Compare commits
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archive/ma
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4.7.0
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1
.dockerignore
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1
.dockerignore
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@@ -0,0 +1 @@
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.env
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -137,3 +137,5 @@ target
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/knockoutwhist/
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/knockoutwhistweb/.g8/
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/knockoutwhistweb/.bsp/
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/currentSnapshot.json
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.env
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2
.sbtopts
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2
.sbtopts
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-J--add-opens=java.base/java.util=ALL-UNNAMED
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-J--add-opens=java.base/java.lang=ALL-UNNAMED
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199
CHANGELOG.md
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199
CHANGELOG.md
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## (2025-11-07)
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### ⚠ BREAKING CHANGES
|
||||
|
||||
* implemented multigame support (#34)
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||||
|
||||
### Features
|
||||
|
||||
* **config:** add issue templates for Epics, User Stories, and Subtasks ([#4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/4)) ([d71809d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/d71809d6f4389b03ecc8ee9b857e58a4da413fa2))
|
||||
* **docker:** added docker container support ([#47](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/47)) ([4d6ea54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/4d6ea54771c284d5ea0bb798fedaf0423a6cdd58))
|
||||
* implemented multigame support ([#34](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/34)) ([afde6c0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/afde6c02da2c3055084ae90ab6b11b63b0e11cfb))
|
||||
* **ui:** add Lobby and Main Menu Body ([#38](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/38)) ([051e740](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/051e7406e30385d3260631a783f507b90d9f94d1))
|
||||
* **ui:** add main menu navbar and join game functionality ([#35](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/35)) ([32d4f9c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/32d4f9c6cefa20f10816dad9f33548a146d4c2c3))
|
||||
* **ui:** added rules ([#12](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/12)) ([92e4851](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/92e4851219e64ad919d7f8bc7c30232ef7d6570f))
|
||||
* **ui:** CSS Animations [#18](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/18) ([#27](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/27)) ([c0dadf8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c0dadf89274169b396089c2e7b3d69b043097186))
|
||||
* **ui:** implement CSS variables for theme support ([#26](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/26)) ([1f377de](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1f377de0f43aaf17271d29678a1accf11cfe121c)), closes [#17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/17)
|
||||
* **ui:** LESS Integration ([72fcf78](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/72fcf783b8ca5ce260e4b152016353e7dc1edb69)), closes [#15-Create-a-default-theme-with-Less-](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/15-Create-a-default-theme-with-Less-) [#23](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/23)
|
||||
* **ui:** UI now shows player names instead of their id ([#11](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/11)) ([c168ae7](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c168ae7dc05e99c1890661aa3b63f4d4d12779fb))
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **base:** fixed persistence logic ([#21](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/21)) ([7f765b4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7f765b4514459202df3768c64a1df383fecb66e2))
|
||||
* **config:** modified git module to use the main branch ([#10](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/10)) ([ccf44ed](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/ccf44ede41e10df4b973c9cecc09d1e7105143f5))
|
||||
* disabled external node ([51d9c0b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/51d9c0b5f687d951f42480e333f37b3155d58dbd))
|
||||
* ensure proper unlocking of user session locks in game actions ([#37](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/37)) ([44c88c8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/44c88c8f60abf4a54e721f8e7f6de44a6d28b258))
|
||||
* **imports:** reorganized import statements for clarity and consistency ([#22](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/22)) ([1517d0c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1517d0c006247a95b02f66fa5bc53cc78b9d89fa))
|
||||
* improve lock handling in user session interactions ([#36](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/36)) ([96c3846](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/96c38466d20203a561a5bc3bba560c9d9fd6d754))
|
||||
* **ui:** add light mode styles, update font families and fixed ui ([#24](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/24)) ([729a4ee](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/729a4eec6b721f8118d0feffa44721262ccd595f))
|
||||
* **ui:** added dark mode ([#25](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/25)) ([6c31fa0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6c31fa0538e5d71c8be9a728eebf7576cb108782))
|
||||
* **ui:** changed backgrounds ([#33](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/33)) ([bef96ba](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/bef96ba7e39a633c1972b01b1c1ebab9d1d3ee1c))
|
||||
* update allowed hosts filter and adjust background color in login page ([#45](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/45)) ([aa83082](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/aa83082d095b30fd3eae336ad5f1aa5d409fbdab))
|
||||
* update file paths and improve session handling in user interactions ([#39](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/39)) ([de565b5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/de565b52dca6b49b903eceaecd47cc3a5429608b))
|
||||
|
||||
### Reverts
|
||||
|
||||
* ci: bump version to v1.0.0 [skip ci] ([91d7f6c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/91d7f6ca003edb368aba76b7a82c8b42d22bdbfe))
|
||||
* version bumb ([2e10059](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2e10059a6756befe6f8e70c94fd34b865693efb8))
|
||||
* version bump ([7879d1a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7879d1ab6ee8f227c19b69b467a28dd7b479ff73))
|
||||
## (2025-11-07)
|
||||
|
||||
### ⚠ BREAKING CHANGES
|
||||
|
||||
* implemented multigame support (#34)
|
||||
|
||||
### Features
|
||||
|
||||
* **config:** add issue templates for Epics, User Stories, and Subtasks ([#4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/4)) ([d71809d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/d71809d6f4389b03ecc8ee9b857e58a4da413fa2))
|
||||
* **docker:** added docker container support ([#47](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/47)) ([4d6ea54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/4d6ea54771c284d5ea0bb798fedaf0423a6cdd58))
|
||||
* implemented multigame support ([#34](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/34)) ([afde6c0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/afde6c02da2c3055084ae90ab6b11b63b0e11cfb))
|
||||
* **ui:** add Lobby and Main Menu Body ([#38](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/38)) ([051e740](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/051e7406e30385d3260631a783f507b90d9f94d1))
|
||||
* **ui:** add main menu navbar and join game functionality ([#35](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/35)) ([32d4f9c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/32d4f9c6cefa20f10816dad9f33548a146d4c2c3))
|
||||
* **ui:** added rules ([#12](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/12)) ([92e4851](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/92e4851219e64ad919d7f8bc7c30232ef7d6570f))
|
||||
* **ui:** CSS Animations [#18](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/18) ([#27](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/27)) ([c0dadf8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c0dadf89274169b396089c2e7b3d69b043097186))
|
||||
* **ui:** implement CSS variables for theme support ([#26](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/26)) ([1f377de](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1f377de0f43aaf17271d29678a1accf11cfe121c)), closes [#17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/17)
|
||||
* **ui:** LESS Integration ([72fcf78](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/72fcf783b8ca5ce260e4b152016353e7dc1edb69)), closes [#15-Create-a-default-theme-with-Less-](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/15-Create-a-default-theme-with-Less-) [#23](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/23)
|
||||
* **ui:** UI now shows player names instead of their id ([#11](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/11)) ([c168ae7](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c168ae7dc05e99c1890661aa3b63f4d4d12779fb))
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **base:** fixed persistence logic ([#21](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/21)) ([7f765b4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7f765b4514459202df3768c64a1df383fecb66e2))
|
||||
* **config:** modified git module to use the main branch ([#10](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/10)) ([ccf44ed](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/ccf44ede41e10df4b973c9cecc09d1e7105143f5))
|
||||
* disabled external node ([51d9c0b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/51d9c0b5f687d951f42480e333f37b3155d58dbd))
|
||||
* ensure proper unlocking of user session locks in game actions ([#37](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/37)) ([44c88c8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/44c88c8f60abf4a54e721f8e7f6de44a6d28b258))
|
||||
* **imports:** reorganized import statements for clarity and consistency ([#22](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/22)) ([1517d0c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1517d0c006247a95b02f66fa5bc53cc78b9d89fa))
|
||||
* improve lock handling in user session interactions ([#36](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/36)) ([96c3846](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/96c38466d20203a561a5bc3bba560c9d9fd6d754))
|
||||
* **ui:** add light mode styles, update font families and fixed ui ([#24](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/24)) ([729a4ee](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/729a4eec6b721f8118d0feffa44721262ccd595f))
|
||||
* **ui:** added dark mode ([#25](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/25)) ([6c31fa0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6c31fa0538e5d71c8be9a728eebf7576cb108782))
|
||||
* **ui:** changed backgrounds ([#33](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/33)) ([bef96ba](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/bef96ba7e39a633c1972b01b1c1ebab9d1d3ee1c))
|
||||
* update allowed hosts filter and adjust background color in login page ([#45](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/45)) ([aa83082](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/aa83082d095b30fd3eae336ad5f1aa5d409fbdab))
|
||||
* update file paths and improve session handling in user interactions ([#39](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/39)) ([de565b5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/de565b52dca6b49b903eceaecd47cc3a5429608b))
|
||||
|
||||
### Reverts
|
||||
|
||||
* ci: bump version to v1.0.0 [skip ci] ([91d7f6c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/91d7f6ca003edb368aba76b7a82c8b42d22bdbfe))
|
||||
* version bumb ([2e10059](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2e10059a6756befe6f8e70c94fd34b865693efb8))
|
||||
* version bump ([7879d1a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7879d1ab6ee8f227c19b69b467a28dd7b479ff73))
|
||||
|
||||
## (2025-11-07)
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* ensure proper CMD syntax in Dockerfile ([#48](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/48)) ([5c6d3ac](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5c6d3ac436f6d23a36f58b6835c9bd50feddc789))
|
||||
## (2025-11-07)
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* changelog syntax ([2e54880](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2e548803020c99f62644283fcf3570048261173a))
|
||||
## (2025-11-07)
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* removed trailing ([64a7a63](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/64a7a63ab3dff59e66f62328e3b5865bb177fcde))
|
||||
## (2025-11-07)
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* traling ([54e3215](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/54e321512777f6722864694eb677eab0e8418a9f))
|
||||
## (2025-11-07)
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* removed trailing ([5e503cb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5e503cbc364f7cb23926976acc6cee575eadd9d6))
|
||||
## (2025-11-07)
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* trailing ([7adc8b8](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/7adc8b8645390cd18d63b4eee6db8ef448b7a46a))
|
||||
## (2025-11-07)
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* removed trailing ([c7dd72e](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c7dd72ecc2786ef63daf2b4288093025a8e22bfd))
|
||||
* removed trailing ([42a5adb](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/42a5adbae01802587a48a9de15bad44b5ef014cf))
|
||||
## (2025-11-20)
|
||||
|
||||
### ⚠ BREAKING CHANGES
|
||||
|
||||
* **game:** Fixed polling, SPA, Gameplayloop etc. (#59)
|
||||
|
||||
### Features
|
||||
|
||||
* **ci:** Polling ([370de17](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/370de175db65edf87e7ab211190977b540a39d85))
|
||||
* **ci:** Polling Added polling for when the game starts and a card gets played ([#58](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/58)) ([e60fe7c](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/e60fe7c98dcab05949140a8a54ed6e4e2fbbc022))
|
||||
* **game:** Fixed polling, SPA, Gameplayloop etc. ([#59](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/59)) ([a58b2e0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/a58b2e03b11a54667d63ba6604f579a8e328c9d1))
|
||||
* **ui:** added js routing, updated ingame ui, added tricktable ([#50](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/50)) ([c220e54](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/c220e54bb8d87f4f0f37a089bcd993e8df806123)), closes [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43) [#43](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/43)
|
||||
* **ui:** implement tie & trump menu, fixed some critical bugs ([#52](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/52)) ([5d245d0](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/5d245d0011a5fb03193514303b45702cd8329224))
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **polling:** Improve polling mechanism and delay handling ([#60](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/60)) ([641c892](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/641c892981649eb85640527cc0fe325ff683fa77))
|
||||
## (2025-11-22)
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **api:** Fixed a bug where the game would reload on game start ([#81](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/81)) ([9738a04](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/9738a04b7a3c63c8cd1450e563ec04823fb3c35a))
|
||||
## (2025-11-23)
|
||||
|
||||
### ⚠ BREAKING CHANGES
|
||||
|
||||
* **websocket:** Implement WebSocket connection and event handling (#82)
|
||||
|
||||
### Features
|
||||
|
||||
* **websocket:** Implement WebSocket connection and event handling ([#82](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/82)) ([8ca909d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/8ca909db522dd7108a3e40ce84811eaf8695eaa5))
|
||||
## (2025-11-24)
|
||||
## (2025-11-26)
|
||||
|
||||
### Features
|
||||
|
||||
* **api:** Implement received hand event handling and UI updates ([#83](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/83)) ([52e5033](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/52e5033afca344ae40a644196555a9655913710a)), closes [#76](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/76)
|
||||
* **base:** Fixed logic for websockets and added GameStateEvent. Might've caused instability on other feature branches! ([#84](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/84)) ([b81bb3d](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/b81bb3d0aeb8500a9d7417a10e24e7f8a17d71d2))
|
||||
## (2025-11-26)
|
||||
|
||||
### Features
|
||||
|
||||
* **api:** Implemented card played event via websocket ([#85](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/85)) ([3c0828f](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/3c0828fdbeb507706b86f1662476c46e760533e4))
|
||||
## (2025-11-26)
|
||||
|
||||
### Features
|
||||
|
||||
* **api:** Implemented session closed and kick event via websocket ([#87](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/87)) ([1ef5e8a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1ef5e8a72fdf8a3d1ae624c8c3d7c6595017bc6f))
|
||||
## (2025-12-01)
|
||||
|
||||
### Features
|
||||
|
||||
* **api:** Implemented turn event via websocket ([#86](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/86)) ([2aee79b](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/2aee79bb6887008397aa0780d1d74ce96af1c202))
|
||||
* GameState to Title Mapping BAC-1 ([#92](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/92)) ([6e17328](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/6e17328846745375482c97383b143d86a86e7f32))
|
||||
* **ui:** Implement countless feature using the SJWP ([#89](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/89)) ([1f96290](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/1f962903712163543fd4f98e696be5e7e29d88a6))
|
||||
* **ui:** Popups ([#91](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/91)) ([0037820](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/003782090509bca1c5022c308231b7560dd9b23d))
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **api:** Fixed websocket routing ([#88](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/88)) ([46c96d4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/46c96d4ceb935ac91fc515a1fdaef195e5ebc0a7))
|
||||
* **api:** fixes - reimplemented animations ([#90](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/90)) ([cfcd967](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/cfcd967ce08ecf07f3f06826c337f684eb3b0c5f))
|
||||
## (2025-12-01)
|
||||
|
||||
### Features
|
||||
|
||||
* **api:** BAC-10 Websockets - Kick Users ([#93](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/93)) ([0541bb5](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/0541bb58d19efd98d134b3d0412f39b4b1001783))
|
||||
## (2025-12-01)
|
||||
|
||||
### Features
|
||||
|
||||
* **api:** BAC-11 Websocket - Return to Lobby ([#94](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/94)) ([fd2467a](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/fd2467a9ea22dca64d5152a5a3e6db86d9a6f345))
|
||||
## (2025-12-01)
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **api:** BAC-23 Remove old polling code ([#95](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/95)) ([a55f0b4](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/a55f0b4b6164a47e3524422650ed99d10f9c8b0d))
|
||||
## (2025-12-01)
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* FRO-6 Websocket Close Handle ([#96](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/96)) ([3585566](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/358556612ec74601c8b31125e4e65f750abf8c4c))
|
||||
## (2025-12-03)
|
||||
|
||||
### Features
|
||||
|
||||
* **ui:** FRO-7 Endscreen ([#97](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/issues/97)) ([d57e6ef](https://git.janis-eccarius.de/KnockOutWhist/KnockOutWhist-Web/commit/d57e6efa985ca07c32f9f54595fe7393dbdf4d8a))
|
||||
41
Dockerfile
Normal file
41
Dockerfile
Normal file
@@ -0,0 +1,41 @@
|
||||
# === Stage 1: Build the Play application ===
|
||||
FROM sbtscala/scala-sbt:eclipse-temurin-alpine-22_36_1.10.3_3.5.1 AS builder
|
||||
|
||||
WORKDIR /app
|
||||
|
||||
# Install Node.js and Less CSS preprocessor
|
||||
USER root
|
||||
RUN apk add --no-cache nodejs npm && \
|
||||
npm install -g less
|
||||
|
||||
# Cache dependencies first
|
||||
COPY project ./project
|
||||
COPY build.sbt ./
|
||||
RUN sbt -Dscoverage.skip=true update
|
||||
|
||||
# Copy the rest of the code
|
||||
COPY . .
|
||||
|
||||
# Build the app and stage it
|
||||
RUN sbt -Dscoverage.skip=true clean stage
|
||||
|
||||
# === Stage 2: Runtime image ===
|
||||
FROM eclipse-temurin:21-jre-alpine
|
||||
|
||||
# Install Argon2 CLI and libraries
|
||||
RUN apk add --no-cache bash argon2 argon2-libs
|
||||
|
||||
WORKDIR /opt/playapp
|
||||
|
||||
# Copy staged Play build
|
||||
COPY --from=builder /app/knockoutwhistweb/target/universal/stage /opt/playapp
|
||||
|
||||
# Expose the default Play port
|
||||
EXPOSE 9000
|
||||
|
||||
# Set environment variables
|
||||
ENV PLAY_HTTP_PORT=9000
|
||||
|
||||
# Run the Play app
|
||||
ENTRYPOINT ["./bin/knockoutwhistweb"]
|
||||
CMD ["-Dplay.server.pidfile.path=/dev/null"]
|
||||
9
README.md
Normal file
9
README.md
Normal file
@@ -0,0 +1,9 @@
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
## User Password Protection
|
||||
|
||||
All the User Passwords are encrypted using Argon2.
|
||||
16
bruno/KnockOutWhist/Game/Create Game.bru
Normal file
16
bruno/KnockOutWhist/Game/Create Game.bru
Normal file
@@ -0,0 +1,16 @@
|
||||
meta {
|
||||
name: Create Game
|
||||
type: http
|
||||
seq: 1
|
||||
}
|
||||
|
||||
post {
|
||||
url: {{host}}/createGame
|
||||
body: none
|
||||
auth: inherit
|
||||
}
|
||||
|
||||
settings {
|
||||
encodeUrl: true
|
||||
timeout: 0
|
||||
}
|
||||
20
bruno/KnockOutWhist/Game/Get Game.bru
Normal file
20
bruno/KnockOutWhist/Game/Get Game.bru
Normal file
@@ -0,0 +1,20 @@
|
||||
meta {
|
||||
name: Get Game
|
||||
type: http
|
||||
seq: 2
|
||||
}
|
||||
|
||||
get {
|
||||
url: {{host}}/game/:id
|
||||
body: none
|
||||
auth: inherit
|
||||
}
|
||||
|
||||
params:path {
|
||||
id: BZvtJ3
|
||||
}
|
||||
|
||||
settings {
|
||||
encodeUrl: true
|
||||
timeout: 0
|
||||
}
|
||||
20
bruno/KnockOutWhist/Game/Start Game.bru
Normal file
20
bruno/KnockOutWhist/Game/Start Game.bru
Normal file
@@ -0,0 +1,20 @@
|
||||
meta {
|
||||
name: Start Game
|
||||
type: http
|
||||
seq: 3
|
||||
}
|
||||
|
||||
post {
|
||||
url: {{host}}/game/:id/start
|
||||
body: none
|
||||
auth: inherit
|
||||
}
|
||||
|
||||
params:path {
|
||||
id: nR1o3n
|
||||
}
|
||||
|
||||
settings {
|
||||
encodeUrl: true
|
||||
timeout: 0
|
||||
}
|
||||
8
bruno/KnockOutWhist/Game/folder.bru
Normal file
8
bruno/KnockOutWhist/Game/folder.bru
Normal file
@@ -0,0 +1,8 @@
|
||||
meta {
|
||||
name: Game
|
||||
seq: 3
|
||||
}
|
||||
|
||||
auth {
|
||||
mode: inherit
|
||||
}
|
||||
26
bruno/KnockOutWhist/Login.bru
Normal file
26
bruno/KnockOutWhist/Login.bru
Normal file
@@ -0,0 +1,26 @@
|
||||
meta {
|
||||
name: Login
|
||||
type: http
|
||||
seq: 2
|
||||
}
|
||||
|
||||
post {
|
||||
url: {{host}}/login
|
||||
body: formUrlEncoded
|
||||
auth: inherit
|
||||
}
|
||||
|
||||
body:form-urlencoded {
|
||||
username: Janis
|
||||
password: password123
|
||||
}
|
||||
|
||||
body:multipart-form {
|
||||
username: Janis
|
||||
password: password123
|
||||
}
|
||||
|
||||
settings {
|
||||
encodeUrl: true
|
||||
timeout: 0
|
||||
}
|
||||
9
bruno/KnockOutWhist/bruno.json
Normal file
9
bruno/KnockOutWhist/bruno.json
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"version": "1",
|
||||
"name": "KnockOutWhist",
|
||||
"type": "collection",
|
||||
"ignore": [
|
||||
"node_modules",
|
||||
".git"
|
||||
]
|
||||
}
|
||||
0
bruno/KnockOutWhist/collection.bru
Normal file
0
bruno/KnockOutWhist/collection.bru
Normal file
3
bruno/KnockOutWhist/environments/Local.bru
Normal file
3
bruno/KnockOutWhist/environments/Local.bru
Normal file
@@ -0,0 +1,3 @@
|
||||
vars {
|
||||
host: http://localhost:9000
|
||||
}
|
||||
20
build.sbt
20
build.sbt
@@ -1,12 +1,12 @@
|
||||
ThisBuild / scalaVersion := "3.5.1"
|
||||
|
||||
lazy val commonSettings = Seq(
|
||||
libraryDependencies += "org.scalactic" %% "scalactic" % "3.2.18",
|
||||
libraryDependencies += "org.scalatest" %% "scalatest" % "3.2.18" % "test",
|
||||
libraryDependencies += "io.github.mkpaz" % "atlantafx-base" % "2.0.1",
|
||||
libraryDependencies += "org.scalafx" %% "scalafx" % "22.0.0-R33",
|
||||
libraryDependencies += "org.scala-lang.modules" %% "scala-xml" % "2.3.0",
|
||||
libraryDependencies += "org.playframework" %% "play-json" % "3.1.0-M1",
|
||||
libraryDependencies += "org.scalactic" %% "scalactic" % "3.2.19",
|
||||
libraryDependencies += "org.scalatest" %% "scalatest" % "3.2.19" % "test",
|
||||
libraryDependencies += "io.github.mkpaz" % "atlantafx-base" % "2.1.0",
|
||||
libraryDependencies += "org.scalafx" %% "scalafx" % "24.0.2-R36",
|
||||
libraryDependencies += "org.scala-lang.modules" %% "scala-xml" % "2.4.0",
|
||||
libraryDependencies += "org.playframework" %% "play-json" % "3.1.0-M9",
|
||||
libraryDependencies ++= {
|
||||
// Determine OS version of JavaFX binaries
|
||||
lazy val osName = System.getProperty("os.name") match {
|
||||
@@ -19,7 +19,6 @@ lazy val commonSettings = Seq(
|
||||
.map(m => "org.openjfx" % s"javafx-$m" % "21" classifier osName)
|
||||
},
|
||||
libraryDependencies += guice,
|
||||
coverageEnabled := true,
|
||||
coverageFailOnMinimum := true,
|
||||
coverageMinimumStmtTotal := 85,
|
||||
coverageMinimumBranchTotal := 100
|
||||
@@ -37,7 +36,12 @@ lazy val knockoutwhistweb = project.in(file("knockoutwhistweb"))
|
||||
.dependsOn(knockoutwhist % "compile->compile;test->test")
|
||||
.settings(
|
||||
commonSettings,
|
||||
libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test
|
||||
libraryDependencies += "org.scalatestplus.play" %% "scalatestplus-play" % "7.0.2" % Test,
|
||||
libraryDependencies += "de.mkammerer" % "argon2-jvm" % "2.12",
|
||||
libraryDependencies += "com.auth0" % "java-jwt" % "4.5.0",
|
||||
libraryDependencies += "com.github.ben-manes.caffeine" % "caffeine" % "3.2.3",
|
||||
libraryDependencies += "tools.jackson.module" %% "jackson-module-scala" % "3.0.2",
|
||||
JsEngineKeys.engineType := JsEngineKeys.EngineType.Node
|
||||
)
|
||||
|
||||
lazy val root = (project in file("."))
