Compare commits

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144 Commits

Author SHA1 Message Date
TeamCity
d2538a7a34 ci: bump version to v4.31.0 2026-01-20 11:31:34 +00:00
f6d3a18452 feat: BAC-39 Authentication (#114)
Reviewed-on: #114
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2026-01-20 12:27:59 +01:00
TeamCity
9d72cda5ff ci: bump version to v4.30.0 2026-01-14 09:18:52 +00:00
3ce2b133bc feat: CORE-4 Rework the delay handler 2026-01-14 10:16:21 +01:00
802b6bf764 feat: Update LobbyComponent to use icons for player removal buttons 2026-01-14 10:16:15 +01:00
TeamCity
410b4829f4 ci: bump version to v4.29.0 2026-01-14 09:14:51 +00:00
4b17af2c2f feat: CORE-4 Rework the delay handler (#113)
Reviewed-on: #113
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2026-01-14 10:12:09 +01:00
TeamCity
a163d9f8fe ci: bump version to v4.28.0 2026-01-13 13:37:03 +00:00
dc3da9a75c feat(ui): Tie selection (#111)
Added ability to pick a tie card in the backend

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #111
2026-01-13 14:33:25 +01:00
TeamCity
4a4e9c48fc ci: bump version to v4.27.0 2026-01-07 21:06:02 +00:00
859dfce521 feat: Implement PlayDogCard functionality in user session and update Vue component 2026-01-07 22:02:43 +01:00
61ae9b5a5e feat: Implement PlayDogCard functionality in user session and update Vue component 2026-01-07 22:02:21 +01:00
TeamCity
98fa5f63d6 ci: bump version to v4.26.0 2026-01-07 20:50:18 +00:00
0e555cdfeb fix: Update knockoutwhistfrontend hash for consistency 2026-01-07 21:47:30 +01:00
b4bf2ceb4d feat: Enhance user state management with polling and WebSocket connection handling 2026-01-07 21:43:17 +01:00
TeamCity
1542906edf ci: bump version to v4.25.0 2026-01-07 15:59:57 +00:00
cf1854976a feat: Update joinGame endpoint to accept gameId as a path parameter 2026-01-07 16:56:35 +01:00
TeamCity
723a4be33f ci: bump version to v4.24.0 2026-01-07 15:27:29 +00:00
2f89951c25 feat: Update Gateway to use ArrayList for game IDs and bound users 2026-01-07 16:24:51 +01:00
TeamCity
f330c5f3d8 ci: bump version to v4.23.0 2026-01-07 14:26:56 +00:00
4a5af36ae0 feat: Add Health and Login endpoints with updated Redis configuration 2026-01-07 15:24:21 +01:00
TeamCity
edcab594a7 ci: bump version to v4.22.0 2026-01-07 14:07:31 +00:00
26157076d6 feat: Add logging to Gateway for pod synchronization and startup events 2026-01-07 15:04:52 +01:00
TeamCity
103b341488 ci: bump version to v4.21.0 2026-01-07 13:57:09 +00:00
6ef7401443 feat: Add logging to Gateway for pod synchronization and startup events 2026-01-07 14:54:26 +01:00
TeamCity
bbbbf33c41 ci: bump version to v4.20.0 2026-01-07 13:37:05 +00:00
dbad818fda feat: Add caching headers for env.js in Nginx configuration 2026-01-07 14:33:35 +01:00
TeamCity
5f8afbf236 ci: bump version to v4.19.0 2026-01-07 13:02:56 +00:00
3b7a1e3c64 feat: Update configuration files for CORS settings and add production environment 2026-01-07 14:00:12 +01:00
TeamCity
5af5785fa0 ci: bump version to v4.18.1 2026-01-07 12:19:47 +00:00
TeamCity
9510147806 ci: bump version to v4.18.0 2026-01-07 11:07:11 +00:00
e17f59e614 feat: Simplify Dockerfile by removing multi-stage build and adjusting file copy paths 2026-01-07 12:04:44 +01:00
8126b46a0a feat: Update build.sbt and Dockerfile for improved GitHub credentials handling 2026-01-07 11:52:00 +01:00
25dd9264b5 feat: Update build.sbt and Dockerfile for improved GitHub credentials handling 2026-01-07 11:47:31 +01:00
5f9ef2beb0 feat: Enhance Dockerfile with secret management for GitHub credentials 2026-01-07 11:40:10 +01:00
ccf993bff2 feat: Update Dockerfile for multi-platform support and add nginx configuration 2026-01-07 11:24:00 +01:00
1d05bd43b4 feat: Add GatewayModule for enhanced module configuration 2026-01-07 10:17:13 +01:00
3e067346ff feat: Update Dockerfile for multi-platform support and add nginx configuration 2026-01-06 16:49:27 +01:00
b2527ed041 feat: Update Dockerfile for multi-platform support and add nginx configuration 2026-01-06 16:38:33 +01:00
TeamCity
06d150b8c5 ci: bump version to v4.17.0 2026-01-06 11:18:43 +00:00
0cbac61b4a fix: Fixed dockerfile 2026-01-06 12:13:32 +01:00
088dda8d52 feat: Enhance win effects and animations in OfflineView component 2026-01-06 12:07:08 +01:00
TeamCity
c3d10f31ac ci: bump version to v4.16.0 2025-12-18 08:51:00 +00:00
e4384ee894 feat(ui): FRO-36 PWA (#110)
Added localhost:3000 to CORS for PWA to work

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #110
Reviewed-by: Janis <janis-e@gmx.de>
Co-authored-by: lq64 <lq@blackhole.local>
Co-committed-by: lq64 <lq@blackhole.local>
2025-12-18 09:47:25 +01:00
TeamCity
d667a2f68c ci: bump version to v4.15.0 2025-12-14 14:15:11 +00:00
35f608513d feat: Update routing and websocket configuration for game state management (#109)
Reviewed-on: #109
2025-12-14 15:10:43 +01:00
TeamCity
13038b0cb9 ci: bump version to v4.14.0 2025-12-11 06:13:24 +00:00
b17aae5795 feat: FRO-31 Small backend changes (#108)
Force pushing Janis changes

Co-authored-by: Janis <janis.e.20@gmx.de>
Co-authored-by: Janis <janis-e@gmx.de>
Reviewed-on: #108
Co-authored-by: lq64 <lq@blackhole.local>
Co-committed-by: lq64 <lq@blackhole.local>
2025-12-11 07:10:24 +01:00
TeamCity
421f769cb6 ci: bump version to v4.13.0 2025-12-10 14:19:44 +00:00
bd7a055a09 feat(api): FRO-14 Create Game (#107)
Added functionality to create Game so that it creates a game in the Backend

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #107
Reviewed-by: Janis <janis-e@gmx.de>
Co-authored-by: lq64 <lq@blackhole.local>
Co-committed-by: lq64 <lq@blackhole.local>
2025-12-10 15:16:53 +01:00
TeamCity
e2a2b56174 ci: bump version to v4.12.0 2025-12-10 13:15:50 +00:00
2a29ca8cdd feat: FRO-20 Create scoreboard component (#106)
Reviewed-on: #106
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-10 14:12:48 +01:00
TeamCity
266cbe7509 ci: bump version to v4.11.0 2025-12-10 10:47:18 +00:00
e8b31b1748 feat: FRO-2 Implement Login Component (#105)
Reviewed-on: #105
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-10 11:43:51 +01:00
TeamCity
8812b0fad4 ci: bump version to v4.10.0 2025-12-10 10:40:36 +00:00
dd5e8e65e5 feat: BAC-27 Implemented endpoint which returns information about the current state (#103)
Reviewed-on: #103
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-10 11:37:35 +01:00
TeamCity
bf6ffeadb0 ci: bump version to v4.9.1 2025-12-10 08:46:31 +00:00
fa3d21e303 fix: FRO-29 Websocket Communication (#104)
Reviewed-on: #104
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-10 09:42:50 +01:00
TeamCity
33efc4e107 ci: bump version to v4.9.0 2025-12-06 09:19:38 +00:00
8d697fd311 feat: BAC-30 Implement Jackson Mapping via DTOs (#102)
Reviewed-on: #102
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-06 10:17:04 +01:00
TeamCity
b9e60b5d4a ci: bump version to v4.8.1 2025-12-05 18:27:14 +00:00
270f44cc1f fix: BAC-29 Implement Mappers for Common Classes (#101)
Reviewed-on: #101
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-05 19:24:10 +01:00
TeamCity
73dbe5826a ci: bump version to v4.8.0 2025-12-04 07:03:34 +00:00
194df5691c feat: FRO-3 FRO-4 Added vue compontents to ingame and lobby (#100)
Added vue compontents to ingame and lobby.

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #100
Co-authored-by: lq64 <lq@blackhole.local>
Co-committed-by: lq64 <lq@blackhole.local>
2025-12-04 08:00:58 +01:00
TeamCity
49a1bd40ff ci: bump version to v4.7.3 2025-12-04 01:32:05 +00:00
f847424b9c fix: BAC-25 Race Condition: Websocket Promises (#99)
Reviewed-on: #99
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-04 02:29:19 +01:00
TeamCity
d50a576e31 ci: bump version to v4.7.2 2025-12-03 11:17:48 +00:00
TeamCity
eba2ad6232 ci: bump version to v4.7.1 2025-12-03 09:22:04 +00:00
14961cce01 chore: BAC-17 Add knockoutwhistfrontend submodule (#98)
Reviewed-on: #98
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-03 10:19:15 +01:00
TeamCity
dcb5d7373f ci: bump version to v4.7.0 2025-12-03 08:20:51 +00:00
d57e6efa98 feat(ui): FRO-7 Endscreen (#97)
Added a nice look to the endscreen. Implemented a ranking method inside GameLobby to get an order.

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #97
Reviewed-by: Janis <janis-e@gmx.de>
Co-authored-by: lq64 <lq@blackhole.local>
Co-committed-by: lq64 <lq@blackhole.local>
2025-12-03 09:18:11 +01:00
TeamCity
4156e1c9ce ci: bump version to v4.6.2 2025-12-01 20:21:02 +00:00
358556612e fix: FRO-6 Websocket Close Handle (#96)
Reviewed-on: #96
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-01 21:17:58 +01:00
TeamCity
7f82d2eeae ci: bump version to v4.6.1 2025-12-01 19:44:13 +00:00
a55f0b4b61 fix(api): BAC-23 Remove old polling code (#95)
Reviewed-on: #95
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-01 20:41:27 +01:00
TeamCity
f115c03ecb ci: bump version to v4.6.0 2025-12-01 19:07:26 +00:00
fd2467a9ea feat(api): BAC-11 Websocket - Return to Lobby (#94)
Reviewed-on: #94
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-01 20:04:17 +01:00
TeamCity
9d3f3940a9 ci: bump version to v4.5.0 2025-12-01 18:53:23 +00:00
0541bb58d1 feat(api): BAC-10 Websockets - Kick Users (#93)
Reviewed-on: #93
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-01 19:50:19 +01:00
TeamCity
89a6aa22f7 ci: bump version to v4.4.0 2025-12-01 18:18:44 +00:00
6e17328846 feat: GameState to Title Mapping BAC-1 (#92)
Reviewed-on: #92
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-12-01 19:13:32 +01:00
0037820905 feat(ui): Popups (#91)
Fixed sorting and added popups for trickend and roundend

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #91
2025-11-27 10:01:19 +01:00
cfcd967ce0 fix(api): fixes - reimplemented animations (#90)
Reviewed-on: #90
2025-11-27 09:52:00 +01:00
1f96290371 feat(ui): Implement countless feature using the SJWP (#89)
Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #89
2025-11-27 08:53:37 +01:00
2aee79bb68 feat(api): Implemented turn event via websocket (#86)
Co-authored-by: TeamCity <teamcity@service.local>
Reviewed-on: #86
Reviewed-by: lq64 <lq@blackhole.local>
2025-11-27 07:57:37 +01:00
46c96d4ceb fix(api): Fixed websocket routing (#88)
Reviewed-on: #88
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-27 07:51:02 +01:00
TeamCity
14b4473f72 ci: bump version to v4.3.0 2025-11-26 17:44:23 +00:00
1ef5e8a72f feat(api): Implemented session closed and kick event via websocket (#87)
Reviewed-on: #87
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-26 18:41:25 +01:00
TeamCity
576e5af87e ci: bump version to v4.2.0 2025-11-26 12:37:57 +00:00
3c0828fdbe feat(api): Implemented card played event via websocket (#85)
Reviewed-on: #85
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-26 13:35:05 +01:00
TeamCity
ae7f04abc3 ci: bump version to v4.1.0 2025-11-26 10:29:11 +00:00
b81bb3d0ae feat(base): Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches! (#84)
Reviewed-on: #84
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-26 11:26:08 +01:00
52e5033afc feat(api): Implement received hand event handling and UI updates (#83)
#76

Reviewed-on: #83
2025-11-24 14:31:31 +01:00
TeamCity
10a26404b3 ci: bump version to v4.0.1 2025-11-24 11:21:05 +00:00
TeamCity
11478a096d ci: bump version to v4.0.0 2025-11-23 15:15:09 +00:00
8ca909db52 feat(websocket)!: Implement WebSocket connection and event handling (#82)
Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #82
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-23 16:11:46 +01:00
TeamCity
1edb3bfd89 ci: bump version to v3.0.1 2025-11-22 20:38:51 +00:00
9738a04b7a fix(api): Fixed a bug where the game would reload on game start (#81)
Reviewed-on: #81
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-22 21:36:23 +01:00
TeamCity
2bc50664e0 ci: bump version to v3.0.0 2025-11-20 15:31:03 +00:00
3e3a062a06 ci: bump version to v2.0.0 2025-11-20 16:27:39 +01:00
641c892981 fix(polling): Improve polling mechanism and delay handling (#60)
Reviewed-on: #60
2025-11-20 10:51:39 +01:00
a58b2e03b1 feat(game)!: Fixed polling, SPA, Gameplayloop etc. (#59)
Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #59
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-19 22:54:20 +01:00
e60fe7c98d feat(ci): Polling Added polling for when the game starts and a card gets played (#58)
Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #58
2025-11-14 09:11:32 +01:00
370de175db feat(ci): Polling
Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #53
2025-11-13 11:07:08 +01:00
5d245d0011 feat(ui): implement tie & trump menu, fixed some critical bugs (#52)
Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #52
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-13 08:20:30 +01:00
c220e54bb8 feat(ui): added js routing, updated ingame ui, added tricktable (#50)
This merge request has full JS routing for calling specific endpoints. Game is fully playable but doesn't have polling yet. This version already has the UI changes adressed in MR #43 so first merge MR #43 and then this one or only merge this one because it already has the UI changes :)

Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #50
Reviewed-by: Janis <janis-e@gmx.de>
2025-11-12 11:44:21 +01:00
TeamCity
b847d3c054 ci: bump version to v1.0.9 2025-11-07 16:54:36 +00:00
c7dd72ecc2 fix: removed trailing 2025-11-07 17:52:12 +01:00
42a5adbae0 fix: removed trailing 2025-11-07 17:46:55 +01:00
TeamCity
ae9a8f2af9 ci: bump version to v1.0.8 2025-11-07 16:28:11 +00:00
7adc8b8645 fix: trailing 2025-11-07 17:25:35 +01:00
TeamCity
146348470f ci: bump version to v1.0.7 2025-11-07 15:52:23 +00:00
5e503cbc36 fix: removed trailing 2025-11-07 16:49:51 +01:00
TeamCity
126e2030ae ci: bump version to v1.0.6 2025-11-07 15:45:22 +00:00
54e3215127 fix: traling 2025-11-07 16:42:50 +01:00
TeamCity
72d2845772 ci: bump version to v1.0.5 2025-11-07 15:00:33 +00:00
64a7a63ab3 fix: removed trailing 2025-11-07 15:56:50 +01:00
TeamCity
51c36348b9 ci: bump version to v1.0.4 2025-11-07 14:47:49 +00:00
2e54880302 fix: changelog syntax 2025-11-07 15:45:31 +01:00
TeamCity
266406fe7c ci: bump version to v1.0.3 2025-11-07 14:38:07 +00:00
5c6d3ac436 fix: ensure proper CMD syntax in Dockerfile (#48)
Reviewed-on: #48
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-07 15:24:08 +01:00
TeamCity
674619dadc ci: bump version to v1.0.2 2025-11-07 14:09:00 +00:00
TeamCity
ef539d3eea ci: bump version to v1.0.1 2025-11-07 14:02:39 +00:00
TeamCity
e09463b138 ci: bump version to v1.0.0 2025-11-07 13:45:15 +00:00
4d6ea54771 feat(docker): added docker container support (#47)
Reviewed-on: #47
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-07 14:22:23 +01:00
aa83082d09 fix: update allowed hosts filter and adjust background color in login page (#45)
Reviewed-on: #45
2025-11-07 11:13:59 +01:00
42e7597e26 ci: revert setup (#44)
Reviewed-on: #44
2025-11-07 11:05:49 +01:00
TeamCity
6befd9c722 ci: bump version to v.. [skip ci] 2025-11-07 09:58:59 +00:00
51d9c0b5f6 fix: disabled external node 2025-11-07 10:18:11 +01:00
de565b52dc fix: update file paths and improve session handling in user interactions (#39)
Reviewed-on: #39
2025-11-06 10:03:28 +01:00
051e7406e3 feat(ui): add Lobby and Main Menu Body (#38)
Co-authored-by: LQ63 <lkhermann@web.de>
Reviewed-on: #38
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-06 09:03:09 +01:00
44c88c8f60 fix: ensure proper unlocking of user session locks in game actions (#37)
Reviewed-on: #37
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-05 11:31:45 +01:00
96c38466d2 fix: improve lock handling in user session interactions (#36)
Reviewed-on: #36
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-05 11:19:37 +01:00
32d4f9c6ce feat(ui): add main menu navbar and join game functionality (#35)
Reviewed-on: #35
Reviewed-by: lq64 <lq@blackhole.local>
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-04 12:43:08 +01:00
TeamCity
5c1a5a661b ci: bump version to v2.0.0 [skip ci] 2025-11-03 11:59:13 +00:00
TeamCity
7b97986df9 ci: bump version to v1.0.0 [skip ci] 2025-11-03 11:58:08 +00:00
7879d1ab6e revert: version bump 2025-11-03 12:57:53 +01:00
TeamCity
1564956107 ci: bump version to v1.0.0 [skip ci] 2025-11-03 11:55:56 +00:00
2e10059a67 revert: version bumb 2025-11-03 11:53:17 +01:00
TeamCity
b8f44c07d4 ci: bump version to v1.0.0 [skip ci] 2025-11-03 10:38:16 +00:00
91d7f6ca00 revert: ci: bump version to v1.0.0 [skip ci] 2025-11-03 11:36:22 +01:00
TeamCity
df90abed80 ci: bump version to v1.0.0 [skip ci] 2025-11-03 10:24:00 +00:00
0d2c6f77c8 chore: added a version file 2025-11-03 09:28:43 +01:00
afde6c02da feat!: implemented multigame support (#34)
Reviewed-on: #34
Co-authored-by: Janis <janis.e.20@gmx.de>
Co-committed-by: Janis <janis.e.20@gmx.de>
2025-11-01 20:53:22 +01:00
180 changed files with 3992 additions and 596 deletions

