import auth.{AuthAction, AuthenticatedRequest}
|
||||||
import logic.PodManager
|
import logic.PodManager
|
||||||
import play.api.*
|
import play.api.*
|
||||||
|
import play.api.libs.json.Json
|
||||||
import play.api.mvc.*
|
import play.api.mvc.*
|
||||||
|
|
||||||
import javax.inject.*
|
import javax.inject.*
|
||||||
@@ -15,13 +16,12 @@ import javax.inject.*
|
|||||||
@Singleton
|
@Singleton
|
||||||
class MainMenuController @Inject()(
|
class MainMenuController @Inject()(
|
||||||
val controllerComponents: ControllerComponents,
|
val controllerComponents: ControllerComponents,
|
||||||
val authAction: AuthAction,
|
val authAction: AuthAction
|
||||||
val podManager: PodManager
|
|
||||||
) extends BaseController {
|
) extends BaseController {
|
||||||
|
|
||||||
// Pass the request-handling function directly to authAction (no nested Action)
|
// Pass the request-handling function directly to authAction (no nested Action)
|
||||||
def mainMenu(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def mainMenu(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
Ok(views.html.mainmenu.creategame(Some(request.user)))
|
Ok(views.html.main("Knockout Whist - Create Game")(views.html.mainmenu.creategame(Some(request.user))))
|
||||||
}
|
}
|
||||||
|
|
||||||
def index(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def index(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
@@ -29,39 +29,86 @@ class MainMenuController @Inject()(
|
|||||||
}
|
}
|
||||||
|
|
||||||
def createGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def createGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val postData = request.body.asFormUrlEncoded
|
val jsonBody = request.body.asJson
|
||||||
if (postData.isDefined) {
|
if (jsonBody.isDefined) {
|
||||||
val gamename = postData.get.get("lobbyname").flatMap(_.headOption).getOrElse(s"${request.user.name}'s Game")
|
val gamename: String = (jsonBody.get \ "lobbyname").asOpt[String]
|
||||||
val playeramount = postData.get.get("playeramount").flatMap(_.headOption).getOrElse("")
|
.getOrElse(s"${request.user.name}'s Game")
|
||||||
val gameLobby = podManager.createGame(
|
|
||||||
|
val playeramount: String = (jsonBody.get \ "playeramount").asOpt[String]
|
||||||
|
.getOrElse(throw new IllegalArgumentException("Player amount is required."))
|
||||||
|
|
||||||
|
val gameLobby = PodManager.createGame(
|
||||||
host = request.user,
|
host = request.user,
|
||||||
name = gamename,
|
name = gamename,
|
||||||
maxPlayers = playeramount.toInt
|
maxPlayers = playeramount.toInt
|
||||||
)
|
)
|
||||||
Redirect(routes.IngameController.game(gameLobby.id))
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.IngameController.game(gameLobby.id).url,
|
||||||
|
"content" -> IngameController.returnInnerHTML(gameLobby, gameLobby.logic.getCurrentState, request.user).toString
|
||||||
|
))
|
||||||
} else {
|
} else {
|
||||||
BadRequest("Invalid form submission")
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "Invalid form submission"
|
||||||
|
))
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
def joinGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def joinGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
val postData = request.body.asFormUrlEncoded
|
val jsonBody = request.body.asJson
|
||||||
if (postData.isDefined) {
|
val gameId: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
val gameId = postData.get.get("gameId").flatMap(_.headOption).getOrElse("")
|
(jsValue \ "gameId").asOpt[String]
|
||||||
val game = podManager.getGame(gameId)
|
}
|
||||||
|
if (gameId.isDefined) {
|
||||||
|
val game = PodManager.getGame(gameId.get)
|
||||||
game match {
|
game match {
|
||||||
case Some(g) =>
|
case Some(g) =>
|
||||||
Redirect(routes.IngameController.joinGame(gameId))
|
g.addUser(request.user)
|
||||||
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.IngameController.game(g.id).url,
|
||||||
|
"content" -> IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user).toString
|
||||||
|
))
|
||||||
case None =>
|
case None =>
|
||||||
NotFound("Game not found")
|
NotFound(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "No Game found"
|
||||||
|
))
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
BadRequest("Invalid form submission")
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "Invalid form submission"
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def rules(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
def rules(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
Ok(views.html.mainmenu.rules(Some(request.user)))
|
Ok(views.html.main("Knockout Whist - Rules")(views.html.mainmenu.rules(Some(request.user))))
|
||||||
|
}
|
||||||
|
|
||||||
|
def navSPA(location: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||||
|
location match {
|
||||||
|
case "0" => // Main Menu
|
||||||
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
|
||||||
|
))
|
||||||
|
case "1" => // Rules
|
||||||
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.MainMenuController.rules().url,
|
||||||
|
"content" -> views.html.mainmenu.rules(Some(request.user)).toString
|
||||||
|
))
|
||||||
|
case _ =>
|
||||||
|
BadRequest(Json.obj(
|
||||||
|
"status" -> "failure",
|
||||||
|
"errorMessage" -> "Invalid form submission"
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -3,6 +3,7 @@ package controllers
|
|||||||
import auth.{AuthAction, AuthenticatedRequest}
|
import auth.{AuthAction, AuthenticatedRequest}
|
||||||
import logic.user.{SessionManager, UserManager}
|
import logic.user.{SessionManager, UserManager}
|
||||||
import play.api.*
|
import play.api.*
|
||||||
|
import play.api.libs.json.Json
|
||||||
import play.api.mvc.*
|
import play.api.mvc.*
|
||||||
|
|
||||||
import javax.inject.*
|
import javax.inject.*
|
||||||
@@ -28,28 +29,35 @@ class UserController @Inject()(
|
|||||||
if (possibleUser.isDefined) {
|
if (possibleUser.isDefined) {
|
||||||
Redirect(routes.MainMenuController.mainMenu())
|
Redirect(routes.MainMenuController.mainMenu())
|
||||||
} else {
|
} else {
|
||||||
Ok(views.html.login.login())
|
Ok(views.html.main("Login")(views.html.login.login()))
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
Ok(views.html.login.login())
|
Ok(views.html.main("Login")(views.html.login.login()))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def login_Post(): Action[AnyContent] = {
|
def login_Post(): Action[AnyContent] = {
|
||||||
Action { implicit request =>
|
Action { implicit request =>
|
||||||
val postData = request.body.asFormUrlEncoded
|
val jsonBody = request.body.asJson
|
||||||
if (postData.isDefined) {
|
val username: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
|
(jsValue \ "username").asOpt[String]
|
||||||
|
}
|
||||||
|
val password: Option[String] = jsonBody.flatMap { jsValue =>
|
||||||
|
(jsValue \ "password").asOpt[String]
|
||||||
|
}
|
||||||
|
if (username.isDefined && password.isDefined) {
|
||||||
// Extract username and password from form data
|
// Extract username and password from form data
|
||||||
val username = postData.get.get("username").flatMap(_.headOption).getOrElse("")
|
val possibleUser = userManager.authenticate(username.get, password.get)
|
||||||
val password = postData.get.get("password").flatMap(_.headOption).getOrElse("")
|
|
||||||
val possibleUser = userManager.authenticate(username, password)
|
|
||||||
if (possibleUser.isDefined) {
|
if (possibleUser.isDefined) {
|
||||||
Redirect(routes.MainMenuController.mainMenu()).withCookies(
|
Ok(Json.obj(
|
||||||
|
"status" -> "success",
|
||||||
|
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(possibleUser).toString
|
||||||
|
)).withCookies(
|
||||||
Cookie("sessionId", sessionManager.createSession(possibleUser.get))
|
Cookie("sessionId", sessionManager.createSession(possibleUser.get))
|
||||||
)
|
)
|
||||||
} else {
|
} else {
|
||||||
println("Failed login attempt for user: " + username)
|
|
||||||
Unauthorized("Invalid username or password")
|
Unauthorized("Invalid username or password")
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
45
knockoutwhistweb/app/controllers/WebsocketController.scala
Normal file
45
knockoutwhistweb/app/controllers/WebsocketController.scala
Normal file
@@ -0,0 +1,45 @@
|
|||||||
|
package controllers
|
||||||
|
|
||||||
|
|
||||||
|
import auth.AuthAction
|
||||||
|
import logic.PodManager
|
||||||
|
import logic.user.SessionManager
|
||||||
|
import model.sessions.{UserSession, UserWebsocketActor}
|
||||||
|
import org.apache.pekko.actor.{ActorRef, ActorSystem, Props}
|
||||||
|
import org.apache.pekko.stream.Materializer
|
||||||
|
import play.api.*
|
||||||
|
import play.api.libs.streams.ActorFlow
|
||||||
|
import play.api.mvc.*
|
||||||
|
|
||||||
|
import javax.inject.*
|
||||||
|
|
||||||
|
|
||||||
|
@Singleton
|
||||||
|
class WebsocketController @Inject()(
|
||||||
|
cc: ControllerComponents,
|
||||||
|
val sessionManger: SessionManager,
|
||||||
|
)(implicit system: ActorSystem, mat: Materializer) extends AbstractController(cc) {
|
||||||
|
|
||||||
|
def socket(): WebSocket = WebSocket.accept[String, String] { request =>
|
||||||
|
val session = request.cookies.get("sessionId")
|
||||||
|
if (session.isEmpty) throw new Exception("No session cookie found")
|
||||||
|
val userOpt = sessionManger.getUserBySession(session.get.value)
|
||||||
|
if (userOpt.isEmpty) throw new Exception("Invalid session")
|
||||||
|
val user = userOpt.get
|
||||||
|
val game = PodManager.identifyGameOfUser(user)
|
||||||
|
if (game.isEmpty) throw new Exception("User is not in a game")
|
||||||
|
val userSession = game.get.getUserSession(user.id)
|
||||||
|
ActorFlow.actorRef { out =>
|
||||||
|
println("Connect received")
|
||||||
|
KnockOutWebSocketActorFactory.create(out, userSession)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
object KnockOutWebSocketActorFactory {
|
||||||
|
def create(out: ActorRef, userSession: UserSession): Props = {
|
||||||
|
Props(new UserWebsocketActor(out, userSession))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
case class KickEvent(user: User) extends UserEvent(user) {
|
||||||
|
|
||||||
|
override def id: String = "KickEvent"
|
||||||
|
|
||||||
|
}
|
||||||
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
case class LeftEvent(user: User) extends UserEvent(user) {
|
||||||
|
|
||||||
|
override def id: String = "LeftEvent"
|
||||||
|
|
||||||
|
}
|
||||||
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
|
||||||
|
case class LobbyUpdateEvent() extends SimpleEvent {
|
||||||
|
|
||||||
|
override def id: String = "LobbyUpdateEvent"
|
||||||
|
|
||||||
|
}
|
||||||
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
package events
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
import model.users.User
|
||||||
|
|
||||||
|
import java.util.UUID
|
||||||
|
|
||||||
|
abstract class UserEvent(user: User) extends SimpleEvent {
|
||||||
|
|
||||||
|
def userId: UUID = user.id
|
||||||
|
|
||||||
|
}
|
||||||
@@ -11,14 +11,14 @@ import util.GameUtil
|
|||||||
import javax.inject.Singleton
|
import javax.inject.Singleton
|
||||||
import scala.collection.mutable
|
import scala.collection.mutable
|
||||||
|
|
||||||
@Singleton
|
object PodManager {
|
||||||
class PodManager {
|
|
||||||
|
|
||||||
val TTL: Long = System.currentTimeMillis() + 86400000L // 24 hours in milliseconds
|
val TTL: Long = System.currentTimeMillis() + 86400000L // 24 hours in milliseconds
|
||||||
val podIp: String = System.getenv("POD_IP")
|
val podIp: String = System.getenv("POD_IP")
|
||||||
val podName: String = System.getenv("POD_NAME")
|
val podName: String = System.getenv("POD_NAME")
|
||||||
|
|
||||||
private val sessions: mutable.Map[String, GameLobby] = mutable.Map()
|
private val sessions: mutable.Map[String, GameLobby] = mutable.Map()
|
||||||
|
private val userSession: mutable.Map[User, String] = mutable.Map()
|
||||||
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
|
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
|
||||||
|
|
||||||
def createGame(
|
def createGame(
|
||||||
@@ -35,6 +35,7 @@ class PodManager {
|
|||||||
host = host
|
host = host
|
||||||
)
|
)
|
||||||
sessions += (gameLobby.id -> gameLobby)
|
sessions += (gameLobby.id -> gameLobby)
|
||||||
|
userSession += (host -> gameLobby.id)
|
||||||
gameLobby
|
gameLobby
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -42,8 +43,31 @@ class PodManager {
|
|||||||
sessions.get(gameId)
|
sessions.get(gameId)
|
||||||
}
|
}
|
||||||
|
|
||||||
private[logic] def removeGame(gameId: String): Unit = {
|
def registerUserToGame(user: User, gameId: String): Boolean = {
|
||||||
sessions.remove(gameId)
|
if (sessions.contains(gameId)) {
|
||||||
|
userSession += (user -> gameId)
|
||||||
|
true
|
||||||
|
} else {
|
||||||
|
false
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def unregisterUserFromGame(user: User): Unit = {
|
||||||
|
userSession.remove(user)
|
||||||
|
}
|
||||||
|
|
||||||
|
def identifyGameOfUser(user: User): Option[GameLobby] = {
|
||||||
|
userSession.get(user) match {
|
||||||
|
case Some(gameId) => sessions.get(gameId)
|
||||||
|
case None => None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private[logic] def removeGame(gameId: String): Unit = {
|
||||||
|
sessions.remove(gameId)
|
||||||
|
// Also remove all user sessions associated with this game
|
||||||
|
userSession.filterInPlace((_, v) => v != gameId)
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,13 +10,17 @@ import de.knockoutwhist.player.Playertype.HUMAN
|
|||||||
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
||||||
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
||||||
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
||||||
|
import events.{KickEvent, LeftEvent, LobbyUpdateEvent, UserEvent}
|
||||||
import exceptions.*
|
import exceptions.*
|
||||||
|
import logic.PodManager
|
||||||
import model.sessions.{InteractionType, UserSession}
|
import model.sessions.{InteractionType, UserSession}
|
||||||
import model.users.User
|
import model.users.User
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.{Timer, TimerTask, UUID}
|
||||||
import scala.collection.mutable
|
import scala.collection.mutable
|
||||||
import scala.collection.mutable.ListBuffer
|
import scala.collection.mutable.ListBuffer
|
||||||
|
import scala.util.Try
|
||||||
|
|
||||||
class GameLobby private(
|
class GameLobby private(
|
||||||
val logic: GameLogic,
|
val logic: GameLogic,
|
||||||
@@ -25,10 +29,11 @@ class GameLobby private(
|
|||||||
val name: String,
|
val name: String,
|
||||||
val maxPlayers: Int
|
val maxPlayers: Int
|
||||||
) extends EventListener {
|
) extends EventListener {
|
||||||
logic.addListener(this)
|
|
||||||
logic.createSession()
|
|
||||||
|
|
||||||
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
|
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
|
||||||
|
logic.addListener(this)
|
||||||
|
logic.createSession()
|
||||||
|
|
||||||
def addUser(user: User): UserSession = {
|
def addUser(user: User): UserSession = {
|
||||||
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
|
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
|
||||||
@@ -36,9 +41,12 @@ class GameLobby private(
|
|||||||
if (logic.getCurrentState != Lobby) throw new IllegalStateException("The game has already started!")
|
if (logic.getCurrentState != Lobby) throw new IllegalStateException("The game has already started!")
|
||||||
val userSession = new UserSession(
|
val userSession = new UserSession(
|
||||||
user = user,
|
user = user,
|
||||||
host = false
|
host = false,
|
||||||
|
gameLobby = this
|
||||||
)
|
)
|
||||||
users += (user.id -> userSession)
|
users += (user.id -> userSession)
|
||||||
|
PodManager.registerUserToGame(user, id)
|
||||||
|
logic.invoke(LobbyUpdateEvent())
|
||||||
userSession
|
userSession
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -46,13 +54,13 @@ class GameLobby private(
|
|||||||
event match {
|
event match {
|
||||||
case event: PlayerEvent =>
|
case event: PlayerEvent =>
|
||||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
||||||
|
case event: UserEvent =>
|
||||||
|
users.get(event.userId).foreach(session => session.updatePlayer(event))
|
||||||
case event: GameStateChangeEvent =>
|
case event: GameStateChangeEvent =>
|
||||||
if (event.oldState == MainMenu && event.newState == Lobby) {
|
if (event.oldState == MainMenu && event.newState == Lobby) {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
users.values.foreach(session => session.updatePlayer(event))
|
||||||
case event: SessionClosed =>
|
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
|
||||||
case event: SimpleEvent =>
|
case event: SimpleEvent =>
|
||||||
users.values.foreach(session => session.updatePlayer(event))
|
users.values.foreach(session => session.updatePlayer(event))
|
||||||
}
|
}
|
||||||
@@ -60,6 +68,7 @@ class GameLobby private(
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Start the game if the user is the host.
|
* Start the game if the user is the host.
|
||||||
|
*
|
||||||
* @param user the user who wants to start the game.
|
* @param user the user who wants to start the game.
|
||||||
*/
|
*/
|
||||||
def startGame(user: User): Unit = {
|
def startGame(user: User): Unit = {
|
||||||
@@ -86,18 +95,34 @@ class GameLobby private(
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Remove the user from the game lobby.
|
* Remove the user from the game lobby.
|
||||||
|
*
|
||||||
* @param user the user who wants to leave the game.
|
* @param user the user who wants to leave the game.
|
||||||
|
* @param kicked whether the user was kicked or left voluntarily.
|
||||||
*/
|
*/
|
||||||
def leaveGame(userId: UUID): Unit = {
|
def leaveGame(userId: UUID, kicked: Boolean): Unit = {
|
||||||
val sessionOpt = users.get(userId)
|
val sessionOpt = users.get(userId)
|
||||||
if (sessionOpt.isEmpty) {
|
if (sessionOpt.isEmpty) {
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
}
|
}
|
||||||
|
if (sessionOpt.get.host) {
|
||||||
|
logic.invoke(SessionClosed())
|
||||||
|
users.clear()
|
||||||
|
PodManager.removeGame(id)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if (kicked) {
|
||||||
|
logic.invoke(KickEvent(sessionOpt.get.user))
|
||||||
|
} else {
|
||||||
|
logic.invoke(LeftEvent(sessionOpt.get.user))
|
||||||
|
}
|
||||||
users.remove(userId)
|
users.remove(userId)
|
||||||
|
PodManager.unregisterUserFromGame(sessionOpt.get.user)
|
||||||
|
logic.invoke(LobbyUpdateEvent())
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Play a card from the player's hand.
|
* Play a card from the player's hand.
|
||||||
|
*
|
||||||
* @param userSession the user session of the player.
|
* @param userSession the user session of the player.
|
||||||
* @param cardIndex the index of the card in the player's hand.
|
* @param cardIndex the index of the card in the player's hand.
|
||||||
*/
|
*/
|
||||||
@@ -115,93 +140,6 @@ class GameLobby private(
|
|||||||
logic.playerInputLogic.receivedCard(card)
|
logic.playerInputLogic.receivedCard(card)
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Play a card from the player's hand while in dog life or skip the round.