|
||||
|
||||
@@ -113,4 +113,4 @@
|
||||
"description": "The commit references another commit by its hash ID.<br>For multiple hash IDs, use a comma as separator"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Submodule knockoutwhist updated: fbc0ea2277...ef7397f7f1
@@ -1,6 +1,14 @@
|
||||
@media (prefers-color-scheme: dark) {
|
||||
:root {
|
||||
--background-image: url('/assets/images/background.png');
|
||||
--color: white;
|
||||
--background-image: url('/assets/images/background.png') !important;
|
||||
--color: #f8f9fa !important; /* Light text on dark bg */
|
||||
--highlightscolor: rgba(131, 131, 131, 0.75) !important;
|
||||
--background-color: #192734;
|
||||
/* Bootstrap variable overrides for dark mode */
|
||||
--bs-body-color: var(--color);
|
||||
--bs-link-color: #66b2ff;
|
||||
--bs-link-hover-color: #99ccff;
|
||||
--bs-border-color: rgba(255, 255, 255, 0.2);
|
||||
--bs-heading-color: var(--color);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
:root {
|
||||
--background-image: url('/assets/images/img.png');
|
||||
--color: black;
|
||||
--highlightscolor: rgba(0, 0, 0, 0.75);
|
||||
--background-color: rgba(228, 232, 237, 1);
|
||||
}
|
||||
|
||||
35
knockoutwhistweb/app/assets/stylesheets/login.less
Normal file
35
knockoutwhistweb/app/assets/stylesheets/login.less
Normal file
@@ -0,0 +1,35 @@
|
||||
.login-box {
|
||||
position: fixed; /* changed from absolute to fixed so it centers relative to the viewport */
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%); /* center exactly */
|
||||
display: flex;
|
||||
width: 100%;
|
||||
max-width: 420px; /* keeps box from stretching too wide */
|
||||
padding: 1rem;
|
||||
z-index: 2; /* above particles */
|
||||
}
|
||||
|
||||
.login-card {
|
||||
max-width: 400px;
|
||||
width: 100%;
|
||||
border: none;
|
||||
border-radius: 1rem;
|
||||
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.1);
|
||||
position: relative;
|
||||
z-index: 3; /* ensure card sits above the particles */
|
||||
}
|
||||
|
||||
#particles-js {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
z-index: 0; /* behind content */
|
||||
pointer-events: none; /* allow clicks through particles */
|
||||
background-repeat: no-repeat;
|
||||
background-size: cover;
|
||||
}
|
||||
@@ -1,133 +1,296 @@
|
||||
@import "light-mode.less";
|
||||
@import "dark-mode.less";
|
||||
@import "login.less";
|
||||
|
||||
/* Provide default (light) variables so the site works even if light-mode.less fails */
|
||||
:root {
|
||||
--background-image: url('/assets/images/img.png');
|
||||
--color: #212529; /* Bootstrap body text default */
|
||||
|
||||
/* Bootstrap variable overrides for light mode */
|
||||
--bs-body-color: var(--color) !important;
|
||||
--bs-link-color: #0d6efd !important;
|
||||
--bs-link-hover-color: #0a58ca !important;
|
||||
--bs-border-color: rgba(0, 0, 0, 0.125) !important;
|
||||
--bs-heading-color: var(--color) !important;
|
||||
}
|
||||
|
||||
@background-color: var(--background-color);
|
||||
@highlightcolor: var(--highlightscolor);
|
||||
@background-image: var(--background-image);
|
||||
@color: var(--color);
|
||||
@keyframes slideIn {
|
||||
0% { transform: translateX(-100vw); }
|
||||
100% { transform: translateX(0); }
|
||||
0% {
|
||||
transform: translateX(-100vw);
|
||||
}
|
||||
100% {
|
||||
transform: translateX(0);
|
||||
}
|
||||
}
|
||||
|
||||
.game-field-background {
|
||||
background-image: @background-image;
|
||||
background-repeat: no-repeat;
|
||||
background-size: cover;
|
||||
max-width: 1400px;
|
||||
margin: 0 auto;
|
||||
min-height: 100vh;
|
||||
}
|
||||
|
||||
.lobby-background {
|
||||
background-color: @background-color;
|
||||
width: 100%;
|
||||
height: 100vh;
|
||||
}
|
||||
|
||||
.navbar-header {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.navbar-toggle {
|
||||
float: none;
|
||||
margin-right: 0;
|
||||
}
|
||||
|
||||
.handcard :hover {
|
||||
box-shadow: 3px 3px 3px @highlightcolor;
|
||||
}
|
||||
|
||||
.inactive::after {
|
||||
content: "";
|
||||
position: absolute;
|
||||
inset: 0; /* cover the whole container */
|
||||
background: rgba(0, 0, 0, 0.50);
|
||||
z-index: 10;
|
||||
border-radius: 6px;
|
||||
pointer-events: none; /* user can't click through overlay */
|
||||
}
|
||||
|
||||
.bottom-div {
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
max-width: 1400px;
|
||||
width: 100%;
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
/* Ensure body text color follows theme variable and works with Bootstrap */
|
||||
body {
|
||||
background-image: @background-image;
|
||||
background-size: 100vw 100vh;
|
||||
color: @color;
|
||||
}
|
||||
|
||||
html, body {
|
||||
height: 100vh;
|
||||
margin: 0;
|
||||
.footer {
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
font-size: 12px;
|
||||
color: @color;
|
||||
padding: 0.5rem 0;
|
||||
flex-grow: 1; /* fill remaining vertical space as visual footer background */
|
||||
}
|
||||
|
||||
.game-field {
|
||||
position: fixed;
|
||||
inset: 0;
|
||||
overflow: auto;
|
||||
}
|
||||
|
||||
.navbar-drop-shadow {
|
||||
box-shadow: 0 1px 15px 0 #000000
|
||||
}
|
||||
|
||||
.ingame-side-shadow {
|
||||
box-shadow: 0 1px 15px 0 #000000
|
||||
}
|
||||
|
||||
#sessions {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
text-align: center;
|
||||
h1 {
|
||||
animation: slideIn 0.5s ease-out forwards;
|
||||
animation-fill-mode: backwards;
|
||||
}
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
text-align: center;
|
||||
|
||||
h1 {
|
||||
animation: slideIn 0.5s ease-out forwards;
|
||||
animation-fill-mode: backwards;
|
||||
}
|
||||
}
|
||||
|
||||
#textanimation {
|
||||
animation: slideIn 0.5s ease-out forwards;
|
||||
animation-fill-mode: backwards;
|
||||
animation-delay: 1s;
|
||||
}
|
||||
#sessions a, h1, p {
|
||||
color: @color;
|
||||
font-size: 40px;
|
||||
font-family: Arial, serif;
|
||||
animation: slideIn 0.5s ease-out forwards;
|
||||
animation-fill-mode: backwards;
|
||||
animation-delay: 1s;
|
||||
}
|
||||
|
||||
#sessions a, #sessions h1, #sessions p {
|
||||
color: @color;
|
||||
font-size: 40px;
|
||||
font-family: Arial, serif;
|
||||
}
|
||||
|
||||
#ingame {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
height: 100%;
|
||||
}
|
||||
#playercards {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
justify-content: center;
|
||||
height: 20%;
|
||||
img {
|
||||
animation: slideIn 0.5s ease-out forwards;
|
||||
animation-fill-mode: backwards;
|
||||
&:nth-child(1) { animation-delay: 0.5s; }
|
||||
&:nth-child(2) { animation-delay: 1s; }
|
||||
&:nth-child(3) { animation-delay: 1.5s; }
|
||||
&:nth-child(4) { animation-delay: 2s; }
|
||||
&:nth-child(5) { animation-delay: 2.5s; }
|
||||
&:nth-child(6) { animation-delay: 3s; }
|
||||
&:nth-child(7) { animation-delay: 3.5s; }
|
||||
|
||||
#ingame a, #ingame h1, #ingame p {
|
||||
color: @color;
|
||||
font-size: 40px;
|
||||
font-family: Arial, serif;
|
||||
}
|
||||
|
||||
.ingame-cards-slide {
|
||||
div {
|
||||
animation: slideIn 0.5s ease-out forwards;
|
||||
animation-fill-mode: backwards;
|
||||
|
||||
&:nth-child(1) {
|
||||
animation-delay: 0.5s;
|
||||
}
|
||||
|
||||
&:nth-child(2) {
|
||||
animation-delay: 1s;
|
||||
}
|
||||
|
||||
&:nth-child(3) {
|
||||
animation-delay: 1.5s;
|
||||
}
|
||||
|
||||
&:nth-child(4) {
|
||||
animation-delay: 2s;
|
||||
}
|
||||
|
||||
&:nth-child(5) {
|
||||
animation-delay: 2.5s;
|
||||
}
|
||||
|
||||
&:nth-child(6) {
|
||||
animation-delay: 3s;
|
||||
}
|
||||
|
||||
&:nth-child(7) {
|
||||
animation-delay: 3.5s;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#cardsplayed {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
height: 10%;
|
||||
min-height: 10%
|
||||
}
|
||||
#playedcardplayer {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
}
|
||||
|
||||
#playedcardplayer p {
|
||||
font-size: 12px;
|
||||
height: 4%;
|
||||
font-size: 12px;
|
||||
height: 4%;
|
||||
}
|
||||
|
||||
#playedcardplayer img {
|
||||
height: 90%;
|
||||
height: 90%;
|
||||
}
|
||||
|
||||
#firstCard {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
height: 20%;
|
||||
width: 100%;
|
||||
justify-content: space-between;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
height: 20%;
|
||||
width: 100%;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
#firstCardObject {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
margin-right: 4%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
margin-right: 4%;
|
||||
}
|
||||
#firstCardObject img{
|
||||
height: 90%;
|
||||
|
||||
#firstCardObject img {
|
||||
height: 90%;
|
||||
}
|
||||
#firstCardObject p{
|
||||
height: 10%;
|
||||
font-size: 20px;
|
||||
|
||||
#firstCardObject p {
|
||||
height: 10%;
|
||||
font-size: 20px;
|
||||
|
||||
}
|
||||
#trumpsuit {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
margin-left: 4%;
|
||||
}
|
||||
#nextPlayers {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
height: 0;
|
||||
p {
|
||||
margin-top: 0;
|
||||
margin-bottom: 0;
|
||||
}
|
||||
}
|
||||
#invisible {
|
||||
visibility: hidden;
|
||||
|
||||
#next-players-container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
height: 0;
|
||||
|
||||
p {
|
||||
margin-top: 0;
|
||||
margin-bottom: 0;
|
||||
}
|
||||
}
|
||||
|
||||
#selecttrumpsuit {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
#rules {
|
||||
color: @color;
|
||||
font-size: 1.5em;
|
||||
font-family: Arial, serif;
|
||||
}
|
||||
color: @color;
|
||||
font-size: 1.5em;
|
||||
font-family: Arial, serif;
|
||||
}
|
||||
|
||||
.score-table {
|
||||
background-color: rgba(255, 255, 255, 0.1);
|
||||
border-radius: 8px;
|
||||
padding: 10px;
|
||||
margin-bottom: 20px;
|
||||
backdrop-filter: blur(8px);
|
||||
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
.score-header {
|
||||
font-weight: bold;
|
||||
color: #000000;
|
||||
border-bottom: 1px solid rgba(255, 255, 255, 0.3);
|
||||
}
|
||||
|
||||
.score-row {
|
||||
color: #000000;
|
||||
}
|
||||
|
||||
/* In-game centered stage and blurred sides overlay */
|
||||
.ingame-stage {
|
||||
min-height: 100vh;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 2rem 1rem;
|
||||
}
|
||||
|
||||
/* Wrapper that adds a backdrop blur to the background outside the centered card */
|
||||
.blur-sides {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
/* Create an overlay that blurs everything behind it, except the central content area */
|
||||
.blur-sides::before {
|
||||
content: "";
|
||||
position: fixed;
|
||||
inset: 0;
|
||||
pointer-events: none;
|
||||
/* fallback: subtle vignette if backdrop-filter unsupported */
|
||||
background: radial-gradient(ellipse at center, rgba(0, 0, 0, 0) 30%, rgba(0, 0, 0, 0.35) 100%);
|
||||
}
|
||||
|
||||
@supports ((-webkit-backdrop-filter: blur(8px)) or (backdrop-filter: blur(8px))) {
|
||||
.blur-sides::before {
|
||||
background: rgba(0, 0, 0, 0.08);
|
||||
-webkit-backdrop-filter: blur(10px) saturate(110%);
|
||||
backdrop-filter: blur(10px) saturate(110%);
|
||||
}
|
||||
}
|
||||
|
||||
37
knockoutwhistweb/app/auth/AuthAction.scala
Normal file
37
knockoutwhistweb/app/auth/AuthAction.scala
Normal file
@@ -0,0 +1,37 @@
|
||||
package auth
|
||||
|
||||
import controllers.routes
|
||||
import logic.user.SessionManager
|
||||
import model.users.User
|
||||
import play.api.mvc.*
|
||||
|
||||
import javax.inject.Inject
|
||||
import scala.concurrent.{ExecutionContext, Future}
|
||||
|
||||
class AuthenticatedRequest[A](val user: User, request: Request[A]) extends WrappedRequest[A](request)
|
||||
|
||||
class AuthAction @Inject()(val sessionManager: SessionManager, val parser: BodyParsers.Default)(implicit ec: ExecutionContext)
|
||||
extends ActionBuilder[AuthenticatedRequest, AnyContent] {
|
||||
|
||||
override def executionContext: ExecutionContext = ec
|
||||
|
||||
override def invokeBlock[A](
|
||||
request: Request[A],
|
||||
block: AuthenticatedRequest[A] => Future[Result]
|
||||
): Future[Result] = {
|
||||
getUserFromSession(request) match {
|
||||
case Some(user) =>
|
||||
block(new AuthenticatedRequest(user, request))
|
||||
case None =>
|
||||
Future.successful(Results.Redirect(routes.UserController.login()))
|
||||
}
|
||||
}
|
||||
|
||||
protected def getUserFromSession(request: RequestHeader): Option[User] = {
|
||||
val session = request.cookies.get("sessionId")
|
||||
if (session.isDefined)
|
||||
return sessionManager.getUserBySession(session.get.value)
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
package components
|
||||
|
||||
import controllers.WebUI
|
||||
import de.knockoutwhist.components.DefaultConfiguration
|
||||
import de.knockoutwhist.ui.UI
|
||||
import de.knockoutwhist.utils.DelayHandler
|
||||
import de.knockoutwhist.utils.events.EventListener
|
||||
|
||||
class WebApplicationConfiguration extends DefaultConfiguration {
|
||||
|
||||
override def uis: Set[UI] = super.uis + WebUI
|
||||
override def listener: Set[EventListener] = super.listener + WebUI
|
||||
override def uis: Set[UI] = Set()
|
||||
|
||||
override def listener: Set[EventListener] = Set(DelayHandler)
|
||||
|
||||
}
|
||||
|
||||
@@ -1,93 +0,0 @@
|
||||
package controllers
|
||||
|
||||
import com.google.inject.{Guice, Injector}
|
||||
import controllers.sessions.AdvancedSession
|
||||
import de.knockoutwhist.KnockOutWhist
|
||||
import de.knockoutwhist.components.Configuration
|
||||
import de.knockoutwhist.control.GameState.{InGame, Lobby, SelectTrump, TieBreak}
|
||||
import de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic
|
||||
import di.KnockOutWebConfigurationModule
|
||||
import play.api.mvc.*
|
||||
import play.api.*
|
||||
import play.twirl.api.Html
|
||||
|
||||
import java.util.UUID
|
||||
import javax.inject.*
|
||||
|
||||
|
||||
/**
|
||||
* This controller creates an `Action` to handle HTTP requests to the
|
||||
* application's home page.
|
||||
*/
|
||||
@Singleton
|
||||
class HomeController @Inject()(val controllerComponents: ControllerComponents) extends BaseController {
|
||||
|
||||
private var initial = false
|
||||
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
|
||||
|
||||
/**
|
||||
* Create an Action to render an HTML page.
|
||||
*
|
||||
* The configuration in the `routes` file means that this method
|
||||
* will be called when the application receives a `GET` request with
|
||||
* a path of `/`.
|
||||
*/
|
||||
def index(): Action[AnyContent] = {
|
||||
if (!initial) {
|
||||
initial = true
|
||||
KnockOutWhist.entry(injector.getInstance(classOf[Configuration]))
|
||||
}
|
||||
Action { implicit request =>
|
||||
Redirect("/sessions")
|
||||
}
|
||||
}
|
||||
def rules(): Action[AnyContent] = {
|
||||
Action { implicit request =>
|
||||
Ok(views.html.rules.apply())
|
||||
}
|
||||
}
|
||||
def sessions(): Action[AnyContent] = {
|
||||
Action { implicit request =>
|
||||
Ok(views.html.sessions.apply(PodGameManager.listSessions()))
|
||||
}
|
||||
}
|
||||
|
||||
def ingame(id: String): Action[AnyContent] = {
|
||||
val uuid: UUID = UUID.fromString(id)
|
||||
if (PodGameManager.identify(uuid).isEmpty) {
|
||||
return Action { implicit request =>
|
||||
NotFound(views.html.tui.apply(List(Html(s"<p>Session with id $id not found!</p>"))))
|
||||
}
|
||||
} else {
|
||||
val session = PodGameManager.identify(uuid).get
|
||||
val player = session.asInstanceOf[AdvancedSession].player
|
||||
val logic = WebUI.logic.get.asInstanceOf[BaseGameLogic]
|
||||
if (logic.getCurrentState == Lobby) {
|
||||
|
||||
} else if (logic.getCurrentState == InGame) {
|
||||
return Action { implicit request =>
|
||||
Ok(views.html.ingame.apply(player, logic))
|
||||
}
|
||||
} else if (logic.getCurrentState == SelectTrump) {
|
||||
return Action { implicit request =>
|
||||
Ok(views.html.selecttrump.apply(player, logic))
|
||||
}
|
||||
} else if (logic.getCurrentState == TieBreak) {
|
||||
return Action { implicit request =>
|
||||
Ok(views.html.tie.apply(player, logic))
|
||||
}
|
||||
}
|
||||
}
|
||||
Action { implicit request =>
|
||||
InternalServerError("Oops")
|
||||
}
|
||||
//if (logic.getCurrentState == Lobby) {
|
||||
//Action { implicit request =>
|
||||
//Ok(views.html.tui.apply(player, logic))
|
||||
//}
|
||||
//} else {
|
||||
//Action { implicit request =>
|
||||
//Ok(views.html.tui.apply(player, logic))
|
||||
//}
|
||||
}
|
||||
}
|
||||
444
knockoutwhistweb/app/controllers/IngameController.scala
Normal file
444
knockoutwhistweb/app/controllers/IngameController.scala
Normal file
@@ -0,0 +1,444 @@
|
||||
package controllers
|
||||
|
||||
import auth.{AuthAction, AuthenticatedRequest}
|
||||
import de.knockoutwhist.control.GameState
|
||||
import de.knockoutwhist.control.GameState.*
|
||||
import exceptions.*
|
||||
import logic.PodManager
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import model.users.User
|
||||
import play.api.*
|
||||
import play.api.libs.json.{JsValue, Json}
|
||||
import play.api.mvc.*
|
||||
import play.twirl.api.Html
|
||||
import util.GameUtil
|
||||
|
||||
import java.util.UUID
|
||||
import javax.inject.*
|
||||
import scala.concurrent.ExecutionContext
|
||||
import scala.util.Try
|
||||
|
||||
@Singleton
|
||||
class IngameController @Inject()(
|
||||
val cc: ControllerComponents,
|
||||
val authAction: AuthAction,
|
||||
implicit val ec: ExecutionContext
|
||||
) extends AbstractController(cc) {
|
||||
|
||||
def game(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
game match {
|
||||
case Some(g) =>
|
||||
val results = Try {
|
||||
IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user)
|
||||
}
|
||||
if (results.isSuccess) {
|
||||
Ok(views.html.main("Knockout Whist - " + GameUtil.stateToTitle(g.logic.getCurrentState))(results.get))
|
||||
} else {
|
||||
InternalServerError(results.failed.get.getMessage)
|
||||
}
|
||||
case None =>
|
||||
Redirect(routes.MainMenuController.mainMenu())
|
||||
}
|
||||
}
|
||||
|
||||
def startGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
val result = Try {
|
||||
game match {
|
||||
case Some(g) =>
|
||||
g.startGame(request.user)
|
||||
case None =>
|
||||
NotFound("Game not found")
|
||||
}
|
||||
}
|
||||
if (result.isSuccess) {
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.IngameController.game(gameId).url,
|
||||
"content" -> IngameController.returnInnerHTML(game.get, game.get.logic.getCurrentState, request.user).toString()
|
||||
))
|
||||
} else {
|
||||
val throwable = result.failed.get
|
||||
throwable match {
|
||||
case _: NotInThisGameException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: NotHostException =>
|
||||
Forbidden(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: NotEnoughPlayersException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _ =>
|
||||
InternalServerError(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
def kickPlayer(gameId: String, playerToKick: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
val playerToKickUUID = UUID.fromString(playerToKick)
|
||||
val result = Try {
|
||||
game.get.leaveGame(playerToKickUUID, true)
|
||||
}
|
||||
if (result.isSuccess) {
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.IngameController.game(gameId).url
|
||||
))
|
||||
} else {
|
||||
InternalServerError(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> "Something went wrong."
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
def leaveGame(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
val result = Try {
|
||||
game.get.leaveGame(request.user.id, false)
|
||||
}
|
||||
if (result.isSuccess) {
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
|
||||
))
|
||||
} else {
|
||||
InternalServerError(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> "Something went wrong."