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.env

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/.project /.project
/.settings /.settings
/RUNNING_PID /RUNNING_PID
/knockoutwhistwebfrontend/
/knockoutwhist/ /knockoutwhist/
/knockoutwhistweb/.g8/ /knockoutwhistweb/.g8/
/knockoutwhistweb/.bsp/ /knockoutwhistweb/.bsp/
/currentSnapshot.json
.env

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path = knockoutwhist path = knockoutwhist
branch = main branch = main
url = https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist.git url = https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist.git
[submodule "knockoutwhistfrontend"]
path = knockoutwhistfrontend
branch = main
url = https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Frontend.git

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-J--add-opens=java.base/java.util=ALL-UNNAMED
-J--add-opens=java.base/java.lang=ALL-UNNAMED

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## (2025-11-07)
### ⚠ BREAKING CHANGES
* implemented multigame support (#34)
### Features
* **config:** add issue templates for Epics, User Stories, and Subtasks ([#4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/4)) ([d71809d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/d71809d6f4389b03ecc8ee9b857e58a4da413fa2))
* **docker:** added docker container support ([#47](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/47)) ([4d6ea54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/4d6ea54771c284d5ea0bb798fedaf0423a6cdd58))
* implemented multigame support ([#34](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/34)) ([afde6c0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/afde6c02da2c3055084ae90ab6b11b63b0e11cfb))
* **ui:** add Lobby and Main Menu Body ([#38](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/38)) ([051e740](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/051e7406e30385d3260631a783f507b90d9f94d1))
* **ui:** add main menu navbar and join game functionality ([#35](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/35)) ([32d4f9c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/32d4f9c6cefa20f10816dad9f33548a146d4c2c3))
* **ui:** added rules ([#12](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/12)) ([92e4851](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/92e4851219e64ad919d7f8bc7c30232ef7d6570f))
* **ui:** CSS Animations [#18](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/18) ([#27](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/27)) ([c0dadf8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c0dadf89274169b396089c2e7b3d69b043097186))
* **ui:** implement CSS variables for theme support ([#26](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/26)) ([1f377de](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1f377de0f43aaf17271d29678a1accf11cfe121c)), closes [#17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/17)
* **ui:** LESS Integration ([72fcf78](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/72fcf783b8ca5ce260e4b152016353e7dc1edb69)), closes [#15-Create-a-default-theme-with-Less-](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/15-Create-a-default-theme-with-Less-) [#23](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/23)
* **ui:** UI now shows player names instead of their id ([#11](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/11)) ([c168ae7](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c168ae7dc05e99c1890661aa3b63f4d4d12779fb))
### Bug Fixes
* **base:** fixed persistence logic ([#21](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/21)) ([7f765b4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7f765b4514459202df3768c64a1df383fecb66e2))
* **config:** modified git module to use the main branch ([#10](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/10)) ([ccf44ed](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/ccf44ede41e10df4b973c9cecc09d1e7105143f5))
* disabled external node ([51d9c0b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/51d9c0b5f687d951f42480e333f37b3155d58dbd))
* ensure proper unlocking of user session locks in game actions ([#37](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/37)) ([44c88c8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/44c88c8f60abf4a54e721f8e7f6de44a6d28b258))
* **imports:** reorganized import statements for clarity and consistency ([#22](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/22)) ([1517d0c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1517d0c006247a95b02f66fa5bc53cc78b9d89fa))
* improve lock handling in user session interactions ([#36](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/36)) ([96c3846](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/96c38466d20203a561a5bc3bba560c9d9fd6d754))
* **ui:** add light mode styles, update font families and fixed ui ([#24](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/24)) ([729a4ee](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/729a4eec6b721f8118d0feffa44721262ccd595f))
* **ui:** added dark mode ([#25](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/25)) ([6c31fa0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6c31fa0538e5d71c8be9a728eebf7576cb108782))
* **ui:** changed backgrounds ([#33](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/33)) ([bef96ba](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/bef96ba7e39a633c1972b01b1c1ebab9d1d3ee1c))
* update allowed hosts filter and adjust background color in login page ([#45](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/45)) ([aa83082](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/aa83082d095b30fd3eae336ad5f1aa5d409fbdab))
* update file paths and improve session handling in user interactions ([#39](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/39)) ([de565b5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/de565b52dca6b49b903eceaecd47cc3a5429608b))
### Reverts
* ci: bump version to v1.0.0 [skip ci] ([91d7f6c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/91d7f6ca003edb368aba76b7a82c8b42d22bdbfe))
* version bumb ([2e10059](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2e10059a6756befe6f8e70c94fd34b865693efb8))
* version bump ([7879d1a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7879d1ab6ee8f227c19b69b467a28dd7b479ff73))
## (2025-11-07)
### ⚠ BREAKING CHANGES
* implemented multigame support (#34)
### Features
* **config:** add issue templates for Epics, User Stories, and Subtasks ([#4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/4)) ([d71809d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/d71809d6f4389b03ecc8ee9b857e58a4da413fa2))
* **docker:** added docker container support ([#47](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/47)) ([4d6ea54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/4d6ea54771c284d5ea0bb798fedaf0423a6cdd58))
* implemented multigame support ([#34](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/34)) ([afde6c0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/afde6c02da2c3055084ae90ab6b11b63b0e11cfb))
* **ui:** add Lobby and Main Menu Body ([#38](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/38)) ([051e740](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/051e7406e30385d3260631a783f507b90d9f94d1))
* **ui:** add main menu navbar and join game functionality ([#35](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/35)) ([32d4f9c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/32d4f9c6cefa20f10816dad9f33548a146d4c2c3))
* **ui:** added rules ([#12](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/12)) ([92e4851](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/92e4851219e64ad919d7f8bc7c30232ef7d6570f))
* **ui:** CSS Animations [#18](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/18) ([#27](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/27)) ([c0dadf8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c0dadf89274169b396089c2e7b3d69b043097186))
* **ui:** implement CSS variables for theme support ([#26](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/26)) ([1f377de](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1f377de0f43aaf17271d29678a1accf11cfe121c)), closes [#17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/17)
* **ui:** LESS Integration ([72fcf78](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/72fcf783b8ca5ce260e4b152016353e7dc1edb69)), closes [#15-Create-a-default-theme-with-Less-](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/15-Create-a-default-theme-with-Less-) [#23](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/23)
* **ui:** UI now shows player names instead of their id ([#11](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/11)) ([c168ae7](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c168ae7dc05e99c1890661aa3b63f4d4d12779fb))
### Bug Fixes
* **base:** fixed persistence logic ([#21](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/21)) ([7f765b4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7f765b4514459202df3768c64a1df383fecb66e2))
* **config:** modified git module to use the main branch ([#10](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/10)) ([ccf44ed](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/ccf44ede41e10df4b973c9cecc09d1e7105143f5))
* disabled external node ([51d9c0b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/51d9c0b5f687d951f42480e333f37b3155d58dbd))
* ensure proper unlocking of user session locks in game actions ([#37](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/37)) ([44c88c8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/44c88c8f60abf4a54e721f8e7f6de44a6d28b258))
* **imports:** reorganized import statements for clarity and consistency ([#22](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/22)) ([1517d0c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1517d0c006247a95b02f66fa5bc53cc78b9d89fa))
* improve lock handling in user session interactions ([#36](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/36)) ([96c3846](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/96c38466d20203a561a5bc3bba560c9d9fd6d754))
* **ui:** add light mode styles, update font families and fixed ui ([#24](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/24)) ([729a4ee](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/729a4eec6b721f8118d0feffa44721262ccd595f))
* **ui:** added dark mode ([#25](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/25)) ([6c31fa0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6c31fa0538e5d71c8be9a728eebf7576cb108782))
* **ui:** changed backgrounds ([#33](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/33)) ([bef96ba](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/bef96ba7e39a633c1972b01b1c1ebab9d1d3ee1c))
* update allowed hosts filter and adjust background color in login page ([#45](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/45)) ([aa83082](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/aa83082d095b30fd3eae336ad5f1aa5d409fbdab))
* update file paths and improve session handling in user interactions ([#39](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/39)) ([de565b5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/de565b52dca6b49b903eceaecd47cc3a5429608b))
### Reverts
* ci: bump version to v1.0.0 [skip ci] ([91d7f6c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/91d7f6ca003edb368aba76b7a82c8b42d22bdbfe))
* version bumb ([2e10059](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2e10059a6756befe6f8e70c94fd34b865693efb8))
* version bump ([7879d1a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7879d1ab6ee8f227c19b69b467a28dd7b479ff73))
## (2025-11-07)
### Bug Fixes
* ensure proper CMD syntax in Dockerfile ([#48](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/48)) ([5c6d3ac](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5c6d3ac436f6d23a36f58b6835c9bd50feddc789))
## (2025-11-07)
### Bug Fixes
* changelog syntax ([2e54880](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2e548803020c99f62644283fcf3570048261173a))
## (2025-11-07)
### Bug Fixes
* removed trailing ([64a7a63](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/64a7a63ab3dff59e66f62328e3b5865bb177fcde))
## (2025-11-07)
### Bug Fixes
* traling ([54e3215](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/54e321512777f6722864694eb677eab0e8418a9f))
## (2025-11-07)
### Bug Fixes
* removed trailing ([5e503cb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5e503cbc364f7cb23926976acc6cee575eadd9d6))
## (2025-11-07)
### Bug Fixes
* trailing ([7adc8b8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7adc8b8645390cd18d63b4eee6db8ef448b7a46a))
## (2025-11-07)
### Bug Fixes
* removed trailing ([c7dd72e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c7dd72ecc2786ef63daf2b4288093025a8e22bfd))
* removed trailing ([42a5adb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/42a5adbae01802587a48a9de15bad44b5ef014cf))
## (2025-11-20)
### ⚠ BREAKING CHANGES
* **game:** Fixed polling, SPA, Gameplayloop etc. (#59)
### Features
* **ci:** Polling ([370de17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/370de175db65edf87e7ab211190977b540a39d85))
* **ci:** Polling Added polling for when the game starts and a card gets played ([#58](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/58)) ([e60fe7c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e60fe7c98dcab05949140a8a54ed6e4e2fbbc022))
* **game:** Fixed polling, SPA, Gameplayloop etc. ([#59](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/59)) ([a58b2e0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/a58b2e03b11a54667d63ba6604f579a8e328c9d1))
* **ui:** added js routing, updated ingame ui, added tricktable ([#50](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/50)) ([c220e54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c220e54bb8d87f4f0f37a089bcd993e8df806123)), closes [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43) [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43)
* **ui:** implement tie & trump menu, fixed some critical bugs ([#52](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/52)) ([5d245d0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5d245d0011a5fb03193514303b45702cd8329224))
### Bug Fixes
* **polling:** Improve polling mechanism and delay handling ([#60](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/60)) ([641c892](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/641c892981649eb85640527cc0fe325ff683fa77))
## (2025-11-22)
### Bug Fixes
* **api:** Fixed a bug where the game would reload on game start ([#81](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/81)) ([9738a04](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/9738a04b7a3c63c8cd1450e563ec04823fb3c35a))
## (2025-11-23)
### ⚠ BREAKING CHANGES
* **websocket:** Implement WebSocket connection and event handling (#82)
### Features
* **websocket:** Implement WebSocket connection and event handling ([#82](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/82)) ([8ca909d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/8ca909db522dd7108a3e40ce84811eaf8695eaa5))
## (2025-11-24)
## (2025-11-26)
### Features
* **api:** Implement received hand event handling and UI updates ([#83](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/83)) ([52e5033](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/52e5033afca344ae40a644196555a9655913710a)), closes [#76](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/76)
* **base:** Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches! ([#84](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/84)) ([b81bb3d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b81bb3d0aeb8500a9d7417a10e24e7f8a17d71d2))
## (2025-11-26)
### Features
* **api:** Implemented card played event via websocket ([#85](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/85)) ([3c0828f](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/3c0828fdbeb507706b86f1662476c46e760533e4))
## (2025-11-26)
### Features
* **api:** Implemented session closed and kick event via websocket ([#87](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/87)) ([1ef5e8a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1ef5e8a72fdf8a3d1ae624c8c3d7c6595017bc6f))
## (2025-12-01)
### Features
* **api:** Implemented turn event via websocket ([#86](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/86)) ([2aee79b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2aee79bb6887008397aa0780d1d74ce96af1c202))
* GameState to Title Mapping BAC-1 ([#92](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/92)) ([6e17328](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6e17328846745375482c97383b143d86a86e7f32))
* **ui:** Implement countless feature using the SJWP ([#89](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/89)) ([1f96290](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1f962903712163543fd4f98e696be5e7e29d88a6))
* **ui:** Popups ([#91](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/91)) ([0037820](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/003782090509bca1c5022c308231b7560dd9b23d))
### Bug Fixes
* **api:** Fixed websocket routing ([#88](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/88)) ([46c96d4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/46c96d4ceb935ac91fc515a1fdaef195e5ebc0a7))
* **api:** fixes - reimplemented animations ([#90](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/90)) ([cfcd967](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/cfcd967ce08ecf07f3f06826c337f684eb3b0c5f))
## (2025-12-01)
### Features
* **api:** BAC-10 Websockets - Kick Users ([#93](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/93)) ([0541bb5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/0541bb58d19efd98d134b3d0412f39b4b1001783))
## (2025-12-01)
### Features
* **api:** BAC-11 Websocket - Return to Lobby ([#94](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/94)) ([fd2467a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/fd2467a9ea22dca64d5152a5a3e6db86d9a6f345))
## (2025-12-01)
### Bug Fixes
* **api:** BAC-23 Remove old polling code ([#95](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/95)) ([a55f0b4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/a55f0b4b6164a47e3524422650ed99d10f9c8b0d))
## (2025-12-01)
### Bug Fixes
* FRO-6 Websocket Close Handle ([#96](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/96)) ([3585566](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/358556612ec74601c8b31125e4e65f750abf8c4c))
## (2025-12-03)
### Features
* **ui:** FRO-7 Endscreen ([#97](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/97)) ([d57e6ef](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/d57e6efa985ca07c32f9f54595fe7393dbdf4d8a))
## (2025-12-03)
## (2025-12-03)
## (2025-12-04)
### Bug Fixes
* BAC-25 Race Condition: Websocket Promises ([#99](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/99)) ([f847424](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/f847424b9cea423ace5661d1efb6e4f01483c655))
## (2025-12-04)
### Features
* FRO-3 FRO-4 Added vue compontents to ingame and lobby ([#100](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/100)) ([194df56](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/194df5691ccda1c21ebe9157c4396a4a21aa921d))
## (2025-12-05)
### Bug Fixes
* BAC-29 Implement Mappers for Common Classes ([#101](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/101)) ([270f44c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/270f44cc1f3447ffcc33fb19a47c52391c69972b))
## (2025-12-06)
### Features
* BAC-30 Implement Jackson Mapping via DTOs ([#102](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/102)) ([8d697fd](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/8d697fd311478cf792b4631377de4522ecbda9f7))
## (2025-12-10)
### Bug Fixes
* FRO-29 Websocket Communication ([#104](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/104)) ([fa3d21e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/fa3d21e3038eb07369764850a9ad9badd269ac57))
## (2025-12-10)
### Features
* BAC-27 Implemented endpoint which returns information about the current state ([#103](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/103)) ([dd5e8e6](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/dd5e8e65e55f02a7618b3c60e8fc7087774e5106))
## (2025-12-10)
### Features
* FRO-2 Implement Login Component ([#105](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/105)) ([e8b31b1](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e8b31b174819b5f033034501856c4b1189c4c4ee))
## (2025-12-10)
### Features
* FRO-20 Create scoreboard component ([#106](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/106)) ([2a29ca8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2a29ca8cdd3ef55f6f66f00b5e7727e1b1af1458))
## (2025-12-10)
### Features
* **api:** FRO-14 Create Game ([#107](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/107)) ([bd7a055](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/bd7a055a0944a1c5219f21bb080bf658229f49e9))
## (2025-12-11)
### Features
* FRO-31 Small backend changes ([#108](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/108)) ([b17aae5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b17aae5795b35ce3805db87c9bf741a5a96cd5ac))
## (2025-12-14)
### Features
* Update routing and websocket configuration for game state management ([#109](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/109)) ([35f6085](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/35f608513dd80eece46d49b40ecf31c8e915d307))
## (2025-12-18)
### Features
* **ui:** FRO-36 PWA ([#110](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/110)) ([e4384ee](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e4384ee8945ac462fe1f3580215117e0a438f71a))
## (2026-01-06)
### Features
* Enhance win effects and animations in OfflineView component ([088dda8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/088dda8d528edb9f3fd420e7e69eb44144d39eff))
## (2026-01-07)
### Features
* Add GatewayModule for enhanced module configuration ([1d05bd4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1d05bd43b482564636345322a2cecf58f7d229d0))
* Enhance Dockerfile with secret management for GitHub credentials ([5f9ef2b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5f9ef2beb0a6e7d5e8caf436f545bbd78a6b242e))
* Simplify Dockerfile by removing multi-stage build and adjusting file copy paths ([e17f59e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e17f59e614a0060b70514c2337ac6fd84688546e))
* Update build.sbt and Dockerfile for improved GitHub credentials handling ([8126b46](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/8126b46a0a1649d2b20b31975603f7610fafd18b))
* Update build.sbt and Dockerfile for improved GitHub credentials handling ([25dd926](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/25dd9264b57ffafc5b01587ff5dda2e2188b5fbd))
* Update Dockerfile for multi-platform support and add nginx configuration ([ccf993b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/ccf993bff25b4551a70c1f0263695f828df15a02))
* Update Dockerfile for multi-platform support and add nginx configuration ([3e06734](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/3e067346ffe3bdc62dc936ea8e79ae9293d86351))
* Update Dockerfile for multi-platform support and add nginx configuration ([b2527ed](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b2527ed041568d20f880515b406fe0b0e10c12c1))
## (2026-01-07)
## (2026-01-07)
### Features
* Update configuration files for CORS settings and add production environment ([3b7a1e3](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/3b7a1e3c646d870134d8d06b4962498b0e282cbd))
## (2026-01-07)
### Features
* Add caching headers for env.js in Nginx configuration ([dbad818](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/dbad818fdaeb237a05f583e5402773a4339e7aa1))
## (2026-01-07)
### Features
* Add logging to Gateway for pod synchronization and startup events ([6ef7401](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6ef74014430673e725245bf37e44c5b90b81abb3))
## (2026-01-07)
### Features
* Add logging to Gateway for pod synchronization and startup events ([2615707](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/26157076d686a5dd3f8157ec2b2d1ae9d9e9eedf))
## (2026-01-07)
### Features
* Add Health and Login endpoints with updated Redis configuration ([4a5af36](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/4a5af36ae0dcb540e02b7a1cd042e54cc6342c78))
## (2026-01-07)
### Features
* Update Gateway to use ArrayList for game IDs and bound users ([2f89951](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2f89951c25484d6bc412536a83019ee6d0b7f780))
## (2026-01-07)
### Features
* Update joinGame endpoint to accept gameId as a path parameter ([cf18549](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/cf1854976a51eb4931d50cf93640498ed18686fc))
## (2026-01-07)
### Features
* Enhance user state management with polling and WebSocket connection handling ([b4bf2ce](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b4bf2ceb4dc76ac388124b9705a1aa9e577582af))
### Bug Fixes
* Update knockoutwhistfrontend hash for consistency ([0e555cd](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/0e555cdfeb114464c9438bfd5dc397201a073867))
## (2026-01-07)
### Features
* Implement PlayDogCard functionality in user session and update Vue component ([859dfce](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/859dfce521b193b9208d0c70fca88016f8fe08f4))
* Implement PlayDogCard functionality in user session and update Vue component ([61ae9b5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/61ae9b5a5e7cd9fd82b77e9159814b0066874c2d))
## (2026-01-13)
### Features
* **ui:** Tie selection ([#111](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/111)) ([dc3da9a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/dc3da9a75c75597ce81ce4d023af5390197012c9))
## (2026-01-14)
### Features
* CORE-4 Rework the delay handler ([#113](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/113)) ([4b17af2](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/4b17af2c2f50a9d67cf1cf49cafdaac8f807d4b6))
## (2026-01-14)
### Features
* CORE-4 Rework the delay handler ([3ce2b13](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/3ce2b133bccf4dd591b6d038d6fa0d409a907775))
* Update LobbyComponent to use icons for player removal buttons ([802b6bf](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/802b6bf764eb41b806888e1b46a3e6d379d31f1b))
## (2026-01-20)
### Features
* BAC-39 Authentication ([#114](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/114)) ([f6d3a18](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/f6d3a1845205318f43eb443601fd257613b7defb))