|
|
||||||
* @param userSession the user session of the player.
|
|
||||||
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
|
|
||||||
*/
|
|
||||||
def playDogCard(userSession: UserSession, cardIndex: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.DogCard)
|
|
||||||
if (!player.isInDogLife) {
|
|
||||||
throw new CantPlayCardException("You are not in dog life!")
|
|
||||||
}
|
|
||||||
if (cardIndex == -1) {
|
|
||||||
if (!MatchUtil.dogNeedsToPlay(getMatch, getRound)) {
|
|
||||||
throw new CantPlayCardException("You can't skip this round!")
|
|
||||||
}
|
|
||||||
logic.playerInputLogic.receivedDog(None)
|
|
||||||
}
|
|
||||||
val hand = getHand(player)
|
|
||||||
val card = hand.cards(cardIndex)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerInputLogic.receivedDog(Some(card))
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Select the trump suit for the round.
|
|
||||||
* @param userSession the user session of the player.
|
|
||||||
* @param trumpIndex the index of the trump suit.
|
|
||||||
*/
|
|
||||||
def selectTrump(userSession: UserSession, trumpIndex: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.TrumpSuit)
|
|
||||||
val trumpSuits = Suit.values.toList
|
|
||||||
val selectedTrump = trumpSuits(trumpIndex)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
*
|
|
||||||
* @param userSession
|
|
||||||
* @param tieNumber
|
|
||||||
*/
|
|
||||||
def selectTie(userSession: UserSession, tieNumber: Int): Unit = {
|
|
||||||
val player = getPlayerInteractable(userSession, InteractionType.TieChoice)
|
|
||||||
userSession.resetCanInteract()
|
|
||||||
logic.playerTieLogic.receivedTieBreakerCard(tieNumber)
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//-------------------
|
|
||||||
|
|
||||||
def getUserSession(userId: UUID): UserSession = {
|
|
||||||
val sessionOpt = users.get(userId)
|
|
||||||
if (sessionOpt.isEmpty) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
sessionOpt.get
|
|
||||||
}
|
|
||||||
|
|
||||||
def getPlayerByUser(user: User): AbstractPlayer = {
|
|
||||||
getPlayerBySession(getUserSession(user.id))
|
|
||||||
}
|
|
||||||
|
|
||||||
def getPlayers: mutable.Map[UUID, UserSession] = {
|
|
||||||
users.clone()
|
|
||||||
}
|
|
||||||
|
|
||||||
def getLogic: GameLogic = {
|
|
||||||
logic
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
|
|
||||||
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
|
|
||||||
if (playerOption.isEmpty) {
|
|
||||||
throw new NotInThisGameException("You are not in this game!")
|
|
||||||
}
|
|
||||||
playerOption.get
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
|
|
||||||
if (!userSession.lock.isHeldByCurrentThread) {
|
|
||||||
throw new IllegalStateException("The user session is not locked!")
|
|
||||||
}
|
|
||||||
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
|
|
||||||
throw new NotInteractableException("You can't play a card!")
|
|
||||||
}
|
|
||||||
getPlayerBySession(userSession)
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getHand(player: AbstractPlayer): Hand = {
|
private def getHand(player: AbstractPlayer): Hand = {
|
||||||
val handOption = player.currentHand()
|
val handOption = player.currentHand()
|
||||||
if (handOption.isEmpty) {
|
if (handOption.isEmpty) {
|
||||||
@@ -210,14 +148,6 @@ class GameLobby private(
|
|||||||
handOption.get
|
handOption.get
|
||||||
}
|
}
|
||||||
|
|
||||||
private def getMatch: Match = {
|
|
||||||
val matchOpt = logic.getCurrentMatch
|
|
||||||
if (matchOpt.isEmpty) {
|
|
||||||
throw new IllegalStateException("No match is currently running!")
|
|
||||||
}
|
|
||||||
matchOpt.get
|
|
||||||
}
|
|
||||||
|
|
||||||
private def getRound: Round = {
|
private def getRound: Round = {
|
||||||
val roundOpt = logic.getCurrentRound
|
val roundOpt = logic.getCurrentRound
|
||||||
if (roundOpt.isEmpty) {
|
if (roundOpt.isEmpty) {
|
||||||
@@ -234,6 +164,158 @@ class GameLobby private(
|
|||||||
trickOpt.get
|
trickOpt.get
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Play a card from the player's hand while in dog life or skip the round.
|
||||||
|
*
|
||||||
|
* @param userSession the user session of the player.
|
||||||
|
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
|
||||||
|
*/
|
||||||
|
def playDogCard(userSession: UserSession, cardIndex: Int): Unit = {
|
||||||
|
val player = getPlayerInteractable(userSession, InteractionType.DogCard)
|
||||||
|
if (!player.isInDogLife) {
|
||||||
|
throw new CantPlayCardException("You are not in dog life!")
|
||||||
|
}
|
||||||
|
if (cardIndex == -1) {
|
||||||
|
if (MatchUtil.dogNeedsToPlay(getMatch, getRound)) {
|
||||||
|
throw new CantPlayCardException("You can't skip this round!")
|
||||||
|
}
|
||||||
|
logic.playerInputLogic.receivedDog(None)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
val hand = getHand(player)
|
||||||
|
val card = hand.cards(cardIndex)
|
||||||
|
userSession.resetCanInteract()
|
||||||
|
logic.playerInputLogic.receivedDog(Some(card))
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Select the trump suit for the round.
|
||||||
|
*
|
||||||
|
* @param userSession the user session of the player.
|
||||||
|
* @param trumpIndex the index of the trump suit.
|
||||||
|
*/
|
||||||
|
def selectTrump(userSession: UserSession, trumpIndex: Int): Unit = {
|
||||||
|
val player = getPlayerInteractable(userSession, InteractionType.TrumpSuit)
|
||||||
|
val trumpSuits = Suit.values.toList
|
||||||
|
val selectedTrump = trumpSuits(trumpIndex)
|
||||||
|
userSession.resetCanInteract()
|
||||||
|
logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//-------------------
|
||||||
|
|
||||||
|
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
|
||||||
|
if (!userSession.lock.isHeldByCurrentThread) {
|
||||||
|
throw new IllegalStateException("The user session is not locked!")
|
||||||
|
}
|
||||||
|
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
|
||||||
|
throw new NotInteractableException("You can't play a card!")
|
||||||
|
}
|
||||||
|
getPlayerBySession(userSession)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param userSession
|
||||||
|
* @param tieNumber
|
||||||
|
*/
|
||||||
|
def selectTie(userSession: UserSession, tieNumber: Int): Unit = {
|
||||||
|
val player = getPlayerInteractable(userSession, InteractionType.TieChoice)
|
||||||
|
userSession.resetCanInteract()
|
||||||
|
logic.playerTieLogic.receivedTieBreakerCard(tieNumber)
|
||||||
|
}
|
||||||
|
|
||||||
|
def returnToLobby(userSession: UserSession): Unit = {
|
||||||
|
if (!users.contains(userSession.id)) {
|
||||||
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
|
}
|
||||||
|
val session = users(userSession.id)
|
||||||
|
if (session != userSession) {
|
||||||
|
throw new IllegalArgumentException("User session does not match!")
|
||||||
|
}
|
||||||
|
if (!session.host)
|
||||||
|
throw new NotHostException("Only the host can return to the lobby!")
|
||||||
|
logic.createSession()
|
||||||
|
}
|
||||||
|
|
||||||
|
def getPlayerByUser(user: User): AbstractPlayer = {
|
||||||
|
getPlayerBySession(getUserSession(user.id))
|
||||||
|
}
|
||||||
|
|
||||||
|
def getUserSession(userId: UUID): UserSession = {
|
||||||
|
val sessionOpt = users.get(userId)
|
||||||
|
if (sessionOpt.isEmpty) {
|
||||||
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
|
}
|
||||||
|
sessionOpt.get
|
||||||
|
}
|
||||||
|
|
||||||
|
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
|
||||||
|
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
|
||||||
|
if (playerOption.isEmpty) {
|
||||||
|
throw new NotInThisGameException("You are not in this game!")
|
||||||
|
}
|
||||||
|
playerOption.get
|
||||||
|
}
|
||||||
|
|
||||||
|
private def getMatch: Match = {
|
||||||
|
val matchOpt = logic.getCurrentMatch
|
||||||
|
if (matchOpt.isEmpty) {
|
||||||
|
throw new IllegalStateException("No match is currently running!")
|
||||||
|
}
|
||||||
|
matchOpt.get
|
||||||
|
}
|
||||||
|
|
||||||
|
def getPlayers: mutable.Map[UUID, UserSession] = {
|
||||||
|
users.clone()
|
||||||
|
}
|
||||||
|
|
||||||
|
def getLogic: GameLogic = {
|
||||||
|
logic
|
||||||
|
}
|
||||||
|
|
||||||
|
def getUsers: Set[User] = {
|
||||||
|
users.values.map(d => d.user).toSet
|
||||||
|
}
|
||||||
|
def getFinalRanking: List[(String, (Int, Int))] = {
|
||||||
|
Try {
|
||||||
|
val match1 = getMatch
|
||||||
|
if (!match1.isOver) {
|
||||||
|
List.empty
|
||||||
|
} else {
|
||||||
|
val winnerName = logic.getWinner.get.name
|
||||||
|
|
||||||
|
val allPlayerNames = match1.totalplayers.map(_.name)
|
||||||
|
val roundlist = match1.roundlist
|
||||||
|
|
||||||
|
val playerMetrics: Map[String, (Int, Int)] = allPlayerNames.map { name =>
|
||||||
|
val roundsWon = roundlist.count { round =>
|
||||||
|
round.winner.exists(_.name == name)
|
||||||
|
}
|
||||||
|
val totalTricksWon = roundlist.flatMap(_.tricklist).count { trick =>
|
||||||
|
trick.winner.exists(_.name == name)
|
||||||
|
}
|
||||||
|
name -> (roundsWon, totalTricksWon)
|
||||||
|
}.toMap
|
||||||
|
|
||||||
|
val winnerMetrics = playerMetrics(winnerName)
|
||||||
|
val remainingPlayersMetrics = playerMetrics.view.filterKeys(_ != winnerName).toList
|
||||||
|
|
||||||
|
val sortedRemainingPlayers = remainingPlayersMetrics.sortBy { case (_, (rounds, tricks)) =>
|
||||||
|
(-rounds, -tricks)
|
||||||
|
}
|
||||||
|
(winnerName, winnerMetrics) :: sortedRemainingPlayers
|
||||||
|
}
|
||||||
|
}.getOrElse(List())
|
||||||
|
}
|
||||||
|
|
||||||
|
private def transmitToAll(event: JsObject): Unit = {
|
||||||
|
users.values.foreach(session => {
|
||||||
|
session.websocketActor.foreach(act => act.transmitJsonToClient(event))
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
object GameLobby {
|
object GameLobby {
|
||||||
@@ -254,7 +336,8 @@ object GameLobby {
|
|||||||
)
|
)
|
||||||
lobby.users += (host.id -> new UserSession(
|
lobby.users += (host.id -> new UserSession(
|
||||||
user = host,
|
user = host,
|
||||||
host = true
|
host = true,
|
||||||
|
gameLobby = lobby
|
||||||
))
|
))
|
||||||
lobby
|
lobby
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,7 +8,9 @@ import model.users.User
|
|||||||
trait SessionManager {
|
trait SessionManager {
|
||||||
|
|
||||||
def createSession(user: User): String
|
def createSession(user: User): String
|
||||||
|
|
||||||
def getUserBySession(sessionId: String): Option[User]
|
def getUserBySession(sessionId: String): Option[User]
|
||||||
|
|
||||||
def invalidateSession(sessionId: String): Unit
|
def invalidateSession(sessionId: String): Unit
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,9 +8,13 @@ import model.users.User
|
|||||||
trait UserManager {
|
trait UserManager {
|
||||||
|
|
||||||
def addUser(name: String, password: String): Boolean
|
def addUser(name: String, password: String): Boolean
|
||||||
|
|
||||||
def authenticate(name: String, password: String): Option[User]
|
def authenticate(name: String, password: String): Option[User]
|
||||||
|
|
||||||
def userExists(name: String): Option[User]
|
def userExists(name: String): Option[User]
|
||||||
|
|
||||||
def userExistsById(id: Long): Option[User]
|
def userExistsById(id: Long): Option[User]
|
||||||
|
|
||||||
def removeUser(name: String): Boolean
|
def removeUser(name: String): Boolean
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,7 +7,9 @@ import java.util.UUID
|
|||||||
trait PlayerSession {
|
trait PlayerSession {
|
||||||
|
|
||||||
def id: UUID
|
def id: UUID
|
||||||
|
|
||||||
def name: String
|
def name: String
|
||||||
|
|
||||||
def updatePlayer(event: SimpleEvent): Unit
|
def updatePlayer(event: SimpleEvent): Unit
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,14 +2,18 @@ package model.sessions
|
|||||||
|
|
||||||
import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent, RequestTrumpSuitEvent}
|
import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent, RequestTrumpSuitEvent}
|
||||||
import de.knockoutwhist.utils.events.SimpleEvent
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
import logic.game.GameLobby
|
||||||
import model.users.User
|
import model.users.User
|
||||||
|
import play.api.libs.json.{JsObject, JsValue}
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
import java.util.concurrent.locks.{Lock, ReentrantLock}
|
import java.util.concurrent.locks.ReentrantLock
|
||||||
|
import scala.util.Try
|
||||||
|
|
||||||
class UserSession(user: User, val host: Boolean) extends PlayerSession {
|
class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) extends PlayerSession {
|
||||||
var canInteract: Option[InteractionType] = None
|
|
||||||
val lock: ReentrantLock = ReentrantLock()
|
val lock: ReentrantLock = ReentrantLock()
|
||||||
|
var canInteract: Option[InteractionType] = None
|
||||||
|
var websocketActor: Option[UserWebsocketActor] = None
|
||||||
|
|
||||||
override def updatePlayer(event: SimpleEvent): Unit = {
|
override def updatePlayer(event: SimpleEvent): Unit = {
|
||||||
event match {
|
event match {
|
||||||
@@ -22,6 +26,8 @@ class UserSession(user: User, val host: Boolean) extends PlayerSession {
|
|||||||
else canInteract = Some(InteractionType.Card)
|
else canInteract = Some(InteractionType.Card)
|
||||||
case _ =>
|
case _ =>
|
||||||
}
|
}
|
||||||
|
websocketActor.foreach(_.solveRequests())
|
||||||
|
websocketActor.foreach(_.transmitEventToClient(event))
|
||||||
}
|
}
|
||||||
|
|
||||||
override def id: UUID = user.id
|
override def id: UUID = user.id
|
||||||
@@ -32,4 +38,43 @@ class UserSession(user: User, val host: Boolean) extends PlayerSession {
|
|||||||
canInteract = None
|
canInteract = None
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def handleWebResponse(eventType: String, data: JsObject): Unit = {
|
||||||
|
eventType match {
|
||||||
|
case "ping" =>
|
||||||
|
// No action needed for Ping
|
||||||
|
()
|
||||||
|
case "StartGame" =>
|
||||||
|
gameLobby.startGame(user)
|
||||||
|
case "PlayCard" =>
|
||||||
|
val maybeCardIndex: Option[String] = (data \ "cardindex").asOpt[String]
|
||||||
|
maybeCardIndex match {
|
||||||
|
case Some(index) =>
|
||||||
|
val session = gameLobby.getUserSession(user.id)
|
||||||
|
gameLobby.playCard(session, index.toInt)
|
||||||
|
case None =>
|
||||||
|
println("Card Index not found or is not a number.")
|
||||||
|
}
|
||||||
|
case "PickTrumpsuit" =>
|
||||||
|
val maybeSuitIndex: Option[Int] = (data \ "suitIndex").asOpt[Int]
|
||||||
|
maybeSuitIndex match {
|
||||||
|
case Some(index) =>
|
||||||
|
val session = gameLobby.getUserSession(user.id)
|
||||||
|
gameLobby.selectTrump(session, index)
|
||||||
|
case None =>
|
||||||
|
println("Card Index not found or is not a number.")
|
||||||
|
}
|
||||||
|
case "KickPlayer" =>
|
||||||
|
val maybePlayerId: Option[String] = (data \ "playerId").asOpt[String]
|
||||||
|
maybePlayerId match {
|
||||||
|
case Some(id) =>
|
||||||
|
val playerUUID = UUID.fromString(id)
|
||||||
|
gameLobby.leaveGame(playerUUID, true)
|
||||||
|
case None =>
|
||||||
|
println("Player ID not found or is not a valid UUID.")
|
||||||
|
}
|
||||||
|
case "ReturnToLobby" =>
|
||||||
|
gameLobby.returnToLobby(this)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
133
knockoutwhistweb/app/model/sessions/UserWebsocketActor.scala
Normal file
133
knockoutwhistweb/app/model/sessions/UserWebsocketActor.scala
Normal file
@@ -0,0 +1,133 @@
|
|||||||
|
package model.sessions
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
import org.apache.pekko.actor.{Actor, ActorRef}
|
||||||
|
import play.api.libs.json.{JsObject, JsValue, Json}
|
||||||
|
import util.WebsocketEventMapper
|
||||||
|
|
||||||
|
import scala.collection.mutable
|
||||||
|
import scala.util.{Failure, Success, Try}
|
||||||
|
|
||||||
|
class UserWebsocketActor(
|
||||||
|
out: ActorRef,
|
||||||
|
session: UserSession
|
||||||
|
) extends Actor {
|
||||||
|
|
||||||
|
private val requests: mutable.Map[String, String] = mutable.Map()
|
||||||
|
|
||||||
|
{
|
||||||
|
session.lock.lock()
|
||||||
|
if (session.websocketActor.isDefined) {
|
||||||
|
val otherWebsocket = session.websocketActor.get
|
||||||
|
otherWebsocket.transmitTextToClient("Error: Multiple websocket connections detected. Closing your connection.")
|
||||||
|
context.stop(otherWebsocket.self)
|
||||||
|
transmitTextToClient("Previous websocket connection closed. You are now connected.")