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
def playCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
||||
val game = PodManager.getGame(gameId)
|
||||
game match {
|
||||
case Some(g) =>
|
||||
val jsonBody = request.body.asJson
|
||||
val cardIdOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
||||
(jsValue \ "cardID").asOpt[String]
|
||||
}
|
||||
cardIdOpt match {
|
||||
case Some(cardId) =>
|
||||
var optSession: Option[UserSession] = None
|
||||
val result = Try {
|
||||
val session = g.getUserSession(request.user.id)
|
||||
optSession = Some(session)
|
||||
session.lock.lock()
|
||||
g.playCard(session, cardId.toInt)
|
||||
}
|
||||
optSession.foreach(_.lock.unlock())
|
||||
if (result.isSuccess) {
|
||||
Ok(Json.obj(
|
||||
"status" -> "success"
|
||||
))
|
||||
} else {
|
||||
val throwable = result.failed.get
|
||||
throwable match {
|
||||
case _: CantPlayCardException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: NotInThisGameException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: IllegalArgumentException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: IllegalStateException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: NotInteractableException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _ =>
|
||||
InternalServerError(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
}
|
||||
}
|
||||
case None =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> "cardId Parameter is missing"
|
||||
))
|
||||
}
|
||||
case None =>
|
||||
NotFound(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> "Game not found"
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
def playDogCard(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] => {
|
||||
val game = PodManager.getGame(gameId)
|
||||
game match {
|
||||
case Some(g) => {
|
||||
val jsonBody = request.body.asJson
|
||||
val cardIdOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
||||
(jsValue \ "cardID").asOpt[String]
|
||||
}
|
||||
var optSession: Option[UserSession] = None
|
||||
val result = Try {
|
||||
cardIdOpt match {
|
||||
case Some(cardId) if cardId == "skip" =>
|
||||
val session = g.getUserSession(request.user.id)
|
||||
optSession = Some(session)
|
||||
session.lock.lock()
|
||||
g.playDogCard(session, -1)
|
||||
case Some(cardId) =>
|
||||
val session = g.getUserSession(request.user.id)
|
||||
optSession = Some(session)
|
||||
session.lock.lock()
|
||||
g.playDogCard(session, cardId.toInt)
|
||||
case None =>
|
||||
throw new IllegalArgumentException("cardId parameter is missing")
|
||||
}
|
||||
}
|
||||
optSession.foreach(_.lock.unlock())
|
||||
if (result.isSuccess) {
|
||||
NoContent
|
||||
} else {
|
||||
val throwable = result.failed.get
|
||||
throwable match {
|
||||
case _: CantPlayCardException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: NotInThisGameException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: IllegalArgumentException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: IllegalStateException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _ =>
|
||||
InternalServerError(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
case None =>
|
||||
NotFound("Game not found")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
def playTrump(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
game match {
|
||||
case Some(g) =>
|
||||
val jsonBody = request.body.asJson
|
||||
val trumpOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
||||
(jsValue \ "trump").asOpt[String]
|
||||
}
|
||||
trumpOpt match {
|
||||
case Some(trump) =>
|
||||
var optSession: Option[UserSession] = None
|
||||
val result = Try {
|
||||
val session = g.getUserSession(request.user.id)
|
||||
optSession = Some(session)
|
||||
session.lock.lock()
|
||||
g.selectTrump(session, trump.toInt)
|
||||
}
|
||||
optSession.foreach(_.lock.unlock())
|
||||
if (result.isSuccess) {
|
||||
NoContent
|
||||
} else {
|
||||
val throwable = result.failed.get
|
||||
throwable match {
|
||||
case _: IllegalArgumentException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: NotInThisGameException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: IllegalStateException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _ =>
|
||||
InternalServerError(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
}
|
||||
}
|
||||
case None =>
|
||||
BadRequest("trump parameter is missing")
|
||||
}
|
||||
case None =>
|
||||
NotFound("Game not found")
|
||||
}
|
||||
}
|
||||
|
||||
def playTie(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
game match {
|
||||
case Some(g) =>
|
||||
val jsonBody = request.body.asJson
|
||||
val tieOpt: Option[String] = jsonBody.flatMap { jsValue =>
|
||||
(jsValue \ "tie").asOpt[String]
|
||||
}
|
||||
tieOpt match {
|
||||
case Some(tie) =>
|
||||
var optSession: Option[UserSession] = None
|
||||
val result = Try {
|
||||
val session = g.getUserSession(request.user.id)
|
||||
optSession = Some(session)
|
||||
session.lock.lock()
|
||||
g.selectTie(g.getUserSession(request.user.id), tie.toInt)
|
||||
}
|
||||
optSession.foreach(_.lock.unlock())
|
||||
if (result.isSuccess) {
|
||||
NoContent
|
||||
} else {
|
||||
val throwable = result.failed.get
|
||||
throwable match {
|
||||
case _: IllegalArgumentException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: NotInThisGameException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: IllegalStateException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _ =>
|
||||
InternalServerError(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
}
|
||||
}
|
||||
case None =>
|
||||
BadRequest("tie parameter is missing")
|
||||
}
|
||||
case None =>
|
||||
NotFound("Game not found")
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
def returnToLobby(gameId: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val game = PodManager.getGame(gameId)
|
||||
game match {
|
||||
case Some(g) =>
|
||||
val result = Try {
|
||||
val session = g.getUserSession(request.user.id)
|
||||
g.returnToLobby(session)
|
||||
}
|
||||
if (result.isSuccess) {
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.IngameController.game(gameId).url
|
||||
))
|
||||
} else {
|
||||
val throwable = result.failed.get
|
||||
throwable match {
|
||||
case _: NotInThisGameException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _: IllegalStateException =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
case _ =>
|
||||
InternalServerError(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> throwable.getMessage
|
||||
))
|
||||
}
|
||||
}
|
||||
case None =>
|
||||
NotFound(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> "Game not found"
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
object IngameController {
|
||||
|
||||
def returnInnerHTML(gameLobby: GameLobby, gameState: GameState, user: User): Html = {
|
||||
gameState match {
|
||||
case Lobby => views.html.lobby.lobby(Some(user), gameLobby)
|
||||
case InGame =>
|
||||
views.html.ingame.ingame(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case SelectTrump =>
|
||||
views.html.ingame.selecttrump(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case TieBreak =>
|
||||
views.html.ingame.tie(
|
||||
gameLobby.getPlayerByUser(user),
|
||||
gameLobby
|
||||
)
|
||||
case FinishedMatch =>
|
||||
views.html.ingame.finishedMatch(
|
||||
Some(user),
|
||||
gameLobby
|
||||
)
|
||||
case _ =>
|
||||
throw new IllegalStateException(s"Invalid game state for in-game view. GameId: ${gameLobby.id}" + s" State: ${gameLobby.logic.getCurrentState}")
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package controllers
|
||||
|
||||
import auth.AuthAction
|
||||
import play.api.mvc.{Action, AnyContent, BaseController, ControllerComponents}
|
||||
import play.api.routing.JavaScriptReverseRouter
|
||||
|
||||
import javax.inject.Inject
|
||||
|
||||
class JavaScriptRoutingController @Inject()(
|
||||
val controllerComponents: ControllerComponents,
|
||||
val authAction: AuthAction,
|
||||
) extends BaseController {
|
||||
def javascriptRoutes(): Action[AnyContent] =
|
||||
Action { implicit request =>
|
||||
Ok(
|
||||
JavaScriptReverseRouter("jsRoutes")(
|
||||
routes.javascript.MainMenuController.createGame,
|
||||
routes.javascript.MainMenuController.joinGame,
|
||||
routes.javascript.MainMenuController.navSPA,
|
||||
routes.javascript.UserController.login_Post
|
||||
)
|
||||
).as("text/javascript")
|
||||
}
|
||||
}
|
||||
114
knockoutwhistweb/app/controllers/MainMenuController.scala
Normal file
114
knockoutwhistweb/app/controllers/MainMenuController.scala
Normal file
@@ -0,0 +1,114 @@
|
||||
package controllers
|
||||
|
||||
import auth.{AuthAction, AuthenticatedRequest}
|
||||
import logic.PodManager
|
||||
import play.api.*
|
||||
import play.api.libs.json.Json
|
||||
import play.api.mvc.*
|
||||
|
||||
import javax.inject.*
|
||||
|
||||
|
||||
/**
|
||||
* This controller creates an `Action` to handle HTTP requests to the
|
||||
* application's home page.
|
||||
*/
|
||||
@Singleton
|
||||
class MainMenuController @Inject()(
|
||||
val controllerComponents: ControllerComponents,
|
||||
val authAction: AuthAction
|
||||
) extends BaseController {
|
||||
|
||||
// Pass the request-handling function directly to authAction (no nested Action)
|
||||
def mainMenu(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
Ok(views.html.main("Knockout Whist - Create Game")(views.html.mainmenu.creategame(Some(request.user))))
|
||||
}
|
||||
|
||||
def index(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
Redirect(routes.MainMenuController.mainMenu())
|
||||
}
|
||||
|
||||
def createGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val jsonBody = request.body.asJson
|
||||
if (jsonBody.isDefined) {
|
||||
val gamename: String = (jsonBody.get \ "lobbyname").asOpt[String]
|
||||
.getOrElse(s"${request.user.name}'s Game")
|
||||
|
||||
val playeramount: String = (jsonBody.get \ "playeramount").asOpt[String]
|
||||
.getOrElse(throw new IllegalArgumentException("Player amount is required."))
|
||||
|
||||
val gameLobby = PodManager.createGame(
|
||||
host = request.user,
|
||||
name = gamename,
|
||||
maxPlayers = playeramount.toInt
|
||||
)
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.IngameController.game(gameLobby.id).url,
|
||||
"content" -> IngameController.returnInnerHTML(gameLobby, gameLobby.logic.getCurrentState, request.user).toString
|
||||
))
|
||||
} else {
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> "Invalid form submission"
|
||||
))
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
def joinGame(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val jsonBody = request.body.asJson
|
||||
val gameId: Option[String] = jsonBody.flatMap { jsValue =>
|
||||
(jsValue \ "gameId").asOpt[String]
|
||||
}
|
||||
if (gameId.isDefined) {
|
||||
val game = PodManager.getGame(gameId.get)
|
||||
game match {
|
||||
case Some(g) =>
|
||||
g.addUser(request.user)
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.IngameController.game(g.id).url,
|
||||
"content" -> IngameController.returnInnerHTML(g, g.logic.getCurrentState, request.user).toString
|
||||
))
|
||||
case None =>
|
||||
NotFound(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> "No Game found"
|
||||
))
|
||||
}
|
||||
} else {
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> "Invalid form submission"
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
def rules(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
Ok(views.html.main("Knockout Whist - Rules")(views.html.mainmenu.rules(Some(request.user))))
|
||||
}
|
||||
|
||||
def navSPA(location: String): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
location match {
|
||||
case "0" => // Main Menu
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(request.user)).toString
|
||||
))
|
||||
case "1" => // Rules
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.MainMenuController.rules().url,
|
||||
"content" -> views.html.mainmenu.rules(Some(request.user)).toString
|
||||
))
|
||||
case _ =>
|
||||
BadRequest(Json.obj(
|
||||
"status" -> "failure",
|
||||
"errorMessage" -> "Invalid form submission"
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
package controllers
|
||||
|
||||
import controllers.sessions.PlayerSession
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
|
||||
import java.util.UUID
|
||||
import scala.collection.mutable
|
||||
|
||||
object PodGameManager {
|
||||
|
||||
private val sessions: mutable.Map[UUID, PlayerSession] = mutable.Map()
|
||||
|
||||
def addSession(session: PlayerSession): Unit = {
|
||||
sessions.put(session.id, session)
|
||||
}
|
||||
|
||||
def clearSessions(): Unit = {
|
||||
sessions.clear()
|
||||
}
|
||||
|
||||
def identify(id: UUID): Option[PlayerSession] = {
|
||||
sessions.get(id)
|
||||
}
|
||||
|
||||
def transmit(id: UUID, event: SimpleEvent): Unit = {
|
||||
identify(id).foreach(_.updatePlayer(event))
|
||||
}
|
||||
|
||||
def transmitAll(event: SimpleEvent): Unit = {
|
||||
sessions.foreach(session => session._2.updatePlayer(event))
|
||||
}
|
||||
|
||||
def listSessions(): List[PlayerSession] = {
|
||||
sessions.values.toList
|
||||
}
|
||||
|
||||
}
|
||||
78
knockoutwhistweb/app/controllers/UserController.scala
Normal file
78
knockoutwhistweb/app/controllers/UserController.scala
Normal file
@@ -0,0 +1,78 @@
|
||||
package controllers
|
||||
|
||||
import auth.{AuthAction, AuthenticatedRequest}
|
||||
import logic.user.{SessionManager, UserManager}
|
||||
import play.api.*
|
||||
import play.api.libs.json.Json
|
||||
import play.api.mvc.*
|
||||
|
||||
import javax.inject.*
|
||||
|
||||
|
||||
/**
|
||||
* This controller creates an `Action` to handle HTTP requests to the
|
||||
* application's home page.
|
||||
*/
|
||||
@Singleton
|
||||
class UserController @Inject()(
|
||||
val controllerComponents: ControllerComponents,
|
||||
val sessionManager: SessionManager,
|
||||
val userManager: UserManager,
|
||||
val authAction: AuthAction
|
||||
) extends BaseController {
|
||||
|
||||
def login(): Action[AnyContent] = {
|
||||
Action { implicit request =>
|
||||
val session = request.cookies.get("sessionId")
|
||||
if (session.isDefined) {
|
||||
val possibleUser = sessionManager.getUserBySession(session.get.value)
|
||||
if (possibleUser.isDefined) {
|
||||
Redirect(routes.MainMenuController.mainMenu())
|
||||
} else {
|
||||
Ok(views.html.main("Login")(views.html.login.login()))
|
||||
}
|
||||
} else {
|
||||
Ok(views.html.main("Login")(views.html.login.login()))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
def login_Post(): Action[AnyContent] = {
|
||||
Action { implicit request =>
|
||||
val jsonBody = request.body.asJson
|
||||
val username: Option[String] = jsonBody.flatMap { jsValue =>
|
||||
(jsValue \ "username").asOpt[String]
|
||||
}
|
||||
val password: Option[String] = jsonBody.flatMap { jsValue =>
|
||||
(jsValue \ "password").asOpt[String]
|
||||
}
|
||||
if (username.isDefined && password.isDefined) {
|
||||
// Extract username and password from form data
|
||||
val possibleUser = userManager.authenticate(username.get, password.get)
|
||||
if (possibleUser.isDefined) {
|
||||
Ok(Json.obj(
|
||||
"status" -> "success",
|
||||
"redirectUrl" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(possibleUser).toString
|
||||
)).withCookies(
|
||||
Cookie("sessionId", sessionManager.createSession(possibleUser.get))
|
||||
)
|
||||
} else {
|
||||
Unauthorized("Invalid username or password")
|
||||
}
|
||||
} else {
|
||||
BadRequest("Invalid form submission")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Pass the request-handling function directly to authAction (no nested Action)
|
||||
def logout(): Action[AnyContent] = authAction { implicit request: AuthenticatedRequest[AnyContent] =>
|
||||
val sessionCookie = request.cookies.get("sessionId")
|
||||
if (sessionCookie.isDefined) {
|
||||
sessionManager.invalidateSession(sessionCookie.get.value)
|
||||
}
|
||||
Redirect(routes.UserController.login()).discardingCookies(DiscardingCookie("sessionId"))
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
package controllers
|
||||
|
||||
import controllers.sessions.AdvancedSession
|
||||
import de.knockoutwhist.cards.{Card, CardValue, Hand, Suit}
|
||||
import de.knockoutwhist.control.GameLogic
|
||||
import de.knockoutwhist.control.GameState.{InGame, Lobby}
|
||||
import de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic
|
||||
import de.knockoutwhist.events.*
|
||||
import de.knockoutwhist.events.global.GameStateChangeEvent
|
||||
import de.knockoutwhist.player.AbstractPlayer
|
||||
import de.knockoutwhist.rounds.Match
|
||||
import de.knockoutwhist.ui.UI
|
||||
import de.knockoutwhist.utils.CustomThread
|
||||
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
||||
|
||||
object WebUI extends CustomThread with EventListener with UI {
|
||||
|
||||
setName("WebUI")
|
||||
|
||||
var init = false
|
||||
var logic: Option[GameLogic] = None
|
||||
|
||||
var latestOutput: String = ""
|
||||
|
||||
override def instance: CustomThread = WebUI
|
||||
|
||||
override def listen(event: SimpleEvent): Unit = {
|
||||
event match {
|
||||
case event: GameStateChangeEvent =>
|
||||
if (event.oldState == Lobby && event.newState == InGame) {
|
||||
val match1: Option[Match] = logic.get.asInstanceOf[BaseGameLogic].getCurrentMatch
|
||||
val players: List[AbstractPlayer] = match1.get.totalplayers
|
||||
players.map(player => PodGameManager.addSession(AdvancedSession(player.id, player)))
|
||||
}
|
||||
case _ =>
|
||||
}
|
||||
}
|
||||
|
||||
override def initial(gameLogic: GameLogic): Boolean = {
|
||||
if (init) {
|
||||
return false
|
||||
}
|
||||
init = true
|
||||
this.logic = Some(gameLogic)
|
||||
start()
|
||||
true
|
||||
}
|
||||
|
||||
}
|
||||
45
knockoutwhistweb/app/controllers/WebsocketController.scala
Normal file
45
knockoutwhistweb/app/controllers/WebsocketController.scala
Normal file
@@ -0,0 +1,45 @@
|
||||
package controllers
|
||||
|
||||
|
||||
import auth.AuthAction
|
||||
import logic.PodManager
|
||||
import logic.user.SessionManager
|
||||
import model.sessions.{UserSession, UserWebsocketActor}
|
||||
import org.apache.pekko.actor.{ActorRef, ActorSystem, Props}
|
||||
import org.apache.pekko.stream.Materializer
|
||||
import play.api.*
|
||||
import play.api.libs.streams.ActorFlow
|
||||
import play.api.mvc.*
|
||||
|
||||
import javax.inject.*
|
||||
|
||||
|
||||
@Singleton
|
||||
class WebsocketController @Inject()(
|
||||
cc: ControllerComponents,
|
||||
val sessionManger: SessionManager,
|
||||
)(implicit system: ActorSystem, mat: Materializer) extends AbstractController(cc) {
|
||||
|
||||
def socket(): WebSocket = WebSocket.accept[String, String] { request =>
|
||||
val session = request.cookies.get("sessionId")
|
||||
if (session.isEmpty) throw new Exception("No session cookie found")
|
||||
val userOpt = sessionManger.getUserBySession(session.get.value)
|
||||
if (userOpt.isEmpty) throw new Exception("Invalid session")
|
||||
val user = userOpt.get
|
||||
val game = PodManager.identifyGameOfUser(user)
|
||||
if (game.isEmpty) throw new Exception("User is not in a game")
|
||||
val userSession = game.get.getUserSession(user.id)
|
||||
ActorFlow.actorRef { out =>
|
||||
println("Connect received")
|
||||
KnockOutWebSocketActorFactory.create(out, userSession)
|
||||
}
|
||||
}
|
||||
|
||||
object KnockOutWebSocketActorFactory {
|
||||
def create(out: ActorRef, userSession: UserSession): Props = {
|
||||
Props(new UserWebsocketActor(out, userSession))
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
9
knockoutwhistweb/app/events/KickEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
||||
package events
|
||||
|
||||
import model.users.User
|
||||
|
||||
case class KickEvent(user: User) extends UserEvent(user) {
|
||||
|
||||
override def id: String = "KickEvent"
|
||||
|
||||
}
|
||||
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
9
knockoutwhistweb/app/events/LeftEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
||||
package events
|
||||
|
||||
import model.users.User
|
||||
|
||||
case class LeftEvent(user: User) extends UserEvent(user) {
|
||||
|
||||
override def id: String = "LeftEvent"
|
||||
|
||||
}
|
||||
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
9
knockoutwhistweb/app/events/LobbyUpdateEvent.scala
Normal file
@@ -0,0 +1,9 @@
|
||||
package events
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
|
||||
case class LobbyUpdateEvent() extends SimpleEvent {
|
||||
|
||||
override def id: String = "LobbyUpdateEvent"
|
||||
|
||||
}
|
||||
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
12
knockoutwhistweb/app/events/UserEvent.scala
Normal file
@@ -0,0 +1,12 @@
|
||||
package events
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import model.users.User
|
||||
|
||||
import java.util.UUID
|
||||
|
||||
abstract class UserEvent(user: User) extends SimpleEvent {
|
||||
|
||||
def userId: UUID = user.id
|
||||
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package exceptions;
|
||||
|
||||
public class CantPlayCardException extends GameException {
|
||||
public CantPlayCardException(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
||||
7
knockoutwhistweb/app/exceptions/GameException.java
Normal file
7
knockoutwhistweb/app/exceptions/GameException.java
Normal file
@@ -0,0 +1,7 @@
|
||||
package exceptions;
|
||||
|
||||
public abstract class GameException extends RuntimeException {
|
||||
public GameException(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
||||
7
knockoutwhistweb/app/exceptions/GameFullException.java
Normal file
7
knockoutwhistweb/app/exceptions/GameFullException.java
Normal file
@@ -0,0 +1,7 @@
|
||||
package exceptions;
|
||||
|
||||
public class GameFullException extends GameException {
|
||||
public GameFullException(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package exceptions;
|
||||
|
||||
public class NotEnoughPlayersException extends GameException {
|
||||
public NotEnoughPlayersException(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
||||
7
knockoutwhistweb/app/exceptions/NotHostException.java
Normal file
7
knockoutwhistweb/app/exceptions/NotHostException.java
Normal file
@@ -0,0 +1,7 @@
|
||||
package exceptions;
|
||||
|
||||
public class NotHostException extends GameException {
|
||||
public NotHostException(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package exceptions;
|
||||
|
||||
public class NotInThisGameException extends GameException {
|
||||
public NotInThisGameException(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package exceptions;
|
||||
|
||||
public class NotInteractableException extends GameException {
|
||||
public NotInteractableException(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
||||
73
knockoutwhistweb/app/logic/PodManager.scala
Normal file
73
knockoutwhistweb/app/logic/PodManager.scala
Normal file
@@ -0,0 +1,73 @@
|
||||
package logic
|
||||
|
||||
import com.google.inject.{Guice, Injector}
|
||||
import de.knockoutwhist.components.Configuration
|
||||
import de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic
|
||||
import di.KnockOutWebConfigurationModule
|
||||
import logic.game.GameLobby
|
||||
import model.users.User
|
||||
import util.GameUtil
|
||||
|
||||
import javax.inject.Singleton
|
||||
import scala.collection.mutable
|
||||
|
||||
object PodManager {
|
||||
|
||||
val TTL: Long = System.currentTimeMillis() + 86400000L // 24 hours in milliseconds
|
||||
val podIp: String = System.getenv("POD_IP")
|
||||
val podName: String = System.getenv("POD_NAME")
|
||||
|
||||
private val sessions: mutable.Map[String, GameLobby] = mutable.Map()
|
||||
private val userSession: mutable.Map[User, String] = mutable.Map()
|
||||
private val injector: Injector = Guice.createInjector(KnockOutWebConfigurationModule())
|
||||
|
||||
def createGame(
|
||||
host: User,
|
||||
name: String,
|
||||
maxPlayers: Int
|
||||
): GameLobby = {
|
||||
val gameLobby = GameLobby(
|
||||
logic = BaseGameLogic(injector.getInstance(classOf[Configuration])),
|
||||
id = GameUtil.generateCode(),
|
||||
internalId = java.util.UUID.randomUUID(),
|
||||
name = name,
|
||||
maxPlayers = maxPlayers,
|
||||
host = host
|
||||
)
|
||||
sessions += (gameLobby.id -> gameLobby)
|
||||
userSession += (host -> gameLobby.id)
|
||||
gameLobby
|
||||
}
|
||||
|
||||
def getGame(gameId: String): Option[GameLobby] = {
|
||||
sessions.get(gameId)
|
||||
}
|
||||
|
||||
def registerUserToGame(user: User, gameId: String): Boolean = {
|
||||
if (sessions.contains(gameId)) {
|
||||
userSession += (user -> gameId)
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
def unregisterUserFromGame(user: User): Unit = {
|
||||
userSession.remove(user)
|
||||
}
|
||||
|
||||
def identifyGameOfUser(user: User): Option[GameLobby] = {
|
||||
userSession.get(user) match {
|
||||
case Some(gameId) => sessions.get(gameId)
|
||||
case None => None
|
||||
}
|
||||
}
|
||||
|
||||
private[logic] def removeGame(gameId: String): Unit = {
|
||||
sessions.remove(gameId)
|
||||
// Also remove all user sessions associated with this game
|
||||
userSession.filterInPlace((_, v) => v != gameId)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
344
knockoutwhistweb/app/logic/game/GameLobby.scala
Normal file
344
knockoutwhistweb/app/logic/game/GameLobby.scala
Normal file
@@ -0,0 +1,344 @@
|
||||
package logic.game
|
||||
|
||||
import de.knockoutwhist.cards.{Hand, Suit}
|
||||
import de.knockoutwhist.control.GameLogic
|
||||
import de.knockoutwhist.control.GameState.{Lobby, MainMenu}
|
||||
import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.{MatchUtil, PlayerUtil}
|
||||
import de.knockoutwhist.events.global.{GameStateChangeEvent, SessionClosed}
|
||||
import de.knockoutwhist.events.player.PlayerEvent
|
||||
import de.knockoutwhist.player.Playertype.HUMAN
|
||||
import de.knockoutwhist.player.{AbstractPlayer, PlayerFactory}
|
||||
import de.knockoutwhist.rounds.{Match, Round, Trick}
|
||||
import de.knockoutwhist.utils.events.{EventListener, SimpleEvent}
|
||||
import events.{KickEvent, LeftEvent, LobbyUpdateEvent, UserEvent}
|
||||
import exceptions.*
|
||||
import logic.PodManager
|
||||
import model.sessions.{InteractionType, UserSession}
|
||||
import model.users.User
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
import java.util.{Timer, TimerTask, UUID}
|
||||
import scala.collection.mutable
|
||||
import scala.collection.mutable.ListBuffer
|
||||
import scala.util.Try
|
||||
|
||||
class GameLobby private(
|
||||
val logic: GameLogic,
|
||||
val id: String,
|
||||
val internalId: UUID,
|
||||
val name: String,
|
||||
val maxPlayers: Int
|
||||
) extends EventListener {
|
||||
|
||||
|
||||
private val users: mutable.Map[UUID, UserSession] = mutable.Map()
|
||||
logic.addListener(this)
|
||||
logic.createSession()
|
||||
|
||||
def addUser(user: User): UserSession = {
|
||||
if (users.size >= maxPlayers) throw new GameFullException("The game is full!")