19
Dockerfile Normal file
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@@ -0,0 +1,19 @@
FROM --platform=$TARGETPLATFORM eclipse-temurin:22-jre-alpine
# Install Argon2 CLI and libraries
RUN apk add --no-cache bash argon2 argon2-libs
WORKDIR /opt/playapp
# Copy staged Play build
COPY ./knockoutwhistweb/target/universal/stage /opt/playapp
# Expose the default Play port
EXPOSE 9000
# Set environment variables
ENV PLAY_HTTP_PORT=9000
# Run the Play app
ENTRYPOINT ["./bin/knockoutwhistweb"]
CMD ["-Dplay.server.pidfile.path=/dev/null"]

9
README.md Normal file
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@@ -0,0 +1,9 @@
## User Password Protection
All the User Passwords are encrypted using Argon2.

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@@ -0,0 +1,16 @@
meta {
name: Create Game
type: http
seq: 1
}
post {
url: {{host}}/createGame
body: none
auth: inherit
}
settings {
encodeUrl: true
timeout: 0
}

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@@ -0,0 +1,20 @@
meta {
name: Get Game
type: http
seq: 2
}
get {
url: {{host}}/game/:id
body: none
auth: inherit
}
params:path {
id: BZvtJ3
}
settings {
encodeUrl: true
timeout: 0
}

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@@ -0,0 +1,20 @@
meta {
name: Start Game
type: http
seq: 3
}
post {
url: {{host}}/game/:id/start
body: none
auth: inherit
}
params:path {
id: nR1o3n
}
settings {
encodeUrl: true
timeout: 0
}

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@@ -0,0 +1,8 @@
meta {
name: Game
seq: 2
}
auth {
mode: inherit
}

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@@ -0,0 +1,16 @@
meta {
name: Health
type: http
seq: 3
}
get {
url: {{host}}/health/simple
body: none
auth: inherit
}
settings {
encodeUrl: true
timeout: 0
}

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@@ -0,0 +1,26 @@
meta {
name: Login
type: http
seq: 2
}
post {
url: {{host}}/login
body: formUrlEncoded
auth: inherit
}
body:form-urlencoded {
username: Janis
password: password123
}
body:multipart-form {
username: Janis
password: password123
}
settings {
encodeUrl: true
timeout: 0
}

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@@ -0,0 +1,15 @@
meta {
name: Request Status
type: http
seq: 1
}
get {
url: {{host}}/status
body: none
auth: inherit
}
settings {
encodeUrl: true
}

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@@ -0,0 +1,8 @@
meta {
name: Login
seq: 3
}
auth {
mode: inherit
}

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@@ -0,0 +1,9 @@
{
"version": "1",
"name": "KnockOutWhist",
"type": "collection",
"ignore": [
"node_modules",
".git"
]
}

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@@ -0,0 +1,3 @@
vars {
host: http://localhost:9000
}

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@@ -0,0 +1,3 @@
vars {
host: https://knockout.janis-eccarius.de/api
}

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@@ -0,0 +1,3 @@
vars {
host: https://st.knockout.janis-eccarius.de/api
}

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@@ -1,12 +1,19 @@
ThisBuild / scalaVersion := "3.5.1" ThisBuild / scalaVersion := "3.5.1"
credentials += Credentials(
"GitHub Package Registry",
"maven.pkg.github.com",
sys.env.getOrElse("GITHUB_USER", sys.error("GITHUB_USER not set")),
sys.env.getOrElse("GITHUB_TOKEN", sys.error("GITHUB_TOKEN not set"))
)
lazy val commonSettings = Seq( lazy val commonSettings = Seq(
libraryDependencies += "org.scalactic" %% "scalactic" % "3.2.18", libraryDependencies += "org.scalactic" %% "scalactic" % "3.2.19",
libraryDependencies += "org.scalatest" %% "scalatest" % "3.2.18" % "test", libraryDependencies += "org.scalatest" %% "scalatest" % "3.2.19" % "test",
libraryDependencies += "io.github.mkpaz" % "atlantafx-base" % "2.0.1", libraryDependencies += "io.github.mkpaz" % "atlantafx-base" % "2.1.0",
libraryDependencies += "org.scalafx" %% "scalafx" % "22.0.0-R33", libraryDependencies += "org.scalafx" %% "scalafx" % "24.0.2-R36",
libraryDependencies += "org.scala-lang.modules" %% "scala-xml" % "2.3.0", libraryDependencies += "org.scala-lang.modules" %% "scala-xml" % "2.4.0",
libraryDependencies += "org.playframework" %% "play-json" % "3.1.0-M1", libraryDependencies += "org.playframework" %% "play-json" % "3.1.0-M9",
libraryDependencies ++= { libraryDependencies ++= {
// Determine OS version of JavaFX binaries // Determine OS version of JavaFX binaries
lazy val osName = System.getProperty("os.name") match { lazy val osName = System.getProperty("os.name") match {
@@ -19,7 +26,6 @@ lazy val commonSettings = Seq(
.map(m => "org.openjfx" % s"javafx-$m" % "21" classifier osName) .map(m => "org.openjfx" % s"javafx-$m" % "21" classifier osName)
}, },
libraryDependencies += guice, libraryDependencies += guice,
coverageEnabled := true,
coverageFailOnMinimum := true, coverageFailOnMinimum := true,
coverageMinimumStmtTotal := 85, coverageMinimumStmtTotal := 85,
coverageMinimumBranchTotal := 100 coverageMinimumBranchTotal := 100
@@ -36,8 +42,25 @@ lazy val knockoutwhistweb = project.in(file("knockoutwhistweb"))
.enablePlugins(PlayScala) .enablePlugins(PlayScala)
.dependsOn(knockoutwhist % "compile->compile;test->test") .dependsOn(knockoutwhist % "compile->compile;test->test")
.settings( .settings(
resolvers += "GitHub Packages" at "https://maven.pkg.github.com/16Janis12/KnockOutWhist-Web",
commonSettings, commonSettings,
libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test,
libraryDependencies += "de.mkammerer" % "argon2-jvm" % "2.12",
libraryDependencies += "com.auth0" % "java-jwt" % "4.5.0",
libraryDependencies += "com.github.ben-manes.caffeine" % "caffeine" % "3.2.3",
libraryDependencies += "tools.jackson.module" %% "jackson-module-scala" % "3.0.2",
libraryDependencies += "de.janis" % "knockoutwhist-data" % "1.0-SNAPSHOT",
libraryDependencies += "org.hibernate.orm" % "hibernate-core" % "6.4.4.Final",
libraryDependencies += "jakarta.persistence" % "jakarta.persistence-api" % "3.1.0",
libraryDependencies += "org.postgresql" % "postgresql" % "42.7.4",
libraryDependencies += "org.playframework" %% "play-jdbc" % "3.0.6",
libraryDependencies += "org.playframework" %% "play-java-jpa" % "3.0.6",
libraryDependencies += "com.nimbusds" % "oauth2-oidc-sdk" % "11.31.1",
libraryDependencies += "org.playframework" %% "play-ws" % "3.0.6",
libraryDependencies += ws,
JsEngineKeys.engineType := JsEngineKeys.EngineType.Node
) )
lazy val root = (project in file(".")) lazy val root = (project in file("."))

View File

@@ -113,4 +113,4 @@
"description": "The commit references another commit by its hash ID.<br>For multiple hash IDs, use a comma as separator" "description": "The commit references another commit by its hash ID.<br>For multiple hash IDs, use a comma as separator"
} }
} }
} }

1
knockoutwhistfrontend Submodule

Submodule knockoutwhistfrontend added at 86dcc6173c

View File

@@ -1,6 +1,14 @@
@media (prefers-color-scheme: dark) { @media (prefers-color-scheme: dark) {
:root { :root {
--background-image: url('/assets/images/background.png'); --background-image: url('/assets/images/background.png') !important;
--color: white; --color: #f8f9fa !important; /* Light text on dark bg */
--highlightscolor: rgba(131, 131, 131, 0.75) !important;
--background-color: #192734;
/* Bootstrap variable overrides for dark mode */
--bs-body-color: var(--color);
--bs-link-color: #66b2ff;
--bs-link-hover-color: #99ccff;
--bs-border-color: rgba(255, 255, 255, 0.2);
--bs-heading-color: var(--color);
} }
} }

View File

@@ -1,4 +1,6 @@
:root { :root {
--background-image: url('/assets/images/img.png'); --background-image: url('/assets/images/img.png');
--color: black; --color: black;
--highlightscolor: rgba(0, 0, 0, 0.75);
--background-color: rgba(228, 232, 237, 1);
} }

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@@ -0,0 +1,35 @@
.login-box {
position: fixed; /* changed from absolute to fixed so it centers relative to the viewport */
align-items: center;
justify-content: center;
top: 50%;
left: 50%;
transform: translate(-50%, -50%); /* center exactly */
display: flex;
width: 100%;
max-width: 420px; /* keeps box from stretching too wide */
padding: 1rem;
z-index: 2; /* above particles */
}
.login-card {
max-width: 400px;
width: 100%;
border: none;
border-radius: 1rem;
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.1);
position: relative;
z-index: 3; /* ensure card sits above the particles */
}
#particles-js {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
z-index: 0; /* behind content */
pointer-events: none; /* allow clicks through particles */
background-repeat: no-repeat;
background-size: cover;
}

View File

@@ -1,133 +1,296 @@
@import "light-mode.less"; @import "light-mode.less";
@import "dark-mode.less"; @import "dark-mode.less";
@import "login.less";
/* Provide default (light) variables so the site works even if light-mode.less fails */
:root {
--background-image: url('/assets/images/img.png');
--color: #212529; /* Bootstrap body text default */
/* Bootstrap variable overrides for light mode */
--bs-body-color: var(--color) !important;
--bs-link-color: #0d6efd !important;
--bs-link-hover-color: #0a58ca !important;
--bs-border-color: rgba(0, 0, 0, 0.125) !important;
--bs-heading-color: var(--color) !important;
}
@background-color: var(--background-color);
@highlightcolor: var(--highlightscolor);
@background-image: var(--background-image); @background-image: var(--background-image);
@color: var(--color); @color: var(--color);
@keyframes slideIn { @keyframes slideIn {
0% { transform: translateX(-100vw); } 0% {
100% { transform: translateX(0); } transform: translateX(-100vw);
}
100% {
transform: translateX(0);
}
} }
.game-field-background {
background-image: @background-image;
background-repeat: no-repeat;
background-size: cover;
max-width: 1400px;
margin: 0 auto;
min-height: 100vh;
}
.lobby-background {
background-color: @background-color;
width: 100%;
height: 100vh;
}
.navbar-header {
text-align: center;
}
.navbar-toggle {
float: none;
margin-right: 0;
}
.handcard :hover {
box-shadow: 3px 3px 3px @highlightcolor;
}
.inactive::after {
content: "";
position: absolute;
inset: 0; /* cover the whole container */
background: rgba(0, 0, 0, 0.50);
z-index: 10;
border-radius: 6px;
pointer-events: none; /* user can't click through overlay */
}
.bottom-div {
position: fixed;
bottom: 0;
left: 50%;
transform: translateX(-50%);
max-width: 1400px;
width: 100%;
margin: 0;
text-align: center;
padding: 10px;
}
/* Ensure body text color follows theme variable and works with Bootstrap */
body { body {
background-image: @background-image; color: @color;
background-size: 100vw 100vh;
} }
html, body { .footer {
height: 100vh; width: 100%;
margin: 0; text-align: center;
font-size: 12px;
color: @color;
padding: 0.5rem 0;
flex-grow: 1; /* fill remaining vertical space as visual footer background */
} }
.game-field {
position: fixed;
inset: 0;
overflow: auto;
}
.navbar-drop-shadow {
box-shadow: 0 1px 15px 0 #000000
}
.ingame-side-shadow {
box-shadow: 0 1px 15px 0 #000000
}
#sessions { #sessions {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
justify-content: flex-start; justify-content: flex-start;
align-items: center; align-items: center;
text-align: center; text-align: center;
h1 {
animation: slideIn 0.5s ease-out forwards; h1 {
animation-fill-mode: backwards; animation: slideIn 0.5s ease-out forwards;
} animation-fill-mode: backwards;
}
} }
#textanimation { #textanimation {
animation: slideIn 0.5s ease-out forwards; animation: slideIn 0.5s ease-out forwards;
animation-fill-mode: backwards; animation-fill-mode: backwards;
animation-delay: 1s; animation-delay: 1s;
}
#sessions a, h1, p {
color: @color;
font-size: 40px;
font-family: Arial, serif;
} }
#sessions a, #sessions h1, #sessions p {
color: @color;
font-size: 40px;
font-family: Arial, serif;
}
#ingame { #ingame {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
align-items: center; align-items: center;
justify-content: flex-end; justify-content: flex-end;
height: 100%; height: 100%;
} }
#playercards {
display: flex; #ingame a, #ingame h1, #ingame p {
flex-direction: row; color: @color;
justify-content: center; font-size: 40px;
height: 20%; font-family: Arial, serif;
img { }
animation: slideIn 0.5s ease-out forwards;
animation-fill-mode: backwards; .ingame-cards-slide {
&:nth-child(1) { animation-delay: 0.5s; } div {
&:nth-child(2) { animation-delay: 1s; } animation: slideIn 0.5s ease-out forwards;
&:nth-child(3) { animation-delay: 1.5s; } animation-fill-mode: backwards;
&:nth-child(4) { animation-delay: 2s; }
&:nth-child(5) { animation-delay: 2.5s; } &:nth-child(1) {
&:nth-child(6) { animation-delay: 3s; } animation-delay: 0.5s;
&:nth-child(7) { animation-delay: 3.5s; }
} }
&:nth-child(2) {
animation-delay: 1s;
}
&:nth-child(3) {
animation-delay: 1.5s;
}
&:nth-child(4) {
animation-delay: 2s;
}
&:nth-child(5) {
animation-delay: 2.5s;
}
&:nth-child(6) {
animation-delay: 3s;
}
&:nth-child(7) {
animation-delay: 3.5s;
}
}
} }
#cardsplayed {
display: flex;
flex-direction: row;
height: 10%;
min-height: 10%
}
#playedcardplayer { #playedcardplayer {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
justify-content: flex-end; justify-content: flex-end;
} }
#playedcardplayer p { #playedcardplayer p {
font-size: 12px; font-size: 12px;
height: 4%; height: 4%;
} }
#playedcardplayer img { #playedcardplayer img {
height: 90%; height: 90%;
} }
#firstCard { #firstCard {
display: flex; display: flex;
flex-direction: row; flex-direction: row;
height: 20%; height: 20%;
width: 100%; width: 100%;
justify-content: space-between; justify-content: space-between;
} }
#firstCardObject { #firstCardObject {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
margin-right: 4%; margin-right: 4%;
} }
#firstCardObject img{
height: 90%; #firstCardObject img {
height: 90%;
} }
#firstCardObject p{
height: 10%; #firstCardObject p {
font-size: 20px; height: 10%;
font-size: 20px;
} }
#trumpsuit {
display: flex; #next-players-container {
flex-direction: row; display: flex;
margin-left: 4%; flex-direction: column;
} align-items: flex-start;
#nextPlayers { height: 0;
display: flex;
flex-direction: column; p {
align-items: center; margin-top: 0;
height: 0; margin-bottom: 0;
p { }
margin-top: 0;
margin-bottom: 0;
}
}
#invisible {
visibility: hidden;
} }
#selecttrumpsuit { #selecttrumpsuit {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
align-items: center; align-items: center;
height: 100%; height: 100%;
} }
#rules { #rules {
color: @color; color: @color;
font-size: 1.5em; font-size: 1.5em;
font-family: Arial, serif; font-family: Arial, serif;
} }
.score-table {
background-color: rgba(255, 255, 255, 0.1);
border-radius: 8px;
padding: 10px;
margin-bottom: 20px;
backdrop-filter: blur(8px);
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
}
.score-header {
font-weight: bold;
color: #000000;
border-bottom: 1px solid rgba(255, 255, 255, 0.3);
}
.score-row {
color: #000000;
}
/* In-game centered stage and blurred sides overlay */
.ingame-stage {
min-height: 100vh;
display: flex;
align-items: center;
justify-content: center;
padding: 2rem 1rem;
}
/* Wrapper that adds a backdrop blur to the background outside the centered card */
.blur-sides {
position: relative;
}
/* Create an overlay that blurs everything behind it, except the central content area */
.blur-sides::before {
content: "";
position: fixed;
inset: 0;
pointer-events: none;
/* fallback: subtle vignette if backdrop-filter unsupported */
background: radial-gradient(ellipse at center, rgba(0, 0, 0, 0) 30%, rgba(0, 0, 0, 0.35) 100%);
}
@supports ((-webkit-backdrop-filter: blur(8px)) or (backdrop-filter: blur(8px))) {
.blur-sides::before {
background: rgba(0, 0, 0, 0.08);
-webkit-backdrop-filter: blur(10px) saturate(110%);
backdrop-filter: blur(10px) saturate(110%);
}
}