|
||||||
|
}
|
||||||
|
session.websocketActor = Some(this)
|
||||||
|
session.lock.unlock()
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
override def receive: Receive = {
|
||||||
|
case msg: String =>
|
||||||
|
val jsonObject = Try {
|
||||||
|
Json.parse(msg)
|
||||||
|
}
|
||||||
|
Try {
|
||||||
|
jsonObject match {
|
||||||
|
case Success(value) =>
|
||||||
|
handle(value)
|
||||||
|
case Failure(exception) =>
|
||||||
|
transmitTextToClient(s"Error parsing JSON: ${exception.getMessage}")
|
||||||
|
}
|
||||||
|
}.failed.foreach(
|
||||||
|
ex => transmitTextToClient(s"Error handling message: ${ex.getMessage}")
|
||||||
|
)
|
||||||
|
case other =>
|
||||||
|
}
|
||||||
|
|
||||||
|
private def transmitTextToClient(text: String): Unit = {
|
||||||
|
out ! text
|
||||||
|
}
|
||||||
|
|
||||||
|
private def handle(json: JsValue): Unit = {
|
||||||
|
session.lock.lock()
|
||||||
|
val idOpt = (json \ "id").asOpt[String]
|
||||||
|
if (idOpt.isEmpty) {
|
||||||
|
transmitJsonToClient(Json.obj(
|
||||||
|
"status" -> "error",
|
||||||
|
"error" -> "Missing 'id' field"
|
||||||
|
))
|
||||||
|
session.lock.unlock()
|
||||||
|
return
|
||||||
|
}
|
||||||
|
val id = idOpt.get
|
||||||
|
val eventOpt = (json \ "event").asOpt[String]
|
||||||
|
if (eventOpt.isEmpty) {
|
||||||
|
transmitJsonToClient(Json.obj(
|
||||||
|
"id" -> id,
|
||||||
|
"event" -> null,
|
||||||
|
"status" -> "error",
|
||||||
|
"error" -> "Missing 'event' field"
|
||||||
|
))
|
||||||
|
session.lock.unlock()
|
||||||
|
return
|
||||||
|
}
|
||||||
|
val statusOpt = (json \ "status").asOpt[String]
|
||||||
|
if (statusOpt.isDefined) {
|
||||||
|
session.lock.unlock()
|
||||||
|
return
|
||||||
|
}
|
||||||
|
val event = eventOpt.get
|
||||||
|
val data = (json \ "data").asOpt[JsObject].getOrElse(Json.obj())
|
||||||
|
requests += (id -> event)
|
||||||
|
val result = Try {
|
||||||
|
session.handleWebResponse(event, data)
|
||||||
|
}
|
||||||
|
if (!requests.contains(id)) {
|
||||||
|
session.lock.unlock()
|
||||||
|
return
|
||||||
|
}
|
||||||
|
requests -= id
|
||||||
|
if (result.isSuccess) {
|
||||||
|
transmitJsonToClient(Json.obj(
|
||||||
|
"id" -> id,
|
||||||
|
"event" -> event,
|
||||||
|
"status" -> "success"
|
||||||
|
))
|
||||||
|
} else {
|
||||||
|
transmitJsonToClient(Json.obj(
|
||||||
|
"id" -> id,
|
||||||
|
"event" -> event,
|
||||||
|
"status" -> "error",
|
||||||
|
"error" -> result.failed.get.getMessage
|
||||||
|
))
|
||||||
|
}
|
||||||
|
session.lock.unlock()
|
||||||
|
}
|
||||||
|
|
||||||
|
def transmitJsonToClient(jsonObj: JsValue): Unit = {
|
||||||
|
transmitTextToClient(jsonObj.toString())
|
||||||
|
}
|
||||||
|
|
||||||
|
def transmitEventToClient(event: SimpleEvent): Unit = {
|
||||||
|
transmitJsonToClient(WebsocketEventMapper.toJson(event, session))
|
||||||
|
}
|
||||||
|
|
||||||
|
def solveRequests(): Unit = {
|
||||||
|
if (!session.lock.isHeldByCurrentThread)
|
||||||
|
return;
|
||||||
|
if (requests.isEmpty)
|
||||||
|
return;
|
||||||
|
val pendingRequests = requests.toMap
|
||||||
|
requests.clear()
|
||||||
|
pendingRequests.foreach { case (id, event) =>
|
||||||
|
transmitJsonToClient(Json.obj(
|
||||||
|
"id" -> id,
|
||||||
|
"event" -> event,
|
||||||
|
"status" -> "success"
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
package model.users
|
package model.users
|
||||||
|
|
||||||
|
|
||||||
import java.util.UUID
|
import java.util.UUID
|
||||||
|
|
||||||
case class User(
|
case class User(
|
||||||
@@ -16,5 +17,4 @@ case class User(
|
|||||||
private def withPasswordHash(newPasswordHash: String): User = {
|
private def withPasswordHash(newPasswordHash: String): User = {
|
||||||
this.copy(passwordHash = newPasswordHash)
|
this.copy(passwordHash = newPasswordHash)
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -12,10 +12,28 @@ import javax.inject.*
|
|||||||
@Singleton
|
@Singleton
|
||||||
class JwtKeyProvider @Inject()(config: Configuration) {
|
class JwtKeyProvider @Inject()(config: Configuration) {
|
||||||
|
|
||||||
private def cleanPem(pem: String): String =
|
val publicKey: RSAPublicKey = {
|
||||||
pem.replaceAll("-----BEGIN (.*)-----", "")
|
val pemOpt = config.getOptional[String]("auth.publicKeyPem")
|
||||||
.replaceAll("-----END (.*)-----", "")
|
val fileOpt = config.getOptional[String]("auth.publicKeyFile")
|
||||||
.replaceAll("\\s", "")
|
|
||||||
|
pemOpt.orElse(fileOpt.map { path =>
|
||||||
|
new String(Files.readAllBytes(Paths.get(path)))
|
||||||
|
}) match {
|
||||||
|
case Some(pem) => loadPublicKeyFromPem(pem)
|
||||||
|
case None => throw new RuntimeException("No RSA public key configured.")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
val privateKey: RSAPrivateKey = {
|
||||||
|
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
|
||||||
|
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
|
||||||
|
|
||||||
|
pemOpt.orElse(fileOpt.map { path =>
|
||||||
|
new String(Files.readAllBytes(Paths.get(path)))
|
||||||
|
}) match {
|
||||||
|
case Some(pem) => loadPrivateKeyFromPem(pem)
|
||||||
|
case None => throw new RuntimeException("No RSA private key configured.")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
|
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
|
||||||
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
||||||
@@ -29,28 +47,9 @@ class JwtKeyProvider @Inject()(config: Configuration) {
|
|||||||
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
|
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
|
||||||
}
|
}
|
||||||
|
|
||||||
val publicKey: RSAPublicKey = {
|
private def cleanPem(pem: String): String =
|
||||||
val pemOpt = config.getOptional[String]("auth.publicKeyPem")
|
pem.replaceAll("-----BEGIN (.*)-----", "")
|
||||||
val fileOpt = config.getOptional[String]("auth.publicKeyFile")
|
.replaceAll("-----END (.*)-----", "")
|
||||||
|
.replaceAll("\\s", "")
|
||||||
pemOpt.orElse(fileOpt.map { path =>
|
|
||||||
new String(Files.readAllBytes(Paths.get(path)))
|
|
||||||
}) match {
|
|
||||||
case Some(pem) => loadPublicKeyFromPem(pem)
|
|
||||||
case None => throw new RuntimeException("No RSA public key configured.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
val privateKey: RSAPrivateKey = {
|
|
||||||
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
|
|
||||||
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
|
|
||||||
|
|
||||||
pemOpt.orElse(fileOpt.map { path =>
|
|
||||||
new String(Files.readAllBytes(Paths.get(path)))
|
|
||||||
}) match {
|
|
||||||
case Some(pem) => loadPrivateKeyFromPem(pem)
|
|
||||||
case None => throw new RuntimeException("No RSA private key configured.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,8 @@
|
|||||||
package util
|
package util
|
||||||
|
|
||||||
|
import de.knockoutwhist.control.GameState
|
||||||
|
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, MainMenu, SelectTrump, TieBreak}
|
||||||
|
|
||||||
import scala.util.Random
|
import scala.util.Random
|
||||||
|
|
||||||
object GameUtil {
|
object GameUtil {
|
||||||
@@ -26,4 +29,15 @@ object GameUtil {
|
|||||||
code.toString()
|
code.toString()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
def stateToTitle(gameState: GameState): String = {
|
||||||
|
gameState match {
|
||||||
|
case Lobby => "Lobby"
|
||||||
|
case MainMenu => "Main Menu"
|
||||||
|
case InGame => "In Game"
|
||||||
|
case SelectTrump => "Select Trump"
|
||||||
|
case TieBreak => "Tie Break"
|
||||||
|
case FinishedMatch => "Finished Match"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +1,18 @@
|
|||||||
package util
|
package util
|
||||||
|
|
||||||
import de.knockoutwhist.cards.Card
|
|
||||||
import de.knockoutwhist.cards.CardValue.*
|
import de.knockoutwhist.cards.CardValue.*
|
||||||
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
||||||
|
import de.knockoutwhist.cards.{Card, Hand}
|
||||||
|
import play.api.libs.json.{JsArray, Json}
|
||||||
import play.twirl.api.Html
|
import play.twirl.api.Html
|
||||||
import scalafx.scene.image.Image
|
import scalafx.scene.image.Image
|
||||||
|
|
||||||
object WebUIUtils {
|
object WebUIUtils {
|
||||||
def cardtoImage(card: Card): Html = {
|
def cardtoImage(card: Card): Html = {
|
||||||
|
views.html.render.card.apply(f"images/cards/${cardtoString(card)}.png")(card.toString)
|
||||||
|
}
|
||||||
|
|
||||||
|
def cardtoString(card: Card) = {
|
||||||
val s = card.suit match {
|
val s = card.suit match {
|
||||||
case Spades => "S"
|
case Spades => "S"
|
||||||
case Hearts => "H"
|
case Hearts => "H"
|
||||||
@@ -29,6 +34,25 @@ object WebUIUtils {
|
|||||||
case Three => "3"
|
case Three => "3"
|
||||||
case Two => "2"
|
case Two => "2"
|
||||||
}
|
}
|
||||||
views.html.render.card.apply(f"images/cards/$cv$s.png")(card.toString)
|
f"$cv$s"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Map a Hand to a JsArray of cards
|
||||||
|
* Per card it has the string and the index in the hand
|
||||||
|
* @param hand
|
||||||
|
* @return
|
||||||
|
*/
|
||||||
|
def handToJson(hand: Hand): JsArray = {
|
||||||
|
val cards = hand.cards
|
||||||
|
JsArray(
|
||||||
|
cards.zipWithIndex.map { case (card, index) =>
|
||||||
|
Json.obj(
|
||||||
|
"idx" -> index,
|
||||||
|
"card" -> cardtoString(card)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
55
knockoutwhistweb/app/util/WebsocketEventMapper.scala
Normal file
55
knockoutwhistweb/app/util/WebsocketEventMapper.scala
Normal file
@@ -0,0 +1,55 @@
|
|||||||
|
package util
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsValue, Json}
|
||||||
|
import tools.jackson.databind.json.JsonMapper
|
||||||
|
import tools.jackson.module.scala.ScalaModule
|
||||||
|
import util.mapper.*
|
||||||
|
|
||||||
|
object WebsocketEventMapper {
|
||||||
|
|
||||||
|
private val scalaModule = ScalaModule.builder()
|
||||||
|
.addAllBuiltinModules()
|
||||||
|
.supportScala3Classes(true)
|
||||||
|
.build()
|
||||||
|
|
||||||
|
private val mapper = JsonMapper.builder().addModule(scalaModule).build()
|
||||||
|
|
||||||
|
private var customMappers: Map[String,SimpleEventMapper[SimpleEvent]] = Map()
|
||||||
|
|
||||||
|
private def registerCustomMapper[T <: SimpleEvent](mapper: SimpleEventMapper[T]): Unit = {
|
||||||
|
customMappers = customMappers + (mapper.id -> mapper.asInstanceOf[SimpleEventMapper[SimpleEvent]])
|
||||||
|
}
|
||||||
|
|
||||||
|
// Register all custom mappers here
|
||||||
|
registerCustomMapper(ReceivedHandEventMapper)
|
||||||
|
registerCustomMapper(GameStateEventMapper)
|
||||||
|
registerCustomMapper(CardPlayedEventMapper)
|
||||||
|
registerCustomMapper(NewRoundEventMapper)
|
||||||
|
registerCustomMapper(NewTrickEventMapper)
|
||||||
|
registerCustomMapper(TrickEndEventMapper)
|
||||||
|
registerCustomMapper(RequestCardEventMapper)
|
||||||
|
registerCustomMapper(LobbyUpdateEventMapper)
|
||||||
|
registerCustomMapper(LeftEventMapper)
|
||||||
|
registerCustomMapper(KickEventMapper)
|
||||||
|
registerCustomMapper(SessionClosedMapper)
|
||||||
|
registerCustomMapper(TurnEventMapper)
|
||||||
|
|
||||||
|
def toJson(obj: SimpleEvent, session: UserSession): JsValue = {
|
||||||
|
val data: Option[JsValue] = if (customMappers.contains(obj.id)) {
|
||||||
|
Some(customMappers(obj.id).toJson(obj, session))
|
||||||
|
}else {
|
||||||
|
None
|
||||||
|
}
|
||||||
|
if (data.isEmpty) {
|
||||||
|
return Json.obj()
|
||||||
|
}
|
||||||
|
Json.obj(
|
||||||
|
"id" -> ("request-" + java.util.UUID.randomUUID().toString),
|
||||||
|
"event" -> obj.id,
|
||||||
|
"data" -> data
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.global.CardPlayedEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||||
|
import util.WebUIUtils
|
||||||
|
|
||||||
|
object CardPlayedEventMapper extends SimpleEventMapper[CardPlayedEvent]{
|
||||||
|
|
||||||
|
override def id: String = "CardPlayedEvent"
|
||||||
|
|
||||||
|
override def toJson(event: CardPlayedEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"firstCard" -> (if (event.trick.firstCard.isDefined) WebUIUtils.cardtoString(event.trick.firstCard.get) else "BLANK"),
|
||||||
|
"playedCards" -> JsArray(event.trick.cards.map { case (card, player) =>
|
||||||
|
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
|
||||||
|
}.toList)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
19
knockoutwhistweb/app/util/mapper/GameStateEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/GameStateEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.IngameController
|
||||||
|
import de.knockoutwhist.events.global.GameStateChangeEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
import util.GameUtil
|
||||||
|
|
||||||
|
object GameStateEventMapper extends SimpleEventMapper[GameStateChangeEvent] {
|
||||||
|
|
||||||
|
override def id: String = "GameStateChangeEvent"
|
||||||
|
|
||||||
|
override def toJson(event: GameStateChangeEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"title" -> ("Knockout Whist - " + GameUtil.stateToTitle(event.newState)),
|
||||||
|
"content" -> IngameController.returnInnerHTML(session.gameLobby, event.newState, session.user).toString
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.routes
|
||||||
|
import events.KickEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object KickEventMapper extends SimpleEventMapper[KickEvent] {
|
||||||
|
|
||||||
|
override def id: String = "KickEvent"
|
||||||
|
|
||||||
|
override def toJson(event: KickEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"url" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.routes
|
||||||
|
import events.{KickEvent, LeftEvent}
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object LeftEventMapper extends SimpleEventMapper[LeftEvent] {
|
||||||
|
|
||||||
|
override def id: String = "LeftEvent"
|
||||||
|
|
||||||
|
override def toJson(event: LeftEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"url" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import events.LobbyUpdateEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||||
|
|
||||||
|
object LobbyUpdateEventMapper extends SimpleEventMapper[LobbyUpdateEvent] {
|
||||||
|
|
||||||
|
override def id: String = "LobbyUpdateEvent"
|
||||||
|
|
||||||
|
override def toJson(event: LobbyUpdateEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"host" -> session.host,
|
||||||
|
"maxPlayers" -> session.gameLobby.maxPlayers,
|
||||||
|
"players" -> JsArray(session.gameLobby.getPlayers.values.map(player => {
|
||||||
|
Json.obj(
|
||||||
|
"id" -> player.id,
|
||||||
|
"name" -> player.name,
|
||||||
|
"self" -> (player.id == session.user.id)
|
||||||
|
)
|
||||||
|
}).toList)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
18
knockoutwhistweb/app/util/mapper/NewRoundEventMapper.scala
Normal file
18
knockoutwhistweb/app/util/mapper/NewRoundEventMapper.scala
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.global.NewRoundEvent
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object NewRoundEventMapper extends SimpleEventMapper[NewRoundEvent]{
|
||||||
|
override def id: String = "NewRoundEvent"
|
||||||
|
|
||||||
|
override def toJson(event: NewRoundEvent, session: UserSession): JsObject = {
|
||||||
|
val gameLobby = session.gameLobby
|
||||||
|
Json.obj(
|
||||||
|
"trumpsuit" -> gameLobby.getLogic.getCurrentRound.get.trumpSuit.toString,
|
||||||
|
"players" -> gameLobby.getLogic.getCurrentMatch.get.playersIn.map(player => player.toString)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
14
knockoutwhistweb/app/util/mapper/NewTrickEventMapper.scala
Normal file
14
knockoutwhistweb/app/util/mapper/NewTrickEventMapper.scala
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.global.NewTrickEvent
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object NewTrickEventMapper extends SimpleEventMapper[NewTrickEvent]{
|
||||||
|
override def id: String = "NewTrickEvent"
|
||||||
|
|
||||||
|
override def toJson(event: NewTrickEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj()
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.player.ReceivedHandEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
import util.WebUIUtils
|
||||||
|
|
||||||
|
object ReceivedHandEventMapper extends SimpleEventMapper[ReceivedHandEvent] {
|
||||||
|
|
||||||
|
override def id: String = "ReceivedHandEvent"
|
||||||
|
override def toJson(event: ReceivedHandEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"dog" -> event.player.isInDogLife,
|
||||||
|
"hand" -> event.player.currentHand().map(hand => WebUIUtils.handToJson(hand))
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.player.RequestCardEvent
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object RequestCardEventMapper extends SimpleEventMapper[RequestCardEvent]{
|
||||||
|
override def id: String = "RequestCardEvent"
|
||||||
|
|
||||||
|
override def toJson(event: RequestCardEvent, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"player" -> event.player.name
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
20
knockoutwhistweb/app/util/mapper/RoundEndEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/RoundEndEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.routes
|
||||||
|
import de.knockoutwhist.events.global.RoundEndEvent
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object RoundEndEventMapper extends SimpleEventMapper[RoundEndEvent] {
|
||||||
|
|
||||||
|
override def id: String = "RoundEndEvent"
|
||||||
|
|
||||||
|
override def toJson(event: RoundEndEvent, session: UserSession): JsObject = {
|
||||||
|
|
||||||
|
Json.obj(
|
||||||
|
"player" -> event.winner.name,
|
||||||
|
"tricks" -> event.amountOfTricks
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import controllers.routes
|
||||||
|
import de.knockoutwhist.events.global.SessionClosed
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object SessionClosedMapper extends SimpleEventMapper[SessionClosed] {
|
||||||
|
|
||||||
|
override def id: String = "SessionClosed"
|
||||||
|
|
||||||
|
override def toJson(event: SessionClosed, session: UserSession): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"url" -> routes.MainMenuController.mainMenu().url,
|
||||||
|
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
13
knockoutwhistweb/app/util/mapper/SimpleEventMapper.scala
Normal file
13
knockoutwhistweb/app/util/mapper/SimpleEventMapper.scala
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.utils.events.SimpleEvent
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.JsObject
|
||||||
|
|
||||||
|