|
||||
if (users.contains(user.id)) throw new IllegalArgumentException("User is already in the game!")
|
||||
if (logic.getCurrentState != Lobby) throw new IllegalStateException("The game has already started!")
|
||||
val userSession = new UserSession(
|
||||
user = user,
|
||||
host = false,
|
||||
gameLobby = this
|
||||
)
|
||||
users += (user.id -> userSession)
|
||||
PodManager.registerUserToGame(user, id)
|
||||
logic.invoke(LobbyUpdateEvent())
|
||||
userSession
|
||||
}
|
||||
|
||||
override def listen(event: SimpleEvent): Unit = {
|
||||
event match {
|
||||
case event: PlayerEvent =>
|
||||
users.get(event.playerId).foreach(session => session.updatePlayer(event))
|
||||
case event: UserEvent =>
|
||||
users.get(event.userId).foreach(session => session.updatePlayer(event))
|
||||
case event: GameStateChangeEvent =>
|
||||
if (event.oldState == MainMenu && event.newState == Lobby) {
|
||||
return
|
||||
}
|
||||
users.values.foreach(session => session.updatePlayer(event))
|
||||
case event: SimpleEvent =>
|
||||
users.values.foreach(session => session.updatePlayer(event))
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Start the game if the user is the host.
|
||||
*
|
||||
* @param user the user who wants to start the game.
|
||||
*/
|
||||
def startGame(user: User): Unit = {
|
||||
val sessionOpt = users.get(user.id)
|
||||
if (sessionOpt.isEmpty) {
|
||||
throw new NotInThisGameException("You are not in this game!")
|
||||
}
|
||||
if (!sessionOpt.get.host) {
|
||||
throw new NotHostException("Only the host can start the game!")
|
||||
}
|
||||
if (logic.getCurrentState != Lobby) {
|
||||
throw new IllegalStateException("The game has already started!")
|
||||
}
|
||||
val playerNamesList = ListBuffer[AbstractPlayer]()
|
||||
users.values.foreach { player =>
|
||||
playerNamesList += PlayerFactory.createPlayer(player.name, player.id, HUMAN)
|
||||
}
|
||||
if (playerNamesList.size < 2) {
|
||||
throw new NotEnoughPlayersException("Not enough players to start the game!")
|
||||
}
|
||||
logic.createMatch(playerNamesList.toList)
|
||||
logic.controlMatch()
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove the user from the game lobby.
|
||||
*
|
||||
* @param user the user who wants to leave the game.
|
||||
* @param kicked whether the user was kicked or left voluntarily.
|
||||
*/
|
||||
def leaveGame(userId: UUID, kicked: Boolean): Unit = {
|
||||
val sessionOpt = users.get(userId)
|
||||
if (sessionOpt.isEmpty) {
|
||||
throw new NotInThisGameException("You are not in this game!")
|
||||
}
|
||||
if (sessionOpt.get.host) {
|
||||
logic.invoke(SessionClosed())
|
||||
users.clear()
|
||||
PodManager.removeGame(id)
|
||||
return
|
||||
}
|
||||
if (kicked) {
|
||||
logic.invoke(KickEvent(sessionOpt.get.user))
|
||||
} else {
|
||||
logic.invoke(LeftEvent(sessionOpt.get.user))
|
||||
}
|
||||
users.remove(userId)
|
||||
PodManager.unregisterUserFromGame(sessionOpt.get.user)
|
||||
logic.invoke(LobbyUpdateEvent())
|
||||
}
|
||||
|
||||
/**
|
||||
* Play a card from the player's hand.
|
||||
*
|
||||
* @param userSession the user session of the player.
|
||||
* @param cardIndex the index of the card in the player's hand.
|
||||
*/
|
||||
def playCard(userSession: UserSession, cardIndex: Int): Unit = {
|
||||
val player = getPlayerInteractable(userSession, InteractionType.Card)
|
||||
if (player.isInDogLife) {
|
||||
throw new CantPlayCardException("You are in dog life!")
|
||||
}
|
||||
val hand = getHand(player)
|
||||
val card = hand.cards(cardIndex)
|
||||
if (!PlayerUtil.canPlayCard(card, getRound, getTrick, player)) {
|
||||
throw new CantPlayCardException("You can't play this card!")
|
||||
}
|
||||
userSession.resetCanInteract()
|
||||
logic.playerInputLogic.receivedCard(card)
|
||||
}
|
||||
|
||||
private def getHand(player: AbstractPlayer): Hand = {
|
||||
val handOption = player.currentHand()
|
||||
if (handOption.isEmpty) {
|
||||
throw new IllegalStateException("You have no cards!")
|
||||
}
|
||||
handOption.get
|
||||
}
|
||||
|
||||
private def getRound: Round = {
|
||||
val roundOpt = logic.getCurrentRound
|
||||
if (roundOpt.isEmpty) {
|
||||
throw new IllegalStateException("No round is currently running!")
|
||||
}
|
||||
roundOpt.get
|
||||
}
|
||||
|
||||
private def getTrick: Trick = {
|
||||
val trickOpt = logic.getCurrentTrick
|
||||
if (trickOpt.isEmpty) {
|
||||
throw new IllegalStateException("No trick is currently running!")
|
||||
}
|
||||
trickOpt.get
|
||||
}
|
||||
|
||||
/**
|
||||
* Play a card from the player's hand while in dog life or skip the round.
|
||||
*
|
||||
* @param userSession the user session of the player.
|
||||
* @param cardIndex the index of the card in the player's hand or -1 if the player wants to skip the round.
|
||||
*/
|
||||
def playDogCard(userSession: UserSession, cardIndex: Int): Unit = {
|
||||
val player = getPlayerInteractable(userSession, InteractionType.DogCard)
|
||||
if (!player.isInDogLife) {
|
||||
throw new CantPlayCardException("You are not in dog life!")
|
||||
}
|
||||
if (cardIndex == -1) {
|
||||
if (MatchUtil.dogNeedsToPlay(getMatch, getRound)) {
|
||||
throw new CantPlayCardException("You can't skip this round!")
|
||||
}
|
||||
logic.playerInputLogic.receivedDog(None)
|
||||
return
|
||||
}
|
||||
val hand = getHand(player)
|
||||
val card = hand.cards(cardIndex)
|
||||
userSession.resetCanInteract()
|
||||
logic.playerInputLogic.receivedDog(Some(card))
|
||||
}
|
||||
|
||||
/**
|
||||
* Select the trump suit for the round.
|
||||
*
|
||||
* @param userSession the user session of the player.
|
||||
* @param trumpIndex the index of the trump suit.
|
||||
*/
|
||||
def selectTrump(userSession: UserSession, trumpIndex: Int): Unit = {
|
||||
val player = getPlayerInteractable(userSession, InteractionType.TrumpSuit)
|
||||
val trumpSuits = Suit.values.toList
|
||||
val selectedTrump = trumpSuits(trumpIndex)
|
||||
userSession.resetCanInteract()
|
||||
logic.playerInputLogic.receivedTrumpSuit(selectedTrump)
|
||||
}
|
||||
|
||||
|
||||
//-------------------
|
||||
|
||||
private def getPlayerInteractable(userSession: UserSession, iType: InteractionType): AbstractPlayer = {
|
||||
if (!userSession.lock.isHeldByCurrentThread) {
|
||||
throw new IllegalStateException("The user session is not locked!")
|
||||
}
|
||||
if (userSession.canInteract.isEmpty || userSession.canInteract.get != iType) {
|
||||
throw new NotInteractableException("You can't play a card!")
|
||||
}
|
||||
getPlayerBySession(userSession)
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param userSession
|
||||
* @param tieNumber
|
||||
*/
|
||||
def selectTie(userSession: UserSession, tieNumber: Int): Unit = {
|
||||
val player = getPlayerInteractable(userSession, InteractionType.TieChoice)
|
||||
userSession.resetCanInteract()
|
||||
logic.playerTieLogic.receivedTieBreakerCard(tieNumber)
|
||||
}
|
||||
|
||||
def returnToLobby(userSession: UserSession): Unit = {
|
||||
if (!users.contains(userSession.id)) {
|
||||
throw new NotInThisGameException("You are not in this game!")
|
||||
}
|
||||
val session = users(userSession.id)
|
||||
if (session != userSession) {
|
||||
throw new IllegalArgumentException("User session does not match!")
|
||||
}
|
||||
if (!session.host)
|
||||
throw new NotHostException("Only the host can return to the lobby!")
|
||||
logic.createSession()
|
||||
}
|
||||
|
||||
def getPlayerByUser(user: User): AbstractPlayer = {
|
||||
getPlayerBySession(getUserSession(user.id))
|
||||
}
|
||||
|
||||
def getUserSession(userId: UUID): UserSession = {
|
||||
val sessionOpt = users.get(userId)
|
||||
if (sessionOpt.isEmpty) {
|
||||
throw new NotInThisGameException("You are not in this game!")
|
||||
}
|
||||
sessionOpt.get
|
||||
}
|
||||
|
||||
private def getPlayerBySession(userSession: UserSession): AbstractPlayer = {
|
||||
val playerOption = getMatch.totalplayers.find(_.id == userSession.id)
|
||||
if (playerOption.isEmpty) {
|
||||
throw new NotInThisGameException("You are not in this game!")
|
||||
}
|
||||
playerOption.get
|
||||
}
|
||||
|
||||
private def getMatch: Match = {
|
||||
val matchOpt = logic.getCurrentMatch
|
||||
if (matchOpt.isEmpty) {
|
||||
throw new IllegalStateException("No match is currently running!")
|
||||
}
|
||||
matchOpt.get
|
||||
}
|
||||
|
||||
def getPlayers: mutable.Map[UUID, UserSession] = {
|
||||
users.clone()
|
||||
}
|
||||
|
||||
def getLogic: GameLogic = {
|
||||
logic
|
||||
}
|
||||
|
||||
def getUsers: Set[User] = {
|
||||
users.values.map(d => d.user).toSet
|
||||
}
|
||||
def getFinalRanking: List[(String, (Int, Int))] = {
|
||||
Try {
|
||||
val match1 = getMatch
|
||||
if (!match1.isOver) {
|
||||
List.empty
|
||||
} else {
|
||||
val winnerName = logic.getWinner.get.name
|
||||
|
||||
val allPlayerNames = match1.totalplayers.map(_.name)
|
||||
val roundlist = match1.roundlist
|
||||
|
||||
val playerMetrics: Map[String, (Int, Int)] = allPlayerNames.map { name =>
|
||||
val roundsWon = roundlist.count { round =>
|
||||
round.winner.exists(_.name == name)
|
||||
}
|
||||
val totalTricksWon = roundlist.flatMap(_.tricklist).count { trick =>
|
||||
trick.winner.exists(_.name == name)
|
||||
}
|
||||
name -> (roundsWon, totalTricksWon)
|
||||
}.toMap
|
||||
|
||||
val winnerMetrics = playerMetrics(winnerName)
|
||||
val remainingPlayersMetrics = playerMetrics.view.filterKeys(_ != winnerName).toList
|
||||
|
||||
val sortedRemainingPlayers = remainingPlayersMetrics.sortBy { case (_, (rounds, tricks)) =>
|
||||
(-rounds, -tricks)
|
||||
}
|
||||
(winnerName, winnerMetrics) :: sortedRemainingPlayers
|
||||
}
|
||||
}.getOrElse(List())
|
||||
}
|
||||
|
||||
private def transmitToAll(event: JsObject): Unit = {
|
||||
users.values.foreach(session => {
|
||||
session.websocketActor.foreach(act => act.transmitJsonToClient(event))
|
||||
})
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
object GameLobby {
|
||||
def apply(
|
||||
logic: GameLogic,
|
||||
id: String,
|
||||
internalId: UUID,
|
||||
name: String,
|
||||
maxPlayers: Int,
|
||||
host: User
|
||||
): GameLobby = {
|
||||
val lobby = new GameLobby(
|
||||
logic = logic,
|
||||
id = id,
|
||||
internalId = internalId,
|
||||
name = name,
|
||||
maxPlayers = maxPlayers
|
||||
)
|
||||
lobby.users += (host.id -> new UserSession(
|
||||
user = host,
|
||||
host = true,
|
||||
gameLobby = lobby
|
||||
))
|
||||
lobby
|
||||
}
|
||||
}
|
||||
16
knockoutwhistweb/app/logic/user/SessionManager.scala
Normal file
16
knockoutwhistweb/app/logic/user/SessionManager.scala
Normal file
@@ -0,0 +1,16 @@
|
||||
package logic.user
|
||||
|
||||
import com.google.inject.ImplementedBy
|
||||
import logic.user.impl.BaseSessionManager
|
||||
import model.users.User
|
||||
|
||||
@ImplementedBy(classOf[BaseSessionManager])
|
||||
trait SessionManager {
|
||||
|
||||
def createSession(user: User): String
|
||||
|
||||
def getUserBySession(sessionId: String): Option[User]
|
||||
|
||||
def invalidateSession(sessionId: String): Unit
|
||||
|
||||
}
|
||||
20
knockoutwhistweb/app/logic/user/UserManager.scala
Normal file
20
knockoutwhistweb/app/logic/user/UserManager.scala
Normal file
@@ -0,0 +1,20 @@
|
||||
package logic.user
|
||||
|
||||
import com.google.inject.ImplementedBy
|
||||
import logic.user.impl.StubUserManager
|
||||
import model.users.User
|
||||
|
||||
@ImplementedBy(classOf[StubUserManager])
|
||||
trait UserManager {
|
||||
|
||||
def addUser(name: String, password: String): Boolean
|
||||
|
||||
def authenticate(name: String, password: String): Option[User]
|
||||
|
||||
def userExists(name: String): Option[User]
|
||||
|
||||
def userExistsById(id: Long): Option[User]
|
||||
|
||||
def removeUser(name: String): Boolean
|
||||
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
package logic.user.impl
|
||||
|
||||
import com.auth0.jwt.algorithms.Algorithm
|
||||
import com.auth0.jwt.{JWT, JWTVerifier}
|
||||
import com.github.benmanes.caffeine.cache.{Cache, Caffeine}
|
||||
import com.typesafe.config.Config
|
||||
import logic.user.SessionManager
|
||||
import model.users.User
|
||||
import scalafx.util.Duration
|
||||
import services.JwtKeyProvider
|
||||
|
||||
import java.time.Instant
|
||||
import java.time.temporal.ChronoUnit
|
||||
import java.util.concurrent.TimeUnit
|
||||
import javax.inject.{Inject, Singleton}
|
||||
import scala.util.Try
|
||||
|
||||
@Singleton
|
||||
class BaseSessionManager @Inject()(val keyProvider: JwtKeyProvider, val userManager: StubUserManager, val config: Config) extends SessionManager {
|
||||
|
||||
private val algorithm = Algorithm.RSA512(keyProvider.publicKey, keyProvider.privateKey)
|
||||
private val verifier: JWTVerifier = JWT.require(algorithm)
|
||||
.withIssuer(config.getString("auth.issuer"))
|
||||
.withAudience(config.getString("auth.audience"))
|
||||
.build()
|
||||
|
||||
//TODO reduce cache to a minimum amount, as JWT should be self-contained
|
||||
private val cache: Cache[String, User] = Caffeine.newBuilder()
|
||||
.maximumSize(10_000)
|
||||
.expireAfterWrite(5, TimeUnit.MINUTES).build()
|
||||
|
||||
override def createSession(user: User): String = {
|
||||
//Write session identifier to cache and DB
|
||||
val sessionId = JWT.create()
|
||||
.withIssuer(config.getString("auth.issuer"))
|
||||
.withAudience(config.getString("auth.audience"))
|
||||
.withSubject(user.id.toString)
|
||||
.withClaim("id", user.internalId)
|
||||
.withExpiresAt(Instant.now.plus(7, ChronoUnit.DAYS))
|
||||
.sign(algorithm)
|
||||
//TODO write to Redis and DB
|
||||
cache.put(sessionId, user)
|
||||
|
||||
sessionId
|
||||
}
|
||||
|
||||
override def getUserBySession(sessionId: String): Option[User] = {
|
||||
val cachedUser = cache.getIfPresent(sessionId)
|
||||
if (cachedUser != null) {
|
||||
Some(cachedUser)
|
||||
} else {
|
||||
val result = Try {
|
||||
val decoded = verifier.verify(sessionId)
|
||||
val user = userManager.userExistsById(decoded.getClaim("id").asLong())
|
||||
user.foreach(u => cache.put(sessionId, u))
|
||||
user
|
||||
}
|
||||
if (result.isSuccess) {
|
||||
result.get
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override def invalidateSession(sessionId: String): Unit = {
|
||||
//TODO remove from Redis and DB
|
||||
cache.invalidate(sessionId)
|
||||
}
|
||||
}
|
||||
57
knockoutwhistweb/app/logic/user/impl/StubUserManager.scala
Normal file
57
knockoutwhistweb/app/logic/user/impl/StubUserManager.scala
Normal file
@@ -0,0 +1,57 @@
|
||||
package logic.user.impl
|
||||
|
||||
import com.typesafe.config.Config
|
||||
import logic.user.UserManager
|
||||
import model.users.User
|
||||
import util.UserHash
|
||||
|
||||
import javax.inject.{Inject, Singleton}
|
||||
|
||||
@Singleton
|
||||
class StubUserManager @Inject()(val config: Config) extends UserManager {
|
||||
|
||||
private val user: Map[String, User] = Map(
|
||||
"Janis" -> User(
|
||||
internalId = 1L,
|
||||
id = java.util.UUID.fromString("123e4567-e89b-12d3-a456-426614174000"),
|
||||
name = "Janis",
|
||||
passwordHash = UserHash.hashPW("password123")
|
||||
),
|
||||
"Leon" -> User(
|
||||
internalId = 2L,
|
||||
id = java.util.UUID.fromString("223e4567-e89b-12d3-a456-426614174000"),
|
||||
name = "Leon",
|
||||
passwordHash = UserHash.hashPW("password123")
|
||||
),
|
||||
"Jakob" -> User(
|
||||
internalId = 2L,
|
||||
id = java.util.UUID.fromString("323e4567-e89b-12d3-a456-426614174000"),
|
||||
name = "Jakob",
|
||||
passwordHash = UserHash.hashPW("password123")
|
||||
)
|
||||
)
|
||||
|
||||
override def addUser(name: String, password: String): Boolean = {
|
||||
throw new NotImplementedError("StubUserManager.addUser is not implemented")
|
||||
}
|
||||
|
||||
override def authenticate(name: String, password: String): Option[User] = {
|
||||
user.get(name) match {
|
||||
case Some(u) if UserHash.verifyUser(password, u) => Some(u)
|
||||
case _ => None
|
||||
}
|
||||
}
|
||||
|
||||
override def userExists(name: String): Option[User] = {
|
||||
user.get(name)
|
||||
}
|
||||
|
||||
override def userExistsById(id: Long): Option[User] = {
|
||||
user.values.find(_.internalId == id)
|
||||
}
|
||||
|
||||
override def removeUser(name: String): Boolean = {
|
||||
throw new NotImplementedError("StubUserManager.removeUser is not implemented")
|
||||
}
|
||||
|
||||
}
|
||||
10
knockoutwhistweb/app/model/sessions/InteractionType.scala
Normal file
10
knockoutwhistweb/app/model/sessions/InteractionType.scala
Normal file
@@ -0,0 +1,10 @@
|
||||
package model.sessions
|
||||
|
||||
enum InteractionType {
|
||||
|
||||
case TrumpSuit
|
||||
case Card
|
||||
case DogCard
|
||||
case TieChoice
|
||||
|
||||
}
|
||||
@@ -1,13 +1,15 @@
|
||||
package controllers.sessions
|
||||
package model.sessions
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
|
||||
import java.util.UUID
|
||||
|
||||
trait PlayerSession {
|
||||
|
||||
|
||||
def id: UUID
|
||||
|
||||
def name: String
|
||||
|
||||
def updatePlayer(event: SimpleEvent): Unit
|
||||
|
||||
|
||||
}
|
||||
@@ -1,14 +1,14 @@
|
||||
package controllers.sessions
|
||||
package model.sessions
|
||||
|
||||
import de.knockoutwhist.player.AbstractPlayer
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
|
||||
import java.util.UUID
|
||||
|
||||
case class AdvancedSession(id: UUID, player: AbstractPlayer) extends PlayerSession {
|
||||
|
||||
case class SimpleSession(id: UUID, player: AbstractPlayer) extends PlayerSession {
|
||||
|
||||
def name: String = player.name
|
||||
|
||||
|
||||
override def updatePlayer(event: SimpleEvent): Unit = {
|
||||
}
|
||||
}
|
||||
87
knockoutwhistweb/app/model/sessions/UserSession.scala
Normal file
87
knockoutwhistweb/app/model/sessions/UserSession.scala
Normal file
@@ -0,0 +1,87 @@
|
||||
package model.sessions
|
||||
|
||||
import de.knockoutwhist.events.player.{RequestCardEvent, RequestTieChoiceEvent, RequestTrumpSuitEvent}
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import logic.game.GameLobby
|
||||
import model.users.User
|
||||
import play.api.libs.json.{JsObject, JsValue}
|
||||
|
||||
import java.util.UUID
|
||||
import java.util.concurrent.locks.ReentrantLock
|
||||
import scala.util.Try
|
||||
|
||||
class UserSession(val user: User, val host: Boolean, val gameLobby: GameLobby) extends PlayerSession {
|
||||
val lock: ReentrantLock = ReentrantLock()
|
||||
var canInteract: Option[InteractionType] = None
|
||||
var websocketActor: Option[UserWebsocketActor] = None
|
||||
|
||||
override def updatePlayer(event: SimpleEvent): Unit = {
|
||||
event match {
|
||||
case event: RequestTrumpSuitEvent =>
|
||||
canInteract = Some(InteractionType.TrumpSuit)
|
||||
case event: RequestTieChoiceEvent =>
|
||||
canInteract = Some(InteractionType.TieChoice)
|
||||
case event: RequestCardEvent =>
|
||||
if (event.player.isInDogLife) canInteract = Some(InteractionType.DogCard)
|
||||
else canInteract = Some(InteractionType.Card)
|
||||
case _ =>
|
||||
}
|
||||
websocketActor.foreach(_.transmitEventToClient(event))
|
||||
}
|
||||
|
||||
override def id: UUID = user.id
|
||||
|
||||
override def name: String = user.name
|
||||
|
||||
def resetCanInteract(): Unit = {
|
||||
canInteract = None
|
||||
}
|
||||
|
||||
def handleWebResponse(eventType: String, data: JsObject): Unit = {
|
||||
lock.lock()
|
||||
val result = Try {
|
||||
eventType match {
|
||||
case "ping" =>
|
||||
// No action needed for Ping
|
||||
()
|
||||
case "StartGame" =>
|
||||
gameLobby.startGame(user)
|
||||
case "PlayCard" =>
|
||||
val maybeCardIndex: Option[String] = (data \ "cardindex").asOpt[String]
|
||||
maybeCardIndex match {
|
||||
case Some(index) =>
|
||||
val session = gameLobby.getUserSession(user.id)
|
||||
gameLobby.playCard(session, index.toInt)
|
||||
case None =>
|
||||
println("Card Index not found or is not a number.")