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@@ -0,0 +1,37 @@
package auth
import controllers.routes
import logic.user.SessionManager
import model.users.User
import play.api.mvc.*
import javax.inject.Inject
import scala.concurrent.{ExecutionContext, Future}
class AuthenticatedRequest[A](val user: User, request: Request[A]) extends WrappedRequest[A](request)
class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyParsers.Default)(implicit ec: ExecutionContext)
extends ActionBuilder[AuthenticatedRequest, AnyContent] {
override def executionContext: ExecutionContext = ec
override def invokeBlock[A](
request: Request[A],
block: AuthenticatedRequest[A] => Future[Result]
): Future[Result] = {
getUserFromSession(request) match {
case Some(user) =>
block(new AuthenticatedRequest(user, request))
case None =>
Future.successful(Results.Unauthorized)
}
}
protected def getUserFromSession(request: RequestHeader): Option[User] = {
val session = request.cookies.get("accessToken")
if (session.isDefined)
return sessionManager.getUserBySession(session.get.value)
None
}
}

View File

@@ -1,13 +1,14 @@
package components package components
import controllers.WebUI
import de.knockoutwhist.components.DefaultConfiguration import de.knockoutwhist.components.DefaultConfiguration
import de.knockoutwhist.ui.UI import de.knockoutwhist.ui.UI
import de.knockoutwhist.utils.DelayHandler
import de.knockoutwhist.utils.events.EventListener import de.knockoutwhist.utils.events.EventListener
class WebApplicationConfiguration extends DefaultConfiguration { class WebApplicationConfiguration extends DefaultConfiguration {
override def uis: Set[UI] = super.uis + WebUI override def uis: Set[UI] = Set()
override def listener: Set[EventListener] = super.listener + WebUI
override def listener: Set[EventListener] = Set(DelayHandler)
} }

View File

@@ -0,0 +1,30 @@
package controllers
import auth.{AuthAction, AuthenticatedRequest}
import dto.subDTO.UserDTO
import logic.user.{SessionManager, UserManager}
import model.users.User
import play.api.*
import play.api.libs.json.Json
import play.api.mvc.*
import play.api.mvc.Cookie.SameSite.{Lax, None, Strict}
import javax.inject.*
/**
* This controller creates an `Action` to handle HTTP requests to the
* application's home page.
*/
@Singleton
class HealthController @Inject()(
val controllerComponents: ControllerComponents,
) extends BaseController {
def simple(): Action[AnyContent] = {
Action { implicit request =>
Ok("OK")
}
}
}

View File

@@ -1,93 +0,0 @@
package controllers
import com.google.inject.{Guice, Injector}
import controllers.sessions.AdvancedSession
import de.knockoutwhist.KnockOutWhist
import de.knockoutwhist.components.Configuration
import de.knockoutwhist.control.GameState.{InGame, Lobby, SelectTrump, TieBreak}
import de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic
import di.KnockOutWebConfigurationModule
import play.api.mvc.*
import play.api.*
import play.twirl.api.Html
import java.util.UUID
import javax.inject.*
/**
* This controller creates an `Action` to handle HTTP requests to the
* application's home page.
*/
@Singleton
class HomeController @Inject()(val controllerComponents: ControllerComponents) extends BaseController {
private var initial = false
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
/**
* Create an Action to render an HTML page.
*
* The configuration in the `routes` file means that this method
* will be called when the application receives a `GET` request with
* a path of `/`.
*/
def index(): Action[AnyContent] = {
if (!initial) {
initial = true
KnockOutWhist.entry(injector.getInstance(classOf[Configuration]))
}
Action { implicit request =>
Redirect("/sessions")
}
}
def rules(): Action[AnyContent] = {
Action { implicit request =>
Ok(views.html.rules.apply())
}
}
def sessions(): Action[AnyContent] = {
Action { implicit request =>
Ok(views.html.sessions.apply(PodGameManager.listSessions()))
}
}
def ingame(id: String): Action[AnyContent] = {
val uuid: UUID = UUID.fromString(id)
if (PodGameManager.identify(uuid).isEmpty) {
return Action { implicit request =>
NotFound(views.html.tui.apply(List(Html(s"<p>Session with id $id not found!</p>"))))
}
} else {
val session = PodGameManager.identify(uuid).get
val player = session.asInstanceOf[AdvancedSession].player
val logic = WebUI.logic.get.asInstanceOf[BaseGameLogic]
if (logic.getCurrentState == Lobby) {
} else if (logic.getCurrentState == InGame) {
return Action { implicit request =>
Ok(views.html.ingame.apply(player, logic))
}
} else if (logic.getCurrentState == SelectTrump) {
return Action { implicit request =>
Ok(views.html.selecttrump.apply(player, logic))
}
} else if (logic.getCurrentState == TieBreak) {
return Action { implicit request =>
Ok(views.html.tie.apply(player, logic))
}
}
}
Action { implicit request =>
InternalServerError("Oops")
}
//if (logic.getCurrentState == Lobby) {
//Action { implicit request =>
//Ok(views.html.tui.apply(player, logic))
//}
//} else {
//Action { implicit request =>
//Ok(views.html.tui.apply(player, logic))
//}
}
}

View File

@@ -0,0 +1,64 @@
package controllers
import auth.{AuthAction, AuthenticatedRequest}
import logic.PodManager
import play.api.*
import play.api.libs.json.Json
import play.api.mvc.*
import javax.inject.*
/**
* This controller creates an `Action` to handle HTTP requests to the
* application's home page.
*/
@Singleton
class MainMenuController @Inject()(
val controllerComponents: ControllerComponents,
val authAction: AuthAction
) extends BaseController {
def createGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val jsonBody = request.body.asJson
if (jsonBody.isDefined) {
val gamename: String = (jsonBody.get \ "lobbyname").asOpt[String]
.getOrElse(s"${request.user.name}'s Game")
val playeramount: String = (jsonBody.get \ "playeramount").asOpt[String]
.getOrElse(throw new IllegalArgumentException("Player amount is required."))
val gameLobby = PodManager.createGame(
host = request.user,
name = gamename,
maxPlayers = playeramount.toInt
)
Ok(Json.obj(
"status" -> "success",
"gameId" -> gameLobby.id,
))
} else {
BadRequest(Json.obj(
"status" -> "failure",
"errorMessage" -> "Invalid form submission"
))
}
}
def joinGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val game = PodManager.getGame(gameId)
game match {
case Some(g) =>
g.addUser(request.user)
Ok(Json.obj(
"status" -> "success"
))
case None =>
NotFound(Json.obj(
"status" -> "failure",
"errorMessage" -> "No Game found"
))
}
}
}

View File

@@ -0,0 +1,146 @@
package controllers
import logic.user.{SessionManager, UserManager}
import model.users.User
import play.api.Configuration
import play.api.libs.json.Json
import play.api.mvc.*
import play.api.mvc.Cookie.SameSite.Lax
import services.{OpenIDConnectService, OpenIDUserInfo}
import javax.inject.*
import scala.concurrent.{ExecutionContext, Future}
@Singleton
class OpenIDController @Inject()(
val controllerComponents: ControllerComponents,
val openIDService: OpenIDConnectService,
val sessionManager: SessionManager,
val userManager: UserManager,
val config: Configuration
)(implicit ec: ExecutionContext) extends BaseController {
def loginWithProvider(provider: String): Action[AnyContent] = Action.async { implicit request =>
val state = openIDService.generateState()
val nonce = openIDService.generateNonce()
// Store state and nonce in session
openIDService.getAuthorizationUrl(provider, state, nonce) match {
case Some(authUrl) =>
Future.successful(Redirect(authUrl)
.withSession(
"oauth_state" -> state,
"oauth_nonce" -> nonce,
"oauth_provider" -> provider
))
case None =>
Future.successful(BadRequest(Json.obj("error" -> "Unsupported provider")))
}
}
def callback(provider: String): Action[AnyContent] = Action.async { implicit request =>
val sessionState = request.session.get("oauth_state")
val sessionNonce = request.session.get("oauth_nonce")
val sessionProvider = request.session.get("oauth_provider")
val returnedState = request.getQueryString("state")
val code = request.getQueryString("code")
val error = request.getQueryString("error")
error match {
case Some(err) =>
Future.successful(Redirect("/login").flashing("error" -> s"Authentication failed: $err"))
case None =>
(for {
_ <- Option(sessionState.contains(returnedState.getOrElse("")))
_ <- Option(sessionProvider.contains(provider))
authCode <- code
} yield {
openIDService.exchangeCodeForTokens(provider, authCode, sessionState.get).flatMap {
case Some(tokenResponse) =>
openIDService.getUserInfo(provider, tokenResponse.accessToken).map {
case Some(userInfo) =>
// Store user info in session for username selection
Redirect(config.get[String]("openid.selectUserRoute"))
.withSession(
"oauth_user_info" -> Json.toJson(userInfo).toString(),
"oauth_provider" -> provider,
"oauth_access_token" -> tokenResponse.accessToken
)
case None =>
Redirect("/login").flashing("error" -> "Failed to retrieve user information")
}
case None =>
Future.successful(Redirect("/login").flashing("error" -> "Failed to exchange authorization code"))
}
}).getOrElse {
Future.successful(Redirect("/login").flashing("error" -> "Invalid state parameter"))
}
}
}
def selectUsername(): Action[AnyContent] = Action.async { implicit request =>
request.session.get("oauth_user_info") match {
case Some(userInfoJson) =>
val userInfo = Json.parse(userInfoJson).as[OpenIDUserInfo]
Future.successful(Ok(Json.obj(
"id" -> userInfo.id,
"email" -> userInfo.email,
"name" -> userInfo.name,
"picture" -> userInfo.picture,
"provider" -> userInfo.provider,
"providerName" -> userInfo.providerName
)))
case None =>
Future.successful(Redirect("/login").flashing("error" -> "No authentication information found"))
}
}
def submitUsername(): Action[AnyContent] = Action.async { implicit request =>
val username = request.body.asJson.flatMap(json => (json \ "username").asOpt[String])
.orElse(request.body.asFormUrlEncoded.flatMap(_.get("username").flatMap(_.headOption)))
val userInfoJson = request.session.get("oauth_user_info")
val provider = request.session.get("oauth_provider").getOrElse("unknown")
(username, userInfoJson) match {
case (Some(uname), Some(userInfoJson)) =>
val userInfo = Json.parse(userInfoJson).as[OpenIDUserInfo]
// Check if username already exists
val trimmedUsername = uname.trim
userManager.userExists(trimmedUsername) match {
case Some(_) =>
Future.successful(Conflict(Json.obj("error" -> "Username already taken")))
case None =>
// Create new user with OpenID info (no password needed)
val success = userManager.addOpenIDUser(trimmedUsername, userInfo)
if (success) {
// Get the created user and create session
userManager.userExists(trimmedUsername) match {
case Some(user) =>
val sessionToken = sessionManager.createSession(user)
Future.successful(Ok(Json.obj(
"message" -> "User created successfully",
"user" -> Json.obj(
"id" -> user.id,
"username" -> user.name
)
)).withCookies(Cookie(
name = "accessToken",
value = sessionToken,
httpOnly = true,
secure = false,
sameSite = Some(Lax)
)).removingFromSession("oauth_user_info", "oauth_provider", "oauth_access_token"))
case None =>
Future.successful(InternalServerError(Json.obj("error" -> "Failed to create user session")))
}
} else {
Future.successful(InternalServerError(Json.obj("error" -> "Failed to create user")))
}
}
case _ =>
Future.successful(BadRequest(Json.obj("error" -> "Username is required")))
}
}
}

View File

@@ -1,37 +0,0 @@
package controllers
import controllers.sessions.PlayerSession
import de.knockoutwhist.utils.events.SimpleEvent
import java.util.UUID
import scala.collection.mutable
object PodGameManager {
private val sessions: mutable.Map[UUID, PlayerSession] = mutable.Map()
def addSession(session: PlayerSession): Unit = {
sessions.put(session.id, session)
}
def clearSessions(): Unit = {
sessions.clear()
}
def identify(id: UUID): Option[PlayerSession] = {
sessions.get(id)
}
def transmit(id: UUID, event: SimpleEvent): Unit = {
identify(id).foreach(_.updatePlayer(event))
}
def transmitAll(event: SimpleEvent): Unit = {
sessions.foreach(session => session._2.updatePlayer(event))
}
def listSessions(): List[PlayerSession] = {
sessions.values.toList
}
}

View File

@@ -0,0 +1,96 @@
package controllers
import auth.AuthAction
import logic.PodManager
import logic.game.GameLobby
import logic.user.SessionManager
import model.users.User
import play.api.libs.json.{JsValue, Json}
import play.api.mvc.*
import util.WebsocketEventMapper
import javax.inject.Inject
class StatusController @Inject()(
val controllerComponents: ControllerComponents,
val sessionManager: SessionManager,
val authAction: AuthAction
) extends BaseController {
def requestStatus(): Action[AnyContent] = {
Action { implicit request =>
val userOpt = getUserFromSession(request)
if (userOpt.isEmpty) {
Ok(
Json.obj(
"status" -> "unauthenticated"
)
)
} else {
val user = userOpt.get
val gameOpt = PodManager.identifyGameOfUser(user)
if (gameOpt.isEmpty) {
Ok(
Json.obj(
"status" -> "authenticated",
"username" -> user.name,
"userId" -> user.id,
"inGame" -> false
)
)
} else {
val game = gameOpt.get
Ok(
Json.obj(
"status" -> "authenticated",
"username" -> user.name,
"userId" -> user.id,
"inGame" -> true,
"gameId" -> game.id
)
)
}
}
}
}
def game(gameId: String): Action[AnyContent] = {
Action { implicit request =>
val userOpt = getUserFromSession(request)
if (userOpt.isEmpty) {
Unauthorized("User not authenticated")
} else {
val user = userOpt.get
val gameOpt = PodManager.getGame(gameId)
if (gameOpt.isEmpty) {
NotFound("Game not found")
} else {
val game = gameOpt.get
if (!game.getPlayers.contains(user.id)) {
Forbidden("User not part of this game")
} else {
Ok(
Json.obj(
"gameId" -> game.id,
"state" -> game.logic.getCurrentState.toString,
"data" -> mapGameState(game, user)
)
)
}
}
}
}}
private def getUserFromSession(request: RequestHeader): Option[User] = {
val session = request.cookies.get("accessToken")
if (session.isDefined)
return sessionManager.getUserBySession(session.get.value)
None
}
private def mapGameState(gameLobby: GameLobby, user: User): JsValue = {
val userSession = gameLobby.getUserSession(user.id)
WebsocketEventMapper.stateToJson(userSession)
}
}

View File

@@ -0,0 +1,118 @@
package controllers
import auth.{AuthAction, AuthenticatedRequest}
import dto.subDTO.UserDTO
import logic.user.{SessionManager, UserManager}
import model.users.User
import play.api.*
import play.api.libs.json.Json
import play.api.mvc.*
import play.api.mvc.Cookie.SameSite.{Lax, None, Strict}
import javax.inject.*
/**
* This controller creates an `Action` to handle HTTP requests to the
* application's home page.
*/
@Singleton
class UserController @Inject()(
val controllerComponents: ControllerComponents,
val sessionManager: SessionManager,
val userManager: UserManager,
val authAction: AuthAction
) extends BaseController {
def login_Post(): Action[AnyContent] = {
Action { implicit request =>
val jsonBody = request.body.asJson
val username: Option[String] = jsonBody.flatMap { jsValue =>
(jsValue \ "username").asOpt[String]
}
val password: Option[String] = jsonBody.flatMap { jsValue =>
(jsValue \ "password").asOpt[String]
}
if (username.isDefined && password.isDefined) {
// Extract username and password from form data
val possibleUser = userManager.authenticate(username.get, password.get)
if (possibleUser.isDefined) {
Ok(Json.obj(
"user" -> Json.obj(
"id" -> possibleUser.get.id,
"username" -> possibleUser.get.name
)
)).withCookies(Cookie(
name = "accessToken",
value = sessionManager.createSession(possibleUser.get),
httpOnly = true,
secure = false,
sameSite = Some(Lax)
))
} else {
Unauthorized("Invalid username or password")
}
} else {
BadRequest("Invalid form submission")
}
}
}
def getUserInfo(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val user: User = request.user
Ok(Json.obj(
"id" -> user.id,
"username" -> user.name
))
}
def register(): Action[AnyContent] = {
Action { implicit request =>
val jsonBody = request.body.asJson
val username: Option[String] = jsonBody.flatMap { jsValue =>
(jsValue \ "username").asOpt[String]
}
val password: Option[String] = jsonBody.flatMap { jsValue =>
(jsValue \ "password").asOpt[String]
}
if (username.isDefined && password.isDefined) {
// Validate input
if (username.get.trim.isEmpty || password.get.length < 6) {
BadRequest(Json.obj(
"error" -> "Invalid input",
"message" -> "Username must not be empty and password must be at least 6 characters"
))
} else {
// Try to register user
val registrationSuccess = userManager.addUser(username.get.trim, password.get)
if (registrationSuccess) {
Created(Json.obj(
"message" -> "User registered successfully",
"username" -> username.get.trim
))
} else {
Conflict(Json.obj(
"error" -> "User already exists",
"message" -> "Username is already taken"
))
}
}
} else {
BadRequest(Json.obj(
"error" -> "Invalid request",
"message" -> "Username and password are required"
))
}
}
}
def logoutPost(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
val sessionCookie = request.cookies.get("accessToken")
if (sessionCookie.isDefined) {
sessionManager.invalidateSession(sessionCookie.get.value)
}
NoContent.discardingCookies(DiscardingCookie("accessToken"))
}
}