trait SimpleEventMapper[T <: SimpleEvent] {
|
||||||
|
|
||||||
|
def id: String
|
||||||
|
def toJson(event: T, session: UserSession): JsObject
|
||||||
|
|
||||||
|
}
|
||||||
20
knockoutwhistweb/app/util/mapper/TrickEndEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/TrickEndEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.global.TrickEndEvent
|
||||||
|
import de.knockoutwhist.rounds.Trick
|
||||||
|
import logic.game.GameLobby
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsObject, Json}
|
||||||
|
|
||||||
|
object TrickEndEventMapper extends SimpleEventMapper[TrickEndEvent]{
|
||||||
|
override def id: String = "TrickEndEvent"
|
||||||
|
|
||||||
|
override def toJson(event: TrickEndEvent, session: UserSession): JsObject = {
|
||||||
|
val gameLobby = session.gameLobby
|
||||||
|
Json.obj(
|
||||||
|
"playerwon" -> event.winner.name,
|
||||||
|
"playersin" -> gameLobby.getLogic.getCurrentMatch.get.playersIn.map(player => player.name),
|
||||||
|
"tricklist" -> gameLobby.getLogic.getCurrentRound.get.tricklist.map(trick => trick.winner.map(player => player.name).getOrElse("Trick in Progress"))
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
35
knockoutwhistweb/app/util/mapper/TurnEventMapper.scala
Normal file
35
knockoutwhistweb/app/util/mapper/TurnEventMapper.scala
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
package util.mapper
|
||||||
|
|
||||||
|
import de.knockoutwhist.events.global.TurnEvent
|
||||||
|
import de.knockoutwhist.player.AbstractPlayer
|
||||||
|
import model.sessions.UserSession
|
||||||
|
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||||
|
|
||||||
|
object TurnEventMapper extends SimpleEventMapper[TurnEvent] {
|
||||||
|
|
||||||
|
override def id: String = "TurnEvent"
|
||||||
|
|
||||||
|
override def toJson(event: TurnEvent, session: UserSession): JsObject = {
|
||||||
|
val nextPlayers = if (session.gameLobby.logic.getPlayerQueue.isEmpty) {
|
||||||
|
Json.arr()
|
||||||
|
} else {
|
||||||
|
val queue = session.gameLobby.logic.getPlayerQueue.get
|
||||||
|
JsArray(
|
||||||
|
queue.duplicate().map(player => mapPlayer(player)).toList
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
Json.obj(
|
||||||
|
"currentPlayer" -> mapPlayer(event.player),
|
||||||
|
"nextPlayers" -> nextPlayers
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
private def mapPlayer(player: AbstractPlayer): JsObject = {
|
||||||
|
Json.obj(
|
||||||
|
"name" -> player.name,
|
||||||
|
"dog" -> player.isInDogLife
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
108
knockoutwhistweb/app/views/ingame/finishedMatch.scala.html
Normal file
108
knockoutwhistweb/app/views/ingame/finishedMatch.scala.html
Normal file
@@ -0,0 +1,108 @@
|
|||||||
|
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
|
<div class="lobby-background vh-100 d-flex align-items-start justify-content-center pt-5">
|
||||||
|
<div class="container py-5">
|
||||||
|
<div class="row justify-content-center">
|
||||||
|
<div class="col-lg-8 col-xl-6">
|
||||||
|
<div class="card shadow-lg mb-5 text-center bg-white border-0 rounded-4">
|
||||||
|
<div class="card-body p-4 p-md-5">
|
||||||
|
<h1 class="card-title display-5 fw-bold text-success mb-3">Match Over!</h1>
|
||||||
|
<p class="fs-4 text-muted">Congratulations to the winner:</p>
|
||||||
|
<h2 class="display-3 fw-bolder mb-4 text-primary">
|
||||||
|
@gamelobby.getLogic.getWinner.get.name
|
||||||
|
</h2>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="card shadow mb-5 border-0 rounded-4 overflow-hidden">
|
||||||
|
<div class="card-header bg-dark text-white text-center fs-5 fw-semibold">
|
||||||
|
Final Standings
|
||||||
|
</div>
|
||||||
|
<div class="d-flex justify-content-between align-items-center p-2 text-uppercase fw-bold border-bottom bg-light">
|
||||||
|
<div class="d-flex align-items-center">
|
||||||
|
Player
|
||||||
|
</div>
|
||||||
|
<div class="d-flex flex-row gap-3">
|
||||||
|
<span class="fs-6 text-dark text-center" style="width: 5rem;">Rounds won</span>
|
||||||
|
<span class="fs-6 text-dark text-center" style="width: 5rem;">Tricks won</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
@gamelobby.getFinalRanking.zipWithIndex.map { case ((playerName, (wonRounds, tricksWon)), index) =>
|
||||||
|
@defining(index + 1) { rank =>
|
||||||
|
<div class="d-flex justify-content-between align-items-center p-3 border-bottom @if(rank == 1){bg-success-subtle fw-bold}">
|
||||||
|
<div class="d-flex align-items-center">
|
||||||
|
<span class="badge @if(rank == 1){bg-warning text-dark fs-6} else {bg-secondary} rounded-pill me-3">#@rank</span>
|
||||||
|
@playerName
|
||||||
|
</div>
|
||||||
|
<div class="d-flex flex-row gap-3">
|
||||||
|
<span class="fs-6 text-muted text-center" style="width: 5rem;">@wonRounds</span>
|
||||||
|
<span class="fs-6 text-muted text-center" style="width: 5rem;">@tricksWon</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
@if(gamelobby.getFinalRanking.isEmpty) {
|
||||||
|
<div class="p-3 text-center text-muted">No final scores available.</div>
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
|
||||||
|
@if(user.isDefined && gamelobby.getUserSession(user.get.id).host) {
|
||||||
|
<div class="col-12 text-center mt-4">
|
||||||
|
<div class="btn btn-success btn-lg shadow" onclick="handleReturnToLobby()">
|
||||||
|
Return to Lobby
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
} else {
|
||||||
|
<div class="col-12 text-center mt-4">
|
||||||
|
<div class="text-primary">
|
||||||
|
<div class="spinner-grow text-primary mt-1" role="status">
|
||||||
|
<span class="visually-hidden">Loading...</span>
|
||||||
|
</div>
|
||||||
|
<p class="mt-3 fs-6 fw-semibold">
|
||||||
|
Waiting for the Host to continue...
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<script>
|
||||||
|
function fireConfetti() {
|
||||||
|
let duration = 3 * 1000;
|
||||||
|
let animationEnd = Date.now() + duration;
|
||||||
|
let defaults = { startVelocity: 30, spread: 360, ticks: 60, zIndex: 0 };
|
||||||
|
|
||||||
|
function randomInRange(min, max) {
|
||||||
|
return Math.random() * (max - min) + min;
|
||||||
|
}
|
||||||
|
|
||||||
|
let interval = setInterval(function() {
|
||||||
|
let timeLeft = animationEnd - Date.now();
|
||||||
|
|
||||||
|
if (timeLeft <= 0) {
|
||||||
|
return clearInterval(interval);
|
||||||
|
}
|
||||||
|
|
||||||
|
let particleCount = 50 * (timeLeft / duration);
|
||||||
|
|
||||||
|
// Left burst
|
||||||
|
confetti(Object.assign({}, defaults, {
|
||||||
|
particleCount,
|
||||||
|
origin: { x: randomInRange(0.1, 0.3), y: Math.random() - 0.2 }
|
||||||
|
}));
|
||||||
|
|
||||||
|
// Right burst
|
||||||
|
confetti(Object.assign({}, defaults, {
|
||||||
|
particleCount,
|
||||||
|
origin: { x: randomInRange(0.7, 0.9), y: Math.random() - 0.2 }
|
||||||
|
}));
|
||||||
|
}, 250);
|
||||||
|
}
|
||||||
|
connectWebSocket();
|
||||||
|
fireConfetti();
|
||||||
|
</script>
|
||||||
@@ -1,70 +1,42 @@
|
|||||||
@import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil
|
@import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil
|
||||||
|
@import de.knockoutwhist.utils.Implicits.*
|
||||||
|
|
||||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
@main("Ingame") {
|
<div class="lobby-background vh-100">
|
||||||
<div class="py-5 ms-4 me-4">
|
<main class="game-field-background vh-100 ingame-side-shadow">
|
||||||
|
<div class="py-5 container-xxl">
|
||||||
|
|
||||||
<div class="row ms-4 me-4">
|
<div class="row ms-4 me-4">
|
||||||
<div class="col-4 mt-5 text-start">
|
<div class="col-4 mt-5 text-start" id="turn-component"></div>
|
||||||
<h4 class="fw-semibold mb-1">Current Player</h4>
|
|
||||||
<p class="fs-5 text-primary">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
|
||||||
@if(!TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
|
||||||
<h4 class="fw-semibold mb-1">Next Player</h4>
|
|
||||||
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
|
|
||||||
<p class="fs-5 text-primary">@nextplayer</p>
|
|
||||||
}
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="d-flex col-md-4 text-center justify-content-center g-3 mb-5">
|
<div class="col-4 text-center">
|
||||||
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
|
||||||
<div class="col-auto">
|
|
||||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
|
||||||
<div class="p-2">
|
|
||||||
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
|
||||||
</div>
|
|
||||||
<div class="card-body p-2 bg-transparent">
|
|
||||||
<small class="fw-semibold text-secondary">@player</small>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="col-md-4 text-end">
|
|
||||||
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
|
||||||
<p class="fs-5 text-primary">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
|
||||||
|
|
||||||
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
|
||||||
<div class="d-inline-block border rounded shadow-sm p-1 bg-light">
|
|
||||||
@if(gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
|
||||||
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get) width="80px"/>
|
|
||||||
} else {
|
|
||||||
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
|
|
||||||
<div class="row">
|
|
||||||
|
<div id="score-table"></div>
|
||||||
|
|
||||||
|
|
||||||
|
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container"></div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);">
|
|
||||||
<div class="row justify-content-center" id="card-slide">
|
<div class="col-4 mt-5 text-end" id="game-info-component"></div>
|
||||||
@for(i <- player.currentHand().get.cards.indices) {
|
|
||||||
<div class="col-auto handcard" style="border-radius: 6px">
|
|
||||||
<form action="@(routes.IngameController.playCard(gamelobby.id))" method="post" class="m-0 p-0" style="border-radius: 6px">
|
|
||||||
<input type="hidden" name="cardId" value="@i" />
|
|
||||||
<button type="submit" class="btn btn-outline-light p-0 border-0 shadow-none" style="border-radius: 6px">
|
|
||||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
|
||||||
</button>
|
|
||||||
</form>
|
|
||||||
</div>
|
</div>
|
||||||
}
|
|
||||||
|
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);
|
||||||
|
margin-left: 0;
|
||||||
|
margin-right: 0;">
|
||||||
|
<div id="player-hand-container"></div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
</main>
|
||||||
</div>
|
</div>
|
||||||
}
|
<script>
|
||||||
|
connectWebSocket()
|
||||||
|
canPlayCard = @gamelobby.logic.getCurrentPlayer.contains(player);
|
||||||
|
globalThis.initGameVueComponents()
|
||||||
|
</script>
|
||||||
|
|||||||
@@ -1,27 +1,68 @@
|
|||||||
@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.GameLogic)
|
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
@main("Selecting Trumpsuit...") {
|
|
||||||
<div id="selecttrumpsuit" class="game-field game-field-background">
|
<div id="selecttrumpsuit" class="game-field game-field-background">
|
||||||
@if(player.equals(logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
<div class="ingame-stage blur-sides">
|
||||||
<h1>Knockout Whist</h1>
|
<div class="container py-4">
|
||||||
<p>You (@player.toString) have won the last round! Select a trumpsuit for the next round!</p>
|
<div class="row justify-content-center">
|
||||||
<p>Available trumpsuits are displayed below:</p>
|
<div class="col-12">
|
||||||
<div id="playercards">
|
<div class="card shadow-sm">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
<div class="card-header text-center">
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
<h3 class="mb-0">Select Trump Suit</h3>
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
</div>
|
||||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
<div class="card-body">
|
||||||
|
@if(gamelobby.logic.getCurrentMatch.isDefined) {
|
||||||
|
@if(player.equals(gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
||||||
|
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||||
|
You (@player.toString) won the last round. Choose the trump suit for the next round.
|
||||||
</div>
|
</div>
|
||||||
<p>Your cards</p>
|
|
||||||
|
|
||||||
<div id="playercards">
|
<div class="row justify-content-center col-auto mb-5">
|
||||||
@for(card <- player.currentHand().get.cards) {
|
<div class="col-auto handcard">
|
||||||
@util.WebUIUtils.cardtoImage(card)
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||||
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
||||||
|
width="120px" style="border-radius: 6px"/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="col-auto handcard">
|
||||||
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||||
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
||||||
|
width="120px" style="border-radius: 6px"/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="col-auto handcard">
|
||||||
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||||
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
||||||
|
width="120px" style="border-radius: 6px"/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="col-auto handcard">
|
||||||
|
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||||
|
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
||||||
|
width="120px" style="border-radius: 6px"/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
||||||
|
@for(i <- player.currentHand().get.cards.indices) {
|
||||||
|
<div class="col-auto" style="border-radius: 6px">
|
||||||
|
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||||
|
</div>
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
} else {
|
} else {
|
||||||
<h1>Knockout Whist</h1>
|
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||||
<p>@player.toString is choosing a trumpsuit. Starting new round when @player.toString picked a trumpsuit...</p>
|
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name
|
||||||
}
|
is choosing a trumpsuit. The new round will start once a suit is picked.
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<script>
|
||||||
|
connectWebSocket()
|
||||||
|
</script>
|
||||||
@@ -1,27 +1,114 @@
|
|||||||
@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.GameLogic)
|
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||||
|
|
||||||
@main("Tie") {
|
|
||||||
<div id="tie" class="game-field game-field-background">
|
<div id="tie" class="game-field game-field-background">
|
||||||
<h1>Knockout Whist</h1>
|
<div class="ingame-stage blur-sides">
|
||||||
<p>The last Round was tied between
|
<div class="container py-4">
|
||||||
@for(players <- logic.playerTieLogic.getTiedPlayers) {
|
<div class="row justify-content-center">
|
||||||
@players
|
<div class="col-12 col-md-10 col-lg-8">
|
||||||
|
<div class="card shadow-sm">
|
||||||
|
<div class="card-header text-center">
|
||||||
|
<h3 class="mb-0">Tie Break</h3>
|
||||||
|
</div>
|
||||||
|
<div class="card-body">
|
||||||
|
<div class="mb-3">
|
||||||
|
<p class="card-text">
|
||||||
|
The last round was tied between:
|
||||||
|
<span class="ms-1">
|
||||||
|
@for(players <- gamelobby.logic.playerTieLogic.getTiedPlayers) {
|
||||||
|
<span class="badge text-bg-secondary me-1">@players</span>
|
||||||
}
|
}
|
||||||
|
</span>
|
||||||
</p>
|
</p>
|
||||||
@if(player.equals(logic.playerTieLogic.currentTiePlayer())) {
|
</div>
|
||||||
<p>Pick a card between 1 and @logic.playerTieLogic.highestAllowedNumber()! The resulting card will be your card for the cut.</p>
|
|
||||||
} else {
|
@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
|
||||||
<p>@logic.playerTieLogic.currentTiePlayer() is currently picking his number for the cut.</p>
|
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
|
||||||
<p>Currently picked Cards:</p>
|
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||||
<div id="cardsplayed">
|
Pick a number between 1 and @{
|
||||||
@for((player, card) <- logic.playerTieLogic.getSelectedCard) {
|
maxNum + 1
|
||||||
<div id="playedcardplayer">
|
}.
|
||||||
<p>@player</p>
|
The resulting card will be your card for the cut.
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="row g-2 align-items-center">
|
||||||
|
<div class="col-auto">
|
||||||
|
<label for="tieNumber" class="col-form-label">Your number</label>
|
||||||
|
</div>
|
||||||
|
<div class="col-auto">
|
||||||
|
<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{
|
||||||
|
maxNum + 1
|
||||||
|
}" placeholder="1" required>
|
||||||
|
</div>
|
||||||
|
<div class="col-auto">
|
||||||
|
<button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">
|
||||||
|
Confirm</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
||||||
|
|
||||||
|
<div id="cardsplayed" class="row g-3 justify-content-center">
|
||||||
|
@if(gamelobby.logic.playerTieLogic.getSelectedCard.nonEmpty) {
|
||||||
|
@for((player, card) <- gamelobby.logic.playerTieLogic.getSelectedCard) {
|
||||||
|
<div class="col-6">
|
||||||
|
<div class="card shadow-sm border-0 h-100 text-center">
|
||||||
|
<div class="card-body d-flex flex-column justify-content-between">
|
||||||
|
<p class="card-text fw-semibold mb-2 text-primary">@player</p>
|
||||||
|
<div class="card-img-top">
|
||||||
@util.WebUIUtils.cardtoImage(card)
|
@util.WebUIUtils.cardtoImage(card)
|
||||||
</div>
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
<div class="col-12">
|
||||||
|
<div class="alert alert-info text-center" role="alert">
|
||||||
|
<i class="bi bi-info-circle me-2"></i>
|
||||||
|
No cards have been selected yet.
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||||
|
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong>
|
||||||
|
is currently picking a number for the cut.
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
||||||
|
|
||||||
|
<div id="cardsplayed" class="row g-3 justify-content-center">
|
||||||
|
@if(gamelobby.logic.playerTieLogic.getSelectedCard.nonEmpty) {
|
||||||
|
@for((player, card) <- gamelobby.logic.playerTieLogic.getSelectedCard) {
|
||||||
|
<div class="col-6 col-sm-4 col-md-3 col-lg-2">
|
||||||
|
<div class="card shadow-sm border-0 h-100 text-center">
|
||||||
|
<div class="card-body d-flex flex-column justify-content-between">
|
||||||
|
<p class="card-text fw-semibold mb-2 text-primary">@player</p>
|
||||||
|
<div class="card-img-top">
|
||||||
|
@util.WebUIUtils.cardtoImage(card)
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
<div class="col-12">
|
||||||
|
<div class="alert alert-info text-center" role="alert">
|
||||||
|
<i class="bi bi-info-circle me-2"></i>
|
||||||
|
No cards have been selected yet.