|
||||
}
|
||||
case "PickTrumpsuit" =>
|
||||
val maybeSuitIndex: Option[Int] = (data \ "suitIndex").asOpt[Int]
|
||||
maybeSuitIndex match {
|
||||
case Some(index) =>
|
||||
val session = gameLobby.getUserSession(user.id)
|
||||
gameLobby.selectTrump(session, index)
|
||||
case None =>
|
||||
println("Card Index not found or is not a number.")
|
||||
}
|
||||
case "KickPlayer" =>
|
||||
val maybePlayerId: Option[String] = (data \ "playerId").asOpt[String]
|
||||
maybePlayerId match {
|
||||
case Some(id) =>
|
||||
val playerUUID = UUID.fromString(id)
|
||||
gameLobby.leaveGame(playerUUID, true)
|
||||
case None =>
|
||||
println("Player ID not found or is not a valid UUID.")
|
||||
}
|
||||
case "ReturnToLobby" =>
|
||||
gameLobby.returnToLobby(this)
|
||||
}
|
||||
}
|
||||
lock.unlock()
|
||||
if (result.isFailure) {
|
||||
val throwable = result.failed.get
|
||||
throw throwable
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
103
knockoutwhistweb/app/model/sessions/UserWebsocketActor.scala
Normal file
103
knockoutwhistweb/app/model/sessions/UserWebsocketActor.scala
Normal file
@@ -0,0 +1,103 @@
|
||||
package model.sessions
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import org.apache.pekko.actor.{Actor, ActorRef}
|
||||
import play.api.libs.json.{JsObject, JsValue, Json}
|
||||
import util.WebsocketEventMapper
|
||||
|
||||
import scala.util.{Failure, Success, Try}
|
||||
|
||||
class UserWebsocketActor(
|
||||
out: ActorRef,
|
||||
session: UserSession
|
||||
) extends Actor {
|
||||
|
||||
{
|
||||
session.lock.lock()
|
||||
if (session.websocketActor.isDefined) {
|
||||
val otherWebsocket = session.websocketActor.get
|
||||
otherWebsocket.transmitTextToClient("Error: Multiple websocket connections detected. Closing your connection.")
|
||||
context.stop(otherWebsocket.self)
|
||||
transmitTextToClient("Previous websocket connection closed. You are now connected.")
|
||||
}
|
||||
session.websocketActor = Some(this)
|
||||
session.lock.unlock()
|
||||
}
|
||||
|
||||
|
||||
override def receive: Receive = {
|
||||
case msg: String =>
|
||||
val jsonObject = Try {
|
||||
Json.parse(msg)
|
||||
}
|
||||
Try {
|
||||
jsonObject match {
|
||||
case Success(value) =>
|
||||
handle(value)
|
||||
case Failure(exception) =>
|
||||
transmitTextToClient(s"Error parsing JSON: ${exception.getMessage}")
|
||||
}
|
||||
}.failed.foreach(
|
||||
ex => transmitTextToClient(s"Error handling message: ${ex.getMessage}")
|
||||
)
|
||||
case other =>
|
||||
}
|
||||
|
||||
private def transmitTextToClient(text: String): Unit = {
|
||||
out ! text
|
||||
}
|
||||
|
||||
private def handle(json: JsValue): Unit = {
|
||||
val idOpt = (json \ "id").asOpt[String]
|
||||
if (idOpt.isEmpty) {
|
||||
transmitJsonToClient(Json.obj(
|
||||
"status" -> "error",
|
||||
"error" -> "Missing 'id' field"
|
||||
))
|
||||
return
|
||||
}
|
||||
val id = idOpt.get
|
||||
val eventOpt = (json \ "event").asOpt[String]
|
||||
if (eventOpt.isEmpty) {
|
||||
transmitJsonToClient(Json.obj(
|
||||
"id" -> id,
|
||||
"event" -> null,
|
||||
"status" -> "error",
|
||||
"error" -> "Missing 'event' field"
|
||||
))
|
||||
return
|
||||
}
|
||||
val statusOpt = (json \ "status").asOpt[String]
|
||||
if (statusOpt.isDefined) {
|
||||
return
|
||||
}
|
||||
val event = eventOpt.get
|
||||
val data = (json \ "data").asOpt[JsObject].getOrElse(Json.obj())
|
||||
val result = Try {
|
||||
session.handleWebResponse(event, data)
|
||||
}
|
||||
if (result.isSuccess) {
|
||||
transmitJsonToClient(Json.obj(
|
||||
"id" -> id,
|
||||
"event" -> event,
|
||||
"status" -> "success"
|
||||
))
|
||||
} else {
|
||||
transmitJsonToClient(Json.obj(
|
||||
"id" -> id,
|
||||
"event" -> event,
|
||||
"status" -> "error",
|
||||
"error" -> result.failed.get.getMessage
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
def transmitJsonToClient(jsonObj: JsValue): Unit = {
|
||||
transmitTextToClient(jsonObj.toString())
|
||||
}
|
||||
|
||||
def transmitEventToClient(event: SimpleEvent): Unit = {
|
||||
transmitJsonToClient(WebsocketEventMapper.toJson(event, session))
|
||||
}
|
||||
|
||||
}
|
||||
20
knockoutwhistweb/app/model/users/User.scala
Normal file
20
knockoutwhistweb/app/model/users/User.scala
Normal file
@@ -0,0 +1,20 @@
|
||||
package model.users
|
||||
|
||||
|
||||
import java.util.UUID
|
||||
|
||||
case class User(
|
||||
internalId: Long,
|
||||
id: UUID,
|
||||
name: String,
|
||||
passwordHash: String
|
||||
) {
|
||||
|
||||
def withName(newName: String): User = {
|
||||
this.copy(name = newName)
|
||||
}
|
||||
|
||||
private def withPasswordHash(newPasswordHash: String): User = {
|
||||
this.copy(passwordHash = newPasswordHash)
|
||||
}
|
||||
}
|
||||
55
knockoutwhistweb/app/services/JwtKeyProvider.scala
Normal file
55
knockoutwhistweb/app/services/JwtKeyProvider.scala
Normal file
@@ -0,0 +1,55 @@
|
||||
package services
|
||||
|
||||
import play.api.Configuration
|
||||
|
||||
import java.nio.file.{Files, Paths}
|
||||
import java.security.interfaces.{RSAPrivateKey, RSAPublicKey}
|
||||
import java.security.spec.{PKCS8EncodedKeySpec, RSAPublicKeySpec, X509EncodedKeySpec}
|
||||
import java.security.{KeyFactory, KeyPair, PrivateKey, PublicKey}
|
||||
import java.util.Base64
|
||||
import javax.inject.*
|
||||
|
||||
@Singleton
|
||||
class JwtKeyProvider @Inject()(config: Configuration) {
|
||||
|
||||
val publicKey: RSAPublicKey = {
|
||||
val pemOpt = config.getOptional[String]("auth.publicKeyPem")
|
||||
val fileOpt = config.getOptional[String]("auth.publicKeyFile")
|
||||
|
||||
pemOpt.orElse(fileOpt.map { path =>
|
||||
new String(Files.readAllBytes(Paths.get(path)))
|
||||
}) match {
|
||||
case Some(pem) => loadPublicKeyFromPem(pem)
|
||||
case None => throw new RuntimeException("No RSA public key configured.")
|
||||
}
|
||||
}
|
||||
val privateKey: RSAPrivateKey = {
|
||||
val pemOpt = config.getOptional[String]("auth.privateKeyPem")
|
||||
val fileOpt = config.getOptional[String]("auth.privateKeyFile")
|
||||
|
||||
pemOpt.orElse(fileOpt.map { path =>
|
||||
new String(Files.readAllBytes(Paths.get(path)))
|
||||
}) match {
|
||||
case Some(pem) => loadPrivateKeyFromPem(pem)
|
||||
case None => throw new RuntimeException("No RSA private key configured.")
|
||||
}
|
||||
}
|
||||
|
||||
private def loadPublicKeyFromPem(pem: String): RSAPublicKey = {
|
||||
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
||||
val spec = new X509EncodedKeySpec(decoded)
|
||||
KeyFactory.getInstance("RSA").generatePublic(spec).asInstanceOf[RSAPublicKey]
|
||||
}
|
||||
|
||||
private def loadPrivateKeyFromPem(pem: String): RSAPrivateKey = {
|
||||
val decoded = Base64.getDecoder.decode(cleanPem(pem))
|
||||
val spec = new PKCS8EncodedKeySpec(decoded)
|
||||
KeyFactory.getInstance("RSA").generatePrivate(spec).asInstanceOf[RSAPrivateKey]
|
||||
}
|
||||
|
||||
private def cleanPem(pem: String): String =
|
||||
pem.replaceAll("-----BEGIN (.*)-----", "")
|
||||
.replaceAll("-----END (.*)-----", "")
|
||||
.replaceAll("\\s", "")
|
||||
|
||||
}
|
||||
43
knockoutwhistweb/app/util/GameUtil.scala
Normal file
43
knockoutwhistweb/app/util/GameUtil.scala
Normal file
@@ -0,0 +1,43 @@
|
||||
package util
|
||||
|
||||
import de.knockoutwhist.control.GameState
|
||||
import de.knockoutwhist.control.GameState.{FinishedMatch, InGame, Lobby, MainMenu, SelectTrump, TieBreak}
|
||||
|
||||
import scala.util.Random
|
||||
|
||||
object GameUtil {
|
||||
|
||||
private val CharPool: String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"
|
||||
private val CodeLength: Int = 6
|
||||
private val MaxRepetition: Int = 2
|
||||
private val random = new Random()
|
||||
|
||||
def generateCode(): String = {
|
||||
val freq = Array.fill(CharPool.length)(0)
|
||||
val code = new StringBuilder(CodeLength)
|
||||
|
||||
for (_ <- 0 until CodeLength) {
|
||||
var index = random.nextInt(CharPool.length)
|
||||
// Pick a new character if it's already used twice
|
||||
while (freq(index) >= MaxRepetition) {
|
||||
index = random.nextInt(CharPool.length)
|
||||
}
|
||||
freq(index) += 1
|
||||
code.append(CharPool.charAt(index))
|
||||
}
|
||||
|
||||
code.toString()
|
||||
}
|
||||
|
||||
def stateToTitle(gameState: GameState): String = {
|
||||
gameState match {
|
||||
case Lobby => "Lobby"
|
||||
case MainMenu => "Main Menu"
|
||||
case InGame => "In Game"
|
||||
case SelectTrump => "Select Trump"
|
||||
case TieBreak => "Tie Break"
|
||||
case FinishedMatch => "Finished Match"
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
23
knockoutwhistweb/app/util/UserHash.scala
Normal file
23
knockoutwhistweb/app/util/UserHash.scala
Normal file
@@ -0,0 +1,23 @@
|
||||
package util
|
||||
|
||||
import de.mkammerer.argon2.Argon2Factory
|
||||
import de.mkammerer.argon2.Argon2Factory.Argon2Types
|
||||
import model.users.User
|
||||
|
||||
object UserHash {
|
||||
private val ITERATIONS: Int = 3
|
||||
private val MEMORY: Int = 32_768
|
||||
private val PARALLELISM: Int = 1
|
||||
private val SALT_LENGTH: Int = 32
|
||||
private val HASH_LENGTH: Int = 64
|
||||
private val ARGON_2 = Argon2Factory.create(Argon2Types.ARGON2id, SALT_LENGTH, HASH_LENGTH)
|
||||
|
||||
def hashPW(password: String): String = {
|
||||
ARGON_2.hash(ITERATIONS, MEMORY, PARALLELISM, password.toCharArray)
|
||||
}
|
||||
|
||||
def verifyUser(password: String, user: User): Boolean = {
|
||||
ARGON_2.verify(user.passwordHash, password.toCharArray)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,13 +1,18 @@
|
||||
package util
|
||||
|
||||
import de.knockoutwhist.cards.Card
|
||||
import de.knockoutwhist.cards.CardValue.*
|
||||
import de.knockoutwhist.cards.Suit.{Clubs, Diamonds, Hearts, Spades}
|
||||
import de.knockoutwhist.cards.{Card, Hand}
|
||||
import play.api.libs.json.{JsArray, Json}
|
||||
import play.twirl.api.Html
|
||||
import scalafx.scene.image.Image
|
||||
|
||||
object WebUIUtils {
|
||||
def cardtoImage(card: Card): Html = {
|
||||
views.html.render.card.apply(f"images/cards/${cardtoString(card)}.png")(card.toString)
|
||||
}
|
||||
|
||||
def cardtoString(card: Card) = {
|
||||
val s = card.suit match {
|
||||
case Spades => "S"
|
||||
case Hearts => "H"
|
||||
@@ -29,6 +34,25 @@ object WebUIUtils {
|
||||
case Three => "3"
|
||||
case Two => "2"
|
||||
}
|
||||
views.html.output.card.apply(f"images/cards/$cv$s.png")(card.toString)
|
||||
f"$cv$s"
|
||||
}
|
||||
|
||||
/**
|
||||
* Map a Hand to a JsArray of cards
|
||||
* Per card it has the string and the index in the hand
|
||||
* @param hand
|
||||
* @return
|
||||
*/
|
||||
def handToJson(hand: Hand): JsArray = {
|
||||
val cards = hand.cards
|
||||
JsArray(
|
||||
cards.zipWithIndex.map { case (card, index) =>
|
||||
Json.obj(
|
||||
"idx" -> index,
|
||||
"card" -> cardtoString(card)
|
||||
)
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
55
knockoutwhistweb/app/util/WebsocketEventMapper.scala
Normal file
55
knockoutwhistweb/app/util/WebsocketEventMapper.scala
Normal file
@@ -0,0 +1,55 @@
|
||||
package util
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsValue, Json}
|
||||
import tools.jackson.databind.json.JsonMapper
|
||||
import tools.jackson.module.scala.ScalaModule
|
||||
import util.mapper.*
|
||||
|
||||
object WebsocketEventMapper {
|
||||
|
||||
private val scalaModule = ScalaModule.builder()
|
||||
.addAllBuiltinModules()
|
||||
.supportScala3Classes(true)
|
||||
.build()
|
||||
|
||||
private val mapper = JsonMapper.builder().addModule(scalaModule).build()
|
||||
|
||||
private var customMappers: Map[String,SimpleEventMapper[SimpleEvent]] = Map()
|
||||
|
||||
private def registerCustomMapper[T <: SimpleEvent](mapper: SimpleEventMapper[T]): Unit = {
|
||||
customMappers = customMappers + (mapper.id -> mapper.asInstanceOf[SimpleEventMapper[SimpleEvent]])
|
||||
}
|
||||
|
||||
// Register all custom mappers here
|
||||
registerCustomMapper(ReceivedHandEventMapper)
|
||||
registerCustomMapper(GameStateEventMapper)
|
||||
registerCustomMapper(CardPlayedEventMapper)
|
||||
registerCustomMapper(NewRoundEventMapper)
|
||||
registerCustomMapper(NewTrickEventMapper)
|
||||
registerCustomMapper(TrickEndEventMapper)
|
||||
registerCustomMapper(RequestCardEventMapper)
|
||||
registerCustomMapper(LobbyUpdateEventMapper)
|
||||
registerCustomMapper(LeftEventMapper)
|
||||
registerCustomMapper(KickEventMapper)
|
||||
registerCustomMapper(SessionClosedMapper)
|
||||
registerCustomMapper(TurnEventMapper)
|
||||
|
||||
def toJson(obj: SimpleEvent, session: UserSession): JsValue = {
|
||||
val data: Option[JsValue] = if (customMappers.contains(obj.id)) {
|
||||
Some(customMappers(obj.id).toJson(obj, session))
|
||||
}else {
|
||||
None
|
||||
}
|
||||
if (data.isEmpty) {
|
||||
return Json.obj()
|
||||
}
|
||||
Json.obj(
|
||||
"id" -> ("request-" + java.util.UUID.randomUUID().toString),
|
||||
"event" -> obj.id,
|
||||
"data" -> data
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/CardPlayedEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.global.CardPlayedEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||
import util.WebUIUtils
|
||||
|
||||
object CardPlayedEventMapper extends SimpleEventMapper[CardPlayedEvent]{
|
||||
|
||||
override def id: String = "CardPlayedEvent"
|
||||
|
||||
override def toJson(event: CardPlayedEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"firstCard" -> (if (event.trick.firstCard.isDefined) WebUIUtils.cardtoString(event.trick.firstCard.get) else "BLANK"),
|
||||
"playedCards" -> JsArray(event.trick.cards.map { case (card, player) =>
|
||||
Json.obj("cardId" -> WebUIUtils.cardtoString(card), "player" -> player.name)
|
||||
}.toList)
|
||||
)
|
||||
}
|
||||
}
|
||||
19
knockoutwhistweb/app/util/mapper/GameStateEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/GameStateEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.IngameController
|
||||
import de.knockoutwhist.events.global.GameStateChangeEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
import util.GameUtil
|
||||
|
||||
object GameStateEventMapper extends SimpleEventMapper[GameStateChangeEvent] {
|
||||
|
||||
override def id: String = "GameStateChangeEvent"
|
||||
|
||||
override def toJson(event: GameStateChangeEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"title" -> ("Knockout Whist - " + GameUtil.stateToTitle(event.newState)),
|
||||
"content" -> IngameController.returnInnerHTML(session.gameLobby, event.newState, session.user).toString
|
||||
)
|
||||
}
|
||||
}
|
||||
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/KickEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.routes
|
||||
import events.KickEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object KickEventMapper extends SimpleEventMapper[KickEvent] {
|
||||
|
||||
override def id: String = "KickEvent"
|
||||
|
||||
override def toJson(event: KickEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"url" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/LeftEventMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.routes
|
||||
import events.{KickEvent, LeftEvent}
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object LeftEventMapper extends SimpleEventMapper[LeftEvent] {
|
||||
|
||||
override def id: String = "LeftEvent"
|
||||
|
||||
override def toJson(event: LeftEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"url" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
package util.mapper
|
||||
|
||||
import events.LobbyUpdateEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||
|
||||
object LobbyUpdateEventMapper extends SimpleEventMapper[LobbyUpdateEvent] {
|
||||
|
||||
override def id: String = "LobbyUpdateEvent"
|
||||
|
||||
override def toJson(event: LobbyUpdateEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"host" -> session.host,
|
||||
"maxPlayers" -> session.gameLobby.maxPlayers,
|
||||
"players" -> JsArray(session.gameLobby.getPlayers.values.map(player => {
|
||||
Json.obj(
|
||||
"id" -> player.id,
|
||||
"name" -> player.name,
|
||||
"self" -> (player.id == session.user.id)
|
||||
)
|
||||
}).toList)
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
18
knockoutwhistweb/app/util/mapper/NewRoundEventMapper.scala
Normal file
18
knockoutwhistweb/app/util/mapper/NewRoundEventMapper.scala
Normal file
@@ -0,0 +1,18 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.global.NewRoundEvent
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object NewRoundEventMapper extends SimpleEventMapper[NewRoundEvent]{
|
||||
override def id: String = "NewRoundEvent"
|
||||
|
||||
override def toJson(event: NewRoundEvent, session: UserSession): JsObject = {
|
||||
val gameLobby = session.gameLobby
|
||||
Json.obj(
|
||||
"trumpsuit" -> gameLobby.getLogic.getCurrentRound.get.trumpSuit.toString,
|
||||
"players" -> gameLobby.getLogic.getCurrentMatch.get.playersIn.map(player => player.toString)
|
||||
)
|
||||
}
|
||||
}
|
||||
14
knockoutwhistweb/app/util/mapper/NewTrickEventMapper.scala
Normal file
14
knockoutwhistweb/app/util/mapper/NewTrickEventMapper.scala
Normal file
@@ -0,0 +1,14 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.global.NewTrickEvent
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object NewTrickEventMapper extends SimpleEventMapper[NewTrickEvent]{
|
||||
override def id: String = "NewTrickEvent"
|
||||
|
||||
override def toJson(event: NewTrickEvent, session: UserSession): JsObject = {
|
||||
Json.obj()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.player.ReceivedHandEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
import util.WebUIUtils
|
||||
|
||||
object ReceivedHandEventMapper extends SimpleEventMapper[ReceivedHandEvent] {
|
||||
|
||||
override def id: String = "ReceivedHandEvent"
|
||||
override def toJson(event: ReceivedHandEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"dog" -> event.player.isInDogLife,
|
||||
"hand" -> event.player.currentHand().map(hand => WebUIUtils.handToJson(hand))
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.player.RequestCardEvent
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object RequestCardEventMapper extends SimpleEventMapper[RequestCardEvent]{
|
||||
override def id: String = "RequestCardEvent"
|
||||
|
||||
override def toJson(event: RequestCardEvent, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"player" -> event.player.name
|
||||
)
|
||||
}
|
||||
}
|
||||
20
knockoutwhistweb/app/util/mapper/RoundEndEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/RoundEndEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.routes
|
||||
import de.knockoutwhist.events.global.RoundEndEvent
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object RoundEndEventMapper extends SimpleEventMapper[RoundEndEvent] {
|
||||
|
||||
override def id: String = "RoundEndEvent"
|
||||
|
||||
override def toJson(event: RoundEndEvent, session: UserSession): JsObject = {
|
||||
|
||||
Json.obj(
|
||||
"player" -> event.winner.name,
|
||||
"tricks" -> event.amountOfTricks
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
19
knockoutwhistweb/app/util/mapper/SessionClosedMapper.scala
Normal file
@@ -0,0 +1,19 @@
|
||||
package util.mapper
|
||||
|
||||
import controllers.routes
|
||||
import de.knockoutwhist.events.global.SessionClosed
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object SessionClosedMapper extends SimpleEventMapper[SessionClosed] {
|
||||
|
||||
override def id: String = "SessionClosed"
|
||||
|
||||
override def toJson(event: SessionClosed, session: UserSession): JsObject = {
|
||||
Json.obj(
|
||||
"url" -> routes.MainMenuController.mainMenu().url,
|
||||
"content" -> views.html.mainmenu.creategame(Some(session.user)).toString,