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@@ -1,49 +0,0 @@
package controllers
import controllers.sessions.AdvancedSession
import de.knockoutwhist.cards.{Card, CardValue, Hand, Suit}
import de.knockoutwhist.control.GameLogic
import de.knockoutwhist.control.GameState.{InGame, Lobby}
import de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic
import de.knockoutwhist.events.*
import de.knockoutwhist.events.global.GameStateChangeEvent
import de.knockoutwhist.player.AbstractPlayer
import de.knockoutwhist.rounds.Match
import de.knockoutwhist.ui.UI
import de.knockoutwhist.utils.CustomThread
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
object WebUI extends CustomThread with EventListener with UI {
setName("WebUI")
var init = false
var logic: Option[GameLogic] = None
var latestOutput: String = ""
override def instance: CustomThread = WebUI
override def listen(event: SimpleEvent): Unit = {
event match {
case event: GameStateChangeEvent =>
if (event.oldState == Lobby && event.newState == InGame) {
val match1: Option[Match] = logic.get.asInstanceOf[BaseGameLogic].getCurrentMatch
val players: List[AbstractPlayer] = match1.get.totalplayers
players.map(player => PodGameManager.addSession(AdvancedSession(player.id, player)))
}
case _ =>
}
}
override def initial(gameLogic: GameLogic): Boolean = {
if (init) {
return false
}
init = true
this.logic = Some(gameLogic)
start()
true
}
}

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@@ -0,0 +1,45 @@
package controllers
import auth.AuthAction
import logic.PodManager
import logic.user.SessionManager
import model.sessions.{UserSession, UserWebsocketActor}
import org.apache.pekko.actor.{ActorRef, ActorSystem, Props}
import org.apache.pekko.stream.Materializer
import play.api.*
import play.api.libs.streams.ActorFlow
import play.api.mvc.*
import javax.inject.*
@Singleton
class WebsocketController @Inject()(
cc: ControllerComponents,
val sessionManger: SessionManager,
)(implicit system: ActorSystem, mat: Materializer) extends AbstractController(cc) {
def socket(): WebSocket = WebSocket.accept[String, String] { request =>
val session = request.cookies.get("accessToken")
if (session.isEmpty) throw new Exception("No session cookie found")
val userOpt = sessionManger.getUserBySession(session.get.value)
if (userOpt.isEmpty) throw new Exception("Invalid session")
val user = userOpt.get
val game = PodManager.identifyGameOfUser(user)
if (game.isEmpty) throw new Exception("User is not in a game")
val userSession = game.get.getUserSession(user.id)
ActorFlow.actorRef { out =>
println("Connect received")
KnockOutWebSocketActorFactory.create(out, userSession)
}
}
object KnockOutWebSocketActorFactory {
def create(out: ActorRef, userSession: UserSession): Props = {
Props(new UserWebsocketActor(out, userSession))
}
}
}

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@@ -0,0 +1,22 @@
package di
import com.google.inject.Provider
import com.google.inject.Inject
import jakarta.inject.Singleton
import jakarta.persistence.{EntityManager, EntityManagerFactory, Persistence}
@Singleton
class EntityManagerProvider @Inject()() extends Provider[EntityManager] {
private val emf: EntityManagerFactory = Persistence.createEntityManagerFactory("defaultPersistenceUnit")
override def get(): EntityManager = {
emf.createEntityManager()
}
def close(): Unit = {
if (emf.isOpen) {
emf.close()
}
}
}

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@@ -0,0 +1,25 @@
package di
import com.google.inject.AbstractModule
import com.google.inject.name.Names
import logic.user.impl.HibernateUserManager
import play.api.db.DBApi
import play.api.{Configuration, Environment}
class ProductionModule(
environment: Environment,
configuration: Configuration
) extends AbstractModule {
override def configure(): Unit = {
// Bind HibernateUserManager for production
bind(classOf[logic.user.UserManager])
.to(classOf[logic.user.impl.HibernateUserManager])
.asEagerSingleton()
// Bind EntityManager for JPA
bind(classOf[jakarta.persistence.EntityManager])
.toProvider(classOf[EntityManagerProvider])
.asEagerSingleton()
}
}

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package dto
import dto.subDTO.*
import logic.game.GameLobby
import model.users.User
import scala.util.Try
case class GameInfoDTO(
gameId: String,
self: Option[PlayerDTO],
hand: Option[HandDTO],
playerQueue: PlayerQueueDTO,
currentTrick: Option[TrickDTO],
currentRound: Option[RoundDTO]
)
object GameInfoDTO {
def apply(lobby: GameLobby, user: User): GameInfoDTO = {
val selfPlayer = Try {
Some(lobby.getPlayerByUser(user))
}.getOrElse(None)
GameInfoDTO(
gameId = lobby.id,
self = selfPlayer.map(PlayerDTO(_)),
hand = selfPlayer.flatMap(_.currentHand()).map(HandDTO(_)),
playerQueue = PlayerQueueDTO(lobby.logic),
currentTrick = lobby.logic.getCurrentTrick.map(TrickDTO(_)),
currentRound = lobby.logic.getCurrentRound.map(r => RoundDTO(r, lobby.logic.getCurrentMatch))
)
}
}

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@@ -0,0 +1,22 @@
package dto
import dto.subDTO.UserDTO
import logic.game.GameLobby
import model.users.User
case class LobbyInfoDTO(gameId: String, users: List[UserDTO], self: UserDTO, maxPlayers: Int)
object LobbyInfoDTO {
def apply(lobby: GameLobby, user: User): LobbyInfoDTO = {
val session = lobby.getUserSession(user.id)
LobbyInfoDTO(
gameId = lobby.id,
users = lobby.getPlayers.values.map(user => UserDTO(user)).toList,
self = UserDTO(session),
maxPlayers = lobby.maxPlayers,
)
}
}

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package dto
import dto.subDTO.PlayerDTO
import logic.game.GameLobby
import model.users.User
import scala.util.Try
case class TieInfoDTO(gameId: String, currentPlayer: Option[PlayerDTO], self: Option[PlayerDTO], tiedPlayers: Seq[PlayerDTO], highestAmount: Int)
object TieInfoDTO {
def apply(lobby: GameLobby, user: User): TieInfoDTO = {
val selfPlayer = Try {
Some(lobby.getPlayerByUser(user))
}.getOrElse(None)
TieInfoDTO(
gameId = lobby.id,
currentPlayer = lobby.logic.playerTieLogic.currentTiePlayer().map(PlayerDTO.apply),
self = selfPlayer.map(PlayerDTO.apply),
tiedPlayers = lobby.logic.playerTieLogic.getTiedPlayers.map(PlayerDTO.apply),
highestAmount = lobby.logic.playerTieLogic.highestAllowedNumber()
)
}
}

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@@ -0,0 +1,31 @@
package dto
import dto.subDTO.{HandDTO, PlayerDTO}
import logic.game.GameLobby
import model.users.User
import scala.util.Try
case class TrumpInfoDTO(
gameId: String,
chooser: Option[PlayerDTO],
self: Option[PlayerDTO],
selfHand: Option[HandDTO],
)
object TrumpInfoDTO {
def apply(lobby: GameLobby, user: User): TrumpInfoDTO = {
val selfPlayer = Try {
Some(lobby.getPlayerByUser(user))
}.getOrElse(None)
TrumpInfoDTO(
gameId = lobby.id,
chooser = lobby.logic.getTrumpPlayer.map(PlayerDTO(_)),
self = selfPlayer.map(PlayerDTO(_)),
selfHand = selfPlayer.flatMap(_.currentHand()).map(HandDTO(_))
)
}
}

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package dto
import dto.subDTO.PodiumPlayerDTO
import logic.game.GameLobby
import model.users.User
case class WonInfoDTO(
gameId: String,
winner: Option[PodiumPlayerDTO],
allPlayers: Seq[PodiumPlayerDTO]
)
object WonInfoDTO {
def apply(lobby: GameLobby, user: User): WonInfoDTO = {
val matchImpl = lobby.logic.getCurrentMatch
if (matchImpl.isEmpty) {
throw new IllegalStateException("No current match available in game logic")
}
val allPlayersDTO: Seq[PodiumPlayerDTO] = matchImpl.get.totalplayers.map { player =>
PodiumPlayerDTO(lobby.logic, player)
}
val selfPlayerDTO = lobby.getPlayerByUser(user)
val winnerDTO = lobby.logic.getWinner
WonInfoDTO(
gameId = lobby.id,
winner = winnerDTO.map(player => PodiumPlayerDTO(lobby.logic, player)),
allPlayers = allPlayersDTO
)
}
}

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package dto.subDTO
import de.knockoutwhist.cards.Card
import util.WebUIUtils
case class CardDTO(identifier: String, path: String, idx: Option[Int]) {
def toCard: Card = {
WebUIUtils.stringToCard(identifier)
}
}
object CardDTO {
def apply(card: Card, index: Int): CardDTO = {
CardDTO(
identifier = WebUIUtils.cardtoString(card),
path = WebUIUtils.cardToPath(card),
idx = Some(index)
)
}
def apply(card: Card): CardDTO = {
CardDTO(
identifier = WebUIUtils.cardtoString(card),
path = WebUIUtils.cardToPath(card),
idx = None
)
}
}

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@@ -0,0 +1,15 @@
package dto.subDTO
import de.knockoutwhist.cards.Hand
case class HandDTO(cards: List[CardDTO])
object HandDTO {
def apply(hand: Hand): HandDTO = {
HandDTO(
cards = hand.cards.zipWithIndex.map { case (card, idx) => CardDTO(card, idx) }
)
}
}

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@@ -0,0 +1,17 @@
package dto.subDTO
import de.knockoutwhist.player.AbstractPlayer
case class PlayerDTO(id: String, name: String, dogLife: Boolean)
object PlayerDTO {
def apply(player: AbstractPlayer): PlayerDTO = {
PlayerDTO(
id = player.id.toString,
name = player.name,
dogLife = player.isInDogLife
)
}
}

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@@ -0,0 +1,19 @@
package dto.subDTO
import de.knockoutwhist.control.GameLogic
case class PlayerQueueDTO(currentPlayer: Option[PlayerDTO], queue: Seq[PlayerDTO])
object PlayerQueueDTO {
def apply(logic: GameLogic): PlayerQueueDTO = {
val currentPlayerDTO = logic.getCurrentPlayer.map(PlayerDTO(_))
val queueDTO = logic.getPlayerQueue.map(_.duplicate().flatMap(player => Some(PlayerDTO(player))).toSeq)
if (queueDTO.isEmpty) {
PlayerQueueDTO(currentPlayerDTO, Seq.empty)
} else {
PlayerQueueDTO(currentPlayerDTO, queueDTO.get)
}
}
}

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package dto.subDTO
import de.knockoutwhist.control.GameLogic
import de.knockoutwhist.player.AbstractPlayer
import de.knockoutwhist.rounds.Match
case class PodiumPlayerDTO(
player: PlayerDTO,
position: Int,
roundsWon: Int,
tricksWon: Int
)
object PodiumPlayerDTO {
def apply(gameLogic: GameLogic, player: AbstractPlayer): PodiumPlayerDTO = {
val matchImplOpt = gameLogic.getCurrentMatch
if (matchImplOpt.isEmpty) {
throw new IllegalStateException("No current match available in game logic")
}
val matchImpl: Match = matchImplOpt.get
var roundsWon = 0
var tricksWon = 0
for (round <- matchImpl.roundlist) {
if (round.winner.contains(player)) {
roundsWon += 1
}
for (trick <- round.tricklist) {
if (trick.winner.contains(player)) {
tricksWon += 1
}
}
}
PodiumPlayerDTO(
player = PlayerDTO(player),
position = if (gameLogic.getWinner.contains(player)) {
1
} else {
2
},
roundsWon = roundsWon,
tricksWon = tricksWon
)
}
}

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@@ -0,0 +1,20 @@
package dto.subDTO
import de.knockoutwhist.cards.Card
import de.knockoutwhist.cards.CardValue.Ace
import de.knockoutwhist.rounds.{Match, Round}
case class RoundDTO(trumpSuit: CardDTO, playersIn: Seq[PlayerDTO], firstRound: Boolean, trickList: List[TrickDTO])
object RoundDTO {
def apply(round: Round, matchImpl: Option[Match]): RoundDTO = {
RoundDTO(
trumpSuit = CardDTO(Card(Ace, round.trumpSuit)),
playersIn = matchImpl.map(_.playersIn.map(PlayerDTO(_))).getOrElse(Seq.empty),
firstRound = round.firstRound,
trickList = round.tricklist.map(trick => TrickDTO(trick))
)
}
}

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package dto.subDTO
import de.knockoutwhist.rounds.Trick
case class TrickDTO(cards: Map[String, CardDTO], firstCard: Option[CardDTO], winner: Option[PlayerDTO])
object TrickDTO {
def apply(trick: Trick): TrickDTO = {
TrickDTO(
cards = trick.cards.map { case (card, player) => player.name -> CardDTO(card) },
firstCard = trick.firstCard.map(card => CardDTO(card)),
winner = trick.winner.map(player => PlayerDTO(player))
)
}
}

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package dto.subDTO
import model.sessions.UserSession
case class UserDTO(id: String, username: String, host: Boolean = false)
object UserDTO {
def apply(user: UserSession): UserDTO = {
UserDTO(
id = user.id.toString,
username = user.name,
host = user.host
)
}
}

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package events
import model.users.User
case class KickEvent(user: User) extends UserEvent(user) {
override def id: String = "KickEvent"
}

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@@ -0,0 +1,9 @@
package events
import model.users.User
case class LeftEvent(user: User) extends UserEvent(user) {
override def id: String = "LeftEvent"
}

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@@ -0,0 +1,9 @@
package events
import de.knockoutwhist.utils.events.SimpleEvent
case class LobbyUpdateEvent() extends SimpleEvent {
override def id: String = "LobbyUpdateEvent"
}

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@@ -0,0 +1,12 @@
package events
import de.knockoutwhist.utils.events.SimpleEvent
import model.users.User
import java.util.UUID
abstract class UserEvent(user: User) extends SimpleEvent {
def userId: UUID = user.id
}

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@@ -0,0 +1,7 @@
package exceptions;
public class CantPlayCardException extends GameException {
public CantPlayCardException(String message) {
super(message);
}
}

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@@ -0,0 +1,7 @@
package exceptions;
public abstract class GameException extends RuntimeException {
public GameException(String message) {
super(message);
}
}

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@@ -0,0 +1,7 @@
package exceptions;
public class GameFullException extends GameException {
public GameFullException(String message) {
super(message);
}
}

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@@ -0,0 +1,7 @@
package exceptions;
public class NotEnoughPlayersException extends GameException {
public NotEnoughPlayersException(String message) {
super(message);
}
}

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@@ -0,0 +1,7 @@
package exceptions;
public class NotHostException extends GameException {
public NotHostException(String message) {
super(message);
}
}

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@@ -0,0 +1,7 @@
package exceptions;
public class NotInThisGameException extends GameException {
public NotInThisGameException(String message) {
super(message);
}
}

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@@ -0,0 +1,7 @@
package exceptions;
public class NotInteractableException extends GameException {
public NotInteractableException(String message) {
super(message);
}
}

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package logic
import de.knockoutwhist.data.Pod
import de.knockoutwhist.data.redis.RedisManager
import org.apache.pekko.actor.ActorSystem
import org.redisson.config.Config
import play.api.Logger
import play.api.inject.ApplicationLifecycle
import java.util
import java.util.UUID
import javax.inject.*
import scala.concurrent.ExecutionContext
import scala.jdk.CollectionConverters.*
@Singleton
class Gateway @Inject()(
lifecycle: ApplicationLifecycle,
actorSystem: ActorSystem
)(implicit ec: ExecutionContext) {
private val logger = Logger(getClass.getName)
val redis: RedisManager = {
val config: Config = Config()
val url = "redis://" + sys.env.getOrElse("REDIS_HOST", "localhost") + ":" + sys.env.getOrElse("REDIS_PORT", "6379")
logger.info(s"Connecting to Redis at $url")
config.useSingleServer.setAddress(url)
RedisManager(config)
}
redis.continuousSyncPod(() => {
logger.info("Syncing pod with Redis")
createPod()
})
logger.info("Gateway started")
def syncPod(): Unit = {
redis.syncPod(createPod())
}
private def createPod(): Pod = {
Pod(
UUID.randomUUID().toString,
PodManager.podName,
PodManager.podIp,
9000,
new util.ArrayList[String](PodManager.getAllGameIds().asJava),
new util.ArrayList[String](PodManager.allBoundUsers().asJava)
)
}
}