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
}
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<script>
|
||||||
|
connectWebSocket()
|
||||||
|
</script>
|
||||||
@@ -1,82 +1,38 @@
|
|||||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
||||||
|
@import play.api.libs.json._
|
||||||
|
<div id="lobby-app-mount"></div>
|
||||||
|
|
||||||
@main("Lobby") {
|
<script>
|
||||||
<div class="container">
|
// Initialisierung des momentanen Lobby Standes, welcher direkt gerendert werden muss.
|
||||||
<div class="row">
|
|
||||||
<div class="col">
|
|
||||||
<div class="p-3 fs-1 d-flex align-items-center">
|
|
||||||
<div class="text-center" style="flex-grow: 1;">
|
|
||||||
Lobby-Name: @gamelobby.name
|
|
||||||
</div>
|
|
||||||
<form action="@(routes.IngameController.leaveGame(gamelobby.id))">
|
|
||||||
<button type="submit" class="btn btn-danger ms-auto">Exit</button>
|
|
||||||
</form>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row">
|
|
||||||
<div class="col">
|
|
||||||
<div class="p-3 text-center fs-4">Playeramount: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row justify-content-center">
|
|
||||||
|
|
||||||
@if((gamelobby.getUserSession(user.get.id).host)) {
|
const initialLobbyName = '@gamelobby.name';
|
||||||
@for(playersession <- gamelobby.getPlayers.values) {
|
const initialLobbyId = '@gamelobby.id';
|
||||||
<div class="col-auto">
|
|
||||||
<div class="card" style="width: 18rem;">
|
const initialIsHost = @{user.map(u => gamelobby.getUserSession(u.id)).exists(_.host)};
|
||||||
<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
const initialMaxPlayers = @{gamelobby.maxPlayers};
|
||||||
<div class="card-body">
|
|
||||||
@if(playersession.id == user.get.id) {
|
const initialPlayers = JSON.parse('@Html({
|
||||||
<h5 class="card-title">@playersession.name (You)</h5>
|
val currentUserId = user.map(_.id).getOrElse(java.util.UUID.randomUUID())
|
||||||
@* <p class="card-text">Your text could be here!</p>*@
|
|
||||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
val playerListForVue = gamelobby.getUsers.toSeq.map { u =>
|
||||||
} else {
|
val isSelf = u.id == currentUserId
|
||||||
<h5 class="card-title">@playersession.name</h5>
|
val playerDogStatus = false
|
||||||
@* <p class="card-text">Your text could be here!</p>*@
|
|
||||||
<form action="@(routes.IngameController.kickPlayer(gamelobby.id, playersession.id))" method="post">
|
Json.obj(
|
||||||
<button type="submit" class="btn btn-danger">Remove</button>
|
"id" -> u.id.toString,
|
||||||
</form>
|
"name" -> u.name,
|
||||||
}
|
"self" -> isSelf,
|
||||||
</div>
|
"dog" -> playerDogStatus
|
||||||
</div>
|
)
|
||||||
</div>
|
|
||||||
}
|
|
||||||
<div class="row">
|
|
||||||
<div class="col text-center mt-3">
|
|
||||||
<a href="@(routes.IngameController.startGame(gamelobby.id))" class="btn btn-success">Start Game</a>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
} else {
|
|
||||||
@for(playersession <- gamelobby.getPlayers.values) {
|
|
||||||
<div class="col-auto">
|
|
||||||
<div class="card" style="width: 18rem;">
|
|
||||||
<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
|
||||||
<div class="card-body">
|
|
||||||
@if(playersession.id == user.get.id) {
|
|
||||||
<h5 class="card-title">@playersession.name (You)</h5>
|
|
||||||
} else {
|
|
||||||
<h5 class="card-title">@playersession.name</h5>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
<div class="row">
|
|
||||||
<div class="col mt-3">
|
|
||||||
<p class="text-center fs-4">Waiting for the host to start the game...</p>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row">
|
|
||||||
<div class="col mt-1">
|
|
||||||
<div class="text-center">
|
|
||||||
<div class="spinner-border" role="status">
|
|
||||||
<span class="visually-hidden">Loading...</span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
}
|
}
|
||||||
|
Json.stringify(Json.toJson(playerListForVue))
|
||||||
|
})');
|
||||||
|
connectWebSocket();
|
||||||
|
globalThis.initLobbyVueComponents(
|
||||||
|
initialLobbyName,
|
||||||
|
initialLobbyId,
|
||||||
|
initialIsHost,
|
||||||
|
initialMaxPlayers,
|
||||||
|
initialPlayers
|
||||||
|
);
|
||||||
|
</script>
|
||||||
@@ -1,13 +1,9 @@
|
|||||||
@()
|
@()
|
||||||
|
|
||||||
@main("Login") {
|
|
||||||
|
|
||||||
<div class="login-box">
|
<div class="login-box">
|
||||||
<div class="card login-card p-4">
|
<div class="card login-card p-4">
|
||||||
<div class="card-body">
|
<div class="card-body">
|
||||||
<h3 class="text-center mb-4 text-body">Login</h3>
|
<h3 class="text-center mb-4 text-body">Login</h3>
|
||||||
|
<form onsubmit="login(); return false;">
|
||||||
<form action="@routes.UserController.login_Post()" method="post">
|
|
||||||
<div class="mb-3">
|
<div class="mb-3">
|
||||||
<label for="username" class="form-label text-body">Username</label>
|
<label for="username" class="form-label text-body">Username</label>
|
||||||
<input type="text" class="form-control text-body" id="username" name="username" placeholder="Enter Username" required>
|
<input type="text" class="form-control text-body" id="username" name="username" placeholder="Enter Username" required>
|
||||||
@@ -39,9 +35,9 @@
|
|||||||
particlesJS.load('particles-js', 'assets/conf/particlesjs-config.json', function() {
|
particlesJS.load('particles-js', 'assets/conf/particlesjs-config.json', function() {
|
||||||
console.log('callback - particles.js config loaded');
|
console.log('callback - particles.js config loaded');
|
||||||
});
|
});
|
||||||
|
disconnectWebSocket();
|
||||||
</script>
|
</script>
|
||||||
<div id="particles-js" style="background-color: rgb(11, 8, 8);
|
<div id="particles-js" style="background-color: rgb(11, 8, 8);
|
||||||
background-size: cover;
|
background-size: cover;
|
||||||
background-repeat: no-repeat;
|
background-repeat: no-repeat;
|
||||||
background-position: 50% 50%;"></div>
|
background-position: 50% 50%;"></div>
|
||||||
}
|
|
||||||
@@ -17,18 +17,20 @@
|
|||||||
<link rel="shortcut icon" type="image/png" href="@routes.Assets.versioned("images/favicon.png")">
|
<link rel="shortcut icon" type="image/png" href="@routes.Assets.versioned("images/favicon.png")">
|
||||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
||||||
</head>
|
</head>
|
||||||
|
<script src="https://cdn.jsdelivr.net/npm/canvas-confetti@@1.6.0/dist/confetti.browser.min.js"></script>
|
||||||
|
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||||
|
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
||||||
|
<script src="https://unpkg.com/vue/dist/vue.global.prod.js"></script>
|
||||||
|
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
||||||
|
<script src="@routes.Assets.versioned("javascripts/websocket.js")" type="text/javascript"></script>
|
||||||
|
<script src="@routes.Assets.versioned("javascripts/events.js")" type="text/javascript"></script>
|
||||||
|
<script src="@routes.Assets.versioned("javascripts/interact.js")" type="text/javascript"></script>
|
||||||
|
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||||
|
|
||||||
<body class="d-flex flex-column min-vh-100 game-field-background">
|
<body class="d-flex flex-column min-vh-100" id="main-body">
|
||||||
<main>
|
<div id="alerts-container"></div>
|
||||||
@* And here's where we render the `Html` object containing
|
@* And here's where we render the `Html` object containing
|
||||||
* the page content. *@
|
* the page content. *@
|
||||||
@content
|
@content
|
||||||
</main>
|
|
||||||
|
|
||||||
<footer class="footer">
|
|
||||||
</footer>
|
|
||||||
|
|
||||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
|
||||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
|
|||||||
@@ -1,9 +1,8 @@
|
|||||||
@(user: Option[model.users.User])
|
@(user: Option[model.users.User])
|
||||||
|
|
||||||
@main("Create Game") {
|
|
||||||
@navbar(user)
|
@navbar(user)
|
||||||
<form action="@routes.MainMenuController.createGame()" method="post" class="game-field-background">
|
<main class="lobby-background flex-grow-1">
|
||||||
<div class="w-50 mx-auto">
|
<div class="w-25 mx-auto">
|
||||||
<div class="mt-3">
|
<div class="mt-3">
|
||||||
<label for="lobbyname" class="form-label">Lobby-Name</label>
|
<label for="lobbyname" class="form-label">Lobby-Name</label>
|
||||||
<input type="text" class="form-control" id="lobbyname" name="lobbyname" placeholder="Lobby 1" required>
|
<input type="text" class="form-control" id="lobbyname" name="lobbyname" placeholder="Lobby 1" required>
|
||||||
@@ -25,8 +24,10 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="mt-3 text-center">
|
<div class="mt-3 text-center">
|
||||||
<button type="submit" class="btn btn-success">Create Game</button>
|
<div class="btn btn-success" onclick="createGameJS()">Create Game</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</form>
|
</main>
|
||||||
}
|
<script>
|
||||||
|
disconnectWebSocket();
|
||||||
|
</script>
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
@(user: Option[model.users.User])
|
@(user: Option[model.users.User])
|
||||||
<nav class="navbar navbar-expand-lg bg-body-tertiary">
|
<nav class="navbar navbar-expand-lg bg-body-tertiary navbar-drop-shadow">
|
||||||
<div class="container d-flex justify-content-left">
|
<div class="container d-flex justify-content-start">
|
||||||
<button class="navbar-toggler" type="button" data-bs-toggle="collapse" data-bs-target="#navBar" aria-controls="navBar" aria-expanded="false" aria-label="Toggle navigation">
|
<button class="navbar-toggler" type="button" data-bs-toggle="collapse" data-bs-target="#navBar" aria-controls="navBar" aria-expanded="false" aria-label="Toggle navigation">
|
||||||
<span class="navbar-toggler-icon"></span>
|
<span class="navbar-toggler-icon"></span>
|
||||||
</button>
|
</button>
|
||||||
@@ -13,18 +13,20 @@
|
|||||||
<ul class="navbar-nav mb-2 mb-lg-0">
|
<ul class="navbar-nav mb-2 mb-lg-0">
|
||||||
@if(user.isDefined) {
|
@if(user.isDefined) {
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link active" aria-current="page" href="@routes.MainMenuController.mainMenu()">Create Game</a>
|
<a class="nav-link active" aria-current="page" onclick="navSpa('0', 'Knockout Whist - Create Game'); return false;" href="@routes.MainMenuController.mainMenu()">
|
||||||
|
Create Game</a>
|
||||||
</li>
|
</li>
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link disabled" aria-disabled="true">Lobbies</a>
|
<a class="nav-link disabled" aria-disabled="true">Lobbies</a>
|
||||||
</li>
|
</li>
|
||||||
}
|
}
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link active" href="@routes.MainMenuController.rules()">Rules</a>
|
<a class="nav-link active" onclick="navSpa('1', 'Knockout Whist - Rules'); return false;" href="@routes.MainMenuController.rules()">
|
||||||
|
Rules</a>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
<form class="navbar-nav me-auto mb-2 mb-lg-0" method="post" action="@routes.MainMenuController.joinGame()">
|
<form class="navbar-nav me-auto mb-2 mb-lg-0" onsubmit="joinGame(); return false;">
|
||||||
<input class="form-control me-2" type="text" placeholder="Enter GameCode" name="gameId" aria-label="Join Game"/>
|
<input class="form-control me-2" type="text" placeholder="Enter GameCode" id="gameId" aria-label="Join Game"/>
|
||||||
<button class="btn btn-outline-success" type="submit">Join</button>
|
<button class="btn btn-outline-success" type="submit">Join</button>
|
||||||
</form>
|
</form>
|
||||||
</div>
|
</div>
|
||||||
@@ -38,8 +40,10 @@
|
|||||||
<span class="ms-2">@user.get.name</span>
|
<span class="ms-2">@user.get.name</span>
|
||||||
</a>
|
</a>
|
||||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown">
|
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown">
|
||||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Stats</a></li>
|
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
|
||||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">Settings</a></li>
|
Stats</a></li>
|
||||||
|
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
|
||||||
|
Settings</a></li>
|
||||||
<li><hr class="dropdown-divider"></li>
|
<li><hr class="dropdown-divider"></li>
|
||||||
<li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li>
|
<li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|||||||
@@ -1,76 +1,180 @@
|
|||||||
@(user: Option[model.users.User])
|
@(user: Option[model.users.User])
|
||||||
|
|
||||||
@main("Rules") {
|
|
||||||
@navbar(user)
|
@navbar(user)
|
||||||
<div id="rules">
|
|
||||||
<div class="container my-4">
|
<main class="lobby-background flex-grow-1">
|
||||||
<div class="card shadow-sm rounded-3">
|
<div class="container my-4" style="max-width: 980px;">
|
||||||
<div class="card-header text-white text-center">
|
<div class="card rules-card shadow-sm rounded-3 overflow-hidden">
|
||||||
<h4 class="mb-0 text-body">Game Rules Overview</h4>
|
<div class="card-header text-center py-3 border-0">
|
||||||
|
<h3 class="mb-0 rules-title">Game Rules Overview</h3>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="card-body p-0">
|
<div class="card-body p-0">
|
||||||
<div class="table-responsive">
|
<style>
|
||||||
<table class="table table-striped table-hover mb-0 align-middle">
|
|
||||||
<thead class="table-dark">
|
</style>
|
||||||
<tr>
|
|
||||||
<th scope="col">Section</th>
|
<div class="accordion rules-accordion" id="rulesAccordion">
|
||||||
<th scope="col">Details</th>
|
<div class="accordion-item">
|
||||||
</tr>
|
<h2 class="accordion-header" id="headingPlayers">
|
||||||
</thead>
|
<button class="accordion-button" type="button" data-bs-toggle="collapse" data-bs-target="#collapsePlayers" aria-expanded="true" aria-controls="collapsePlayers">
|
||||||
<tbody>
|
Players
|
||||||
<tr>
|
</button>
|
||||||
<td>Players</td>
|
</h2>
|
||||||
<td>Two to seven players. The aim is to be the last player left in the game.</td>
|
<div id="collapsePlayers" class="accordion-collapse collapse show" aria-labelledby="headingPlayers" data-bs-parent="#rulesAccordion">
|
||||||
</tr>
|
<div class="accordion-body">
|
||||||
<tr>
|
Two to seven players. The aim is to be the last player left in the game.
|
||||||
<td>Aim</td>
|
</div>
|
||||||
<td>To be the last player left at the end of the game, with the object in each hand being to win a majority of tricks.</td>
|
</div>
|
||||||
</tr>
|
</div>
|
||||||
<tr>
|
|
||||||
<td>Equipment</td>
|
<div class="accordion-item">
|
||||||
<td>A standard 52-card pack is used.</td>
|
<h2 class="accordion-header" id="headingAim">
|
||||||
</tr>
|
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseAim" aria-expanded="false" aria-controls="collapseAim">
|
||||||
<tr>
|
Aim
|
||||||
<td>Card Ranks</td>
|
</button>
|
||||||
<td>In each suit, cards rank from highest to lowest: A K Q J 10 9 8 7 6 5 4 3 2.</td>
|
</h2>
|
||||||
</tr>
|
<div id="collapseAim" class="accordion-collapse collapse" aria-labelledby="headingAim" data-bs-parent="#rulesAccordion">
|
||||||
<tr>
|
<div class="accordion-body">
|
||||||
<td>Deal (First Hand)</td>
|
To be the last player left at the end of the game, with the object in each hand being to win a majority of tricks.
|
||||||
<td>The dealer deals seven cards to each player. One card is turned up to determine the trump suit for the round.</td>
|
</div>
|
||||||
</tr>
|
</div>
|
||||||
<tr>
|
</div>
|
||||||
<td>Deal (Subsequent Hands)</td>
|
|
||||||
<td>The deal rotates clockwise. The player who took the most tricks in the previous hand selects the trump suit. If there's a tie, players cut cards to decide who calls trumps. One fewer card is dealt in each successive hand until the final hand consists of one card each.</td>
|
<div class="accordion-item">
|
||||||
</tr>
|
<h2 class="accordion-header" id="headingEquipment">
|
||||||
<tr>
|
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseEquipment" aria-expanded="false" aria-controls="collapseEquipment">
|
||||||
<td>Play</td>
|
Equipment
|
||||||
<td>The player to the dealer's left (eldest hand) leads the first trick. Any card can be led. Other players must follow suit if possible. A player with no cards of the suit led may play any card.</td>
|
</button>
|
||||||
</tr>
|
</h2>
|
||||||
<tr>
|
<div id="collapseEquipment" class="accordion-collapse collapse" aria-labelledby="headingEquipment" data-bs-parent="#rulesAccordion">
|
||||||
<td>Winning a Trick</td>
|
<div class="accordion-body">
|
||||||
<td>The highest card of the suit led wins, unless a trump is played, in which case the highest trump wins. The winner of the trick leads the next.</td>
|
A standard 52-card pack is used.
|
||||||
</tr>
|
</div>
|
||||||
<tr>
|
</div>
|
||||||
<td>Leading Trumps</td>
|
</div>
|
||||||
<td>Some rules disallow leading trumps before the suit has been 'broken' (a trump has been played to the lead of another suit). Leading trumps is always permissible if a player holds only trumps.</td>
|
|
||||||
</tr>
|
<div class="accordion-item">
|
||||||
<tr>
|
<h2 class="accordion-header" id="headingRanks">
|
||||||
<td>Knockout</td>
|
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseRanks" aria-expanded="false" aria-controls="collapseRanks">
|
||||||
<td>At the end of each hand, any player who took no tricks is knocked out and takes no further part in the game.</td>
|
Card Ranks
|
||||||
</tr>
|
</button>
|
||||||
<tr>
|
</h2>
|
||||||
<td>Winning the Game</td>
|
<div id="collapseRanks" class="accordion-collapse collapse" aria-labelledby="headingRanks" data-bs-parent="#rulesAccordion">
|
||||||
<td>The game is won when a player takes all the tricks in a round, as all other players are knocked out, leaving only one player remaining.</td>
|
<div class="accordion-body">
|
||||||
</tr>
|
In each suit, cards rank from highest to lowest: A K Q J 10 9 8 7 6 5 4 3 2.
|
||||||
<tr>
|
</div>
|
||||||
<td>Dog Life</td>
|
</div>
|
||||||
<td>The first player who takes no tricks is awarded a "dog's life". In the next hand, that player is dealt one card and can decide which trick to play it to. Each time a trick is played the "dog" may either play the card or knock on the table and wait to play it later. If the dog wins a trick, the player to the left leads the next and the dog re-enters the game properly in the next hand. If the dog fails, they are knocked out.</td>
|
</div>
|
||||||
</tr>
|
|
||||||
</tbody>
|
<div class="accordion-item">
|
||||||
</table>
|
<h2 class="accordion-header" id="headingDealFirst">
|
||||||
|
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseDealFirst" aria-expanded="false" aria-controls="collapseDealFirst">
|
||||||
|
Deal (First Hand)
|
||||||
|
</button>
|
||||||
|
</h2>
|
||||||
|
<div id="collapseDealFirst" class="accordion-collapse collapse" aria-labelledby="headingDealFirst" data-bs-parent="#rulesAccordion">
|
||||||
|
<div class="accordion-body">
|
||||||
|
The dealer deals seven cards to each player. One card is turned up to determine the trump suit for the round.
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="accordion-item">
|
||||||
|
<h2 class="accordion-header" id="headingDealSubsequent">
|
||||||
|
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseDealSubsequent" aria-expanded="false" aria-controls="collapseDealSubsequent">
|
||||||
|
Deal (Subsequent Hands)
|
||||||
|
</button>
|
||||||
|
</h2>
|
||||||
|
<div id="collapseDealSubsequent" class="accordion-collapse collapse" aria-labelledby="headingDealSubsequent" data-bs-parent="#rulesAccordion">
|
||||||
|
<div class="accordion-body">
|
||||||
|
The deal rotates clockwise. The player who took the most tricks in the previous hand selects the trump suit. If there's a tie, players cut cards to decide who calls trumps. One fewer card is dealt in each successive hand until the final hand consists of one card each.