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
13
knockoutwhistweb/app/util/mapper/SimpleEventMapper.scala
Normal file
13
knockoutwhistweb/app/util/mapper/SimpleEventMapper.scala
Normal file
@@ -0,0 +1,13 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.utils.events.SimpleEvent
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.JsObject
|
||||
|
||||
trait SimpleEventMapper[T <: SimpleEvent] {
|
||||
|
||||
def id: String
|
||||
def toJson(event: T, session: UserSession): JsObject
|
||||
|
||||
}
|
||||
20
knockoutwhistweb/app/util/mapper/TrickEndEventMapper.scala
Normal file
20
knockoutwhistweb/app/util/mapper/TrickEndEventMapper.scala
Normal file
@@ -0,0 +1,20 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.global.TrickEndEvent
|
||||
import de.knockoutwhist.rounds.Trick
|
||||
import logic.game.GameLobby
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsObject, Json}
|
||||
|
||||
object TrickEndEventMapper extends SimpleEventMapper[TrickEndEvent]{
|
||||
override def id: String = "TrickEndEvent"
|
||||
|
||||
override def toJson(event: TrickEndEvent, session: UserSession): JsObject = {
|
||||
val gameLobby = session.gameLobby
|
||||
Json.obj(
|
||||
"playerwon" -> event.winner.name,
|
||||
"playersin" -> gameLobby.getLogic.getCurrentMatch.get.playersIn.map(player => player.name),
|
||||
"tricklist" -> gameLobby.getLogic.getCurrentRound.get.tricklist.map(trick => trick.winner.map(player => player.name).getOrElse("Trick in Progress"))
|
||||
)
|
||||
}
|
||||
}
|
||||
35
knockoutwhistweb/app/util/mapper/TurnEventMapper.scala
Normal file
35
knockoutwhistweb/app/util/mapper/TurnEventMapper.scala
Normal file
@@ -0,0 +1,35 @@
|
||||
package util.mapper
|
||||
|
||||
import de.knockoutwhist.events.global.TurnEvent
|
||||
import de.knockoutwhist.player.AbstractPlayer
|
||||
import model.sessions.UserSession
|
||||
import play.api.libs.json.{JsArray, JsObject, Json}
|
||||
|
||||
object TurnEventMapper extends SimpleEventMapper[TurnEvent] {
|
||||
|
||||
override def id: String = "TurnEvent"
|
||||
|
||||
override def toJson(event: TurnEvent, session: UserSession): JsObject = {
|
||||
val nextPlayers = if (session.gameLobby.logic.getPlayerQueue.isEmpty) {
|
||||
Json.arr()
|
||||
} else {
|
||||
val queue = session.gameLobby.logic.getPlayerQueue.get
|
||||
JsArray(
|
||||
queue.duplicate().map(player => mapPlayer(player)).toList
|
||||
)
|
||||
}
|
||||
|
||||
Json.obj(
|
||||
"currentPlayer" -> mapPlayer(event.player),
|
||||
"nextPlayers" -> nextPlayers
|
||||
)
|
||||
}
|
||||
|
||||
private def mapPlayer(player: AbstractPlayer): JsObject = {
|
||||
Json.obj(
|
||||
"name" -> player.name,
|
||||
"dog" -> player.isInDogLife
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
@main("Welcome to Play") {
|
||||
<h1>Welcome to Play!</h1>
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic)
|
||||
|
||||
@main("Ingame") {
|
||||
<div id="ingame">
|
||||
<h1>Knockout Whist</h1>
|
||||
<div id="nextPlayers">
|
||||
<p>Next Player:</p>
|
||||
<p>@logic.getPlayerQueue.get.duplicate().nextPlayer()</p>
|
||||
</div>
|
||||
<div id="firstCard">
|
||||
<div id="trumpsuit">
|
||||
<p>Trumpsuit: </p>
|
||||
<p>@logic.getCurrentRound.get.trumpSuit</p>
|
||||
</div>
|
||||
<div id="firstCardObject">
|
||||
<p>First Card</p>
|
||||
@if(logic.getCurrentTrick.get.firstCard.isDefined) {
|
||||
@util.WebUIUtils.cardtoImage(logic.getCurrentTrick.get.firstCard.get)
|
||||
} else {
|
||||
@views.html.output.card.apply("images/cards/1B.png")("Blank Card")
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<p>@logic.getCurrentPlayer.get has to play a card!</p>
|
||||
@if(logic.getCurrentTrick.get.cards.nonEmpty) {
|
||||
<p>Cards played</p>
|
||||
} else {
|
||||
<p id="invisible">Cards played</p>
|
||||
}
|
||||
|
||||
<div id="cardsplayed">
|
||||
@for((cardplayed, player) <- logic.getCurrentTrick.get.cards) {
|
||||
<div id="playedcardplayer">
|
||||
<p>@player</p>
|
||||
@util.WebUIUtils.cardtoImage(cardplayed)
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
<p>Your cards</p>
|
||||
<div id="playercards">
|
||||
@for(card <- player.currentHand().get.cards) {
|
||||
@util.WebUIUtils.cardtoImage(card)
|
||||
}
|
||||
</div>
|
||||
|
||||
|
||||
</div>
|
||||
}
|
||||
108
knockoutwhistweb/app/views/ingame/finishedMatch.scala.html
Normal file
108
knockoutwhistweb/app/views/ingame/finishedMatch.scala.html
Normal file
@@ -0,0 +1,108 @@
|
||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
||||
|
||||
<div class="lobby-background vh-100 d-flex align-items-start justify-content-center pt-5">
|
||||
<div class="container py-5">
|
||||
<div class="row justify-content-center">
|
||||
<div class="col-lg-8 col-xl-6">
|
||||
<div class="card shadow-lg mb-5 text-center bg-white border-0 rounded-4">
|
||||
<div class="card-body p-4 p-md-5">
|
||||
<h1 class="card-title display-5 fw-bold text-success mb-3">Match Over!</h1>
|
||||
<p class="fs-4 text-muted">Congratulations to the winner:</p>
|
||||
<h2 class="display-3 fw-bolder mb-4 text-primary">
|
||||
@gamelobby.getLogic.getWinner.get.name
|
||||
</h2>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="card shadow mb-5 border-0 rounded-4 overflow-hidden">
|
||||
<div class="card-header bg-dark text-white text-center fs-5 fw-semibold">
|
||||
Final Standings
|
||||
</div>
|
||||
<div class="d-flex justify-content-between align-items-center p-2 text-uppercase fw-bold border-bottom bg-light">
|
||||
<div class="d-flex align-items-center">
|
||||
Player
|
||||
</div>
|
||||
<div class="d-flex flex-row gap-3">
|
||||
<span class="fs-6 text-dark text-center" style="width: 5rem;">Rounds won</span>
|
||||
<span class="fs-6 text-dark text-center" style="width: 5rem;">Tricks won</span>
|
||||
</div>
|
||||
</div>
|
||||
<div>
|
||||
@gamelobby.getFinalRanking.zipWithIndex.map { case ((playerName, (wonRounds, tricksWon)), index) =>
|
||||
@defining(index + 1) { rank =>
|
||||
<div class="d-flex justify-content-between align-items-center p-3 border-bottom @if(rank == 1){bg-success-subtle fw-bold}">
|
||||
<div class="d-flex align-items-center">
|
||||
<span class="badge @if(rank == 1){bg-warning text-dark fs-6} else {bg-secondary} rounded-pill me-3">#@rank</span>
|
||||
@playerName
|
||||
</div>
|
||||
<div class="d-flex flex-row gap-3">
|
||||
<span class="fs-6 text-muted text-center" style="width: 5rem;">@wonRounds</span>
|
||||
<span class="fs-6 text-muted text-center" style="width: 5rem;">@tricksWon</span>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
@if(gamelobby.getFinalRanking.isEmpty) {
|
||||
<div class="p-3 text-center text-muted">No final scores available.</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
|
||||
@if(user.isDefined && gamelobby.getUserSession(user.get.id).host) {
|
||||
<div class="col-12 text-center mt-4">
|
||||
<div class="btn btn-success btn-lg shadow" onclick="handleReturnToLobby()">
|
||||
Return to Lobby
|
||||
</div>
|
||||
</div>
|
||||
} else {
|
||||
<div class="col-12 text-center mt-4">
|
||||
<div class="text-primary">
|
||||
<div class="spinner-grow text-primary mt-1" role="status">
|
||||
<span class="visually-hidden">Loading...</span>
|
||||
</div>
|
||||
<p class="mt-3 fs-6 fw-semibold">
|
||||
Waiting for the Host to continue...
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<script>
|
||||
function fireConfetti() {
|
||||
let duration = 3 * 1000;
|
||||
let animationEnd = Date.now() + duration;
|
||||
let defaults = { startVelocity: 30, spread: 360, ticks: 60, zIndex: 0 };
|
||||
|
||||
function randomInRange(min, max) {
|
||||
return Math.random() * (max - min) + min;
|
||||
}
|
||||
|
||||
let interval = setInterval(function() {
|
||||
let timeLeft = animationEnd - Date.now();
|
||||
|
||||
if (timeLeft <= 0) {
|
||||
return clearInterval(interval);
|
||||
}
|
||||
|
||||
let particleCount = 50 * (timeLeft / duration);
|
||||
|
||||
// Left burst
|
||||
confetti(Object.assign({}, defaults, {
|
||||
particleCount,
|
||||
origin: { x: randomInRange(0.1, 0.3), y: Math.random() - 0.2 }
|
||||
}));
|
||||
|
||||
// Right burst
|
||||
confetti(Object.assign({}, defaults, {
|
||||
particleCount,
|
||||
origin: { x: randomInRange(0.7, 0.9), y: Math.random() - 0.2 }
|
||||
}));
|
||||
}, 250);
|
||||
}
|
||||
connectWebSocket();
|
||||
fireConfetti();
|
||||
</script>
|
||||
135
knockoutwhistweb/app/views/ingame/ingame.scala.html
Normal file
135
knockoutwhistweb/app/views/ingame/ingame.scala.html
Normal file
@@ -0,0 +1,135 @@
|
||||
@import de.knockoutwhist.control.controllerBaseImpl.sublogic.util.TrickUtil
|
||||
@import de.knockoutwhist.utils.Implicits.*
|
||||
|
||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||
|
||||
<div class="lobby-background vh-100">
|
||||
<main class="game-field-background vh-100 ingame-side-shadow">
|
||||
<div class="py-5 container-xxl">
|
||||
|
||||
<div class="row ms-4 me-4">
|
||||
<div class="col-4 mt-5 text-start">
|
||||
<h4 class="fw-semibold mb-1">Current Player</h4>
|
||||
@if(gamelobby.getLogic.getCurrentPlayer.isDefined) {
|
||||
<p class="fs-5 text-primary" id="current-player-name">@gamelobby.getLogic.getCurrentPlayer.get.name</p>
|
||||
}else {
|
||||
<p class="fs-5 text-primary" id="current-player-name">---</p>
|
||||
}
|
||||
@if(gamelobby.getLogic.getPlayerQueue.isDefined && gamelobby.getLogic.getCurrentMatch && !TrickUtil.isOver(gamelobby.getLogic.getCurrentMatch.get, gamelobby.getLogic.getPlayerQueue.get)) {
|
||||
<h4 class="fw-semibold mb-1" id="next-players-text">Next Players</h4>
|
||||
<div id="next-players-container">
|
||||
@for(nextplayer <- gamelobby.getLogic.getPlayerQueue.get.duplicate()) {
|
||||
<p class="fs-5 text-primary">@nextplayer @if(nextplayer.isInDogLife) {
|
||||
🐶
|
||||
}</p>
|
||||
}
|
||||
</div>
|
||||
} else {
|
||||
<h4 class="fw-semibold mb-1" style="display: none;" id="next-players-text">Next Players</h4>
|
||||
<div id="next-players-container">
|
||||
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
<div class="col-4 text-center">
|
||||
|
||||
<div class="score-table mt-5" id="score-table-body">
|
||||
<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
||||
|
||||
<div class="d-flex justify-content-between score-header pb-1">
|
||||
<div style="width: 50%">PLAYER</div>
|
||||
<div style="width: 50%">TRICKS</div>
|
||||
</div>
|
||||
|
||||
@if(gamelobby.getLogic.getPlayerQueue.isDefined) {
|
||||
@for(player <- gamelobby.getLogic.getPlayerQueue.get.toList.sortBy { p =>
|
||||
-(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(p) }.size)
|
||||
}) {
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
<div style="width: 50%" class="text-truncate">@player.name</div>
|
||||
<div style="width: 50%">
|
||||
@(gamelobby.getLogic.getCurrentRound.get.tricklist.filter { trick => trick.winner.contains(player) }.size)
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
}else{
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
</div>
|
||||
}
|
||||
|
||||
|
||||
</div>
|
||||
<div class="d-flex justify-content-center g-3 mb-5" id="trick-cards-container">
|
||||
@if(gamelobby.getLogic.getCurrentTrick.isEmpty || gamelobby.getLogic.getCurrentTrick.get.cards.isEmpty) {
|
||||
<div class="col-auto">
|
||||
</div>
|
||||
} else {
|
||||
@for((cardplayed, player) <- gamelobby.getLogic.getCurrentTrick.get.cards) {
|
||||
<div class="col-auto">
|
||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem;
|
||||
backdrop-filter: blur(4px);">
|
||||
<div class="p-2">
|
||||
@util.WebUIUtils.cardtoImage(cardplayed) width="100%"/>
|
||||
</div>
|
||||
<div class="card-body p-2 bg-transparent">
|
||||
<small class="fw-semibold text-secondary">@player</small>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-4 mt-5 text-end">
|
||||
<h4 class="fw-semibold mb-1">Trumpsuit</h4>
|
||||
@if(gamelobby.getLogic.getCurrentRound.isEmpty) {
|
||||
<p class="fs-5 text-primary" id="trumpsuit">No Trumpsuit</p>
|
||||
}else {
|
||||
<p class="fs-5 text-primary" id="trumpsuit">@gamelobby.getLogic.getCurrentRound.get.trumpSuit</p>
|
||||
}
|
||||
|
||||
<h5 class="fw-semibold mt-4 mb-1">First Card</h5>
|
||||
<div class="d-inline-block border rounded shadow-sm p-1 bg-light" id="first-card-container">
|
||||
@if(gamelobby.getLogic.getCurrentTrick.isDefined && gamelobby.getLogic.getCurrentTrick.get.firstCard.isDefined) {
|
||||
@util.WebUIUtils.cardtoImage(gamelobby.getLogic.getCurrentTrick.get.firstCard.get)
|
||||
width="80px"/>
|
||||
} else {
|
||||
@views.html.render.card.apply("images/cards/1B.png")("Blank Card") width="80px"/>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row justify-content-center g-2 mt-4 bottom-div" style="backdrop-filter: blur(4px);
|
||||
margin-left: 0;
|
||||
margin-right: 0;">
|
||||
<div class="row justify-content-center ingame-cards-slide @{
|
||||
!gamelobby.logic.getCurrentPlayer.contains(player) ? "inactive" |: ""
|
||||
}" id="card-slide">
|
||||
@if(player.currentHand().isEmpty || player.currentHand().get.cards.isEmpty) {
|
||||
|
||||
} else {
|
||||
@for(i <- player.currentHand().get.cards.indices) {
|
||||
<div class="col-auto handcard" style="border-radius: 6px">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-card-id="@i" style="border-radius: 6px" onclick="handlePlayCard(this, '@player.isInDogLife')">
|
||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
@if(player.isInDogLife) {
|
||||
<div class="mt-2">
|
||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this, '@gamelobby.id')">
|
||||
Skip Dog Life</button>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
</div>
|
||||
<script>
|
||||
connectWebSocket()
|
||||
canPlayCard = @gamelobby.logic.getCurrentPlayer.contains(player);
|
||||
</script>
|
||||
68
knockoutwhistweb/app/views/ingame/selecttrump.scala.html
Normal file
68
knockoutwhistweb/app/views/ingame/selecttrump.scala.html
Normal file
@@ -0,0 +1,68 @@
|
||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||
|
||||
<div id="selecttrumpsuit" class="game-field game-field-background">
|
||||
<div class="ingame-stage blur-sides">
|
||||
<div class="container py-4">
|
||||
<div class="row justify-content-center">
|
||||
<div class="col-12">
|
||||
<div class="card shadow-sm">
|
||||
<div class="card-header text-center">
|
||||
<h3 class="mb-0">Select Trump Suit</h3>
|
||||
</div>
|
||||
<div class="card-body">
|
||||
@if(gamelobby.logic.getCurrentMatch.isDefined) {
|
||||
@if(player.equals(gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||
You (@player.toString) won the last round. Choose the trump suit for the next round.
|
||||
</div>
|
||||
|
||||
<div class="row justify-content-center col-auto mb-5">
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="0" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="1" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="2" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-auto handcard">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none" data-trump="3" style="border-radius: 6px" onclick="handleTrumpSelection(this)">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
||||
width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row justify-content-center ingame-cards-slide" id="card-slide">
|
||||
@for(i <- player.currentHand().get.cards.indices) {
|
||||
<div class="col-auto" style="border-radius: 6px">
|
||||
@util.WebUIUtils.cardtoImage(player.currentHand().get.cards(i)) width="120px" style="border-radius: 6px"/>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
} else {
|
||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||
@gamelobby.logic.getCurrentMatch.get.roundlist.last.winner.get.name
|
||||
is choosing a trumpsuit. The new round will start once a suit is picked.
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<script>
|
||||
connectWebSocket()
|
||||
</script>
|
||||
114
knockoutwhistweb/app/views/ingame/tie.scala.html
Normal file
114
knockoutwhistweb/app/views/ingame/tie.scala.html
Normal file
@@ -0,0 +1,114 @@
|
||||
@(player: de.knockoutwhist.player.AbstractPlayer, gamelobby: logic.game.GameLobby)
|
||||
<div id="tie" class="game-field game-field-background">
|
||||
<div class="ingame-stage blur-sides">
|
||||
<div class="container py-4">
|
||||
<div class="row justify-content-center">
|
||||
<div class="col-12 col-md-10 col-lg-8">
|
||||
<div class="card shadow-sm">
|
||||
<div class="card-header text-center">
|
||||
<h3 class="mb-0">Tie Break</h3>
|
||||
</div>
|
||||
<div class="card-body">
|
||||
<div class="mb-3">
|
||||
<p class="card-text">
|
||||
The last round was tied between:
|
||||
<span class="ms-1">
|
||||
@for(players <- gamelobby.logic.playerTieLogic.getTiedPlayers) {
|
||||
<span class="badge text-bg-secondary me-1">@players</span>
|
||||
}
|
||||
</span>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@if(player.equals(gamelobby.logic.playerTieLogic.currentTiePlayer())) {
|
||||
@defining(gamelobby.logic.playerTieLogic.highestAllowedNumber()) { maxNum =>
|
||||
<div class="alert alert-info" role="alert" aria-live="polite">
|
||||
Pick a number between 1 and @{
|
||||
maxNum + 1
|
||||
}.
|
||||
The resulting card will be your card for the cut.
|
||||
</div>
|
||||
|
||||
<div class="row g-2 align-items-center">
|
||||
<div class="col-auto">
|
||||
<label for="tieNumber" class="col-form-label">Your number</label>
|
||||
</div>
|
||||
<div class="col-auto">
|
||||
<input type="number" id="tieNumber" class="form-control" name="tie" min="1" max="@{
|
||||
maxNum + 1
|
||||
}" placeholder="1" required>
|
||||
</div>
|
||||
<div class="col-auto">
|
||||
<button onclick="selectTie('@gamelobby.id')" class="btn btn-primary">
|
||||
Confirm</button>
|
||||
</div>
|
||||
</div>
|
||||
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
||||
|
||||
<div id="cardsplayed" class="row g-3 justify-content-center">
|
||||
@if(gamelobby.logic.playerTieLogic.getSelectedCard.nonEmpty) {
|
||||
@for((player, card) <- gamelobby.logic.playerTieLogic.getSelectedCard) {
|
||||
<div class="col-6">
|
||||
<div class="card shadow-sm border-0 h-100 text-center">
|
||||
<div class="card-body d-flex flex-column justify-content-between">
|
||||
<p class="card-text fw-semibold mb-2 text-primary">@player</p>
|
||||
<div class="card-img-top">
|
||||
@util.WebUIUtils.cardtoImage(card)
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
} else {
|
||||
<div class="col-12">
|
||||
<div class="alert alert-info text-center" role="alert">
|
||||
<i class="bi bi-info-circle me-2"></i>
|
||||
No cards have been selected yet.
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
} else {
|
||||
<div class="alert alert-warning" role="alert" aria-live="polite">
|
||||
<strong>@gamelobby.logic.playerTieLogic.currentTiePlayer()</strong>
|
||||
is currently picking a number for the cut.
|
||||
</div>
|
||||
|
||||
<h6 class="mt-4 mb-3">Currently Picked Cards</h6>
|
||||
|
||||
<div id="cardsplayed" class="row g-3 justify-content-center">
|
||||
@if(gamelobby.logic.playerTieLogic.getSelectedCard.nonEmpty) {
|
||||
@for((player, card) <- gamelobby.logic.playerTieLogic.getSelectedCard) {
|
||||
<div class="col-6 col-sm-4 col-md-3 col-lg-2">
|
||||
<div class="card shadow-sm border-0 h-100 text-center">
|
||||
<div class="card-body d-flex flex-column justify-content-between">
|
||||
<p class="card-text fw-semibold mb-2 text-primary">@player</p>
|
||||
<div class="card-img-top">
|
||||
@util.WebUIUtils.cardtoImage(card)
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
} else {
|
||||
<div class="col-12">
|
||||
<div class="alert alert-info text-center" role="alert">
|
||||
<i class="bi bi-info-circle me-2"></i>
|
||||
No cards have been selected yet.