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package logic
import com.google.inject.{Guice, Injector}
import de.knockoutwhist.components.Configuration
import de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic
import di.KnockOutWebConfigurationModule
import logic.game.GameLobby
import model.users.User
import util.GameUtil
import javax.inject.Singleton
import scala.collection.mutable
object PodManager {
val TTL: Long = System.currentTimeMillis() + 86400000L // 24 hours in milliseconds
val podIp: String = System.getenv("POD_IP")
val podName: String = System.getenv("POD_NAME")
private val sessions: mutable.Map[String, GameLobby] = mutable.Map()
private val userSession: mutable.Map[User, String] = mutable.Map()
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
private[logic] var redis: Option[Gateway] = None
def createGame(
host: User,
name: String,
maxPlayers: Int
): GameLobby = {
val gameLobby = GameLobby(
logic = BaseGameLogic(injector.getInstance(classOf[Configuration])),
id = GameUtil.generateCode(),
internalId = java.util.UUID.randomUUID(),
name = name,
maxPlayers = maxPlayers,
host = host
)
sessions += (gameLobby.id -> gameLobby)
registerUserToGame(host, gameLobby.id)
redis.foreach(gateway => gateway.syncPod())
gameLobby
}
def getGame(gameId: String): Option[GameLobby] = {
sessions.get(gameId)
}
def registerUserToGame(user: User, gameId: String): Boolean = {
if (sessions.contains(gameId)) {
userSession += (user -> gameId)
redis.foreach(gateway => gateway.syncPod())
true
} else {
false
}
}
def unregisterUserFromGame(user: User): Unit = {
userSession.remove(user)
redis.foreach(gateway => gateway.redis.invalidateUser(user.id.toString))
}
def identifyGameOfUser(user: User): Option[GameLobby] = {
userSession.get(user) match {
case Some(gameId) => sessions.get(gameId)
case None => None
}
}
private[logic] def removeGame(gameId: String): Unit = {
sessions.remove(gameId)
redis.foreach(gateway => gateway.redis.invalidateGame(gameId))
// Also remove all user sessions associated with this game
userSession.filterInPlace((_, v) => v != gameId)
}
private[logic] def getAllGameIds(): List[String] = sessions.keys.toList
private[logic] def allBoundUsers(): List[String] = userSession.keys.map(_.id.toString).toList
}

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package logic.game
import de.knockoutwhist.cards.{Hand, Suit}
import de.knockoutwhist.control.GameLogic
import de.knockoutwhist.control.GameState.{Lobby, MainMenu}
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
import de.knockoutwhist.events.global.{GameStateChangeEvent, SessionClosed}
import de.knockoutwhist.events.player.PlayerEvent
import de.knockoutwhist.player.Playertype.HUMAN
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
import de.knockoutwhist.rounds.{Match, Round, Trick}
import de.knockoutwhist.utils.DelayHandler
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
import events.{KickEvent, LeftEvent, LobbyUpdateEvent, UserEvent}
import exceptions.*
import logic.PodManager
import model.sessions.{InteractionType, UserSession}
import model.users.User
import play.api.libs.json.{JsObject, Json}
import java.util.{Timer, TimerTask, UUID}
import scala.collection.mutable
import scala.collection.mutable.ListBuffer
import scala.util.Try
class GameLobby private(
val logic: GameLogic,
val id: String,
val internalId: UUID,
val name: String,
val maxPlayers: Int
) extends EventListener {
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
logic.addListener(this)
logic.addListener(DelayHandler)
logic.createSession()
def addUser(user: User): UserSession = {
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
if (users.contains(user.id)) throw new IllegalArgumentException("User is already in the game!")
if (logic.getCurrentState != Lobby) throw new IllegalStateException("The game has already started!")
val userSession = new UserSession(
user = user,
host = false,
gameLobby = this
)
users += (user.id -> userSession)
PodManager.registerUserToGame(user, id)
logic.invoke(LobbyUpdateEvent())
userSession
}
override def listen(event: SimpleEvent): Unit = {
event match {
case event: PlayerEvent =>
users.get(event.playerId).foreach(session => session.updatePlayer(event))
case event: UserEvent =>
users.get(event.userId).foreach(session => session.updatePlayer(event))
case event: GameStateChangeEvent =>
if (event.oldState == MainMenu && event.newState == Lobby) {
return
}
users.values.foreach(session => session.updatePlayer(event))
case event: SimpleEvent =>
users.values.foreach(session => session.updatePlayer(event))
}
}
/**
* Start the game if the user is the host.
*
* @param user the user who wants to start the game.
*/
def startGame(user: User): Unit = {
val sessionOpt = users.get(user.id)
if (sessionOpt.isEmpty) {
throw new NotInThisGameException("You are not in this game!")
}
if (!sessionOpt.get.host) {
throw new NotHostException("Only the host can start the game!")
}
if (logic.getCurrentState != Lobby) {
throw new IllegalStateException("The game has already started!")
}
val playerNamesList = ListBuffer[AbstractPlayer]()
users.values.foreach { player =>
playerNamesList += PlayerFactory.createPlayer(player.name, player.id, HUMAN)
}
if (playerNamesList.size < 2) {
throw new NotEnoughPlayersException("Not enough players to start the game!")
}
logic.createMatch(playerNamesList.toList)
logic.controlMatch()
}
/**
* Remove the user from the game lobby.
*
* @param user the user who wants to leave the game.
* @param kicked whether the user was kicked or left voluntarily.
*/
def leaveGame(userId: UUID, kicked: Boolean): Unit = {
val sessionOpt = users.get(userId)
if (sessionOpt.isEmpty) {
throw new NotInThisGameException("You are not in this game!")
}
if (sessionOpt.get.host) {
logic.invoke(SessionClosed())
for (session <- users.values) {
PodManager.unregisterUserFromGame(session.user)
}
users.clear()
PodManager.removeGame(id)
return
}
if (kicked) {
logic.invoke(KickEvent(sessionOpt.get.user))
} else {
logic.invoke(LeftEvent(sessionOpt.get.user))
}
users.remove(userId)
PodManager.unregisterUserFromGame(sessionOpt.get.user)
logic.invoke(LobbyUpdateEvent())
}
/**
* Play a card from the player's hand.
*
* @param userSession the user session of the player.
* @param cardIndex the index of the card in the player's hand.
*/
def playCard(userSession: UserSession, cardIndex: Int): Unit = {
val player = getPlayerInteractable(userSession, InteractionType.Card)
if (player.isInDogLife) {
throw new CantPlayCardException("You are in dog life!")
}
val hand = getHand(player)
val card = hand.cards(cardIndex)
if (!PlayerUtil.canPlayCard(card, getRound, getTrick, player)) {
throw new CantPlayCardException("You can't play this card!")
}
userSession.resetCanInteract()
logic.playerInputLogic.receivedCard(card)
}
private def getHand(player: AbstractPlayer): Hand = {
val handOption = player.currentHand()
if (handOption.isEmpty) {
throw new IllegalStateException("You have no cards!")
}
handOption.get
}
private def getRound: Round = {
val roundOpt = logic.getCurrentRound
if (roundOpt.isEmpty) {
throw new IllegalStateException("No round is currently running!")
}
roundOpt.get
}
private def getTrick: Trick = {
val trickOpt = logic.getCurrentTrick
if (trickOpt.isEmpty) {
throw new IllegalStateException("No trick is currently running!")
}
trickOpt.get
}
/**
* Play a card from the player's hand while in dog life or skip the round.
*
* @param userSession the user session of the player.
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
*/
def playDogCard(userSession: UserSession, cardIndex: Int): Unit = {
val player = getPlayerInteractable(userSession, InteractionType.DogCard)
if (!player.isInDogLife) {
throw new CantPlayCardException("You are not in dog life!")
}
if (cardIndex == -1) {
if (MatchUtil.dogNeedsToPlay(getMatch, getRound)) {
throw new CantPlayCardException("You can't skip this round!")
}
logic.playerInputLogic.receivedDog(None)
return
}
val hand = getHand(player)
val card = hand.cards(cardIndex)
userSession.resetCanInteract()
logic.playerInputLogic.receivedDog(Some(card))
}
/**
* Select the trump suit for the round.
*
* @param userSession the user session of the player.
* @param trumpIndex the index of the trump suit.
*/
def selectTrump(userSession: UserSession, trumpIndex: Int): Unit = {
val player = getPlayerInteractable(userSession, InteractionType.TrumpSuit)
val trumpSuits = Suit.values.toList
val selectedTrump = trumpSuits(trumpIndex)
userSession.resetCanInteract()
logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
}
//-------------------
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
if (!userSession.lock.isHeldByCurrentThread) {
throw new IllegalStateException("The user session is not locked!")
}
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
throw new NotInteractableException("You can't play a card!")
}
getPlayerBySession(userSession)
}
/**
*
* @param userSession
* @param tieNumber
*/
def selectTie(userSession: UserSession, tieNumber: Int): Unit = {
val player = getPlayerInteractable(userSession, InteractionType.TieChoice)
userSession.resetCanInteract()
logic.playerTieLogic.receivedTieBreakerCard(tieNumber)
}
def returnToLobby(userSession: UserSession): Unit = {
if (!users.contains(userSession.id)) {
throw new NotInThisGameException("You are not in this game!")
}
val session = users(userSession.id)
if (session != userSession) {
throw new IllegalArgumentException("User session does not match!")
}
if (!session.host)
throw new NotHostException("Only the host can return to the lobby!")
logic.createSession()
}
def getPlayerByUser(user: User): AbstractPlayer = {
getPlayerBySession(getUserSession(user.id))
}
def getUserSession(userId: UUID): UserSession = {
val sessionOpt = users.get(userId)
if (sessionOpt.isEmpty) {
throw new NotInThisGameException("You are not in this game!")
}
sessionOpt.get
}
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
if (playerOption.isEmpty) {
throw new NotInThisGameException("You are not in this game!")
}
playerOption.get
}
private def getMatch: Match = {
val matchOpt = logic.getCurrentMatch
if (matchOpt.isEmpty) {
throw new IllegalStateException("No match is currently running!")
}
matchOpt.get
}
def getPlayers: mutable.Map[UUID, UserSession] = {
users.clone()
}
def getLogic: GameLogic = {
logic
}
def getUsers: Set[User] = {
users.values.map(d => d.user).toSet
}
def getFinalRanking: List[(String, (Int, Int))] = {
Try {
val match1 = getMatch
if (!match1.isOver) {
List.empty
} else {
val winnerName = logic.getWinner.get.name
val allPlayerNames = match1.totalplayers.map(_.name)
val roundlist = match1.roundlist
val playerMetrics: Map[String, (Int, Int)] = allPlayerNames.map { name =>
val roundsWon = roundlist.count { round =>
round.winner.exists(_.name == name)
}
val totalTricksWon = roundlist.flatMap(_.tricklist).count { trick =>
trick.winner.exists(_.name == name)
}
name -> (roundsWon, totalTricksWon)
}.toMap
val winnerMetrics = playerMetrics(winnerName)
val remainingPlayersMetrics = playerMetrics.view.filterKeys(_ != winnerName).toList
val sortedRemainingPlayers = remainingPlayersMetrics.sortBy { case (_, (rounds, tricks)) =>
(-rounds, -tricks)
}
(winnerName, winnerMetrics) :: sortedRemainingPlayers
}
}.getOrElse(List())
}
private def transmitToAll(event: JsObject): Unit = {
users.values.foreach(session => {
session.websocketActor.foreach(act => act.transmitJsonToClient(event))
})
}
}
object GameLobby {
def apply(
logic: GameLogic,
id: String,
internalId: UUID,
name: String,
maxPlayers: Int,
host: User
): GameLobby = {
val lobby = new GameLobby(
logic = logic,
id = id,
internalId = internalId,
name = name,
maxPlayers = maxPlayers
)
lobby.users += (host.id -> new UserSession(
user = host,
host = true,
gameLobby = lobby
))
lobby
}
}

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package logic.user
import com.google.inject.ImplementedBy
import logic.user.impl.BaseSessionManager
import model.users.User
@ImplementedBy(classOf[BaseSessionManager])
trait SessionManager {
def createSession(user: User): String
def getUserBySession(sessionId: String): Option[User]
def invalidateSession(sessionId: String): Unit
}

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package logic.user
import com.google.inject.ImplementedBy
import logic.user.impl.StubUserManager
import model.users.User
import services.OpenIDUserInfo
@ImplementedBy(classOf[StubUserManager])
trait UserManager {
def addUser(name: String, password: String): Boolean
def addOpenIDUser(name: String, userInfo: OpenIDUserInfo): Boolean
def authenticate(name: String, password: String): Option[User]
def authenticateOpenID(provider: String, providerId: String): Option[User]
def userExists(name: String): Option[User]
def userExistsById(id: Long): Option[User]
def removeUser(name: String): Boolean
}

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package logic.user.impl
import com.auth0.jwt.algorithms.Algorithm
import com.auth0.jwt.{JWT, JWTVerifier}
import com.github.benmanes.caffeine.cache.{Cache, Caffeine}
import com.typesafe.config.Config
import logic.user.SessionManager
import model.users.User
import scalafx.util.Duration
import services.JwtKeyProvider
import java.time.Instant
import java.time.temporal.ChronoUnit
import java.util.concurrent.TimeUnit
import javax.inject.{Inject, Singleton}
import scala.util.Try
@Singleton
class BaseSessionManager @Inject()(val keyProvider: JwtKeyProvider, val userManager: StubUserManager, val config: Config) extends SessionManager {
private val algorithm = Algorithm.RSA512(keyProvider.publicKey, keyProvider.privateKey)
private val verifier: JWTVerifier = JWT.require(algorithm)
.withIssuer(config.getString("auth.issuer"))
.withAudience(config.getString("auth.audience"))
.build()
//TODO reduce cache to a minimum amount, as JWT should be self-contained
private val cache: Cache[String, User] = Caffeine.newBuilder()
.maximumSize(10_000)
.expireAfterWrite(5, TimeUnit.MINUTES).build()
override def createSession(user: User): String = {
//Write session identifier to cache and DB
val sessionId = JWT.create()
.withIssuer(config.getString("auth.issuer"))
.withAudience(config.getString("auth.audience"))
.withSubject(user.id.toString)
.withClaim("id", user.internalId)
.withExpiresAt(Instant.now.plus(7, ChronoUnit.DAYS))
.sign(algorithm)
//TODO write to Redis and DB
cache.put(sessionId, user)
sessionId
}
override def getUserBySession(sessionId: String): Option[User] = {
val cachedUser = cache.getIfPresent(sessionId)
if (cachedUser != null) {
Some(cachedUser)
} else {
val result = Try {
val decoded = verifier.verify(sessionId)
val user = userManager.userExistsById(decoded.getClaim("id").asLong())
user.foreach(u => cache.put(sessionId, u))
user
}
if (result.isSuccess) {
result.get
} else {
None
}
}
}
override def invalidateSession(sessionId: String): Unit = {
//TODO remove from Redis and DB
cache.invalidate(sessionId)
}
}

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package logic.user.impl
import com.typesafe.config.Config
import jakarta.inject.Inject
import jakarta.persistence.EntityManager
import logic.user.UserManager
import model.users.{User, UserEntity}
import services.OpenIDUserInfo
import util.UserHash
import javax.inject.Singleton
import scala.jdk.CollectionConverters.*
@Singleton
class HibernateUserManager @Inject()(em: EntityManager, config: Config) extends UserManager {
override def addUser(name: String, password: String): Boolean = {
try {
// Check if user already exists
val existing = em.createQuery("SELECT u FROM UserEntity u WHERE u.username = :username", classOf[UserEntity])
.setParameter("username", name)
.getResultList
if (!existing.isEmpty) {
return false
}
// Create new user
val userEntity = UserEntity.fromUser(User(
internalId = 0L, // Will be set by database
id = java.util.UUID.randomUUID(),
name = name,
passwordHash = UserHash.hashPW(password)
))
em.persist(userEntity)
em.flush()
true
} catch {
case _: Exception => false
}
}
override def addOpenIDUser(name: String, userInfo: OpenIDUserInfo): Boolean = {
try {
// Check if user already exists
val existing = em.createQuery("SELECT u FROM UserEntity u WHERE u.username = :username", classOf[UserEntity])
.setParameter("username", name)
.getResultList
if (!existing.isEmpty) {
return false
}
// Check if OpenID user already exists
val existingOpenID = em.createQuery(
"SELECT u FROM UserEntity u WHERE u.openidProvider = :provider AND u.openidProviderId = :providerId",
classOf[UserEntity]
)
.setParameter("provider", userInfo.provider)
.setParameter("providerId", userInfo.id)
.getResultList
if (!existingOpenID.isEmpty) {
return false
}
// Create new OpenID user
val userEntity = UserEntity.fromOpenIDUser(name, userInfo)
em.persist(userEntity)
em.flush()
true
} catch {
case _: Exception => false
}
}
override def authenticate(name: String, password: String): Option[User] = {
try {
val users = em.createQuery("SELECT u FROM UserEntity u WHERE u.username = :username", classOf[UserEntity])
.setParameter("username", name)
.getResultList
if (users.isEmpty) {
return None
}
val userEntity = users.get(0)
if (UserHash.verifyUser(password, userEntity.toUser)) {
Some(userEntity.toUser)
} else {
None
}
} catch {
case _: Exception => None
}
}
override def authenticateOpenID(provider: String, providerId: String): Option[User] = {
try {
val users = em.createQuery(
"SELECT u FROM UserEntity u WHERE u.openidProvider = :provider AND u.openidProviderId = :providerId",
classOf[UserEntity]
)
.setParameter("provider", provider)
.setParameter("providerId", providerId)
.getResultList
if (users.isEmpty) {
None
} else {
Some(users.get(0).toUser)
}
} catch {
case _: Exception => None
}
}
override def userExists(name: String): Option[User] = {
try {
val users = em.createQuery("SELECT u FROM UserEntity u WHERE u.username = :username", classOf[UserEntity])
.setParameter("username", name)
.getResultList
if (users.isEmpty) {
None
} else {
Some(users.get(0).toUser)
}
} catch {
case _: Exception => None
}
}
override def userExistsById(id: Long): Option[User] = {
try {
Option(em.find(classOf[UserEntity], id)).map(_.toUser)
} catch {
case _: Exception => None
}
}
override def removeUser(name: String): Boolean = {
try {
val users = em.createQuery("SELECT u FROM UserEntity u WHERE u.username = :username", classOf[UserEntity])
.setParameter("username", name)
.getResultList
if (users.isEmpty) {
false
} else {
em.remove(users.get(0))
em.flush()
true
}
} catch {
case _: Exception => false
}
}
}