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="accordion-item">
|
||||||
|
<h2 class="accordion-header" id="headingPlay">
|
||||||
|
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapsePlay" aria-expanded="false" aria-controls="collapsePlay">
|
||||||
|
Play
|
||||||
|
</button>
|
||||||
|
</h2>
|
||||||
|
<div id="collapsePlay" class="accordion-collapse collapse" aria-labelledby="headingPlay" data-bs-parent="#rulesAccordion">
|
||||||
|
<div class="accordion-body">
|
||||||
|
The player to the dealer's left (eldest hand) leads the first trick. Any card can be led. Other players must follow suit if possible. A player with no cards of the suit led may play any card.
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="accordion-item">
|
||||||
|
<h2 class="accordion-header" id="headingWinningTrick">
|
||||||
|
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseWinningTrick" aria-expanded="false" aria-controls="collapseWinningTrick">
|
||||||
|
Winning a Trick
|
||||||
|
</button>
|
||||||
|
</h2>
|
||||||
|
<div id="collapseWinningTrick" class="accordion-collapse collapse" aria-labelledby="headingWinningTrick" data-bs-parent="#rulesAccordion">
|
||||||
|
<div class="accordion-body">
|
||||||
|
The highest card of the suit led wins, unless a trump is played, in which case the highest trump wins. The winner of the trick leads the next.
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="accordion-item">
|
||||||
|
<h2 class="accordion-header" id="headingLeadingTrumps">
|
||||||
|
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseLeadingTrumps" aria-expanded="false" aria-controls="collapseLeadingTrumps">
|
||||||
|
Leading Trumps
|
||||||
|
</button>
|
||||||
|
</h2>
|
||||||
|
<div id="collapseLeadingTrumps" class="accordion-collapse collapse" aria-labelledby="headingLeadingTrumps" data-bs-parent="#rulesAccordion">
|
||||||
|
<div class="accordion-body">
|
||||||
|
Some rules disallow leading trumps before the suit has been 'broken' (a trump has been played to the lead of another suit). Leading trumps is always permissible if a player holds only trumps.
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="accordion-item">
|
||||||
|
<h2 class="accordion-header" id="headingKnockout">
|
||||||
|
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseKnockout" aria-expanded="false" aria-controls="collapseKnockout">
|
||||||
|
Knockout
|
||||||
|
</button>
|
||||||
|
</h2>
|
||||||
|
<div id="collapseKnockout" class="accordion-collapse collapse" aria-labelledby="headingKnockout" data-bs-parent="#rulesAccordion">
|
||||||
|
<div class="accordion-body">
|
||||||
|
At the end of each hand, any player who took no tricks is knocked out and takes no further part in the game.
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="accordion-item">
|
||||||
|
<h2 class="accordion-header" id="headingWinningGame">
|
||||||
|
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseWinningGame" aria-expanded="false" aria-controls="collapseWinningGame">
|
||||||
|
Winning the Game
|
||||||
|
</button>
|
||||||
|
</h2>
|
||||||
|
<div id="collapseWinningGame" class="accordion-collapse collapse" aria-labelledby="headingWinningGame" data-bs-parent="#rulesAccordion">
|
||||||
|
<div class="accordion-body">
|
||||||
|
The game is won when a player takes all the tricks in a round, as all other players are knocked out, leaving only one player remaining.
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="accordion-item">
|
||||||
|
<h2 class="accordion-header" id="headingDogLife">
|
||||||
|
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseDogLife" aria-expanded="false" aria-controls="collapseDogLife">
|
||||||
|
Dog Life
|
||||||
|
</button>
|
||||||
|
</h2>
|
||||||
|
<div id="collapseDogLife" class="accordion-collapse collapse" aria-labelledby="headingDogLife" data-bs-parent="#rulesAccordion">
|
||||||
|
<div class="accordion-body">
|
||||||
|
The first player who takes no tricks is awarded a \"dog's life\". In the next hand, that player is dealt one card and can decide which trick to play it to. Each time a trick is played the dog may either play the card or knock on the table and wait to play it later. If the dog wins a trick, the player to the left leads the next and the dog re-enters the game properly in the next hand. If the dog fails, they are knocked out.
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</main>
|
||||||
}
|
<script>
|
||||||
|
disconnectWebSocket();
|
||||||
|
</script>
|
||||||
|
|||||||
@@ -14,7 +14,8 @@
|
|||||||
<file>${application.home:-.}/logs/application.log</file>
|
<file>${application.home:-.}/logs/application.log</file>
|
||||||
<encoder class="PatternLayoutEncoder">
|
<encoder class="PatternLayoutEncoder">
|
||||||
<charset>UTF-8</charset>
|
<charset>UTF-8</charset>
|
||||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern>
|
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
|
||||||
|
</pattern>
|
||||||
</encoder>
|
</encoder>
|
||||||
</appender>
|
</appender>
|
||||||
|
|
||||||
@@ -27,7 +28,8 @@
|
|||||||
<!-- <withJansi>true</withJansi> -->
|
<!-- <withJansi>true</withJansi> -->
|
||||||
<encoder class="PatternLayoutEncoder">
|
<encoder class="PatternLayoutEncoder">
|
||||||
<charset>UTF-8</charset>
|
<charset>UTF-8</charset>
|
||||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern>
|
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
|
||||||
|
</pattern>
|
||||||
</encoder>
|
</encoder>
|
||||||
</appender>
|
</appender>
|
||||||
|
|
||||||
|
|||||||
@@ -3,7 +3,8 @@
|
|||||||
# https://www.playframework.com/documentation/latest/ScalaRouting
|
# https://www.playframework.com/documentation/latest/ScalaRouting
|
||||||
# ~~~~
|
# ~~~~
|
||||||
|
|
||||||
|
# For the javascript routing
|
||||||
|
GET /assets/js/routes controllers.JavaScriptRoutingController.javascriptRoutes()
|
||||||
# Primary routes
|
# Primary routes
|
||||||
GET / controllers.MainMenuController.index()
|
GET / controllers.MainMenuController.index()
|
||||||
GET /assets/*file controllers.Assets.versioned(path="/public", file: Asset)
|
GET /assets/*file controllers.Assets.versioned(path="/public", file: Asset)
|
||||||
@@ -11,6 +12,7 @@ GET /assets/*file controllers.Assets.versioned(path="/public",
|
|||||||
# Main menu routes
|
# Main menu routes
|
||||||
GET /mainmenu controllers.MainMenuController.mainMenu()
|
GET /mainmenu controllers.MainMenuController.mainMenu()
|
||||||
GET /rules controllers.MainMenuController.rules()
|
GET /rules controllers.MainMenuController.rules()
|
||||||
|
GET /navSPA/:pType controllers.MainMenuController.navSPA(pType)
|
||||||
|
|
||||||
POST /createGame controllers.MainMenuController.createGame()
|
POST /createGame controllers.MainMenuController.createGame()
|
||||||
POST /joinGame controllers.MainMenuController.joinGame()
|
POST /joinGame controllers.MainMenuController.joinGame()
|
||||||
@@ -23,8 +25,6 @@ GET /logout controllers.UserController.logout()
|
|||||||
|
|
||||||
# In-game routes
|
# In-game routes
|
||||||
GET /game/:id controllers.IngameController.game(id: String)
|
GET /game/:id controllers.IngameController.game(id: String)
|
||||||
GET /game/:id/join controllers.IngameController.joinGame(id: String)
|
|
||||||
GET /game/:id/start controllers.IngameController.startGame(id: String)
|
# Websocket
|
||||||
POST /game/:id/kickPlayer controllers.IngameController.kickPlayer(id: String, playerId: java.util.UUID)
|
GET /websocket controllers.WebsocketController.socket()
|
||||||
GET /game/:id/leaveGame controllers.IngameController.leaveGame(id: String)
|
|
||||||
POST /game/:id/playCard controllers.IngameController.playCard(id: String)
|
|
||||||
653
knockoutwhistweb/public/javascripts/events.js
Normal file
653
knockoutwhistweb/public/javascripts/events.js
Normal file
@@ -0,0 +1,653 @@
|
|||||||
|
var canPlayCard = false;
|
||||||
|
const PlayerHandComponent = {
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
hand: [],
|
||||||
|
isDogPhase: false,
|
||||||
|
isAwaitingResponse: false,
|
||||||
|
};
|
||||||
|
},
|
||||||
|
computed: {
|
||||||
|
isHandInactive() {
|
||||||
|
//TODO: Needs implementation
|
||||||
|
}
|
||||||
|
},
|
||||||
|
template: `
|
||||||
|
<div class="row justify-content-center g-2 mt-4 bottom-div"
|
||||||
|
style="backdrop-filter: blur(4px); margin-left: 0; margin-right: 0;">
|
||||||
|
|
||||||
|
<div id="card-slide" class="row justify-content-center ingame-cards-slide" :class="{'inactive': isHandInactive }">
|
||||||
|
|
||||||
|
<div v-for="card in hand" :key="card.idx" class="col-auto handcard" style="border-radius: 6px">
|
||||||
|
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
||||||
|
:data-card-id="card.idx"
|
||||||
|
style="border-radius: 6px"
|
||||||
|
@click="handlePlayCard(card.idx)">
|
||||||
|
|
||||||
|
<img :src="getCardImagePath(card.card)" width="120px" style="border-radius: 6px" :alt="card.card"/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div v-if="isDogPhase" class="mt-2">
|
||||||
|
<button class="btn btn-danger" @click="handleSkipDogLife()">Skip Turn</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
methods: {
|
||||||
|
updateHand(eventData) {
|
||||||
|
this.hand = eventData.hand.map(card => ({
|
||||||
|
idx: parseInt(card.idx, 10),
|
||||||
|
card: card.card
|
||||||
|
}));
|
||||||
|
this.isDogPhase = false;
|
||||||
|
|
||||||
|
console.log("Vue Data Updated. Hand size:", this.hand.length);
|
||||||
|
|
||||||
|
if (this.hand.length > 0) {
|
||||||
|
console.log("First card path check:", this.getCardImagePath(this.hand[0].card));
|
||||||
|
}
|
||||||
|
},
|
||||||
|
handlePlayCard(cardidx) {
|
||||||
|
if(this.isAwaitingResponse) return
|
||||||
|
if(!canPlayCard) return
|
||||||
|
canPlayCard = false;
|
||||||
|
this.isAwaitingResponse = true
|
||||||
|
|
||||||
|
|
||||||
|
console.debug(`Playing card ${cardidx} from hand`)
|
||||||
|
|
||||||
|
const wiggleKeyframes = [
|
||||||
|
{ transform: 'translateX(0)' },
|
||||||
|
{ transform: 'translateX(-5px)' },
|
||||||
|
{ transform: 'translateX(5px)' },
|
||||||
|
{ transform: 'translateX(-5px)' },
|
||||||
|
{ transform: 'translateX(0)' }
|
||||||
|
];
|
||||||
|
|
||||||
|
const wiggleTiming = {
|
||||||
|
duration: 400,
|
||||||
|
iterations: 1,
|
||||||
|
easing: 'ease-in-out',
|
||||||
|
fill: 'forwards'
|
||||||
|
};
|
||||||
|
const targetButton = this.$el.querySelector(`[data-card-id="${cardidx}"]`);
|
||||||
|
const cardElement = targetButton ? targetButton.closest('.handcard') : null;
|
||||||
|
|
||||||
|
const payload = {
|
||||||
|
cardindex: cardidx.toString(),
|
||||||
|
isDog: false
|
||||||
|
}
|
||||||
|
sendEventAndWait("PlayCard", payload).then(
|
||||||
|
() => {
|
||||||
|
this.hand = this.hand.filter(card => card.idx !== cardidx);
|
||||||
|
|
||||||
|
this.hand.forEach((card, index) => {
|
||||||
|
card.idx = index;
|
||||||
|
})
|
||||||
|
this.isAwaitingResponse = false;
|
||||||
|
}
|
||||||
|
).catch(
|
||||||
|
(err) => {
|
||||||
|
if (cardElement) {
|
||||||
|
cardElement.animate(wiggleKeyframes, wiggleTiming);
|
||||||
|
} else {
|
||||||
|
console.warn(`Could not find DOM element for card index ${cardidx} to wiggle.`);
|
||||||
|
}
|
||||||
|
this.isAwaitingResponse = false;
|
||||||
|
canPlayCard = true;
|
||||||
|
|
||||||
|
}
|
||||||
|
)
|
||||||
|
},
|
||||||
|
handleSkipDogLife() {
|
||||||
|
globalThis.handleSkipDogLife();
|
||||||
|
},
|
||||||
|
getCardImagePath(cardName) {
|
||||||
|
return `/assets/images/cards/${cardName}.png`;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
const ScoreBoardComponent = {
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
trumpsuit: 'N/A',
|
||||||
|
playerScores: [],
|
||||||
|
};
|
||||||
|
},
|
||||||
|
template: `
|
||||||
|
<div class="score-table mt-5" id="score-table-container">
|
||||||
|
<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
||||||
|
|
||||||
|
<div class="d-flex justify-content-between score-header pb-1">
|
||||||
|
<div style="width: 50%">PLAYER</div>
|
||||||
|
<div style="width: 50%">TRICKS</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="score-table-body">
|
||||||
|
<div v-for="(player, index) in playerScores"
|
||||||
|
:key="player.name"
|
||||||
|
class="d-flex justify-content-between score-row pt-1">
|
||||||
|
|
||||||
|
<div style="width: 50%" class="text-truncate">
|
||||||
|
{{ player.name }}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div style="width: 50%">
|
||||||
|
{{ player.tricks }}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
|
||||||
|
methods: {
|
||||||
|
calculateNewScores(players, tricklist) {
|
||||||
|
const playercounts = new Map();
|
||||||
|
players.forEach(player => {
|
||||||
|
playercounts.set(player, 0)
|
||||||
|
});
|
||||||
|
|
||||||
|
tricklist.forEach(playerWonTrick => {
|
||||||
|
if (playerWonTrick !== "Trick in Progress" && playercounts.has(playerWonTrick)) {
|
||||||
|
playercounts.set(playerWonTrick, playercounts.get(playerWonTrick) + 1);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const newScores = players.map(name => ({
|
||||||
|
name: name,
|
||||||
|
tricks: playercounts.get(name) || 0,
|
||||||
|
}));
|
||||||
|
|
||||||
|
newScores.sort((a, b) => b.tricks - a.tricks);
|
||||||
|
|
||||||
|
return newScores;
|
||||||
|
},
|
||||||
|
|
||||||
|
updateNewRoundData(eventData) {
|
||||||
|
console.log("Vue Scoreboard Data Update Triggered: New Round!");
|
||||||
|
|
||||||
|
this.playerScores = eventData.players.map(player => ({
|
||||||
|
name: player,
|
||||||
|
tricks: 0,
|
||||||
|
}));
|
||||||
|
},
|
||||||
|
|
||||||
|
updateTrickEndData(eventData) {
|
||||||
|
const { playerwon, playersin, tricklist } = eventData;
|
||||||
|
|
||||||
|
console.log(`Vue Scoreboard Data Update Triggered: ${playerwon} won the trick!`);
|
||||||
|
|
||||||
|
this.playerScores = this.calculateNewScores(playersin, tricklist);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
const GameInfoComponent = {
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
trumpsuit: 'No Trumpsuit',
|
||||||
|
firstCardImagePath: '/assets/images/cards/1B.png',
|
||||||
|
};
|
||||||
|
},
|
||||||
|
|
||||||
|
template: `
|
||||||
|
<div>
|
||||||
|
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
||||||
|
<p class="fs-5 text-primary" id="trumpsuit">{{ trumpsuit }}</p>
|
||||||
|
|
||||||
|
|
||||||
|
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
||||||
|
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
||||||
|
|
||||||
|
<img :src="firstCardImagePath" alt="First Card" width="80px" style="border-radius: 6px"/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
|
||||||
|
methods: {
|
||||||
|
resetFirstCard(eventData) {
|
||||||
|
console.log("GameInfoComponent: Resetting First Card to placeholder.");
|
||||||
|
this.firstCardImagePath = '/assets/images/cards/1B.png';
|
||||||
|
},
|
||||||
|
updateFirstCard(eventData) {
|
||||||
|
const firstCardId = eventData.firstCard;
|
||||||
|
console.log("GameInfoComponent: Updating First Card to:", firstCardId);
|
||||||
|
|
||||||
|
let imageSource;
|
||||||
|
if (firstCardId === "BLANK" || !firstCardId) {
|
||||||
|
imageSource = "/assets/images/cards/1B.png";
|
||||||
|
} else {
|
||||||
|
imageSource = `/assets/images/cards/${firstCardId}.png`;
|
||||||
|
}
|
||||||
|
this.firstCardImagePath = imageSource;
|
||||||
|
},
|
||||||
|
updateTrumpsuit(eventData) {
|
||||||
|
this.trumpsuit = eventData.trumpsuit;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
const TrickDisplayComponent = {
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
playedCards: [],
|
||||||
|
};
|
||||||
|
},
|
||||||
|
|
||||||
|
template: `
|
||||||
|
<div class="d-flex justify-content-center g-3" id="trick-cards-content">
|
||||||
|
<div v-for="(play, index) in playedCards" :key="index" class="col-auto">
|
||||||
|
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
|
||||||
|
backdrop-filter: blur(4px);">
|
||||||
|
<div class="p-2">
|
||||||
|
<img :src="getCardImagePath(play.cardId)" width="100%" style="border-radius: 6px"/>
|
||||||
|
</div>
|
||||||
|
<div class="card-body p-2 bg-transparent">
|
||||||
|
<small class="fw-semibold text-secondary">{{ play.player }}</small>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
|
||||||
|
methods: {
|
||||||
|
getCardImagePath(cardId) {
|
||||||
|
return `/assets/images/cards/${cardId}.png`;
|
||||||
|
},
|
||||||
|
|
||||||
|
clearPlayedCards() {
|
||||||
|
console.log("TrickDisplayComponent: Clearing played cards.");
|
||||||
|
this.playedCards = [];
|
||||||
|
},
|
||||||
|
|
||||||
|
updatePlayedCards(eventData) {
|
||||||
|
console.log("TrickDisplayComponent: Updating played cards.");
|
||||||
|
|
||||||
|
this.playedCards = eventData.playedCards;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
function formatPlayerName(player) {
|
||||||
|
let name = player.name;
|
||||||
|
if (player.dog) {
|
||||||
|
name += " 🐶";
|
||||||
|
}
|
||||||
|
return name;
|
||||||
|