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<script>
|
||||
connectWebSocket()
|
||||
</script>
|
||||
102
knockoutwhistweb/app/views/lobby/lobby.scala.html
Normal file
102
knockoutwhistweb/app/views/lobby/lobby.scala.html
Normal file
@@ -0,0 +1,102 @@
|
||||
@(user: Option[model.users.User], gamelobby: logic.game.GameLobby)
|
||||
|
||||
<main class="lobby-background vh-100" id="lobbybackground">
|
||||
<!-- Kick Modal -->
|
||||
<div class="modal fade" data-backdrop="static" data-keyboard="false" data-focus="true" id="kickedModal" tabindex="-1" role="dialog" aria-labelledby="kickedModalTitle">
|
||||
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class="modal-title" id="kickedModalTitle">Kicked</h5>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p>You've been kicked from the lobby.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Session Closed Modal -->
|
||||
<div class="modal fade" data-backdrop="static" data-keyboard="false" data-focus="true" id="sessionClosed" tabindex="-1" role="dialog" aria-labelledby="sessionClosedModalTitle">
|
||||
<div class="modal-dialog modal-dialog-centered" role="document">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class="modal-title" id="sessionClosedModalTitle">Session Closed</h5>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p>The session was closed.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Lobby -->
|
||||
<div class="container d-flex flex-column" style="height: calc(100vh - 1rem);">
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<div class="p-3 fs-1 d-flex align-items-center">
|
||||
<div class="text-center" style="flex-grow: 1;">
|
||||
Lobby-Name: @gamelobby.name
|
||||
</div>
|
||||
<div class="btn btn-danger ms-auto" onclick="leaveGame('@gamelobby.id')">Exit</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<div class="p-3 text-center fs-4" id="playerAmount">
|
||||
Players: @gamelobby.getPlayers.size / @gamelobby.maxPlayers</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row justify-content-center align-items-center flex-grow-1">
|
||||
@if((gamelobby.getUserSession(user.get.id).host)) {
|
||||
<div id="players" class="justify-content-center align-items-center d-flex">
|
||||
@for(playersession <- gamelobby.getPlayers.values) {
|
||||
<div class="col-auto my-auto m-3">
|
||||
<div class="card" style="width: 18rem;">
|
||||
<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||
<div class="card-body">
|
||||
@if(playersession.id == user.get.id) {
|
||||
<h5 class="card-title">@playersession.name (You)</h5>
|
||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>
|
||||
} else {
|
||||
<h5 class="card-title">@playersession.name</h5>
|
||||
<div class="btn btn-danger" onclick="handleKickPlayer('@playersession.id')">
|
||||
Remove</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
<div class="col-12 text-center mb-5">
|
||||
<div class="btn btn-success" onclick="startGame()">Start Game</div>
|
||||
</div>
|
||||
} else {
|
||||
<div id="players" class="justify-content-center align-items-center d-flex">
|
||||
@for(playersession <- gamelobby.getPlayers.values) {
|
||||
<div class="col-auto my-auto m-3"> <div class="card" style="width: 18rem;">
|
||||
<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||
<div class="card-body">
|
||||
@if(playersession.id == user.get.id) {
|
||||
<h5 class="card-title">@playersession.name (You)</h5>
|
||||
} else {
|
||||
<h5 class="card-title">@playersession.name</h5>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
<div class="col-12 text-center mt-3">
|
||||
<p class="fs-4">Waiting for the host to start the game...</p>
|
||||
<div class="spinner-border mt-1" role="status">
|
||||
<span class="visually-hidden">Loading...</span>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<script>
|
||||
connectWebSocket()
|
||||
</script>
|
||||
43
knockoutwhistweb/app/views/login/login.scala.html
Normal file
43
knockoutwhistweb/app/views/login/login.scala.html
Normal file
@@ -0,0 +1,43 @@
|
||||
@()
|
||||
<div class="login-box">
|
||||
<div class="card login-card p-4">
|
||||
<div class="card-body">
|
||||
<h3 class="text-center mb-4 text-body">Login</h3>
|
||||
<form onsubmit="login(); return false;">
|
||||
<div class="mb-3">
|
||||
<label for="username" class="form-label text-body">Username</label>
|
||||
<input type="text" class="form-control text-body" id="username" name="username" placeholder="Enter Username" required>
|
||||
</div>
|
||||
|
||||
<div class="mb-3">
|
||||
<label for="password" class="form-label text-body">Password</label>
|
||||
<input type="password" class="form-control text-body" id="password" name="password" placeholder="Enter password" required>
|
||||
</div>
|
||||
|
||||
<div class="d-flex justify-content-between align-items-center mb-3">
|
||||
<a href="#" class="text-decoration-none">Forgot password?</a>
|
||||
</div>
|
||||
|
||||
<div class="d-grid" >
|
||||
<button type="submit" class="btn btn-primary">Login</button>
|
||||
</div>
|
||||
</form>
|
||||
|
||||
<p class="text-center mt-3">
|
||||
Don’t have an account?
|
||||
<a href="#" class="text-decoration-none">Sign up</a>
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<script src="@routes.Assets.versioned("/javascripts/particles.js")"></script>
|
||||
<script>
|
||||
particlesJS.load('particles-js', 'assets/conf/particlesjs-config.json', function() {
|
||||
console.log('callback - particles.js config loaded');
|
||||
});
|
||||
disconnectWebSocket();
|
||||
</script>
|
||||
<div id="particles-js" style="background-color: rgb(11, 8, 8);
|
||||
background-size: cover;
|
||||
background-repeat: no-repeat;
|
||||
background-position: 50% 50%;"></div>
|
||||
@@ -1,25 +1,34 @@
|
||||
@*
|
||||
* This template is called from the `index` template. This template
|
||||
* handles the rendering of the page header and body tags. It takes
|
||||
* two arguments, a `String` for the title of the page and an `Html`
|
||||
* object to insert into the body of the page.
|
||||
*@
|
||||
* This template is called from the `index` template. This template
|
||||
* handles the rendering of the page header and body tags. It takes
|
||||
* two arguments, a `String` for the title of the page and an `Html`
|
||||
* object to insert into the body of the page.
|
||||
*@
|
||||
@(title: String)(content: Html)
|
||||
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
@* Here's where we render the page title `String`. *@
|
||||
<title>@title</title>
|
||||
<link rel="stylesheet" media="screen" href="@routes.Assets.versioned("stylesheets/main.css")">
|
||||
<link rel="shortcut icon" type="image/png" href="@routes.Assets.versioned("images/favicon.png")">
|
||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-sRIl4kxILFvY47J16cr9ZwB07vP4J8+LH7qKQnuqkuIAvNWLzeN8tE5YBujZqJLB" crossorigin="anonymous">
|
||||
</head>
|
||||
<script src="https://cdn.jsdelivr.net/npm/canvas-confetti@@1.6.0/dist/confetti.browser.min.js"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
||||
<script src="@routes.JavaScriptRoutingController.javascriptRoutes()" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/websocket.js")" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/events.js")" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/interact.js")" type="text/javascript"></script>
|
||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||
|
||||
<body>
|
||||
<body class="d-flex flex-column min-vh-100" id="main-body">
|
||||
@* And here's where we render the `Html` object containing
|
||||
* the page content. *@
|
||||
* the page content. *@
|
||||
@content
|
||||
|
||||
<script src="@routes.Assets.versioned("javascripts/main.js")" type="text/javascript"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
33
knockoutwhistweb/app/views/mainmenu/creategame.scala.html
Normal file
33
knockoutwhistweb/app/views/mainmenu/creategame.scala.html
Normal file
@@ -0,0 +1,33 @@
|
||||
@(user: Option[model.users.User])
|
||||
|
||||
@navbar(user)
|
||||
<main class="lobby-background flex-grow-1">
|
||||
<div class="w-25 mx-auto">
|
||||
<div class="mt-3">
|
||||
<label for="lobbyname" class="form-label">Lobby-Name</label>
|
||||
<input type="text" class="form-control" id="lobbyname" name="lobbyname" placeholder="Lobby 1" required>
|
||||
</div>
|
||||
<div class="form-check form-switch mt-3">
|
||||
<input class="form-check-input" type="checkbox" id="visibilityswitch" disabled>
|
||||
<label class="form-check-label" for="visibilityswitch">public/private</label>
|
||||
</div>
|
||||
<div class="mt-3">
|
||||
<label for="playeramount" class="form-label">Playeramount:</label>
|
||||
<input type="range" class="form-range text-body" min="2" max="7" value="2" id="playeramount" name="playeramount">
|
||||
<div class="d-flex justify-content-between">
|
||||
<span>2</span>
|
||||
<span>3</span>
|
||||
<span>4</span>
|
||||
<span>5</span>
|
||||
<span>6</span>
|
||||
<span>7</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="mt-3 text-center">
|
||||
<div class="btn btn-success" onclick="createGameJS()">Create Game</div>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<script>
|
||||
disconnectWebSocket();
|
||||
</script>
|
||||
61
knockoutwhistweb/app/views/mainmenu/navbar.scala.html
Normal file
61
knockoutwhistweb/app/views/mainmenu/navbar.scala.html
Normal file
@@ -0,0 +1,61 @@
|
||||
@(user: Option[model.users.User])
|
||||
<nav class="navbar navbar-expand-lg bg-body-tertiary navbar-drop-shadow">
|
||||
<div class="container d-flex justify-content-start">
|
||||
<button class="navbar-toggler" type="button" data-bs-toggle="collapse" data-bs-target="#navBar" aria-controls="navBar" aria-expanded="false" aria-label="Toggle navigation">
|
||||
<span class="navbar-toggler-icon"></span>
|
||||
</button>
|
||||
<div class="collapse navbar-collapse justify-content-center" id="navBar">
|
||||
<a class="navbar-brand ms-auto" href="@routes.MainMenuController.mainMenu()">
|
||||
<img src="@routes.Assets.versioned("images/logo.png")" alt="Logo" width="30" height="20" class="d-inline-block align-text-top">
|
||||
KnockOutWhist
|
||||
</a>
|
||||
<div class="navbar-nav me-auto mb-2 mb-lg-0">
|
||||
<ul class="navbar-nav mb-2 mb-lg-0">
|
||||
@if(user.isDefined) {
|
||||
<li class="nav-item">
|
||||
<a class="nav-link active" aria-current="page" onclick="navSpa('0', 'Knockout Whist - Create Game'); return false;" href="@routes.MainMenuController.mainMenu()">
|
||||
Create Game</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link disabled" aria-disabled="true">Lobbies</a>
|
||||
</li>
|
||||
}
|
||||
<li class="nav-item">
|
||||
<a class="nav-link active" onclick="navSpa('1', 'Knockout Whist - Rules'); return false;" href="@routes.MainMenuController.rules()">
|
||||
Rules</a>
|
||||
</li>
|
||||
</ul>
|
||||
<form class="navbar-nav me-auto mb-2 mb-lg-0" onsubmit="joinGame(); return false;">
|
||||
<input class="form-control me-2" type="text" placeholder="Enter GameCode" id="gameId" aria-label="Join Game"/>
|
||||
<button class="btn btn-outline-success" type="submit">Join</button>
|
||||
</form>
|
||||
</div>
|
||||
|
||||
@* Right side: profile dropdown if logged in, otherwise Login / Sign Up buttons *@
|
||||
@if(user.isDefined) {
|
||||
<ul class="navbar-nav ms-auto mb-2 mb-lg-0">
|
||||
<li class="nav-item dropdown">
|
||||
<a class="nav-link dropdown-toggle d-flex align-items-center" href="#" id="profileDropdown" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
<img src="@routes.Assets.versioned("images/profile.png")" alt="Profile" class="rounded-circle" width="30" height="30" />
|
||||
<span class="ms-2">@user.get.name</span>
|
||||
</a>
|
||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="profileDropdown">
|
||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
|
||||
Stats</a></li>
|
||||
<li><a class="dropdown-item disabled" href="#" tabindex="-1" aria-disabled="true">
|
||||
Settings</a></li>
|
||||
<li><hr class="dropdown-divider"></li>
|
||||
<li><a class="dropdown-item" href="@routes.UserController.logout()">Logout</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
} else {
|
||||
<div class="d-flex ms-auto">
|
||||
<a class="btn btn-outline-primary me-2" href="@routes.UserController.login()">Login</a>
|
||||
<a class="btn btn-primary" href="@routes.UserController.login()">Sign Up</a>
|
||||
</div>
|
||||
}
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
180
knockoutwhistweb/app/views/mainmenu/rules.scala.html
Normal file
180
knockoutwhistweb/app/views/mainmenu/rules.scala.html
Normal file
@@ -0,0 +1,180 @@
|
||||
@(user: Option[model.users.User])
|
||||
@navbar(user)
|
||||
|
||||
<main class="lobby-background flex-grow-1">
|
||||
<div class="container my-4" style="max-width: 980px;">
|
||||
<div class="card rules-card shadow-sm rounded-3 overflow-hidden">
|
||||
<div class="card-header text-center py-3 border-0">
|
||||
<h3 class="mb-0 rules-title">Game Rules Overview</h3>
|
||||
</div>
|
||||
|
||||
<div class="card-body p-0">
|
||||
<style>
|
||||
|
||||
</style>
|
||||
|
||||
<div class="accordion rules-accordion" id="rulesAccordion">
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingPlayers">
|
||||
<button class="accordion-button" type="button" data-bs-toggle="collapse" data-bs-target="#collapsePlayers" aria-expanded="true" aria-controls="collapsePlayers">
|
||||
Players
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapsePlayers" class="accordion-collapse collapse show" aria-labelledby="headingPlayers" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
Two to seven players. The aim is to be the last player left in the game.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingAim">
|
||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseAim" aria-expanded="false" aria-controls="collapseAim">
|
||||
Aim
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapseAim" class="accordion-collapse collapse" aria-labelledby="headingAim" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
To be the last player left at the end of the game, with the object in each hand being to win a majority of tricks.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingEquipment">
|
||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseEquipment" aria-expanded="false" aria-controls="collapseEquipment">
|
||||
Equipment
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapseEquipment" class="accordion-collapse collapse" aria-labelledby="headingEquipment" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
A standard 52-card pack is used.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingRanks">
|
||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseRanks" aria-expanded="false" aria-controls="collapseRanks">
|
||||
Card Ranks
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapseRanks" class="accordion-collapse collapse" aria-labelledby="headingRanks" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
In each suit, cards rank from highest to lowest: A K Q J 10 9 8 7 6 5 4 3 2.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingDealFirst">
|
||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseDealFirst" aria-expanded="false" aria-controls="collapseDealFirst">
|
||||
Deal (First Hand)
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapseDealFirst" class="accordion-collapse collapse" aria-labelledby="headingDealFirst" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
The dealer deals seven cards to each player. One card is turned up to determine the trump suit for the round.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingDealSubsequent">
|
||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseDealSubsequent" aria-expanded="false" aria-controls="collapseDealSubsequent">
|
||||
Deal (Subsequent Hands)
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapseDealSubsequent" class="accordion-collapse collapse" aria-labelledby="headingDealSubsequent" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
The deal rotates clockwise. The player who took the most tricks in the previous hand selects the trump suit. If there's a tie, players cut cards to decide who calls trumps. One fewer card is dealt in each successive hand until the final hand consists of one card each.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingPlay">
|
||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapsePlay" aria-expanded="false" aria-controls="collapsePlay">
|
||||
Play
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapsePlay" class="accordion-collapse collapse" aria-labelledby="headingPlay" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
The player to the dealer's left (eldest hand) leads the first trick. Any card can be led. Other players must follow suit if possible. A player with no cards of the suit led may play any card.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingWinningTrick">
|
||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseWinningTrick" aria-expanded="false" aria-controls="collapseWinningTrick">
|
||||
Winning a Trick
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapseWinningTrick" class="accordion-collapse collapse" aria-labelledby="headingWinningTrick" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
The highest card of the suit led wins, unless a trump is played, in which case the highest trump wins. The winner of the trick leads the next.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingLeadingTrumps">
|
||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseLeadingTrumps" aria-expanded="false" aria-controls="collapseLeadingTrumps">
|
||||
Leading Trumps
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapseLeadingTrumps" class="accordion-collapse collapse" aria-labelledby="headingLeadingTrumps" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
Some rules disallow leading trumps before the suit has been 'broken' (a trump has been played to the lead of another suit). Leading trumps is always permissible if a player holds only trumps.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingKnockout">
|
||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseKnockout" aria-expanded="false" aria-controls="collapseKnockout">
|
||||
Knockout
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapseKnockout" class="accordion-collapse collapse" aria-labelledby="headingKnockout" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
At the end of each hand, any player who took no tricks is knocked out and takes no further part in the game.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingWinningGame">
|
||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseWinningGame" aria-expanded="false" aria-controls="collapseWinningGame">
|
||||
Winning the Game
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapseWinningGame" class="accordion-collapse collapse" aria-labelledby="headingWinningGame" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
The game is won when a player takes all the tricks in a round, as all other players are knocked out, leaving only one player remaining.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="accordion-item">
|
||||
<h2 class="accordion-header" id="headingDogLife">
|
||||
<button class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseDogLife" aria-expanded="false" aria-controls="collapseDogLife">
|
||||
Dog Life
|
||||
</button>
|
||||
</h2>
|
||||
<div id="collapseDogLife" class="accordion-collapse collapse" aria-labelledby="headingDogLife" data-bs-parent="#rulesAccordion">
|
||||
<div class="accordion-body">
|
||||
The first player who takes no tricks is awarded a \"dog's life\". In the next hand, that player is dealt one card and can decide which trick to play it to. Each time a trick is played the dog may either play the card or knock on the table and wait to play it later. If the dog wins a trick, the player to the left leads the next and the dog re-enters the game properly in the next hand. If the dog fails, they are knocked out.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<script>
|
||||
disconnectWebSocket();
|
||||
</script>
|
||||
@@ -1,2 +0,0 @@
|
||||
@(src: String)(alt: String)
|
||||
<img src="@routes.Assets.versioned(src)" alt="@alt"/>
|
||||
2
knockoutwhistweb/app/views/render/card.scala.html
Normal file
2
knockoutwhistweb/app/views/render/card.scala.html
Normal file
@@ -0,0 +1,2 @@
|
||||
@(src: String)(alt: String)
|
||||
<img src="@routes.Assets.versioned(src)" alt="@alt"
|
||||
@@ -1,63 +0,0 @@
|
||||
@()
|
||||
|
||||
@main("Rules") {
|
||||
<div id="rules">
|
||||
<table>
|
||||
<caption>Rules Overview and Equipment</caption>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Section</th>
|
||||
<th>Details</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>Players</td>
|
||||
<td>Two to seven players. The aim is to be the last player left in the game.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Aim</td>
|
||||
<td>To be the last player left in at the end of the game, with the object in each hand being to win a majority of tricks.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Equipment</td>
|
||||
<td>A standard 52-card pack is used.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Card Ranks</td>
|
||||
<td>In each suit, cards rank from highest to lowest: A K Q J 10 9 8 7 6 5 4 3 2.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Deal (First Hand)</td>
|
||||
<td>The dealer deals seven cards to each player. One card is turned up to determine the trump suit for the round.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Deal (Subsequent Hands)</td>
|
||||
<td>The deal rotates clockwise. The player who took the most tricks in the previous hand selects the trump suit. If there's a tie for the highest number of tricks, players cut cards to decide who calls trumps. One fewer card is dealt in each successive hand until the final hand consists of one card each.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Play</td>
|
||||
<td>The player to the dealer's left (eldest hand) leads the first trick. Any card can be led. Other players must follow suit if possible. A player with no cards of the suit led may play any card.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Winning a Trick</td>
|
||||
<td>The highest card of the suit led wins, unless a trump is played, in which case the highest trump wins. The winner of the trick leads the next.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Leading Trumps</td>
|
||||
<td>Some rules disallow leading trumps before the suit has been 'broken' (a trump has been played to the lead of another suit). Leading trumps is always permissible if a player holds only trumps.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Knockout</td>
|
||||
<td>At the end of each hand, any player who took no tricks is knocked out and takes no further part in the game.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Winning the Game</td>
|
||||
<td>The game is won when a player takes all the tricks in a round, as all other players are knocked out, leaving only one player remaining.</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
<td>Dog Life</td>
|
||||
<td>The first player who takes no tricks is awarded a "dog's life". In the next hand, that player is dealt one card and can decide which trick to play it to. Each time a trick is played the "dog" may either play the card or knock on the table and wait to play it later. If the dog wins a trick, the player to the left leads to the next and the dog re-enters the game properly in the next hand. If the dog fails, they are knocked out.</td>
|
||||
</table>
|
||||
</div>
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic)
|
||||
|
||||
@main("Selecting Trumpsuit...") {
|
||||
<div id="selecttrumpsuit">
|
||||
@if(player.equals(logic.getCurrentMatch.get.roundlist.last.winner.get)) {
|
||||
<h1>Knockout Whist</h1>
|
||||
<p>You (@player.toString) have won the last round! Select a trumpsuit for the next round!</p>
|
||||
<p>Available trumpsuits are displayed below:</p>
|
||||
<div id="playercards">
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Spades))
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Clubs))
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Hearts))
|
||||
@util.WebUIUtils.cardtoImage(de.knockoutwhist.cards.Card(de.knockoutwhist.cards.CardValue.Ace, de.knockoutwhist.cards.Suit.Diamonds))
|
||||
</div>
|
||||
<p>Your cards</p>
|
||||
|
||||
<div id="playercards">
|
||||
@for(card <- player.currentHand().get.cards) {
|
||||
@util.WebUIUtils.cardtoImage(card)
|
||||
}
|
||||
</div>
|
||||
} else {
|
||||
<h1>Knockout Whist</h1>
|
||||
<p>@player.toString is choosing a trumpsuit. Starting new round when @player.toString picked a trumpsuit...</p>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
@(sessions: List[controllers.sessions.PlayerSession])
|
||||
|
||||
@main("Sessions") {
|
||||
<div id="sessions">
|
||||
<h1>Knockout Whist sessions</h1>
|
||||
<p id="textanimation">Please select your session to jump inside the game!</p>
|
||||
@for(session <- sessions) {
|
||||
<a id="textanimation" href="@routes.HomeController.ingame(session.id.toString)">@session.name</a><br>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
@(player: de.knockoutwhist.player.AbstractPlayer, logic: de.knockoutwhist.control.controllerBaseImpl.BaseGameLogic)
|
||||
|
||||
@main("Tie") {
|
||||
<div id="tie">
|
||||
<h1>Knockout Whist</h1>
|
||||
<p>The last Round was tied between
|
||||
@for(players <- logic.playerTieLogic.getTiedPlayers) {
|
||||
@players
|
||||
}
|
||||
</p>
|
||||
@if(player.equals(logic.playerTieLogic.currentTiePlayer())) {
|
||||
<p>Pick a card between 1 and @logic.playerTieLogic.highestAllowedNumber()! The resulting card will be your card for the cut.</p>
|
||||
} else {
|
||||
<p>@logic.playerTieLogic.currentTiePlayer() is currently picking his number for the cut.</p>
|
||||
<p>Currently picked Cards:</p>
|
||||
<div id="cardsplayed">
|
||||
@for((player, card) <- logic.playerTieLogic.getSelectedCard) {
|
||||
<div id="playedcardplayer">
|
||||
<p>@player</p>
|
||||
@util.WebUIUtils.cardtoImage(card)
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
|
||||
</div>
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
@(toRender: List[Html])
|
||||
|
||||
@main("Tui") {
|
||||
<div id="tui">
|
||||
@for(line <- toRender) {
|
||||
@line
|
||||
}
|
||||
</div>
|
||||
}
|
||||
|
||||
@@ -1 +1,15 @@
|
||||
# https://www.playframework.com/documentation/latest/Configuration
|
||||
play.filters.disabled += play.filters.csrf.CSRFFilter
|
||||
play.filters.disabled += play.filters.hosts.AllowedHostsFilter
|
||||
|
||||
play.http.secret.key="QCY?tAnfk?aZ?iwrNwnxIlR6CTf:G3gf:90Latabg@5241AB`R5W:1uDFN];Ik@n"
|
||||
play.http.secret.key=${?APPLICATION_SECRET}
|
||||
|
||||
auth {
|
||||
issuer = "knockoutwhistweb"
|
||||
audience = "ui"
|
||||
privateKeyFile = ${?PRIVATE_KEY_FILE}
|
||||
privateKeyPem = ${?PRIVATE_KEY_PEM}
|
||||
publicKeyFile = ${?PUBLIC_KEY_FILE}
|
||||
publicKeyPem = ${?PUBLIC_KEY_PEM}
|
||||
}
|
||||
|
||||
@@ -5,46 +5,48 @@
|
||||
<!DOCTYPE configuration>
|
||||
|
||||
<configuration>
|
||||
<import class="ch.qos.logback.classic.encoder.PatternLayoutEncoder"/>
|
||||
<import class="ch.qos.logback.classic.AsyncAppender"/>
|
||||
<import class="ch.qos.logback.core.FileAppender"/>
|
||||
<import class="ch.qos.logback.core.ConsoleAppender"/>
|
||||
<import class="ch.qos.logback.classic.encoder.PatternLayoutEncoder" />
|
||||
<import class="ch.qos.logback.classic.AsyncAppender" />
|
||||
<import class="ch.qos.logback.core.FileAppender" />
|
||||
<import class="ch.qos.logback.core.ConsoleAppender" />
|
||||
|
||||
<appender name="FILE" class="FileAppender">
|
||||
<file>${application.home:-.}/logs/application.log</file>
|
||||
<encoder class="PatternLayoutEncoder">
|
||||
<charset>UTF-8</charset>
|
||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern>
|
||||
</encoder>
|
||||
</appender>
|
||||
<appender name="FILE" class="FileAppender">
|
||||
<file>${application.home:-.}/logs/application.log</file>
|
||||
<encoder class="PatternLayoutEncoder">
|
||||
<charset>UTF-8</charset>
|
||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
|
||||
</pattern>
|
||||
</encoder>
|
||||
</appender>
|
||||
|
||||
<appender name="STDOUT" class="ConsoleAppender">
|
||||
<!--
|
||||
On Windows, enabling Jansi is recommended to benefit from color code interpretation on DOS command prompts,
|
||||
which otherwise risk being sent ANSI escape sequences that they cannot interpret.