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package logic.user.impl
import com.typesafe.config.Config
import logic.user.UserManager
import model.users.User
import services.OpenIDUserInfo
import util.UserHash
import javax.inject.{Inject, Singleton}
import scala.collection.mutable
@Singleton
class StubUserManager @Inject()(config: Config) extends UserManager {
private val user: mutable.Map[String, User] = mutable.Map(
"Janis" -> User(
internalId = 1L,
id = java.util.UUID.fromString("123e4567-e89b-12d3-a456-426614174000"),
name = "Janis",
passwordHash = UserHash.hashPW("password123")
),
"Leon" -> User(
internalId = 2L,
id = java.util.UUID.randomUUID(),
name = "Jakob",
passwordHash = UserHash.hashPW("password123")
),
"Jakob" -> User(
internalId = 2L,
id = java.util.UUID.fromString("323e4567-e89b-12d3-a456-426614174000"),
name = "Jakob",
passwordHash = UserHash.hashPW("password123")
)
)
override def addUser(name: String, password: String): Boolean = {
val newUser = User(
internalId = user.size.toLong + 1,
id = java.util.UUID.randomUUID(),
name = name,
passwordHash = UserHash.hashPW(password)
)
user(name) = newUser
true
}
override def addOpenIDUser(name: String, userInfo: OpenIDUserInfo): Boolean = {
// For stub implementation, just add a user without password
val newUser = User(
internalId = user.size.toLong + 1,
id = java.util.UUID.randomUUID(),
name = name,
passwordHash = "" // No password for OpenID users
)
user(name) = newUser
true
}
override def authenticate(name: String, password: String): Option[User] = {
user.get(name) match {
case Some(u) if UserHash.verifyUser(password, u) => Some(u)
case _ => None
}
}
override def authenticateOpenID(provider: String, providerId: String): Option[User] = {
user.values.find { u =>
// In a real implementation, this would check stored OpenID provider info
u.name.startsWith(s"${provider}_") && u.name.contains(providerId)
}
}
override def userExists(name: String): Option[User] = {
user.get(name)
}
override def userExistsById(id: Long): Option[User] = {
user.values.find(_.internalId == id)
}
override def removeUser(name: String): Boolean = {
user.remove(name).isDefined
}
}

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package model.sessions
enum InteractionType {
case TrumpSuit
case Card
case DogCard
case TieChoice
}

View File

@@ -1,13 +1,15 @@
package controllers.sessions package model.sessions
import de.knockoutwhist.utils.events.SimpleEvent import de.knockoutwhist.utils.events.SimpleEvent
import java.util.UUID import java.util.UUID
trait PlayerSession { trait PlayerSession {
def id: UUID def id: UUID
def name: String def name: String
def updatePlayer(event: SimpleEvent): Unit def updatePlayer(event: SimpleEvent): Unit
} }

View File

@@ -1,14 +1,14 @@
package controllers.sessions package model.sessions
import de.knockoutwhist.player.AbstractPlayer import de.knockoutwhist.player.AbstractPlayer
import de.knockoutwhist.utils.events.SimpleEvent import de.knockoutwhist.utils.events.SimpleEvent
import java.util.UUID import java.util.UUID
case class AdvancedSession(id: UUID, player: AbstractPlayer) extends PlayerSession { case class SimpleSession(id: UUID, player: AbstractPlayer) extends PlayerSession {
def name: String = player.name def name: String = player.name
override def updatePlayer(event: SimpleEvent): Unit = { override def updatePlayer(event: SimpleEvent): Unit = {
} }
} }

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package model.sessions
import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent, RequestTrumpSuitEvent}
import de.knockoutwhist.utils.events.SimpleEvent
import logic.game.GameLobby
import model.users.User
import play.api.libs.json.{JsObject, JsValue}
import java.util.UUID
import java.util.concurrent.locks.ReentrantLock
import scala.util.Try
class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) extends PlayerSession {
val lock: ReentrantLock = ReentrantLock()
var canInteract: Option[InteractionType] = None
var websocketActor: Option[UserWebsocketActor] = None
override def updatePlayer(event: SimpleEvent): Unit = {
event match {
case event: RequestTrumpSuitEvent =>
canInteract = Some(InteractionType.TrumpSuit)
case event: RequestTieChoiceEvent =>
canInteract = Some(InteractionType.TieChoice)
case event: RequestCardEvent =>
if (event.player.isInDogLife) canInteract = Some(InteractionType.DogCard)
else canInteract = Some(InteractionType.Card)
case _ =>
}
lock.lock()
websocketActor.foreach(_.solveRequests())
websocketActor.foreach(_.transmitEventToClient(event))
lock.unlock()
}
override def id: UUID = user.id
override def name: String = user.name
def resetCanInteract(): Unit = {
canInteract = None
}
def handleWebResponse(eventType: String, data: JsObject): Unit = {
eventType match {
case "ping" =>
// No action needed for Ping
()
case "StartGame" =>
gameLobby.startGame(user)
case "PlayCard" =>
val maybeCardIndex: Option[Int] = (data \ "cardindex").asOpt[Int]
maybeCardIndex match {
case Some(index) =>
val session = gameLobby.getUserSession(user.id)
gameLobby.playCard(session, index)
case None =>
println("Card Index not found or is not a number." + data)
}
case "PlayDogCard" =>
val maybeCardIndex: Option[Int] = (data \ "cardindex").asOpt[Int]
maybeCardIndex match {
case Some(index) =>
val session = gameLobby.getUserSession(user.id)
gameLobby.playDogCard(session, index)
case None =>
val session = gameLobby.getUserSession(user.id)
gameLobby.playDogCard(session, -1)
}
case "PickTrumpsuit" =>
val maybeSuitIndex: Option[Int] = (data \ "suitIndex").asOpt[Int]
maybeSuitIndex match {
case Some(index) =>
val session = gameLobby.getUserSession(user.id)
gameLobby.selectTrump(session, index)
case None =>
println("Card Index not found or is not a number.")
}
case "PickTie" =>
val maybeCardIndex: Option[Int] = (data \ "cardIndex").asOpt[Int]
maybeCardIndex match {
case Some(index) =>
val session = gameLobby.getUserSession(user.id)
gameLobby.selectTie(session, index)
case None =>
println("Card Index not found or is not a number.")
}
case "KickPlayer" =>
val maybePlayerId: Option[String] = (data \ "playerId").asOpt[String]
maybePlayerId match {
case Some(id) =>
val playerUUID = UUID.fromString(id)
gameLobby.leaveGame(playerUUID, true)
case None =>
println("Player ID not found or is not a valid UUID.")
}
case "ReturnToLobby" =>
gameLobby.returnToLobby(this)
case "LeaveGame" =>
gameLobby.leaveGame(user.id, false)
case _ =>
println("Unknown event type: " + eventType + " with data: " + data)
}
}
}

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package model.sessions
import de.knockoutwhist.utils.events.SimpleEvent
import org.apache.pekko.actor.{Actor, ActorRef}
import play.api.libs.json.{JsObject, JsValue, Json}
import util.WebsocketEventMapper
import scala.collection.mutable
import scala.util.{Failure, Success, Try}
class UserWebsocketActor(
out: ActorRef,
session: UserSession
) extends Actor {
private val requests: mutable.Map[String, String] = mutable.Map()
{
session.lock.lock()
if (session.websocketActor.isDefined) {
val otherWebsocket = session.websocketActor.get
otherWebsocket.transmitTextToClient("Error: Multiple websocket connections detected. Closing your connection.")
context.stop(otherWebsocket.self)
transmitTextToClient("Previous websocket connection closed. You are now connected.")
}
session.websocketActor = Some(this)
session.lock.unlock()
}
override def receive: Receive = {
case msg: String =>
val jsonObject = Try {
Json.parse(msg)
}
Try {
jsonObject match {
case Success(value) =>
handle(value)
case Failure(exception) =>
transmitTextToClient(s"Error parsing JSON: ${exception.getMessage}")
}
}.failed.foreach(
ex => transmitTextToClient(s"Error handling message: ${ex.getMessage}")
)
case other =>
}
private def transmitTextToClient(text: String): Unit = {
out ! text
}
private def handle(json: JsValue): Unit = {
session.lock.lock()
val idOpt = (json \ "id").asOpt[String]
if (idOpt.isEmpty) {
transmitJsonToClient(Json.obj(
"status" -> "error",
"error" -> "Missing 'id' field"
))
session.lock.unlock()
return
}
val id = idOpt.get
val eventOpt = (json \ "event").asOpt[String]
if (eventOpt.isEmpty) {
transmitJsonToClient(Json.obj(
"id" -> id,
"event" -> null,
"status" -> "error",
"error" -> "Missing 'event' field"
))
session.lock.unlock()
return
}
val statusOpt = (json \ "status").asOpt[String]
if (statusOpt.isDefined) {
session.lock.unlock()
return
}
val event = eventOpt.get
val data = (json \ "data").asOpt[JsObject].getOrElse(Json.obj())
requests += (id -> event)
val result = Try {
session.handleWebResponse(event, data)
}
if (!requests.contains(id)) {
session.lock.unlock()
return
}
requests -= id
if (result.isSuccess) {
transmitJsonToClient(Json.obj(
"id" -> id,
"event" -> event,
"status" -> "success"
))
} else {
transmitJsonToClient(Json.obj(
"id" -> id,
"event" -> event,
"status" -> "error",
"error" -> result.failed.get.getMessage
))
}
session.lock.unlock()
}
def transmitJsonToClient(jsonObj: JsValue): Unit = {
transmitTextToClient(jsonObj.toString())
}
def transmitEventToClient(event: SimpleEvent): Unit = {
transmitJsonToClient(WebsocketEventMapper.toJson(event, session))
}
def solveRequests(): Unit = {
if (!session.lock.isHeldByCurrentThread)
return;
if (requests.isEmpty)
return;
val pendingRequests = requests.toMap
requests.clear()
pendingRequests.foreach { case (id, event) =>
transmitJsonToClient(Json.obj(
"id" -> id,
"event" -> event,
"status" -> "success"
))
}
}
}

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package model.users
import java.util.UUID
case class User(
internalId: Long,
id: UUID,
name: String,
passwordHash: String
) {
def withName(newName: String): User = {
this.copy(name = newName)
}
private def withPasswordHash(newPasswordHash: String): User = {
this.copy(passwordHash = newPasswordHash)
}
}

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package model.users
import jakarta.persistence.*
import java.time.LocalDateTime
import java.util.UUID
import scala.compiletime.uninitialized
@Entity
@Table(name = "users")
class UserEntity {
@Id
@GeneratedValue(strategy = GenerationType.IDENTITY)
var id: Long = uninitialized
@Column(name = "uuid", nullable = false, unique = true)
var uuid: UUID = uninitialized
@Column(name = "username", nullable = false, unique = true)
var username: String = uninitialized
@Column(name = "password_hash", nullable = false)
var passwordHash: String = uninitialized
@Column(name = "openid_provider")
var openidProvider: String = uninitialized
@Column(name = "openid_provider_id")
var openidProviderId: String = uninitialized
@Column(name = "created_at", nullable = false)
var createdAt: LocalDateTime = uninitialized
@Column(name = "updated_at", nullable = false)
var updatedAt: LocalDateTime = uninitialized
@PrePersist
def onCreate(): Unit = {
val now = LocalDateTime.now()
createdAt = now
updatedAt = now
if (uuid == null) {
uuid = UUID.randomUUID()
}
}
@PreUpdate
def onUpdate(): Unit = {
updatedAt = LocalDateTime.now()
}
def toUser: User = {
User(
internalId = id,
id = uuid,
name = username,
passwordHash = passwordHash
)
}
}
object UserEntity {
def fromUser(user: User): UserEntity = {
val entity = new UserEntity()
entity.uuid = user.id
entity.username = user.name
entity.passwordHash = user.passwordHash
entity
}
def fromOpenIDUser(username: String, userInfo: services.OpenIDUserInfo): UserEntity = {
val entity = new UserEntity()
entity.username = username
entity.passwordHash = "" // No password for OpenID users
entity.openidProvider = userInfo.provider
entity.openidProviderId = userInfo.id
entity
}
}

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@@ -0,0 +1,10 @@
package modules
import com.google.inject.AbstractModule
import logic.Gateway
class GatewayModule extends AbstractModule {
override def configure(): Unit = {
bind(classOf[Gateway]).asEagerSingleton()
}
}

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@@ -0,0 +1,55 @@
package services
import play.api.Configuration
import java.nio.file.{Files, Paths}
import java.security.interfaces.{RSAPrivateKey, RSAPublicKey}
import java.security.spec.{PKCS8EncodedKeySpec, RSAPublicKeySpec, X509EncodedKeySpec}
import java.security.{KeyFactory, KeyPair, PrivateKey, PublicKey}
import java.util.Base64
import javax.inject.*
@Singleton
class JwtKeyProvider @Inject()(config: Configuration) {
val publicKey: RSAPublicKey = {
val pemOpt = config.getOptional[String]("auth.publicKeyPem")
val fileOpt = config.getOptional[String]("auth.publicKeyFile")
pemOpt.orElse(fileOpt.map { path =>
new String(Files.readAllBytes(Paths.get(path)))
}) match {
case Some(pem) => loadPublicKeyFromPem(pem)
case None => throw new RuntimeException("No RSA public key configured.")
}
}
val privateKey: RSAPrivateKey = {
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
pemOpt.orElse(fileOpt.map { path =>
new String(Files.readAllBytes(Paths.get(path)))
}) match {
case Some(pem) => loadPrivateKeyFromPem(pem)
case None => throw new RuntimeException("No RSA private key configured.")
}
}
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
val decoded = Base64.getDecoder.decode(cleanPem(pem))
val spec = new X509EncodedKeySpec(decoded)
KeyFactory.getInstance("RSA").generatePublic(spec).asInstanceOf[RSAPublicKey]
}
private def loadPrivateKeyFromPem(pem: String): RSAPrivateKey = {
val decoded = Base64.getDecoder.decode(cleanPem(pem))
val spec = new PKCS8EncodedKeySpec(decoded)
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
}
private def cleanPem(pem: String): String =
pem.replaceAll("-----BEGIN (.*)-----", "")
.replaceAll("-----END (.*)-----", "")
.replaceAll("\\s", "")
}

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@@ -0,0 +1,180 @@
package services
import com.typesafe.config.Config
import play.api.libs.ws.WSClient
import play.api.Configuration
import play.api.libs.json.*
import java.net.URI
import javax.inject.*
import scala.concurrent.{ExecutionContext, Future}
import com.nimbusds.oauth2.sdk.*
import com.nimbusds.oauth2.sdk.id.*
import com.nimbusds.openid.connect.sdk.*
import play.api.libs.ws.DefaultBodyWritables.*
case class OpenIDUserInfo(
id: String,
email: Option[String],
name: Option[String],
picture: Option[String],
provider: String,
providerName: String
)
object OpenIDUserInfo {
implicit val writes: Writes[OpenIDUserInfo] = Json.writes[OpenIDUserInfo]
implicit val reads: Reads[OpenIDUserInfo] = Json.reads[OpenIDUserInfo]
}
case class OpenIDProvider(
name: String,
clientId: String,
clientSecret: String,
redirectUri: String,
authorizationEndpoint: String,
tokenEndpoint: String,
userInfoEndpoint: String,
scopes: Set[String] = Set("openid", "profile", "email")
)
case class TokenResponse(
accessToken: String,
tokenType: String,
expiresIn: Option[Int],
refreshToken: Option[String],
idToken: Option[String]
)
@Singleton
class OpenIDConnectService@Inject(ws: WSClient, config: Configuration)(implicit ec: ExecutionContext) {
private val providers = Map(
"discord" -> OpenIDProvider(
name = "Discord",
clientId = config.get[String]("openid.discord.clientId"),
clientSecret = config.get[String]("openid.discord.clientSecret"),
redirectUri = config.get[String]("openid.discord.redirectUri"),
authorizationEndpoint = "https://discord.com/oauth2/authorize",
tokenEndpoint = "https://discord.com/api/oauth2/token",
userInfoEndpoint = "https://discord.com/api/users/@me",
scopes = Set("identify", "email")
),
"keycloak" -> OpenIDProvider(
name = "Identity",
clientId = config.get[String]("openid.keycloak.clientId"),
clientSecret = config.get[String]("openid.keycloak.clientSecret"),
redirectUri = config.get[String]("openid.keycloak.redirectUri"),
authorizationEndpoint = config.get[String]("openid.keycloak.authUrl") + "/protocol/openid-connect/auth",
tokenEndpoint = config.get[String]("openid.keycloak.authUrl") + "/protocol/openid-connect/token",
userInfoEndpoint = config.get[String]("openid.keycloak.authUrl") + "/protocol/openid-connect/userinfo",
scopes = Set("openid", "profile", "email")
)
)
def getAuthorizationUrl(providerName: String, state: String, nonce: String): Option[String] = {
providers.get(providerName).map { provider =>
val authRequest = if (provider.scopes.contains("openid")) {
// Use OpenID Connect AuthenticationRequest for OpenID providers
new AuthenticationRequest.Builder(
new ResponseType(ResponseType.Value.CODE),
new com.nimbusds.oauth2.sdk.Scope(provider.scopes.mkString(" ")),
new com.nimbusds.oauth2.sdk.id.ClientID(provider.clientId),
URI.create(provider.redirectUri)
)
.state(new com.nimbusds.oauth2.sdk.id.State(state))
.nonce(new Nonce(nonce))
.endpointURI(URI.create(provider.authorizationEndpoint))
.build()
} else {
// Use standard OAuth2 AuthorizationRequest for non-OpenID providers (like Discord)
new AuthorizationRequest.Builder(
new ResponseType(ResponseType.Value.CODE),
new com.nimbusds.oauth2.sdk.id.ClientID(provider.clientId)
)
.scope(new com.nimbusds.oauth2.sdk.Scope(provider.scopes.mkString(" ")))
.state(new com.nimbusds.oauth2.sdk.id.State(state))
.redirectionURI(URI.create(provider.redirectUri))
.endpointURI(URI.create(provider.authorizationEndpoint))
.build()
}
authRequest.toURI.toString
}
}
def exchangeCodeForTokens(providerName: String, code: String, state: String): Future[Option[TokenResponse]] = {
providers.get(providerName) match {
case Some(provider) =>
ws.url(provider.tokenEndpoint)
.withHttpHeaders(
"Accept" -> "application/json",
"Content-Type" -> "application/x-www-form-urlencoded"
)
.post(
Map(
"client_id" -> Seq(provider.clientId),
"client_secret" -> Seq(provider.clientSecret),
"code" -> Seq(code),
"grant_type" -> Seq("authorization_code"),
"redirect_uri" -> Seq(provider.redirectUri)
)
)
.map { response =>
if (response.status == 200) {
val json = response.json
Some(TokenResponse(
accessToken = (json \ "access_token").as[String],
tokenType = (json \ "token_type").as[String],
expiresIn = (json \ "expires_in").asOpt[Int],
refreshToken = (json \ "refresh_token").asOpt[String],
idToken = (json \ "id_token").asOpt[String]
))
} else {
None
}
}
.recover { case _ => None }
case None => Future.successful(None)
}
}
def getUserInfo(providerName: String, accessToken: String): Future[Option[OpenIDUserInfo]] = {
providers.get(providerName) match {
case Some(provider) =>
ws.url(provider.userInfoEndpoint)
.withHttpHeaders("Authorization" -> s"Bearer $accessToken")
.get()
.map { response =>
if (response.status == 200) {
val json = response.json
Some(OpenIDUserInfo(
id = (json \ "id").as[String],
email = (json \ "email").asOpt[String],
name = (json \ "name").asOpt[String].orElse((json \ "login").asOpt[String]),
picture = (json \ "picture").asOpt[String].orElse((json \ "avatar_url").asOpt[String]),
provider = providerName,
providerName = provider.name
))
} else {
None
}
}
.recover { case _ => None }
case None => Future.successful(None)
}
}
def validateState(sessionState: String, returnedState: String): Boolean = {
sessionState == returnedState
}
def generateState(): String = {
java.util.UUID.randomUUID().toString.replace("-", "")
}
def generateNonce(): String = {
java.util.UUID.randomUUID().toString.replace("-", "")
}
}