}
|
||||||
|
|
||||||
|
const TurnComponent = {
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
currentPlayerName: 'Waiting...',
|
||||||
|
nextPlayers: [],
|
||||||
|
};
|
||||||
|
},
|
||||||
|
|
||||||
|
template: `
|
||||||
|
<div class="turn-tracker-container">
|
||||||
|
<h4 class="fw-semibold mb-1">Current Player</h4>
|
||||||
|
<p class="fs-3 fw-bold text-success" id="current-player-name">{{ currentPlayerName }}</p>
|
||||||
|
|
||||||
|
<div v-if="nextPlayers.length > 0">
|
||||||
|
<h5 class="fw-semibold mt-4 mb-1" id="next-players-text">Next Players</h5>
|
||||||
|
<div id="next-players-container">
|
||||||
|
<p v-for="name in nextPlayers" :key="name" class="fs-5 text-primary">{{ name }}</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
methods: {
|
||||||
|
updateTurnData(eventData) {
|
||||||
|
console.log("TurnComponent: Updating turn data.");
|
||||||
|
const { currentPlayer, nextPlayers } = eventData;
|
||||||
|
|
||||||
|
this.currentPlayerName = formatPlayerName(currentPlayer);
|
||||||
|
|
||||||
|
this.nextPlayers = nextPlayers.map(player => formatPlayerName(player));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
const LobbyComponent = {
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
lobbyName: 'Loading...',
|
||||||
|
lobbyId: 'default',
|
||||||
|
isHost: false,
|
||||||
|
maxPlayers: 0,
|
||||||
|
players: [],
|
||||||
|
showKickedModal: false,
|
||||||
|
kickedEventData: null,
|
||||||
|
showSessionClosedModal: false,
|
||||||
|
sessionClosedEventData: null,
|
||||||
|
};
|
||||||
|
},
|
||||||
|
|
||||||
|
template: `
|
||||||
|
<main class="lobby-background vh-100" id="lobbybackground">
|
||||||
|
|
||||||
|
<div v-if="showKickedModal" class="modal fade show d-block"
|
||||||
|
tabindex="-1"
|
||||||
|
role="dialog"
|
||||||
|
aria-labelledby="kickedModalTitle"
|
||||||
|
aria-modal="true"
|
||||||
|
style="background-color: rgba(0,0,0,0.5);">
|
||||||
|
|
||||||
|
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||||
|
<div class="modal-content">
|
||||||
|
<div class="modal-header">
|
||||||
|
<h5 class="modal-title" id="kickedModalTitle">Kicked</h5>
|
||||||
|
</div>
|
||||||
|
<div class="modal-body">
|
||||||
|
<p>You've been kicked from the lobby.</p>
|
||||||
|
<p class="text-muted small">You'll get redirected to the mainmenu in 5 seconds...</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
|
||||||
|
<div v-if="showSessionClosedModal" class="modal fade show d-block"
|
||||||
|
tabindex="-1"
|
||||||
|
role="dialog"
|
||||||
|
aria-labelledby="sessionClosedModalTitle"
|
||||||
|
aria-modal="true"
|
||||||
|
style="background-color: rgba(0,0,0,0.5);">
|
||||||
|
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||||
|
<div class="modal-content">
|
||||||
|
<div class="modal-header">
|
||||||
|
<h5 class="modal-title" id="sessionClosedModalTitle">Session Closed</h5>
|
||||||
|
</div>
|
||||||
|
<div class="modal-body">
|
||||||
|
<p>The session was closed.</p>
|
||||||
|
<p class="text-muted small">You'll get redirected to the mainmenu in 5 seconds...</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
||||||
|
|
||||||
|
<div class="row">
|
||||||
|
<div class="col">
|
||||||
|
<div class="p-3 fs-1 d-flex align-items-center">
|
||||||
|
<div class="text-center" style="flex-grow: 1;">
|
||||||
|
Lobby-Name: {{ lobbyName }}
|
||||||
|
</div>
|
||||||
|
<div class="btn btn-danger ms-auto" @click="leaveGame(lobbyId)">Exit</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="row">
|
||||||
|
<div class="col">
|
||||||
|
<div class="p-3 text-center fs-4" id="playerAmount">
|
||||||
|
Players: {{ players.length }} / {{ maxPlayers }}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="row justify-content-center align-items-center flex-grow-1">
|
||||||
|
|
||||||
|
<template v-if="isHost">
|
||||||
|
<div id="players" class="justify-content-center align-items-center d-flex flex-wrap">
|
||||||
|
<div v-for="player in players" :key="player.id" class="col-auto my-auto m-3">
|
||||||
|
<div class="card" style="width: 18rem;">
|
||||||
|
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||||
|
<div class="card-body">
|
||||||
|
<h5 class="card-title">
|
||||||
|
{{ player.name }} <span v-if="player.self">(You)</span>
|
||||||
|
</h5>
|
||||||
|
|
||||||
|
<template v-if="player.self">
|
||||||
|
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
||||||
|
</template>
|
||||||
|
<template v-else>
|
||||||
|
<div class="btn btn-danger" @click="handleKickPlayer(player.id)">Remove</div>
|
||||||
|
</template>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="col-12 text-center mb-5">
|
||||||
|
<div class="btn btn-success" @click="startGame()">Start Game</div>
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<template v-else>
|
||||||
|
<div id="players" class="justify-content-center align-items-center d-flex flex-wrap">
|
||||||
|
<div v-for="player in players" :key="player.id" class="col-auto my-auto m-3">
|
||||||
|
<div class="card" style="width: 18rem;">
|
||||||
|
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||||
|
<div class="card-body">
|
||||||
|
<h5 class="card-title">
|
||||||
|
{{ player.name }} <span v-if="player.self">(You)</span>
|
||||||
|
</h5>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="col-12 text-center mt-3">
|
||||||
|
<p class="fs-4">Waiting for the host to start the game...</p>
|
||||||
|
<div class="spinner-border mt-1" role="status">
|
||||||
|
<span class="visually-hidden">Loading...</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</main>
|
||||||
|
`,
|
||||||
|
|
||||||
|
methods: {
|
||||||
|
updateLobbyData(eventData) {
|
||||||
|
console.log("LobbyComponent: Received Lobby Update Event.");
|
||||||
|
|
||||||
|
this.isHost = eventData.host;
|
||||||
|
this.maxPlayers = eventData.maxPlayers;
|
||||||
|
this.players = eventData.players;
|
||||||
|
},
|
||||||
|
|
||||||
|
setInitialData(name, id) {
|
||||||
|
this.lobbyName = name;
|
||||||
|
this.lobbyId = id;
|
||||||
|
},
|
||||||
|
startGame() {
|
||||||
|
globalThis.startGame()
|
||||||
|
},
|
||||||
|
leaveGame(gameId) {
|
||||||
|
//TODO: Needs implementation
|
||||||
|
},
|
||||||
|
handleKickPlayer(playerId) {
|
||||||
|
globalThis.handleKickPlayer(playerId)
|
||||||
|
},
|
||||||
|
showKickModal(eventData) {
|
||||||
|
this.showKickedModal = true;
|
||||||
|
setTimeout(() => {
|
||||||
|
this.kickedEventData = eventData;
|
||||||
|
this.showKickedModal = false;
|
||||||
|
|
||||||
|
if (typeof globalThis.receiveGameStateChange === 'function') {
|
||||||
|
globalThis.receiveGameStateChange(this.kickedEventData);
|
||||||
|
} else {
|
||||||
|
console.error("FATAL: receiveGameStateChange ist nicht global definiert.");
|
||||||
|
}
|
||||||
|
}, 5000);
|
||||||
|
},
|
||||||
|
showSessionClosedModal(eventData) {
|
||||||
|
this.sessionClosedEventData = eventData;
|
||||||
|
this.showSessionClosedModal = true;
|
||||||
|
|
||||||
|
setTimeout(() => {
|
||||||
|
this.showSessionClosedModal = false;
|
||||||
|
|
||||||
|
if (typeof globalThis.receiveGameStateChange === 'function') {
|
||||||
|
globalThis.receiveGameStateChange(this.sessionClosedEventData);
|
||||||
|
} else {
|
||||||
|
console.error("FATAL: receiveGameStateChange ist nicht global definiert.");
|
||||||
|
}
|
||||||
|
}, 5000);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
function requestCardEvent(eventData) {
|
||||||
|
//TODO: Needs correct implementation of setting the inactive class in the PlayerHandComponent
|
||||||
|
}
|
||||||
|
function receiveGameStateChange(eventData) {
|
||||||
|
const content = eventData.content;
|
||||||
|
const title = eventData.title || 'Knockout Whist';
|
||||||
|
const url = eventData.url || null;
|
||||||
|
|
||||||
|
exchangeBody(content, title, url);
|
||||||
|
}
|
||||||
|
function receiveRoundEndEvent(eventData) {
|
||||||
|
//TODO: When alert is working, set an alert that shows how won the round and with how much tricks.
|
||||||
|
}
|
||||||
|
let playerHandApp = null;
|
||||||
|
let scoreBoardApp = null;
|
||||||
|
let gameInfoApp = null;
|
||||||
|
let trickDisplayApp = null;
|
||||||
|
let turnApp = null;
|
||||||
|
globalThis.initGameVueComponents = function() {
|
||||||
|
// Initializing PlayerHandComponent
|
||||||
|
const app = Vue.createApp(PlayerHandComponent);
|
||||||
|
|
||||||
|
playerHandApp = app;
|
||||||
|
const mountedHand = app.mount('#player-hand-container');
|
||||||
|
|
||||||
|
if (mountedHand && mountedHand.updateHand) {
|
||||||
|
globalThis.updatePlayerHand = mountedHand.updateHand;
|
||||||
|
onEvent("ReceivedHandEvent", globalThis.updatePlayerHand);
|
||||||
|
console.log("PLAYER HAND SYSTEM: updatePlayerHand successfully exposed.");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: PlayerHandComponent mount failed. Check if #player-hand-container exists.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initializing Scoreboard
|
||||||
|
if (scoreBoardApp) return
|
||||||
|
|
||||||
|
const app2 = Vue.createApp(ScoreBoardComponent)
|
||||||
|
scoreBoardApp = app2
|
||||||
|
const mountedHand2 = app2.mount('#score-table')
|
||||||
|
if (mountedHand2) {
|
||||||
|
globalThis.updateNewRoundData = mountedHand2.updateNewRoundData;
|
||||||
|
onEvent("NewRoundEvent", handleNewRoundEvent);
|
||||||
|
|
||||||
|
globalThis.updateTrickEndData = mountedHand2.updateTrickEndData;
|
||||||
|
onEvent("TrickEndEvent", globalThis.updateTrickEndData);
|
||||||
|
console.log("SCOREBOARD: updateNewRoundData successfully exposed.");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: Scoreboard mount failed. Check if #score-table exists.");
|
||||||
|
}
|
||||||
|
// Initializing Gameinfo
|
||||||
|
if (gameInfoApp) return
|
||||||
|
|
||||||
|
const app3 = Vue.createApp(GameInfoComponent)
|
||||||
|
gameInfoApp = app3
|
||||||
|
const mountedGameInfo = app3.mount('#game-info-component')
|
||||||
|
if(mountedGameInfo) {
|
||||||
|
globalThis.resetFirstCard = mountedGameInfo.resetFirstCard;
|
||||||
|
globalThis.updateFirstCard = mountedGameInfo.updateFirstCard;
|
||||||
|
globalThis.updateTrumpsuit = mountedGameInfo.updateTrumpsuit
|
||||||
|
onEvent("NewTrickEvent", handleNewTrickEvent);
|
||||||
|
console.log("GameInfo: resetFirstCard successfully exposed.");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: GameInfo mount failed. Check if #score-table exists.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initializing TrickCardContainer
|
||||||
|
if (trickDisplayApp) return;
|
||||||
|
const app4 = Vue.createApp(TrickDisplayComponent);
|
||||||
|
trickDisplayApp = app4;
|
||||||
|
const mountedTrickDisplay = app4.mount('#trick-cards-container');
|
||||||
|
|
||||||
|
if (mountedTrickDisplay) {
|
||||||
|
globalThis.clearPlayedCards = mountedTrickDisplay.clearPlayedCards;
|
||||||
|
globalThis.updatePlayedCards = mountedTrickDisplay.updatePlayedCards;
|
||||||
|
onEvent("CardPlayedEvent", handleCardPlayedEvent)
|
||||||
|
console.log("TRICK DISPLAY: Handlers successfully exposed (clearPlayedCards, updatePlayedCards).");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: TrickDisplay mount failed. Check if #trick-cards-container exists.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initializing TurnContainer
|
||||||
|
if (turnApp) return;
|
||||||
|
const app5 = Vue.createApp(TurnComponent)
|
||||||
|
turnApp = app5;
|
||||||
|
const mountedTurnApp = app5.mount('#turn-component')
|
||||||
|
|
||||||
|
if(mountedTurnApp) {
|
||||||
|
globalThis.updateTurnData = mountedTurnApp.updateTurnData;
|
||||||
|
onEvent("TurnEvent", globalThis.updateTurnData);
|
||||||
|
console.log("TURN DISPLAY: Handlers successfully exposed (clearPlayedCards, updatePlayedCards).");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: TURNAPP mount failed. Check if #trick-cards-container exists.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
let lobbyApp = null;
|
||||||
|
globalThis.initLobbyVueComponents = function(initialLobbyName, initialLobbyId, initialIsHost, initialMaxPlayers, initialPlayers) {
|
||||||
|
|
||||||
|
if (lobbyApp) return;
|
||||||
|
|
||||||
|
const appLobby = Vue.createApp(LobbyComponent);
|
||||||
|
lobbyApp = appLobby;
|
||||||
|
const mountedLobby = appLobby.mount('#lobby-app-mount');
|
||||||
|
|
||||||
|
if (mountedLobby) {
|
||||||
|
mountedLobby.setInitialData(initialLobbyName, initialLobbyId);
|
||||||
|
|
||||||
|
//Damit beim erstmaligen Betreten der Lobby die Spieler etc. angezeigt werden.
|
||||||
|
mountedLobby.updateLobbyData({
|
||||||
|
host: initialIsHost,
|
||||||
|
maxPlayers: initialMaxPlayers,
|
||||||
|
players: initialPlayers
|
||||||
|
});
|
||||||
|
|
||||||
|
globalThis.updateLobbyData = mountedLobby.updateLobbyData;
|
||||||
|
globalThis.showKickModal = mountedLobby.showKickModal;
|
||||||
|
globalThis.showSessionClosedModal = mountedLobby.showSessionClosedModal;
|
||||||
|
onEvent("LobbyUpdateEvent", globalThis.updateLobbyData);
|
||||||
|
onEvent("KickEvent", globalThis.showKickModal);
|
||||||
|
onEvent("SessionClosed", globalThis.showSessionClosedModal);
|
||||||
|
console.log("LobbyComponent successfully mounted and registered events.");
|
||||||
|
} else {
|
||||||
|
console.error("FATAL ERROR: LobbyComponent mount failed.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function handleCardPlayedEvent(eventData) {
|
||||||
|
console.log("CardPlayedEvent received. Updating Game Info and Trick Display.");
|
||||||
|
|
||||||
|
if (typeof globalThis.updateFirstCard === 'function') {
|
||||||
|
globalThis.updateFirstCard(eventData);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (typeof globalThis.updatePlayedCards === 'function') {
|
||||||
|
globalThis.updatePlayedCards(eventData);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function handleNewTrickEvent(eventData) {
|
||||||
|
if (typeof globalThis.resetFirstCard === 'function') {
|
||||||
|
globalThis.resetFirstCard(eventData);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (typeof globalThis.clearPlayedCards === 'function') {
|
||||||
|
globalThis.clearPlayedCards();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function handleNewRoundEvent(eventData) {
|
||||||
|
if (typeof globalThis.updateNewRoundData === 'function') {
|
||||||
|
globalThis.updateNewRoundData(eventData);
|
||||||
|
}
|
||||||
|
if (typeof globalThis.updateTrumpsuit === 'function') {
|
||||||
|
globalThis.updateTrumpsuit(eventData);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
onEvent("GameStateChangeEvent", receiveGameStateChange)
|
||||||
|
onEvent("LeftEvent", receiveGameStateChange)
|
||||||
|
onEvent("RequestCardEvent", requestCardEvent)
|
||||||
|
onEvent("RoundEndEvent", receiveRoundEndEvent)
|
||||||
33
knockoutwhistweb/public/javascripts/interact.js
Normal file
33
knockoutwhistweb/public/javascripts/interact.js
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
function handlePlayCard(cardidx) {
|
||||||
|
//TODO: Needs implementation
|
||||||
|
}
|
||||||
|
|
||||||
|
function handleSkipDogLife(button) {
|
||||||
|
// TODO needs implementation
|
||||||
|
}
|
||||||
|
function startGame() {
|
||||||
|
sendEvent("StartGame")
|
||||||
|
}
|
||||||
|
|
||||||
|
function handleTrumpSelection(object) {
|
||||||
|
const $button = $(object);
|
||||||
|
const trumpIndex = parseInt($button.data('trump'));
|
||||||
|
const payload = {
|
||||||
|
suitIndex: trumpIndex
|
||||||
|
}
|
||||||
|
sendEvent("PickTrumpsuit", payload)
|
||||||
|
|
||||||
|
}
|
||||||
|
function handleKickPlayer(playerId) {
|
||||||
|
sendEvent("KickPlayer", {
|
||||||
|
playerId: playerId
|
||||||
|
})
|
||||||
|
}
|
||||||
|
function handleReturnToLobby() {
|
||||||
|
sendEvent("ReturnToLobby")
|
||||||
|
}
|
||||||
|
|
||||||
|
globalThis.startGame = startGame
|
||||||
|
globalThis.handleTrumpSelection = handleTrumpSelection
|
||||||
|
globalThis.handleKickPlayer = handleKickPlayer
|
||||||
|
globalThis.handleReturnToLobby = handleReturnToLobby
|
||||||
@@ -78,3 +78,145 @@
|
|||||||
})
|
})
|
||||||
})
|
})
|
||||||
})()
|
})()
|
||||||
|
|
||||||
|
function createGameJS() {
|
||||||
|
let lobbyName = $('#lobbyname').val();
|
||||||
|
if ($.trim(lobbyName) === "") {
|
||||||
|
lobbyName = "DefaultLobby"
|
||||||
|
}
|
||||||
|
const jsonObj = {
|
||||||
|
lobbyname: lobbyName,
|
||||||
|
playeramount: $("#playeramount").val()
|
||||||
|
}
|
||||||
|
sendGameCreationRequest(jsonObj);
|
||||||
|
}
|
||||||
|
|
||||||
|
function sendGameCreationRequest(dataObject) {
|
||||||
|
const route = jsRoutes.controllers.MainMenuController.createGame();
|
||||||
|
|
||||||
|
$.ajax({
|
||||||
|
url: route.url,
|
||||||
|
type: route.type,
|
||||||
|
contentType: 'application/json',
|
||||||
|
data: JSON.stringify(dataObject),
|
||||||
|
dataType: 'json',
|
||||||
|
success: (data => {
|
||||||
|
if (data.status === 'success') {
|
||||||
|
exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
|
||||||
|
}
|
||||||
|
}),
|
||||||
|
error: ((jqXHR) => {
|