|
||||
See https://logback.qos.ch/manual/layouts.html#coloring
|
||||
-->
|
||||
<!-- <withJansi>true</withJansi> -->
|
||||
<encoder class="PatternLayoutEncoder">
|
||||
<charset>UTF-8</charset>
|
||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n</pattern>
|
||||
</encoder>
|
||||
</appender>
|
||||
<appender name="STDOUT" class="ConsoleAppender">
|
||||
<!--
|
||||
On Windows, enabling Jansi is recommended to benefit from color code interpretation on DOS command prompts,
|
||||
which otherwise risk being sent ANSI escape sequences that they cannot interpret.
|
||||
See https://logback.qos.ch/manual/layouts.html#coloring
|
||||
-->
|
||||
<!-- <withJansi>true</withJansi> -->
|
||||
<encoder class="PatternLayoutEncoder">
|
||||
<charset>UTF-8</charset>
|
||||
<pattern>%d{yyyy-MM-dd HH:mm:ss} %highlight(%-5level) %cyan(%logger{36}) %magenta(%X{pekkoSource}) %msg%n
|
||||
</pattern>
|
||||
</encoder>
|
||||
</appender>
|
||||
|
||||
<appender name="ASYNCFILE" class="AsyncAppender">
|
||||
<appender-ref ref="FILE"/>
|
||||
</appender>
|
||||
<appender name="ASYNCFILE" class="AsyncAppender">
|
||||
<appender-ref ref="FILE" />
|
||||
</appender>
|
||||
|
||||
<appender name="ASYNCSTDOUT" class="AsyncAppender">
|
||||
<appender-ref ref="STDOUT"/>
|
||||
</appender>
|
||||
<appender name="ASYNCSTDOUT" class="AsyncAppender">
|
||||
<appender-ref ref="STDOUT" />
|
||||
</appender>
|
||||
|
||||
<logger name="play" level="INFO"/>
|
||||
<logger name="application" level="DEBUG"/>
|
||||
<logger name="play" level="INFO" />
|
||||
<logger name="application" level="DEBUG" />
|
||||
|
||||
<root level="WARN">
|
||||
<appender-ref ref="ASYNCFILE"/>
|
||||
<appender-ref ref="ASYNCSTDOUT"/>
|
||||
</root>
|
||||
<root level="WARN">
|
||||
<appender-ref ref="ASYNCFILE" />
|
||||
<appender-ref ref="ASYNCSTDOUT" />
|
||||
</root>
|
||||
|
||||
</configuration>
|
||||
|
||||
@@ -3,12 +3,28 @@
|
||||
# https://www.playframework.com/documentation/latest/ScalaRouting
|
||||
# ~~~~
|
||||
|
||||
# An example controller showing a sample home page
|
||||
# For the javascript routing
|
||||
GET /assets/js/routes controllers.JavaScriptRoutingController.javascriptRoutes()
|
||||
# Primary routes
|
||||
GET / controllers.MainMenuController.index()
|
||||
GET /assets/*file controllers.Assets.versioned(path="/public", file: Asset)
|
||||
|
||||
GET / controllers.HomeController.index()
|
||||
GET /sessions controllers.HomeController.sessions()
|
||||
GET /ingame/:id controllers.HomeController.ingame(id: String)
|
||||
# Map static resources from the /public folder to the /assets URL path
|
||||
GET /assets/*file controllers.Assets.versioned(path="/public", file: Asset)
|
||||
# Main menu routes
|
||||
GET /mainmenu controllers.MainMenuController.mainMenu()
|
||||
GET /rules controllers.MainMenuController.rules()
|
||||
GET /navSPA/:pType controllers.MainMenuController.navSPA(pType)
|
||||
|
||||
GET /rules controllers.HomeController.rules()
|
||||
POST /createGame controllers.MainMenuController.createGame()
|
||||
POST /joinGame controllers.MainMenuController.joinGame()
|
||||
|
||||
# User authentication routes
|
||||
GET /login controllers.UserController.login()
|
||||
POST /login controllers.UserController.login_Post()
|
||||
|
||||
GET /logout controllers.UserController.logout()
|
||||
|
||||
# In-game routes
|
||||
GET /game/:id controllers.IngameController.game(id: String)
|
||||
|
||||
# Websocket
|
||||
GET /websocket controllers.WebsocketController.socket()
|
||||
110
knockoutwhistweb/public/conf/particlesjs-config.json
Normal file
110
knockoutwhistweb/public/conf/particlesjs-config.json
Normal file
@@ -0,0 +1,110 @@
|
||||
{
|
||||
"particles": {
|
||||
"number": {
|
||||
"value": 80,
|
||||
"density": {
|
||||
"enable": true,
|
||||
"value_area": 800
|
||||
}
|
||||
},
|
||||
"color": {
|
||||
"value": "#ffffff"
|
||||
},
|
||||
"shape": {
|
||||
"type": "circle",
|
||||
"stroke": {
|
||||
"width": 0,
|
||||
"color": "#000000"
|
||||
},
|
||||
"polygon": {
|
||||
"nb_sides": 5
|
||||
},
|
||||
"image": {
|
||||
"src": "img/github.svg",
|
||||
"width": 100,
|
||||
"height": 100
|
||||
}
|
||||
},
|
||||
"opacity": {
|
||||
"value": 0.5,
|
||||
"random": false,
|
||||
"anim": {
|
||||
"enable": false,
|
||||
"speed": 1,
|
||||
"opacity_min": 0.1,
|
||||
"sync": false
|
||||
}
|
||||
},
|
||||
"size": {
|
||||
"value": 3,
|
||||
"random": true,
|
||||
"anim": {
|
||||
"enable": false,
|
||||
"speed": 40,
|
||||
"size_min": 0.1,
|
||||
"sync": false
|
||||
}
|
||||
},
|
||||
"line_linked": {
|
||||
"enable": true,
|
||||
"distance": 150,
|
||||
"color": "#ffffff",
|
||||
"opacity": 0.4,
|
||||
"width": 1
|
||||
},
|
||||
"move": {
|
||||
"enable": true,
|
||||
"speed": 1,
|
||||
"direction": "none",
|
||||
"random": false,
|
||||
"straight": false,
|
||||
"out_mode": "out",
|
||||
"bounce": false,
|
||||
"attract": {
|
||||
"enable": false,
|
||||
"rotateX": 600,
|
||||
"rotateY": 1200
|
||||
}
|
||||
}
|
||||
},
|
||||
"interactivity": {
|
||||
"detect_on": "canvas",
|
||||
"events": {
|
||||
"onhover": {
|
||||
"enable": false,
|
||||
"mode": "repulse"
|
||||
},
|
||||
"onclick": {
|
||||
"enable": false,
|
||||
"mode": "push"
|
||||
},
|
||||
"resize": true
|
||||
},
|
||||
"modes": {
|
||||
"grab": {
|
||||
"distance": 400,
|
||||
"line_linked": {
|
||||
"opacity": 1
|
||||
}
|
||||
},
|
||||
"bubble": {
|
||||
"distance": 400,
|
||||
"size": 40,
|
||||
"duration": 2,
|
||||
"opacity": 8,
|
||||
"speed": 3
|
||||
},
|
||||
"repulse": {
|
||||
"distance": 200,
|
||||
"duration": 0.4
|
||||
},
|
||||
"push": {
|
||||
"particles_nb": 4
|
||||
},
|
||||
"remove": {
|
||||
"particles_nb": 2
|
||||
}
|
||||
}
|
||||
},
|
||||
"retina_detect": true
|
||||
}
|
||||
BIN
knockoutwhistweb/public/images/logo.png
Normal file
BIN
knockoutwhistweb/public/images/logo.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
BIN
knockoutwhistweb/public/images/profile.png
Normal file
BIN
knockoutwhistweb/public/images/profile.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 36 KiB |
333
knockoutwhistweb/public/javascripts/events.js
Normal file
333
knockoutwhistweb/public/javascripts/events.js
Normal file
@@ -0,0 +1,333 @@
|
||||
var canPlayCard = false;
|
||||
|
||||
function alertMessage(message) {
|
||||
let newHtml = '';
|
||||
const alertId = `alert-${Date.now()}`;
|
||||
const fadeTime = 500;
|
||||
const duration = 5000;
|
||||
newHtml += `
|
||||
<div class="fixed-top d-flex justify-content-center mt-3" style="z-index: 1050;">
|
||||
<div
|
||||
id="${alertId}" class="alert alert-primary d-flex align-items-center p-2 mb-0 w-auto" role="alert" style="display: none;">
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" class="bi flex-shrink-0 me-2" viewBox="0 0 16 16" role="img" aria-label="Warning:">
|
||||
<path d="M8.982 1.566a1.13 1.13 0 0 0-1.96 0L.165 13.233c-.457.778.091 1.767.98 1.767h13.713c.889 0 1.438-.99.98-1.767L8.982 1.566zM8 5c.535 0 .954.462.9.995l-.35 3.507a.552.552 0 0 1-1.1 0L7.1 5.995A.905.905 0 0 1 8 5zm.002 6a1 1 0 1 1 0 2 1 1 0 0 1 0-2z"/>
|
||||
</svg>
|
||||
<div class="small">
|
||||
<small>${message}</small>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
$('#main-body').prepend(newHtml);
|
||||
const $notice = $(`#${alertId}`);
|
||||
$notice.fadeIn(fadeTime);
|
||||
setTimeout(function() {
|
||||
$notice.fadeOut(fadeTime, function() {
|
||||
$(this).parent().remove();
|
||||
});
|
||||
}, duration);
|
||||
}
|
||||
function receiveHandEvent(eventData) {
|
||||
//Data
|
||||
const dog = eventData.dog;
|
||||
const hand = eventData.hand;
|
||||
|
||||
const handElement = $('#card-slide');
|
||||
handElement.addClass('ingame-cards-slide')
|
||||
|
||||
let newHtml = '';
|
||||
|
||||
//Build Hand Container
|
||||
hand.forEach((card) => {
|
||||
//Data
|
||||
const idx = card.idx;
|
||||
const cardS = card.card;
|
||||
|
||||
const cardHtml = `
|
||||
<div class="col-auto handcard" style="border-radius: 6px">
|
||||
<div class="btn btn-outline-light p-0 border-0 shadow-none"
|
||||
data-card-id="${idx}"
|
||||
style="border-radius: 6px"
|
||||
onclick="handlePlayCard(this, '${dog}')">
|
||||
|
||||
<img src="/assets/images/cards/${cardS}.png" width="120px" style="border-radius: 6px" alt="${cardS}"/>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
newHtml += cardHtml;
|
||||
});
|
||||
|
||||
//Build dog if needed
|
||||
if (dog) {
|
||||
newHtml += `
|
||||
<div class="mt-2">
|
||||
<button class="btn btn-danger" onclick="handleSkipDogLife(this)">Skip Turn</button>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
handElement.html(newHtml);
|
||||
}
|
||||
function newRoundEvent(eventData) {
|
||||
const trumpsuit = eventData.trumpsuit;
|
||||
const players = eventData.players;
|
||||
|
||||
const tableElement = $('#score-table-body');
|
||||
|
||||
|
||||
let tablehtml = `
|
||||
<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
||||
|
||||
<div class="d-flex justify-content-between score-header pb-1">
|
||||
<div style="width: 50%">PLAYER</div>
|
||||
<div style="width: 50%">TRICKS</div>
|
||||
</div>
|
||||
`;
|
||||
|
||||
players.forEach(
|
||||
tablehtml += `
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
<div style="width: 50%" class="text-truncate">'${players}'</div>
|
||||
<div style="width: 50%">
|
||||
0
|
||||
</div>
|
||||
</div>
|
||||
`
|
||||
);
|
||||
tableElement.html(tablehtml);
|
||||
|
||||
const trumpsuitClass = $('#trumpsuit');
|
||||
trumpsuitClass.html(trumpsuit);
|
||||
|
||||
}
|
||||
function trickEndEvent(eventData) {
|
||||
const winner = eventData.playerwon;
|
||||
const players = eventData.playersin;
|
||||
const tricklist = eventData.tricklist;
|
||||
|
||||
let newHtml = '';
|
||||
|
||||
let tricktable = $('#score-table-body');
|
||||
|
||||
newHtml += `
|
||||
<h4 class="fw-bold mb-3 text-black">Tricks Won</h4>
|
||||
|
||||
<div class="d-flex justify-content-between score-header pb-1">
|
||||
<div style="width: 50%">PLAYER</div>
|
||||
<div style="width: 50%">TRICKS</div>
|
||||
</div>
|
||||
`;
|
||||
let playercounts = new Map();
|
||||
|
||||
players.forEach( player => {
|
||||
playercounts.set(player, 0)
|
||||
});
|
||||
tricklist.forEach( player => {
|
||||
if ( player !== "Trick in Progress" && playercounts.has(player)) {
|
||||
playercounts.set(player, playercounts.get(player) + 1)
|
||||
}
|
||||
}
|
||||
)
|
||||
const playerorder = players.sort((playerA, playerB) => {
|
||||
const countA = playercounts.get(playerA) || 0;
|
||||
const countB = playercounts.get(playerB) || 0;
|
||||
return countB - countA;
|
||||
});
|
||||
playerorder.forEach( player => {
|
||||
newHtml += `
|
||||
<div class="d-flex justify-content-between score-row pt-1">
|
||||
<div style="width: 50%" class="text-truncate">${player}</div>
|
||||
<div style="width: 50%">
|
||||
${playercounts.get(player)}
|
||||
</div>
|
||||
</div>
|
||||
`
|
||||
});
|
||||
alertMessage(`${winner} won the trick!`)
|
||||
tricktable.html(newHtml);
|
||||
|
||||
}
|
||||
function newTrickEvent() {
|
||||
const firstCardContainer = $('#first-card-container');
|
||||
const emptyHtml = '';
|
||||
let newHtml = '';
|
||||
newHtml += `
|
||||
<img src="/assets/images/cards/1B.png" alt="Blank Card" width="80px" style="border-radius: 6px"/>
|
||||
`;
|
||||
firstCardContainer.html(newHtml);
|
||||
const playedCardsContainer = $('#trick-cards-container')
|
||||
playedCardsContainer.html(emptyHtml)
|
||||
}
|
||||
function requestCardEvent(eventData) {
|
||||
const player = eventData.player;
|
||||
const handElement = $('#card-slide')
|
||||
handElement.removeClass('inactive');
|
||||
canPlayCard = true;
|
||||
}
|
||||
|
||||
|
||||
function receiveGameStateChange(eventData) {
|
||||
const content = eventData.content;
|
||||
const title = eventData.title || 'Knockout Whist';
|
||||
const url = eventData.url || null;
|
||||
|
||||
exchangeBody(content, title, url);
|
||||
}
|
||||
function receiveCardPlayedEvent(eventData) {
|
||||
const firstCard = eventData.firstCard;
|
||||
const playedCards = eventData.playedCards;
|
||||
|
||||
const trickCardsContainer = $('#trick-cards-container');
|
||||
const firstCardContainer = $('#first-card-container')
|
||||
|
||||
let trickHTML = '';
|
||||
playedCards.forEach(cardCombo => {
|
||||
trickHTML += `
|
||||
<div class="col-auto">
|
||||
<div class="card text-center shadow-sm border-0 bg-transparent" style="width: 7rem; backdrop-filter: blur(4px);">
|
||||
<div class="p-2">
|
||||
<img src="/assets/images/cards/${cardCombo.cardId}.png" width="100%" alt="${cardCombo.cardId}"/>
|
||||
</div>
|
||||
<div class="card-body p-2 bg-transparent">
|
||||
<small class="fw-semibold text-secondary">${cardCombo.player}</small>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
});
|
||||
trickCardsContainer.html(trickHTML);
|
||||
|
||||
let altText;
|
||||
let imageSrc;
|
||||
if (firstCard === "BLANK") {
|
||||
imageSrc = "/assets/images/cards/1B.png";
|
||||
altText = "Blank Card";
|
||||
} else {
|
||||
imageSrc = `/assets/images/cards/${firstCard}.png`;
|
||||
altText = `Card ${firstCard}`;
|
||||
}
|
||||
|
||||
const newFirstCardHTML = `
|
||||
<img src="${imageSrc}" alt="${altText}" width="80px" style="border-radius: 6px"/>
|
||||
`;
|
||||
firstCardContainer.html(newFirstCardHTML);
|
||||
}
|
||||
function receiveLobbyUpdateEvent(eventData) {
|
||||
const host = eventData.host;
|
||||
const maxPlayers = eventData.maxPlayers;
|
||||
const players = eventData.players;
|
||||
|
||||
const lobbyPlayersContainer = $('#players');
|
||||
const playerAmountBox = $('#playerAmount');
|
||||
|
||||
let newHtml = ''
|
||||
|
||||
if (host) {
|
||||
players.forEach(user => {
|
||||
|
||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>
|
||||
<a href="#" class="btn btn-danger disabled" aria-disabled="true" tabindex="-1">Remove</a>`
|
||||
: ` <h5 class="card-title">${user.name}</h5>
|
||||
<div class="btn btn-danger" onclick="handleKickPlayer('${user.id}')">Remove</div>`
|
||||
|
||||
newHtml += `<div class="col-auto my-auto m-3">
|
||||
<div class="card" style="width: 18rem;">
|
||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||
<div class="card-body">
|
||||
${inner}
|
||||
</div>
|
||||
</div>
|
||||
</div>`
|
||||
})
|
||||
} else {
|
||||
players.forEach(user => {
|
||||
|
||||
const inner = user.self ? `<h5 class="card-title">${user.name} (You)</h5>` : ` <h5 class="card-title">${user.name}</h5>`
|
||||
|
||||
newHtml += `<div class="col-auto my-auto m-3">
|
||||
<div class="card" style="width: 18rem;">
|
||||
<img src="/assets/images/profile.png" alt="Profile" class="card-img-top w-50 mx-auto mt-3" />
|
||||
<div class="card-body">
|
||||
${inner}
|
||||
</div>
|
||||
</div>
|
||||
</div>`
|
||||
})
|
||||
}
|
||||
|
||||
lobbyPlayersContainer.html(newHtml);
|
||||
playerAmountBox.text(`Players: ${players.length} / ${maxPlayers}`);
|
||||
|
||||
}
|
||||
function receiveKickEvent(eventData) {
|
||||
$('#kickedModal').modal({
|
||||
backdrop: 'static',
|
||||
keyboard: false
|
||||
}).modal('show');
|
||||
|
||||
setTimeout(() => {
|
||||
receiveGameStateChange(eventData)
|
||||
}, 5000);
|
||||
}
|
||||
function receiveSessionClosedEvent(eventData) {
|
||||
$('#sessionClosed').modal({
|
||||
backdrop: 'static',
|
||||
keyboard: false
|
||||
}).modal('show');
|
||||
|
||||
setTimeout(() => {
|
||||
receiveGameStateChange(eventData)
|
||||
}, 5000);
|
||||
}
|
||||
|
||||
|
||||
function receiveTurnEvent(eventData) {
|
||||
const currentPlayer = eventData.currentPlayer;
|
||||
const nextPlayers = eventData.nextPlayers;
|
||||
|
||||
const currentPlayerNameContainer = $('#current-player-name');
|
||||
const nextPlayersContainer = $('#next-players-container');
|
||||
const nextPlayerText = $('#next-players-text');
|
||||
|
||||
let currentPlayerName = currentPlayer.name;
|
||||
if (currentPlayer.dog) {
|
||||
currentPlayerName += " 🐶";
|
||||
}
|
||||
currentPlayerNameContainer.text(currentPlayerName);
|
||||
|
||||
if (nextPlayers.length === 0) {
|
||||
nextPlayerText.hide();
|
||||
nextPlayersContainer.html('');
|
||||
} else {
|
||||
console.log("Length"+nextPlayers.length);
|
||||
nextPlayerText.show();
|
||||
let nextPlayersHtml = '';
|
||||
nextPlayers.forEach((player) => {
|
||||
let playerName = player.name;
|
||||
if (player.dog) {
|
||||
playerName += " 🐶";
|
||||
}
|
||||
nextPlayersHtml += `<p class="fs-5 text-primary">${playerName}</p>`;
|
||||
});
|
||||
nextPlayersContainer.html(nextPlayersHtml);
|
||||
}
|
||||
}
|
||||
function receiveRoundEndEvent(eventData) {
|
||||
const player = eventData.player
|
||||
const tricks = eventData.tricks
|
||||
alertMessage(`${player} won this round with ${tricks} tricks!`)
|
||||
}
|
||||
onEvent("ReceivedHandEvent", receiveHandEvent)
|
||||
onEvent("GameStateChangeEvent", receiveGameStateChange)
|
||||
onEvent("NewRoundEvent", newRoundEvent)
|
||||
onEvent("TrickEndEvent", trickEndEvent)
|
||||
onEvent("NewTrickEvent", newTrickEvent)
|
||||
onEvent("RequestCardEvent", requestCardEvent)
|
||||
onEvent("CardPlayedEvent", receiveCardPlayedEvent)
|
||||
onEvent("LobbyUpdateEvent", receiveLobbyUpdateEvent)
|
||||
onEvent("LeftEvent", receiveGameStateChange)
|
||||
onEvent("KickEvent", receiveKickEvent)
|
||||
onEvent("SessionClosed", receiveSessionClosedEvent)
|
||||
onEvent("TurnEvent", receiveTurnEvent)
|
||||
onEvent("RoundEndEvent", receiveRoundEndEvent)
|
||||
|
||||
globalThis.alertMessage = alertMessage
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user