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@@ -0,0 +1,43 @@
package util
import de.knockoutwhist.control.GameState
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, MainMenu, SelectTrump, TieBreak}
import scala.util.Random
object GameUtil {
private val CharPool: String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"
private val CodeLength: Int = 6
private val MaxRepetition: Int = 2
private val random = new Random()
def generateCode(): String = {
val freq = Array.fill(CharPool.length)(0)
val code = new StringBuilder(CodeLength)
for (_ <- 0 until CodeLength) {
var index = random.nextInt(CharPool.length)
// Pick a new character if it's already used twice
while (freq(index) >= MaxRepetition) {
index = random.nextInt(CharPool.length)
}
freq(index) += 1
code.append(CharPool.charAt(index))
}
code.toString()
}
def stateToTitle(gameState: GameState): String = {
gameState match {
case Lobby => "Lobby"
case MainMenu => "Main Menu"
case InGame => "In Game"
case SelectTrump => "Select Trump"
case TieBreak => "Tie Break"
case FinishedMatch => "Finished Match"
}
}
}

View File

@@ -0,0 +1,23 @@
package util
import de.mkammerer.argon2.Argon2Factory
import de.mkammerer.argon2.Argon2Factory.Argon2Types
import model.users.User
object UserHash {
private val ITERATIONS: Int = 3
private val MEMORY: Int = 32_768
private val PARALLELISM: Int = 1
private val SALT_LENGTH: Int = 32
private val HASH_LENGTH: Int = 64
private val ARGON_2 = Argon2Factory.create(Argon2Types.ARGON2id, SALT_LENGTH, HASH_LENGTH)
def hashPW(password: String): String = {
ARGON_2.hash(ITERATIONS, MEMORY, PARALLELISM, password.toCharArray)
}
def verifyUser(password: String, user: User): Boolean = {
ARGON_2.verify(user.passwordHash, password.toCharArray)
}
}

View File

@@ -1,13 +1,19 @@
package util package util
import de.knockoutwhist.cards.Card
import de.knockoutwhist.cards.CardValue.* import de.knockoutwhist.cards.CardValue.*
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades} import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
import de.knockoutwhist.cards.{Card, Hand}
import play.api.libs.json.{JsArray, Json}
import play.twirl.api.Html import play.twirl.api.Html
import scalafx.scene.image.Image import scalafx.scene.image.Image
object WebUIUtils { object WebUIUtils {
def cardtoImage(card: Card): Html = {
def cardToPath(card: Card): String = {
f"images/cards/${cardtoString(card)}.png"
}
def cardtoString(card: Card): String = {
val s = card.suit match { val s = card.suit match {
case Spades => "S" case Spades => "S"
case Hearts => "H" case Hearts => "H"
@@ -29,6 +35,50 @@ object WebUIUtils {
case Three => "3" case Three => "3"
case Two => "2" case Two => "2"
} }
views.html.output.card.apply(f"images/cards/$cv$s.png")(card.toString) f"$cv$s"
} }
def stringToCard(cardStr: String): Card = {
val cv = cardStr.charAt(0) match {
case 'A' => Ace
case 'K' => King
case 'Q' => Queen
case 'J' => Jack
case 'T' => Ten
case '9' => Nine
case '8' => Eight
case '7' => Seven
case '6' => Six
case '5' => Five
case '4' => Four
case '3' => Three
case '2' => Two
}
val s = cardStr.charAt(1) match {
case 'S' => Spades
case 'H' => Hearts
case 'C' => Clubs
case 'D' => Diamonds
}
Card(cv, s)
}
/**
* Map a Hand to a JsArray of cards
* Per card it has the string and the index in the hand
* @param hand
* @return
*/
def handToJson(hand: Hand): JsArray = {
val cards = hand.cards
JsArray(
cards.zipWithIndex.map { case (card, index) =>
Json.obj(
"idx" -> index,
"card" -> cardtoString(card)
)
}
)
}
} }

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@@ -0,0 +1,73 @@
package util
import de.knockoutwhist.control.GameState
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, SelectTrump, TieBreak}
import de.knockoutwhist.utils.events.SimpleEvent
import dto.subDTO.{CardDTO, HandDTO, PlayerDTO, PlayerQueueDTO, PodiumPlayerDTO, RoundDTO, TrickDTO, UserDTO}
import dto.{GameInfoDTO, LobbyInfoDTO, TieInfoDTO, TrumpInfoDTO, WonInfoDTO}
import model.sessions.UserSession
import play.api.libs.json.{JsValue, Json, OFormat}
import tools.jackson.databind.json.JsonMapper
import tools.jackson.module.scala.ScalaModule
import util.mapper.*
object WebsocketEventMapper {
implicit val cardFormat: OFormat[CardDTO] = Json.format[CardDTO]
implicit val handFormat: OFormat[HandDTO] = Json.format[HandDTO]
implicit val playerFormat: OFormat[PlayerDTO] = Json.format[PlayerDTO]
implicit val queueFormat: OFormat[PlayerQueueDTO] = Json.format[PlayerQueueDTO]
implicit val podiumPlayerFormat: OFormat[PodiumPlayerDTO] = Json.format[PodiumPlayerDTO]
implicit val roundFormat: OFormat[RoundDTO] = Json.format[RoundDTO]
implicit val trickFormat: OFormat[TrickDTO] = Json.format[TrickDTO]
implicit val userFormat: OFormat[UserDTO] = Json.format[UserDTO]
implicit val gameInfoDTOFormat: OFormat[GameInfoDTO] = Json.format[GameInfoDTO]
implicit val lobbyFormat: OFormat[LobbyInfoDTO] = Json.format[LobbyInfoDTO]
implicit val tieInfoFormat: OFormat[TieInfoDTO] = Json.format[TieInfoDTO]
implicit val trumpInfoFormat: OFormat[TrumpInfoDTO] = Json.format[TrumpInfoDTO]
implicit val wonInfoDTOFormat: OFormat[WonInfoDTO] = Json.format[WonInfoDTO]
private var specialMappers: Map[String,SimpleEventMapper[SimpleEvent]] = Map()
private def registerCustomMapper[T <: SimpleEvent](mapper: SimpleEventMapper[T]): Unit = {
specialMappers = specialMappers + (mapper.id -> mapper.asInstanceOf[SimpleEventMapper[SimpleEvent]])
}
// Register all custom mappers here
registerCustomMapper(ReceivedHandEventMapper)
registerCustomMapper(CardPlayedEventMapper)
registerCustomMapper(NewRoundEventMapper)
registerCustomMapper(NewTrickEventMapper)
registerCustomMapper(TrickEndEventMapper)
registerCustomMapper(RequestCardEventMapper)
registerCustomMapper(LobbyUpdateEventMapper)
registerCustomMapper(TurnEventMapper)
def toJson(obj: SimpleEvent, session: UserSession): JsValue = {
val data: Option[JsValue] = if (specialMappers.contains(obj.id)) {
Some(specialMappers(obj.id).toJson(obj, session))
}else {
None
}
Json.obj(
"id" -> ("request-" + java.util.UUID.randomUUID().toString),
"event" -> obj.id,
"state" -> session.gameLobby.getLogic.getCurrentState.toString,
"stateData" -> stateToJson(session),
"data" -> data
)
}
def stateToJson(session: UserSession): JsValue = {
session.gameLobby.getLogic.getCurrentState match {
case Lobby => Json.toJson(LobbyInfoDTO(session.gameLobby, session.user))
case InGame => Json.toJson(GameInfoDTO(session.gameLobby, session.user))
case SelectTrump => Json.toJson(TrumpInfoDTO(session.gameLobby, session.user))
case TieBreak => Json.toJson(TieInfoDTO(session.gameLobby, session.user))
case FinishedMatch => Json.toJson(WonInfoDTO(session.gameLobby, session.user))
case _ => Json.obj()
}
}
}

View File

@@ -0,0 +1,20 @@
package util.mapper
import de.knockoutwhist.events.global.CardPlayedEvent
import model.sessions.UserSession
import play.api.libs.json.{JsArray, JsObject, Json}
import util.WebUIUtils
object CardPlayedEventMapper extends SimpleEventMapper[CardPlayedEvent]{
override def id: String = "CardPlayedEvent"
override def toJson(event: CardPlayedEvent, session: UserSession): JsObject = {
Json.obj(
"firstCard" -> (if (event.trick.firstCard.isDefined) WebUIUtils.cardtoString(event.trick.firstCard.get) else "BLANK"),
"playedCards" -> JsArray(event.trick.cards.map { case (card, player) =>
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
}.toList)
)
}
}

View File

@@ -0,0 +1,25 @@
package util.mapper
import events.LobbyUpdateEvent
import model.sessions.UserSession
import play.api.libs.json.{JsArray, JsObject, Json}
object LobbyUpdateEventMapper extends SimpleEventMapper[LobbyUpdateEvent] {
override def id: String = "LobbyUpdateEvent"
override def toJson(event: LobbyUpdateEvent, session: UserSession): JsObject = {
Json.obj(
"host" -> session.host,
"maxPlayers" -> session.gameLobby.maxPlayers,
"players" -> JsArray(session.gameLobby.getPlayers.values.map(player => {
Json.obj(
"id" -> player.id,
"name" -> player.name,
"self" -> (player.id == session.user.id)
)
}).toList)
)
}
}

View File

@@ -0,0 +1,18 @@
package util.mapper
import de.knockoutwhist.events.global.NewRoundEvent
import logic.game.GameLobby
import model.sessions.UserSession
import play.api.libs.json.{JsObject, Json}
object NewRoundEventMapper extends SimpleEventMapper[NewRoundEvent]{
override def id: String = "NewRoundEvent"
override def toJson(event: NewRoundEvent, session: UserSession): JsObject = {
val gameLobby = session.gameLobby
Json.obj(
"trumpsuit" -> gameLobby.getLogic.getCurrentRound.get.trumpSuit.toString,
"players" -> gameLobby.getLogic.getCurrentMatch.get.playersIn.map(player => player.toString)
)
}
}

View File

@@ -0,0 +1,14 @@
package util.mapper
import de.knockoutwhist.events.global.NewTrickEvent
import logic.game.GameLobby
import model.sessions.UserSession
import play.api.libs.json.{JsObject, Json}
object NewTrickEventMapper extends SimpleEventMapper[NewTrickEvent]{
override def id: String = "NewTrickEvent"
override def toJson(event: NewTrickEvent, session: UserSession): JsObject = {
Json.obj()
}
}

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@@ -0,0 +1,17 @@
package util.mapper
import de.knockoutwhist.events.player.ReceivedHandEvent
import model.sessions.UserSession
import play.api.libs.json.{JsObject, Json}
import util.WebUIUtils
object ReceivedHandEventMapper extends SimpleEventMapper[ReceivedHandEvent] {
override def id: String = "ReceivedHandEvent"
override def toJson(event: ReceivedHandEvent, session: UserSession): JsObject = {
Json.obj(
"dog" -> event.player.isInDogLife,
"hand" -> event.player.currentHand().map(hand => WebUIUtils.handToJson(hand))
)
}
}

View File

@@ -0,0 +1,16 @@
package util.mapper
import de.knockoutwhist.events.player.RequestCardEvent
import logic.game.GameLobby
import model.sessions.UserSession
import play.api.libs.json.{JsObject, Json}
object RequestCardEventMapper extends SimpleEventMapper[RequestCardEvent]{
override def id: String = "RequestCardEvent"
override def toJson(event: RequestCardEvent, session: UserSession): JsObject = {
Json.obj(
"player" -> event.player.name
)
}
}

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@@ -0,0 +1,20 @@
package util.mapper
import controllers.routes
import de.knockoutwhist.events.global.RoundEndEvent
import model.sessions.UserSession
import play.api.libs.json.{JsObject, Json}
object RoundEndEventMapper extends SimpleEventMapper[RoundEndEvent] {
override def id: String = "RoundEndEvent"
override def toJson(event: RoundEndEvent, session: UserSession): JsObject = {
Json.obj(
"player" -> event.winner.name,
"tricks" -> event.amountOfTricks
)
}
}

View File

@@ -0,0 +1,13 @@
package util.mapper
import de.knockoutwhist.utils.events.SimpleEvent
import logic.game.GameLobby
import model.sessions.UserSession
import play.api.libs.json.JsObject
trait SimpleEventMapper[T <: SimpleEvent] {
def id: String
def toJson(event: T, session: UserSession): JsObject
}

View File

@@ -0,0 +1,20 @@
package util.mapper
import de.knockoutwhist.events.global.TrickEndEvent
import de.knockoutwhist.rounds.Trick
import logic.game.GameLobby
import model.sessions.UserSession
import play.api.libs.json.{JsObject, Json}
object TrickEndEventMapper extends SimpleEventMapper[TrickEndEvent]{
override def id: String = "TrickEndEvent"
override def toJson(event: TrickEndEvent, session: UserSession): JsObject = {
val gameLobby = session.gameLobby
Json.obj(
"playerwon" -> event.winner.name,
"playersin" -> gameLobby.getLogic.getCurrentMatch.get.playersIn.map(player => player.name),
"tricklist" -> gameLobby.getLogic.getCurrentRound.get.tricklist.map(trick => trick.winner.map(player => player.name).getOrElse("Trick in Progress"))
)
}
}

View File

@@ -0,0 +1,35 @@
package util.mapper
import de.knockoutwhist.events.global.TurnEvent
import de.knockoutwhist.player.AbstractPlayer
import model.sessions.UserSession
import play.api.libs.json.{JsArray, JsObject, Json}
object TurnEventMapper extends SimpleEventMapper[TurnEvent] {
override def id: String = "TurnEvent"
override def toJson(event: TurnEvent, session: UserSession): JsObject = {
val nextPlayers = if (session.gameLobby.logic.getPlayerQueue.isEmpty) {
Json.arr()
} else {
val queue = session.gameLobby.logic.getPlayerQueue.get
JsArray(
queue.duplicate().map(player => mapPlayer(player)).toList
)
}
Json.obj(
"currentPlayer" -> mapPlayer(event.player),
"nextPlayers" -> nextPlayers
)
}
private def mapPlayer(player: AbstractPlayer): JsObject = {
Json.obj(
"name" -> player.name,
"dog" -> player.isInDogLife
)
}
}

View File

@@ -1,3 +0,0 @@
@main("Welcome to Play") {
<h1>Welcome to Play!</h1>
}

View File

@@ -1,50 +0,0 @@
@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic)
@main("Ingame") {
<div id="ingame">
<h1>Knockout Whist</h1>
<div id="nextPlayers">
<p>Next Player:</p>
<p>@logic.getPlayerQueue.get.duplicate().nextPlayer()</p>
</div>
<div id="firstCard">
<div id="trumpsuit">
<p>Trumpsuit: </p>
<p>@logic.getCurrentRound.get.trumpSuit</p>
</div>
<div id="firstCardObject">
<p>First Card</p>
@if(logic.getCurrentTrick.get.firstCard.isDefined) {
@util.WebUIUtils.cardtoImage(logic.getCurrentTrick.get.firstCard.get)
} else {
@views.html.output.card.apply("images/cards/1B.png")("Blank Card")
}
</div>
</div>
<p>@logic.getCurrentPlayer.get has to play a card!</p>
@if(logic.getCurrentTrick.get.cards.nonEmpty) {
<p>Cards played</p>
} else {
<p id="invisible">Cards played</p>
}
<div id="cardsplayed">
@for((cardplayed, player) <- logic.getCurrentTrick.get.cards) {
<div id="playedcardplayer">
<p>@player</p>
@util.WebUIUtils.cardtoImage(cardplayed)
</div>
}
</div>
<p>Your cards</p>
<div id="playercards">
@for(card <- player.currentHand().get.cards) {
@util.WebUIUtils.cardtoImage(card)
}
</div>
</div>
}

View File

@@ -1,25 +0,0 @@
@*
* This template is called from the `index` template. This template
* handles the rendering of the page header and body tags. It takes
* two arguments, a `String` for the title of the page and an `Html`
* object to insert into the body of the page.
*@
@(title: String)(content: Html)
<!DOCTYPE html>
<html lang="en">
<head>
@* Here's where we render the page title `String`. *@
<title>@title</title>
<link rel="stylesheet" media="screen" href="@routes.Assets.versioned("stylesheets/main.css")">
<link rel="shortcut icon" type="image/png" href="@routes.Assets.versioned("images/favicon.png")">
</head>
<body>
@* And here's where we render the `Html` object containing
* the page content. *@
@content
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
</body>
</html>

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