||||||
|
const errorData = JSON.parse(jqXHR.responseText);
|
||||||
|
if (errorData && errorData.errorMessage) {
|
||||||
|
alert(`${errorData.errorMessage}`);
|
||||||
|
} else {
|
||||||
|
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
function exchangeBody(content, title = "Knockout Whist", url = null) {
|
||||||
|
if (url) {
|
||||||
|
window.history.pushState({}, title, url);
|
||||||
|
}
|
||||||
|
$("#main-body").html(content);
|
||||||
|
document.title = title;
|
||||||
|
}
|
||||||
|
|
||||||
|
function login() {
|
||||||
|
const username = $('#username').val();
|
||||||
|
const password = $('#password').val();
|
||||||
|
|
||||||
|
const jsonObj = {
|
||||||
|
username: username,
|
||||||
|
password: password
|
||||||
|
};
|
||||||
|
|
||||||
|
const route = jsRoutes.controllers.UserController.login_Post();
|
||||||
|
$.ajax({
|
||||||
|
url: route.url,
|
||||||
|
type: route.type,
|
||||||
|
contentType: 'application/json',
|
||||||
|
dataType: 'json',
|
||||||
|
data: JSON.stringify(jsonObj),
|
||||||
|
success: (data => {
|
||||||
|
if (data.status === 'success') {
|
||||||
|
exchangeBody(data.content, 'Knockout Whist - Create Game', data.redirectUrl);
|
||||||
|
return
|
||||||
|
}
|
||||||
|
alert('Login failed. Please check your credentials and try again.');
|
||||||
|
}),
|
||||||
|
error: ((jqXHR) => {
|
||||||
|
const errorData = JSON.parse(jqXHR.responseText);
|
||||||
|
if (errorData?.errorMessage) {
|
||||||
|
alert(`${errorData.errorMessage}`);
|
||||||
|
} else {
|
||||||
|
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function joinGame() {
|
||||||
|
const gameId = $('#gameId').val();
|
||||||
|
|
||||||
|
const jsonObj = {
|
||||||
|
gameId: gameId
|
||||||
|
};
|
||||||
|
|
||||||
|
const route = jsRoutes.controllers.MainMenuController.joinGame();
|
||||||
|
$.ajax({
|
||||||
|
url: route.url,
|
||||||
|
type: route.type,
|
||||||
|
contentType: 'application/json',
|
||||||
|
dataType: 'json',
|
||||||
|
data: JSON.stringify(jsonObj),
|
||||||
|
success: (data => {
|
||||||
|
if (data.status === 'success') {
|
||||||
|
exchangeBody(data.content, "Knockout Whist - Lobby", data.redirectUrl);
|
||||||
|
return
|
||||||
|
}
|
||||||
|
alert('Could not join the game. Please check the Game ID and try again.');
|
||||||
|
}),
|
||||||
|
error: ((jqXHR) => {
|
||||||
|
const errorData = JSON.parse(jqXHR.responseText);
|
||||||
|
if (errorData?.errorMessage) {
|
||||||
|
alert(`${errorData.errorMessage}`);
|
||||||
|
} else {
|
||||||
|
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
});
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
function navSpa(page, title) {
|
||||||
|
const route = jsRoutes.controllers.MainMenuController.navSPA(page);
|
||||||
|
$.ajax({
|
||||||
|
url: route.url,
|
||||||
|
type: route.type,
|
||||||
|
contentType: 'application/json',
|
||||||
|
dataType: 'json',
|
||||||
|
data: JSON.stringify(jsonObj),
|
||||||
|
success: (data => {
|
||||||
|
if (data.status === 'success') {
|
||||||
|
exchangeBody(data.content, title, data.redirectUrl);
|
||||||
|
return
|
||||||
|
}
|
||||||
|
alert('Could not join the game. Please check the Game ID and try again.');
|
||||||
|
}),
|
||||||
|
error: ((jqXHR) => {
|
||||||
|
const errorData = JSON.parse(jqXHR.responseText);
|
||||||
|
if (errorData?.errorMessage) {
|
||||||
|
alert(`${errorData.errorMessage}`);
|
||||||
|
} else {
|
||||||
|
alert(`An unexpected error occurred. Please try again. Status: ${jqXHR.status}`);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
});
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
globalThis.exchangeBody = exchangeBody;
|
||||||
@@ -159,8 +159,7 @@ var pJS = function(tag_id, params){
|
|||||||
if (pJS.retina_detect && window.devicePixelRatio > 1) {
|
if (pJS.retina_detect && window.devicePixelRatio > 1) {
|
||||||
pJS.canvas.pxratio = window.devicePixelRatio;
|
pJS.canvas.pxratio = window.devicePixelRatio;
|
||||||
pJS.tmp.retina = true;
|
pJS.tmp.retina = true;
|
||||||
}
|
} else {
|
||||||
else{
|
|
||||||
pJS.canvas.pxratio = 1;
|
pJS.canvas.pxratio = 1;
|
||||||
pJS.tmp.retina = false;
|
pJS.tmp.retina = false;
|
||||||
}
|
}
|
||||||
@@ -181,7 +180,6 @@ var pJS = function(tag_id, params){
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* ---------- pJS functions - canvas ------------ */
|
/* ---------- pJS functions - canvas ------------ */
|
||||||
|
|
||||||
pJS.fn.canvasInit = function () {
|
pJS.fn.canvasInit = function () {
|
||||||
@@ -289,15 +287,13 @@ var pJS = function(tag_id, params){
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
} else if (color.value == 'random') {
|
||||||
else if(color.value == 'random'){
|
|
||||||
this.color.rgb = {
|
this.color.rgb = {
|
||||||
r: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
r: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
||||||
g: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
g: (Math.floor(Math.random() * (255 - 0 + 1)) + 0),
|
||||||
b: (Math.floor(Math.random() * (255 - 0 + 1)) + 0)
|
b: (Math.floor(Math.random() * (255 - 0 + 1)) + 0)
|
||||||
}
|
}
|
||||||
}
|
} else if (typeof (color.value) == 'string') {
|
||||||
else if(typeof(color.value) == 'string'){
|
|
||||||
this.color = color;
|
this.color = color;
|
||||||
this.color.rgb = hexToRgb(this.color.value);
|
this.color.rgb = hexToRgb(this.color.value);
|
||||||
}
|
}
|
||||||
@@ -364,7 +360,6 @@ var pJS = function(tag_id, params){
|
|||||||
this.vy_i = this.vy;
|
this.vy_i = this.vy;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* if shape is image */
|
/* if shape is image */
|
||||||
|
|
||||||
var shape_type = pJS.particles.shape.type;
|
var shape_type = pJS.particles.shape.type;
|
||||||
@@ -393,7 +388,6 @@ var pJS = function(tag_id, params){
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@@ -569,16 +563,14 @@ var pJS = function(tag_id, params){
|
|||||||
if (p.x - p.radius > pJS.canvas.w) {
|
if (p.x - p.radius > pJS.canvas.w) {
|
||||||
p.x = new_pos.x_left;
|
p.x = new_pos.x_left;
|
||||||
p.y = Math.random() * pJS.canvas.h;
|
p.y = Math.random() * pJS.canvas.h;
|
||||||
}
|
} else if (p.x + p.radius < 0) {
|
||||||
else if(p.x + p.radius < 0){
|
|
||||||
p.x = new_pos.x_right;
|
p.x = new_pos.x_right;
|
||||||
p.y = Math.random() * pJS.canvas.h;
|
p.y = Math.random() * pJS.canvas.h;
|
||||||
}
|
}
|
||||||
if (p.y - p.radius > pJS.canvas.h) {
|
if (p.y - p.radius > pJS.canvas.h) {
|
||||||
p.y = new_pos.y_top;
|
p.y = new_pos.y_top;
|
||||||
p.x = Math.random() * pJS.canvas.w;
|
p.x = Math.random() * pJS.canvas.w;
|
||||||
}
|
} else if (p.y + p.radius < 0) {
|
||||||
else if(p.y + p.radius < 0){
|
|
||||||
p.y = new_pos.y_bottom;
|
p.y = new_pos.y_bottom;
|
||||||
p.x = Math.random() * pJS.canvas.w;
|
p.x = Math.random() * pJS.canvas.w;
|
||||||
}
|
}
|
||||||
@@ -947,10 +939,7 @@ var pJS = function(tag_id, params){
|
|||||||
p.y = pos.y;
|
p.y = pos.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
} else if (pJS.interactivity.events.onclick.enable && isInArray('repulse', pJS.interactivity.events.onclick.mode)) {
|
||||||
|
|
||||||
|
|
||||||
else if(pJS.interactivity.events.onclick.enable && isInArray('repulse', pJS.interactivity.events.onclick.mode)) {
|
|
||||||
|
|
||||||
if (!pJS.tmp.repulse_finish) {
|
if (!pJS.tmp.repulse_finish) {
|
||||||
pJS.tmp.repulse_count++;
|
pJS.tmp.repulse_count++;
|
||||||
@@ -1056,7 +1045,6 @@ var pJS = function(tag_id, params){
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* ---------- pJS functions - vendors ------------ */
|
/* ---------- pJS functions - vendors ------------ */
|
||||||
|
|
||||||
pJS.fn.vendors.eventsListeners = function () {
|
pJS.fn.vendors.eventsListeners = function () {
|
||||||
@@ -1078,8 +1066,7 @@ var pJS = function(tag_id, params){
|
|||||||
if (pJS.interactivity.el == window) {
|
if (pJS.interactivity.el == window) {
|
||||||
var pos_x = e.clientX,
|
var pos_x = e.clientX,
|
||||||
pos_y = e.clientY;
|
pos_y = e.clientY;
|
||||||
}
|
} else {
|
||||||
else{
|
|
||||||
var pos_x = e.offsetX || e.clientX,
|
var pos_x = e.offsetX || e.clientX,
|
||||||
pos_y = e.offsetY || e.clientY;
|
pos_y = e.offsetY || e.clientY;
|
||||||
}
|
}
|
||||||
@@ -1126,8 +1113,7 @@ var pJS = function(tag_id, params){
|
|||||||
} else {
|
} else {
|
||||||
if (pJS.interactivity.modes.push.particles_nb == 1) {
|
if (pJS.interactivity.modes.push.particles_nb == 1) {
|
||||||
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb, pJS.interactivity.mouse);
|
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb, pJS.interactivity.mouse);
|
||||||
}
|
} else if (pJS.interactivity.modes.push.particles_nb > 1) {
|
||||||
else if(pJS.interactivity.modes.push.particles_nb > 1){
|
|
||||||
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb);
|
pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1398,8 +1384,6 @@ var pJS = function(tag_id, params){
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* ---------- pJS - start ------------ */
|
/* ---------- pJS - start ------------ */
|
||||||
|
|
||||||
|
|
||||||
@@ -1408,7 +1392,6 @@ var pJS = function(tag_id, params){
|
|||||||
pJS.fn.vendors.start();
|
pJS.fn.vendors.start();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/* ---------- global functions - vendors ------------ */
|
/* ---------- global functions - vendors ------------ */
|
||||||
|
|||||||
198
knockoutwhistweb/public/javascripts/websocket.js
Normal file
198
knockoutwhistweb/public/javascripts/websocket.js
Normal file
@@ -0,0 +1,198 @@
|
|||||||
|
// javascript
|
||||||
|
let ws = null; // will be created by connectWebSocket()
|
||||||
|
const pending = new Map(); // id -> { resolve, reject, timer }
|
||||||
|
const handlers = new Map(); // eventType -> handler(data) -> (value|Promise)
|
||||||
|
|
||||||
|
let timer = null;
|
||||||
|
|
||||||
|
// helper to attach message/error/close handlers to a socket
|
||||||
|
function setupSocketHandlers(socket) {
|
||||||
|
socket.onmessage = (event) => {
|
||||||
|
console.debug("SERVER MESSAGE:", event.data);
|
||||||
|
let msg;
|
||||||
|
try {
|
||||||
|
msg = JSON.parse(event.data);
|
||||||
|
} catch (e) {
|
||||||
|
console.debug("Non-JSON message from server:", event.data, e);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const id = msg.id;
|
||||||
|
const eventType = msg.event;
|
||||||
|
const status = msg.status;
|
||||||
|
const data = msg.data;
|
||||||
|
|
||||||
|
if (id && typeof status === "string") {
|
||||||
|
const entry = pending.get(id);
|
||||||
|
if (!entry) return;
|
||||||
|
clearTimeout(entry.timer);
|
||||||
|
pending.delete(id);
|
||||||
|
|
||||||
|
if (status === "success") {
|
||||||
|
entry.resolve(data === undefined ? {} : data);
|
||||||
|
} else {
|
||||||
|
entry.reject(new Error(msg.error || "Server returned error"));
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (id && eventType) {
|
||||||
|
const handler = handlers.get(eventType);
|
||||||
|
const sendResponse = (result) => {
|
||||||
|
const response = {id: id, event: eventType, status: result};
|
||||||
|
if (socket && socket.readyState === WebSocket.OPEN) {
|
||||||
|
socket.send(JSON.stringify(response));
|
||||||
|
} else {
|
||||||
|
console.warn("Cannot send response, websocket not open");
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!handler) {
|
||||||
|
// no handler: respond with an error object in data so server can fail it
|
||||||
|
console.warn("No handler for event:", eventType);
|
||||||
|
sendResponse({error: "No handler for event: " + eventType});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
Promise.resolve(handler(data === undefined ? {} : data))
|
||||||
|
.then(_ => sendResponse("success"))
|
||||||
|
.catch(_ => sendResponse("error"));
|
||||||
|
} catch (err) {
|
||||||
|
sendResponse("error");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
socket.onerror = (error) => {
|
||||||
|
console.error("WebSocket Error:", error);
|
||||||
|
if (timer) clearInterval(timer);
|
||||||
|
for (const [id, entry] of pending.entries()) {
|
||||||
|
clearTimeout(entry.timer);
|
||||||
|
entry.reject(new Error("WebSocket error/closed"));
|
||||||
|
pending.delete(id);
|
||||||
|
}
|
||||||
|
if (socket.readyState === WebSocket.OPEN) socket.close(1000, "Unexpected error.");
|
||||||
|
};
|
||||||
|
|
||||||
|
socket.onclose = (event) => {
|
||||||
|
if (timer) clearInterval(timer);
|
||||||
|
for (const [id, entry] of pending.entries()) {
|
||||||
|
clearTimeout(entry.timer);
|
||||||
|
entry.reject(new Error("WebSocket closed"));
|
||||||
|
pending.delete(id);
|
||||||
|
}
|
||||||
|
if (event.wasClean) {
|
||||||
|
console.log(`Connection closed cleanly, code=${event.code} reason=${event.reason}`);
|
||||||
|
} else {
|
||||||
|
console.warn('Connection died unexpectedly.');
|
||||||
|
}
|
||||||
|
location.href = "/mainmenu";
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// connect/disconnect helpers
|
||||||
|
function connectWebSocket(url = null) {
|
||||||
|
if (!url) {
|
||||||
|
const loc = window.location;
|
||||||
|
const protocol = loc.protocol === "https:" ? "wss:" : "ws:";
|
||||||
|
url = protocol + "//" + loc.host + "/websocket";
|
||||||
|
}
|
||||||
|
if (ws && ws.readyState === WebSocket.OPEN) return Promise.resolve();
|
||||||
|
if (ws && ws.readyState === WebSocket.CONNECTING) {
|
||||||
|
// already connecting - return a promise that resolves on open
|
||||||
|
return new Promise((resolve, reject) => {
|
||||||
|
const prevOnOpen = ws.onopen;
|
||||||
|
const prevOnError = ws.onerror;
|
||||||
|
ws.onopen = (ev) => {
|
||||||
|
if (prevOnOpen) prevOnOpen(ev);
|
||||||
|
resolve();
|
||||||
|
};
|
||||||
|
ws.onerror = (err) => {
|
||||||
|
if (prevOnError) prevOnError(err);
|
||||||
|
reject(err);
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
ws = new WebSocket(url);
|
||||||
|
setupSocketHandlers(ws);
|
||||||
|
|
||||||
|
return new Promise((resolve, reject) => {
|
||||||
|
ws.onopen = () => {
|
||||||
|
console.log("WebSocket connection established!");
|
||||||
|
// start heartbeat
|
||||||
|
timer = setInterval(() => {
|
||||||
|
if (ws && ws.readyState === WebSocket.OPEN) {
|
||||||
|
sendEventAndWait("ping", {}).then(
|
||||||
|
() => console.debug("PING RESPONSE RECEIVED"),
|
||||||
|
).catch(
|
||||||
|
(err) => console.warn("PING ERROR:", err.message),
|
||||||
|
);
|
||||||
|
console.debug("PING SENT");
|
||||||
|
}
|
||||||
|
}, 5000);
|
||||||
|
resolve();
|
||||||
|
};
|
||||||
|
|
||||||
|
ws.onerror = (err) => {
|
||||||
|
reject(err);
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function disconnectWebSocket(code = 1000, reason = "Client disconnect") {
|
||||||
|
if (timer) {
|
||||||
|
clearInterval(timer);
|
||||||
|
timer = null;
|
||||||
|
}
|
||||||
|
if (ws) {
|
||||||
|
try {
|
||||||
|
ws.close(code, reason);
|
||||||
|
} catch (e) {
|
||||||
|
}
|
||||||
|
ws = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function sendEvent(eventType, eventData) {
|
||||||
|
if (!ws || ws.readyState !== WebSocket.OPEN) {
|
||||||
|
console.warn("WebSocket is not open. Unable to send message.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const id = Date.now().toString(36) + Math.random().toString(36).substring(2, 9);
|
||||||
|
const message = {id: id, event: eventType, data: eventData};
|
||||||
|
ws.send(JSON.stringify(message));
|
||||||
|
console.debug("SENT:", message);
|
||||||
|
}
|
||||||
|
|
||||||
|
function sendEventAndWait(eventType, eventData, timeoutMs = 10000) {
|
||||||
|
if (!ws || ws.readyState !== WebSocket.OPEN) {
|
||||||
|
return Promise.reject(new Error("WebSocket is not open"));
|
||||||
|
}
|
||||||
|
const id = Date.now().toString(36) + Math.random().toString(36).substring(2, 9);
|
||||||
|
const message = {id: id, event: eventType, data: eventData};
|
||||||
|
const p = new Promise((resolve, reject) => {
|
||||||
|
const timerId = setTimeout(() => {
|
||||||
|
if (pending.has(id)) {
|
||||||
|
pending.delete(id);
|
||||||
|
reject(new Error(`No response within ${timeoutMs}ms for id=${id}`));
|
||||||
|
}
|
||||||
|
}, timeoutMs);
|
||||||
|
pending.set(id, {resolve, reject, timer: timerId});
|
||||||
|
});
|
||||||
|
ws.send(JSON.stringify(message));
|
||||||
|
console.debug("SENT (await):", message);
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
|
||||||
|
function onEvent(eventType, handler) {
|
||||||
|
handlers.set(eventType, handler);
|
||||||
|
}
|
||||||
|
|
||||||
|
globalThis.sendEvent = sendEvent;
|
||||||
|
globalThis.sendEventAndWait = sendEventAndWait;
|
||||||
|
globalThis.onEvent = onEvent;
|
||||||
|
globalThis.connectWebSocket = connectWebSocket;
|
||||||
|
globalThis.disconnectWebSocket = disconnectWebSocket;
|
||||||
|
globalThis.isWebSocketConnected = () => !!ws && ws.readyState === WebSocket.OPEN;
|
||||||
@@ -1,3 +1,3 @@
|
|||||||
MAJOR=1
|
MAJOR=4
|
||||||
MINOR=0
|
MINOR=8
|
||||||
PATCH=4
|
PATCH=0
|
||||||
|
|||||||
Reference in New Issue
Block a user